hide results

    Kalma/Attack/Ability/Beast Guide by Lancet Jades

    Version: 2.39 | Updated: 12/16/16 | Search Guide | Bookmark Guide

    ==============================================================================
    JADE COCOON 2: KALMA/ATTACK/ABILITY/BEAST FAQ
    ==============================================================================
    Author: John H. Hoffnagle IV (Lancet Jades)
    Author's Homepage: http://www.evermoreforums.com/forums/index.php
    Version: 2.39 (completed December 16th, 2016)
    
    Sites with permission to post this FAQ:
    GameFAQs.com (will always host the most up-to-date version of this guide)
    Neoseeker.com
    Gamesradar.com
    Gamershell.com
    Supercheats.com
    
    
    
    
    ==============================================================================
    ABOUT
    ==============================================================================
    This guide is meant to consolidate information on Kalma, Attacks, and 
    Abilities. It contains a comprehensive list of Seed Beasts, Attacks, and 
    Abilities in the game, with each list cross-referencing the other two. It
    is somewhat crowded and long, but that's the nature of this game. This 
    is best used when you have specific beast, attacks, or skills in mind, 
    and you want more information. The guide also now has statistical info 
    on beasts. Hooray for scope creep!
    
    This guide also contains SOME information on Jade Cocoon 2 Complete by 
    hunkster2. For more information on this, see section 10 of the guide.
    Most of the additions this hack grants are isolated in this guide, so 
    don't worry that you'll confuse the hack's info for "legitimate" stuff if 
    you use this guide.
    
    Ctrl+F is your friend.
    
    The (!!!) tag is used to marked things that are glitched and thus 
    unavailable in the game. The (*!*) tag marks things dummied out of the game, 
    that can be restored in with hunkster's "Jade Cocoon 2 Complete" hack.
    
    CAUTION! This guide may inadvertently contain spoilers of the story!
    While this guide's scope does not really involve spoiling anything, due 
    to what is required of it, the potential for small spoilers, such as 
    names or events is present. Just keep that in mind.
    
    
    
    
    ==============================================================================
    TABLE OF CONTENTS
    ==============================================================================
    1: Kalma list
    2: Attack list
    3: Attack specifics
    4: Ability list
    5: Divine Beast stats and info
    6: Glitches and other things
    7: FAQ
    8: Trial info
    9: Info needed
    10: Jade Cocoon 2 Complete by hunkster2
    11: Contact information
    12: Credits
    13: Version history
    14: Boilerplate
    
    
    
    
    ==============================================================================
    *1* KALMA LIST
    ==============================================================================
    LEGEND:
    1
    2
    3     4     5
    6 (7)             8
    
    1: Name
    2: Where it is found
    3: Genus
    4: Evolution power
    5: Merge fee
    6: Name of attack
    7: Rank of attack/beast
    8: Name of ability
    
    NOTE: Kalma found in the Dark Forest levels usually appear in the post-game 
    forests, however some may not. Any Dark Forest Kalma not obtainable in post-
    game forests are thus MISSABLE FOREVER. No detailed list is known, but make 
    sure to get all of the Kalma in the Dark Forest while there, as it will 
    close permanently after defeating the final boss within.
    
    
    ----------------
       WIND (30)
    ----------------
    Cheepr
    Location: Default
    Alco  E: 2  Fee: 100
    Dark Shot (D)     Speed Up 1
    
    Spikebee
    Location: Wind Bound 3
    Bug   E: 2  Fee: 100
    Poison Cloud (D)  Strength Up 1
    
    Agit
    Location: Wind Bound 4
    Alco  E: 2  Fee: 100
    Confuse (D)       Leif Killer
    
    Kilgilth
    Location: Wind Bound 2
    Bug   E: 2  Fee: 100
    Maltia (D)        Spirit Up 1
    
    Helibuzz
    Location: Default
    Alco  E: 2  Fee: 100
    Ad Slahn (D)      Wind Power
    
    Spikestar
    Location: Wind Shelter 3
    Bug   E: 2  Fee: 100
    Samakis (D)       Precocious
    
    Peepr
    Location: Wind Shelter 2
    Alco  E: 3  Fee: 300
    Dark Attack (C)   Speed Up 2
    
    Baulboa
    Location: Wind Shelter 2
    Ku    E: 3  Fee: 300
    Stun Hit (C)      Wind Power
    
    Nilgilth
    Location: Wind Shelter 1
    Bug   E: 3  Fee: 300
    Maltia (C)        Gara Killer
    
    Nilibuzz
    Location: Wind Shelter 4
    Alco  E: 3  Fee: 300
    Ad Slahn (C)      Magic Talent
    
    Barndreg
    Location: Wind Shelter 1
    Ku    E: 3  Fee: 300
    Sagulth (C)       Resist Earth
    
    Mothmanti
    Location: Way of Wind 2
    Bug   E: 3  Fee: 800
    Poison Mist (B)   Strength Up 2
    
    Skalco
    Location: Way of Wind 4
    Alco  E: 3  Fee: 800
    Derange (B)       Change Talent
    
    Pataronga
    Location: Way of Wind 1
    Bug   E: 3  Fee: 800
    Maltiana (B)      Spirit Up 2
    
    Papillone
    Location: Way of Wind 4
    Bug   E: 3  Fee: 800
    Samakia (B)       Resist Earth
    
    Helskelter
    Location: Way of Wind 3
    Og    E: 3  Fee: 800
    Ad Roqua (B)      Resurrect
    
    Rutide
    Location: Way of Wind 1
    Ku    E: 3  Fee: 800
    Sapiath (B)       Magic Talent
    
    Clalco
    Location: Wind Patina 2
    Alco  E: 4  Fee: 2000
    Dark Crash (A)    Speed Up 3
    
    Bauwerl
    Location: Wind Patina 2
    Ku    E: 4  Fee: 2000
    Stun Shot (A)     Vitality Up 1
    
    Ronga-Ronga
    Location: Wind Patina 1
    Bug   E: 4  Fee: 2000
    Maldiard (A)      Spirit Up 3
    
    Gojet
    Location: Wind Patina 3
    Alco  E: 4  Fee: 2000
    Ad Slahnit (A)    Anti-MP Drain
    
    Bladreg
    Location: Wind Patina 1
    Ku    E: 4  Fee: 2000
    Saguriana (A)     MP Recovery
    
    Kataimel
    Location: Typhoon Level 4
    Bug   E: 4  Fee: 4800
    Poison Storm (S)  Strength Up 3
    
    Kakabone
    Location: Wind Patina 3
    Alco  E: 4  Fee: 4800
    Total Loss (S)    Change Talent
    
    Niwerl
    Location: End of Duststorm
    Ku    E: 4  Fee: 4800
    Stun Attack (S)   Late Bloomer
    
    Mamern
    Location: Whirlwind Level 2
    Bug   E: 4  Fee: 4800
    Samakilna (S)     HP Recovery
    
    Wellern
    Location: Whirlwind Level 3
    Og    E: 4  Fee: 4800
    Ad Roquide (S)    Larvalize
    
    Drabern
    Location: Wind Sport 6
    Mau   E: 4  Fee: 4800
    Saskand (S)       Resist Death
    
    Lugadreg
    Location: Wind Harvest 2
    Ku    E: 4  Fee: 4800
    Sapiate (S)       Guts
    
    Earina
    Location: Typhoon Level 4
    Mau   E: 4  Fee: 4800
    Sadoon (S)        Sleep X
    
    
    ----------------
       WATER (33)
    ----------------
    Geloper
    Location: Default, Water Visit 4(!!!)
    Slimy E: 2  Fee: 100
    Power Snatch (D)  Anti-Critical
    
    Angler
    Location: Water Place 4
    Na    E: 2  Fee: 100
    Psycho Shot (D)   Bug Killer
    
    Tomakana
    Location: Water Visit 3
    Na    E: 2  Fee: 100
    Skill Break (D)   Precocious
    
    Q
    Location: Water Visit 2
    Na    E: 2  Fee: 100
    Vahlia (D)        Wisdom Up 1
    
    Chamelemon
    Location: Water Place 4
    Slimy E: 2  Fee: 100
    Yargia (D)        MP Up 1
    
    Ginui
    Location: Default
    Slimy E: 2  Fee: 100
    Medinis (D)       Guts
    
    Niloper (!!!)
    Location: Glitched, cannot be found
    Slimy E: 3  Fee: 300
    Power Steal (C)   Magic Talent
    
    Walbeckon
    Location: Water Place 2
    Gara  E: 3  Fee: 300
    Life Snatch (C)   Resist Stun
    
    Nu-Q
    Location: Water Place 1
    Na    E: 3  Fee: 300
    Vahlia (C)        Water Power
    
    Ninui
    Location: Water Place 2
    Slimy E: 3  Fee: 300
    Medinia (C)       Water Power
    
    Garalanth
    Location: Water Place 1
    Gara  E: 3  Fee: 300
    Selahm (C)        Vitality Up 1
    
    Anglorg
    Location: Water Shade 4
    Na    E: 3  Fee: 800
    Psycho Attack (B) Alco Killer
    
    Pokeyfish
    Location: Water Shade 4
    Na    E: 3  Fee: 800
    Skill Hold (B)    HP Recovery
    
    Skalcone
    Location: Water Shade 1
    Alco  E: 3  Fee: 800
    Life Attack (B)   Resist Blind
    
    Geso-Q
    Location: Water Shade 1
    Na    E: 3  Fee: 800
    Vahliluna (B)     Wisdom Up 2
    
    Yo-Yo
    Location: Water Shade 2
    Slimy E: 3  Fee: 800
    Yarga (B)         MP Up 2
    
    Bogimbo
    Location: Water Shade 3
    Leif  E: 3  Fee: 800
    Limena (B)        Resist Sleep
    
    Fangnagin
    Location: Water Place 3
    Leif  E: 3  Fee: 800
    Tishous           Anti-MP Drain
    
    Froggess
    Location: Water Return 2
    Slimy E: 4  Fee: 2000
    Power Drain (A)   Water Power
    
    Bladetail (!!!)
    Location: Glitched, cannot be found
    Gara  E: 4  Fee: 2000
    Psycho Snatch (A) Resist Poison
    
    Slugalanth
    Location: Water Return 2
    Gara  E: 4  Fee: 2000
    Life Steal (A)    Petrify Guard
    
    Dakkon-Q
    Location: Water Return 1
    Na    E: 4  Fee: 2000
    Vahludide (A)     Wisdom Up 3
    
    Ginugon
    Location: Water Return 3
    Slimy E: 4  Fee: 2000
    Medinite (A)      Resist Wind
    
    Garalhorn
    Location: Water Return 1
    Gara  E: 4  Fee: 2000
    Selahmnis (A)     Vitality Up 2
    
    Magender
    Location: Dry River Level 2
    Bug   E: 4  Fee: 2000
    Adia (A)          Resist Death
    
    Ngonga
    Location: Water Return 3
    Na    E: 4  Fee: 4800
    Psycho Crash (S)  Strength Up 1
    
    Sembone
    Location: End of Stagnant Pond
    Na    E: 4  Fee: 4800
    Skill Bind (S)    Super Recover
    
    Fangbone
    Location: Water Tour 6
    Alco  E:4   Fee: 4800
    Life Crash (S)    Resurrect
    
    Dela Yo-Yo
    Location: Abyss Level 3
    Slimy E:4   Fee: 4800
    Yagiluna (S)      MP Up 3
    
    Rage
    Location: Water Tier 5
    Leif  E: 4  Fee: 4800
    Limenate (S)      Confuse Guard
    
    Niralhorn (!!!)
    Location: Glitched, cannot be found
    Gara  E: 4  Fee: 4800
    Selahmnite (S)    Vitality Up 3
    
    Nigender
    Location: Water Tier 4
    Bug   E: 4  Fee: 4800
    Anandia (S)       Late Bloomer
    
    Zabone
    Location: Water Tour 2
    Leif  E: 4  Fee: 4800
    Tishalite (S)     HP Up 1
    
    
    ----------------
       EARTH (34)
    ----------------
    Garala
    Location: Default
    Gara  E:2   Fee: 100
    Kiai Blast (D)    Ku Killer
    
    Mash
    Location: Earth Erosion 4
    Leif  E:2   Fee: 100
    Charge (D)        MP Recovery
    
    Tama-Q
    Location: Earth Erosion 3
    Gara  E:2   Fee: 100
    Crush (D)         HP Up 1
    
    Helicone
    Location: Earth Erosion 2
    Leif  E:2   Fee: 100
    Ulvis (D)         MP Up 1
    
    Twingo
    Location: Default
    Gara  E:2   Fee: 100
    Barridis (D)      Vitality Up 1
    
    Peanum
    Location: Earth Lurker 4
    Leif  E:2   Fee: 100
    Ramakis (D)       Spirit Up 1
    
    Nirala
    Location: Earth Lurker 1
    Gara  E:3   Fee: 300
    Spirit Blast (C)  Og Killer
    
    Nima-Q
    Location: Earth Lurker 4
    Gara  E:3   Fee: 300
    Blast (C)         HP Up 2
    
    Monoculus
    Location: Earth Lurker 2
    Og    E:3   Fee: 300
    Magma (C)         Imago
    
    Nilicone
    Location: Earth Lurker 2
    Leif  E:3   Fee: 300
    Ulvia (C)         Earth Power
    
    Geena
    Location: Earth Lurker 1
    Slimy E:3   Fee: 300
    Ragulth (C)       Wisdom Up 1
    
    Rorr
    Location: Earth Lurker 3
    Drac  E:3   Fee: 300
    Libarid (C)       Earth Power
    
    Mush
    Location: Groundwork 2
    Leif  E:3   Fee: 800
    Dash (B)          Drac Killer
    
    Binoculus
    Location: Groundwork 1
    Og    E:3   Fee: 800
    Mantle (B)        Resist Fire
    
    Froggy
    Location: Groundwork 3
    Slimy E:3   Fee: 800
    Cover (B)         Resist Stun
    
    Mayen
    Location: Groundwork 3
    Leif  E:3   Fee: 800
    Ulviluna (B)      MP Up 2
    
    Sulligan
    Location: Groundwork 4
    Gara  E:3   Fee: 800
    Barridia (B)      Vitality Up 2
    
    Navi
    Location: Groundwork 2
    Leif  E:3   Fee: 800
    Ramakia (B)       Spirit Up 2
    
    Whorlie
    Location: Groundwork 2
    Slimy E:3   Fee: 800
    Lapias            Resist Blind
    
    Scorpy
    Location: Barren Earth 3
    Gara  E:4   Fee: 2000
    High Spirits (A)  Anti-Critical
    
    Rugglchu
    Location: Barren Earth 2
    Og    E:4   Fee: 2000
    Life Blast (A)    Guts
    
    Machoang
    Location: Barren Earth 1
    Na    E:4   Fee: 2000
    Earth Protect (A) Resist Poison
    
    Majj
    Location: Barren Earth 1
    Leif  E:4   Fee: 2000
    Ulvilude (A)      MP Up 3
    
    Ela Ela
    Location: Barren Earth 2
    Leif  E:4   Fee: 2000
    Ramakite (A)      Spirit Up 3
    
    Ginunga (!!!)
    Location: Glitched, cannot be found
    Slimy E:4   Fee: 2000
    Ragulia (A)       Resist Fire
    
    Gigatiran
    Location: Earth Crystal 4
    Drac  E:4   Fee: 2000
    Libaridia (A)     Super Recover
    
    Shroomie
    Location: Wilderness Level 3
    Leif  E:4   Fee: 4800
    Tackle (S)        Skill Talent
    
    Amorg
    Location: Killing Fields, Level 4
    Gara  E:4   Fee: 4800
    Explode (S)       HP Up 3
    
    Trinoculus
    Location: Dustup 1
    Og    E:4   Fee: 4800
    Fossa Magna (S)   Blind X 
    
    Dumbler
    Location: Earth Crystal 2
    Slimy E:4   Fee: 4800
    Protect (S)       Petrify Guard
    
    Sulligalan
    Location: Barren Earth 3
    Gara  E:4   Fee: 4800
    Barrian (S)       Vitality Up 3
    
    Ninunga
    Location: Wilderness Level 3
    Slimy E:4   Fee: 2000
    Ragulina (S)      Resist Sleep
    
    Bigby
    Location: Earth Crystal 6
    Slimy E:4   Fee: 4800
    Lapiate (S)       Confuse Guard
    
    Hoohaw
    Location: Dustup 6
    Mau   E:4   Fee: 4800
    Mitrea (S)        Poison X
    
    
    ----------------
       FIRE (29)
    ----------------
    Redoble
    Location: Fire Spy 3
    Ku    E:2   Fee: 100
    Blast Chance (D)  Skill Talent
    
    Nagglchu
    Location: Default
    Og    E:2   Fee: 100
    Burn Shot (D)     Strength Up 1
    
    Getchu
    Location: Fire Spy 3
    Og    E:2   Fee: 100
    Area Attack (D)   HP Up 1
    
    Tiki
    Location: Fire Spy 2
    Ku    E:2   Fee: 100
    Agnis (D)         Wisdom Up 1
    
    Patadreck
    Location: Default
    Ku    E:2   Fee: 100
    Solis (D)         Speed Up 1
    
    Skaluch
    Location: Fire Spy 4
    Og    E:2   Fee: 100
    Ad Muhls (D)      Fire Power
    
    Nigglchu
    Location: Fire Throne 2
    Og    E:3   Fee: 300
    Burn Attack (C)   Strength Up 2
    
    Nitchu
    Location: Fire Throne 4
    Og    E:3   Fee: 300
    Sonic Boom (C)    HP Up 2
    
    Sandsparrow
    Location: Fire Throne 1
    Alco  E:3   Fee: 300
    Lightning Hit (C) Na Killer
    
    Niki
    Location: Fire Throne 1
    Ku    E:3   Fee: 300
    Agnia (C)         Fire Power
    
    Gelapper
    Location: Fire Throne 2
    Bug   E:3   Fee: 300
    Fobarid (C)      Precocious
    
    Eyeshroom
    Location: Fire Throne 3
    Leif  E:3  Fee: 300
    Vritra (C)        Guts
    
    Mardreck
    Location: Firewalking 1
    Ku    E:3   Fee: 800
    Stroke Chance (B) Berserk
    
    Skuimel
    Location: Firewalking 1
    Bug   E:3   Fee: 800
    Desperado Hit (B) Skill Talent
    
    Dongle
    Location: Firewalking 2
    Drac  E:3   Fee: 800
    Limit Break (B)   Imago
    
    Tiral
    Location: Firewalking 2
    Ku    E:3   Fee: 800
    Agnite (B)        Wisdom Up 2
    
    Radreck
    Location: Firewalking 4
    Ku    E:3   Fee: 800
    Solia (B)         Speed Up 2
    
    Skalchu
    Location: Firewalking 4
    Og    E:3   Fee: 800
    Ad Muhlia (B)     Resist Water
    
    Knucklchu
    Location: Fire Tower 2
    Og    E:4   Fee: 2000
    Burn Crash (A)    Strength Up 3
    
    Sandhawk
    Location: Firewalking 3
    Alco  E:4   Fee: 2000
    Comet Strike (A)  Mau Killer
    
    Chamiluna
    Location: Fire Tower 2
    Mau   E:4   Fee: 2000
    Skewer (A)        Slimy Killer
    
    Giralooza
    Location: Fire Tower 1
    Ku    E:4   Fee: 2000
    Agniagna (A)      Wisdom Up 3
    
    Paradrager
    Location: Fire Tower 3
    Ku    E:4   Fee: 2000
    Soldona (A)       Speed Up 3
    
    Mamagamma
    Location: Fire Tower 1
    Bug   E:4   Fee: 2000
    Fobarina (A)     Spirit Up 1
    
    Blumen
    Location: Fire Tower 3
    Ku    E:4   Fee: 4800
    Killer Chance (S) Berserk
    
    Dela Getchu
    Location: Blaze Terminus
    Og    E:4   Fee: 4800
    Shockwave (S)     HP Up 3
    
    Volkaiser
    Location: Firestorm 2
    Bug   E:4   Fee: 4800
    Kamikaze Hit (S)  MP Up 1
    
    Nildrager
    Location: Hellfire Level 1
    Ku    E:4   Fee: 4800
    Soldote (S)       Stun X
    
    Devilchu
    Location: Hellfire Level 1
    Og    E:4   Fee: 4800
    Ad Mumarnite (S)  Larvalize
    
    
    
    
    ==============================================================================
    *2* ATTACK LIST
    ==============================================================================
    LEGEND:
    1            2  3     4     5      6            7           8
      9
      10
    
    1: Name
    2: Rank
    3: MP cost
    4: Attack power (At) or Recovery (Rcv)
    5: Magic or skill
    6: Target
    7: Seed beast that has the attack. Brackets indicate its a default attack 
       on a larval form.
    8: Ability associated with the attack
    9: In-game description (verbatim)
    10: In-depth description
    
    ----------------
       WIND
    ----------------
    Ad Roqua     B  43MP  0At   Magic  One enemy    Helskelter  Resurrect
      Petrify gradually, MG
      Hits one enemy, causes Petrify status after 3 turns (50% chance).
    
    Ad Roquide   S  57MP  0At   Magic  One enemy    Wellern     Larvalize
      Petrify immediately, MG
      Hits one enemy, causes Petrify status (50% chance).
    
    Ad Slahm     D  22MP  0At   Magic  Enemy side   Helibuzz    Wind Power
      Medium sleep, all enemies, MG
      Causes Sleep (55% rate) to active side, lasts 2 turns, then 75% wake chance
    
    Ad Slahn     C  29MP  0At   Magic  Enemy side   Nilibuzz    Magic Talent
      Heavy sleep, all enemies, MG
      Causes Sleep (55% rate) to active side, lasts 2 turns, then 50% wake chance
    
    Ad Slahnit   A  42MP  0At   Magic  Enemy side   Gojet       Anti-MP Drain
      Very heavy sleep, all, MG
      Causes Sleep (55% rate) to active side, lasts 2 turns, then 25% wake chance
    
    Ad Sula      E  13MP  0At   Magic  Enemy side   [Mechalcoch]
      Light sleep, all enemies, MG
      Causes Sleep (55% rate) to active side, lasts 2 turns, then 100% wake chance
    
    Confuse      D  22MP  9At   Skill  One enemy    Agit        Leif Killer
      Confuse + M damage, SK
      Wind skill damage, 50% Confuse rate; 75% recovery chance after 2nd turn.
    
    Dark Attack  C  25MP  13At  Skill  One enemy    Peepr       Speed Up 2
      Blind + L damage, SK
      Wind skill damage, 50% Blind rate (70% chance of miss). Lasts 3 turns.
    
    Dark Crash   A  36MP  26At  Skill  One enemy    Clalco      Speed Up 3
      Blind + XL damage, SK
      Wind skill damage, 50% Blind rate (80% chance of miss). Lasts 3 turns.
    
    Dark Hit     E  11MP  5At   Skill  One enemy    [Alcoch]
      Blind + S damage, SK
      Wind skill damage, 50% Blind rate (50% chance of miss). Lasts 3 turns.
    
    Dark Shot    D  19MP  9At   Skill  One enemy    Cheepr      Speed Up 1
      Blind + M damage, SK
      Wind skill damage, 50% Blind rate (60% chance of miss). Lasts 3 turns.
    
    Derange      B  35MP  20At  Skill  One enemy    Skalco      Change Talent
      Confuse + XL damage, SK
      Wind skill damage, 50% Confuse rate; 50% recovery chance after 2nd turn.
    
    Fluster      E  13MP  5At   Skill  One enemy    [Skalcoch]
      Confuse + S damage, SK
      Wind skill damage, 50% Confuse rate; 100% recovery chance after 2nd turn.
    
    Maldiard     A  33MP  40At  Magic  One enemy    Ronga-Ronga Spirit Up 3
      Lightning attack, XXL damage, MG
      Wind magic damage on one enemy.
    
    Malti        E  10MP  8At   Magic  One enemy    [Lybugich]
      Lightning attack, S damage, MG
      Wind magic damage on one enemy.
    
    Maltia       C  23MP  20At  Magic  One enemy    Nilgilth    Gara Killer
      Lightning attack, L damage, MG
      Wind magic damage on one enemy.
    
    Maltiana     B  28MP  30At  Magic  One enemy    Pataronga   Spirit Up 2
      Lightning attack, XL damage, MG
      Wind magic damage on one enemy.
    
    Maltis       D  17MP  14At  Magic  One enemy    Kilgilth    Spirit Up 1
      Lightning attack, M damage, MG
      Wind magic damage on one enemy.
    
    Poison Cloud D  22MP  9At   Skill  One enemy    Spikebee    Strength Up 1
      Poison + M damage, SK
      Wind skill damage, 50% Poison rate (10 damage per turn).
    
    Poison Haze  E  13MP  5At   Skill  One enemy    [Bugich]
      Poison + S damage, SK
      Wind skill damage, 50% Poison rate (5 damage per turn).
    
    Poison Mist  B  35MP  20At  Skill  One enemy    Mothmanti   Strength Up 2
      Poison + L damage, SK
      Wind skill damage, 50% Poison rate (20 damage per turn).
    
    Poison Storm S  47MP  33At  Skill  One enemy    Kataimel    Strength Up 3
      Poison + XL damage, SK
      Wind skill damage, 50% Poison rate (30 damage per turn).
    
    Sadoon       S  68MP  0At   Magic  Enemy side   Earina      Sleep X
      Nullify resistance, all, MG
      Reduce's enemy side's status resistances to 0% for one turn.
    
    Sagulth      C  35MP  0At   Magic  All enemies  Barndreg    Resist Earth
      Attack down, L, all enemies, MG
      Large reduction to Strength/Wisdom stats for all enemies for 3 turns.
    
    Saguriana    A  52MP  0At   Magic  All enemies  Bladreg     MP Recovery
      Attack down, XL, all enemies, MG
      Very large reduction to Strength/Wisdom stats for all enemies for 3 turns.
    
    Samak        E  10MP  0At   Magic  All enemies  [Yagobugich]
      Defense down, S, all, MG
      Small reduction to Vitality/Spirit stats for all enemies for 3 turns.
    
    Samakia      B  30MP  0At   Magic  All enemies  Papillone   Resist Earth
      Defense down, XL, all, MG
      Large reduction to Vitality/Spirit stats for all enemies for 3 turns.
    
    Samakilna    S  45MP  0At   Magic  All enemies  Mamern      HP Recovery
      Defense down, XXL, all, MG
      Very large reduction to Vitality/Spirit stats for all enemies for 3 turns.
    
    Samakis      D  17MP  0At   Magic  All enemies  Spikestar   Precocious
      Defense down, M, all, MG
      Medium reduction to Vitality/Spirit stats for all enemies for 3 turns.
    
    Sapiate      S  33MP  0At   Magic  All enemies  Lugadreg    Guts
      Speed down, XXL, all enemies, MG
      Very large reduction to Speed stat for all enemies for 3 turns.
    
    Sapiath      B  22MP  0At   Magic  All enemies  Rutide      Magic Talent
      Speed down, XL, all enemies, MG
      Large reduction to Speed stat for all enemies for 3 turns.
    
    Saskand      S  68MP  0At   Magic  One enemy    Drabern     Resist Death
      Various special attacks, MG
      50% success, causes one of: Poison/Blind/Sleep/Confuse/Petrify/Stun
    
    Stun Attack  S  57MP  33At  Skill  One enemy    Niwerl      Late Bloomer
      Stun + XXL damage, SK
      Wind skill damage, 60% Stun rate.
    
    Stun Hit     C  35MP  13At  Skill  One enemy    Baulboa     Wind Power
      Stun + L damage, SK
      Wind skill damage, 40% Stun rate.
    
    Stun Shot    A  52MP  26At  Skill  One enemy    Bauwerl     Vitality Up 1
      Stun + XL damage, SK
      Wind skill damage, 50% Stun rate.
    
    Total Loss   S  47MP  33At  Skill  One enemy    Kakabone    Change Talent
      Confuse + XXL damage, SK
      Wind skill damage, 50% Confuse rate; 25% recovery chance after 2nd turn.
    
    
    ----------------
       WATER
    ----------------
    Adia         A  70MP  0Rcv  Magic  One ally     Magender    Resist Death
      Resurrect 1 Beast, MG
      Revives a dead Beast with 1 HP; if none dead, fully heals lowest HP.
    
    Anandia      S  82MP  0Rcv  Magic  One ally     Nigender    Late Bloomer
      Totally resurrect 1 beast, MG
      Revives a dead Beast with full HP; if none dead, fully heals lowest HP.
    
    Life Attack  B  43MP  20At  Skill  One enemy    Skalcone    Resist Blind
      HP and MP, L damage, SK
      Water skill damage to HP and MP on one enemy.
    
    Life Crash   S  57MP  34At  Skill  One enemy    Fangbone    Resurrect
      HP and MP, XL damage, SK
      Water skill damage to HP and MP on one enemy.
    
    Life Snatch  C  41MP  14At  Skill  One enemy    Walbeckon   Resist Stun
      Absorbs HP and MP, SK
      Water skill damage on one enemy, user recovers 10% of HP/MP damage.
    
    Life Steal   A  60MP  27At  Skill  One enemy    Slugalanth  Petrify Guard
      Absorbs HP and MP, XL, SK
      Water skill damage on one enemy, user recovers 10% of HP/MP damage.
    
    Limena       B  51MP  0At   Magic  All allies   Bogimbo     Resist Sleep
      Recover HP each turn, S, all, MG
      All beasts recover 60 HP every turn for two turns (120 HP total).
    
    Limenate     S  68MP  0At   Magic  All allies   Rage        Confuse Guard
      Recover HP each turn, L, all, MG
      All beasts recover 90 HP every turn for two turns (180 HP total).
    
    Medina       E  16MP  16Rcv Magic  All allies   [Slimich]
      Recover HP, S, all allies, MG
      Recovers a little HP for all allies.
    
    Medinia      C  35MP  40Rcv Magic  All allies   Ninui       Water Power
      Recover HP, L, all allies, MG
      Recovers a lot of HP for all allies.
    
    Medinis      D  27MP  28Rcv Magic  All allies   Ginui       Guts
      Recover HP, M, all allies, MG
      Recovers some HP for all allies.
    
    Medinite     A  52MP  80Rcv Magic  All allies   Ginugon     Resist Wind
      Recover HP, XL, all allies, MG
      Recovers tons of HP for all allies.
    
    Power Drain  A  52MP  40At  Skill  One enemy    Froggess    Water Power
      Absorb HP, XL, SK
      Water skill damage, user recovers 25% of damage.
    
    Power Draw   E  16MP  8At   Skill  One enemy    [Ribbetmich]
      Absorb HP, S, SK
      Water skill damage, user recovers 25% of damage.
    
    Power Snatch D  27MP  14At  Skill  One enemy    Geloper     Anti-Critical
      Absorb HP, M, SK
      Water skill damage, user recovers 25% of damage.
    
    Power Steal  C  35MP  20At  Skill  One enemy    Niloper     Magic Talent
      Absorb HP, L, SK
      Water skill damage, user recovers 25% of damage.
    
    Psycho AttackB  35MP  20At  Skill  One enemy    Anglorg     Alco Killer
      MP damage, L, SK
      Water skill MP damage on one enemy.
    
    Psycho Crash S  47MP  34At  Skill  One enemy    Ngonga      Strength Up 1
      MP damage, XL, SK
      Water skill MP damage on one enemy.
    
    Psycho Hit   E  13MP  6At   Skill  One enemy    [Gabnach]
      MP damage, S, SK
      Water skill MP damage on one enemy.
    
    Psycho Shot  D  22MP  10At  Skill  One enemy    Angler      Bug Killer
      MP damage, M, SK
      Water skill MP damage on one enemy.
    
    Psycho SnatchA  47MP  20At  Skill  One enemy    Bladetail   Resist Poison
      Absorbs MP, SK
      Water skill MP damage, user recovers 100% of damage in MP
    
    Selahm       C  35MP  20Rcv Magic  All allies   Garalanth   Vitality Up 1
      Heal status, HP, S, all, MG
      Recovers a little HP and cures any status effects or debuffs on all allies.
    
    Selahmnis    A  52MP  40Rcv Magic  All allies   Garalhorn   Vitality Up 2
      Heal status, HP, M, all, Mg
      Recovers some HP and cures any status effects or debuffs on all allies.
    
    Selahmnite   S  57MP  50Rcv Magic  All allies   Niralhorn   Vitality Up 3
      Heal status, HP, L, all, MG
      Recovers a lot of HP and cures any status effects or debuffs on all allies.
    
    Skill Bind   S  37MP  50At  Skill  One enemy    Sembone     Super Recover
      Blocks all special attacks, SK
      Water skill damage + blocks all status-inducing attacks.
    
    Skill Block  E  10MP  8At   Skill  One enemy    [Nach]
      Blocks sleep special attacks, SK
      Water skill damage + blocks Wind attacks that cause Sleep.
    
    Skill Break  D  17MP  14At  Skill  One enemy    Tomakana    Precocious
      Blocks poison special attacks, SK
      Water skill damage + blocks Wind attacks that cause Poison.
    
    Skill Hold   B  28MP  30At  Skill  One enemy    Pokeyfish   HP Recovery
      Blocks stun special attacks, SK
      Water skill damage + blocks Wind attacks that cause Stun.
    
    Tishalite    S  81MP  17Rcv Magic  All allies   Zabone      HP Up 1
      Recover MP, L, all allies, MG
      Recovers a lot of MP for all allies.
    
    Tishous      B  55MP  10Rcv Magic  All allies   Fangnagin   Anti-MP Drain
      Recover MP, S, all allies, MG
      Recovers some MP for all allies.
    
    Vahli        E  10MP  8At   Magic  One enemy    [Muchinach]
      Water attack, S damage, MG
      Water magic damage on one enemy.
    
    Vahlia       C  23MP  20At  Magic  One enemy    Nu-Q        Water Power
      Water attack, L damage, MG
      Water magic damage on one enemy.
    
    Vahliluna    B  28MP  30At  Magic  One enemy    Geso-Q      Wisdom Up 2
      Water attack, XL damage, MG
      Water magic damage on one enemy.
    
    Vahlis       D  17MP  14At  Magic  One enemy    Q           Wisdom Up 1
      Water attack, M damage, MG
      Water magic damage on one enemy.
    
    Vahludide    A  33MP  40At  Magic  One enemy    Dakkon-Q    Wisdom Up 3
      Water attack, XXL damage, MG
      Water magic damage on one enemy.
    
    Yarga        B  55MP  15At  Magic  Enemy side   Yo-Yo       MP Up 2
      Absorb HP, L, enemy, MG
      Water magic damage on enemy side, recovers ally side for 25% of damage.
    
    Yagiluna     S  81MP  25At  Magic  Enemy side   Dela Yo-Yo  MP Up 3
      Absorb HP, XL, enemy, MG
      Water magic damage on enemy side, recovers ally side for 25% of damage.
    
    Yargi        E  19MP  4At   Magic  Enemy side   [Slurplimich]
      Absorb HP, S, enemy, MG
      Water magic damage on enemy side, recovers ally side for 25% of damage.
    
    Yargis       D  31MP  6At   Magic  Enemy side   Chamelemon  MP Up 1
      Absorb HP, M, enemy, MG
      Water magic damage on enemy side, recovers ally side for 25% of damage.
    
    
    ----------------
       EARTH
    ----------------
    Barrian      S  57MP  95At  Magic  Wall effect  Sulligalan  Vitality Up 3
      Protects all allies, XL, MG
      Raises a barrier to block a huge amount of damage for the party.
    
    Barrid       E  16MP  20At  Magic  Wall effect  [Ganicarach]
      Protects all allies, S, MG
      Raises a barrier to block a small amount of damage for the party.
    
    Barridia     B  43MP  64At  Magic  Wall effect  Sulligan    Vitality Up 2
      Protects all allies, L, MG
      Raises a barrier to block a large amount of damage for the party.
    
    Barridis     D  27MP  36At  Magic  Wall effect  Twingo      Vitality Up 1
      Protects all allies, M, MG
      Raises a barrier to block a medium amount of damage for the party
    
    Blast        C  29MP  68At  Skill  One enemy    Nima-Q      HP Up 2
      Nullify Defense, L damage, SK
      Earth skill, always deals 68 damage (halved by Resist Earth).
    
    Break        E  13MP  27At  Skill  One enemy    [Carach]
      Nullify Defense, S damage, SK
      Earth skill, always deals 27 damage (halved by Resist Earth).
    
    Charge       D  27MP  14At  Skill  One enemy    Mash        MP Recovery
      Store power, L damage, SK
      1st turn: Store power. 2nd turn: Earth skill damage on one enemy.
    
    Cover        B  22MP  0At   None   Self         Froggy      Resist Stun
      Ups Defense, may cover ally
      Increases defenses; user will sometimes take attacks for other beasts.
    
    Crush        D  22MP  48At  Skill  One enemy    Tama-Q      HP Up 1
      Nullify Defense, M damage, SK
      Earth skill, always deals 48 damage (halved by Resist Earth).
    
    Dash         B  43MP  30At  Skill  One enemy    Mush        Drac Killer
      Store power, XL damage, SK
      1st turn: Store power. 2nd turn: Earth skill damage on one enemy.
    
    Earth ProtectA  28MP  0At   None   Self         Machoang    Resist Poison
      Boosts Defense, returns attack
      Reduces skill damage by half for two turns, nothing else.
    
    Explode      S  47MP  150At Skill  One enemy    Amorg       HP Up 3
      Nullify Defense, XXL damage, SK
      Earth skill, always deals 150 damage (halved by Resist Earth).
    
    Feeling Fine E  13MP  8At   Skill  One enemy    [Slithirach]
      Ups Attack on repeat, S, SK
      Earth skill damage on one enemy, raises user's Attack with each use.
    
    Fossa Magna  S  57MP  0At   Skill  One enemy    Trinoculus  Blind X
      Cuts HP to 1 if hits, SK
      Reduces target's HP to 1; if HP at 1, does 1 damage. 60% accuracy.
    
    Kiai Blast   D  22MP  14At  Skill  One enemy    Garala      Ku Killer
      Ups Attack on repeat, M, SK
      Earth skill damage on one enemy, raises user's Attack with each use.
    
    High Spirits A  42MP  40At  Skill  One enemy    Scorpy      Anti-Critical
      Ups Attack on repeat, XL, SK
      Earth skill damage on one enemy, raises user's Attack with each use.
    
    Lapias       B  30MP  0At   Magic  All allies   Whorlie     Resist Blind
      Ups Speed, XL, all allies, MG
      75% boost to Speed stat for all allies for 3 turns.
    
    Lapiate      S  45MP  0At   Magic  All allies   Bigby       Confuse Guard
      Ups Speed, XXL, all allies, MG
      100% boost to Speed stat for all allies for 3 turns.
    
    Libarid      C  35MP  0At   Magic  All allies   Rorr        Earth Power
      Defends 1 skill attack, all, MG
      Grants all beasts immunity from the next Skill attack. Lasts 2 turns.
    
    Libaridia    A  52MP  0At   Magic  All allies   Gigatiran   Super Recover
      Defends all attacks, all, MG
      Grants all beasts immunity from next Skill or Magic attack. Lasts 2 turns.
    
    Life Blast   A  42MP  40At  Skill  One enemy    Rugglchu    Guts
      Ups Attack depending on HP, SK
      Earth skill damage; Pwr increases when user is at 10-50% of max HP.
    
    Magma        C  23MP  0At   Skill  One enemy    Monoculus   Imago
      Cuts HP to 3/4 if hits, SK
      Damage = 25% of target's current HP, rounded down. 70% accuracy.
    
    Mantle       B  35MP  0At   Skill  One enemy    Binoculus   Resist Fire
      Cuts HP in half if hits, SK
      Damage = 50% of target's current HP, rounded down. 65% accuracy.
    
    Mitrea       S  57MP  0At   Magic  All allies   Hoohaw      Poison X
      Ups all parameters, all, MG
      25% boost to all stats for all allies for 3 turns.
    
    Protect      S  33MP  0At   None   Self         Dumbler     Petrify Guard
      Ups Defense, covers ally
      Increases defenses; user will take attacks for other beasts.
    
    Ragulia      A  52MP  0At   Magic  All allies   Ginunga     Resist Fire
      Ups Attack, XL, all allies, MG
      75% boost to Strength/Wisdom stats for all allies for 3 turns.
    
    Ragulina     S  57MP  0At   Magic  All allies   Ninunga     Resist Sleep
      Ups Attack, XXL, all allies, MG
      100% boost to Strength/Wisdom stats for all allies for 3 turns.
    
    Ragulth      C  35MP  0At   Magic  All allies   Geena       Wisdom Up 1
      Ups Attack, all allies, MG
      50% boost to Strength/Wisdom stats for all allies for 3 turns.
    
    Ramak        E  10MP  0At   Magic  All allies   [Seedleifich]
      Ups defense, S, all allies, MG
      25% boost to Vitality/Spirit stats for all allies for 3 turns.
    
    Ramakia      B  30MP  0At   Magic  All allies   Navi        Spirit Up 2
      Ups Defense, L, all allies, MG
      75% boost to Vitality/Spirit stats for all allies for 3 turns.
    
    Ramakis      D  17MP  0At   Magic  All allies   Peanum      Spirit Up 1
      Ups Defense, M, all allies, MG
      50% boost to Vitality/Spirit stats for all allies for 3 turns.
    
    Ramakite     A  38MP  0At   Magic  All allies   Ela Ela     Spirit Up 3
      Ups Defense, XL, all allies, MG
      100% boost to Vitality/Spirit stats for all allies for 3 turns.
    
    Spirit Blast C  29MP  20At  Skill  One enemy    Nirala      Og Killer
      Ups Attack on repeat, L, SK
      Earth skill damage on one enemy, raises user's Attack with each use.
    
    Tackle       S  57MP  50At  Skill  One enemy    Shroomie    Skill Talent
      Store power, XXL damage, SK
      1st turn: Store power. 2nd turn: Earth skill damage on one enemy.
    
    Ulvi         E  10MP  8At   Magic  One enemy    [Leifich]
      Rock attack, S damage, MG
      Earth magic damage on one enemy.
    
    Ulvia        C  23MP  20At  Magic  One enemy    Nilicone    Earth Power
      Rock attack, L damage, MG
      Earth magic damage on one enemy.
    
    Ulvilude     A  33MP  40At  Magic  One enemy    Majj        MP Up 3
      Rock attack, XXL damage, MG
      Earth magic damage on one enemy.
    
    Ulviluna     B  28MP  30At  Magic  One enemy    Mayen       MP Up 2
      Rock attack, XL damage, MG
      Earth magic damage on one enemy.
    
    Ulvis        D  17MP  14At  Magic  One enemy    Helicone    MP Up 1
      Rock attack, M damage, MG
      Earth magic damage on one enemy
    
    Windup       E  16MP  8At   Skill  One enemy    [Holeifich]
      Store power, M damage, SK
      1st turn: Store power. 2nd turn: Earth skill damage on one enemy.
    
    
    ----------------
       FIRE
    ----------------
    Ad Muhli     E  19MP  0At   Magic  One enemy    [Heluch]
      Sudden death, S%, 1 enemy, MG
      16% chance of instant death in the enemy.
    
    Ad Muhlia    B  55MP  0At   Magic  One enemy    Skalchu     Resist Water
      Sudden death, L%, 1 enemy, MG
      33% chance of instant death in the enemy.
    
    Ad Muhls     D  31MP  0At   Magic  One enemy    Skaluch     Fire Power
      Sudden death, M%, 1 enemy, MG
      20% chance of instant death in the enemy.
    
    Ad Mumarnite S  68MP  0At   Magic  Enemy side   Devilchu    Larvalize
      Sudden death, S%, all enemy, MG
      20% chance of instant death in the enemy's active side.
    
    Agni         E  10MP  8At   Magic  One enemy    [Tikidrech]
      Fire attack, S damage, MG
      Fire magic damage on one enemy.
    
    Agniagna     A  33MP  40At  Magic  One enemy    Giralooza   Wisdom Up 3
      Fire attack, XXL damage, MG
      Fire magic damage on one enemy.
    
    Agnia        C  23MP  20At  Magic  One enemy    Niki        Fire Power
      Fire attack, L damage, MG
      Fire magic damage on one enemy.
    
    Agnis        D  17MP  14At  Magic  One enemy    Tiki        Wisdom Up 1
      Fire attack, M damage, MG
      Fire magic damage on one enemy.
    
    Agnite       B  28MP  30At  Magic  One enemy    Tiral       Wisdom Up 2
      Fire attack, XL damage, MG
      Fire magic damage on one enemy.
    
    Area Attack  D  27MP  14At  Skill  Enemy side   Getchu      HP Up 1
      M damage on side enemy too, SK
      Fire skill damage on one enemy, also damages enemies on each side.
    
    Bang Blast   E  16MP  8At   Skill  Enemy side   [Geraluch]
      S damage on side enemy too, SK
      Fire skill damage on one enemy, also damages enemies on each side.
    
    Blast Chance D  22MP  11At  Skill  One enemy    Redoble     Skill Talent
      M damage on critical hit, SK
      Fire skill damage, 50% critical rate.
    
    Burn Attack  C  25MP  22At  Skill  One enemy    Nigglchu    Strength Up 2
      L damage on skill attack, SK
      Fire skill damage on one enemy.
    
    Burn Crash   A  36MP  44At  Skill  One enemy    Knucklchu   Strength Up 3
      XL damage on skill attack, SK
      Fire skill damage on one enemy.
    
    Burn Hit     E  11MP  9At   Skill  One enemy    [Luch]
      S damage on skill attack, SK
      Fire skill damage on one enemy.
    
    Burn Shot    D  19MP  15At  Skill  One enemy    Nagglchu    Strength Up 1
      M damage on skill attack, SK
      Fire skill damage on one enemy.
    
    Comet Strike A  42MP  60At  Skill  One enemy    Sandhawk    Mau Killer
      XL damage if hits, SK
      Fire skill damage, 70% hit rate.
    
    Desperado HitB  35MP  60At  Skill  One enemy    Skuimel     Skill Talent
      Desperate, XL damage, SK
      Fire skill damage on one enemy, user suffers 25% of damage (90% hit).
    
    Fobarid     C  23MP  0At   Magic  Wall effect  Gelapper     Precocious
      Firewall, dmg to attacker, MG
      Firewall that does fire magic damage when enemies attack with skills.
    
    Fobarina    A  33MP  0At   Magic  Wall effect  Mamagamma    Spirit Up 1
      Firewall, L damage to attacker, MG
      Firewall that does fire magic damage when enemies attack with skills.
    
    Hit Chance   E  13MP  6At   Skill  One enemy    [Vordrech]
      S damage on critical hit, SK
      Fire skill damage, 50% critical rate.
    
    Kamikaze Hit S  47MP  100At Skill  One enemy    Volkaiser   MP Up 1
      Desperate, XXL damage, SK
      Fire skill damage on one enemy, user suffers 25% of damage (90% hit).
    
    Killer ChanceS  47MP  40At  Skill  One enemy    Blumen      Berserk
      XXL damage on critical hit, SK
      Fire skill damage, 50% critical rate.
    
    Lightning HitC  29MP  30At  Skill  One enemy    Sandsparrow Na Killer
      L damage if hits, SK
      Fire skill damage, 70% hit rate.
    
    Limit Break  B  35MP  45At  Skill  One enemy    Dongle      Imago
      Confuse with L damage, SK
      Fire skill damage, if used three times, will induce Confusion in user.
    
    Shockwave    S  57MP  50At  Skill  Enemy side   Dela Getchu HP Up 3
      XL damage on side enemy too, SK
      Fire skill damage on one enemy, also damages enemies on each side.
    
    Sol          E  18MP  5At   Magic  Enemy side   [Drech]
      Explosion, S damage, all, MG
      Fire magic damage to the active side.
    
    Soldona      A  69MP  22At  Magic  Enemy side   Paradrager  Speed Up 3
      Explosion, XL damage, all, MG
      Fire magic damage to the active side.
    
    Soldote      S  80MP  27At  Magic  Enemy side   Nildrager   Stun X
      Explosion, XXL damage, all, MG
      Fire magic damage to the active side.
    
    Solia        B  43MP  16At  Magic  Enemy side   Radreck     Speed Up 2
      Explosion, L damage, all, MG
      Fire magic damage to the active side.
    
    Solis        D  30MP  8At   Magic  Enemy side   Patadreck   Speed Up 1
      Explosion, M damage, all, MG
      Fire magic damage to the active side.
    
    Skewer       A  47MP  40At  Skill  One enemy    Chamiluna   Slimy Killer
      May damage BeastHunter too, SK
      20% chance of also striking the BeastHunter when attacking center beast.
    
    Sonic Boom   C  35MP  20At  Skill  Enemy side   Nitchu      HP Up 2
      L damage on side enemy too, SK
      Fire skill damage on one enemy, also damages enemies on each side.
    
    Stroke ChanceB  35MP  24At  Skill  One enemy    Mardreck    Berserk
      XL damage on critical hit, SK
      Fire skill damage, 50% critical rate.
    
    Vritra       C  29MP  0At   Skill  All allies   Eyeshroom   Guts
      Defense down-Attack up, all, MG
      Induces Berserk status on all allies (50% boost to offense).
    
    
    -------------------------------------------
    ~~~OFF-ELEMENT BEASTS AND DEFAULT SKILLS~~~
    -------------------------------------------
    This is a list of beasts that are off-element (not the usual element of 
    the genus), and what default attacks they have. Courtesy of orius.
    
    Wind DBs:
    Ad Sula:
     Deadrech, Dethluch, Didrech
    Poison Haze:
     Degadrakich, Demitoch, Denodrech, Detinach, Dicedrakich, Toch
    
    Water DBs:
    Medina:
     Derleifich, Detotoch, Dicarach, Disaleifich, Dykbugich, Raindrech
    Skill Block:
     Decocarach, Delocarach, Dethalcoch, Drakich
    
    Earth DBs:
    Barrid:
     Chinbugich, Depslimich, Desonach, Difslimich
    Break:
     Alldrakich, Kamatoch
    Feeling Fine:
     Demeluch, Devaluch, Dicenach, Divoslimich
    
    Fire DBs:
    Agni:
     Devibugich, Ogrecarach
    Burn Hit:
     Degnatoch, Dejolcoch, Demabugich, Deuleifich, Dondrakich, Tamatoch, 
     Whiskerach
    
    
    
    
    ==============================================================================
    *3* ATTACK SPECIFICS
    ==============================================================================
    This section contains information on specific effects, quirks, etc. of 
    attacks and statuses. Just an assortment of tidbits and facts to help make 
    important team decisions and strategies.
    
    ----------------
    SKILLS, MAGIC, AND DAMAGE
    ----------------
    -Any attack which I listed as '[Element] skill/magic damage' will be halved by 
     Resist [Element]. This even includes Break-type attacks.
    
    -"Skill" type attacks can miss (based on the attack's accuracy and the Speed 
     stat of the user and recipient), as well as critical (for double damage). 
     "Magic" type attacks cannot do either, but do not affect chrome beasts.
    
    -Magma and Fossa Magna will always inflict 1 shield damage when targeting a 
     BeastHunter, like other offensive moves. Mantle will inflict 2 shield damage 
     if the BeastHunter has 4 or 5 shields, however.
    
    -Attack buffs do stack with Berserk, so Vritra + Ragulina will result in 
     immense damage/recovery.
    
    -Limit Break's confusion lasts a long time, so either use it with Selahm-type 
     spells, or not at all.
    
    -Life Blast's power increases when the user is somewhere between 10% and 50% 
     of their maximum HP. This bonus seems to inflict double damage. It is 
     unknown why the damage bonus disappears when extremely low on HP, and the 
     exact percentage of HP remaining for the bonus expiring is unknown. It was 
     estimated to be between 6.25% and 12.5% of maximum HP.
    
    -Yarga-type spells recover HP for the water side equal to 25% of the damage 
     dealt to the "targeted" enemy. Although it hits all enemies, the DB casting 
     the spell will still "target" a particular enemy based on its personality. 
     The damage dealt to that DB then determines the HP recovery.
    
    -All "Skill" type attacks have a 100% hit rate and a 10% critical rate, except 
     those listed with different rates. Both numbers are BEFORE applying enemy 
     stats and abilities.
    
    -All listed status success rates are BEFORE applying the enemy's resistance 
     (or lack thereof), and possibly the caster's Wisdom and the target's Spirit, 
     for Sleep and Petrify spells. This means that the actual success will likely 
     be lower OR higher than the base rate.
    
    -It seems that Ad Roquide's and Ad Slahnit's success rate is affected by the 
     caster's Wisdom stat, even though they are status effects.
    
    -Fobarid and Fobarina do a flat amount of damage to all affected DBs, based on 
     the caster's Wisdom stat. The exact formula is (Wisdom/2)+30 for Fobarid, and 
     (Wisdom/2)+60 for Fobarina.
    
    -Saskand inflicts one random status, with a base 50% success rate. The known 
     effects are listed below:
     ~Poison: 20 damage per turn (same as Poison Mist).
     ~Blind: Unknown, probably 60% or 70% failed attack chance.
     ~Sleep: Unknown, probably 50% chance of recovering after 2nd turn.
     ~Confuse: Unknown, probably 50% chance of recovering after 2nd turn.
     ~Stun: 50% chance of stun for 1 turn (same as Stun Shot).
     ~Petrify: Instant petrification (same as Ad Roquide).
    
    
    ----------------
    ATTACK ORDER: WHO GOES FIRST (Courtesy of jim_reaper95)
    ----------------
    -When facing any enemy, the average Divine Beast Speed of each side
     determines who attacks first. For example, A boss enemy with 100 Speed 
     versus a fire side with 70, 90 and 110 speed. The average speed of the 
     fire side is 90, therefore the boss will attack first. However, there is 
     still a small chance the slower side will attack first, so higher speed is 
     not a guarantee.
    
    -From here, the order in which the beasts attack is determined by Attack 
     Speed. All attacks have a "speed", and those with the highest are ALWAYS 
     cast first. 
    
    
    ----------------
    NEGATIVE STATUSES
    ----------------
    All can be healed via Selahm-type spells except death, which is healed by 
    Adia-type spells, and Skill Block-type statuses, which must wear off. 
    Variation in status effects is often due to which move caused it. E-rank 
    poison only does 5 a turn, whereas the S-rank one does 30.
    
    -Poison: Victim loses 5-30 HP every turn.
     ~Poison Haze: 5 damage per turn.
     ~Poison Cloud: 10 damage per turn.
     ~Poison Mist: 20 damage per turn.
     ~Poison Storm: 30 damage per turn.
    
    -Blind: Reduces accuracy for "Skill" attacks. Wears off after 3 turns.
     ~Dark Hit: 50% chance of failing attack.
     ~Dark Shot: 60% chance of failing attack.
     ~Dark Attack: 70% chance of failing attack.
     ~Dark Crash: 80% chance of failing attack.
    
    -Sleep: Cannot act. "Skill" attacks vs. victim are guaranteed criticals and 
     cannot be avoided. Wake up at the end of a turn after taking damage, or after 
     a certain number of turns and with a certain chance.
     ~Ad Sula: 100% chance of waking after 2nd turn.
     ~Ad Slahm: 75% chance of waking after 2nd turn.
     ~Ad Slahn: 50% chance of waking after 2nd turn.
     ~Ad Slahnit: 25% chance of waking after 2nd turn.
    
    -Confusion: A 50% chance of reversing the target of attacks (hitting yourself 
     or buffing/healing the enemy). Wears off after a certain number of turns and 
     with a certain chance.
     ~Fluster: 100% chance of recovering after 2nd turn.
     ~Confuse: 75% chance of recovering after 2nd turn.
     ~Derange: 50% chance of recovering after 2nd turn.
     ~Total Loss: 25% chance of recovering after 2nd turn.
    
    -Stun: Prevents acting. Wears off after 1 turn.
     ~Stun Hit: 40% success rate.
     ~Stun Shot: 50% success rate.
     ~Stun Attack: 60% success rate.
    
    -Gradual Petrify: Becomes "Petrify" after 3 turns.
    
    -Petrify: Unable to act, never wears off.
    
    -Instant Death: Instantly killed (HP = 0). Treated like a status when 
     inflicted, but treated as a normal death afterwards. Unlike other statuses, 
     Resist Death grants a DB complete and perfect immunity to instant death.
    
    -Skill Bind: Unable to use any attack that induces a status effect in the 
     enemy. This includes Ad Muhls-type spells (instant death), and also Saskand 
     (which inflicts a random status).
    
    -Skill Block: Unable to use Sleep-inducing attacks.
    
    -Skill Break: Unable to use Poison-inducing attacks.
    
    -Skill Hold: Unable to use Stun-inducing attacks.
    
    
    ----------------
    POSITIVE STATUSES
    ----------------
    -Libarid: Blocks one "Skill" attack. Can be "cured" using Selahm-type 
     magic. Lasts two turns.
    
    -Libaridia: Blocks one "Skill" or "Magic" attack. Can be "cured" using 
     Selahm-type magic. Lasts two turns. ANY attack targeting an affected DB will 
     trigger Libaridia's effect, including spells that don't cause damage (like 
     Ad Sula-type spells, and debuffs like Samakilna).
    
    -Berserk: Boosts output of attacks that use Strength or Wisdom by 25% (Berserk 
     ability), or 50% (Vritra spell), and increases damage taken (using Vitality 
     or Spirit) by 25% (Berserk ability) or 50% (Vritra spell).
    
    -Limena: Restores 60 HP at the end of every turn for two turns. Technically 
     lasts three turns, but the effect wears off before it would be applied on 
     the third turn.
    
    -Limenate: Restores 90 HP at the end of every turn for two turns. Technically 
     lasts three turns, but the effect wears off before it would be applied on the 
     third turn.
    
    -Fobarid: A firewall that damages enemies that use physical skills on the 
     affected DBs. Damage is half of the caster's Wisdom + 30.
    
    -Fobarina: A stronger firewall that damages enemies that yse physical skills 
     on the affected DBs. Damage is half of the caster's Wisdom + 60.
    
    
    ----------------
    HEALING
    ----------------
    -Selahm-type spells will "cure" Libarid(ia) status, so be careful if you use 
     both. Similarly, Selahm will also "cure" Fobarid/Forbarina.
    
    -Selahm-type spells cannot heal death or skill block-type statuses, but will 
     heal poison/petrify/stun/sleep/confuse/blind, as well as any debuffs.
    
    -Attack buffs (Mitrea, Ragulth-type spells), and the Berserk status both 
     increase the recovery power of "Rcv." type spells.
    
    -Super Recover boosts the recovery of any move with a "Rcv." power rating 
     (Medina/Selahm/Tishous-type spells). It does not work with Limena-type 
     spells, or with HP absorb attacks.
    
    
    ----------------
    COVER AND PROTECT
    ----------------
    -Reduce skill damage taken by half. Skills used on the Cover beast may still 
     cause critical hits. Grants no extra resistance to magic damage or statuses.
    
    -Will protect any nearby beasts, including the BeastHunter, from single-target 
     skills and spells. This includes Ad Roqua- and Ad Muhls-class spells (except 
     Ad Mumarnite).
    
    -Anything targeting the entire side will be ignored (Soldote, Yagulina, Ad 
     Mumarnite, etc.)
    
    -Lasts two turns, as long as the Cover beast is active (it continues even if 
     you switch to the adjacent side, if the beast is on a corner).
    
    -Regarding Skewer if there is a center DB present: if Skewer would hit the 
     BeastHunter, the protecting DB will protect the BeastHunter and take the same 
     damage as the center DB took. If Skewer will miss the BeastHunter, the 
     protecting DB will protect the center DB and take reduced damage as usual.
    
    -Earth Protect does NONE of these, except reduces skill damage by half. Its 
     "return attack" function is apparently dummied out of the game, making it 
     thoroughly useless.
    
    
    ----------------
    CHROME BEASTS
    ----------------
    Chrome beasts arise randomly during merging, and will have their texture 
    replaced with a very shiny chrome finish. It is not a glitch, but a specific 
    feature in the game. They have the following special properties that set them 
    aside from normal DBs:
    
    -Speed stat is tripled.
    -HP stat is halved.
    -Complete immunity to ALL "Magic" type attacks, including your own. 
     Consequently, the only way to heal them in battle is using HP-draining 
     attacks, such as Power Draw-type skills. Yarga-type spells will heal them 
     regardless of who casts it, however.
    
    
    
    
    ==============================================================================
    *4* ABILITY LIST
    ==============================================================================
    NOTE: Innate beast resistance is also considered when applying status 
    resistance. This can lead to situations where a beast may not have 100% 
    resistance even if the ability (or combination of abilities) would 
    provide 100% resistance.
    
    LEGEND:
    1              2
      3
      4
    
    1: Name
    2: In-game description (verbatim)
    3: In-depth description
    4: Seed beasts who have the ability
    
    ----------------
    Alco Killer    Extra damage on attacking Alcos
      No effect because it is glitched and doesn't work.
      Anglorg(Water)
    
    Anti-Critical  Prevents some critical attacks
      Grants immunity to critical hits.
      Geloper(Water), Scorpy(Earth)
    
    Anti-MP Drain  Prevents MP damage
      Grants immunity to MP damage.
      Gojet(Wind), Fangnagin(Water)
    
    Berserk        Taking damage ups Attack
      Berserk status triggered when under 25% HP. Attack up and Defense down.
      Mardreck(Fire), Blumen(Fire)
    
    Blind X        Causes blindness to be complete
      Penalty: Increases accuracy reduction from Blind status by 10%
      Trinoculus(Earth)
    
    Bug Killer     Extra damage on attacking Bugs
      No effect because it is glitched and doesn't work.
      Angler(Water)
    
    Change Talent  Special attacks often succeed
      Increases success rate of status attacks by 10%.
      Skalco(Wind), Kakabone(Wind)
    
    Confuse Guard  Prevents Confuse, Sleep, Blind
      100% resistance vs. Confuse, 50% vs. Sleep and Blind
      Rage(Water), Bigby(Earth)
    
    Drac Killer    Extra damage on attacking Dracs
      No effect because it is glitched and doesn't work.
      Mush(Earth)
    
    Earth Power    Ups health-related parameters
      5% boost to HP, Vitality, and Spirit stats.
      Nilicone(Earth), Rorr(Earth)
    
    Fire Power     Ups Strength and Wisdom
      8% boost to Strength and Wisdom stats
      Skaluch(Fire), Niki(Fire)
    
    Gara Killer    Extra damage on attacking Garas
      No effect because it is glitched and doesn't work.
      Nilgilth(Wind)
    
    Guts           Resurrects if not finished off
      100% chance of reviving with 1HP when KOed. Only works once per battle.
      Lugadreg(Wind), Ginui(Water), Rugglchu(Earth), Eyeshroom(Fire)
    
    HP Recovery    Some HP recovered every turn.
      Recovers 10% of max HP every turn.
      Mamern(Wind), Pokeyfish(Water)
    
    HP Up 1        Ups HP by +30
      +30 to HP stat.
      Zabone(Water), Tama-Q(Earth), Getchu(Fire)
    
    HP Up 2        Ups HP by 10%
      10% boost to HP stat.
      Nima-Q(Earth), Nitchu(Fire)
    
    HP Up 3        Ups HP by 20%
      20% boost to HP stat.
      Amorg(Earth), Dela Getchu(Fire)
    
    Imago          Hatches from egg as image(adult)
      The beast is always most evolved. Larvalize has precedence.
      Monoculus(Earth), Dongle(Fire)
    
    Ku Killer      Extra damage on attacking Kus
      No effect because it is glitched and doesn't work.
      Garala(Earth)
    
    Larvalize      Stays larva without transforming
      The beast cannot evolve until Larvalize is removed. Precedence over Imago.
      Wellern(Wind), Devilchu(Fire)
    
    Late Bloomer   Earns 10% less experience points.
      Penalty: Gain 10% less Experience.
      Niwerl(Wind), Nigender(Water)
    
    Leif Killer    Extra damage on attacking Leifs
      No effect because it is glitched and doesn't work.
      Agit(Wind)
    
    Magic Talent   Fewer MP needed for magic
      Reduces the MP cost of magic by 20%.
      Nilibuzz(Wind), Rutide(Wind), Niloper(Water!!!)
    
    Mau Killer     Extra damage on attacking Maus
      No effect because it is glitched and doesn't work.
      Sandhawk(Fire)
    
    MP Recovery    Some MP recovered every turn
      Recovers 5% of MP every turn. Stacks with base MP recovery when inactive.
      Bladreg(Wind), Mash(Earth)
    
    MP Up 1        Ups MP by +30
      +30 to MP stat.
      Chamelemon(Water), Helicone(Earth), Volkaiser(Fire)
    
    MP Up 2        Ups MP by 10%
      10% boost to MP stat.
      Yo-Yo(Water), Mayen(Earth)
    
    MP Up 3        Ups MP by 20%
      20% boost to MP stat.
      Majj(Earth), Dela Yo-Yo(Water)
    
    Na Killer      Extra damage on attacking Nas
      No effect because it is glitched and doesn't work.
      Sandsparrow(Fire)
    
    Og Killer      Extra damage on attacking Ogs
      No effect because it is glitched and doesn't work.
      Nirala(Earth)
    
    Petrify Guard  Prevents Petrify, Poison, Stun
      100% resistance vs. Petrify, 50% vs. Poison and Stun.
      Slugalanth(Water), Dumbler(Earth)
    
    Poison X       Causes extra damage from poison
      Penalty: Poison damage taken is doubled.
      Hoohaw(Earth)
    
    Precocious     Earns 10% more experience points
      Gain 10% more Experience.
      Spikestar(Wind), Tomakana(Water), Gelapper(Fire)
    
    Resist Blind   Prevents Blind, Confuse, Sleep
      100% resistance vs. Blind, 50% vs. Confuse and Sleep
      Skalcone(Water), Whorlie(Earth)
    
    Resist Death   100% prevention of Sudden Death
      Grants total immunity to instant death attacks.
      Drabern(Wind), Magender(Water)
    
    Resist Earth   Cuts damage from Earth attacks
      Reduces damage from Earth attacks by 50%.
      Barndreg(Wind), Papillone(Wind)
    
    Resist Fire    Cuts damage from Fire attacks
      Reduces damage from Fire attacks by 50%.
      Binoculus(Earth), Ginunga(Earth!!!)
    
    Resist Poison  Prevents Poison, Stun, Petrify
      100% resistance vs. Poison, 50% vs. Stun and Petrify
      Bladetail(Water!!!), Machoang(Earth)
    
    Resist Sleep   Prevents Sleep, Confuse, Blind
      100% resistance vs. Sleep, 50% vs. Confuse and Blind
      Bogimbo(Water), Ninunga(Earth)
    
    Resist Stun    Prevents Stun, Poison, Petrify
      100% resistance vs. Stun, 50% vs. Poison and Petrify
      Walbeckon(Water), Froggy(Earth)
    
    Resist Water   Cuts damage from Water attacks
      Reduces damage from Water attacks by 50%.
      Skalchu(Fire)
    
    Resist Wind    Cuts damage from Wind attacks
      Reduces damage from Wind attacks by 50%.
      Ginugon(Water)
    
    Resurrect      1/2 chance of resurrection
      50% chance of reviving when KOed with 1HP, can work multiple times.
      Helskelter(Wind), Fangbone(Water)
    
    Skill Talent   Skills often give critical hits
      Increases critical hit rate by 10%.
      Shroomie(Earth), Redoble(Fire), Skuimel(Fire)
    
    Sleep X        Does not wake up easily
      Penalty: Decreases chance of waking from sleep each turn by 20%.
      Earina(Wind)
    
    Slimy Killer   Extra damage on attacking Slimies
      No effect because it is glitched and doesn't work.
      Chamiluna(Fire)
    
    Speed Up 1     Ups Speed by +15
      +15 to Speed stat.
      Cheepr(Wind), Patadreck(Fire)
    
    Speed Up 2     Ups Speed by 10%
      10% boost to Speed stat.
      Peepr(Wind), Radreck(Fire)
    
    Speed Up 3     Ups Speed by 20%
      20% boost to Speed stat.
      Clalco(Wind), Ela Ela(Earth), Paradrager(Fire)
    
    Spirit Up 1    Ups Spirit by +15
      +15 to Spirit stat.
      Kilgilth(Wind), Peanum(Earth), Mamagamma(Fire)
    
    Spirit Up 2    Ups Spirit by 10%
      10% boost to Spirit stat.
      Pataronga(Wind), Navi(Earth)
    
    Spirit Up 3    Ups Spirit by 20%
      20% boost to Spirit stat.
      Ronga-Ronga(Wind), Ela Ela(Earth)
    
    Strength Up 1  Ups Strength by +10
      +10 to Strength stat.
      Spikebee(Wind), Ngonga(Water), Nagglchu(Fire)
    
    Strength Up 2  Ups Strength by 10%
      10% boost to Strength stat.
      Mothmanti(Wind), Nigglchu(Fire)
    
    Strength Up 3  Ups Strength by 20%
      20% boost to Strength stat.
      Kataimel(Wind), Knucklchu(Fire)
    
    Stun X         Stun lasts 1 turn longer
      Penalty: Stun status lasts for two turns instead of one.
      Nildrager(Fire)
    
    Super Recover  Extra HP recovery.
      50% more HP/MP is restored when targeted by a "Rcv" type spell.
      Sembone(Water), Gigatiran(Earth)
    
    Vitality Up 1  Ups Vitality by +15
      +15 to Vitality stat.
      Bauwerl(Wind), Garalanth(Water), Twingo(Earth)
    
    Vitality Up 2  Ups Vitality by 10%
      10% boost to Vitality stat.
      Garalhorn(Water), Sulligan(Earth)
    
    Vitality Up 3  Ups Vitality by 20%
      20% boost to Vitality stat.
      Niralhorn(Water!!!), Sulligalan(Earth)
    
    Water Power    Resists all special attacks
      40% resistance to all status effects (even instant death).
      Nu-Q(Water), Ninui(Water), Froggess(Water)
    
    Wind Power     Ups Wisdom and Speed
      8% boost to Wisdom and Speed stats.
      Helibuzz(Wind), Baulboa(Wind)
    
    Wisdom Up 1    Ups Wisdom by +10
      +10 boost to Wisdom stat.
      Q(Water), Geena(Earth), Tiki(Fire)
    
    Wisdom Up 2    Ups Wisdom by 10%
      10% boost to Wisdom stat.
      Geso-Q(Water), Tiral(Fire)
    
    Wisdom Up 3    Ups Wisdom by 20%
      20% boost to Wisdom stat.
      Dakkon-Q(Water), Giralooza(Fire)
    
    
    
    
    ==============================================================================
    *5* DIVINE BEAST STATS AND INFO
    ==============================================================================
    This lists the stats of the different divine beast forms in comparison to 
    one another. The stats listed here are used to determine stat growth rate when 
    a DB gains a level. Generally speaking, for every DB and its evolutions, one 
    stat will increase as it evolves (usually its most important stat), while 
    another will decrease (often, but not always its most useless stat).
    
    BASE STATS AND STAT GROWTH:
    A DB's stats are determined by two values: the base stats and the stat growth 
    of each stat. Each DB listed below has two sets of values, with base stats 
    being much higher than stat growth.
    
    Base stats reflect what the DB will start with, as well as the impact the 
    current evolution has on its stats. Base stats will, on average, be the base 
    stat values below divided by 100. [base_stat] / 100 = actual stat
    
    Stat growth on level up is dependent on the growth rate of the form the DB 
    currently has. A more evolved DB will gain more of the stat it excels in than 
    the larval form would, but less of the penalized stat. This means that a DB 
    with Imago will gain slightly higher stat totals, especially in its important 
    stat, compared to one that evolves normally. Additionally, Larvalize will 
    incur more than just a temporary penalty, as all stat gains while under its 
    influence will be the larval form's. But this only applies to the base stats 
    that actually vary between evolutions, as most base stats stay the same. As 
    with base stats, the stat growth value is divided by 100 to obtain actual 
    growth. [stat_growth] / 100 = actual gain
    
    Despite the above formulas, actual starting stats and growth at level-ups seem 
    to have some degree of randomness.
    
    
    EXPERIENCE GAIN RATE:
    Rate refers to the EXP. growth rate of the DB. Slow beasts require 100% of an 
    amount of EXP to level up, while Norm requires only 90% of that number, and 
    Fast requires only 80%. As the beast is merged, the EXP required to reach 
    level 20 increases, tripling each merge until merge 5, at which point the EXP 
    needed for each level will remain the same forever. Additionally, the EXP 
    needed to level from 15 to 20 is a little under 2.5x the amount needed for 
    levels 1 to 15. Once a beast reaches merge 5, it is more efficient to merge 
    at level 15 rather than 20, as those last 5 levels will cost almost as much 
    as two merges' worth of 15 levels. Better to spend 750000 EXP on ~22 levels, 
    rather than just 5!
    
    The specific EXP numbers needed are listed below:
    
            Fast Growth           Medium Growth         Slow Growth
    Merge  Lv15      Lv20        Lv15      Lv20        Lv15      Lv20
    --------------------------------------------------------------------
     0     1924      4676        2164      5260        2405      5845
     1     5772      14028       6493      15781       7215      17535
     2     17316     42084       19480     47344       21645     52605
     3     51948     126252      58441     142033      64935     157815
     4     155844    378756      175324    426100      194805    473445
     5+    467532    1136268     525793    1278301     584415    1420335
    
    
    ELEMENT:
    The Elem listed is just the elemental affinity of the DB. Should be fairly 
    straightforward.
    
    
    PERSONALITY:
    Personality refers to the DB's preference when attacking. While these are a 
    major guideline to which enemy it attacks, they do not always follow the 
    guideline.
    -Pragmatic: Focuses on attacking the center beast.
    -Sly: Focus on attacking side beasts.
    -Brave: Focuses on attacking the beast with the highest current HP.
    -Bully: Focuses on attacking the beast with the lowest current HP.
    -Noncommittal: Attacks randomly.
    -Clever: Focuses on attacking the lowest defense beast.
    -None: Random personality assigned upon hatching.
    
    Pragmatic, Bully, and Clever tend to target the BeastHunter when exposed, as 
    the BeastHunter counts as a very low HP, very low defense center target. Sly 
    and Brave tend to continue targeting side beasts.
    
    (Note: Some DBs have a different personality when faced as an enemy. A list is 
    provided at the end of this section.)
    
    
    STATUS RESISTANCES:
    Under the base stats for each DB family is that family's default status 
    resistances. These are shared between all evolutions in the family, and are 
    modified by status resistance abilities (and Sadoon). Positive numbers 
    indicate resistances, while negatives indicate weaknesses.
    
    Some DBs that have a status attack as their default attack will gain 
    additional resistance to that status in their third and final evolutions, 
    amounting to 25% in third form, and 50% in final form. Besides this, DBs will 
    have the same resistances in all forms.
    
    No DBs have resistance to instant death, except Heluch's evolutions. In 
    addition, even a 100% defense against a status isn't truly immunity, as status 
    infliction in some cases seems dependent on Wisdom and Spirit (especially for 
    Sleep and Petrify), so a DB with high Wisdom casting these spells can hit 
    lower Spirit beasts with the statuses, even with high resistance. Instant 
    death is the exception again, though, as Resist Death is a guaranteed 100% 
    perfect defense against instant death.
    
    
    ABBREVIATIONS (DB stats):
    HP = Health points      MP = Mana points        Str = Strength
    Vit = Vitality          Wis = Wisdom            Spr = Spirit
    Spd = Speed
    
    ABBREVIATIONS (status effects):
    Petr = Petrify          Pois = Poison           Conf = Confuse
    Slep = Sleep            Blin = Blind
    
    
    --------------------------------
       ALCO         HP    MP    Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
    -----------------------------------------------------------------------------
    Skalcoch        9000  4400  1400 1000 1300 1400 2000 Slow  Wind   Bully
                    450   220   70   50   65   70   100
      Agit          11250 5500  1750 1250 1625 1750 2500
                    500   220   70   50   65   68   100
      Skalco        13500 6600  2100 1500 1950 2100 3000  Confuse resistance +25%
                    550   220   70   50   65   66   100
      Kakabone      15750 7700  2450 1750 2275 2450 3500  Confuse resistance +50%
                    650   220   70   50   65   62   100
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Alcoch          7600  4180  1420 760  1340 1340 2100 Norm  Wind   Bully
                    380   209   71   38   67   67   105
      Cheepr        9500  5225  1775 950  1675 1675 2625
                    380   201   81   38   67   67   105
      Hoho          11400 6270  2130 1140 2010 2010 3150  Blind resistance +25%
                    380   193   91   38   67   67   105
      Clalco        13300 7315  2485 1330 2345 2345 3675  Blind resistance +50%
                    380   177   111  38   67   67   105
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Mechalcoch      6660  5320  1140 760  1520 1340 2100 Norm  Wind   Bully
                    333   266   57   38   76   67   105
      Helibuzz      8325  6650  1425 950  1900 1675 2625
                    333   266   55   38   76   67   115
      Brollopelan   9990  7980  1710 1140 2280 2010 3150  Sleep resistance +25%
                    333   266   53   38   76   67   125
      Gojet         11655 9310  1995 1330 2660 2345 3675  Sleep resistance +50%
                    333   266   49   38   76   67   145
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Dethalcoch      8000  4400  1400 800  1300 1200 1800 Slow  Water  Bully
                    400   220   70   40   65   60   90
      Chineye       10000 5500  1750 1000 1625 1500 2250
                    450   220   70   40   65   58   90
      Skalcone      12000 6600  2100 1200 1950 1800 2700
                    500   220   70   40   65   56   90
      Fangbone      14000 7700  2450 1400 2275 210 3150
                    600   220   70   40   65   52   90
       Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%
    
    
    Dejolcoch       7600  4180  1620 760  1340 1340 1900 Norm  Fire   Pragmatic
                    380   209   81   38   67   67   95
      Sandsparrow   9500  5225  2025 950  1675 1675 2375
                    380   201   91   38   67   67   95
      Sandowl       11400 6270  2430 1140 2010 2010 2850
                    380   193   101  38   67   67   95
      Sandhawk      13300 7315  2835 1330 2345 2345 3325
                    380   177   121  38   67   67   95
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Deprolcoch (!)  6660  5320  1140 760  1520 1340 2100 Norm  Wind   None
                    333   266   57   38   76   67   105
      Helitune      8325  6650  1425 950  1900 1675 2625
                    333   266   55   38   76   67   115
      Brollone      9990  7980  1710 1140 2280 2010 3150
                    333   266   53   38   76   67   125
      Megahawk      11655 9310  1995 1330 2660 2345 3675
                    333   266   49   38   76   67   145
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    
    --------------------------------
       BUG          HP   MP   Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
    -----------------------------------------------------------------------------
    Bugich          5220  6460  1620 760  1040 1620 1800 Norm  Wind   Sly
                    261   323   81   38   52   81   90
      Spikebee      6525  8075  2025 950  1300 2025 2250
                    261   323   81   38   50   91   90
      Mothmanti     7830  9690  2430 1140 1560 2430 2700  Poison resistance +25%
                    261   323   81   38   48   101  90
      Kataimel      9135  11305 2835 1330 1820 2835 3150  Poison resistance +50%
                    261   323   81   38   44   121  90
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Lybugich        5220  6460  1040 760  1620 1620 1800 Norm  Wind   Pragmatic
                    261   323   52   38   81   81   90
      Kilgilth      6525  8075  1300 950  2025 2025 2250
                    251   323   52   38   91   81   90
      Pataronga     7830  9690  1560 1140 2430 2430 2700
                    241   323   52   38   101  81   90
      Ronga-Ronga   9135  11305 1820 1330 2835 2835 3150
                    221   323   52   38   121  81   90
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Yagobugich      5400  6480  1180 720  1260 1360 1800 Fast  Wind   Clever
                    270   324   59   36   63   68   90
      Spikestar     6750  8100  1475 900  1575 1700 2250
                    270   364   59   34   63   68   90
      Papillone     8100  9720  1770 1080 1890 2040 2700
                    270   404   59   32   63   68   90
      Mamern        9450  11340 2065 1260 2205 2380 3150
                    270   484   59   28   63   68   90
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Demabugich      5220  6460  1800 760  1040 1620 1620 Norm  Fire   Noncommittal
                    261   323   90   38   52   81   81
      Redeyes       6525  8075  2250 950  1300 2025 2025
                    261   323   90   38   50   91   81
      Skuimel       7830  9690  2700 1140 1560 2430 2430
                    261   323   90   38   48   101  81
      Volkaiser     9135  11305 3150 1330 1820 2835 2835
                    261   323   90   38   44   121  81
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Devibugich      5220  6460  1040 760  1800 1620 1620 Norm  Fire   Brave
                    261   323   52   38   90   81   81
      Gelapper      6225  8075  1300 950  2250 2025 2025
                    251   323   52   38   100  81   81
      Railler       7830  9690  1560 1140 2700 2430 2430
                    241   323   52   38   110  81   81
      Mamagamma     9135  11305 820 1330  3150 2835 2835
                    221   323   52   38   130  81   81
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Dykbugich       4500  6480  1180 540  1260 1180 1620 Fast  Water  Pragmatic
                    225   324   59   27   63   59   90
      Mothpi        5625  8100  1475 675  1575 1475 2025
                    225   364   59   25   63   59   90
      Lupienne      6750  9720  1770 810  1890 1770 2430
                    225   404   59   23   63   59   90
      Magender      7875  11340 2065 945  2205 2065 2835
                    225   484   59   19   63   59   90
       Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%
    
    
    Chinbugich      5220  6460  1040 760  1620 1620 1800 Norm  Earth  Pragmatic
                    261   323   52   38   81   81   90
      Ryder         6525  8075  1300 950  2025 2025 2250
                    251   323   52   38   91   81   90
      Fryder        7830  9690  1560 1140 2430 2430 2700
                    241   323   52   38   101  81   90
      Vitturi       9135  11305 1820 1330 2835 2835 3150
                    221   323   52   38   121  81   90
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    
    --------------------------------
       DRAC         HP    MP    Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
    -----------------------------------------------------------------------------
    Dondrackich     8500  5600  1900 1400 1700 1400 1100 Slow  Fire   Pragmatic
                    425   280   95   70   85   70   55
      Dongly        10625 7000  2375 1750 2125 1750 1375
                    475   280   95   70   85   70   53
      Dongle        12750 8400  2850 1800 2550 1800 1650
                    525   280   95   70   85   70   51
      Dogluga       14875 9800  3325 2450 2975 2450 1925
                    625   280   95   70   85   70   47
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Drackich        7500  5600  1700 1200 1700 1200 1100 Slow  Water  Clever
                    375   280   85   60   85   60   55
      Spirally      9275  7000  2125 1500 2125 1500 1375
                    375   280   85   70   85   58   55
      Spiraler      11250 8400  2550 1800 2550 1800 1650
                    375   280   85   80   85   56   55
      Spiralon      13125 9800  2975 2100 2975 2100 1925
                    375   280   85   100  85   52   55
       Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%
    
    
    Alldrackich     9500  5600  1700 1600 1700 1600 1100 Slow  Earth  Brave
                    475   280   85   80   85   80   55
      Rorr          11875 7000  2125 2000 2125 2000 1375
                    475   280   85   78   95   80   55
      Ryunos        14250 8400  2550 2400 2550 2400 1650
                    475   280   85   76   105  80   55
      Gigatiran     16625 9800  2975 2800 2975 2800 1925
                    475   280   85   72   125  80   55
       Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%
    
    
    Deradrackich(!) 8500  5600  1900 1400 1700 1400 1100 Slow  Fire   None
                    425   280   95   70   85   70   55
      Collodon      10625 7000  2375 1750 2125 1750 1375
                    475   280   95   70   85   70   53
      Hammertail    12750 8400  2550 1800 2550 1800 1650
                    525   280   95   70   85   70   51
      Dogramagra    14875 9800  3325 2450 2975 2450 1925
                    625   280   95   70   85   70   47
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Dicedrackich    8500  5600  1700 1400 1700 1400 1300 Slow  Wind  Sly
                    425   280   85   70   85   70   65
      Kesselon      10625 7000  2125 1750 2125 1750 1625
                    425   280   85   80   85   68   65
      Passelon      12750 8400  2550 2100 2550 2100 1950
                    425   280   85   90   85   66   65
      Reylon        14875 9800  2975 2450 2975 2450 2275
                    425   280   85   110  85   62   65
       Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%
    
    
    Degadrackich    8500  5600  1700 1400 1700 1400 1300 Slow  Wind   Brave
                    425   280   85   70   85   70   65
      Rorrula       10625 7000  2125 1750 2125 1750 1625
                    425   280   85   68   95   70   65
      Dulga         12750 8400  2550 2100 2550 2100 1950
                    425   280   85   66   105  70   65
      Tilladoga     14875 9800  2975 2450 2975 2450 2275
                    425   280   85   62   125  70   65
       Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%
    
    
    
    --------------------------------
       GARA         HP   MP   Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
    -----------------------------------------------------------------------------
    Ganicarach      9500  5200  1100 2200 1400 1500 1000 Slow  Earth  Brave
                    475   260   55   110  70   75   50
      Twingo        11875 6500  1375 2750 1750 1875 1250
                    475   252   55   120  70   75   50
      Sulligan      14250 7800  1650 3300 2100 2250 1500
                    475   244   55   130  70   75   50
      Sulligalan    16625 9100  1925 3850 2450 2625 1750
                    475   228   55   150  70   75   50
       Petr: -50%   Pois: -50%   Stun: -50%   Conf: -75%   Slep: -75%   Blin: -75%
    
    
    Slithirach      8560  5700  1520 2000 1040 1420 760  Norm  Earth  Pragmatic
                    428   285   76   100  52   71   38
      Garala        10700 7125  1900 2500 1300 1775 950
                    428   285   86   100  52   69   38
      Fangbler      12480 8550  2280 3000 1560 2130 1140
                    428   285   96   100  52   67   38
      Scorpy        14980 9975  2660 3500 1820 2485 1330
                    428   285   116  100  52   63   38
       Petr: -50%   Pois: -50%   Stun: -50%   Conf: -75%   Slep: -75%   Blin: -75%
    
    
    Carach          9460  5040  1180 1980 900  1440 720  Fast  Earth  Noncommittal
                    473   252   59   99   45   72   36
      Tama-Q        11825 6300  1475 2475 1125 1800 900
                    523   252   59   99   43   72   36
      Wriggler      14190 7560  1770 2970 1350 2160 1080
                    573   252   59   99   41   72   36
      Amorg         16555 8820  2065 3465 1575 2520 1260
                    673   252   59   99   37   72   36
       Petr: -50%   Pois: -50%   Stun: -50%   Conf: -75%   Slep: -75%   Blin: -75%
    
    
    Dicarach        7500  5200  1100 1800 1400 1100 1000 Slow  Water  Clever
                    375   260   55   90   70   55   50
      Walbeckon     9375  6500  1375 2250 1750 1375 1250
                    375   252   55   100  70   55   50
      Zareen        11250 7800  1650 2700 2100 1650 1500
                    375   244   55   110  70   55   50
      Slugalanth    13125 9100  1925 3150 2450 1925 1750
                    375   228   55   130  70   55   50
       Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%
    
    
    Delocarach      6660  5700  1520 2000 1040 1040 760  Norm  Water  Bully
                    333   285   76   81   52   52   38
      Fangrotrope   8325  7125  1900 2500 1300 1300 950
                    333   285   86   81   52   50   38
      Shabragabra   9990  8550  2280 3000 1560 1560 1140
                    333   285   96   81   52   48   38
      Bladetail     11655 9975  2660 3500 1820 1820 1330
                    333   285   116  81   52   44   38
       Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%
    
    
    Decocarach      7660  5040  1180 1620 900  1080 720  Fast  Water  Pragmatic
                    383   252   59   81   45   54   36
      Garalanth     9575  6300  1475 2025 1125 1350 900
                    433   252   59   81   43   54   36
      Garanuth      11490 7560  1770 2430 1350 1620 1080
                    483   252   59   81   41   54   36
      Garalhorn     13405 8820  2065 2835 1575 1890 1260
                    583   252   59   81   37   54   36
       Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%
    
    
    Ogrecarach      9500  5200  1100 2200 1400 1500 1000 Slow  Fire   Brave
                    475   260   55   110  70   75   50
      Balta         11875 6500  1375 2750 1750 1875 1250
                    475   252   55   120  70   75   50
      Baltani       14250 7800  1650 3300 2100 2250 1500
                    475   244   55   130  70   75   50
      Zaribaluta    16625 9100  1925 3850 2450 2625 1750
                    475   228   55   150  70   75   50
       Petr: -50%   Pois: -50%   Stun: -50%   Conf: -75%   Slep: -75%   Blin: -75%
    
    
    Whiskerach      8560  5700  1520 2000 1040 1420 760  Norm  Fire   Pragmatic
                    428   285   76   100  52   71   38
      Nushambler    10700 7125  1900 2500 1300 1775 950
                    428   285   86   100  52   69   38
      Rashambler    12480 8550  2280 3000 1560 2130 1140
                    428   285   96   100  52   67   38
      Bula-Bula     14980 9975  2660 3500 1820 2485 1330
                    428   285   116  100  52   63   38
       Petr: -50%   Pois: -50%   Stun: -50%   Conf: -75%   Slep: -75%   Blin: -75%
    
    
    
    --------------------------------
       KU           HP    MP    Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
    -----------------------------------------------------------------------------
    Vordrech        7000  5600  1800 1100 1500 1100 1700 Slow  Fire   Noncommittal
                    350   280   90   55   75   55   85
      Redoble       8750  7000  2250 1375 1875 1375 2125
                    350   320   90   55   75   53   85
      Mardreck      10500 8400  2700 1650 2250 1650 2550
                    350   360   90   55   75   51   85
      Blumen        12250 9800  3150 1925 2625 1925 2975
                    350   440   90   55   75   47   85
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Drech           6660  5320  1340 960  1720 1040 1800 Norm  Fire   Clever
                    333   266   67   48   86   52   90
      Patadreck     8325  6650  1675 1200 2150 1300 2250
                    333   266   67   46   86   52   100
      Radreck       9990  7980  2010 1440 2580 1560 2700
                    333   266   67   44   86   52   110
      Paradrager    11655 9310  2345 1680 3010 1820 3150
                    333   266   67   40   86   52   130
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Tikidrech       6200  5040  1260 1000 1720 1000 1540 Fast  Fire   Pragmatic
                    315   252   63   50   86   50   77
      Tiki          7875  6300  1575 1250 2150 1250 1925
                    315   252   61   50   96   50   77
      Tiral         9450  7560  1890 1500 2580 1500 2310
                    315   252   59   50   106  50   77
      Giralooza     11025 8820  2205 1750 3010 1750 2695
                    315   252   55   50   126  50   77
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Denodrech       7000  5600  1600 1100 1500 1100 1900 Slow  Wind   Sly
                    350   280   80   55   75   55   95
      Baulboa       8750  7000  2000 1375 1875 1375 2375
                    350   320   80   55   75   53   95
      Bonedreg      10500 8400  2400 1650 2250 1650 2850  Stun resistance +25%
                    350   360   80   55   75   51   95
      Bauwerl       12250 9800  2800 1925 2625 1925 3325  Stun resistance +50%
                    350   440   80   55   75   47   95
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Deadrech        6660  5320  1340 960  1520 1040 2000 Norm  Wind   Clever
                    333   266   67   48   76   52   100  
      Barndreg      8325  6650  1675 1200 1900 1300 2500
                    333   266   67   46   76   52   110
      Flaredreg     9990  7980  2010 1440 2280 1560 3000
                    333   266   67   44   76   52   120
      Bladreg       11655 9310  2345 1680 2660 1820 3500
                    333   266   67   40   76   52   140
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Didrech         6300  5040  1260 1000 1540 1000 1720 Fast  Wind   Pragmatic
                    315   252   63   50   77   50   86
      Lutica        7875  6300  1575 1250 1925 1250 2150
                    315   252   61   50   87   50   86
      Rutide        9450  7560  1890 1500 2310 1500 2580
                    315   252   59   50   97   50   86
      Lugadreg      11025 8820  2205 1750 2695 1750 3010
                    315   252   55   50   117  50   86
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Raindrech       6660  5320  1340 960  1720 1040 1800 Norm  Water  Clever
                    333   266   67   48   86   52   90
      Aquadreg      8325  6650  1675 1200 2150 1300 2250
                    333   266   67   46   86   52   100
      Seadreg       9990  7980  2010 1440 2580 1560 2700
                    333   266   67   44   86   52   110
      Shambuga      11655 9310  2345 1680 3010 1820 3150
                    333   266   67   40   86   52   130
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    
    --------------------------------
       LEIF         HP    MP    Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
    -----------------------------------------------------------------------------
    Holeifich       8000  6800  1500 1600 1100 2200 800  Slow  Earth  Noncommittal
                    400   340   75   80   55   110  40
      Mash          10000 8500  1875 2000 1375 2750 1000
                    400   340   75   78   55   120  40
      Mush          12000 10200 2250 2400 1650 3300 1200
                    400   340   75   76   55   130  40
      Shroomie      14000 11900 2625 2800 1925 3850 1400
                    400   340   75   72   55   150  40
       Petr: -75%   Pois: -75%   Stun: -75%   Conf: -50%   Slep: -50%   Blin: -50%
    
    
    Leifich         7600  6460  860  1520 1520 2100 760  Norm  Earth  Clever
                    380   323   43   76   76   105  38
      Helicone      9500  8075  1075 1900 1900 2625 950
                    380   363   41   76   76   105  38
      Mayen         11400 9690  1290 2280 2280 3150 1140
                    380   403   39   76   76   105  38
      Majj          13300 11305 1505 2660 2660 3675 1330
                    380   483   35   76   76   105  38
       Petr: -75%   Pois: -75%   Stun: -75%   Conf: -50%   Slep: -50%   Blin: -50%
    
    
    Seedleifich     8100  6120  1000 1400 1260 1980 540  Fast  Earth  Pragmatic
                    405   306   50   72   63   99   27
      Peanum        10125 7650  1250 1800 1575 2475 675
                    455   306   50   72   63   99   25
      Navi          12150 9180  1500 2160 1890 2970 810
                    505   306   50   72   63   99   23
      Ela Ela       14175 10710 1750 2520 2205 3465 945
                    605   306   50   72   63   99   19
       Petr: -75%   Pois: -75%   Stun: -75%   Conf: -50%   Slep: -50%   Blin: -50%
    
    
    Deuleifich      7000  6800  1700 1400 1100 2000 800  Slow  Fire   Sly
                    350   340   85   70   55   100  40
      Eyeshroom     8750  8500  2125 1750 1375 2500 1000
                    350   340   85   68   55   110  40
      Hambulancer   10500 10200 2550 2100 1650 3000 1200
                    350   340   85   66   55   120  40
      Casadero      12250 11900 2975 2450 1925 3500 1400
                    350   340   85   62   55   140  40
       Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%
    
    
    Disaleifich     5700  6460  860  1140 1520 1720 760  Norm  Water  Brave
                    285   323   43   57   76   86   38
      Cabeller      7125  8075  1075 1425 1900 2150 950
                    285   363   41   57   76   86   38
      Bogimbo       8550  9690  1290 1710 2280 2580 1140
                    285   403   39   57   76   86   38
      Rage          9975  11305 1505 1995 2660 3010 1330
                    285   483   35   57   76   86   38
       Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%
    
    
    Derleifich      6300  6120  1000 1080 1260 1620 540  Fast  Water  Clever
                    315   306   50   54   63   81   27
      Flybeans      7875  7650  1250 1350 1575 2025 675
                    365   306   50   54   63   81   25
      Fangnagin     9450  9180  1500 1620 1890 2430 810
                    415   306   50   54   63   81   23
      Zabone        11025 10710 1750 1890 2205 2835 945
                    515   306   50   54   63   81   19
       Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%
    
    
    
    --------------------------------	
       MAU          HP    MP    Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
    -----------------------------------------------------------------------------
    Tamatoch        7000  5600  1600 1400 1400 1400 1700 Slow  Fire   Bully
                    350   280   80   70   70   70   85
      Walpon        8750  7000  2000 1750 1750 1750 2125
                    340   280   90   70   70   70   85
      Drapon        10500 8400  2400 2100 2100 2100 2550
                    330   280   100  70   70   70   85
      Delapon       12250 9800  2800 2450 2450 2450 2975
                    310   280   120  70   70   70   85
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Kamatoch        7600  5320  1340 1520 1340 1520 1620 Norm  Earth  Sly
                    380   266   67   76   67   76   81
      Heehaw        9500  6650  1675 1900 1675 1900 2025
                    370   266   67   76   67   76   91
      Heehawhaw     11400 7980  2010 2280 2010 2280 2430
                    360   266   67   76   67   76   101
      Hoohaw        13300 9310  2345 2660 2345 2660 2835
                    340   266   67   76   67   76   121
       Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%
    
    
    Toch            6660  5320  1340 1340 1340 1340 1800 Norm  Wind   Pragmatic
                    333   266   67   67   67   67   90
      Earra         8325  6650  1675 1675 1675 1675 2250
                    333   266   67   77   67   67   88
      Earna         9990  7980  2010 2010 2010 2010 2700
                    333   266   67   87   67   67   86
      Earina        11655 9310  2345 2345 2345 2345 3150
                    333   266   67   107  67   67   82
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Demitoch        7000  5600  1400 1400 1400 1400 1900 Slow  Wind   None
                    350   280   70   70   70   70   95
      Dramu         8750  7000  1750 1750 1750 1750 2375
                    340   280   80   70   70   70   95
      Dratma        10500 8400  2100 2100 2100 2010 2850
                    330   280   90   70   70   70   95
      Drabern       12250 9800  2450 2450 2450 2450 3325
                    310   280   110  70   70   70   95
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Detotoch        7600  5320  1340 1520 1340 1520 1620 Norm  Water  None
                    380   266   67   76   67   76   81
      Kamagera      9500  6650  1675 1900 1675 1900 2025
                    370   266   67   76   67   76   91
      Berogera      11400 7980  2010 2280 2010 2280 2430
                    360   266   67   76   67   76   101
      Decagera      13300 9310  2345 2660 2345 2660 2835
                    340   266   67   76   67   76   121
       Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%
    
    
    Degnatoch       6660  5320  1520 1340 1340 1340 1620 Norm  Fire   Clever
                    333   266   76   67   67   67   81
      Chammy        8325  6650  1900 1675 1675 1675 2025
                    333   266   76   77   67   67   79
      Chamina       9990  7980  2280 2010 2010 2010 2430
                    333   266   76   87   67   67   77
      Chamiluna     11655 9310  2660 2345 2345 2345 2835
                    333   266   76   107  67   67   73
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    
    --------------------------------
       NA           HP    MP    Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
    -----------------------------------------------------------------------------
    Gabnach         6500  5200  1700 1100 1400 1300 1100 Slow  Water  Bully
                    325   260   85   55   70   65   55
      Angler        8125  6500  2125 1375 1750 1625 1375
                    325   252   95   55   70   65   55
      Anglorg       9750  7800  2550 1650 2100 1950 1650
                    325   244   105  55   70   65   55
      Ngonga        11375 9100  2975 1925 2450 2275 1925
                    325   228   125  55   70   65   55
       Petr: 75%    Pois: 75%    Stun: 75%    Conf: 50%    Slep: 50%    Blin: 50%
    
    
    Nach            5400  5040  1180 820  1260 1260 1440 Fast  Water  Brave
                    270   252   59   41   63   63   72
      Tomakana      6750  6300  1475 1025 1575 1575 1800
                    270   252   59   39   63   63   82
      Pokeyfish     8100  7560  1770 1230 1890 1890 2160
                    270   252   59   37   63   63   92
      Sembone       9450  8820  2065 1435 2205 2205 2520
                    270   252   59   33   63   63   112
       Petr: 75%    Pois: 75%    Stun: 75%    Conf: 50%    Slep: 50%    Blin: 50%
    
    
    Muchinach       5700  5320  1040 860  1900 1420 1040 Norm  Water  Clever
                    285   266   52   43   95   71   52
      Q             7125  6650  1300 1075 2375 1775 1300
                    275   266   52   43   105  71   52
      Geso-Q        8550  7980  1560 1290 2850 2130 1560
                    265   266   52   43   115  71   52
      Dakkon-Q      9975  9310  1820 1505 3325 2485 1820
                    245   266   52   43   135  71   52
       Petr: 75%    Pois: 75%    Stun: 75%    Conf: 50%    Slep: 50%    Blin: 50%
    
    
    Dicenach        8500  5200  1700 1500 1400 1700 1100 Slow  Earth  Brave
                    425   260   85   75   70   85   55
      Angoo         10625 6500  2125 1875 1750 2125 1375
                    425   252   95   75   70   85   55
      Gabulla       12750 7800  2550 2250 2100 2550 1650
                    425   244   105  75   70   85   55
      Machoang      14875 9100  2975 2625 2450 2975 1925
                    425   228   125  75   70   85   55
       Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%
    
    
    Detinach        6960  5040  1180 980  1260 1420 1640 Fast  Wind   Noncommittal
                    348   252   59   49   63   71   82
      Spikeyfish    8700  8300  1475 1175 1575 1775 2300
                    348   252   59   47   63   71   92
      Fishyger      10440 7560  1770 1470 1890 2130 2460
                    348   252   59   45   63   71   102
      Dumbler       12180 8820  2065 1715 2205 2485 2870
                    348   252   59   41   63   71   122
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Desonach        7600  5320  1040 1240 1900 1800 1040 Norm  Earth  Clever
                    380   266   52   62   95   90   52
      Tar-Q         9500  6650  1300 1550 2375 2250 1300
                    370   266   52   62   105  90   52
      Swarm         11400 7980  1560 1860 2850 2700 1560
                    360   266   52   62   115  90   52
      Venazula      13300 9310  1820 2170 3325 3150 1820
                    340   266   52   62   135  90   52
       Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%
    
    
    
    --------------------------------
       OG           HP    MP    Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
    -----------------------------------------------------------------------------
    Luch            8500  3600  2200 1900 1200 1300 800  Slow  Fire   Pragmatic
                    425   180   110  95   60   65   40
      Nagglchu      10625 4500  2750 2375 1500 1625 950
                    425   180   110  105  60   65   38
      Bokklchu      12750 5400  3300 2850 1800 1950 1080
                    425   180   110  115  60   65   36
      Knucklchu     14875 6300  3850 3325 2100 2275 1120
                    425   180   110  135  60   65   32
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Heluch          8500  3600  1400 1700 1800 1600 900  Slow  Fire   Sly
                    425   180   70   85   90   80   45
      Skaluch       10625 4500  1750 2125 2250 2000 1125
                    425   172   70   85   90   90   45
      Skalchu       12750 5400  2100 2550 2700 2400 1350  Death resistance +25%
                    425   164   70   85   90   100  45
      Devilchu      14875 6300  2450 2975 3150 2800 1575  Death resistance +50%
                    425   148   70   85   90   120  45
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Geraluch        7600  4180  2100 1520 1340 1040 960  Norm  Fire   Bully
                    380   209   105  76   67   52   48
      Getchu        9500  5225  2625 1900 1675 1300 1200
                    380   209   115  76   65   52   48
      Wantchu       11400 6270  3150 2280 2010 1560 1440
                    380   209   125  76   63   52   48
      Dela Getchu   13300 7315  3675 2660 2345 1820 1680
                    380   209   145  76   59   52   48
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Devaluch        9500  3600  2000 2100 1400 1500 600  Slow  Earth  Pragmatic
                    475   180   100  105  70   75   30
      Luorchu       11875 4500  2500 2625 1750 1875 750
                    475   180   100  115  70   75   28
      Roddlchu      14250 5400  3000 2150 2100 2250 900
                    475   180   100  125  70   75   26
      Rugglchu      16625 6300  3500 2675 2450 2625 1050
                    475   180   100  145  70   75   22
       Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%
    
    
    Dethluch        8500  3600  1400 1700 1600 1600 1100  Slow  Wind   Brave
                    425   180   70   85   80   80   55
      Dethagiller   10625 4500  1750 2125 2000 2000 1375
                    425   172   70   85   80   90   55
      Helskelter    12750 5400  2100 2550 2400 2400 1650   Petrify resistance +25%
                    425   164   70   85   80   100  55
      Wellern       14875 6300  2450 2975 2800 2800 1925   Petrify resistance +50%
                    425   148   70   85   80   120  55
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Demeluch        8560  4180  1900 1720 1340 1240 960   Norm  Earth  Bully
                    428   209   95   86   67   62   48
      Monoculus     10700 5225  2375 2150 1675 1550 1200
                    428   209   105  86   65   62   48
      Binoculus     12840 6270  2850 2580 2010 1860 1440
                    428   209   115  86   63   62   48
      Trinoculus    14980 7315  3325 3010 2345 2170 1680
                    428   209   135  86   59   62   48
       Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%
    
    
    
    --------------------------------
       SLIMY        HP    MP    Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
    -----------------------------------------------------------------------------
    Slimich         6660  6840  960  1040 1340 1420 960  Norm  Water  Pragmatic
                    333   342   48   52   67   71   48
      Ginui         8325  8550  1200 1300 1675 1775 1200
                    383   342   48   52   67   71   46
      Ginuba        9990  10260 1440 1560 2010 2130 1440
                    433   342   48   52   67   71   44
      Ginugon       11655 11970 1680 1820 2345 2485 1680
                    533   342   48   52   67   71   40
       Petr: 50%    Pois: 50%    Stun: 50%    Conf: 75%    Slep: 75%    Blin: 75%
    
    
    Ribbetmich      5500  8000  1400 1100 1000 1500 1100 Slow  Water  Sly
                    275   400   70   55   50   75   55
      Geloper       6875  10000 1750 1375 1250 1875 1375
                    275   400   70   55   48   85   55
      Ribbebat      8250  12000 2100 1650 1500 2250 1650
                    275   400   70   55   46   95   55
      Froggess      9625  14000 2450 1925 1750 2625 1925
                    275   400   70   55   42   115  55
       Petr: 50%    Pois: 50%    Stun: 50%    Conf: 75%    Slep: 75%    Blin: 75%
    
    
    Slurplimich     4960  7200  900  1000 1260 1360 1000 Fast  Water  Clever
                    248   360   45   50   63   68   50
      Chamelemon    6200  9000  1125 1250 1575 1700 1250
                    248   400   43   50   63   68   50
      Yo-Yo         7440  10800 1350 1500 1890 2040 1500
                    248   440   41   50   63   68   50
      Dela Yo-Yo    8680  12600 1575 1750 2205 2380 1750
                    248   520   37   50   63   68   50
       Petr: 50%    Pois: 50%    Stun: 50%    Conf: 75%    Slep: 75%    Blin: 75%
    
    
    Difslimich      8560  6840  960  1420 1340 1800 960  Norm  Earth  Pragmatic
                    428   342   48   71   67   90   48
      Geena         10700 8550  1200 1775 1675 2250 1200
                    478   342   48   71   67   90   46
      Ginubeat      12840 10260 1440 2130 2010 2700 1440
                    528   342   48   71   67   90   44
      Ginunga       14980 11970 1680 2485 2345 3150 1680
                    628   342   48   71   67   90   40
       Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%
    
    
    Divoslimich     6760  8000  1400 1500 1000 1900 1100 Slow  Earth  Sly
                    338   400   70   75   50   95   55
      Urpslurp      8450  10000 1750 1875 1250 2375 1375
                    338   400   70   75   48   105  55
      Froggy        10140 12000 2100 2250 1500 2850 1650
                    338   400   70   75   46   115  55
      Ribbeton      11830 14000 2450 2625 1750 3325 1925
                    338   400   70   75   42   135  55
       Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%
    
    
    Depslimich      6760  7200  900  1360 1260 1720 1000 Fast  Earth  Noncommittal
                    338   360   45   68   63   86   50
      Tarbeslurp    8450  9000  1125 1700 1575 2150 1250
                    338   400   43   68   63   86   50
      Whorlie       10140 10800 1350 2040 1890 2580 1500
                    338   440   41   68   63   86   50
      Bigby         11830 12600 1575 2380 2205 3010 1750
                    338   520   37   68   63   86   50
       Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%
    
    
    
    --------------------------------
       *KALMA       HP    MP    Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
    -----------------------------------------------------------------------------
    Kalma (*!*)     9500  6800  1700 1900 1700 1900 1700 Slow  Earth  None
                    475   340   85   95   85   95   85
      Kalma         11875 8500  2125 2375 2125 2375 2125
                    500   360   90   100  90   100  90
      Kalma         14250 10200 2550 2850 2550 2850 2550
                    525   380   95   105  95   105  95
       Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%
    
    
    Kalma (*!*)     7500  6800  1700 1500 1700 1500 1700 Slow  Water  None
                    375   340   85   75   85   75   85
      Kalma         9375  8500  2125 1875 2125 1875 2125
                    400   360   90   80   90   80   90
      Kalma         11250 10200 2550 2250 2550 2250 2550
                    425   380   95   85   95   85   95
       Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%
    
    
    Kalma (*!*)     8500  6800  1900 1700 1700 1700 1700 Slow  Fire   None
                    425   340   95   85   85   85   85
      Kalma         10625 8500  2375 2125 2125 2125 2125
                    450   360   100  90   90   90   90
      Kalma         12750 10200 2850 2550 2550 2550 2550
                    475   380   105  95   95   95   95
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    Kalma (*!*)     8500  6800  1700 1700 1700 1700 1900
                    425   340   85   85   85   85   95   Slow  Wind   None
      Kalma         10625 8500  2125 2125 2125 2125 2375
                    450   360   90   90   90   90   100
      Kalma         12750 10200 2550 2550 2550 2550 2850
                    475   380   95   95   95   95   105
       Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%
    
    
    NOTE: All Kalma divine beasts are only accessible via the JC2 Complete codes 
    made by hunkster2. These are completely unavailable in normal gameplay, and 
    probably intentionally so.
    
    
    ---------------------------------
       DIFFERENT ENEMY PERSONALITIES
    ---------------------------------
    When faced as an enemy, the following DBs have a different personality than 
    ones the player can use on their team. Additional enemies that are not part 
    of the normal DB system are also listed. Non-standard enemies that are not 
    listed do not have a personality set.
    
    Arpatron     -> Brave
    Cure         -> Clever
    Degadrackich -> Sly
    Degnatoch    -> Pragmatic
    Delocarach   -> Clever
    Demitoch     -> Pragmatic
    Deradrackich -> Brave
    Detinach     -> Sly
    Detotoch     -> Pragmatic
    Divoslimich  -> Noncommittal
    Tamatoch     -> Brave
    
    
    
    
    ==============================================================================
    *6* GLITCHES
    ==============================================================================
    GLITCHED SEED BEASTS:
    There are four Seed Beasts that do not appear in the game under normal 
    circumstances. They are:
    -Niloper (Water)
    -Bladetail (Water)
    -Niralhorn (Water)
    -Ginunga (Earth)
    
    
    
    DUPLICATE GELOPER:
    Geloper is one of the default Seed Beasts, however a second one is found 
    in Water Visit 4.
    
    Here's hunkster2's explanation of both instances of "glitched" beasts:
    "[They] mistakenly took Niloper out of rotation instead of Geloper. The 
    eight [default] seed beasts all have seed beast fights in the code. 
    Looks like Genki planned on having us fight them all, then decided to  
    give us 8 to start off with. Not sure why the other 3 glitched ones got 
    left out."
    
    So apparently the Geloper is just an oversight, and has NO effect on 
    whether or not the other 3 appear, who were apparently just left out.
    
    
    
    [GENUS] KILLER ABILITIES:
    These abilities supposedly boost damage done to the specified Genus. 
    According to jim_reaper95, they should boost damage (or critical rate) 
    by 50%, however this is not the case. It is likely these abilities are 
    bugged somehow, and completely ineffectual.
    
    
    
    
    ==============================================================================
    *7* FAQ
    ==============================================================================
    Q: How do I get the glitched seed beasts?
    A: You don't, unless you have a cheat device like Gameshark or 
       Codebreaker.
    
    Q: Does the duplicate Geloper affect the glitched beasts?
    A: According to hunkster2, no. See the Glitches section for more info.
    
    Q: But I want Selahmnite!
    A: We all do, son, we all do.
    
    Q: I missed some Kalma in the Forest of Darkness! Are the gone forever?
    A: No, you can find them in the last two installments of the wormhole 
       forests (the ones that are unlocked after finishing the Nest).
    
    Q: OGZ R b3st, der b3tr then Naz n Garaz!1!!!11!!
    A: Get out, you racist pig.
    
    
    
    
    ==============================================================================
    *8* TRIAL INFO
    ==============================================================================
    Trial data from:
    Tishalite and Selahmnite
    Spiralon (155 wisdom) and Majj (171 wisdom)
    
    I don't know who the beast was that these recovery amounts belong to, but I 
    used the number from the same "location" every time I recorded them, so it is 
    at least the same beast for all tests (due to the camera movement being 
    exactly the same each time). All averages were rounded to a whole number.
    
    The size of the trial sets is lower due to the less random nature of healing 
    spells compared to attacks (only the caster's Wisdom stat matters), as well as 
    the fact the numbers are generally lower. 
    
    NORMAL POWER (No boost)
     86     147
     94     128
     95     127
     89     148
     104    150
    (91)   (140)
    
    W/ RAGULINA (Top-level boost)
     145    287
     125    271
     128    287
     132    252
     133    279
    (133)  (275)
    Approx. increase rate:
     1.5    2.0
    
    W/ RAGULIA (High-level boost)
     124    231
     117    228
     115    248
     125    253
     134    263
    (123)  (245)
    Approx. increase rate:
     1.375  1.75
    
    W/ RAGULTH (Mid-level boost)
     106    221
     109    211
     105    207
     105    193
     119    201
    (109)  (207)
    Approx. increase rate:
     1.25   1.5
    
    W/ MITREA (Low-level boost)
     108    211
     110    207
     114    205
     108    189
     128    203
     107    183
     116    199
     115    181
    (114)  (197)
    Approx. increase rate:
     1.25   1.5
    
    The increase rates are not mathematically derived from the averages, but 
    rather reflect what seems to be the logical rate of increase (1.5, 1.75, and 
    2.0 make more sense than some obscure decimal like 1.4785562 or something), 
    considering that adjusting for fluctuation is necessary when interpreting the 
    results (especially given the limited data set I used). It seems that Mitrea 
    is the same as the mid-level boost, at least for offensive stats.
    
    This also shows that Tishalite uses only half of the normal Wisdom stat 
    when calculating recovery. It makes sense, since MP healing is a very 
    powerful form of team maintenance.
    
    
    
    
    ==============================================================================
    *9* INFO NEEDED
    ==============================================================================
    -Rate of attack boost for the 'High Spirits' attacks. (5%? 10%?)
    
    -Where the Forest of Darkness Kalma appear if you don't get them 
     while it's open. I need the exact location (such as Wind Sport 3).
    
    
    
    
    ==============================================================================
    *10* JADE COCOON 2 COMPLETE BY HUNKSTER2
    ==============================================================================
    Here is the download link to hunkster2's JC2 Complete hack of this game. 
    They require either a disc swap utility or a codebreaker to utilize.
    http://www.eurasia.nu/modules.php?name=Downloads&d_op=viewdownload&cid=76
    
    Additions include:
    -Two eggs that were dummied out: Deprolcoch and Deradrackich.
    -Drackich egg, along with the four element Kalma eggs, are now synthable.
    -Four missing seed beasts added (Niloper, Bladetail, Niralhorn, Ginunga): 
     Niloper is fought instead of Geloper in the water forest, and the boss 
     Ogrevines in the Dark Forest have the other 3 missing seed beasts plus 
     five new ones.
    -Five new seed beats with boss attacks and other missing attacks, such as 
     Berserk Hit, Berserk Crash, Vuritora, Dark Impact, and Libaridian.
    
    
    
    
    ==============================================================================
    *11* CONTACT INFORMATION
    ==============================================================================
    My screenname is LancetJades on GameFAQs.
    
    You can email me at:
    lancet at ever more forums dot com
    (remove the spaces, obviously, and replace the at with the proper sign)
    
    Alternatively, if I'm online you can IM me on Discord: lancetj#1039
    
    Feel free to message me if you see me online. I'll reply as soon as I see the 
    message and have the chance to reply.
    
    I'm a perfectionist, so if you have anything to contribute or correct, please 
    do so. You'll receive full credit (credit goes to the screenname you talk to 
    me from, so if you want another name, you have to specify it). Even if you're 
    just pointing out a spelling or grammatical mistake, please do so, no matter 
    how small. Keep in mind though that I live in the U.S., and as such, I use 
    American English spellings such as "color" and "criticize," as opposed to 
    "colour" and "criticise."
    
    If you wish to use this guide on your site, aside from asking my permission, 
    I require you in question to automatically fetch any updates I make from 
    GameFAQs.com yourselves. I only update to GameFAQs.com and if I discover other 
    sites carrying my guides have out-of-date versions, I will ask that it be 
    removed.
    
    
    
    
    ==============================================================================
    *12* CREDITS
    ==============================================================================
    BerserkerPk
    ~Gave his two yan about some abilities.
    
    berzerk_dragon
    ~Lots of help with finding stuff out and for testing the [Genus] Killer 
     abilities.
    
    ComeonFhqwhgads
    ~Let me know all of Saskand's statuses.
    
    crazy gaming monkey
    ~Apparently told Tonfa Baton one of the things Tonfa told me.
    
    Helamasa
    ~Provided info on how Skewer and Cover/Protect interact when a center DB is 
     present on the formation.
    
    hunkster2
    ~TONS of information on specific values (including hit / critical rate of 
     skills, effects of various levels of statuses, and success rate of 
     statuses). From here on, I'm just gonna say he contributed a lot more 
     stuff.
    
    Infiltrator916
    ~Provided info on how Life Blast works.
    
    orius
    ~Listed all the off-element beasts and what their default attack is.
    
    jim_reaper95
    ~Initial info on how a lot of attacks and skills work, including the 
     Ad Muhls-type spells' success rate (and his tests pretty accurately guessed 
     the rates!). Also info on DB speed and how it affects attack order. From 
     here on, I'm just gonna say he contributed a lot more stuff too. And even 
     more, now!
    
    Kloschkolov
    ~Info on how Earth Protect works, and a correction for Fire/Wind Power.
    
    Prima's Strategy Guide
    ~Specific Kalma locations as well as beast statistical comparisons and 
     information.
    
    Protector Wind
    ~Various contributions.
    
    Tonfa Baton
    ~Help with specifics on some skills.
    
    
    
    
    ==============================================================================
    *13* VERSION HISTORY
    ==============================================================================
    1.00     Completed January 26th, 2008.
    Finished everything up to the Forest of Darkness.
    
    1.10     Completed January 29th, 2008.
    Finished everything up to the end of Lilith's Nest.
    
    1.20     Completed January 31st, 2008.
    Added some post-game Kalma, added a lot of move and skill info. Added an 
    Attack Specifics question.
    
    1.30     Completed February 2nd, 2008.
    Finished Kalma, Attack, and Skill lists. All that remains is to refine 
    the data and finish collecting the stuff on the Info Needed list.
    
    1.40     Completed February 3rd, 2008.
    Added more info on various things, including [Genus] Killer skills, and 
    Ad Muhls-type spells.
    
    1.50     Completed February 5th, 2008.
    Added more [Genus Killer] info, and added trial data for buffs and the 
    killers.
    
    2.00     Completed April 8th, 2008.
    A ton of new info, especially status-related, thanks to hunkster2, and 
    various other smaller changes, additions, and corrections. Name changed 
    to Kalma/Attack/Ability/Beast FAQ. Added the DB stat section.
    
    2.10     Completed April 18th, 2008.
    Minor additions.
    
    2.11     Completed May 6th, 2008.
    More minor additions.
    
    2.12     Completed May 7th, 2008.
    Adding info on sites requesting this guide and what is necessary, along 
    with a spoiler warning.
    
    2.13     Completed May 25th, 2008.
    Minor addition to the contact info.
    
    2.15     Completed June 24th, 2008.
    Two-version jump because 2.15 looks nicer than 2.14. Only added some 
    Saskand info.
    
    2.16     Completed November 6th, 2008.
    Minor changes (spelling fixes and such).
    
    2.17     Completed February 3rd, 2009.
    Dumb ol' jim_reaper had to go and find something I had to add :(
    Additionally, info on Cover and Protect, finally.
    
    2.18     Completed March 2nd, 2009.
    Removed some sites' permission to host the guide.
    
    2.19     Completed June 26th, 2009.
    Some corrections and other minor things
    
    2.20     Completed August 17th, 2009.
    Thanks to Kloschkolov, found out what Earth Protect does, and corrected 
    Fire/wind Power!
    
    2.21     Completed August 18th, 2009.
    Some corrections, and an addition for Libarid.
    
    2.22     Completed April 15th, 2010.
    Moved version history to the back of the guide.
    
    2.23     Completed June 5th, 2011.
    Changed my contact information.
    
    2.24     Completed June 25th, 2012.
    Made a few small spelling fixes, and added a notice that the latest version 
    is always available on GameFAQs.com
    
    2.25     Completed July 11th, 2012.
    Changed the spacing of the sections in the guide, and updated contact 
    information.
    
    2.26     Completed December 9th, 2012.
    Reformatted the guide to make reading slightly easier.
    
    2.27     Completed March 21st, 2013.
    jim_reaper95 had some corrections, including confusion length, and some info 
    on confuse and sleep. Also info on DB base stats and growth rates! Good, 
    detailed info, not like the drech from the strategy guide. So info on beast 
    personalities, too, and attack order.
    
    2.28     Completed March 25th, 2013.
    More info from jim_reaper95, and fixed a bunch of things I found that were 
    wrong or typos. Even added default DB status resistance listings, also 
    courtesy of jim_reaper95!
    
    2.29     Completed March 26th, 2013.
    Updated the personality list to redefine how some personalities work, namely 
    Brave ansd Bully.
    
    2.30     Completed March 27th, 2013.
    Fixed a few more typos I discovered. Adjusted the Confusion skills' 
    descriptions in the Attacks list to reflect their true function. I also 
    inexplicably had Dicedrackich listed as Earth in the beast stats section.
    
    2.31     Completed March 28th, 2013.
    Added some more info on some attacks, courtesy of jim_reaper95.
    
    2.32     Completed April 1st, 2013.
    Added some more info on some attacks, including Limena(te) and Libarid(ia). 
    Also added in an EXP requirement table for level 15 and level 20 on each 
    merge level for each EXP growth rate, courtesy of jim_reaper95 as always.
     
    2.33     Completed April 3rd, 2013.
    Fixed a few more typos and errors.
    
    2.34     Completed July 17th 2014.
    Fixed some things thanks to jim_reaper95, and Helamasa sent in some info on 
    how Skewer and Cover/Protect interact when there is a center DB present. jim 
    also provided info on DB's base stats and growth rate and how each value 
    works to determine a DB's actual stats.
    
    2.35     Completed September 29th, 2014.
    Fixed a couple of numerical errors in the new base/growth stat list.
    
    2.36     Completed June 24th, 2016.
    Added info on Life Blast's functionality, courtesy of Infiltrator916.
    
    2.37     Completed September 15th, 2016.
    Updated my contact info.
    
    2.38     Completed December 3rd, 2016.
    Some more updates from jim_reaper. Forbarid mechanics, a note about sleep, 
    an extra enemy DB with a different personality than normal, and one more 
    thing I refuse to mention. He knows what it is.
    
    2.39     Completed December 16th, 2016.
    Reworded a couple of small things.
    
    
    
    
    ==============================================================================
    *14* BOILERPLATE
    ==============================================================================
    This document Copyright 2007-2016 John Hoffnagle IV.
    
    Do not reproduce this document for any purpose besides personal use 
    without asking me first. I'm not stingy; if you ask, you'll most likely 
    get permission to host it. Otherwise, it's a violation of copyright, 
    and I WILL pursue legal action, especially if you sell it for money.
    
    All trademarks and copyrights contained in this document are owned by 
    their respective trademark and copyright holders. None of which are me.

    View in: