The music in this game is dynamic, meaning it slightly changes depending on the circumstances currently happening to the player; for example, a saxophone is added to the Sandover Village track when in the mayor's proximity or an oboe when near Jak's uncle.
Music changes like this are scattered all throughout the game.
Contributed By: Andrex_93.
Got Some Trivia?
You can submit your own trivia, quotes, or connections for this game to share them with our users.