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FAQ/Walkthrough by Drake741
Version: 1.1 | Updated: 07/01/02
______________________________ - / \ - -< Drakan II : The Ancients Gates >- - \______________________________/ - GameFAQs Username......................................................Drake741 Last Updated............................................................7-01-02 Version.................................................................... 1.1 ------------------------------------------------------------------------------- I. Table of Contents ------------------------------------------------------------------------------- I. Table of Contents.......................What is in this FAQ/Walkthrough II. Introduction............................What this is about III. Updates.................................What I've been up to IV. Game Tips...............................Nice little pointers V. Walkthrough.............................How to beat the game VI. FAQ.....................................Questions from YOU VII. Legal Things............................This is MINE! ------------------------------------------------------------------------------- II. Introduction ------------------------------------------------------------------------------- In this FAQ/Walkthrough, I will go through quest by quest in the order that I played them. I will follow a simple format for each quest which will look a little like this : =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- (Roman Numeral) (Quest name) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Area : _______________________ (area specifics will be in parenthses) Objective : __________________ (What to Do) Given From : _________________ (Which person or time you get this quest) Reward : _____________________ (items, gp, etc.) Reccomended Items : __________ (Things you should have to complete the quest) Items Found : ________________ (Things I found during the quest, from most important to least important) Walkthrough : (This section starts from when you receive the quest to when you complete it. For instance, in the Snotmaw Quest, the walkthrough will start from your chat with Dehrimon to you leaving Kragmor. You will understand later. I will mark special items or things to watch for with stars.) Points of Interest : (Here I will list and describe everything that you need to look out for during the quest) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- (After each quest, I will show you what you should do next. Any areas that need visiting or any new areas or items revealed.) If there is a side quest that needs to be completed within another quest, I will put that walkthrough after that main quest. This entire FAQ/Walkthrough was created by ME based on MY OWN EXPERIENCE. ------------------------------------------------------------------------------- III. Updates ------------------------------------------------------------------------------- Tuesday, June 18, 2002 - Finished Walkthrough up to Andrellian Islands. Monday, July 1, 2002 - Made New Layout, Doublespaced _EvErYtHiNg_ Trying to take RPG Freak's advice to make Walkthroughs more readable by not just writing paragraphs. ------------------------------------------------------------------------------- IV. Game Tips ------------------------------------------------------------------------------- 1. NEVER start a quest unprepared. 2. ALWAYS SAVE OFTEN. SAVE ALOT!!! If you are unsure if you can make that jump, save and jump. If you make it, Congratulations! If you don't, no big deal, just start at your last save and try something else. 3. NEVER use a weapon if Arokh is available. It uses up Weapon HP and puts you in danger of dying. You can always loot them afterwards 4. ALWAYS pick as much loot up as you can. I run around through dungeons pressing L1 to pick up anything around me 5. NEVER hope that you have enough HP on your weapon to complete the quest. 6. ALWAYS look around you with the right analog stick. Especially at cliffs! 7. NEVER leave a chest, barrel, or box un-emptied. 8. ALWAYS use the Slash-Dodge maneuver on multiple enemies. It is described below - There are several special weapon techniques that are performed with the directional buttons and Square. By just holding one of the buttons down and pressing Square, you stab in that direction. There are 4 more advanced button combinations to attack with : - Down, Down, Square = Strong overhead swing - Down, Up, Square = Spinning attack - Left, Left, Square = Strong left-to-right swing - Right, Right, Square = Strong right-to-left swing - Especially early in the game, you can talk to people to receive side quests which are great for getting richer and momre experienced. Many of them also trigger a respawn of monsters in the wilderness. - Rynn's backflip allows her to jump much higher than her frontwards jump. You can perform a backflip by holding back on the left analog stick and pressing Triangle. You can use this to reach areas that were too high to reach with a regular jump. - THE SLASH-DODGE is a skill that NEEDS to be mastered early in the game. It's very simple, you run at your target and slash 3 times with your weapon then roll backwards with X. It is Very Simple and VERY effective. ------------------------------------------------------------------------------- V. Walkthrough ------------------------------------------------------------------------------- The game begins with background on the Dark Wars and Rynn's and Arokh's bonding. You speak with General Dehrimon about the area and learn about a group of bandits on the road ahead. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- I. Reaching Myschala =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Area : Surdana (road to city) Objective : Find Lady Myschala in the palace in Surdana Given from : General Dehrimon, near starting gate Reward : 300gp, Cypher Rune Quest Reccomended Items : -None- Items Found : Short Wood Bow, Potion of Life x2, Health Elixer x2 Walkthrough : Follow the road and complete the directions given at the top of the screen. You will find a band of 3 Grull. Kill them and move up the hill on the left and loot the cave. Continue down the road and cross the bridge. A Grull will be crushed by another Grull's trap (a tribute to their intelligence) kill the other Grull and move on to the tent. Pick up the **Short Wood Bow** on the table and ***DONT PRACTICE WITH IT***. Practicing with the bow is a waste of arrows. continue up the road and enter the city. After the short cut scene with Jade, the magic shopkeeper, continue to the far side of the city and enter the tower connected to the bridge. Take the lift up and cross the bridge. After the chat with Zola Dane, walk straight to the throne room and talk to Lady Myschala. Points of Interest : Make sure you get the Short Wood Bow!!! The other bows are quite expensive. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Now you can go to the other shops and pick up sidequests. Be sure to visit the Blacksmith, the scared man in front of the house, the Alchemist, and everyone in the Tavern.Some things may not make sense, but it will all come together soon. If you walk out the far side of the city and continue on the road, you can go see a man in front of a cottage who is ditressed about his wife. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- II. Mushroom Picking Mess-Up =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Area : Surdana (mushroom cave) Objective : Save the woman in the Mushroom Cave Given from : The man in front of the cottage Reward : 300gp (Thanks to snezedwarf2 for correcting me!) Reccomended Items : Health Elixers x? , Potion of Life x? , A New Weapon! Items Found : Wood Club, Potion of Life x?, Health Elixer x? Walkthrough : Walk from the man's cottage to the new point on your map. In this dungeon, there are new monsters called Scavengers. They are big, smelly, and fast. Try to take one on at a time and use the Slash-Dodge on them. Follow down the path to find a **Wood Club** on a pedastal. Make sure you loot all chests and corpses of people that are holding Bags of gold. The woman you are searching for will be on your left when you reach her. Talk to her with L1 and continue down the path. walk through the doorway and ***PUSH THE ROCK BLOCKING THE DOOR***. When the woman tells you how thankful she is, she will run back to her cottage, follow her. Talk to the man to receive your reward. Points of Interest : The Wood Club can be sold or used. Make sure to investigate all skeletons on the ground for bags of gold, each contains 150gp! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- From here, return to the city and go to the man's house with the spider problem (if you dont know what I am talking about, you didn't talk to everyone earlier. Its the building across the Blacksmith shop with the man in front. Talk to him to receive the quest) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- III. Rynn the Exterminator =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Area : Surdana (Spider house) Objective : Kill ALL of the spiders in the villager's cellar Given From : Villager, in front of house Reward : 150gp (I may be wrong on this) Reccomended Items : Wood Club (from Mushroom cave quest) Items Found : Steel Club Walkthrough : Go into the villager's house and help yourself to his treasure chests =) . Go down into his cellar and kill each spider you find. *NOTE : THE SLASH-DODGE TECHNIQUE IS NEARLY USELESS AGAINST THE SPIDERS, USE THE STRONG OVERHEARD SWING INSTEAD* When you reach a room with boxes in the middle, kill all of the spiders and start hitting the walls (I am not crazy, trust me) One wall should cave in, revealing a switch. Pull the switch with L1 and move on. You will know you have killed all the spiders when Rynn proclaims "That seems to be the last of them". Return to the top floor and enter the small room next to the bed. Pull the switch inside and leave. Talk to the villager for your reward. Points of Interest : Pick up the Steel Club in the backmost room. The 2 switches are for getting rich later in the game =). =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Go to the blacksmith shop where the secret room is now open, and pull the switch. You can sell your clubs for a new, stronger weapon. By now, you should have spoken to everyone in the Village for sidequests and information. Finally, when you are fully prepared, go to the bottom of the river and talk to the guard, then enter Shadowmire. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- IV. The Swamp Crawl =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Area : Shadowmire Objective : Retreive the Cypher Rune from the Tree of Mourning Given From : Lady Myschala Reward : Arokh Reccomended Items : A New Weapon Items Found : Rusty Iron Short Sword, Short Wood Bow, Rusty Axe, Steel Club, Wood Long Bow, EARTH BLADE, Invulnerability Potion x1, Invisibility Potion x1, Full Mana x3, Health Elixer x18, Potion of Life x 12, Cypher Rune, Toadfist's Helm Walkthrough : Walk down the path and talk to the man by the fence for the *****Missing Daughter Sidequest*****, then walk across the bridge. Go left at the fork, theres nothing on the left till later. Walk down the path and get in the water. Watch out for Trogs in the water, they blend in very well and move pretty fast. Turn left to find a big Trog, this is pretty muc what all Trogs fight like, so get used to it. Go back and continually press R2 to lock on to any hidden Trogs. When a lightening bolt flies by your head, you are heading in the right direction. Defeat the Trogs and go back to the other side of the small fork. There is a small hut for looting and a pair of Trogs to kill. Go back left and move on. If you have the need to get out of the water, here's your chance. BACKFLIP up onto the platformsfor some treasures. Jump and hang to the next platform. You may notice here that the two barrels look different. The tapered one with marking is an EXPLODING BARREL. DO NOT HIT THIS BARREL. IT WILL EXPLODE. Jump from platform to platform, picking up everything as you go. When you reach the last platform, I suggest you drop down to a low platform and drop to the ground and book it to where you jumped up to the first platform. Now go down the path, looting the huts that are on the sides. Keep going until you reach a swinging log with spikes all over it. DO NOT TOUCH THIS!!! IT HURTS ALOT!!! Run by and watch out for arrow traps. They pop out of the water and shoot at you. When the go back down, run up to them and slash them, or wait till the come back up and shoot at them. Continue to find a campfire with Nichols the Bold standing near. *****TALK TO NICHOLS***** he is a big part of finding the best weapon in the game. Continue down the path until you reach a fork, and go right. Cross the bridge and loot the large hut. Backtrack to the fork and this time go left, and enter the cave. Go through the cave and watch out for holes in the ground. When you exit the cave, go left down the path, cross the bridge and make sure to pick up the Full Mana on the right. Drop down on the platforms and walk forward to the small ruins where a cut scene sill ensue. Kill the three Trogs quickly for another cutscene and the completion of the ******Missing Daughter Sidequest*****. Climb Up the nearby ladder and watch out for two Trogs on the above platform. Proceed to the hut ahead of you and loot it before you climb down the ladder. Don't worry, you fall no matter what you do, just watch out for the Trog waiting for you below. go down the path to the room with spiders all over the place. They will follow you into the water, so you just have to kill them head on. Use the same technique that you used in the Rynn the Exterminator Quest. Follow the path to the lift. Take the lift up and move on. You will come to the Tree of Mourning, the location of the Cypher Rune. Walk up to the doorway in the tree for a small cutscene. Then move on to the cave on the left, facing the tree. At the end of the tunnel, kill the Trogs and cross the log bridge, be sure to loot the chest on your left. When you come to a gap in the trail, jump over it, then jump up to the platform. Drop down to the other side, then drop to the lower platforms. Kill the Trogs and go left at the fork so you can see the "Keep Out" sign. walk past the sign and walk up the lefthand trail to the Hut. before entering, go to the left side of the hut and pick up the Rusty Axe, then go in the front door. The Hermit is your ticket to opening a blocked door in the cave. After talking to him, you receive the *****Black Powder Sidequest*****. Before you leave the hut, loot the chest to get a Steel Club and a Potion of Life. Also pick up the Mine Key. Walk around in the water till you find a closed wood door. Use the key on the keyhole and enter. From the entrance, go right and up the lift. Kill the Trog and pick up the First Satchel on the table. Walk outside and around to the other cave entrance. Continue over to the lift and pick up Satchel #2 on the table. Take the lift down and walk through the tunnel to find the third Satchel on the table near the next lift. Take this lift down and go up the ramp to the table with the last satchel on it. Turn around and walk over to the entrance. Go back to the Hut and talk to the Hermit. Take the Blasting Pot to the cave closest to the Hut. Watch for Scavengers scattered through the cave. As you come to some small ruins, pick up the Wood Long Bow, then go around to the hole in the back wall and jump through to get a Potion of Life. When you reach the blocked doorway, Rynn automatically blows it up. Kill the Trogs and press on. At the very large totem, go right for some treasure, then go left until you reach the lift. Go past the lift and loot the small room, then take the lift down. Follow the tunnel to the small pond area. Go in the stairwell and loot the two rooms on eaither side before going throguh to the doorway on the end. ****MAKE SURE YOU OPENED THE PRISON FOR NICHOLS****, if he is left in there, you lose your chance of getting the best weapon in the game. Continue through the kitchen area and library area to find a long room with several large boxes on one side. Jump up over the boxes to find a passage going up. Follow the passage and loot the room above. drop down through the hole onto the boxes below. Walk down the tunnel and down the ramp to the bottom of the Tree of Mourning. Pick up the Cypher Rune and backtrack. A new door should open with several Trogs charging out. Kill them and walk up the ramp to the dining area. Follow the tunnel until you reach an area with a lift on your left and another path on your right. Take the lift down and walk along the left side of the tunnel to Toadfist's Throne Room, part of the *****Toadfists Helmet Sidequest*****. Walk down the path and into the throne room for a cutscene and the Boss fight with Toadfist (How to Kill Toadfist is in the sidequest section for him). Walk back and take the lift up. now go the other way. When you walk across the bridge, it collapses. Quickly swim over to the 4 Mages and kill them to save Nichols, who has once again been captured. He gives you Nichols Tome, take this over to the rock altar ahead on the swamp level. Rynn automatically reads the book and the door opens. ***GO TAKE THE Earth Blade***, and kill the 4 skeletons that appear. Once you leave go up on to the raised path and enter the cave. Follow the cave up the ramp and pull the lever to open the gate. You are now near that first fork in the road. Walk along and take a left at the fork. Talk to the man with his daughter to get a reward and leave Shadowmire. Points of Interest : BE SURE TO PICK UP THE EARTH BLADE!! WITHOUT IT, YOU CANNOT GET THE BEST WEAPON IN THE GAME!!!! Pick up the various weapons scattered around the Shadowmire, you can sell them for alot of money!. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- IVa. Missing Daughter Sidequest =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Area : Shadowmire Objective : Locate Semira, the missing girl from Surdana Given From : Semira's Father Reward : 225gp, Potion of Life x1 Reccomended Items : -None- Items Found : -None- Walkthrough : When you reach Semira, she is tied to a stake and is about to be burned. Kill the Trogs to save her. To receive your reward, talk to her Father before you leave Shadowmire with the Cypher Rune. Points of Interest : -None- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- IVb. Black Powder Sidequest =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Area : Shadowmire (Powder mine) Objective : Retreive four powder satchels from the Mines, Return the powder satchels to the Hermit. Given From : The Hermit Reward : Blasting Pot Reccomended Items : Mine Key Items Found : Black Powder Satchel x4 Walkthrough : Before you leave the hut, loot the chest to get a Steel Club and a Potion of Life. Also pick up the Mine Key. Walk around in the water till you find a closed wood door. Use the key on the keyhole and enter. From the entrance, go right and up the lift. Kill the Trog and pick up the First Satchel on the table. Walk outside and around to the other cave entrance. Continue over to the lift and pick up Satchel #2 on the table. Take the lift down and walk through the tunnel to find the third Satchel on the table near the next lift. Take this lift down and go up the ramp to the table with the last satchel on it. Turn around and walk over to the entrance. Go back to the Hut and talk to the Hermit. Points of Interest : -None- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- IVc. Toadfist's Helmet Sidequest =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Area : Shadowmire Objective : Brekk offered me 2000 gold to bring back Toadfist's Helm Given from : Brekk the Blacksmith Reward : 2000gp Reccomended Items : -None- Items Found : Toadfist's Helm Walkthrough : To kill Toadfist, I suggest you get in close to him so he can't use his magic bolt on you. Use the Strong right-to-left swing or the Strong left-to-right swing to knock him down to get free hits in. Once he is dead, take his Helmet and give it to Brekk when you return to Surdana. Points of Interest : -None- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Leave the Shadowmire entrance to see a cut scene with a cameo appearance by Jasaad, the ruler of the Desert Lords. Proceed to the town, after the cutscenes with Arokh sell all unwanted goods. When you give the Helmet to Brekk the Blacksmith, walk over to the corner and DROP THE EARTH BLADE. IT WILL STAY THERE THE ENTIRE GAME. Then proceed to sell him the extra weapons. Either repair your old weapon or sell it and get a new one. You can now get the Chain Armor, Mithril Long Sword, and other goodies. You can also visit Jade's Magic Emporium for some magic. It is now time for some fun wandering time! Hop on Arokh when your errands are complete and fly around. Shoot down some blackwings and wander the counrtyside. Where there are a slew of rivers, look for a small cave. When you find it, kill the GIANT CHICKEN inside to get a GOLDEN EGG worth a cool 1000gp. Now might be a good time to look for the Inquisitor the man in the bar was talking about. Talk to the people for clues as to where to look. If youre not into detective work, just walk under the waterfall near the blacksmith shop. This is for completing the *****Inquisitor's Lair Quest*****. (explained later) I think the easiest quest to do right now is the *****Rest in Peices Quest***** Look for a temple looking building deep in a valley. If you can't find it, its at the bottom middle of your map. When you reach it you will get a map marker for The Brotherhood of the Eternal Word. Go inside the building and take a left and talk to the man behind the table. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- V. Rest in Peices =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Area : Surdana (Brotherhood of the Eternal Word) Objective : Investigate the evil in the Brotherhood of the Eternal Word's catacombs Given From : Grand Sevant (head of the Brotherhood) Reward : 1000gp Reccomended Items : Any fast weapon, Health Elixer x?, Potion of Life x? Items Found : Steel Mace, Iron Club x2, Full Mana x3, Potion of Life x1, Half Mana x2, Health Elixer x2, *****FLAMESTRIKE***** Walkthrough : Walk over to Brother Alto in the other room and talk to him. He will open the door to the catacombs. Walk down the stairs until it loads. Walk all the way down the first corridor and keep your eyes open for the first Iron Club. Take the first left and kill the skeleton.Walk all the way down to the closed gate, then walk back. As you walk by, a skeleton will pop out of the wall, kill it and walk down the stairs. Go down the corridor to find 2 more skeletons waiting. Always be sure to check the small rooms that skeletons pop out of, they usually contain treasure and other goodies. Kill the skeleton on your left and walk down the stairs. The lights will go out and 2 more skeletons will come out on the left. Kill them and pick up the Half Manas. Pull the switch at the end of the corridor and kill the skeleton behind you. Walk up the stairs and take a left. Kill the skeltons on each side of the room and walk to the top of the stairs. The platform on the other side of the gap will rise, but no worry, you can still make it if you jump at the high middle point on the opposite side. If you are unsure that you can make it, save right before the jump. On the other side, walk down the stairs and enter the room. A skeleton will come out of the wall and attack, kill it and move to the opposite side of the room. Hit the wall so that it caves in. Loot the goodies and move on. Walk up the stairs on you left and prepare for a battle. Walk towards the exit, the flames will go out and skeletons will come out of the ground. Try to keep all of the skeletons in front of you, and dont get cornered. Make sure you have running room. Once you defeat them, loot the 4 chests and exit. Go into the next room where a skeleton will come out of a coffin after each one you kill. Continue to the doorway and watch the floor break. Once it is finished, drop down and walk left, jump over and walk to the top, jump over and jump up to the next platform. When you reach the other side, walk staight across and loot the room like its nobodys business. Walk out and take the other doorway. After the cutscene and after drooling over that flaming sword, run up to the Skeleton Lord and treat him like you would any other skeleton one-on-one. I knocked him down over and over and didnt let him get a hit in. He also has a couple buddies to help him. Once he is down for the count, kill any other skeletons and loot the room before stepping on the teleporter. IF YOU LEAVE WITHOUT THE FLAMESTRIKE, YOU ARE GOING TO HAVE A HARD TIME WITH THE REST OF THE GAME!!!!!!! Step on the teleporter and walk up the stairs. Talk to the Grand Sevant for the reward (as if the Flamestrike isnt reward enough). Points of Interest : FLAMESTRIKE, if you dont get it, you are foolish. There are also a slew of weapons to pick up, none of which are that good, but they are a nice boost of cash. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- From here, go back to town and restock and sell anything extra. I HIGHLY suggest that you visit Jade, she will give you a quest to kill Khossa Vole, the necromancer behind all the Undead. This is another great quest to undertake, and skeletons are sooooooooooo easy with the Flamestrike. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- VI. Fun with Necromancers =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Area : Surdana (City of the Damned) Objective : Slay the Necromancer, Khossa Vole and recover the Gravestone. Given From : Jade Reward : 1 free spell Reccomended Items : Flamestrike Items Found : Lastat Blade, Full Mana x2, Half Mana x2, Health Elixer x2 Walkthrough : Fly from Jade's Shop to the new marker on your map. As you go, there are several artillery placements shooting at you, destroy them and move on. There are Bone Dragons here, they shoot electricity at you and the best way to kill them is to shoot from a large distance and run when you have to. Once you rid the area of Bone Dragons, land on the tower entrance and walk up the stairs and on the teleporter. When you are done loading, walk outside and to the top of the tower. Look at your surroundings to get a bearing for things. WITH THE FLAMESTRIKE, IT TAKES 2 (TWO) HITS TO KILL THEM!! THE FLAMES WILL FINISH THEM OFF!!! This is important to conserve HP for this great weapon. Walk down the ramp and down the hill to the archway, walk through and slay the skeletons that arise. By the way, YES, the trees ARE looking at you. Continue along the path across the bridge and over to the small ruins. check behind for 2 chests. Walk over to the broken bridge. Line yourself up so that you will run off the farthest point and land on the nearest point on the other side. When you land, book it across the next bridge, it will collapse soon. On the other side, try to avoid the floating mummy looking character and attack all the skeletons for lots of Experience Points. As you wander over the hills, look for a tree with a sword stuck in it, this is the *****Lastat Blade*****, when you hit with it, it sucks health from your victim and heals you! MAKE SURE YOU GRAB THE LASTAT BLADE!!! THIS IS YOUR ONLY CHANCE TO GET THIS SWORD!!!!! Once you have it, go into the small cave entrance and enter. Walk onto the small platform next to the floating body of Khossa Vole and hack away at him. When he falls, his mummy guy will come out of the next room and attack. NOW you should hack at him until he falls. BEFORE LEAVING walk along the side walls to find skeletons hiding. after killing them, keep hitting the walls for extra goodies. In the green room, take the reasures and the Gravestone and step on the teleporter. Walk outside and get one Arokh, fly over to the shiny blob in the sky and fly through it. Arokh now has the Sonic Breath Attack. It is VERY powerful. now fly back to Jade's and talk to her. Points of Interest : The Lastat Blade is a VERY nice sword. If you dont want to use it yet or cant use it yet, drop it next to the Earth Blade you got earlier. I picked up lots of Full Manas, Half Manas, and Health Elixers from the skeletons on the hills. MAKE SURE YOU GET AROKH'S SONIC BREATH ATTACK. To change between abilities for Arokh, press the L1 button. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- At this point, I suggest you go do the Inquisitor's Lair Quest. You are now ready for it and are well equipped. Talk to the people in the Tavern if you dont already have this quest. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- VII. Inquisitor's Lair =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Area : Inquisitor's Lair (Under waterfall behind the city) Objective : Find and kill the Inquisitor who lives in the tunnels under the city. Given from : Villager in tavern. Reward : 3000gp Reccomended Items : Flamestrike, Fireball spell, A Bow of some kind. Invulnerability Potion x1 Items Found : Crown of Thorns, Iron Hammer, Steel Club, Full Mana x4, Health Elixer x3, Invulnerability Potion x1 Walkthrough : From the tavern, go outside and get on Arokh. Fly behind the Blacksmith shop to see the waterfall. Land near it and go inside. Walk down the path and up to the bridge. The Wartok on the far side shoots fireballs, so whip out your bow and shoot at him from a distance. After killing him walk down the hill, killing Wartoks as you go. continue down the hill until you reach a cave. Go inside and work your way to a switch at the end. pull the switch and head back (be sure to pick up the Steel Club on the ground. Head down the hill to the new bridge. Before crossing, head right and loot the small ruins (be sure to pick up the Iron Hammer here). Now go the the other small ruins and loot it. Those people who are kind of treasure hungry might have seen the sparkle on top of the ruins wall. Use the backflip trick to get to the top and Press L1 to get the Crown of Thorns, a powerful mace that is worth alot back at Brekk's. Go back to the bridge and try to pick off the two Wartok Mages on the other side. Cross the bridge and proceed LEFT and up the stairs. The best way to kill the Inquisitor is to drink an Invulnerability Potion. His spells are lethal, so this is the safest way. Just hack away at him until he dies. Then talk to the Villager and step on the teleporter. Go up to the Tavern and talk to the man to receive your reward. Points of Interest : In the small ruins with the Crown of Thorns, there is a Invulnerability Potion. Use the L1 buttuon to find it. THE CROWN OF THORNS IS WORTH ALOT!!! I SUGGEST YOU PICK IT UP!!!!! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- With all the quests complete, its about time we blow this popsicle stand. Follow the Map Marker to the Valley to the Andrellian Isles and have fun at your new Island getaway! ******WARNING***** - YOU WILL NOT BE ABLE TO COME BACK TO SURDANA FOR A WHILE!! ******wARNING***** TAKE EVERYTHING YOU WANT WITH YOU AND RESTOCK IN SURDANA More Walkthrough to come! ------------------------------------------------------------------------------- VI. Frequently Asked Questions ------------------------------------------------------------------------------- Q. Which areas are only accessable once? A. - Shadowmire is unavailable once you leave with the Cypher Rune - The City of the Damned is unavailable once you leave with the Gravestone and you have killed Khossa Vole - The Andrellian Islands are unavailable once you kill Bonegrinder and exit the dungeon - Kragmor is unavailable once you have killed Snotmaw and leave Q. What is the best weapon in the game and how do I get it? A. The sword called the Mournbringer is the best. To get it, you need all 4 Elemental Blades in the Surdana Blacksmith Shop, then talk to Brekk, he will have it for sale. Q. How do I get the 4 Elemental Blades? A. - To get the Earth Blade, you must talk to Nichols the Bold in Shadowmire, then release him from the prison cell, then save him when he is attacked by Trog Mages. Nichols will give you "Nichols Tome", take this to the stone altar in Shadowmire and enter the room. - To get the Lightning Blade, go to the Stonehenge looking ruins and kill the skeletons there. The Lightenings Blade will zap to the pedastal. - To get the Ice Blade, go back through the Half-Men cave to the part where you fell through the ice. Walk across and kill the skeletons. The Ice Blade is in the back on a pedastal. - To get the Fire Blade, go to the Stonehnge looking ruins in the Valley of the Fallen and collect the Strange, Curious, and Odd Stones. Place them in the Wartok Lair, the small ruins near the entrance to the Valley of the Fallen, and in the small universe where you fight the Skeleton King. Once you have placed all three stones, go back to where you got them and defeat the Soulless there. The Fire Blade will emerge from the pedastal.