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Close X Final Fantasy X Remaster Walkthrough
by bover_87

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Version: 1.11 | Updated: 12/18/2021
FAQ of the Month Winner: March 2021 | Highest Rated Guide

Lists/Reference

Equipment

This section lists the different Equipment in the game, as well as the Auto-Abilities available on them.

Equipment Directory

Weapons

This table lists the naming conventions for Weapons (their appearances in battle are also determined by their name). The game goes down the table, stopping as soon as the criteria for a Weapon name are met even if the weapon in question has other Auto-Abilities located further down the list. For names that require multiple Auto-Abilities, all of the passive abilities must be present unless stated otherwise; however, the order they appear on the Weapon does not matter.

You can obtain more information about a given Auto-Ability in the table by clicking/tapping on it.

Celestial Weapons and the Unique Weapon (Brotherhood) cannot be Customized through normal means, nor can they be sold or discarded. Rather, they are Customized automatically according to conditions unique to each Weapon. Similarly, regular weapons with the same abilities as a Unique or Celestial Weapon will not get those names, but rather the abilities normally associated with the pieces of equipment in question based on its Auto-Abilities. The table lists their final abilities only; non-fully improved ones will differ from what is given here.

In the table below, Rk. indicates the level of precedence, with lower numbers taking precedence (so, for example, rank 1 takes precedence over rank 3, which takes precedence over rank 4, and so forth).

Rk.Auto-AbilitiesCharacter (Weapon Type)
Tidus (Swords)
Yuna (Staves)
Wakka (Blitzballs)
Lulu (Dolls)
Kimahri (Spears)
Auron (Blades)
Rikku (Claws)
1Celestial Weapon

Caladbolg
Break Damage Limit
Triple Overdrive
Evade & Counter
Magic Counter

Nirvana
Break Damage Limit
Triple Overdrive
Double AP
One MP Cost

World Champion
Break Damage Limit
Triple Overdrive
Double AP
Evade & Counter
Onion Knight
Break Damage Limit
Triple Overdrive
Magic Booster
One MP Cost
Spirit Lance
Break Damage Limit
Triple Overdrive
Double AP
Evade & Counter
Masamune
Break Damage Limit
Triple Overdrive
First Strike
Counterattack
Godhand
Break Damage Limit
Triple Overdrive
Double AP
Gillionaire
2Unique WeaponBrotherhood
Strength +5%
Strength +10%
Sensor
Waterstrike
N/AN/AN/AN/AN/AN/A
3CaptureTaming SwordHerding StaffCatcherTrapper MogTaming SpearBeastmasterIron Grip
4Tetra-Elemental
Firestrike
Icestrike
Lightningstrike
Waterstrike
Crystal SwordArc ArcanaFour-on-OneMoomba QuartetQuadforceConquererDeus Ex Machina
5Break Damage LimitExcaliburAbraxasGrand SlamSoul of MogGungnirHeaven's CloudKaiser Knuckles
6Ultimate AP Farming
Triple AP
Overdrive → AP
Triple Overdrive
RagnarokHeavenly AxisBlowoutSpace SoulLuinMuramasaVictorix
7Triple Overdrive
Overdrive → AP
BalmungJudgementRoutSpace MasterGae BolgAlkaidUnlimited
8Double AP
Double Overdrive
Save the QueenSeraphim RodTie BreakerSpace KingVenus GospelPeacemakerWarmonger
9Triple OverdriveHeartbreakerRod of RosesWinning StreakSpace ForceHighwindGenji BladeOverload
10Double OverdriveLionheartNimbus RodScoring SpreeSpace EnergyBerserkerDragon KillerOverride
11Triple APDurandalWonder WingTriple ScoreComet CactuarHorn of the RonsoPainkillerGolden Arm
12Double APAscalonWing WandDouble ScoreStar CactuarChariotDividerGolden Hand
13Overdrive → APAmbitiousWonder WandRookie StarLord CactuarTransmuterThe NamelessIronside
14SOS OverdriveHruntingLaevateinBuzzerbeaterSpace PowerKain's LanceOgrekillerBattle Freak
15One MP CostAstral SwordAstral RodOvertimeMagical CactuarAstral SpearMurasameInfinity
16Quad Status Strike
Any 4 of Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike
ApocalypseChaos RodPenalty MasterChaotic Cait SithChaos LanceRiot BladeTempest Claw
17All 4 Strength +x% AbilitiesMaster SwordPower StaffAce StrikerSpace WarriorGiant SpearMaster OgreSpartan
18All 4 Magic +x% AbilitiesRunemasterShining StaffAce WizardSpace MageTitan LanceMaster DjinnBrunhilde
19Magic Booster
Any 3 Magic +x% Abilities
WarlockFaerie StaffOver the TopMana MogEldritch LanceMatoya's BladeValkyrie
20Half MP CostArc SwordMagistral RodHalftimeCactuar WizardShamanic SpearInducerMagical Rave
21GillionaireGilventureEl DoradoFree AgentSpace BanditProspectorGilmongerStickyfingers
22Tri-Elemental
Any 3 of Firestrike, Icestrike, Lightningstrike, Waterstrike
Tri-SteelTri-RodTricolorMoomba TrioTridentIchimonjiRising Sun
23Tri-Status Strike
Any 3 of Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike
Helter-SkelterWicked HandTriple PenaltyAbaddon Cait SithVicious LanceCorrupterTyphoon Claw
24Omni-Counter
Magic Counter
Any of Counterattack or Evade & Counter
VendettaNemesis RodTurnoverVengeful CactuarDragoon LanceAshuraUntouchable
25Physical Counter
Any of Counterattack or Evade & Counter
AvengerDefenderRematchRaging CactuarRebel LanceKotetsuTit-for-Tat
26Magic CounterPrism SteelPrism RodPrism BallPrism CactuarPrism SpearPrism BladePrism Claw
27Magic BoosterMirage SwordMirage RodMirage BallBooster CactuarMirage LanceMirage BladeMirage Claw
28AlchemyLifesaverHealing RodComebackMedical MogHealer SpearLifegiverSurvivor
29First StrikeSonic SteelWind RodBreakawaySwift CactuarSonic LanceSonic BladeVanguard
30InitiativeVigilanteConductorFirst GoalCactuar SpyDetectorSentrySonar
31DeathstrikeDanse MacabrePunisherSudden DeathWicked Cait SithThanatos LanceAssassin BladeExecutioner
32SlowstrikeLargamenteImpasseTimeoutChronos Cait SithNet SpearBlockadeClockwork
33StonestrikeGravestoneCalcite StaffStone ColdStone Cait SithRock BusterStill BladeColossus
34PoisonstrikeSidewinderBizarre StaffViolationToxic Cait SithVenom SpikeVenomous BladeManticore Claw
35SleepstrikeNightmareStaff of ThornsSleeperDreamy Cait SithHypno SpearDozing BladeLights Out
36SilencestrikeMage MasherReticent StaffMufflerMute Cait SithMage HunterTacit BladeMage Husher
37DarkstrikeNightbringerDarkness StaffBlackoutDark Cait SithDarkbringerDark BladeJammer
38Any 3 Strength +x% AbilitiesKnight SwordMonk StaffPower PlayPower MogKnight LanceOgre BladeIron Claw
39Any 3 Magic +x% AbilitiesWizard SwordMage's StaffVirtuosoMagician MogWizard LanceDjinn BladeThe Ogre
40Dual Elemental
Any 2 of Firestrike, Icestrike, Lightningstrike, Waterstrike
Double-EdgeDual RodDouble HeaderMoomba DuoTwin LanceDual BladeDual Claw
41Multi Status Touch
Any 2+ of Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Slowtouch
RazmatazzOminous RodDouble PenaltyOminous Cait SithCalamity SpearChaos BladeHurricane Claw
42DeathtouchDeathbringerDeath WandRough PlayFatal Cait SithMatador SpearCritical BladeNinja Claw
43SlowtouchStunning SteelEntangling RodDelay of GameLate Cait SithWeb LanceStunnerClock Hand
44StonetouchBasilisk SteelBreak RodTKOFossil Cait SithBreak LanceGorgon GazeBreak Knuckles
45PoisontouchPoison SteelBelladona WandRulebreakerNoxious Cait SithSnakeheadSpider's KissPoison Claw
46SleeptouchLullaby SteelLullaby RodDream TeamSleepy Cait SithDream LancePeaceful SlumberDaydreamer
47SilencetouchMuted SteelRod of SilenceNoisebreakerQuiet Cait SithSilent SpearSoundless ScreamTongue Holder
48DarktouchTwilight SteelRod of DarknessBlind PassBlinding Cait SithDusk LanceBlurry MoonEye Poker
49SensorHunter's SwordRod of WisdomScoutCactuar ScopeHunter's SpearHunter's BladeHawkeye
50FirestrikeFlametongueRod of FlameFire BallFire MoombaHeat LanceFire BladeHot Knuckles
51IcestrikeIce BrandRod of IceIce BallIce MoombaIce LanceFrost BladeIce Claw
52LightningstrikeLightning SteelRod of ThunderThunder BallThunder MoombaThunder SpearThunder BladeShocking Fist
53WaterstrikeLiquid SteelRod of WaterWater BallWater MoombaTidal SpearWater BladeTidal Knuckles
54Distill PowerP-SteelP-StaffP-BallP-MogP-LanceP-BladeP-Claw
55Distill ManaM-SteelM-StaffM-BallM-MogM-LanceM-BladeM-Claw
56Distill SpeedS-SteelS-StaffS-BallS-MogS-LanceS-BladeS-Claw
57Distill AbilityA-SteelA-StaffA-BallA-MogA-LanceA-BladeA-Claw
584 Empty SlotsVariable SteelMalleable StaffAll-RounderMorphing MogShapeshifterShiranuiFlexible Arm
59Strength +x%
Magic +x%
Force SaberForce RodOvationMoomba ForceForce LanceBasara BladeForce Knuckles
602 or 3 Empty Slots (has 2-3 slots total)Baroque SwordDuctile RodSwitch HitterVariable MogHalberdShimmering BladeDevastator
61Magic +10% or Magic +20%Sorcery SwordSorcery RodTricksterMoomba MageMagic LanceSpiritual BladeMagic Knuckles
62Strength +10% or Strength +20%Soldier's SaberFull Metal RodStrikerMoomba WarriorFull Metal SpearNodachiBuster Knuckles
63Magic +5%Rune SteelRune RodRune BallRune MogRune LanceRune BladeMagic Claw
64Magic +3%Enchanted SwordEnchanted RodMagic BallMagical MogEnchanted LanceMagic BladeMagic Glove
65Strength +5%Fencing SaberRod of StrikingHyper BallBuster MogStriking SpearWar BladeBuster Claw
66Strength +3%Warrior's SwordRod of BeatingPower BallAttack MogHeavy SpearKnight BladeBuster Glove
67PiercingSlasherSpiked RodCenter ForwardStinger MogHarpoonKatanaBarbed Knuckles
68Any Other WeaponLongswordStaffOfficial BallMoogleSpearBladeClaw

Equipment Directory

Armor

This table lists the naming conventions for Armor (their appearances in battle are also determined by their name). The game goes down the table, stopping as soon as the criteria for an Armor name are met even if the Armor in question has other Auto-Abilities located further down the list. For names that require multiple Auto-Abilities, all of the passive abilities must be present unless stated otherwise; however, the order they appear on the Armor does not matter.

You can obtain more information about a given Auto-Ability in the table by clicking/tapping on it.

In the table below, Rk. indicates the level (rank) of precedence, with lower numbers taking precedence (so, for example, rank 1 takes precedence over rank 3, which takes precedence over rank 4, and so forth).

Rk.Auto-AbilitiesCharacter (Armor Type)
Tidus (Shields)Yuna (Rings)Wakka (Armguards)Lulu (Bangles)Kimahri (Armlets)Auron (Bracers)Rikku (Targes)
1"Ultimate" Armor
Break HP Limit
Break MP Limit
Endless RoadSolomon RingIndomitableSamantha SoulPride of the RonsoOverlordDreadnought
2RibbonSanctuaryHoly RingShutoutEternityAcropolisSolidityImpervious
3Break HP LimitGenji ShieldArcane RingSuper GoalieMinerva BangleGenji ArmletGenji BracerAtlas
4Break MP LimitEmblemMythical RingHigh SpiritsMythical BangleShaman ArmletDragon LordCelestial
5Quad Element Eater
Fire Eater
Ice Eater
Lightning Eater
Water Eater
Crystal ShieldSophia RingFinal FourDraupnirCrystal ArmletGluttonInvincible
6Quad Element Proof
Fireproof
Iceproof
Lightningproof
Waterproof
Aegis ShieldAegis RingGreat FourAegis BangleAegis ArmletResistantArmada
7Auto-Regen
Auto-Reflect
Auto-Protect
Auto-Shell
Golem ShieldBlessed RingKeeperPrecious BangleAdamantiteWarderTriumph
8Auto-Potion
Auto-Med
Auto-Phoenix
Revive ShieldSavior RingAutomaticImperial BangleOrihalcumImmortalIntrepid
9Auto-Potion
Auto-Med
Rescue ShieldHealing RingFirst AidAuto BangleSafe PassageHealerGoliath
10Quad Status Proof
Any 4 of Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof Slowproof, Berserkproof, Confuseproof, Curseproof
Paladin ShieldForbidding RingKeeperBlack RibbonRonso ArmletUndefeatedArgonaut
11All 4 Defense +x% AbilitiesDiamond ShieldDiamond RingPower ArmguardDiamond BangleDiamond ArmletDiamond BracerDiamond Targe
12All 4 Magic Def +x% AbilitiesRuby ShieldRuby RingMagic ArmguardRuby BangleRuby ArmletRuby BracerRuby Targe
13All 4 HP +x% AbilitiesDynasty ShieldFortification RingPower AceQueen's BangleEnhanced ArmletBattle BracerWarlord
14All 4 MP +x% AbilitiesMagister ShieldMagical RingMagic AceMagister BangleMagical ArmletMagical BracerDominator
15Master ThiefCollector's ShieldCollector RingBest PlayCollector BangleCollector ArmletCollector BracerBucaneer
16PickpocketTreasure ShieldTreasure RingGreat PlayTreasure BangleTreasure ArmletTreasure BracerCorsair
17HP Stroll
MP Stroll
Shield of HopeRing of HopeBenchwarmerBangle of HopeArmlet of HopeBracer of HopeTarge of Hope
18Tri-Auto-Status Abilities
Any 3 of Auto-Protect, Auto-Shell, Auto-Reflect, Auto-Haste, Auto-Regen
Assault ShieldAssault RingTriple GuardAssault BangleAssault ArmletAssault BracerAssault Targe
19Tri-Element Eater
Any 3 of Water Eater, Lightning Eater, Ice Eater, Fire Eater
Phantom ShieldPhantom RingElement SavePhantom BanglePhantom ArmletPhantom BracerPhantom Targe
20HP StrollRecovery ShieldRecovery RingRecovery ArmguardRecovery BangleRecovery ArmletRecovery BracerRecovery Targe
21MP StrollSpiritual ShieldSpiritual RingSpiritual ArmguardSpiritual BangleSpiritual ArmletSpiritual BracerSpiritual Targe
22Auto-PhoenixPhoenix ShieldPhoenix RingMiracle ComebackPhoenix BanglePhoenix ArmletPhoenix BracerPhoenix Targe
23Auto-MedCurative ShieldCurative RingTop ShapeCurative BangleCurative ArmletCurative BracerCurative Targe
24Quad SOS NulElement
SOS NulBlaze
SOS NulFrost
SOS NulShock
SOS NulTide
Rainbow ShieldRainbow RingPep TalkRainbow BangleRainbow ArmletRainbow BracerPhalanx
25Quad SOS Status Abilities
Any 4 of SOS Protect, SOS Shell, SOS Reflect, SOS Haste, SOS Regen
Shining ShieldShining RingLast DitchShining BangleShining ArmletShining BracerTercio
26Tri-Status Proof
Any 3 of Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Berserkproof, Confuseproof, Curseproof
Faerie ShieldFaerie RingTriple GuardFaerie BangleFaerie ArmletFaerie BracerTalisman
27No EncountersPeaceful ShieldPeaceful RingOff SeasonPeaceful BanglePeaceful ArmletPeaceful BracerPeaceful Targe
28Auto-PotionShaman ShieldShaman RingShaman ArmguardShaman BangleShaman ArmletShaman BracerShaman Targe
29Tri-Element Proof
Any 3 of Fireproof, Iceproof, Lightningproof, Waterproof
Barrier ShieldBarrier RingHat TrickBarrier BangleBarrier ArmletBarrier BracerVictorious
30Tri-SOS Status Abilities
Any 3 of SOS Protect, SOS Shell, SOS Reflect, SOS Haste, SOS Regen
Star ShieldStar RingDanger ArmguardStar BangleStar ArmletStar BracerStar Targe
31Dual Auto-Status Abilities
Any 2 of Auto-Protect, Auto-Shell, Auto-Reflect, Auto-Haste, Auto-Regen
Marching ShieldMarching RingAuto ArmguardMarching BangleMarching ArmletMarching BracerMarching Targe
32

Dual SOS Status Abilities
Any 2 of SOS Protect, SOS Shell, SOS Reflect, SOS Haste, SOS Regen

Moon ShieldMoon RingDanger ArmguardMoon BangleMoon ArmletMoon BracerMoon Targe
33SOS Regen or Auto-RegenRegen ShieldRegen RingSecond WindRegen BangleRegen ArmletRegen BracerRegen Targe
34SOS Haste or Auto-HasteHaste ShieldHaste RingFast BreakHaste BangleHaste ArmletHaste BracerHaste Targe
35SOS Reflect or Auto-ReflectReflect ShieldReflect RingReflect ArmguardReflect BangleReflect ArmletReflect BracerRelect Targe
36SOS Shell or Auto-ShellShell ShieldShell RingShell ArmguardShell BangleShell ArmletShell BracerShell Targe
37SOS Protect or Auto-ProtectProtect ShieldProtect RingProtect ArmguardProtect BangleProtect ArmletProtect BracerProtect Targe
38Any 3 Defense +x% AbilitiesPlatinum ShieldPlatinum RingPlatinum ArmguardPlatinum BanglePlatinum ArmletPlatinum BracerCenturion
39Any 3 Magic Def +x% AbilitiesSapphire ShieldSapphire RingSapphire ArmguardSapphire BanlgeSapphire ArmletSapphire BracerEchelon
40Any 3 HP +x% AbilitiesKnight's ShieldGuardian RingPower ArmguardPower BangleWarrior's ArmletWarrior's BracerKnight's Targe
41Any 3 MP +x% AbilitiesWizard ShieldWizard RingEnergy ArmguardWizard BangleWizard ArmletWizard BracerWizard Targe
42Dual Element Proof
Any 2 of Fireproof, Iceproof, Lightningproof, Waterproof, Fire Eater, Ice Eater, Lightning Eater, Water Eater
Elemental ShieldElemental RingElemental ArmguardElemental BangleElemental ArmletElemental BracerElemental Targe
43Dual Status Proof
Any 2 of Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Berserkproof, Confuseproof, Curseproof
Savior ShieldDefending RingLow RiskSavior BangleDefending ArmletDefending BracerReliant
44Fire EaterCrimson ShieldCrimson RingCrimson ArmguardCrimson BangleCrimson ArmletCrimson BracerCrimson Targe
45Ice EaterSnow ShieldSnow RingSnow ArmguardSnow BangleSnow ArmletSnow BracerSnow Targe
46Lightning EaterOchre ShieldOchre RingOchre ArmguardOchre BangleOchre ArmletOchre BracerOchre Targe
47Water EaterCerulean ShieldCerulean RingCerulean ArmguardCerulean BangleCerulean ArmletCerulean BracerCerulean Targe
48CurseproofMedical ShieldMedical RingMedical ArmguardMedical BangleMedical ArmletMedical BracerMedical Targe
49Confuse Ward or ConfuseproofLucid ShieldLucid RingLucid ArmguardLucid BangleLucid ArmletLucid BracerLucid Targe
50Berserk Ward or BerserkproofSerene ShieldSerene RingSerene ArmguardSerene BangleSerene ArmletSerene BracerDauntless
51Slow Ward or SlowproofLight ShieldLight RingLight ArmguardLight BangleLight ArmletLight BracerLight Targe
52Death Ward or DeathproofSoul ShieldSoul RingSoul ArmguardSoul BangleSoul ArmletSoul BracerSoul Targe
53Zombie Ward or ZombieproofBlessed ShieldBlessed RingBlessed ArmguardBlessed BangleBlessed ArmletBlessed BracerBlessed Targe
54Stone Ward or StoneproofSoft ShieldSoft RingSoft ArmguardSoft BangleSoft ArmletSoft BracerSoft Targe
55Poison Ward or PoisonproofSerum ShieldSerum RingSerum ArmguardSerum BangleSerum ArmletSerum BracerSerum Targe
56Sleep Ward or SleepproofAlert ShieldAlert RingAlert ArmguardAlert BangleAlert ArmletAlert BracerAlert Targe
57Silence Ward or SilenceproofEcho ShieldEcho RingEcho ArmguardEcho BangleEcho ArmletEcho BracerEcho Targe
58Dark Ward or DarkproofBright ShieldBright RingBright ArmguardBright BangleBright ArmletBright BracerBright Targe
59Fire Ward or FireproofRed ShieldRed RingRed ArmguardRed BangleRed ArmletRed BracerRed Targe
60Ice Ward or IceproofWhite ShieldWhite RingWhite ArmguardWhite BangleWhite ArmletWhite BracerWhite Targe
61Lightning Ward or LightningproofYellow ShieldYellow RingYellow ArmguardYellow BangleYellow ArmletYellow BracerYellow Targe
62Water Ward or WaterproofBlue ShieldBlue RingBlue ArmguardBlue BangleBlue ArmletBlue BracerBlue Targe
63SOS NulTideNulTide ShieldNulTide RingNulTide ArmguardNulTide BangleNulTide ArmletNulTide BracerNulTide Targe
64SOS NulBlazeNulBlaze ShieldNulBlaze RingNulBlaze ArmguardNulBlaze BangleNulBlaze ArmletNulBlaze BracerNulBlaze Targe
65SOS NulShockNulShock ShieldNulShock RingNulShock ArmguardNulShock BangleNulShock ArmletNulShock BracerNulShock Targe
66SOS NulFrostNulFrost ShieldNulFrost RingNulFrost ArmguardNulFrost BangleNulfForst ArmletNulFrost BracerNulFrost Targe
67HP +x%
MP +x%
Adept's ShieldAdept's RingAdept's ArmguardAdept's BangleAdept's ArmletAdept's BracerAdept's Targe
684 Empty SlotsTetra ShieldTetra RingTetra ArmguardTetra BangleTetra ArmletTetra BracerTetra Targe
69Defense +x%
Magic Def +x%
Mythril ShieldMythril RingMythril ArmguardMythril BangleMythril ArmletMythril BracerMythril Targe
70Any 2 Defense +x% AbilitiesGold ShieldGold RingGold ArmguardGold BangleGold ArmletGold BracerGold Targe
71Any 2 Magic Def +x% AbilitiesEmerald ShieldEmerald RingEmerald GuardEmerald BangleEmerald ArmletEmerald BracerEmerald Targe
72Any 2 HP +x% AbilitiesSoldier's ShieldSoldier's RingSoldier's GuardVita BangleSoldier's ArmletSoldier's BracerSoldier's Targe
73Any 2 MP +x% AbilitiesMage's ShieldMage's RingMage's GuardMage's BangleMage's ArmletMage's BracerMage's Targe
74Defense +10% or Defense +20%Silver ShieldSilver RingSilver GuardSilver BangleSilver ArmletSilver BracerSilver Targe
75Magic Def +10% or Magic Def +20%Onyx ShieldOnyx RingOnyx ArmguardOnyx BangleOnyx ArmletOnyx BracerOnyx Targe
76MP +20% or MP +30%Sorcery ShieldSorcery RingSorcery ArmguardSorcery BangleSorcery ArmletSorcery BracerSorcery Targe
77HP +20% or HP +30%Warrior's ShieldSheltering RingWarrior's ArmguardTough BangleWarrior's ArmletWarrior's BracerWarrior's Targe
783 Slots, All EmptyGlorious ShieldGlorious RingGlorious GuardGlorious BangleGlorious ArmletGlorious BracerGlorious Targe
79Defense +3% or Defense +5%Metal ShieldMetal RingMetal ArmguardMetal BangleMetal ArmletMetal BracerMetal Targe
80Magic Def +3% or Magic Def +5%Pearl ShieldPearl RingPearl ArmguardPearl BanglePearl ArmletPearl BracerPearl Targe
81MP +5% or MP +10%Magic ShieldMagic RingMagic ArmguardMagic BangleMagic ArmletMagic BracerMagic Targe
82HP +5% or HP +10%Seeker's ShieldSeeker's RingSeeker's ArmguardSeeker's BangleSeeker's ArmletSeeker's BracerSeeker's Targe
832 Slots, Both EmptyShieldWide RingGuardian ArmguardGuardian BangleGuardian ArmletGuardian BracerGuardian Targe
84Any Other ArmorBucklerRingArmguardBangleArmletBracerTarge

Equipment Directory

Weapon Auto-Abilities

Sensor
CustomizeAbility Sphere ×2
Value200

While the user is in the active party, shows enemy HP, elemental resistances, active statuses, and a brief description. Some enemies are immune to this effect.

Piercing
CustomizeLv. 2 Key Sphere
Value0

Causes the user's Attacks and Skills to ignore the Armored attribute, which reduces all other physical damage by two-thirds. (Moles and Dragons, among some other enemies, have Armored.)

First Strike
CustomizeReturn Sphere
Value6,000

Grants user a turn on the first tick of battle, even if the battle is an Ambush. Has no effect if the battle is a Pre-Emptive Strike, if the Auto-Ability is not equipped at the start of battle, or if the user is not in the active party.

Initiative
CustomizeChocobo Feather ×6
Value6,000

Raises Preemptive Strike rate and prevents all non-forced Ambushes. Cannot prevent forced Ambushes.

Firestrike
CustomizeBomb Fragment ×4
Value700

Causes the user's Attacks and Skills to be Fire-elemental. If multiple elemental -strikes are present when an Attack or Skill is used, the one that deals the most damage (or, if all are Absorbed, the one that would heal the enemy the least) is automatically selected.

Lightningstrike
CustomizeElectro Marble ×4
Value700

Causes the user's Attacks and Skills to be Lightning-elemental. If multiple elemental -strikes are present when an Attack or Skill is used, the element that deals the most damage (or, if all are Absorbed, the one that would heal the enemy the least) is automatically selected.

Waterstrike
CustomizeFish Scale ×4
Value700

Causes the user's Attacks and Skills to be Water-elemental. If multiple elemental -strikes are present when an Attack or Skill is used, the one that deals the most damage (or, if all are Absorbed, the one that would heal the enemy the least) is automatically selected.

Icestrike
CustomizeAntarctic Wind ×4
Value700

Causes the user's Attacks and Skills to be Ice-elemental. If multiple elemental -strikes are present when an Attack or Skill is used, the one that deals the most damage (or, if all are Absorbed, the one that would heal the enemy the least) is automatically selected.

Darktouch
CustomizeEye Drops ×60
Value2,000

Causes the user's Attacks and Skills to have a 50% base chance to inflict Darkness for three turns. This chance stacks additively with Darkstrike.

Darkstrike
CustomizeSmoke Bomb ×20
Value4,000

Causes the user's Attacks and Skills to have a 100% base chance to inflict Darkness for three turns. This chance stacks additively with Darktouch. This Ability locks out Darktouch, so if you want both on the same Weapon you must customize Darktouch first.

Silencetouch
CustomizeEcho Screen ×60
Value3,000

Causes the user's Attacks and Skills to have a 50% base chance to inflict Silence for three turns. This chance stacks additively with Silencestrike.

Silencestrike
CustomizeSilence Grenade ×20
Value8,000

Causes the user's Attacks and Skills to have a 100% base chance to inflict Silence for three turns. This chance stacks additively with Silencetouch. This Ability locks out Silencetouch, so if you want both on the same Weapon you must customize Silencetouch first.

Sleeptouch
CustomizeSleeping Powder ×10
Value1,000

Causes the user's Attacks and Skills to have a 50% base chance to inflict Sleep for three turns. This chance stacks additively with Sleepstrike.

Sleepstrike
CustomizeDream Powder ×16
Value8,000

Causes the user's Attacks and Skills to have a 100% base chance to inflict Sleep for three turns. This chance stacks additively with Sleeptouch. This Ability locks out Sleeptouch, so if you want both on the same Weapon you must customize Sleeptouch first.

Poisontouch
CustomizeAntidote ×99
Value1,500

Causes the user's Attacks and Skills to have a 50% base chance to inflict Poison. This chance stacks additively with Poisonstrike.

Poisonstrike
CustomizePoison Fang ×24
Value10,000

Causes the user's Attacks and Skills to have a 100% base chance to inflict Poison. This chance stacks additively with Poisontouch. This Ability locks out Poisontouch, so if you want both on the same Weapon you must customize Poisontouch first.

Stonetouch
CustomizePetrify Grenade ×10
Value5,000

Causes the user's Attacks and Skills to have a 50% base chance to inflict Petrification. This chance stacks additively with Stonestrike.

Stonestrike
CustomizePetrify Grenade ×60
Value12,000

Causes the user's Attacks and Skills to have a 100% base chance to inflict Petrification. This chance stacks additively with Stonetouch. This Ability locks out Stonetouch, so if you want both on the same Weapon you must customize Stonetouch first.

Deathtouch
CustomizeFarplane Shadow ×30
Value8,000

Causes the user's Attacks and Skills to have a 50% base chance to inflict KO. This chance stacks additively with Deathstrike.

Deathstrike
CustomizeFarplane Wind ×60
Value20,000

Causes the user's Attacks and Skills to have a 100% base chance to inflict KO. This chance stacks additively with Deathtouch. This Ability locks out Deathtouch, so if you want both on the same Weapon you must customize Deathtouch first.

Zombietouch
CustomizeHoly Water ×70
Value8,000

Causes the user's Attacks and Skills to have a 50% base chance to inflict Zombie. This chance stacks additively with Zombiestrike.

Zombiestrike
CustomizeCandle of Life ×30
Value12,000

Causes the user's Attacks and Skills to have a 100% base chance to inflict Zombie. This chance stacks additively with Zombietouch. This Ability locks out Zombietouch, so if you want both on the same Weapon you must customize Zombietouch first.

Slowtouch
CustomizeSilver Hourglass ×16
Value3,000

Causes the user's Attacks and Skills to have a 50% base chance to inflict Slow. This chance stacks additively with Slowstrike.

Slowstrike
CustomizeGold Hourglass ×30
Value7,000

Causes the user's Attacks and Skills to have a 100% base chance to inflict Slow. This chance stacks additively with Slowtouch. This Ability locks out Slowtouch, so if you want both on the same Weapon you must customize Slowtouch first.

Distill Power
CustomizePower Sphere ×2
Value10

Causes the user's Attacks and Skills to force the enemy hit to Drop Power Spheres. The number Dropped is equal to the number of Items the enemy would have Dropped normally.

Distill Mana
CustomizeMana Sphere ×2
Value10

Causes the user's Attacks and Skills to force the enemy hit to Drop Mana Spheres. The number Dropped is equal to the number of Items the enemy would have Dropped normally.

Distill Speed
CustomizeSpeed Sphere ×2
Value10

Causes the user's Attacks and Skills to force the enemy hit to Drop Speed Spheres. The number Dropped is equal to the number of Items the enemy would have Dropped normally.

Distill Ability
CustomizeAbility Sphere ×2
Value10

Causes the user's Attacks and Skills to force the enemy hit to Drop Ability Spheres. The number Dropped is equal to the number of Items the enemy would have Dropped normally.

Strength +3%
CustomizePower Sphere ×3
Value100

Causes the user's physical attacks to deal 3% more damage. This stacks additively with other Strength +x% Abilities.

Strength +5%
CustomizeStamina Spring ×2
Value500

Causes the user's physical attacks to deal 5% more damage. This stacks additively with other Strength +x% Abilities.

Strength +10%
CustomizeSkill Sphere
Value5,000

Causes the user's physical attacks to deal 10% more damage. This stacks additively with other Strength +x% Abilities.

Strength +20%
CustomizeSupreme Gem ×4
Value10,000

Causes the user's physical attacks to deal 20% more damage. This stacks additively with other Strength +x% Abilities.

Magic +3%
CustomizeMana Sphere ×3
Value100

Causes the user's magical attacks to deal 3% more damage. This stacks additively with other Magic +x% Abilities.

Magic +5%
CustomizeMana Spring ×2
Value500

Causes the user's magical attacks to deal 5% more damage. This stacks additively with other Magic +x% Abilities.

Magic +10%
CustomizeBlk Magic Sphere
Value5,000

Causes the user's magical attacks to deal 10% more damage. This stacks additively with other Magic +x% Abilities.

Magic +20%
CustomizeSupreme Gem ×4
Value10,000

Causes the user's magical attacks to deal 20% more damage. This stacks additively with other Magic +x% Abilities.

Counterattack
CustomizeFriend Sphere
Value4,000

User targets attacker with a counter Attack if hit with a physical attack. Does not trigger against attacks hitting more than one target, nor against attacks that ignore Protect.

Evade & Counter
CustomizeTeleport Sphere
Value22,000

User evades the attack if possible, then targets attacker with a counter Attack if targeted with a physical attack. Even if the evasion fails (due to the attack being unblockable), the character will still counter. Locks out Counterattack. Does not trigger against attacks hitting more than one target, nor against attacks that ignore Protect.

Magic Counter
CustomizeShining Gem ×16
Value25,000

User targets attacker with a counter Attack if hit with a magical attack. Does not trigger against attacks hitting more than one target, nor against attacks that ignore Shell.

Magic Booster
CustomizeTurbo Ether ×30
Value17,000

Increases the damage and healing of Blk Magic and Wht Magic Abilities by 50% but doubles their MP cost. The MP cost increase stacks multiplicatively with Half MP Cost and One MP Cost.

Alchemy
CustomizeHealing Water ×4
Value8,000

Recovery Items (whether used through Item/Quick Pockets or Use) will heal double the normal HP. Does not affect Mix.

Half MP Cost
CustomizeTwin Stars ×20
Value20,000

Reduces the MP cost of all Abilities by half. Stacks multiplicatively with Magic Booster.

One MP Cost
CustomizeThree Stars ×20
Value30,000

Reduces the MP cost of all Abilities to 1. Stacks multiplicatively with Magic Booster.

Double AP
CustomizeMegalixir ×20
Value40,000

Doubles the amount of AP the user receives, Has no effect if the user is not in the active party at the time the enemy in question is defeated or does not equip the ability at that time.

Triple AP
CustomizeWings to Discovery ×50
Value60,000

Triples the amount of AP the user receives, Has no effect if the user is not in the active party at the time the enemy in question is defeated or does not equip the ability at that time. This ability locks out Double AP.

Overdrive → AP
CustomizeDoor to Tomorrow ×10
Value25,000

Converts all Overdrive Gauge points obtained by the user to AP. This does not consume stocked points earned while the Ability was not equipped, nor does it prevent the use of Overdrives if the gauge was already full.

SOS Overdrive
CustomizeGambler's Spirit ×20
Value20,000

If the user is in HP Critical status, doubles the amount of Overdrive Gauge gained. This does not stack with other Abilities affecting Overdrive Gauge gain (but does stack with Mixes).

Double Overdrive
CustomizeUnderdog's Secret ×30
Value30,000

Doubles the amount of Overdrive Gauge gained. This does not stack with other Abilities affecting Overdrive Gauge gain (but does stack with Mixes). This ability locks out SOS Overdrive.

Triple Overdrive
CustomizeWinning Formula ×40
Value40,000

Triples the amount of Overdrive Gauge gained. This does not stack with other Abilities affecting Overdrive Gauge gain (but does stack with Mixes). This ability locks out SOS Overdrive and Double Overdrive.

Gillionaire
CustomizeDesigner Wallet ×30
Value0

Doubles the amount of Gil earned from battles. Has no effect if the user is not in the active party or does not equip the Ability at the end of battle.

Break Damage Limit
CustomizeDark Matter ×60
Value0

Allows all damage and recovery from the user to exceed 9,999 per hit, up to a maximum of 99,999. Actions damaging/healing for less than 10,000 are unaffected.

Capture
CustomizeN/A
Value6,000

Causes the user's Attacks and Skills to add a fiend to the Monster Arena if it is defeated by the blow (if the enemy is capturable and there aren't already 10 of that fiend in the Monster Arena). In the PAL, International, and Remaster versions, this also prevents enemy final attacks if activated successfully.

No AP
CustomizeN/A
ValueN/A

The user receives zero AP. Has no effect if the user does not equip the ability at the time the enemy is defeated.

Equipment Directory

Armor Auto-Abilities

Fire Ward
CustomizeBomb Fragment ×4
Value1,500

Reduces the user's damage taken from Fire-elemental attacks by half.

Fireproof
CustomizeBomb Core ×8
Value3,000

Fire-elemental attacks deal zero damage to the user. Locks out Fire Ward.

Fire Eater
CustomizeFire Gem ×20
Value10,000

Fire-elemental attacks directed towards the user are absorbed as HP. Locks out Fireproof and Fire Ward.

Lightning Ward
CustomizeElectro Marble ×4
Value1,500

Reduces the user's damage taken from Lightning-elemental attacks by half.

Lightningproof
CustomizeLightning Marble ×8
Value3,000

Lightning-elemental attacks deal zero damage to the user. Locks out Lightning Ward.

Lightning Eater
CustomizeLightning Gem ×20
Value10,000

Lightning-elemental attacks directed towards the user are absorbed as HP. Locks out Lightningproof and Lightning Ward.

Water Ward
CustomizeFish Scale ×4
Value1,500

Reduces the user's damage taken from Water-elemental attacks by half.

Waterproof
CustomizeDragon Scale ×8
Value3,000

Water-elemental attacks deal zero damage to the user. Locks out Water Ward.

Water Eater
CustomizeWater Gem ×20
Value10,000

Water-elemental attacks directed towards the user are absorbed as HP. Locks out Waterproof and Water Ward.

Ice Ward
CustomizeAntarctic Wind ×4
Value1,500

Reduces the user's damage taken from Ice-elemental attacks by half.

Iceproof
CustomizeArctic Wind ×8
Value3,000

Ice-elemental attacks deal zero damage to the user. Locks out Ice Ward.

Ice Eater
CustomizeIce Gem ×20
Value10,000

Ice-elemental attacks directed towards the user are absorbed as HP. Locks out Iceproof and Ice Ward.

Dark Ward
CustomizeEye Drop ×40
Value500

Grants the user 50 resistance to Darkness.

Darkproof
CustomizeSmoke Bomb ×10
Value2,000

Grants the user immunity to Darkness. (Note that attacks that ignore immunity can still inflict the status.) Locks out Dark Ward.

Silence Ward
CustomizeEcho Screen ×30
Value500

Grants the user 50 resistance to Silence.

Silenceproof
CustomizeSilence Grenade ×10
Value3,000

Grants the user immunity to Silence. (Note that attacks that ignore immunity can still inflict the status.) Locks out Silence Ward.

Sleep Ward
CustomizeSleeping Powder ×6
Value200

Grants the user 50 resistance to Sleep.

Sleepproof
CustomizeDream Powder ×8
Value800

Grants the user immunity to Sleep. (Note that attacks that ignore immunity can still inflict the status.) Locks out Sleep Ward.

Poison Ward
CustomizeAntidote ×40
Value400

Grants the user 50 resistance to Poison.

Poisonproof
CustomizePoison Fang ×12
Value1,500

Grants the user immunity to Poison. (Note that attacks that ignore immunity can still inflict the status.) Locks out Poison Ward.

Stone Ward
CustomizeSoft ×30
Value1,200

Grants the user 50 resistance to Petrification.

Stoneproof
CustomizePetrify Grenade ×12
Value2,500

Grants the user immunity to Petrification. (Note that attacks that ignore immunity can still inflict the status.) Locks out Stone Ward.

Death Ward
CustomizeFarplane Shadow ×15
Value2,000

Grants the user 50 resistance to Instant KO. KOs from HP reaching zero are not affected.

Deathproof
CustomizeFarplane Wind ×60
Value4,000

Grants the user immunity to Instant KO. (Note that attacks that ignore immunity can still inflict the status.) KOs from HP reaching zero are not affected. Locks out Death Ward.

Zombie Ward
CustomizeHoly Water ×30
Value2,000

Grants the user 50 resistance to Zombie.

Zombieproof
CustomizeCandle of Life ×10
Value4,000

Grants the user immunity to Zombie. (Note that attacks that ignore immunity can still inflict the status.) Locks out Zombie Ward.

Slow Ward
CustomizeSilver Hourglass ×10
Value1,000

Grants the user 50 resistance to Slow.

Slowproof
CustomizeGold Hourglass ×20
Value3,000

Grants the user immunity to Slow. (Note that attacks that ignore immunity can still inflict the status.) Locks out Slow Ward.

Confuse Ward
CustomizeMusk ×16
Value1,000

Grants the user 50 resistance to Confusion.

Confuseproof
CustomizeMusk ×48
Value4,000

Grants the user immunity to Confusion. (Note that attacks that ignore immunity can still inflict the status.) Locks out Confuse Ward.

Berserk Ward
CustomizeHypello Potion ×8
Value1,000

Grants the user 50 resistance to Berserk.

Berserkproof
CustomizeHypello Potion ×32
Value6,000

Grants the user immunity to Berserk. (Note that attacks that ignore immunity can still inflict the status.) Locks out Berserk Ward.

Curseproof
CustomizeTetra Elemental ×12
Value8,000

Grants the user immunity to Curse. (Note that attacks that ignore immunity can still inflict the status.)

SOS NulBlaze
CustomizeBomb Core
Value500

While the user is in HP Critical and the Ability is equipped, grants them unremovable NulBlaze status. This NulBlaze is unremovable while in HP Critical, but is removed as soon as the user is no longer HP Critical. Can activate an unlimited number of times.

SOS NulShock
CustomizeLightning Marble
Value500

While the user is in HP Critical and the Ability is equipped, grants them unremovable NulShock status. This NulShock is unremovable while in HP Critical, but is removed as soon as the user is no longer HP Critical. Can activate an unlimited number of times.

SOS NulTide
CustomizeDragon Scale
Value500

While the user is in HP Critical and the Ability is equipped, grants them unremovable NulTide status. This NulTide is unremovable while in HP Critical, but is removed as soon as the user is no longer HP Critical. Can activate an unlimited number of times.

SOS NulFrost
CustomizeArctic Wind
Value500

While the user is in HP Critical and the Ability is equipped, grants them unremovable NulFrost status. This NulFrost is unremovable while in HP Critical, but is removed as soon as the user is no longer HP Critical. Can activate an unlimited number of times.

SOS Shell
CustomizeLunar Curtain ×8
Value4,000

While the user is in HP Critical and the Ability is equipped, grants them unremovable Shell status. This Shell is unremovable while in HP Critical, but is removed as soon as the user is no longer HP Critical. Can activate an unlimited number of times.

SOS Protect
CustomizeLight Curtain ×8
Value4,000

While the user is in HP Critical and the Ability is equipped, grants them unremovable Protect status. This Protect is unremovable while in HP Critical, but is removed as soon as the user is no longer HP Critical. Can activate an unlimited number of times.

SOS Reflect
CustomizeStar Curtain ×8
Value1,000

While the user is in HP Critical and the Ability is equipped, grants them unremovable Reflect status. This Reflect is unremovable while in HP Critical, but is removed as soon as the user is no longer HP Critical. Can activate an unlimited number of times.

SOS Haste
CustomizeChocobo Feather ×20
Value20,000

While the user is in HP Critical and the Ability is equipped, grants them unremovable Haste status. This Haste is unremovable while in HP Critical (even resistance-ignoring Slow cannot overwrite it), but is removed as soon as the user is no longer HP Critical. Can activate an unlimited number of times.

SOS Regen
CustomizeHealing Spring ×12
Value20,000

While the user is in HP Critical and the Ability is equipped, grants them unremovable Regen status. This Regen is unremovable while in HP Critical, but is removed as soon as the user is no longer HP Critical. Can activate an unlimited number of times.

Auto-Shell
CustomizeLunar Curtain ×80
Value22,000

While the ability is equipped, grants the user unremovable Shell. Locks out SOS Shell.

Auto-Protect
CustomizeLight Curtain ×70
Value22,000

While the ability is equipped, grants the user unremovable Protect. Locks out SOS Protect.

Auto-Reflect
CustomizeStar Curtain ×40
Value14,000

While the ability is equipped, grants the user unremovable Reflect. Locks out SOS Reflect.

Auto-Haste
CustomizeChocobo Wing ×80
Value50,000

While the ability is equipped, grants the user unremovable Haste. This Haste cannot be removed even by resistance-ignoring Slow. Locks out SOS Haste.

Auto-Regen
CustomizeHealing Spring ×80
Value60,000

While the ability is equipped, grants the user unremovable Regen. Locks out SOS Regen.

Defense +3%
CustomizePower Sphere ×3
Value200

Reduces the user's damage taken from physical attacks by 3%. Stacks additively with other Defense +x% Abilities.

Defense +5%
CustomizeStamina Spring ×2
Value500

Reduces the user's damage taken from physical attacks by 5%. Stacks additively with other Defense +x% Abilities.

Defense +10%
CustomizeSpecial Sphere
Value5,000

Reduces the user's damage taken from physical attacks by 10%. Stacks additively with other Defense +x% Abilities.

Defense +20%
CustomizeBlessed Gem ×4
Value10,000

Reduces the user's damage taken from physical attacks by 20%. Stacks additively with other Defense +x% Abilities.

Magic Def +3%
CustomizeMana Sphere ×3
Value200

Reduces the user's damage taken from magical attacks by 3%. Stacks additively with other Magic Def +x% Abilities.

Magic Def +5%
CustomizeMana Spring ×2
Value500

Reduces the user's damage taken from magical attacks by 5%. Stacks additively with other Magic Def +x% Abilities.

Magic Def +10%
CustomizeWht Mag Sphere
Value5,000

Reduces the user's damage taken from magical attacks by 10%. Stacks additively with other Magic Def +x% Abilities.

Magic Def +20%
CustomizeBlessed Gem ×4
Value10,000

Reduces the user's damage taken from magical attacks by 20%. Stacks additively with other Magic Def +x% Abilities.

HP +5%
CustomizeX-Potion
Value100

Raises the user's max HP by 5%. Stacks additively with other HP +x% Abilities.

HP +10%
CustomizeSoul Spring ×3
Value1,000

Raises the user's max HP by 10%. Stacks additively with other HP +x% Abilities.

HP +20%
CustomizeElixir ×5
Value6,000

Raises the user's max HP by 20%. Stacks additively with other HP +x% Abilities.

HP +30%
CustomizeStamina Tonic
Value15,000

Raises the user's max HP by 30%. Stacks additively with other HP +x% Abilities.

MP +5%
CustomizeEther
Value1,200

Raises the user's max MP by 5%. Stacks additively with other MP +x% Abilities.

MP +10%
CustomizeSoul Spring ×3
Value6,000

Raises the user's max MP by 10%. Stacks additively with other MP +x% Abilities.

MP +20%
CustomizeElixir ×5
Value8,000

Raises the user's max MP by 20%. Stacks additively with other MP +x% Abilities.

MP +30%
CustomizeMana Tonic
Value18,000

Raises the user's max MP by 30%. Stacks additively with other MP +x% Abilities.

Auto-Potion
CustomizeStamina Tablet ×4
Value12,000

If the user is in HP Critical after an attack, they will use the lowest-tier Restorative Item (Potion takes first precedence, then Hi-Potion, then X-Potion). Other Items (including Mega-Potions, both types of Elixirs, and "Use" potions) will not be used by this Ability.

Auto-Med
CustomizeRemedy ×20
Value10,000

Causes the user to automatically remove status ailments that are inflicted on them. If multiple ailments are inflicted at once, or if the Item for the ailment in question is not available, a Remedy will be used; otherwise, the Status Recovery item for that particular status will be used. Does not function if the user is inflicted with a status that incapacitates them or makes them uncontrollable.

Auto-Phoenix
CustomizeMega Phoenix ×20
Value20,000

If an ally in the active party is KO'd, the user will use a Phoenix Down on the KO'd character. This can trigger multiple times from the same attack if more than one character is KO'd, but the user cannot revive themself this way.

Pickpocket
CustomizeAmulet ×30
Value40,000

Causes Steal and Mug Abilities used by the user to Steal the Rare Item 50% of the time and the Common Item 50% of the time the Steal succeeds. This does not affect the chances to successfully Steal in the first place.

Master Thief
CustomizePendulum ×30
Value60,000

Causes Steal and Mug Abilities used by the user to always Steal the Rare Item anytime the Steal succeeds. This does not affect the chances to successfully Steal in the first place. Locks out Pickpocket.

HP Stroll
CustomizeStamina Tablet ×2
Value6,000

User's HP gradually recovers while moving in the field.

MP Stroll
CustomizeMana Tablet ×2
Value6,000

User's MP gradually recovers while moving in the field.

No Encounters
CustomizePurifying Salt ×30
Value6,500

Prevents random enemy encounters. This Ability functions regardless of whether the equipping character is in the active party or not, but cannot prevent fixed encounters, such as bosses.

Break MP Limit
CustomizeThree Stars ×30
Value0

Allows the user's max MP to break the cap of 999, up to a maximum of 9,999. Has no effect if the user has less than 1,000 maximum MP.

Break HP Limit
CustomizeWings to Discovery ×30
Value0

Allows the user's max MP to break the cap of 9,999, up to a maximum of 99,999. Has no effect if the user has less than 10,000 maximum HP.

Ribbon
CustomizeDark Matter ×99
Value5,000

Grants the user immunity to all status ailments except Instant KO, Power Break, Magic Break, Armor Break, Mental Break, Curse, Delay, and Eject. (Note that attacks that ignore immunity can still inflict the status.)

Equipment Directory