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FAQ/Walkthrough by Kamui
Version: 1.3 | Updated: 01/31/04
KAIKAN PHRASE - DATENSHI KOURIN FAQ / WALKTHROUGH Version 1.3 Copyright - Enix / Produce! - 2000 (Game) Unlimited records - 1999 (Soundtrack) Mayu Shinjo/ Shogakukan/JR Staff/ Tokyo TV (Anime) Sony Playstation Made by Kamui E-mail : firstname.lastname@example.org CONTENTS: 1. Updates 2. About the game 3. Game options and controls 4. How to play? 5. Scenario descriptions 6. Secrets 7. The band 8. The songs and lyrics 9. Extra / Special info 10. Legal information / Thanks / Contact info 1 - - UPDATES. Version 1.3 - Some minor stuff added. January 30, 2004 Version 1.2 - Major updates. June 16, 2003. Added the lyrics and some information of the anime series. Version 0.9 - Minor updates. January 12, 2003. Ver. 0.8 - Finished in 19/8/2001 First version - About July 2000 2 - - ABOUT THE GAME. Kaikan Phrase is a music simulation game, much like the Beat Mania series. It seems like Enix entered the music simulators gold rush (Enix already has the Bust-A-Move / Bust-A-Groove series that is quite popular) and has somewhat created a nice variant of this genre. The developer Produce! is already familiar with this genre of games: they developed the Paca Paca Passion series, which happens to be a music simulator too, and the gameplay are quite similar to that game. Kaikan Phrase is based on a manga/anime series with the same name that went on Japan a couple of years ago. I've never seen any episode of it, in fact I've never heard about this anime before I bought the game. Since the game is based on an anime series the game itself has a strong anime look. It has one of the most beautiful anime opening I've ever seen (the opening itself is a video MTV Japan style) and well-made characters designs. The major difference about this game and others Beat Mania clones is that Kaikan Phrase has a story mode. The story goes around a music band called Aucifer in their road to stardom. To accomplish their goal they have to sing in some places and you have to help them. If you like music simulators, j-pop music and, of course, anime, you'll like this game. 3 - - GAME OPTIONS AND CONTROLS. After the opening movie, there some game modes to choose, and is written in English, here's a brief run-in of the modes: SCENARIO - The main game mode. In this mode, it will be composed of "scenarios" that you will choose where the band goes to tour. More details on the HOW TO PLAY section. 2 PLAYERS - Basically, is a 2 players scenario mode. EXTRA - This mode allows playing a different style of game. More info on the EXTRA section. OPTIONS - Unfortunately, is not what you thinking. There is no way to change the config of the buttons or change the sound setting. The options only had a ranking mode and a secret file mode. Ranking - If you select the ranking, there are two choices: score or record. On the score screen you could see the game mode (scenario or 2 players), total of points received on the 4 scenarios, and the instruments used on each scenario. The record screen shows each song, the best EX percent of each character and the max EX of each character. Secret file - The secret file gives you a sound test, a movie test and a voice test. But first you have to earn them. More on the SECRETS section. SAVE/LOAD - Just save and load games. It has an auto save feature if you want it to save automatically for you everytime you played the game. Just a reminder, the game uses 1 block of your memory card and only works if the memory card is on the slot 1. When you boot up the game, before the opening movie, it will check if you have any Kaikan Phrase files on your memory card, if so, the game will load automatically the Kaikan Phrase file. About the controls, the circle button is the accept button on the menus and you can use the x, circle, L1, L2, R1 and R2 to play the game. There is no soft boot command once you select the basics games mode (scenario, 2 players and extra), only the powerful reset button or you can lose your game on purpose (my suggestion: use the reset button). And there is no pause feature or dual shock support, by the way. 4 - - HOW TO PLAY? The rules of the game are very simple: just press the button at the time and you are set. A - - SCENARIO MODE - After you select the scenario mode at the main menu, you'll be asked to choose one of two scenarios for the band tour. After that a music selection screen will appear. When you choose a song, you have also to choose a character to play. Choose your character and the game will begin. So I will explain each one of your choices. 1 - SCENARIO SELECTION The game has 4 stages, which is, 4 songs. On each stage there are 2 different scenarios that you can select and so, there will be 4 times to choose the scenario. The game ends after 4 songs. Every time that you play the game you will have the same 2 choices of scenario. The scenario is just a story mode that illustrates the band playing in some places and a short anime cut-scene that will depend of the scenario chosen. 2 - MUSIC SELECTION Selects the music that you are interacting with. (This screen is much like the Dance Dance Revolution music selection screen). On the lower-left side of the screen, you can see how many times you played that song. It will appear in the form of a musical string. But this number will be erased if you finish the game or, if the game is over. The difficulty of the song depends on the stage (it will getting harder on the last stages). So the same song can have 4 different difficulties, and if you want to play a song in the maximum difficulty, you will have to play the song on the last (4) stage. There are 6 playable songs in this game. If is the first time you are playing the game, only Datenshi BLUE is available. The other songs are there, but you have to unlock them. See the SECRETS sections for details. The song list is as follows: Datenshi BLUE Silent Melody Sekai de ichiban kirei na mono C no binetsu PLASMAGIC Midnight Crow 3 - CHARACTER SELECTION Selects the character that you are playing with. Here is the choice that makes this game shines. The basic idea is that you will pick a character and, since you are playing in a band, an instrument. In fact, members of the band have their own role in the music (guitars, vocals, bass and drums) and the game was developed with the idea that when you choose a character you can change the course of the song. The game does that in an ingenious way: The developers take the songs of the game and split all the instruments and recorded it separately, thus creating different "layers". When you play a song, the game fuses all "layers" (instruments and the vocal) and voila, this is the original song after all. But when you choose the Guitar, for example, the game put the guitar layer of the song and boost the sound for you don't be confused of what the guitar does in the music along the others instruments. When you choose to play as vocals, the game add an extra layer of piano, that doesn't exist on the original song. Of course, the game will change based on the character picked, so the game have 120 ways of playing the game (6 songs x 5 band members x 4 difficulties settings). All this in the scenario mode, the extra mode offers even more ways of playing. The characters are: SAKUYA - Vocals YUKI - Guitar 1 ATSURO - Guitar 2 TOWA - Bass SANTA - Drums As the songs have different difficulties by itself, each character will have a unique difficulty based on the role of the character (instrument) on the song. The hardest characters to choose in every song are TOWA (bass) and Santa (drums), because they have a crucial participation on every song. All music simulators share the same concept: There is the "beats", and a "reader" of the beats. Music "beats" is the marks that you will have to press the button to score. And the music "reader" is a place that keeps as reference for you to know when press. In the DDR/Pump it up, the "Beats" are the arrows that goes up in the screen, in BeatMania / Kaikan Phrase the beats is a kind of sticks like " - ". When the reader and the beats are in the same place, you will have to press the button to score. The great difference of Beat Mania and Kaikan is that the reader of this game is mobile, and the beats will keep still and so the reader that find the beats, not the opposite like Beat Mania. 4 - THE GAME ITSELF A screen, much like the beat mania series, will appear. On each side of the screen, the music beats will appear. The reader will be going down the screen and every time the reader reaches the bottom, new beats will appear on the screen, and the reader will appear on the top of the screen. Fortunately, there is only a button to press. Each beat represent a string of the song, a different color of the beats represents different strings. 1 Player 2 player _____ _____ | | | | | - | | - | | | | | | - | | - | |___| |___| | | | | | - | | - | | - | || | - | || | - | || | - | || |___| || |___| || This is the basic layout of the screen that you will see, the first player field keeps on the left side of the screen, and the second player keeps on the right side of the screen. The reader is mobile and keep passing the screen going downwards, when the reader reaches the bottom of the screen, they appears on the top again, and keep doing that until the song is over. The screen has a divisor line on the middle of the screen. And when the reader passes on the middle of the screen, it will update the beats creating new ones. Keep hitting the beats on the correct time to score. There is a bar on the side of the player's field. That is the minimum score meter. When you score, the bar goes up. Each stage and character has a different bar combination. If you can't fill the bar until the song is over, the game is over. But is very simple to do that (I don't remember when, if ever, I can't fill the bar on this game), the EX rating is a more tricky condition to achieve. Read on. 5 - SCORE The scoring and combo system is very similar as Dance Dance Revolution and Beat Mania. For you that are not familiarized for this kind of game, the game tells you if you imput the command on the exact time frame. In this game, there is a symbol that tells you if you hit the key in the proper time. This is the description of the symbols that appears in the screen. EX - The better rating of Kaikan Phrase. When you score an EX, is that you hit on the exact time frame and the song will be kept intact. Of course, the EX rating is more beneficial for the music counter that the others rating. When you successfully can achieve 2 or more consecutive EX, the number of the consecutive EX will be shown on the screen. This is known as combo. Every other rating will stop the combo. GREAT - Better than nothing. Nuff said. HIT BAD - The worst rating. That shows that you missed totally the timing of the command imput and so you use the string on the different time frame and makes the song somewhat awkward. This rating takes of the music counter. 6 - RESULTS When a music is over, a screen will show your results: He shows your EX percentage, that is, the percentage of EX on all your grades (EX, great, hit and bad). You will gain a grade ranging from S to F depending of your performance, the grade that you receive affects, is if you clear or not a stage. It's hard to tell you when you clear a stage or not based only on the grade. On some stages a C grade makes you clear a stage, on some stages D clears a stage. + 90% EX - Rank S 75-90% EX - Rank A 65-75% EX - Rank B 50-65% EX - Rank C 30-50% EX - Rank D Less than 30% - Rank F After that, if you clear the stage, the selected member of Aucifer will say something, and so you will receive the EX point to unlock the NEW RELEASE (see the secret section for further information). If you failed a stage, you can try again. Also, you can choose another scenario to play the song. B - - 2 player mode The 2-player mode works like a cooperative play of the scenario mode. Only the songs available on the scenario mode are selectable on the 2-player mode. Only the first player can choose a character. When the 1 player chooses a character, a supporter (the second player) is automatically selected. The first player also chooses the song. This is the list of the partner's combination available. 1 player / Supporter Sakuya Sakuya Yuki Atsuro Atsuro Yuki TOWA Santa Santa TOWA When you play the 2 players mode, the player and the supporter shares the same music counter, and the results are based on the performance of the 2 players. If one of the players is a real bad player, can get a stage failed and bog down the good player. C - - Extra mode. The extra mode is an alternate way to play the same game. This mode clones the Dance Dance Revolution settings, when the scenario mode looks like the Beat Mania series. The objective of the Extra mode is very simple, the band is making a concert and you must satisfy your fans. But the fans are very hard to please (to say the least ^_^) and every single mistake you made on the game, thus on the song, one fan will leave the concert. If every fan leaves the show the game is over.....Cool, huh? But.....this fans really loves your band, and so if you play the song correctly, say 5-6 combo, one fan will be back for more J-Pop action...... If is the first time you are playing the game, nothing on the extra mode will be avaliable. You will have to play at least once on the scenario mode, and get some NEW RELEASE (more on the secrets section of the FAQ) to unlock characters and songs on the extra mode. To start playing the extra mode, there will be a screen called a Stage Select and there will be 2 options of stages to choose, the 2 stages shares all the game basics, but the design of the stage is different one from another. 5 - - SCENARIO DESCRIPTIONS (scenario mode only) Each time you begin a game on the scenario mode, Sakuya, the vocalist will give you 2 choices of where to tour. There are 8 different locations that you can go in the game. If a scenario is chosen, an anime cut-scene will appear and a dialog will occur between some of the components and 2 girls (Yuka on the first 2 scenarios and Aine on the last 2). After you cleared a stage another video will be shown, showing the response to your performance. Just a reminder, the order that you pick a scenario does not change the ending. The order of the scenarios is as follows: First Stage Second Stage Third stage Stage four Oh! Desire TV presentation UK Debut ---- Wild tour High Go House Domuko Sat Asia Tour -- JAPAN Concert The only place that you can't choose a scenario is when you are passing from the third stage to the fourth stage. If you choose UK Debut, you will automatically go to Wild Tour, and if you choose Asia tour you will get JAPAN concert. But if you failed the stage 4, you can change the scenario. FIRST STAGE Scenario 1 - Everyone is waiting for the recording test to begin, and Santa is excited about it and talks with the others. So there you are: The way for stardom. Scenario 2 - Same as scenario 1, but the dialog are different. Failed (both scenarios) - Yuka says "don't give up yet". Scenario 1 clear - Yuka says that Kaikan get a record contract, Atsuro and Santa screams, and so she looks to Sakuya and he does the normal "I don't give a damn" look. Scenario 2 clear - Yuka says that Aucifer managed to get a record contract. So all celebrated but Sakuya, well, oh why bother... SECOND STAGE Scenario 3 - The band is the beach, with the band bus, and Yuka is talking to them. Scenario 4 - Same as scenario 1, but the dialog are different. Scenario 3 clear - Sakuya says that Aucifer is in the right path and challenges make part of the band road to success. Atsuro smiles. Scenario 4 clear - Yuka comments about the performance on the TV show. Everyone looks confident. THIRD STAGE Scenario 5 - In a social party, Aine is talking to Yuki, meanwhile Santa is eating a lot....^_^ Scenario 6 - Same as scenario 5, but the dialog are different. Scenario 5 clear - Aine talks, Santa laughs. Scenario 6 clear - Aine talks about Aucifer going up the charts, meanwhile all the band are playing the PLASMAGIC song, and so TOWA gives a smile. FOURTH STAGE Scenario 7 - Sakuya says that everything is going to be all right and that Aucifer will be the number one, Aine pray that everything gonna be fine. Scenario 8 - Same as scenario 1, but the dialog is different. Failed (7 and 8) - A rival band makes fun of Aucifer, and the members just keep watching. Scenario 7 and 8 Clear - Aine tells the band that they come a long way and to don't give up. So Atsuro celebrates. ENJOY THE ENDING!!!! 6 - - SECRETS A) UNLOCKABLE SECRETS Every time you clear a scenario on the scenario mode, you accumulate points. When you accumulate a certain number of points, a NEW RELEASE will be opened. Each new release is a secret that can be either more music that you can play on the scenario mode or music and characters to play on the extra mode. You can also unlock the entire dialog and the anime videos of the game. For do it so, you must get a stage clear with all characters on the extra mode. The secrets of the extra mode can be seen on the secret file on the options menu. NEW RELEASE secrets 280 points - datenshi BLUE - Extra mode - Sakuya 560 points - Silent Melody - Scenario mode 840 points - datenshi BLUE - Extra mode - Yuki 1120 points - datenshi BLUE - Extra mode - Atsuro 1400 points - datenshi BLUE - Extra mode - Santa 1680 points - datenshi BLUE - Extra mode - TOWA 1960 points - Sekai de ichiban kirei na mono - Scenario mode 2240 points - Silent Melody - Extra mode - Sakuya 2520 points - Silent Melody - Extra mode - TOWA 2800 points - Silent Melody - Extra mode - Atsuro 3080 points - Silent Melody - Extra mode - Santa 3360 points - Silent Melody - Extra mode - Yuki 3540 points - C no Binetsu - Scenario mode 3820 points - Sekai de ichiban kirei na mono - Extra mode - Sakuya 4200 points - Sekai de ichiban kirei na mono - Extra mode - TOWA 4480 points - Sekai de ichiban kirei na mono - Extra mode - Yuki 4760 points - Sekai de ichiban kirei na mono - Extra mode - Atsuro 5040 points - Sekai de ichiban kirei na mono - Extra mode - Santa 5320 points - Plasmagic - Scenario mode 5600 points - C no Binetsu - Extra mode - Sakuya 5880 points - C no Binetsu - Extra mode - TOWA 6160 points - C no Binetsu - Extra mode - Santa 6440 points - C no Binetsu - Extra mode - Yuki 6720 points - C no Binetsu - Extra mode - Atsuro 7000 points - Midnight Crow - Scenario Mode 7280 points - Plasmagic - Extra mode - Yuki 7560 points - Plasmagic - Extra mode - TOWA 7840 points - Plasmagic - Extra mode - Santa 8120 points - Plasmagic - Extra mode - Atsuro 8400 points - Plasmagic - Extra mode - Sakuya 8680 points - Midnight Crow - Extra mode - TOWA 8960 points - Midnight Crow - Extra mode - Atsuro 9240 points - Midnight Crow - Extra mode - Sakuya 9520 points - Midnight Crow - Extra mode - Yuki 9800 points - Midnight Crow - Extra mode - Santa EXTRA secrets Datenshi BLUE - SAKUYA - Voice 54, Voice 19 YUKI - Event movie 6, Voice 44, Voice 8 ATSURO - Voice 21, Voice 35, Event Movie 1 TOWA - Voice 20, Voice 55, Voice 37 SANTA - Event Movie 7, Voice 39 Silent Melody - SAKUYA - Voice 49, OK Movie 3, Voice 17 YUKI - Voice 47, Voice 18 ATSURO - Event movie 8, Voice 28, Voice 2 TOWA - Voice 57, OK Movie 7, Voice 58 SANTA - Voice 38, Event movie 3, Voice 26 Sekai de ichiban kirei na mono - SAKUYA - OK movie 6, Voice 11, Voice 60 YUKI - Voice 9, Voice 36, Voice 1 ATSURO - Event movie 4, Voice 43, Voice 51 TOWA - OPENING MOVIE, Voice 53 SANTA - Voice 13, Voice 46, Voice 48 C no binetsu - SAKUYA - OK movie 4, Voice 45 YUKI - Voice 15, Voice 34, Voice 5 ATSURO - Voice 6, Voice 27, Voice 10 TOWA - Event Movie 2, Voice 62, Voice 23 SANTA - Voice 16, Voice 31, Voice 63 PLASMAGIC - SAKUYA - Voice 59, OK Movie 2, Voice 56 YUKI - Voice 4, Voice 50 ATSURO - Voice 61, OK Movie 5, Voice 41 TOWA - Voice 64, Voice 22, Voice 14 SANTA - Voice 33, Event movie 5, Voice 52 Midnight Crow - SAKUYA - OK movie 1, Voice 12, voice 25 YUKI - Voice 32, Voice 65, Voice 7 ATSURO - Voice 42, OK movie 8 TOWA - Voice 3, Voice 30, Voice 40 SANTA - Voice 24, Voice 29, ENDING MOVIE B) HIDDEN ART Any game that is anime-based must have some hidden art of the characters on the game....so this is where the art is... 1 - EX art (scenario mode only) To see that you must make a combo with a character, when you make the EX combo, you will see a portrait of a character, some of them are very interesting. There are 8 portraits per character. Each song has a different sequence of the portraits, but this list is based on Datenshi BLUE and Silent Melody. Sakuya - 5 EX - Normal face / Just looking at you.... 10 EX - Angry face / Happy face 15 EX - Sakuya is singing / Somewhat sad face 20 EX - Wild face / He is shouting 25 EX - Somewhat sad face / Angry face 30 EX - Secret smile / Secret Smile Yuki - 5 EX - Serious face / Normal Yuki 10 EX - Angry face / Charming smile 15 EX - Yuki playing his guitar / Distant look 20 EX - Shouting / Angry 2 25 EX - Distant Look / Yuki is happy 30 EX - Playing his guitar 2 / Serious face Atsuro - 5 EX - Serious Face / Normal 10 EX - Angry face / Atsuro looks happy 15 EX - Atsuro playing his guitar / Normal 2 20 EX - Shouting / Atsuro is about to break something 25 EX - Depressed face / Screaming 30 EX - Normal face / Happy face TOWA - 5 EX - TOWA playing / Sad face 10 EX - Angry face / Mysterious face 15 EX - Sad face / Hate face 20 EX - Playing 2 / Looking tired 25 EX - Depressed look / Normal face 30 EX - Intense look / TOWA takes a breath Santa - 5 EX - Santa is playing / Normal face 10 EX - Normal face / Hate face 15 EX - Santa shouts / Confused face 20 EX - Normal face / Santa playing 2 25 EX - Calm face / Mysterious face 30 EX - Sad face / Really happy 2 - Extra mode art The extra mode art is a collection of art that appears on the projection screen on the extra mode. To see the art, you must make combos as the same to see the EX art, but the number of the combos to see something is much smaller than the EX art, mainly because the combo on the extra mode is somewhat hard to do (+ 15 combo). An art is RARE because you must do a very high combo and even you doing that, not always will show on the screen. Every song has at least 3 RARE portraits, 2 normal and an extended photo. Datenshi BLUE - Santa playing - black outfit Atsuro playing - black outfit Sakuya singing TOWA playing RARE Yuki playing and the hair floating RARE All band playing - (Extended photo) The band entering the show -(Extended photo) Sakuya making a smile -(Extended photo) RARE Silent Melody - Santa with his red outfit Atsuto playing TOWA looks worried - red outfit Sakuya with his white outfit RARE Yuki playing RARE All band playing 2 (Extended photo) Sakuya singing (Extended photo) All band playing (Extended photo) Sekai de ichiban kirei na mono - Santa is praticing Yuki is praticing TOWA is playing - red outfit RARE The fans are watching the show (Extended photo) The band is praticing C no binetsu - Santa playing with his red outfit Sakuya makes a weird pose TOWA preparing himself to the show Yuki looks at the sky RARE Atsuro is smiling - red outfit RARE All band playing 2 (Extended photo) Sakuya singing (Extended photo) The band is praticing (Extended photo) RARE Plasmagic - Atsuro is really excited Santa not so excited TOWA playing with his loooong hair Midnight Crow - Atsuro playing with a grim face Yuki making a cool pose Sakuya also make a cool pose Santa praticing and smiling RARE TOWA playing RARE All band playing (Extended photo) All band practicing (Extended photo) The fans are watching the show (Extended photo) Also there are illustrations of the characters on the game over screen. There is 3 different game over screens: One if you lose with Sakuya (a portrait of a sad Sakuya), if you lose with either Yuki or Atsuro (a portrait with both), and if you lost with Santa or TOWA (a really Yaoi scene...just kidding, you perverts) ^_^. 7 - - THE BAND. The comment of the band is based primarily on the movie events, character art, event voices and the ending movie and some of my personal opinion. Keep in mind that I never seen a chapter of the anime series or read the manga, so this can be pretty inaccurate and vague. SAKUYA - Vocals Sakuya is the vocalist of the Aucifer band. He has a "cool" personality (that means he always has a bored face, even in happy events). Add a distant look and a quiet voice and he is the perfect pop star. The girls love him and he has presence on stage. Doesn't care about success or the band itself, but it seems that he has real issues. YUKI - Guitar 1 Yuki is the guitar player and he is the one with guitar solos. Quiet, but charming, he devoted heart and soul to the band. ATSURO - Guitar 2 Atsuro is probably my favorite character, because he looks an average guy. He is happy when it means to be happy; he is sad on sad events and so escapes of the stereotypes of the other characters. On the other side he plays fairly well. TOWA - Bass Unfortunately, the game does not mention Towa much on the events movies. On the ending movie, he (?) has a part that he is surfing. The only font of information of Towa is the comments post- music, but I think that he keeps a low profile and a bad taste for clothing. But he plays flawless with a bass. TOWA is your average bishounen. I really want to see what he looks like in the manga. SANTA - Drums Santa has a "loud" personality, he always has a smile on his face, and he is funny and spontaneous. Loves eating and play with his friends. But sometimes he is temperamental and hot-blooded. He is (by far) the more talkative member of the band. 8 - THE SONGS AND LYRICS There are 7 songs in this game, 6 of it you can play in the game itself and 1 is the music of the ending credits. I will give some comments of the songs, the difficult level of them and a personal review of the real band. The romanization of the lyrics is courtesy of Sailor Bacon of Animelyrics.com DATENSHI BLUE Written by : Yukinojo mori Arranged by : Takuya Composed by : Takeshi Tsuji Datenshi Blue is the intro song of the game and the only one that. As far as J-rock goes, this is a fairly good song and is quite fast. For first time Kaikan Phrase players, is kinda hard to learn the rules for this song alone because Blue is a fast song, but you making you play that song until you're unlock Silent Melody. This is the music of the opening movie. KIREta tenhi no akuma no HAAFU nandate oretachi Tsumi no Daiya o shabutta HISUSTERIKKU na kuchibiru de Nakushita yume o Sagasu you na KISS tejou hazushite hoshikerya HIPPU mawashite ne dare yo NAIFU ni utsuru omae ga ZERII mitai ni torokeru nageki no POEMU tsudzuri nagara Baby! Ready for dance? tsubasa no ato ga kasuka ni hikaru dakishime au tabi namida o himeta sono hitomi ha BLUE BLUE...datenshi BLUE sou kodoku ni kogoeta iro sa douse kanashii mirai sa ore ni go DORU de uri na yo daiji na MONO ga nanda ka JIIZASU datte wakaranai hi no kioku to Baby! Ready for dance? Baby! Baby! Give me a chance... tsubasa no ato ga kasuka ni hikaru dakishime au tabi horobita hazu no rakuen ga ima koko ni wa aru no sa furimukanai de yami ha itsumo BLUE BLUE... datenshi BLUE aa kodoku ni yarare chimauze ...yarareru mae ni ai ni tobikome... SILENT MELODY Written by : Yukinojo mori Arranged by : Takuya Composed by : Takeshi Tsuji Silent Melody is my favorite (hands down) song of the game, this music has a slow pace that is wonderful to play with and is a beautiful love song, with good lyrics and arrange that sounds way better than any of the others songs. The chorus is catching and you be singing alone in no time. For me, this is the song that makes me play this game until today, and when I found the trick to listen this song unplugged (see the secrets sections for details) I keep playing even more. Listening to this song I felt that was the right time to write a FAQ about this game. Lav Lav Love Song... kirameku umi o miteta hikari no chou ga haneta anata ha hohoemu adokenai hitomi no mama maboroshi mitai na koi ha yurasu to koware sou de te ha itsumo POKETTO no naka mitsume ai bokura ha mirai e yume o hakobu sakebitai kimochi o chiisana Kiss ni kaete ...My Love koinu ga nami tojareta anata no kami ga nureta himitsu no kojima ni kaerenai ningyo no you yasashiku kata o yoseta shizuka ni natsu ga moeta kisetsu ga karete mo owaranai futari no tame sotto fureta yubisaki o kaze no kenban ninose kokoro dake ni hibiku Melody Just my love song mitsume ai bokura ha mirai e yume o hakobu sakebitai kimochi o chiisana Kiss ni kaete ...My Love mune ni hibike yo My Love... mune ni hibike yo Lav Lav Love Song... SEKAI DE ICHIBAN KIREI NA MONO Written by : Yukinojo mori Arranged by : Takuya Composed by : Takeshi Tsuji This is a fairly good song, but nothing special. It's a matter of taste, really. jounetsu yori KIREI na MONO nadonai kimi o kazaru hikaru ha sore shikanai eien o te ni ireru HINTO ga kakusareta isshun no kiss Don't tell me why Don't make me cry It's the paradise ...koi ni ochi you UINDOU ni ha SHUGAA de katameta uso ga chikatetsu ni ha kodoku o kikonda hito ga kono sekai kaeru no ha tatoeba kimi no yubi yawaraka na yubi Don't tell me why Don't make me cry It's the paradise ...ai ni fure you kanransha de suisei o tsukamitai MANHOORU ni BIITO o hibikasetai MYUUJIAMU de e yori kimi o mitetai machijuu ga tokeru hodo maware yo Merry-Go-Round kimi o saratte Don't tell me why Don't make me cry It's the paradise ...toki no kanata e jounetsu yori KIREI na MONO sore ha kimi no yume o miru hitomi C NO BINETSU Written by : Yukinojo mori Arranged by : Chisato Composed by : Takeshi Tsuji Other slow song, but not as catching as Silent Melody. This is the worst song on this game (on my modest opinion, by the way). They could change this song with the credits song that is better than this.....Oh, well. You can't always have everything. Sunrise... madobe ni tatsu kimi ha OBUJE furetara sen no namida ni kawaru Sunset... koori no tsuki tokasu you ni yami ni RAITAA kageshita Lonely Venus kimi ga iru no ha kanashimi no JEIRU dare mo sukuu koto ha dekinai keredo * furueru Cherry sotto Kiss shite nemurasete ageru yoru o uzuru toiki ha Fairy Dance itoshiki Cherry mawaru hoshi kara furi otosareteku kimi no yume o mamoreru nara... daki tome you Midnight... kioku ga yobu KAANIBARU ha kimi o shibaru FEIKU sa Lonely Circus hito ha jibun ga omotteru yori mo zutto koware yasui iki mono dakara mayoeru Cherry himitsu no nami ni sarawarete shimae kami ni hikaru shizuku ha Fairy Stone itoshiki Cherry yowasa mo miseta kokoro no NUUDO ga utsukushikute mabushii kara... me o fuseta yo moshimo HEVUN ni hi o hanateta nara moete hai ni naru sa unmei sae mo * repeat PLASMAGIC Written by : Yukinojo mori Arranged by : Chisato Composed by : Takeshi Tsuji Very good song. This is one of the most difficult songs on the game. It actually seems that it will never ends, more frequent if you are playing with the bass or the drums. Kiss... yawaraka na Kiss yuuutsu na machi ga kieru made Kiss... owaranai Kiss hitomi no umi ni tokeru made tamashii no soba ni uchi komareteru kodoku no dangan nuite agetai matsuge ni sotto fureta koyubi de furueru kimi o kanjite * setsunai PURAZUMA kono mune ni atsumete koisuru mirai no PANORAMA o tsukurou Love can make it Love can do it We are gonna get magic, baby itami mo namida mo kousoku de furi kiru ai ha ENAJII yume ha himitsu no ROKETTO Kiss... kotoba yori Kiss ikiteru wake o shiritakute Kiss... mou ichido Kiss kagami no you ni tashikamete KAOSU ni nejireta jidai ha Lunatic tsudzuku meiro mo GEEMU ni mieru dakedo hadaka de mukaeta asa ha totemo RIARU na kimochi sa ** futari ha PURAZUMA PINBAARU mitai ni hikari ni hajikare Bonus o te ni suru Love can make it Love can do it We are gonna get magic, baby dare ni mo mienai rakuen o mezashite kasoku shite yuku yume ha mahou no ROKETTO matsuge ni sotto fureta koyubi de furueru kimi o kanjite ** repeat kasoku suru yume ha ROKETTO * repeat MIDNIGHT CROW Written by : Yukinojo mori Arranged by : Ippei Composed by : Takeshi Tsuji This is the last song that you can unlock, it's somewhat an easy and pleasant song. And a good one, but quite long. If you want to play with Santa but restrained because every song is freaking hard with him, it's the best song to get into the drums. kanashimi no juu ni utareta kizuguchi o GAMU de fusai de DJ to waratteitara chimamire no namida ga ochita komi ageru kuyashisa o nadamete nemurou ima ha tada asa o matsu KARASU ni nareba ii sa * yume ha itsumo sora no kanata ni aru kyou yori takaku tobu tame ni aru taiyou no naka itsuka tsuki nuketara yami no you na kuroi tsubasa mo ...tenshi ni mieru sa omoide o RAMU no BOTORU ni tojikomete BAIKU de hikeba kokoro made tsubushita you de hikarabita namida ga ochita ore dake ha ore no KOTO shinjite yaritai fukitsu dato kirawareta KARASU ha shitteiru sa yume ha itsumo itami no naka ni aru kyou yori tsuyoku naru tame ni aru eiri na ame ga hitomi suki sashite mo yami ni kakaru niji o sagaseba ...ashita ha mieru * repeat DAIKISHIMERU HOKA NI NANI GA DEKIRUDAROU? Written by : Yukinojo mori Arranged by : Ippei Composed by : Takeshi Tsuji This is the song that appears in the credit movie. It's not the full version of the song. But for me is the second best song in the game. nemuru kimi no madogoshi ni sora ga yaseta tsuki o asa yake ni tokasu riyuu mo naku toki ha nagare kimi hitori o otona ni suru yo hareta shuumatsu ha umi made aruite arashi no yoru ni ha BEDDO de jareatta ne yume no kakera sae sagasenai boku ga kimi no tame ni ima nani ga dekirundarou? ...dakishimeru hoka ni F) The manga and the anime series The manga was originally created by Mayu Shinjo. Mayu Shinjo also created the excellent Akuma no Eros (Virgin crisis). Kaikan Phrase already ended in Japan, it has 17 volumes plus one special volume and was published through Flower Comics, perhaps the most know publisher of Shoujo and Yaoi manga in Japan. All Yuu Watase work was also published through Flower comics (Fushigi Yuugi, Ayashi no Ceres). The anime series was produced by Half HP Studios/TV Tokyo and it have 44 chapters, which aired in Japan from April 1999 to March 2000. There are no OVA's of Kaikan Phrase, but many OST CD's, Drama CD's and illustration books were made. The manga was well received in Japan but the anime made just a moderated run. The anime and the manga have the same characters and some of the songs, but the similarities end there. SICK DETAIL - If you watch the ending, without knowing the anime like me, you may think that Aine and Yuka make a love triangle with Sakuya, which is DEFINETLY not the case. 9 - - EXTRA / SPECIAL INFO A ) Game Information. NAME : Kaikan Phrase: Datenshi Kourin (SLPM 86438) PUBLISHER : Enix DEVELOPER : Enix / Produce! RELEASE DATE : 2/24/2000 PRICE : 5800 yen B ) Alternate arranges Well, this is not a real secret; think of it as a bug of the game. You can, with that, create alternate arranges of the songs. To create this alternate arrange, choose the 2 players mode then choose the music that you want to listen, and choose the Yuki/ Atsuro combination or the TOWA / Santa combination (the Sakuya / Sakuya combination will not work). After you choose the combination and the song, let the game play by itself. So you will listen the song, if you choose the Yuki /Atsuro combination, without the guitars, only with vocals, drums and bass. But the Santa / TOWA combination is really special, that makes the music only with vocals and guitar. If you like the song Silent Melody, this is a great mode. Just try it once, it can amaze you. C ) What's missing on the FAQ. I really don't know. But if you do and want to contribute, send me a mail. Any other suggestions are REALLY welcomed. D ) Next project / Released FAQs. Serei Hata Rayblade (PS) - 30% completed Black/Matrix Cross (PS) - 20% completed Generation of Chaos (PS2) - 10% completed Black/Matrix 2, Shaman King - Spirit of Shaman, Samurai Deeper Kyo, Psychometrer Eiji, Cyberorg, Racing Lagoon, Digital Holmes, Maken Shao, Project Minerva Professional, Makai Tensei, Guardian Angel, Beat Mania 6+core mix. Mail me if you have any interest on these titles - Others released FAQ's Akumajou Dracula - Castlevania Chronicle FAQ (PS) Biohazard Complete Disk FAQ (PS) Card Captor Sakura - Clow Card Magic FAQ / Walkthrough (PS) Houshinengi FAQ / Walkthrough (PS) Kaikan Phrase Datenshi Kourin FAQ / Walkthrough (PS) Tales of Destiny (demo) FAQ / Walkthrough (PS) Tales of Destiny 2 Title FAQ (PS) PUMP IT UP: the season evolution FAQ (ARCADE) PUMP IT UP: extra FAQ (ARCADE) Unlimited SaGa FAQ / Walkthrough (PS2) E ) Closing comments I became very satisfied with how thing turned out with this FAQ. I begin to write it, like, 3 years ago, and I think that finally it's time to release it. Sometimes I keep wondering " NO, that FAQ is really bad, I should look at it one more time before releasing", but after 3 years, I must have more confidence in my decisions. Let's face it: the game isn't the best game in this world. Heck, isn't even the best CLONE of Beat Mania out there. But have a beautiful anime opening, and good J-Rock songs and Mayu Shinjo (I am a big fan of Akuma no Eros). Jeez, I actually have Doki Doki Pretty League, Voltage Fighter Gowcaizer and Sailor Moon Super S, which are 3 of the worst and almost UNPLAYABLE games of the PS, only because of the anime opening. Oh well, I admit it. I, Kamui, have a certain tendency to buy games based of the "uniqueness" and............ Well, hope that you'll enjoy it. 10 - - LEGAL INFORMATION / THANKS / CONTACT INFO. A) Legal Information This document is (C)?2000, 2003, 2004 Leonardo Lugarinho. All rights reserved. Kaikan Phrase: Datenshi Kourin is (C) 1999 Enix / Produce!, Kaikan Phrase is (C) Mayu Shinjo /Shogakukan /JR staff /TV Tokyo. All rights reserved. Others trademarks is related to their respective owners. This document can be freely distributed on this original, non- edited form and for non-profit uses ONLY. If you wish to put this document on your homepage, send an E-mail first. B) Thanks Many thanks to: My family My friends Ken and Psycho Mantis who let me borrow his PS when mine was broken... Enix (for all they done, not only by this game alone). Sailor Bacon and animelyrics.com for the lyrics of the game. Many, many thanks. Ookouchi K. for the info on Kaikan anime series. C) Contact info Questions, comments, suggestions...fell free to send a mail to (email@example.com) with Kaikan as subject.