What do you need help on? Cancel X
Secrets FAQ by ruyeyama
Version: 1.1 | Updated: 12/30/99
Tokimeki Memorial Private Collection (Konami, Misc, PSX) Secrets FAQ V1.1 12/30/99 Written by: Richard Uyeyama (ru e ama best.com)* * Instances of the letter "y" and the "at" symbol have been removed (replaced with spaces) from the above e-mail address in order to prevent unscrupulous UCE (unsolicited commercial e-mail) bot processes from adding to the amount of e-mail I already get... The latest version of this file can be found at: Music, graphics, trivia, fortunes told at Kirameki High http://www.best.com/~ruyeyama/psx/mgtftakh.html Document formatting, organization, and wording Copyright 1999 by Richard Uyeyama. Permission granted by author to duplicate (unaltered) this document in its entirety for non-profit purposes only. All other rights reserved. Author reserves the right to rescind specific or general permission, if he sees a reason (such as loophole abuse) to do so. Tokimeki Memorial and Konami are registered trademarks of Konami Co., Ltd. Tokimeki Memorial Private Collection is Copyright 1996 by Konami Co., Ltd. All rights reserved. Table of Contents: 0. Document History I. Basic Stuff 1. The purpose of this document II. Title Screen and Opening 1. Title screen, vocalization 2. Greetings, load-initial III. Main Menu 1. Phone numbers, mini-characters IV. Tokimeki Karuto Pair Quiz 1. All Clear, extra picture 2. Perfect game, extra scene 3. Playing again, after winning 4. Beach scene, hidden lines 5. Message bar, extra messages V. Lucky Check 1. Title screen, character walking 2. Birthdays, mini-characters 3. Fortunes, character chosen 4. Fortune character, extra line VI. CG Gallery 1. CG Poem, extra picture 2. Library, extra pictures 3. Zoom in, zoom out 4. BGM, lotsa music! VII. Miscellany 1. Reset, 6-button 2. No auto-save, auto-load? 3. .bmp files, Himitu directory! VIII. Thanks and Stuff ------------------- 0. Document History ------------------- V1.1: 12/30/99 Title Screen and Opening section added Title screen vocalization variation info added Load-initial greetings section moved to Title Screen and Opening Load-initial greetings codes added Miharu phone # added! Karuto Quiz "All Clear" group photo info added Karuto Quiz message bar extra messages info added Lucky Check extra dialogue info added Group photo from Karuto Quiz available in CG Gallery Minor editing in a couple sections V1.0: 4/12/99 Launch version -------------- I. Basic Stuff -------------- I.1 The purpose of this document This document is an informational resource for Konami's Tokimeki Memorial Private Collection (PSX,J), a miscellaneous collection of TokiMemo stuff, including art, music, voices, a fortune telling game, and even a trivia game based upon characters and events from TokiMemo. In this Secrets FAQ (side note: I'm using "faq" herein with its more colloquial definition of "document of organized information", rather than its more traditional definition, which implies organizational headings in the form of questions...), I'll be covering codes and secrets and other such information which may be of interest. Note that in this document, the player will be assumed to have at least some basic knowledge of the Japanese language... so as to be able to complete Karuto Quiz mode... and enjoy the various bits of amusing dialogue throughout TMPC... ^^ ---------------------------- II. Title Screen and Opening ---------------------------- II.1 Title screen, vocalization If you're holding the X button (or the right mouse button?) down, as the title screen is loading, Yukari will speak the title of the game ("Private Collection") more normally (for her), and thus will become a bit out of sync with the rest of the characters. Alternatively, if you leave the "attract" cycle going, it looks like Yukari will sometimes (every third or fourth time the title screen is shown, perhaps?) do this on her own... II.2 Greetings, load-initial The character who greets you after the TMPC title screen is normally chosen randomly (yes, Miharu and Rei are both in the lineup). If you hold down one of the following, however, you can actually choose a specific character for the greeting: u+L1 Shiori l+L1 Mio d+L1 Yuina r+L1 Ayako u+L2 Saki l+L2 Yukari d+L2 Nozomi r+L2 Mira u+R1 Yuko l+R1 Megumi d+R1 Yumi r+R1 Miharu u+R2 Rei (l+R2, r+R2, and d+R2 seem to yield a random choice, as usual) Each character seems to have only one greeting. Oh, also, the default birthday in the Lucky Check section of TMPC will be the birthday of whichever character did the load-initial greeting... -------------- III. Main Menu -------------- III.1 Phone numbers, mini-characters On the Main Menu screen (where you choose between Tokimeki Karuto Pair Quiz, Lucky Check, CG Gallery, Music Clip, and Option), if you input a character's phone number, a mascot-sized version of that character will proceed to walk across the screen (cross r. to l.), at a speed which varies according to the character (Yukari walks the slowest, Yumi walks the fastest). Only one character can be on screen at a time. If you poke a character (O button) while she's walking, she'll stop, and utter one of her telephone lines (the lines are spoken in a specific order), before continuing to walk... Here's a chart showing the characters' phone numbers (note: "T" = "triangle button", for those unfamiliar with that notation...), and the number of telephone lines each one will speak: Character Phone # # of lines Shiori O X T - X O T O 5 Mio X X T - O T O X 4 Yuina T T T - O O X O 5 Ayako T X O - X O X O 4 Saki T X O - T T X X 4 Yukari O O O - X T T X 4 Nozomi T X X - O X T X 6 Mira T T X - O X X T 4 Yuko O T O - X T O T 4 Megumi O X T - T X O O 6 Yumi O O O - T T X O 4 Rei O T X - O T X O 11 Miharu u u d d - X O T 9 ----------------------------- IV. Tokimeki Karuto Pair Quiz ----------------------------- IV.1 All Clear, extra picture After you finish Tokimeki Karuto Pair Quiz with everyone (including Rei), you'll get a special group photo of all 13 characters. This group photo will also become available in the CG Poem section of the CG Gallery. It'll be on the last page, so simply click back one page from the default (first) page of the CG Poem section... IV.2 Perfect game, extra scene As it turns out, if you win against *all* characters (including Rei) without getting a single answer wrong, you'll get a special Rei scene at the end, instead of the normal group photo (don't worry, the group photo will still become available in the CG Gallery!). ** SPOILER WARNING ** Note that if you haven't yet seen the Rei- related ending in Tokimeki Memorial, there is a potential spoiler in the extra scene you get here... After the extra scene, you get kicked back to the main menu, and get a special message from Shiori, telling you that you've earned some extra pictures in the CG Gallery. See the CG Gallery section of this faq for more information... Tips on getting a perfect score: The basic tactic is quite simple, really: Abuse the SAVE process. =) Play a game, and if you get an answer wrong, reset the game, then LOAD your last game. If you make it through 10 questions without getting any wrong, exit from the beach scene, and immediately SAVE. Repeat for all 12 (plus Rei makes 13) characters. Further tips: Since you aren't given an opportunity to SAVE immediately before facing Rei (i.e. right after your 12th opponent), you're basically going to have to get 20 (!) questions in a row correct. Thus, I'd probably recommend leaving your favorite character (or whichever character you know best) for 12th, in order to make this 20-question run a bit easier. Some final notes: Each character has around 30 questions, I think. So after playing against a character 4 or 5 times, you've probably seen most, if not all of that character's questions. Note that even if you've gotten a question wrong, you can still play through the rest of your game before resetting, in order to become more familiar with that character's questions... IV.3 Playing again, after winning For a character you've won against, if you select (from the character select map) her with the O button, you'll go to that character's beach scene. However, if you select her with the X button, you'll get to play Karuto Quiz against her again! Note that some of the wrong answers will actually provoke some amusing responses... =) However, do note that if you're trying for the extra scene and graphics, these will count against you, even if you originally played a perfect game against that character... (so either don't SAVE, or wait until after you've earned the extras before trying out the wrong answers...) IV.4 Beach scene, hidden lines In a beach scene, if you poke (O button) the screen (anywhere on the screen; it doesn't have to be on the character) 101 times, you'll provoke a response from the character. After that first response, you'll only have to poke the screen 21 times for each subsequent line... Each character has up to three lines, spoken in order, it seems, though the characters with only two lines (Yukari, Nozomi, Yuko, and Miharu) repeat their second line as their third, before going back to the first... Mio, Ayako, and Megumi have only one line each. I think most of these lines are actually lines from TokiMemo, though they've been ummm, taken out of context here... IV.5 Message bar, extra messages Before finishing with 12 characters: At the character select screen, if you wait for about 4 or 5 minutes, the message bar will start printing messages unrelated to the game instructions (interspersed after every two instructions cycles, I think). Similar to the electric message bars in trains (in Japan), it will display such things as: news briefs, station info, and commercials, as well as some other stuff. After "All Clear": Instead of the game instructions, you'll get a congratulations message, followed by the game credits (each of which is accompanied by a short (or not so short) comment). The credits, btw, take quite a while to get through, if you want to see them all... -------------- V. Lucky Check -------------- V.1 Title screen, character walking The character walking across the Lucky Check title screen is, I believe, chosen randomly. Yes, Miharu and Rei are in the lineup... V.2 Birthdays, mini-characters If you choose a character's birthday as the Lucky Check birthday (oh, btw, note that the default b-day will be the b-day of whichever character greeted you when you loaded TMPC...), a mascot-sized version of that character will appear next to (to the left) of the birthday. Poking (O button) the mini-character will give you the character's telephone "hello". Here's a list of character birthdays, in case anybody's interested: Shiori 5 27 Mio 2 3 Yuina 7 7 Ayako 9 30 Saki 1 13 Yukari 6 13 Nozomi 12 3 Mira 11 15 Yuko 10 17 Megumi 9 5 Yumi 5 16 Miharu 3 3 Rei 8 23 Yoshio's b-day (4/4) doesn't seem to do anything special... Interestingly, Shiori's b-day, which is variable (chosen by the player) in TokiMemo, has been assigned to May 27th... Hmmm... =) In case anybody's wondering, 1994.5.27 was the release date for the PC Engine version of TokiMemo (the original!). Similarly, the default checkday (1996.4.26) was the release date for TokiMemo Private Collection... V.3 Fortunes, character chosen The character chosen to read your fortune seems to be random (Miharu is included). Except that I think Rei is reserved for reading the bad fortunes... ^^; V.4 Fortune character, extra line After your fortune has been told, click (O button) on the character (who read your fortune) 27 times, and she'll say something extra to you. -------------- VI. CG Gallery -------------- VI.1 CG Poem, extra picture If you completed all 13 characters in Karuto Quiz mode (whether you perfected them or not), you will have unlocked one extra picture (the group photo) in the CG Poem section of the CG Gallery. It's on the last page, so simply click back one page from the default (first) page of the CG Poem section... VI.2 Library, extra pictures If you perfected *all* characters in Karuto Quiz mode (see the Tokimeki Karuto Pair Quiz section of this document for more information), you will have unlocked two extra pictures in the Library section of the CG Gallery (note: the same spoiler warning as for the extra scene in Karuto Quiz mode applies for these extra pictures...). They're on the last page, so simply click back one page from the default (first) page of the Library... VI.3 Zoom in, zoom out When viewing a picture in the CG Poem or Library section of the CG Gallery, if you press the O button, you can zoom in for a closer view. Pressing the X button will zoom you back out to the normal view, or exit you from that picture, if you're already in normal view. The d-pad can be used in either mode (zoom or normal) to move your field of view around. VI.4 BGM, lotsa music! Note that the BGM in the CG Gallery will change every once in a while (there's a *lot* of music it can cycle through... =) ), if you stay there for long enough. The CG Poems, however, seem to each have a specific BGM assigned to them, so playing a CG Poem, I think, will automatically change (or reset) the music to that BGM... --------------- VII. Miscellany --------------- VII.1 Reset, 6-button If you press R1+R2+L1+L2+SELECT+START, you can reset TMPC back to the Konami logo. Note that this *will* reset anything you may have done during your session, and so you *will* have to reload from your memory card... VII.2 No auto-save, auto-load? TMPC doesn't seem to have an auto-save process. Nor does it auto-load from your memory card. Thus, you'll have to manually LOAD or SAVE, every time you want to do either... VII.3 .bmp files, Himitu directory! If you view your TMPC game CD on a computer, and look in the "Himitu" directory, you should find 19 TokiMemo .bmp files there! =) ---------------------- VIII. Thanks and Stuff ---------------------- Thanks to: Kasahara Yasuhiko's PlayStation Secrets Room (http://www.na.sakura.ne.jp/~kasa0/PS/secret/), for mentioning the main menu mini-characters, the beach scene lines, and how to get the omake graphics (perfecting Karuto Quiz mode)... Ray's Tokimeki Memorial Page (http://www.nijino.ne.jp/~ray/tm/), for mentioning the title screen vocalization variation, the load-initial greetings codes, the Karuto Quiz message bar train messages, the Lucky Check extra dialogue, and of course, for Miharu's phone #!