Director Kenji Eno worried some of the game's cannibalistic themes would prevent the game from being published. To bypass censorship, he kept those scenes secret from others on his team, submitted a clean version (sans problematic content) of the game for approval, and intentionally submitted the master copy late. He knew part of the penalty for this was having to hand-deliver the master to the U.S. manufacturers. So, on his flight to the States, he simply switched the clean, approved version with the copy containing all the controversial content, then let it go to print.
Contributed By: Shotgunnova.
When D was announced for the PlayStation, about 100,000 preorders were made. However, Sony stated they were giving other games top priority, and stated only about 40,000 copies would be printed. In the end, however, only about 28,000 copies of D were printed for the PlayStation. Kenji Eno, creator of D, was very angry, and in retaliation, proceeded to show off footage of their next game, Enemy Zero, at a Sony sponsored video game event, and then announced that it would be exclusive to the Saturn.
Contributed By: HyperIria.
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