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    Extra Dungeon Guide by Yushiro

    Version: 1.43 | Updated: 08/16/02 | Search Guide | Bookmark Guide

                              Extra (EX) Dungeon Guide
                                  P E R S O N A   2  :
                         E t e r n a l    P u n i s h m e n t
                                  Written by Yushiro
                           Contact : yushiro@animedream.org
                                   Version : 1.43
                           Last Updated : August 16, 2002
    I. Introduction
    II. Information and Tips
       A. Pre-EX Dungeon
       B. Features of the EX Dungeon
          1. What carries over from previous save in game proper
          2. Accommodations in and layout of the EX Dungeon
          3. Nate and Ellen
          4. EX Dungeon-exclusive Personae
             + Gabriel
             + Alfred
             + Azazel
       C. After EX-Dungeon
          1. Rank and Time
          2. Special Options
          3. Replayability
    III. EX Dungeon Guide
       a. Introduction to guide
       A. 1-A : "Desert Temple"
       B. 1-D : "Green Run"
       C. 2-A : "Zodiac Revisited"
       D. 2-C : "Angel Caves"
       E. 1-A : "Room of Seal"
          + Route through pillars
       F. 1-B : "Subway of Misfortune"
       G. 2-B : "Persona Factory"
       H. 1-C : "MASKISM Forest"
          + Jizo Tablet Solution
       I. Midway Point
       J. 3-B : "Sumaru Castle Revisited"
          + Solutions to Persona Quiz
       K. Past Seventh
          + How to put out the fire
       L. Past 3-A : "Trial of Separation"
       M. Fourth Floor : Chamber of Philemon
          + Endboss Data
          + Endboss Strategy
    IV. Analyze Demon Data
       + Arranged according to Tarot Arcanum as seen in the in-game menu
    V. Extra Info
       A. Complete Script
       B. Evil Phone Quotes
       C. EX Dungeon Persona-Talk
       D. EX Dungeon-exclusive Event Items
    VI. Conclusion
       A. Version History
       B. Credits
       C. Disclaimer
    I. Introduction
    This is a guide for the Extra (EX) Dungeon mode available in Persona 2
    : Eternal Punishment. Note that I said "guide" and not walkthru.  This
    guide will not go through each section step by step (except to include
    a quick route to finish, for breaking time records) nor include maps,
    but is rather meant to be a reference tool for those playing the EX
    Dungeon, a source of information for those who are inexhaustibly stuck
    on a certain event, or a "sneak preview" for those who are wondering if
    the EX Dungeon is worth the second play-thru required to unlock it
    (which of course I believe it is). To be honest, this guide is mostly
    for my benefit, but I figured I might as well share what I know. Heck,
    the EX Dungeon is so easy I doubt anyone will use this for the guide!
    For those who don't know, the EX Dungeon is a special mode of gameplay
    that is opened up after both the Nate and Ellen paths are completed in
    the game proper via the Restart option. The "game complete" data for
    BOTH routes must be present on at least one save file for the mode to
    Finally, and most importantly, I HIGHLY SUGGEST THAT YOU COMPLETE (or
    attempt to complete) THE EX DUNGEON ON YOUR OWN FIRST. It will be far
    more enjoyable if you don't abuse the intent of this guide (and nothing
    in the dungeon is so overtly hard you cannot complete it yourself).
    INFORMATION. You have been warned! (This is the part I wanted you to
    read.) However, each section should be independent enough that you may
    read one section with out it spoiling another section, be it in the
    guide or in the section preceding the guide explaining how the EX
    Dungeon works.
    II. Information and Tips
    The following section is merely information I have learned over the
    course of my experience with P2:EP. Anyone who plays the game will most
    likely pick up on most of this, but it is provided nonetheless. It's
    basically an explanation of how the Extra Dungeon works and what you
    can expect to find inside.
    A. Pre-EX Dungeon
    I just wanted to take a moment to tell you that the EX Dungeon is
    COMPLETETLY independent from the game proper. There are many things in
    the game that are not available in EX (i.e. Weapon and Armor stores,
    casino, Bomb Shelter, ect.). Before moving on to EX, you should stock
    up on any weapons, armor, Spell/Incense/Material Cards, items you may
    want in EX (including extra weapons and armor for Nate and Ellen). You
    should also complete any events you may want to do including : forging
    Legendary Weapons, gathering rare personae (encounters and material
    cards; you can get the modifications in EX), Magazine Sweepstakes,
    completing Analyze data, ect., ect.. Lastly, maxing levels and stats is
    a somewhat long process in the game, but I suggest biting the bullet
    and doing it in the game as opposed to EX. There are demons in the EX
    Dungeon that give high amounts of EXP, but maxing the characters' stats
    is somewhat difficult in EX, as the best source for maxing stats, ALL
    Incenses, are an uncommon find in the dungeon. The best source of ALL
    Incenses is the Fortune demon Fenrir, commonly found in Monado and the
    Bomb Shelter, Area 8. While Fenrir is in the EX Dungeon he is a rather
    uncommon (but by no means rare) encounter. Just my suggestion.
    A few things I suggest you pick up before moving on : Police Gloves
    (as many as possible), mutation/synchronize/adjustment gear, Material
    Cards from the Casino (just in case you want to use one later), Golden
    Honey (from Bomb Shelter, Area 4), Silver Manshia (if you can get
    any), Devil's Capote (if you don't want to wait 30 sec between each
    battle), and as many ALL Incenses as you can for Nate and Ellen. Also,
    get a lot of Precious Eggs from the Casino as they are the best source
    of SP recovery in EX. Use a turbo controller on the slots if you need
    to and blow all your coins (you lose them when you end the game, so
    you might as well use them).
    Bring any personae you want, but be sure to at least have the material
    cards for ones you can't get in EX (Lucifer, Satan, Alice, the others
    in Mu Continent). Some I highly suggest having include : Lucifer,
    Satan, Alice, Vishnu, Siva, Gaia, Virocana, and Michael.
    All I'm saying is be prepared and complete the game before you commit
    yourself to the EX Dungeon.
    B. Features of the EX Dungeon
    1. What carries over from previous save in game proper
    Essentially, everything except Analyze Demon data carries over to the
    EX Dungeon. This includes : Character levels and stats, Personae
    equipped/carrying/in storage/available for summoning, Items (Weapons,
    Armor, Normal Items, Event Items, all cards), Yen, and Analyze Persona
    and Fusion data. Also, the levels and stats you achieved for Nate or
    Ellen in your previous game will carry over, along with their starter
    personae; Nike and Aizen Myouou. Please also note, that for all intents
    and purposes, your Analyze Demon data for the game proper is GONE! For
    more on this, see section II.C.3.
    2. Accommodations in and layout of the EX Dungeon
    The EX Dungeon is made up to look like Seven Sisters High School (the
    very first dungeon) and is called EX Seventh. It has the same floor
    plan, but you cannot access the bike rack area, the courtyard, the
    teacher's lounge or the principal's office. In place of the Janitor's
    Room is Trish's Fountain, and where the exit is supposed to be, there
    is a Velvet Room, where you start. The teacher's lounge is replaced by
    the Mysterious Door. Lastly, in place of the bell tower is The Chamber
    of Philemon. Also, initially, you will not be able to access most of the
    dungeon due to fires blocking your way. Most (not all) will be
    extinguished as you progress (and some new ones will pop up). The
    dungeon is divided into nine separate smaller dungeons accessible
    through the classroom doors (labeled 1-A through 3-D, though you will
    not enter all of the classrooms).
    The Velvet Room operates as normal, as does Trish's, with some minor
    adjustments. Trish, with her infinite business savvy, has a monopoly on
    recovery and items in EX Seventh. Thus, you pay five times what you
    would pay at Satomi Tadashi for items and recovery costs 30,000 Yen. <I
    told you to stock up, didn't I!> Regardless, money is not really an
    object here, so go nuts. These are the only two things you will ever
    spend money on, except for one event later on. I've included a table
    of Trish's items.
    Trish's Fountain / Item Store
    (in Yen)
    Recovery :          30,000
    Medicine :             500
    Gala-Gala Drink :    2,500
    Gem :               10,000
    Snuff Soul :         2,000
    Chewing Soul :       7,500
    Ball of Returning :  8,000
    Incense of Life :   44,000
    Antidote :           1,000
    Sedative :           1,000
    Awaken G :           1,750
    Lucky Bag :          1,500
    Also, if you own any Legendary Weapons, you can ask ANY demon in the EX
    dungeon for info and they will be able to spread rumors about changing
    the nature of Legendary Weapons. Also, the previous nature of a
    Legendary Weapon will carry over to the EX Dungeon (i.e. if you bring
    in a Victory sword, it won't revert to a Legendary Sword).
    Although you are not able to manipulate the "Rumor Spells" for certain
    personae, if you attached any of the spells to a persona in the game,
    the spell will carry over to the EX Dungeon.
    The clock has been reset to 0:00:00 (a great relief for those
    who maxed out the clock in the game - easier to tell files apart).
    Lastly, and most importantly, YOU CAN ONLY SAVE IN THE HALLWAYS, THE
    VELET ROOM, AND TRISH'S. You cannot save at any point in any of the
    smaller sub-dungeon.
    3. Nate and Ellen
    As you no doubt have guessed, you are able to choose your party from
    anybody you wish. Ulala, Katsuya, Baofu, Tatsuya, Nate and Ellen will
    all be in the Velvet room. To add or remove a member, simply go up to
    them and talk; if there are five people in the party, you will be
    prompted to replace one. An interesting feature is that you can also
    have FEWER than five people by telling someone in your party to stay in
    the Velvet Room. In fact, you could play with Maya alone!
    Now, having access to Nate and Ellen raises certain quirks. First,
    their levels are most likely pitifully low (for me, Nate was at ~40 and
    Ellen at 20). Thankfully, leveling them up is no sweat in Past 3-A
    (they'll gain several levels per battle for a while). Their levels
    are determined by who you used. If your last game was Nate's route,
    he will be at whatever level he was when he left your party and Ellen
    will be at 20. Vice versa for Ellen and Nate will be at 22.
    Second, being able to control the number of party members, I have made
    an observation about EXP gaining. The amount of EXP gained PER PARTY
    MEMBER is always the same (i.e. if you gain 7,000 EXP/character with
    five party members, you will gain 7,000 EXP/character with two party
    members). So unfortunately, as it was in the game proper, to have a
    certain party member gain more/all of the EXP, you MUST kill off the
    other party members. Of course, this is easier as you can go into
    battle with two members and only have to kill off one character
    (presumably Maya, who is ALWAYS in your party, no exceptions), but you
    will gain relatively fewer EXP than if you killed of all four members
    (only one person contributing their EXP, instead of four).
    Third, unless you're unwilling to part with Nike and Aizen Myouou, you
    now have two extra storage spaces for personae! Carry (10) + Velvet
    Room Stock (24) + Nate and Ellen (2) = Grand Total of 36
    Fourth, you are now able to use Nate, Ellen and Tatsuya in contacts in
    conjunction with each other. However, for each contact, the first
    person you select will first tell the other people selected that he/she
    will "do it alone" and will do their own contact as normal (as if they
    had gone alone). You can also use each of the three in the normal
    contacts that were available in the game while they were in your party
    (i.e. Maya + Ulala + Ellen or Katsuya + Tatsuya) but if you use more
    than one of the "variable" characters, it will revert to scenario
    described previously. The novelty of it all wears off quickly since
    nothing new really happens. In fact, the only interesting thing about
    this is the contact description seen in the in-battle menu, which is
    provided below.
    If you use only Nate and Ellen (in no particular order) you'll see:
    "Finally able to be in the same party at the Extra Dungeon."
    If you use Nate or Ellen with Tatsuya you'll see:
    "In the same party for the first time at the Extra Dungeon."
    If you use two "variable" party members in any three member contact
    you'll see:
    "Combination only seen in the Extra Dungeon."
    Fifth, although I have not found any persona-specfic Fusion spells only
    available in the EX Dungeon, there are two normal spells which you
    could not previously access that you will be able to : Lightning Jihad
    and Ice Jihad. The two spells required to cast these Fusions, Guardian
    Hammer and Release Jail, are only seen on the Alfred and Gabriel
    personae, both of whom are only available in the EX Dungeon (so,
    technically, they are persona-specific...). Their data is below.
    Ice Jihad
    Ice->Almighty->Release Jail
    Huge Damage to all enemies
    Lightning Jihad
    Lightning->Almighty->Guardian Hammer
    Huge Damage to all enemies
    4. EX Dungeon-exclusive personae
    There are 3 personae that are only available in the EX Dungeon and
    unfortunately, this is the only place you can use them (they cannot
    transfer to the game proper). They are Gabriel, Alfred, and Azazel.
    Gabriel and Alfred are summoned via Material cards found in the
    dungeon. Azazel is summoned via a Material card that you must obtain
    through Persona-Talk. Complete Analyze Data, along with some extra
    information, is provided below.
    On a side note, the Judgment persona Michael is one that you will most
    likely be able to use for the first time in the EX Dungeon, though he
    is not exclusive to the EX Dungeon. Only Ellen can use him, but he is
    level 83, far higher than you were likely at when Ellen left your
    Tarot Arcanum : Judgment
    Level : 76
    Level-Up Bonus : TEC + 1
    SP Usage : 45
    STR : 66    At. :  256  --maxed stats-->  373
    VIT : 55    Df. :  241  ----"-----"---->  373
    TEC : 71    MAt. : 202  ----"-----"---->  258
    AGI : 61    MDf. : 204  ----"-----"---->  296
    LUC : 68
    No Elemental
    Void : Ice/Holy; Weak : Nuclear/Darkness
    Spells : Aquadyne             Refresh Ring
             Divine Judgment      Summon Spirit
             Recarm Dora          Release Jail
             <Spell Card>         Heat Wave (Mutation)
    Personality :     Arg.
    Comment :         The only female angel of high order.
    Summoning Quote : "I'm the archangel of promise and atonement. As
                      my equal, you, too, shall receive my title. Let me
                      join you and rid the world of sin."
    How to Summon :   To summon Gabriel, you must obtain her Material
                      Card "Lily" in 2-A, B4 of the EX Dungeon. She may then
                      be summoned in the Velvet Room for 304 Judgment
                      Tarot cards.
    Unknown Ability : When the persona user dies, the persona resurrects
                      the user to full HP.
    Rank 8 Return :   Sacrifice Card
    Morph :           Does not obtain modification ability.
    Note :            ELLEN USE ONLY
    Tarot Arcanum : Hierophant
    Level : 75
    Level-Up Bonus : STR + 1
    SP Usage : 45
    STR : 56    At. :  243  --maxed stats-->  372
    VIT : 54    Df. :  237  ----"-----"---->  372
    TEC : 72    MAt. : 204  ----"-----"---->  258
    AGI : 63    MDf. : 207  ----"-----"---->  296
    LUC : 66
    No Elemental
    Void : Wind/Lightning/Holy/Mind/Nerve
    Spells : Zandyne              Hypnotic Wave
             Rain of Arrows       Diarahan
             Mahanma              Guardian Hammer
             <Spell Card>         Makarakarn (Mutation)
    Personality :     Wise
    Comment :         Nate's butler. He still looks after him, even after
    Summoning Quote : "Ah, young master! I'm so glad to be able to serve
                      you again! I, Alfred, will defeat anyone who would
                      stand in your way!"
    How to Summon :   To summon Alfred, you must obtain his Material Card
                      "Amber Eyeglasses" in 2-C, 1F of the EX Dungeon. He
                      may then be summoned in the Velvet Room for 225
                      Hierophant Tarot cards.
    Unknown Ability : When the persona user dies, the persona resurrects
                      the user to full HP.
    Rank 8 Return :   Recovery Card
    Morph :           Does not obtain modification ability.
    Note :            NATE USE ONLY
    Tarot Arcanum : Hanged Man
    Level : 90
    Level-Up Bonus : LUC + 1
    SP Usage : 52
    STR : 75    At. :  315  --maxed stats-->  387
    VIT : 71    Df. :  303  ----"-----"---->  387
    TEC : 74    MAt. : 220  ----"-----"---->  270
    AGI : 72    MDf. : 220  ----"-----"---->  296
    LUC : 67
    Earth Elemental
    Absorb : Magic; Void : Mind/Nerve
    Spells : Heat Wave            Devil's Smile
             Trial of Darkness    Hypnotic Wave
             Anger of the Earth   Guillotine Fake
             <Spell Card>         Chaos Element (Mutation)
    Personality :     Blf.
    Comment :         Wild, desert demon. Scapegoat of the Old Testament.
    Summoning Quote : "Hmm...You're my type of woman. I'll teach you how
                      to show off your beauty...Once you've succumbed,
                      you will be mine..."
    How to Summon :   To summon Azazel, you must initiate persona-talk
                      between the Hanged Man personae Shax, Barbatos, and
                      Adramelech with the Hanged Man demon Azazel found in
                      Past 3-A of the EX Dungeon. The personae will
                      immediately rise up and speak with Azazel upon their
                      first encounter. After Adramelech speaks with Azazel,
                      he will give you his Material Card "Black Goat" and
                      may be summoned for 360 Hanged Man Tarot cards.
    Unknown Ability : When the persona user dies, persona will annihilate
                      all enemies.
    Rank 8 Return :   ALL Incense Card
    Morph :           Does not obtain modification ability.
    NOTE :            After obtaining the Material Card "Black Goat" the
                      encounter rate of the Azazel demon in Past 3-A drops
                      to 0.
    C. After EX Dungeon
    1. Rank and Time
    After you defeat the final boss of the EX Dungeon, you will be given
    a rank and be told the time it took you to complete the EX Dungeon this
    round (including the time it took to fight the last boss). The highest
    rank you can get is Rank S, followed by Rank A. I suppose there are
    more going down, but I do not know what they are. I would guess it to
    be Rank S-A-B-C-D-E... as far down as it goes. Rank is determined by
    the time it took you to complete EX, so obviously, the less time the
    better the rank. S rank however, is special as you must complete the
    game in under 8 hours and you must collect all of the butterflies (3).
    The better your rank, the more special bonuses that unlock in the
    Velvet Room.
    I determined that Rank S is 8 hours, but finding out the rest will be
    harder as it could be anything from 8-100. Someday I'll go hour by
    hour to determine the number of ranks and their hours (not that ANYONE
    should get less than Rank A; I spent 18 hours in the EX once and still
    got Rank A, I'm sure everyone will be able to manage at least that).
    But not anytime soon...
    Ver. 1.3 Note: I discovered why I got Rank A at 18 hours. If you manage
    to collect all of the butterflies, but don't finish in 8 hours, you
    automatically get Rank A, no matter how much time you spend in the
    round. So, still, I don't see how in the world anyone should get less
    than Rank A. If you spend so much time in EX to warrant getting Rank
    B, you should have been able to collect the butterflies, defaulting you
    to Rank A.
    2. Special Options
    Upon completing the Extra Dungeon, you will be allowed to add "End
    Game Data" to one of your save files, just like you already have with
    the Nate and Ellen pictures. Now you get a little Jack Frost picture.
    The game checks for this data and when you choose the EX Dungeon option
    again and use the save file with the Jack Frost picture on it, two new
    options are will be available in the Velvet Room. They are accessed
    by talking to Igor and Nameless, and then selecting the talk option.
    First, Igor can now call up people on an "evil phone" and you can hear
    some rather...odd answering messages of certain characters (along with
    the voice acting of each character). Depending on what rank you got,
    more or less will be open. They're quite hilarious. You NEED to hear
    them. I've included the full list at the end, but seeing the words
    doesn't do the messages justice.
    The other new option is that Nameless will play all of the anime/CG
    movies. Again, they unlock depending upon what rank you got. Since I
    cannot provide dialogue for the movies, the listing of the movies is
    ===Memory 1======================   ===Memory 2========================
    Title Loop        Opening           Firey Escape      Crash Landing
    Unconsciouses     Maya's Decision   Joker Machine     Nichirinmaru
                                        Submarine Escape
    ===Memory 3======================
    Ameno Torifune    Earth Dragon
    Monado            Reset
    If you attempt to see a movie that is locked, Nameless will say, "What
    memory is that? I must know that first."
    3. Replayability
    The EX Dungeon has MASSIVE replayability in several areas : playing
    around with the battle system, leveling up and using Nate and Ellen,
    increasing your rank, and my favorite, TIME RECORDS! C'mon are you
    fired up!? I'm fired up too! Yeeeeeooooooow!! Fire!! My records
    are below! C'mon try and beat me! <end bad Chupiler imitation> But
    truly, the EX Dungeon is best for playing around with and
    experimenting with the battle system. So enjoy it!
    Oh, by the way, ABSOULETLY everything carries over to your next
    round in the EX Dungeon except for the EX-exclusive Event Items
    (for obvious reasons).
    ===My Records===================
    1. Fastest time Ever :              00:58:47
    2. Fastest time without :           00:58:47
       getting the butterflies
    3. Fastest time with :              01:11:01
       getting the butterflies
    4. Fastest time in 1-D :            1:14
    If anyone can beat mine, I'll gladly post them in the next update for
    all to marvel at. Oh yes, I used Estoma in 1-3.
    ===Maya Only Round==============
    Well, I have played EX with Maya only and removed it from the Time
    Records section. I removed it because time is not a factor in doing
    it with one character; how well you manage to stay alive is. And that's
    all it was basically: trying to stay alive. Most of the random enemies
    aren't hard with just Maya, but you take a lot of damage, as you are
    the only target. So, all you have to do is use Mediarahan when you
    get low on HP and your set for another five to ten minutes. However,
    there are a few demons who pose a serious threat to Maya's livelihood.
    Zombies for one. Kamikaze Charge is an instant game over. The Alices'
    Another Dimension is another game over (but not 100% like the Zombies).
    Mephistopheles is essentially game over, because most any status effect
    you get will paralyze you from acting for the battle, allowing Angra
    Mainu to finish you off. So, what did I come up with? RUN AWAY! Retreat,
    Trafuri, and Seeds of Escape. It's cowardly, but I managed to survive.
    Unfortunately, it is not possible to complete the EX Dungeon with only
    Maya. You need to use Ulala and Ellen to put out the fire and you need
    four other characters to open all of the doors in Past 3-A. So, I had
    all of the other characters defend while I had to have them and got
    rid of them as soon as possible. If Maya was killed in battle, I
    considered it Game Over and restarted from my last save. This can't
    compensate for not being able to do EX with just Maya, but it is the
    best I could come up with.
    Now, the real challenge of a Maya alone round - fighting the endboss.
    Again, it is just trying to stay alive, but I found a way that makes
    Maya practically invincible. Use Azazel. She only takes damage from
    physical attacks and any spell cast on Maya is absorbed to heal any
    damage taken. For attacking, use the Mutation spell Chaos Element to
    do anywhere from 100-800 damage each round. The boss did knock Maya
    critical a few times, but that was easily solved by Mediarahan or
    by absorbing a magic spell. She is only normally compatible with him,
    so use an Adjustment Gear and you will likely need to refill SP two
    or three times (use a Soma).
    Didn't quite provide the satisfaction I thought it would. It was
    somewhat challenging, but not to the point I feared for Game Over
    (except for instant kill spells).
    ===Starter Personae Round=======
    This round was even more disappointing than Maya only. Using only
    starter persona (cannot use Tatsuya and Apollo), all that changed
    was that the battles took longer (as you do less damage with
    weaker spells) and you took more damage (as the starter persona
    have VERY low stats).
    The endboss battle was the same as the random battles except it
    took longer and the party took more damage. But again, no real
    threat of Game Over.
    ===First Save in Game Round=====
    After those two rounds, I decided to try playing the EX Dungeon
    using the very first save possible in the game proper (in Kismet).
    HA, was that a mistake! I got killed by two Ratatosks in my first
    battle! It is conceivable to complete the EX Dungeon with the first
    save possible, but you would obviously need to level up. All of the
    characters will be at the levels they would normally be at when they
    join you. So Baofu is about the same as Maya, Ellen and Nate are at
    about 20, and Tatsuya is at about 54. Conceivable, but difficult (or
    rather, tedious level building).
    ===EX Dungeon Restart===========
    Now, when you want to start a new round of the game proper using a
    save from the EX Dungeon (which you can do), a couple of things are
    modified from the way the worked with your first restart. First, your
    Analyze Demon Data for the game is gone, but you now have your Demon
    Data from EX Seventh. All demons you had in that data will be shown in
    your new game, including the Rumor and Masquer arcana, as well as the
    unique demons like Metal Guru, Yog-Sothoth, and Angra Mainu. The only
    thing that changes in the new data is that normal enemies that were
    modified for the EX Dungeon revert to their old state (i.e. from Lvl. 61
    Slime to Lvl. 1). Their data will be on par with whatever you had in
    EX (if you had Rare Item, you have it here, if you had stats, you have
    the original ones here, ect.).
    If you were to begin a restart game from your last save file from the
    game, everything would transfer as normal (Analyze data, Tarot Cards,
    cards registered at Time Castle, results of menu items, Carma Ring).
    HOWEVER, if you use a save from the EX Dungeon for your next game,
    you LOSE the registration for all the cards at the Time Castle and the
    menu items (food, aromatherapy, treatments) are now unknown.
    I don't know if anything else changes in the game later on, as I have
    not yet begun a third game (hopefully a "Perfect" game) and travelled
    far into it. I hope you can meet the EX-exclusive demons and personae
    in the game in the Bomb Shelter or something, but I seriously doubt it.
    When I fully start a third round of the game, I will post any new
    findings here, if there are any.
    III. EX Dungeon Guide
    a. Introduction to the guide
    Each section of the guide will contain several parts : Items to Get,
    Encounter Type, Enemies Encountered, Number of Floors, Quick Route to
    Finish, and Notes. Certain sections may also contain additional parts
    concerning a specific aspect of a puzzle/task.
    I have given a name to each section of the guide to make
    differentiating between sections easier. Each name should be fairly
    simple and should describe the dungeon well enough that one can easily
    find the section desired without going through all of them.
    I don't go too in-depth into the layout of the dungeon or battle
    tactics against random enemies because it should all be straight
    forward and fairly easy. Anyone with characters around level 70
    should not have any major difficulties with the EX Dungeon; and you
    will more than likely level up a bit in here. This guide is also going
    on the assumption that you know what you're doing and know how to play
    the game fairly well.
    A. 1-A : "Desert Temple"
    Items to Get :          None
    Encounter Type :        Random Battle
    Enemies Encountered :   Lvl. 61 Ghost (Devil)
                            Lvl. 61 Slime (Tower)
                            Lvl. 62 Pixie (Lovers)
                            Lvl. 62 Poltergeist (Devil)
                            Lvl. 63 Guzfan (Hanged Man)
                            Lvl. 63 Nightmare (Moon)
                            Lvl. 64 Ratatosk (Hermit)
                            Lvl. 64 Zombie Schoolgirl (Zombie)
    Number of Floors :      3 (1F, B1, B2)
    Quick Route to Finish : 1. Go North and all the way West to down stairs.
                            2. Go up all the way and slightly West to up
                            3. Go East and then South to moving sand.
                            4. Go North to down stairs.
                            5. Go South and all the way East to down
                            6. Go straight up past moving sand to Vortex of
    Notes :
    Once you are done prepping in the Velvet room, head out into EX
    Seventh. You'll notice that most classrooms and all of the staircases
    are blocked by fires. You can only access the Velvet Room, a Trish's
    Fountain to the extreme northeast and your first stop, 1-A.
    Welcome to the first part of the EX Dungeon. Your first task
    is to find the Vortex of Light in this simple half-maze. It should be
    fairly simple to map the dungeon without any threat of getting lost or
    being forced to do major back tracking. Once you find it (you'll know
    it when you see it) just step in and Philemon will open a new section
    for you; 1-D. There is also a "Room of Seal" on B2 which is "locked by
    strange power" that you'll come back too (don't freak over it right
    now...like I did).
    The first thing you'll notice about the battles is that you are
    fighting demons that were previously at low levels (1-4) but are now
    in the 60's. The demons in EX have been slightly modified from the
    game; they have improved levels, stats, spells, and give higher EXP and
    Yen. However, contact methods and items dropped (including Tarot Cards)
    remain the same. Section IV of the guide has full analyze data for each
    demon and more. Considering you should be at fairly high levels, the
    battles should be no problem. I found that they make good "Fusion
    fodder" for using one-hit kill Fusions to get mutations and max out
    stats for your personae. Or, you can use Estoma to rush through to the
    next section.
    If you forge contracts and "Ask for Info," two things will happen.
    First, you'll get a rumor about a shrine, no matter who you talk to
    (provided below). This is a reference to the "Room of Seal" which you
    won't be able to access for a little while. Second, you'll be able to
    use rumors that change the nature of the Legendary Weapons.
    Unfortunately, it seems that you cannot use the rumors that add the
    rumor spells to certain demons/persona (i.e. Ultra Frelia, ect.).
    "Shrine Rumor" : I like to play hide and seek!
                     I wonder if human kids like it too...
                     I hide behind the "Shrine" a lot!
                     That place is hard to find!
                     Well then, bye bye!
    Lastly, you will be able to access 1-A again after you leave (as you
    will be returning later).
    B. 1-D : "Green Run"
    Items to Get :          None
    Encounter Type :        None
    Enemies Encountered :   None
    Number of Floors :      1
    Quick Route to Finish : Unfortunately, I cannot provide a route. The
                            course is almost entirely linear, but you must
                            get a feel for the route on your own.
    Notes :
    Now it gets interesting. As you approach the door at the end of the
    pillars, Philemon will talk to you and say a few important things.
    First, failure will not be tolerated. THIS MEANS SAVE OR YOU WILL GAME
    OVER! Second, you can only run forward in this dungeon. You'll see, but
    it is as if you are holding the run button and pushing up. The only way
    to control where Maya goes is to rotate the camera. Third, there is a
    3:00 time limit. It is possible to do the course in little over a minute
    AT THE VERY LEAST. I highly suggest you go slowly through it once,
    regardless of time, and get a feel for the curves and locations of
    traps. Yes, traps. They will warp you back the very beginning regardless
    of how far you have progressed. They're visible, but try to memorize
    when they are coming up. Last, Philemon says that you cannot stop, which
    is partially true; you cannot save or stop the clock, but you can open
    the menu and take a breather if you need to.
    Good luck! And try not to get frustrated!
    Once you reach the Vortex of Light, you will have access to the second
    floor, the Mysterious Door, 2-A, and 2-C (as well as 1-A and 1-D, both
    of which will remain open). 2-A is the first optional dungeon not
    required to complete EX (but, of course, you're going to do it). 2-C is
    the next sub-dungeon to continue with the progression in EX. You also
    have access to the Mysterious Door, which on your second play, when you
    shall know the password by now, will allow you to bypass approx. 1/4 of
    the EX Dungeon (for getting a low time record). And you still have the
    Velvet Room and Trish's Fountain. When you're ready, move on to 2-A.
    1-D will remain open after you leave.
    C. 2-A : "Zodiac Revisited"
    Items to Get :          Gem (x6)
                            Material Card "Lily" (B4)
    Encounter Type :        Set Boss Battles (10)
    Enemies Encountered :   Zombie DJ x2 (Modified; Mod.)
    (in approx. order       Girimenka x3; Crowely x2
     of encounter)          Red Cape; Blue Cape
                            Haunted Taxi x5
                            Zombie Kamikaze x5 (Mod.)
                            Taksaka (Mod.)
                            Shadow Maya
                            Poltergeist x5 (Mod.)
                            Red, Blue, Green, Yellow, Black Mask (1 each)
                            Metal Guru; Satryus; Gandharva; Kimnara (Mod.)
    Number of Floors :      6 (1F, B1, B2, B3, B4, B5)
    Quick Route to Finish : 1.
    Notes :
    This is, of course, NOT the Zodiac Club, but I couldn't think of
    name that fits 2-A better. It has the same motif and the same groovy
    music (has to be one of the best songs). The dungeon is fairly
    simple and includes the same yellow gunk on floors that majorly hurts
    you (no Kiyohime, though), a few hellacious traps, and a lot
    of dead ends. There are no random battles though, so there is no
    real problem with a little back tracking except for a small bit of
    frustration factor. The most interesting thing about this dungeon is
    that you cannot recover HP/SP/status conditions while exploring 2-A,
    except for a few Rest Areas. It isn't a major issue as you can back
    track to the last Rest Area if you get hurt really bad in a battle,
    which really shouldn't be a problem.
    Ver. 1.3 Note: If you die in 2-A, you will NOT game over. Instead,
    you will be back at the dungeon map and your characters will all
    have 1 HP. And this is ONLY in 2-A, not the rest of the dungeon.
    There are ten battles in all in 2-A, listed above. The battles are
    initiated by pushing the X button by one of the butterflies you will
    see scattered throughout blocking your path. Next to each butterfly
    is a box with either a Gem, nothing, or the Material Card "Lily" in
    it. Be sure to pick up "Lily" on the fourth floor for Ellen; she's
    quite a nice persona. By the way, you can get the item before you
    initiate the battle, if you like, and no, it doesn't effect the
    outcome of what item you get (those empty boxes are kind of
    disappointing). Most of the battles are straight forward and you
    should have no difficulty. You should watch out for the spell
    "Level Trap" in the Cape battle though. If you are at Level 99,
    it will kill ALL of your characters, so bring Ellen or Nate with
    you (or both, because you can get some pretty good EXP here).
    You'll also meet up with Shadow Maya again and you'll be introduced
    to the Masks. Lastly, you'll meet up with the demon "Metal Guru", a
    very cool demon that you will be seeing again. If you're lucky,
    he'll cast his unique spell "S.P." which fully restores the SP of
    one of YOUR characters!
    Most of the normal demons have been modified from their
    previous state in the game (I have put a "mod." next to each one
    that is). That is, they have better stats and better spells.
    Anyway, once you reach the Vortex of Light the Room of Seal in 1-A
    will be unlocked. So, you can backtrack there if you want, or you
    can see what's in 2-C, which I will list next. Also, 2-A will lock
    up after you reach the Vortex. Be sure to go the Room of Seal BEFORE
    completing 2-C!
    D. 2-C : "Angel Caves"
    Items to Get :          Event/ Black Butterfly (B3)
                            Event/ In Rakech (1F)
                            Event/ Black Lighter (B1)
                            Event/ Knife (B3)
                            Material Card "Amber Eyeglasses" (1F)
    Encounter Type :        Random Battle
    Enemies Encountered :   Lvl. 67 Angel (Judgment)
                            Lvl. 68 Archangel (Judgment)
                            Lvl. 69 Principality (Judgment)
                            Lvl. 70 Power (Judgment)
                            Lvl. 71 Virtue (Judgment)
                            Lvl. 72 Dominion (Judgment)
                            Lvl. 73 Throne (Judgment)
                            Lvl. 77 Cherub (Judgment)
    Number of Floors :      4 (1F, B1, B2, B3)
    Quick Route to Finish : There is none, you must search the area for all
                            of the items.
    Notes :
    As soon as you enter 2-C you'll find yourself in a room similar to the
    ones in Monado. A little automatic cut scene will happen where a man
    with a sword has forgotten who he is. If you can't tell, it's Tatsuya
    Sudou. Anyway, in here you have to find three items to get him to
    regain his memory. They are all kind of out of the way, but you
    shouldn't have any problems navigating the caves, it's just rather
    big. Be sure to watch for secret passages on the map, they are the
    key in a couple of instances (notably the one on B1 right after
    a warp, go south and then WEST, not east to another warp). There
    is no easy way to just blow through here, you're going to have
    to scrounge around to get all of the items.
    A quick side note about the "In Rakech." At some point in the
    middle of the game, Ryuichi Honda in the Time Castle will say
    something along the lines of "Do you know anything about a book
    called 'In' something. I just started thinking about it for
    some reason." Mabey the book has some significance to Innocent
    Sin that I don't know, but this is a curious thing. I don't think
    you can bring the book to him, mabey he says something in game
    after you complete the EX Dungeon? I don't know, I'm just
    speculating 'cause what he said about the book in the game really
    bugged me and I couldn't figure out what he meant.
    Also in the caves you'll find a warp in the south-west corner of
    the 1F. Take that to get the Material Card "Amber Eyeglasses"
    which lets you summon Nate's decent persona Alfred. The second
    butterfly, the Black Butterfly, is here as well. To get it, go to
    the room with the three passageways that lead south to bridges.
    Go in the center on and get in the middle of the bridge. Go left
    or right to fall down to B3. You'll be in a crystal enclosure with
    the butterfly in a chest to the South. Go back North to a warp that
    will take you back to the bridge on B2.
    In the "Angel Caves" you will meet, well, angels in caves (rather,
    the entire Judgment Tarot in the Mt. Iwato motif). They are beefed up
    pretty good but still, they shouldn't pose too much of a threat.
    Just remember that Holy is worthless here (and is often reflected).
    Once you've gathered all of the items, WARNING!!!!!!!!!!!!! WARNING,
    THEY ARE!  Also, a timed event will start. Be sure that you are done
    here and ready! The next two sections are not available after you give
    him the items.
    Once you give him the last item, Tatsuya will go off on another little
    break from sanity and torch the school. Every room will have fire in
    front of it, including the Velvet Room and Trish's Fountain, except
    for 2-B. So, head over there. There is a 40 minute clock counting down
    and you will Game Over if you reach 0, but there isn't any real rush
    to blow thorough everything.
    E. 1-A : "Room of Seal"
    Items to Get :          None
    Encounter Type :        Random Battle
    Enemies Encountered :   Lvl. 24 Tek Tek (Rumor)
                            Lvl. 29 Tsuchinoko (Rumor)
                            Lvl. 32 Reiko Kahima (Rumor)
                            Lvl. 37 100 K.M Hag (Rumor)
                            Lvl. 41 Mussie (Rumor)
                            Lvl. 45 Blue Cape (Rumor)
                            Lvl. 46 Red Cape (Rumor)
                            Lvl. 50 200 K/M Fogey (Rumor)
                            Lvl. 52 Haunted Taxi (Rumor)
                            Lvl. 63 Kudan (Rumor)
    Number of Floors :      2 (B2, B3)
    Quick Route to Finish : 1. Go North and all the way West to down stairs.
                            2. Go up all the way and slightly West to up
                            3. Go East and then South to moving sand.
                            4. Go East to first Northward moving sand.
                            5. Take the next sand North.
                            6. Go all the way East and take the eastern
                               moving sand South to a down staircase.
                            7. Go East to the Room of Seal and enter.
                            8. Go straight North to the second pathway
                               East to a down staircase.
                            9. Go West and turn North before two sets of
                               two Westward moving sand (don't cross them).
                            10. Go across the sand to the North and to the
                               stairs which lead to the Vortex of Light.
    Notes :
    You must do the next two sections before you complete 2-C.
    Back to the desert ruins. Using the Quick Route above if you need to,
    head back the door to the Room of Seal, which was previously "locked
    by a strange power." This is, including both sides, the largest
    sub-dungeon in the EX-Dungeon. You'll find yourself in a big lattice
    of corridors containing pillars that move up and down to block or open
    your path by stepping on triggers on the ground. There are no items
    in here, so you can just go directly to the Vortex if you want. I had
    a helluva time with the pillars because I kept trying to find some
    secret method of hitting a certain trap and then bypassing another
    ect., ect. and made it much more difficult on myself than it needed to
    Go North through the main corridor of pillars to the second route East.
    Take it all the way East and slightly North at a corner and you will
    be at staircases. That's it, you're done! <grumble, I spent WAY too
    much time in here, grumble>
    The really cool thing about the Room of Seal is the demons. Every
    single rumor demon in the game is in here! Even the Crazy Taxi and
    Mussie who you couldn't get Analyze Data for are here. They also
    no longer give up Event Items, but instead some really good stuff
    like Somas and Awakens. The drop rate is fairly low though. They
    aren't modified, so they are really easy to kill and give decent
    EXP and yen. However, if anyone out there got hit by Prophecy in
    the game (and if you didn't, you will now learn fear...) you know
    to watch out for Kudan. Be sure to have a save before coming in
    here or you will quite possibly have all of your persona reset to
    Rank 1 as though you just summoned them! You also have to be on the
    look-out for the Capes and their spell "Level Trap," which as I said
    in Section C, will kill all of your Level 99 characters. I highly
    suggest bringing Ellen and/or Nate here not only to gain EXP but to
    prevent your entire party from being wiped out.
    Once you are done fighting the Rumor demons, enter the Vortex of
    Light and 1-B will now unlock. Be sure you don't want to come back
    as the entire sub-dungeon of 1-A will lock after you step into the
    F. 1-B : "Subway of Misfortune"
    Items to Get :          Event/ Golden Butterfly
    Encounter Type :        Random Battle
    Enemies Encountered :   Lvl. 65 Nisroc (Hanged Man)
                            Lvl. 66 Robin Goodfellow (Lovers)
                            Lvl. 70 Picollus (Star)
    Number of Floors :      1
    Quick Route to Finish : None. It is a straight line.
    Notes :
    This is the smallest sub-dungeon in the EX Dungeon. It is basically
    a straight line roughly the size of the long hallway in EX Seventh.
    It has the Subway motif and music from the game proper. At the end
    of the line, you will find your first butterfly, "Golden Butterfly."
    It is an Event Item and does absolutely nothing for you right now.
    Ver. 1.3 Note : Apparently, you don't meet any enemies until you
    pick up the butterfly.
    The reason I called this the "Subway of Misfortune" is partially
    because of the subway motif and mostly because of the demons you'll
    meet here. Every single demon that had Hula of Misfortune is here (3
    in all). I think the designers were trying to play a cruel joke on
    you about your money. Money is practically useless here! But if
    you've got ten million yen and you get here and suddenly you have
    3/4 of it gone (if you're not careful) you're going to blow your lid
    (I know did). Regardless, don't freak out if you lose some cash (it's
    all going away later anyway...).
    There is nothing to do in here except get the Golden Butterfly and
    worry about your money, so leave and head back to 2-C. Once again,
    On a side note, it doesn't seem that you can get into 2-D, now or ever.
    It's rather odd as it is the only room in the EX Seventh you don't
    do something with. And the name "2-D" is lit up in the status screen
    in the upper-left hand corner of the screen, indicating that it is
    valid place to go. Hmmm..."It is a mystery..."
    G. 2-B : "Persona Factory"
    Items to Get :          None
    Encounter Type :        Random Battle
    Enemies Encountered :   Lvl. 29 Shaka (Hierophant)
                            Lvl. 38 Nata (Justice)
                            Lvl. 51 Izanami (Priestess)
                            Lvl. 65 Odin (Emperor)
                            Lvl. 69 Rangda (Magician)
                            Lvl. 73 Virocana (Sun)
                            Lvl. 78 Gaia (Empress)
    Number of Floors :      1
    Quick Route to Finish : 1. Go North and take the West route.
                            2. Take the conveyer belt South.
                            3. Take the conveyer belt West.
                            4. Go a little ways North then
                               all the way West.
                            5. Take the conveyer belt and go
                               all the way north the Control
                               Panel. Switch to pattern B.
                            6. Return along the belts the
                               same way you just came and take
                               the East route by the entrance.
                            7. Talk the first belt North and
                               go all the way East.
                            8. Take the belt south the Vortex
                               of Light.
    Notes :
    As you emerge from 2-C, you will find that the school is on
    fire and that you have a 40 minute counter that is now counting
    down. There really is no rush unless you want to fight demons. And
    you can fight some pretty cool demons too. Everything is blocked by
    fires now (including the Velvet Room and Trish's) except for the
    Mysterious Door and 2-B. So go to 2-B, the "Persona Factory." No,
    they don't manufacture personae here <har har>, but it has the Factory
    motif and the only enemies that you will meet here are the persona
    demons you could fight in the game proper. And each of them drop their
    Material Card! The drop rate is significantly lower than anything
    you've seen before and won't see again except for the last section.
    That's the problem with the forty minute time limit: it could take
    that long just to get a card or two. Of course, there is no real
    reason to get any (as you ought to have much better personae by now),
    but ones like Gaia and Virocana are still quite useful in case you
    missed them (heck, Shaka still ain't bad either!).
    The battles themselves aren't that difficult, but if you had problems
    with the higher level ones (Gaia, Virocana, Odin) be careful because
    they now appear in groups of 2-4. Exploit their weaknesses/strengths.
    This dungeon is also straight forward (see a trend?) and you shouldn't
    get lost in all of the conveyer belts. You can't access the eastern
    side at first, but if you go to the western side, you'll find a Control
    Panel to switch the direction of the belts so you can get the East
    side. Just about the only thing over there is a Vortex of Light. Once
    you step in it, this area is locked, so if you want to try for some
    Material cards, now's your chance. Keep in mind that you still have
    one more medium-sized area to do before the clock runs out. It might
    be a good idea to come back here in another round of the EX Dungeon,
    when you already know "the Truth of the Dream" and can bypass the
    next area.
    Once you are warped out by the Vortex of Light, you will find that
    1-C is now open and 2-B is locked.
    H. 1-C : "MASKISM Forest"
    Items to Get :          None
    Encounter Type :        Random Battle
    Enemies Encountered :   Lvl. 73 Green Mask (Masquer)
                            Lvl. 75 Yellow Mask (Masquer)
                            Lvl. 76 Blue Mask (Masquer)
                            Lvl. 78 Red Mask (Masquer)
    Number of Floors :      1 (but with 3 separate sections)
    Quick Route to Finish : None. If you know the password, there is no
                            reason to come here.
    Notes :
    Inside 1-C you'll find you're in a forest similar to that of Mt.
    Mifune (to get to the Sanitarium). If you've already noticed the
    Mysterious Door, you know that you need a password, and this is
    where to find it. In this small forest, there are six Jizo
    Tablets. The first one will tell you that the "Truth of the Dream"
    (what the Mysterious Door asks you expose) is eight Japanese
    characters. Now, you have to search for the others and decipher
    what Roman letter each character is supposed to represent.
    To do this, you'll have to remember how some places you've been
    to in the game are spelled (i.e. Rosa Candida, Padparcha, ect.).
    Once you've figured it out, run over to the door and the timed
    event will end. The solution to the Jizo Tablets is at the end
    of this section.
    One little thing about the layout: I found a secret path
    which connects the two sections (it breaks up into two
    short paths) but isn't shown on the map. It lead me to think
    that there were more, but I can't seem to find one. Why didn't
    they just put it on the map? Were they deliberately hiding it?
    Or is it just an accident? Yet another little mystery for me
    to fret about. Ver. 1.2 Note: Well, I thoroughly searched
    the area and there aren't any more paths. Oh well.
    The demons you meet in here are the Masks of the new Tarot
    arcanum, Masquer. There's nothing real special about them,
    except they can be really annoying if you're using a lot of
    elemental spells which half of them will absorb or void. And
    they usually put opposite ones together. Not only is each
    member of "Maskism" (I love that, they make it sound like
    a political/economic philosophy like communism or socialism)
    associated with certain elements, but each one is associated
    with a stat (TEC, AGI, ect.). They drop the Incenses that give
    +2 to whatever stat they are, but very rarely. They also have
    your only source of Incense cards in EX (in case you didn't
    stock up; no ALL Incense Card though...).
    Anyway, when you've got the password and are done beating up
    some Maskist butt, head to the Mysterious Door and enter the
    "Truth of the Dream." The door will unlock and you may go in.
    The clock will only stop when you enter the room (and can't
    come back here again). And this sub-dungeon will stay open
    until you enter the Mysterious Door.
    Each Japanese character represents one Roman letter. By figuring out
    what each one is by a pseudo-fill in the blank game, you get :
    The eight characters are written in hiragana, one of the two
    Japanese "alphabets." Each hiragana letter is transliterated into
    a one syllable sound. In Roman letters, the characters transliterate
    to : yu, me, no, shi, yo, u, ta, i. Now, if you'll notice, the character
    for "yo" is smaller than the rest. This means you combine it with "shi"
    to get "sho." So, breaking it into a phrase, you get "yume no shoutai"
    which literally means "the true nature of the dream" (what the
    Mysterious Door asked for). I've tried entering this phrase into the
    door, but nothing happens.
    I. Midway Point
    When you enter the Mysterious Door, you'll find yourself in the Velvet
    Room. Igor will tell you something along the lines of that this
    dungeon is a dream (he tells it better than I do...). He will also say
    that you cannot use this room for a while, so do whatever prepping you
    need to do for the second biggest sub-dungeon.
    When you leave, you'll be on the third floor, with a large patch of
    fire behind where the Velvet Room is. As has been warned, you are
    stuck on the third floor for the rest of EX. Where 3-A should be,
    you'll find Trish's Fountain. Down the hall, you'll see a big metal
    plate blocking your way to the fourth floor. Past that, you will find
    3-C is clear of flames and you cannot access 3-D. If you try to enter
    3-D, it will tell you it is locked. But, if you go to the eastern
    door, it will say "It's locked, HO!"...<hint-hint for later>. Since
    you can't go anywhere else, go to 3-C.
    J. 3-C : "Sumaru Castle Revisited"
    Items to Get :          Incense of Life (x5)
                            Soma (x1)
    Encounter Type :        Random Battle
    Enemies Encountered :   Lvl. 18 Jack Frost (Lovers)
                            Lvl. 26 Jack O' Lantern (Lovers)
                            Lvl. 74 Adramelech (Hanged Man)
                            Lvl. 74 Jahi (Moon)
                            Lvl. 75 Tzitzimitl (Devil)
                            Lvl. 75 Valkyrie (Star)
                            Lvl. 76 Saji (Magician)
                            Lvl. 76 Kau (Temperance)
                            Lvl. 76 Uroboros (World)
                            Lvl. 77 Vasuki (Strength)
                            Lvl. 77 Cherub (Judgment)
                            Lvl. 79 Shub-Niggurath (Tower)
                            Lvl. 80 Alice (Lovers)
                            Lvl. 80 Ah Puch (Death)
                            Lvl. 81 Apaosha (Hermit)
                            Lvl. 82 Fenrir (Fortune)
                            Lvl. 84 Talos (Chariot)
    Number of Floors :      4 (1F, 2F, 3F, 4F)
    Quick Route to Finish : 1. Go straight North to Meteor Gate 1 and go
                               through it to the warp.
                            2. Go straight North and take the first route
                               West to Meteor Gate 3 and go through it to
                               the warp.
                            3. Go straight North to Meteor Gate 4 and go
                               through it to the warp.
                            4. Go straight North to Meteor Gate 5 and go
                               through it to the Vortex of Light.
    Notes :
    Now you are in one of the three large sub-dunegons of EX (1-A being
    the largest, and one more coming up). It has the Sumaru Castle
    motif and like Sumaru Castle, has a lot of winding passages and
    dead ends. It isn't hard to navigate, but there are several traps
    that will force you to back track quite a ways (one that makes you
    drop two floors if you're not careful!). One of the first things you
    should notice is the presence of big doors called "Meteor Gates."
    If you go up to Meteor Gate 1, on the first floor, you'll be
    introduced to the way-too-hyper Chupiler. He is guarding all of
    the gates and won't let you pass unless you can answer all of the
    questions in his Persona Quiz. Chances are you won't remember
    most of what he asks you. To remind you, there are "Memory
    Lithographs" scattered throughout the dungeon. The Lithographs are
    kind of out of order, so you'll find a Lithograph for a question
    you haven't even had yet before you find the one you need. There
    are five questions in all and they are listed at the end of this
    section with their answers.
    Don't miss the Soma and five Incenses of Life in the first room!
    In a big room on the second floor with Meteor Gate 2 and 3, there
    is a somewhat secret door one the south-western wall. It leads to
    a Memory Lithograph, but is easily missed if you don't check the
    map and see the little green dash. Another odd feature is that
    there is a single obligatory stairwell that leads nowhere except
    back to a trap. I haven't found any other purpose to it and it
    seems like a really odd if not pointless thing to put there.
    Once you enter the Vortex of Light on 4F, you will be able to
    access the Velvet Room again. Also, you will find a young man
    standing in front of the metal plate in the hallway of EX
    Seventh. To learn what to do with him, see the next section.
    3-C will remain open for the rest of the dungeon, even after you
    step into the Vortex of Light.
    The demons in 3-C are a step up from the Angel Caves, but still
    shouldn't be a problem. You do meet some interesting battles though.
    First, you'll most likely meet a single Jack Frost, which in of
    itself isn't that odd, except he is that he is key to the next
    section. Get a contract with him and Jack O' Lantern as soon as you
    meet him, to make things easier later. You'll also meet the nice little
    doggy, Fenrir, who will give you unlimited ALL Incenses. Be sure
    to get a contract with him to and get as many as you can to max your
    stats. The last interesting demon you'll meet is Alice. Yes, she's
    here and she is a rather common encounter. Unfortunately, she no
    longer gives the high amount of EXP she once did, making her less
    useful. You can, however, get her Material Card "Champion" if you
    have the Carma ring. You can have the Material Card if you have
    the persona Alice, but she won't give you more than one card.
    Still, be sure to watch out for her spell Another Dimension if you
    fight her; it can still take out most if not all of your party.
    SOLUTIONS TO PERSONA QUIZ - <case is irrelevant>
    Meteor Gate 1 : 31            Leads to 2F and progression
    Meteor Gate 2 : Mizuno        Leads to 3F and a Lithograph
    Meteor Gate 3 : Canned Crab   Leads to 3F and progression
    Meteor Gate 4 : Mussie        Leads to 4F and progression
    Meteor Gate 5 : 7             Leads to the Vortex of Light
    K. Past Seventh
    When you leave 3-C, a young student will be standing next to the metal
    plate. In case you have forgotten what his face looked like, this is
    a young Katsuya. He will tell you that he knows that this is the future
    and that he can't return to the past because flames are blocking the
    way to the place which caused the "time slip", 3-B. 3-B was Ms. Smith's
    classroom, by the way. Anyway, you want to get into 3-B, but how? Go
    back to the eastern door of 3-D and try to enter. "Someone (HO!)"
    doesn't want you to come in and tells you to ask Jack O' Lantern for
    help. Soooooo, go back to 3-C and ask him for info. He'll say that
    his friend Jack Frost will put out certain types of fires.
    What you need to do is to ask four Jack Frosts to put out the fire.
    After you have gotten the info from Jack O' Lantern, a new option
    will appear in the contract menu. Pick that option four times and
    four Jack Frosts will appear in the hallway and try to put out the
    fire (named Pih, Puh, Peh, and Pah, BTW :P). Once you have four,
    go to the eastern door of 3-D again and the little guy will pop out
    (well, you don't see him, the screen goes black) and help his
    buddies put out the fire. When you do this, the young Katsuya will
    disappear and you now have access to 3-B and Past Seventh.
    Now, getting the Jack Frosts to appear isn't that cut and dry.
    First, you have to meet them, which can be a pain. The distribution
    of random enemies you encounter can vary anywhere from meeting a
    Jack Frost every other battle to never meeting him. If you have
    problems meeting either of the Jacks, use the "Save-Reload" trick.
    Save your game and reload that data and the distribution of random
    enemies will change. Quite a useful trick (thank you, whoever realized
    it). Use it to meet Fenrir more often or to meet a certain demon in
    Past 3-A more.
    First, you need to get a contract with Jack O' Lantern. Use the
    Maya + Ulala contact "Radiant Women, Unite!" Ask him for info. Now
    you need to get Jack Frosts. Use the Ulala + Ellen contact "Horoscope
    Reading" for that (in fact you might as well only bring Maya, Ulala,
    and Ellen in your party, trust me). Make a contract and ask the first
    one to "Put out the fire" and he will bounce along and go do it. The
    second one, however, will ask you a series of simple questions. They
    might be tricky, so if you don't want to waste the time trying to
    find him again, you can find the answers at the end of this section.
    The third one was the hardest, for me. You must ask him to put out the
    fire, but as Pih will tell you in the hallway, Puh has a weak spot
    for women and won't do it if men are there. I originally thought that
    meant you had to use a female-only contact, but it really means that
    you have to dump all of the guys in your party and only have girls
    (Maya, Ulala, Ellen). The lustful little guy will agree to help. The
    last one will ask some more questions, but they aren't trivia
    questions. This guy is VERY LAZY! That's your big hint right there.
    If you need help, see the answers at the end of this section. Once
    you've got all four of them, go to the door and the last Jack Frost
    (presumably named Poh) will help them out and the fire will be gone.
    BUT...... when you go look at the door, you will see their hats on the
    floor! Poor little things....they sacrificed themselves to let us
    through. Head into Past Seventh.
    When the fourth Jack Frost goes to put out the fire, the encounter
    rate of Jack Frosts in 3-C will drop to 0.
    Inside of 3-B is Past Seventh, a grainy black and white reflection
    of EX Seventh. The only thing in Past Seventh is a teacher in front
    of the metal plate and 3-A. Talk to the teacher (Maya Okamura) who
    is lamenting the death of Mr. Kashihara. She will
    refuse to take down the metal plate...unless you fork over some
    cash. Choose to invest and she will TAKE ALL OF YOUR MONEY! Be
    sure to stock up on any items you need from Trish before you do
    this! Now she wants five million yen. Don't do what I first did
    and sell all of your stuff to get the money! You will be able to
    make all five million of it in Past 3-A. So, head over there.
    Jack Frost #1 - He will go automatically.
    Jack Frost #2 - Answer his questions : Eyes
                                           You can grab all
    Jack Frost #3 - Ask him to put out the fire with only women in
                    your party (you must use the Ellen + Ulala contact).
    Jack Frost #4 - Answer his questions : I don't know
                                           I hate building snowmen
                                           I forgot
    Jack Frost #5 - Go to the eastern door of 3-D and keep trying to
                    open it.
    L. Past 3-A : "Trial of Separation"
    Items to Get :          Event/ White Butterfly
                            Tenshou Coin (x5)
    Encounter Type :        Random Battle
    Enemies Encountered :   Lvl. 81 Dark Alice (Lovers)
                            Lvl. 84 Black Mask (Masquer)
                            Lvl. 86 Shu (Devil)
                            Lvl. 88 Ahzi Dahaka (Strength)
                            Lvl. 89 Metal Guru (Hierophant)
                            Lvl. 90 Azazel (Hanged Man)
                            Lvl. 99 Yog-Sothoth (Fortune)
                            Lvl. 99 Angra Mainu (Tower)
    Number of Floors :      1 (but with 3 separate sections)
    Quick Route to Finish : You need to get the coins, but I'm not
                            going to direct you to each one. You must
                            basically run all over the place.
    Notes :
    Now you will be in the last sub-dungeon. It looks like Monado from
    the game and is quite easy to navigate. All you have to do is run
    down each of the lanes. None of them go very far and there are
    there are relatively few dead ends.
    The unique feature about this dungeon is that it forces you do go
    through several "Gates" and give up party members to progress.
    Eventually, it will be just Maya. While it makes things very
    interesting, it also makes things very dangerous as the enemies
    in here are much harder than the ones you've faced so far. Eventually,
    you'll reach the Gate of Victory. Here you must defeat a sub-boss,
    Yog-Sothoth, alone. He shouldn't be that hard, but he will take
    a good chunk of your HP (for me, at Lvl. 99, it was about 300-150 per
    attack). Attack with Megidollann every turn and use Mediarahan when
    necessary. Each of you will attack one for one (it will basically be
    Maya-Yog-Maya-Yog the whole battle) so don't let him hit you too much,
    or you risk him hitting you hard (he once did 400 to me) and dying.
    Heal when you need to. Once you beat him, he will become a random
    enemy in Past 3-A. Also, past the Gate of Victory, down a side lane,
    you will find the final butterfly, the White Butterfly.
    Aside from the butterfly, the only items you will find in here are
    five Tenshou coins, which if you recall, sell for one million yen.
    Collect them all and sell them to Trish and you have Okamura's money.
    The best thing about Past 3-A is that you will meet some of the coolest
    demons in the game. You will see Ahzi-Dahaka and Shu, who you should
    know from Monado. You can also meet Dark Alice from the Bomb Shelter,
    Area 8 here pretty often. There are also five unique demons here :
    Black Mask, Metal Guru, Azazel, Angra Mainu, and the previously
    mentioned Yog-Sothoth. The Black Mask is basically the "Almighty"
    elemental of the Masks and he drops STR Incenses and Cards. The Metal
    Guru, whom you've already met, is here, along with his very cool
    attack S.P. (which refills one of YOUR character's SP completely).
    Azazel is special in that he is also a persona that you can summon.
    In order to get his Material Card "Black Goat," you need to get him
    to Persona-Talk with the Hanged Man personae Shax, Barbatos, and
    Adaramelech. Finally, there is what I suppose is the ultimate random
    encounter, Angra Mainu. He is a tough mother, and has the potentially
    deadly spell Mephistopheles (you do NOT want to meet him when it is
    just Maya, or you're as good as dead). The rewards of defeating him
    are well worth it though, as he drops Item Breeders and gives 62,000
    EXP as well as 60,000 yen. In fact, all of the demons here drop some
    great loot here : Item Breeders, Awakens, Somas, and ALL Incenses.
    However, the drop rate is low, so Police Gloves from the magazine
    sweepstakes are a MUST if you want to go item hunting. Be sure to use
    some of that insane amount of EXP to level up Nate and Ellen very
    quickly (as well as top off the normal characters, if you haven't
    When you get the Material Card "Black Goat" from Azazel, the encounter
    rate of the Azazel demon in Past 3-A will drop to 0.
    Past 3-A along with 3-C are the last two dungeons you can play around
    with before you complete the Dungeon. You're probably in a rush to see
    what is at the end on your first round, but I highly suggest coming
    back here and playing with the battle system and personae on a
    following round.
    When you're ready, head back to Past Seventh and pay Okamura.
    M. Fourth Floor : Chamber of Philemon
    Now that you've paid Maya Okamura her five million yen, she will say
    that the metal plate will be taken down, but that it will take some
    time. But, since this is the past, return to the present and you will
    find the staircase to the fourth floor open. As you approach the
    staircase, you'll feel the all too familiar heartbeat and the screen
    will flash black and white as it always has before bosses. The only
    thing on the fourth floor is the door which formerly lead to the
    clock tower and now leads to the Chamber of Philemon. As soon as you
    enter it, you will begin the final boss battle. Be sure you are done
    here and have prepared. Remember that Past 3-A and 3-C are still open.
    ===Endboss Data========================================================
    Tarot : None (Boss)
    Level : 100
    HP : ? (30,000)
    Elemental : None
    Unknown Strong/Weak
    STR : ??    At. :  ???
    VIT : ??    Df. :  ???
    TEC : ??    MAt. : ???
    AGI : ??    MDf. : ???
    LUC : ??
    Personality : None
    Comment :     True form symbolizing stagnant unconsciousness.
                  Opposite of Nyar.
    Item :        Normal - None
                  Rare - None
    Spells :      Armageddon R
                  Type : None
                  Effect : Annihilates all enemies. <He only uses it
                  if you cast the fusion Armageddon on him.>
                  Eternal White
                  Type : Holy
                  Effect : Huge damage to all enemies and heal self for
                  total damage inflicted.
                  Guard Punish
                  Type : Unknown (Not Physical, Dark)
                  Effect : Huge damage to all enemies
                  Photon Cannon
                  Type : Attack
                  Effect : Large damage to all enemies
                  Spectra Force
                  Type : Varies
                  Effect : Randomly casts Deadly Burn, Aquary Tide
                  Twinkle Nebula, Anger of the Earth, Release Jail,
                  Guardian Hammer, Nuclear Missile or Asteroid Bomb
                  Transient Ripple
                  Type : None
                  Effect : Removes the effects of all positive effect
                  spells cast on enemies (Kaja spells, Makarakarn,
    Quotes :      Contact :               "Now give me your all!"
                  Attempt Retreat :       "Believe in yourselves."
                  Take Damage :           "Ugh! Good!"
                  Attack :                "I know what you're doing!"
                                          "Dodge this!"
                  Cast Armageddon R :     "Pull out, my friends!"
                  Cast Eternal White :    "This might hurt!"
                  Cast Guard Punish :     "Don't let your guard down!"
                                          "Withstand this!"
                                          "Well, then!"
                  Cast Photon Cannon :    "I'm not going easy on you!"
                  Cast Spectra Force :    "How's this?!"
                  Cast Transient Ripple : "You're doing well!"
                  Death :                 "Agh! Glorious!"
                  Game Over :             "Unfortunately, you were this close."
    Stat Notes :  1. Immune to all instant kill spells (including
                     Armageddon and Another Dimension).
                  2. Immune to all status effects (except critical).
                  3. Immune to Alpha Blaster and Omega Cluster.
                  4. When critical, he begins to wobble unsteadily.
                  5. Concerning his elemental affinities, I cannot
                     determine what they are, but I know what they are
                     not. He is not weak against or strong against any
                     one element(that I can find) and he is not strong
                     against all because he does not void holy and
                     dark spells, which the Strong : All elemental also
                     provides for.
    ===Endboss Strategy====================================================
    Philemon is the probably the toughest fight in the game. He will hurt
    you bad and he will go down slow and swinging. The EX Dungeon enemies
    have been so easy so far that he might take you off guard.
    Preparation is key. Your best defense and offense in the battle is
    having high levels in the 90's, if not 99 (which shouldn't be a
    problem in Past 3-A), high stats (again, 99 if possible), and the very
    best personae. Don't worry about trying to exploit his weakness,
    because I don't think he has one (not even Dark). Worry more about
    how you want to stay alive and continually damage him, even if it
    isn't for very much. And don't even bother trying to use Armageddon.
    He is immune to it and as soon as you cast it, he will cast Armageddon
    R (as in reflect) and annihilate you. It's probably best you can't
    use it on him (I cheated last time and used it on Nyarlathotep); it
    gives you a nice challenging fight.
    I've come up with a pretty damn good strategy, if I do say so myself.
    For your characters I suggest :
    Weapons aren't really an issue as magic works better. Armor will help
    out a lot with your defense and magic defense. I HIGHLY suggest having
    four of them equipped with Hihi-Irokane armor from Padparcha or Bobby.
    I like the Gorgeous armor for Ulala because of the high defense and
    that it nulls critical hits (and Philemon often uses attack),but you
    can only get one. Guzei armor is good, but he doesn't use physical
    attack so much to make it worth losing the high magic defense you get
    from Hihi-Irokane armor. For headgear, Windreader Helms for males
    and Magical Hairpieces for females. For boots, Achilles Heel's for
    males, if you have them, and Tengu's Clogs for everyone else. There
    were some good boots in Padparcha, the Thule Greaves, but they were
    also VERY expensive and I doubt many people got them, or more than one.
    For accessories, I suggest using as many Adjustment Gears as you have,
    since in this long battle, and you need to conserve SP. If you don't
    have maxed stats, though, use some good modifiers like the All-Round
    Earring or ones with good VIT or TEC bonuses.
    For your personae I suggest :
    Maya :    Satan
    Ulala :   Alice
    Katsuya : Vishnu
    Baofu :   Lucifer
    Tatsuya : Azazel
    I highly suggest this setup, but you can of course use whatever you
    are comfortable with. The main reason I like this is that 4 of them
    (all except Satan) void holy (Azazel absorbs it), which is the
    element of Philemon's worst attack, Eternal White. He will hit you
    for more-than-huge damage and he will heal himself for the total
    amount of damage inflicted. If you void/absorb it, he won't heal
    himself (making your task a bit easier). Personae with Strong : All
    void Holy and Dark, which is why I highly suggest using Vishnu,
    Lucifer and Alice. Your biggest problem will be Satan, who takes
    MAJOR damage from magic (he reflects physical and is weak against
    magic). But, see my strategy below for how to remedy this.
    I gave Mediarahan to Lucifer, as I believe it to be the most useful
    spell you can add to a persona. You may not have, but I suggest
    you do (either that or give him Makarakarn and let Alice use her
    inherent Mediarahan).
    Even though Katsuya and Tatsuya aren't highly compatible with their
    personae, it is the best setup. Just give them Adjustment gear (I'd
    give Baofu one too) and you should be fine.
    Ok, fighting him. It's a going to be a long battle, as he has 30,000
    HP, so you need a basic pattern to work with. This is the pattern
    I suggest :
    Katsuya : Vishnu  : Maha Agidyne (Fusion)
    Tatsuya : Azazel  : Anger of the Earth (Fusion)
    Maya    : Satan   : Asteroid Bomb (Fusion; Meteor Strike)
    Ulala   : Alice   : Makarakarn
    Baofu   : Lucifer : Mediarahan
    With this setup, you hit him really hard with the fusion spell that
    works best against him (Meteor Strike; Fire->Earth->Asteroid Bomb)
    and you protect the person using Satan from magic attacks. Lastly,
    you heal everybody completely from his other attacks (Spectra Force
    and Guard Punish). You can skip Mediarahan if you don't need to heal
    or move it forward if you really need to use it. Makarakarn (reflect
    one magic attack done to one character) will keep Maya with Satan from
    dying in one hit as well as reflect a good little chunk of damage back
    at him (anywhere from 250-550). You're most likely going to have to
    cast it every round though.
    His attacks are pretty rough, notably Spectra Force and Guard Punish.
    Spectra Force randomly casts a Special Magic spell, usually
    elemental. The person with Azazel will absorb it, but everyone else
    will take a good bit of damage. Guard Punish will hit some really
    bad and not even scratch others. I have yet to find out how it
    determines damage. All I know is that it is not Physical or Dark.
    Hopefully neither of them will do 999 damage to you so you should
    be able to stay alive by using Mediarahan.
    Using this, everyone ought to stay alive, but things may go bad if
    you aren't careful. Be sure to have revival items (Incense of Life,
    Do or Die, Ball of Returning) if you need them. You may want to use
    Silver Manishas or Tetraja (void one holy/dark attack); they work
    really well. If you can, you may want to sneak in a couple of Kaja
    spells, but be aware of his spell Transient Ripple which will void
    them all (including Makarakarn). You are probably going to run out
    of SP, so use one the Somas you must have by now; don't worry about
    saving it, as you will load your next data from your last save, and
    anything you use in this battle isn't taken into account.
    And there you have it, my super-duper-muchacho strategy. Good luck and
    Congratulations upon defeating him! Now you get your rank and you can
    do it all over again!
    I hope to add some more strategies. I'd mostly like to figure out good
    ways of using Ellen and Nate, as well as their personae (Alfred,
    Gabriel, and Michael) if possible.
    IV. Analyze Demon Data
    This is the complete Analyze Demon Data for the EX Dungeon. It is
    arranged according to tarot and demon level (highest to lowest), as
    seen in the in-game menu. Some other information is also added, such
    as EXP given PER PARTY MEMBER (regardless of the number of people in
    your party, this number is constant), yen given to party, and contact
    quotes for demons who won't make contact with you.
    For the contact methods, I have decided to make them consist
    exclusively of methods involving Nate and Ellen. Where it is possible
    to do so, BOTH Nate's and Ellen's contacts will be provided. There are,
    however, several demons that have only one method or have none. If
    none, I will provided an alternate contact method and mark it as not
    using Nate or Ellen by putting "<<....>>" around it.
    Level 76 - Saji
    HP : 608
    Earth Elemental
    Reflect : Magic; Weak : Physical
    STR : 56     At.  : 244        Spells :
    VIT : 57     Df.  : 247        Freidyne           Dark Baptism
    TEC : 72     MAt. : 204        Curse
    AGI : 64     MDf. : 208
    LUC : 66
    Contact :     Joy - Ulala + Baofu + Ellen
                  Interest - Ellen + Baofu + Ulala; Nate + Katsuya + Ulala
    Personality : Blf. Chf. Wise
    Comment :     Magician never before seen in mythology. Immune to
    Item :        Normal - Item/Incense of Life
                  Rare - None
    EXP :         1,925
    Yen :         5,320
    Level 69 - Rangda
    HP : ??? (1,500)
    No Elemental
    Reflect : Physical; Weak : Holy
    STR : 53     At.  : 228        Spells :
    VIT : 49     Df.  : 216        Megidola           Mudoonn
    TEC : 71     MAt. : 197        Marin Karin        Scratch
    AGI : 62     MDf. : 201
    LUC : 52
    Contact :     "Uwaaaaa!"
    Personality : Wise
    Comment :     Witch of Bali that represents evil. Holy beast Baron's
                  eternal rival.
    Item :        Normal - Mtl./Dancing Mask
                  Rare - None
    EXP :         1,567
    Yen :         4,830
    Level 51 - Izanami
    HP : ??? (1500)
    Water Elemental
    Void : Water/Holy/Dark
    STR : 33     At.  : 150        Spells :
    VIT : 38     Df.  : 165        Marin Karin        Diamond Dust
    TEC : 56     MAt. : 152        Deadly Needle
    AGI : 45     MDf. : 159
    LUC : 43
    Contact :     "Come here!"
    Personality : Wise
    Comment :     Japan's legendary god of life. Gave birth to Japan and
                  its gods.
    Item :        Normal - Mtl./Path to Hades
                  Rare - None
    EXP :         887
    Yen :         3,550
    Level 78 - Gaia
    HP : ??? (3,000)
    Earth Elemental
    Void : Earth/Holy/Dark
    STR : 60     At.  : 258        Spells :
    VIT : 74     Df.  : 300        Tetrakarn          Anger of the Earth
    TEC : 68     MAt. : 198        Rain of Arrows
    AGI : 63     MDf. : 207
    LUC : 58
    Contact :     "Hmph! Feel the earth's wrath!"
    Personality : Arg. Blf.
    Comment :     Greek goddess meaning "Earth". Conceived many children
                  with Uranus.
    Item :        Normal - Mtl./Cradle of Creation
                  Rare - None
    EXP :         2,028
    Yen :         5,460
    Level 65 - Odin
    HP : ??? (2,000)
    No Elemental
    Void : Magic; Weak : Physical
    STR : 52     At.  : 221        Spells :
    VIT : 54     Df.  : 227        Mudoonn            Baptism by Thunder
    TEC : 60     MAt. : 172        Death Bound
    AGI : 55     MDf. : 177
    LUC : 50
    Contact :     "Deeeeeeeeeiii!"
    Personality : Blf. Wise
    Comment :     Father of the Norse Gods. Swallowed by Fenrir at
    Item :        Normal - Mtl./Runic Monument
                  Rare - None
    EXP :         1,408
    Yen :         4,550
    Level 89 - Metal Guru
    HP : ??? (2,200)
    No Elemental
    Void : Mind/Nerve; Weak : Lightning
    STR : 76     At.  : 317        Spells :
    VIT : 70     Df.  : 299        Deadly Burn        Nirvana
    TEC : 72     MAt. : 215        Alluring Mazurka   S.P.
    AGI : 65     MDf. : 215
    LUC : 84
    Contact :     "Uuuuuuiiiiiiiiiiira!"
    Personality : Wise
    Comment :     Leader known as Glamrocker. Took the 70's by storm.
    Item :        Normal - Item/Seed of Escape
                  Rare - None
    EXP :         15,000
    Yen :         65,500
    Level 29 - Shaka
    HP : 500
    Earth Elemental
    Strong : All
    STR : 21     At.  :  92        Spells :
    VIT : 22     Df.  :  95        Vile Thunderbolt   Nirvana
    TEC : 32     MAt. :  87        Hypnotic Wave
    AGI : 24     MDf. :  91
    LUC : 28
    Contact :     "You must apprehend!"
    Personality : Wise
    Comment :     Religious founder, Siddartha Gautama.
    Item :        Normal - Mtl./Yuiga Dokuson
                  Rare - None
    EXP :         280
    Yen :         2,030
    Level 81 - Dark Alice
    HP : 882
    No Elemental
    Void : Almighty/Holy/Dark/Mind/Nerve
    STR : 60     At.  : 261        Spells :
    VIT : 59     Df.  : 258        Nuclear Missile    Chaos Element
    TEC : 76     MAt. : 216        Another Dimension
    AGI : 73     MDf. : 219
    LUC : 67
    Contact :     "Nyaaaaah!"
    Personality : Arg. Chf. Fool
    Comment :     Mysterious punker girl.
    Item :        Normal - Item/Item Breeder
                  Rare - None
    EXP :         10,000
    Yen :         5,670
    Level 80 - Alice
    HP : 640
    No Elemental
    Strong : All
    STR : 58     At.  : 254        Spells :
    VIT : 59     Df.  : 257        Megidolaonn        Omega Cluster
    TEC : 75     MAt. : 214        Another Dimension
    AGI : 72     MDf. : 216
    LUC : 67
    Contact :     Joy - Ulala + Ellen + Baofu; Nate + Maya
                  Interest - Ulala + Baofu + Nate
    Personality : Arg. Chf. Fool
    Comment :     Mysterious girl.
    Item :        Normal - Spell/Annhilation Card
                  Rare - None
    EXP :         2,133
    Yen :         5,600
    Level 66 - Robin Goodfellow
    HP : 528
    Earth Elemental
    Strong : Earth; Weak : Wind
    STR : 54     At.  : 228        Spells :
    VIT : 51     Df.  : 219        Maha Magdyne       Bersac
    TEC : 52     MAt. : 156        Hula of Misfortune
    AGI : 54     MDf. : 155
    LUC : 42
    Contact :     Joy - Ulala + Ellen; Baofu + Nate
                  Interest - Ellen; Nate + Baofu
    Personality : Chf. Fool
    Comment :     English domestic fairy who does tricks. Helps with
                  chores at night.
    Item :        Normal - Item/Medicine
                  Rare - Spell/Poisma Card
    EXP :         1,452
    Yen :         4,620
    Level 62 - Pixie
    HP : 496
    Wind Elemental
    Strong : Wind; Weak : Earth
    STR : 47     At.  : 203        Spells :
    VIT : 48     Df.  : 206        Garudyne           Diarahan
    TEC : 59     MAt. : 167
    AGI : 55     MDf. : 171
    LUC : 50
    Contact :     Joy - Ellen; Nate
                  Interest - Katsuya + Ellen; Maya + Nate
    Personality : Blf. Chf.
    Comment :     English trickster fairy. Dances to music at night.
    Item :        Normal - Item/Clean Salt
                  Rare - None
    EXP :         1,281
    Yen :         4,340
    Level 26 - Jack O' Lantern
    HP : 208
    Fire Elemental
    Absorb : Fire; Weak : Water
    STR : 18     At.  :  80        Spells :
    VIT : 22     Df.  :  92        Maha Agi           Agilao
    TEC : 19     MAt. :  58        Dormina
    AGI : 25     MDf. :  58
    LUC : 19
    Contact :     Joy -
                  Interest -
    Personality : Blf. Chf. Fool
    Comment :     English fire spirit, said to be a human reincarnate.
    Item :        Normal - Spell/Agi Card
                  Rare - Spell/Agilao Card
    EXP :         225
    Yen :         1,820
    Level 18 - Jack Frost
    HP : 144
    Water Elemental
    Void : Water; Absorb : Ice; Weak : Fire
    STR : 15     At.  :  63        Spells :
    VIT : 12     Df.  :  54        Bufu               Blizzard Breath
    TEC : 15     MAt. :  44        Sonic Punch        (Atomic Bufula)
    AGI : 18     MDf. :  43
    LUC : 12
    Contact :     Joy - Ulala + Ellen
                  Interest -
    Personality : Tmp. Fool
    Comment :     Frost fairy made of snow and ice. Friendly and speaks
    Item :        Normal - Spell/Bufu Card
                  Rare - None
    EXP :         108
    Yen :         1,260
    Level 84 - Talos
    HP : 672
    Earth Elemental
    Void : Physical; Weak : Magic
    STR : 78     At.  : 318        Spells :
    VIT : 69     Df.  : 291        Brainshake         Viper Smash
    TEC : 55     MAt. : 177        Megaton Press
    AGI : 62     MDf. : 171
    LUC : 70
    Contact :     Joy - Maya + Nate
                  Interest - Ellen
    Personality : Tmp. Fool
    Comment :     Living statue ordered by Zeus to protect the island of
    Item :        Normal - Item/Awaken
                  Rare - None
    EXP :         2,325
    Yen :         5,880
    Level 88 - Ahzi Dahaka
    HP : 954
    Earth Elemental
    Reflect : Earth; Weak : Wind
    STR : 73     At.  : 307        Spells :
    VIT : 76     Df.  : 316        Anger of the Earth Poisonous Scratch
    TEC : 66     MAt. : 207        Megaton Press
    AGI : 71     MDf. : 203
    LUC : 65
    Contact :     "I shall spread the Kegare!"
    Personality : Tmp.
    Comment :     Evil dragon and child of Angra Mainu. Uses 1000 spells.
    Item :        Normal - Item/ALL Incense
                  Rare - None
    EXP :         9,500
    Yen :         6,260
    Level 77 - Vasuki
    HP : 616
    Water Elemental
    Void : Water; Reflect : Ice; Weak : Fire
    STR : 62     At.  : 263        Spells :
    VIT : 70     Df.  : 287        Poison Breath      Blizzard Breath
    TEC : 56     MAt. : 173        Paralyzing Breath
    AGI : 60     MDf. : 175
    LUC : 59
    Contact :     Joy - Ulala + Baofu + Ellen
                  Interest - Ellen + Baofu + Ulala
    Personality : Blf. Wise
    Comment :     Huge snake supporting the land. Used to stir the sea.
    Item :        Normal - Item/Disguise Goods
                  Rare - Item/Beyondite
    EXP :         1,976
    Yen :         5,390
    Level 81 - Apaosha
    HP : 648
    Fire Elemental
    Void : Fire/Holy/Dark
    STR : 71     At.  : 294        Spells :
    VIT : 61     Df.  : 264        Nuclear Missile    Whirlwind Blast
    TEC : 61     MAt. : 186        Kamikaze Charge
    AGI : 72     MDf. : 182
    LUC : 58
    Contact :     Joy - Ulala + Baofu + Ellen; Nate + Katsuya
                  Interest - Ulala + Ellen + Baofu; Ulala + Baofu + Nate
    Personality : Arg. Fool
    Comment :     Demon of drought who was killed in battle with
    Item :        Normal - Item/Crisis Powder
                  Rare - None
    EXP :         2,187
    Yen :         6,480
    Level 64 - Ratatosk
    HP : 512
    Earth Elemental
    Strong : Earth; Weak : Wind
    STR : 49     At.  : 211        Spells :
    VIT : 50     Df.  : 214        Magdyne            Paralyzing Scratch
    TEC : 48     MAt. : 147        Throw a Kiss
    AGI : 58     MDf. : 145
    LUC : 47
    Contact :     Joy - Ulala + Ellen; Katsuya + Maya + Nate
                  Interest - Ellen; Nate + Baofu
    Personality : Arg. Fool
    Comment :     A squirrel telling of Fresburg and Nidheg's slander in
                  Celtic legends.
    Item :        Normal - Item/Seed of Escape
                  Rare - Spell/Magna Card
    EXP :         1,365
    Yen :         5,120
    Level 99 - Yog-Sothoth
    HP : ??? (2,000)
    Unknown (No Elemental?)
    (Absorb : Earth; Void : Physical)
    STR : 75     At.  : 324        Spells :
    VIT : 80     Df.  : 339        Asteroid Bomb      Turbid Mist
    TEC : 72     MAt. : 223        Photon Cannon
    AGI : 70     MDf. : 220
    LUC : 99
    Contact :     "Into the Light of Darkness!"
    Personality : Blf.
    Comment :     Cthulhu legends' "Outer Gods". Gate and key in chasm
                  of time.
    Item :        Normal - Item/Muscle Drink
                  Rare - Item/Soma
    EXP :         48,000
    Yen :         30,000
    Level 82 - Fenrir
    HP : 656
    Fire Elemental
    Void : Fire/Holy/Dark
    STR : 73     At.  : 301        Spells :
    VIT : 62     Df.  : 268        Fire Breath        Paralyzing Bite
    TEC : 57     MAt. : 179        Tackle             Violent Rage
    AGI : 68     MDf. : 173
    LUC : 67
    Contact :     Joy - Ulala + Baofu + Ellen
                  Interest - <<Katsuya + Ulala + Baofu>>
    Personality : Arg. Tmp. Blf.
    Comment :     Loki's son, a wolf who swallows Odin at Ragnarock.
    Item :        Normal - Item/ALL Incense
                  Rare - None
    EXP :         2,241
    Yen :         6,560
    Level 38 - Nata
    HP : 800
    Wind Elemental
    Void : Mind/Nerve; Weak : Lightning
    STR : 40     At.  : 158        Spells :
    VIT : 30     Df.  : 128        Taru Kaja          Sonic Punch
    TEC : 27     MAt. :  85        Tackle
    AGI : 39     MDf. :  82
    LUC : 25
    Contact :     "Feel the wrath of my Paopei!"
    Personality : Blf. Wise
    Comment :     Battle genius who fights with many Paopei.
    Item :        Normal - Mtl./Paopei
                  Rare - None
    EXP :         481
    Yen :         2,660
    ---HANGED MAN----------------------------------------------------------
    Level 90 - Azazel
    HP : 919
    Earth Elemental
    Absorb : Magic; Void : Mind/Nerve
    STR : 75     At.  : 315        Spells :
    VIT : 71     Df.  : 303        Hypnotic Wave      Guillotine Fake
    TEC : 74     MAt. : 220        Level Trap
    AGI : 72     MDf. : 220
    LUC : 67
    Contact :     "Enjoy 'Hell's Banquet' which is about to begin...
                  He he he he..."
    Personality : Blf.
    Comment :     Wild, desert demon. Scapegoat of the Old Testament.
    Item :        Normal - Item/Awaken
                  Rare - Item/Item Breeder
    EXP :         12,800
    Yen :         6,300
    Level 74 - Adramelech
    HP : 592
    No Elemental
    Reflect : Dark; Weak : Holy
    STR : 57     At.  : 245        Spells :
    VIT : 55     Df.  : 239        Grydyne            Throw a Kiss
    TEC : 66     MAt. : 191        Trial of Darkness
    AGI : 64     MDf. : 192
    LUC : 57
    Contact :     Joy - <<Katsuya + Maya + Baofu>>
                  Interest - Nate + Katsuya + Ulala
    Personality : Tmp. Blf. Wise
    Comment :     Scribe of hell and head executive of demons, seen as
                  a peacock.
    Item :        Normal - Spell/Gryva Card
                  Rare - Spell/Pressure Card
    EXP :         1,825
    Yen :         5,180
    Level 65 - Nisroc
    HP : 520
    Fire Elemental
    Void : Fire; Reflect : Nuclear; Weak : Water
    STR : 51     At.  : 218        Spells :
    VIT : 50     Df.  : 215        Inferno            Hula of Misfortune
    TEC : 55     MAt. : 162        Self Explosion
    AGI : 53     MDf. : 162
    LUC : 50
    Contact :     Joy - <<Katsuya + Baofu + Maya>>
                  Interest - Katsuya + Ellen + Baofu; Baofu + Nate
    Personality : Tmp. Blf. Chf.
    Comment :     Second-rank demon in hell. Beelzebub's cook.
    Item :        Normal - Spell/Agi Card
                  Rare - Spell/Agilao Card
    EXP :         1,408
    Yen :         4,550
    Level 63 - Guzfan
    HP : 608
    Fire Elemental
    Strong : Fire; Weak : Water
    STR : 56     At.  : 231        Spells :
    VIT : 57     Df.  : 234        Agidyne            Fire Breath
    TEC : 48     MAt. : 146
    AGI : 49     MDf. : 148
    LUC : 53
    Contact :     Joy - Katsuya + Ellen + Maya; Nate
                  Interest - Katsuya + Ellen; Maya + Nate
    Personality : Blf. Chf.
    Comment :     Second-rank demon in hell who send air into hell's forge.
    Item :        Normal - Item/Antidote
                  Rare - None
    EXP :         1,323
    Yen :         4,410
    Level 80 - Ah Puch
    HP : 640
    No Elemental
    Reflect : Holy/Dark
    STR : 66     At.  : 278        Spells :
    VIT : 61     Df.  : 263        Mudoonn            Anger of the Earth
    TEC : 71     MAt. : 206        Death Bound
    AGI : 65     MDf. : 207
    LUC : 60
    Contact :     Joy - Ulala + Baofu + Nate
                  Interest - Nate + Baofu
    Personality : Glm. Wise
    Comment :     Mayan god of death who rules Mitrel, the ninth level of
    Item :        Normal - Spell/Megido Card
                  Rare - Spell/Annhilation Card
    EXP :         2,133
    Yen :         5,600
    Level 76 - Kau
    HP : 608
    Fire Elemental
    Strong : Sword/Attack; Weak : Shot/Water/Earth; Void : Fire
    STR : 62     At.  : 262        Spells :
    VIT : 57     Df.  : 247        Fire Breath        Assault Dive
    TEC : 59     MAt. : 178        Final Strike
    AGI : 69     MDf. : 175
    LUC : 56
    Contact :     Joy - Ulala + Ellen + Baofu
                  Interest - Ellen + Baofu + Ulala; Maya + Nate
    Personality : Arg. Chf. Wise
    Comment :     In Chinese legend, a three-legged bird who lives in the
    Item :        Normal - Item/Bead of Flame
                  Rare - Spell/Flame Card
    EXP :         1,925
    Yen :         5,320
    Level 86 - Shu
    HP : 999
    No Elemental
    Strong : All
    STR : 72     At.  : 302        Spells :
    VIT : 68     Df.  : 290        Deadly Burn        Death Bound
    TEC : 69     MAt. : 206        Dark Baptism
    AGI : 65     MDf. : 206
    LUC : 69
    Contact :     "You think you're the great Emperor?!"
    Personality : Glm.
    Comment :     War god who created 5 armies. Defeated by the emperor.
    Item :        Normal - Item/Disguise Goods
                  Rare - Item/Akashic Ring
    EXP :         14,500
    Yen :         6,020
    Level 75 - Tzitzimitl
    HP : 600
    No Elemental
    Void : Holy/Dark
    STR : 58     At.  : 249        Spells :
    VIT : 62     Df.  : 261        Magdyne            Diamond Dust
    TEC : 64     MAt. : 188        Hypnotic Wave      Viper Smash
    AGI : 56     MDf. : 191
    LUC : 55
    Contact :     Joy - Maya + Katsuya + Ellen; Maya + Katsuya + Nate
                  Interest - Baofu + Nate
    Personality : Wise
    Comment :     Evil Aztec lord of darkness, the star who fights the
    Item :        Normal - Item/Lucky Bag
                  Rare - Spell/Ice Card
    EXP :         1,875
    Yen :         5,250
    Level 62 - Poltergeist
    HP : 496
    No Elemental
    Void : Dark; Weak : Holy
    STR : 52     At.  : 218        Spells :
    VIT : 53     Df.  : 221        Magna              Iluzone
    TEC : 51     MAt. : 151        Self Explosion
    AGI : 51     MDf. : 153
    LUC : 52
    Contact :     Joy - Baofu + Ulala + Ellen; Baofu + Ulala + Nate
                  Interest - Ellen; Katsuya + Maya + Nate
    Personality : Tmd. Glm. Fool
    Comment :     Ghost who makes things float. It's name means "loud
    Item :        Normal - Item/Medicine
                  Rare - None
    EXP :         1,281
    Yen :         4,340
    Level 61 - Ghost
    HP : 488
    No Elemental
    Strong : All Physical except Sword; Weak : Sword/Holy
    STR : 50     At.  : 211        Spells :
    VIT : 50     Df.  : 211        Aquadyne           Dormina
    TEC : 50     MAt. : 148
    AGI : 56     MDf. : 150
    LUC : 49
    Contact :     Joy - Baofu + Ulala + Ellen; Maya + Nate + Katsuya
                  Interest - Ellen; Nate + Katsuya + Ulala
    Personality : Glm. Fool
    Comment :     Spirit of the dead for those with regret in the world.
    Item :        Normal - Item/Antidote
                  Rare - None
    EXP :         1,240
    Yen :         4,270
    Level 99 - Angra Mainu
    HP : ??? (1800)
    No Elemental
    Strong : All
    STR : 99     At.  396        Spells :
    VIT : 73     Df.  318        Mephistopheles     Unperishable Black
    TEC : 78     MAt. 225        Whirlwind Blast
    AGI : 82     MDf. 231
    LUC : 75
    Contact :     "I feel the Kegare..."
    Personality : Fool
    Comment :     Counterpart of Ahura Mazda. A leader of demons.
    Item :        Normal - Item Breeder
                  Rare - None
    EXP :         62,000
    Yen :         60,000
    Level 79 - Shub-Niggurath
    HP : 632
    No Elemental
    Reflect : Magic; Weak : Physical
    STR : 64     At.  : 271        Spells :
    VIT : 66     Df.  : 277        Frei               Mudoonn
    TEC : 61     MAt. : 185        Chaos Element      Possession
    AGI : 59     MDf. : 185
    LUC : 65
    Contact :     Joy -  Ulala + Baofu + Ellen; Maya + Nate
                  Interest - Maya + Ulala + Nate
    Personality : Arg. Tmp. Fool
    Comment :     Cthulhu legend's "Outer Gods". Black goat with a 1000
    Item :        Normal - Item/Bead of Torment
                  Rare - Spell/Torment Card
    EXP :         2,080
    Yen :         5,530
    Level 61 - Slime
    HP : 488
    No Elemental
    Strong : Dark; Weak : Holy
    STR : 51     At.  : 214        Spells :
    VIT : 51     Df.  : 214        Corrosive Fluid    Deadly Burn
    TEC : 51     MAt. : 150
    AGI : 51     MDf. : 152
    LUC : 51
    Contact :     Joy - Ulala + Ellen; Baofu + Nate
                  Interest - Ellen; Nate + Baofu
    Personality : Fool
    Comment :     Liquid form of life with a strong digestive tract.
    Item :        Normal - Item/Medicine
                  Rare - None
    EXP :         1,240
    Yen :         4,270
    Level 75 - Valkyrie
    HP : 600
    No Elemental
    Strong : Physical; Weak : Magic
    STR : 67     At.  : 276        Spells :
    VIT : 56     Df.  : 243        Grydyne            Straight Slash
    TEC : 58     MAt. : 176        Mighty Swing
    AGI : 64     MDf. : 173
    LUC : 54
    Contact :     Joy - Ulala + Ellen
                  Interest - Katsuya + Ulala + Ellen; Maya + Nate
    Personality : Arg. Blf. Chf.
    Comment :     In Norse myth, maidens carrying the souls of the dead
                  to Valhalla.
    Item :        Normal - Item/Gem
                  Rare - Spell/Shockwave Card
    EXP :         1,875
    Yen :         5,250
    Level 70 - Picollus
    HP : 560
    Water Elemental
    Void : Water/Ice; Weak : Fire
    STR : 53     At.  : 229        Spells :
    VIT : 55     Df.  : 235        Aquadyne           Hula of Misfortune
    TEC : 60     MAt. : 176        Possession
    AGI : 57     MDf. : 177
    LUC : 55
    Contact :     Joy - <<Ulala + Katsuya>>
                  Interest - Baofu + Nate
    Personality : Tmp. Chf. Fool
    Comment :     Devil of ancient Europe offered the heads of the dead.
    Item :        Normal - Item/Seed of Escape
                  Rare - Spell/Aques Card
    EXP :         1,633
    Yen :         4,900
    Level 74 - Jahi
    HP : 592
    No Elemental
    Strong : Magic; Weak : Physical
    STR : 57     At.  : 245        Spells :
    VIT : 54     Df.  : 236        Bufudyne           Zandyne
    TEC : 60     MAt. : 193        Marin Karin        Whirlwind Blast
    AGI : 57     MDf. : 194
    LUC : 55
    Contact :     Joy - Katsuya + Maya + Ellen; Ulala + Baofu + Nate
                  Interest - Katsuya + Ellen; Nate + Maya
    Personality : Arg. Glm. Wise
    Comment :     Zoroastrian magic user who is said to be Angra Mainu's
    Item :        Normal - Spell/Shockwave Card
                  Rare - None
    EXP :         1,825
    Yen :         5,180
    Level 63 - Nightmare
    HP : 504
    No Elemental
    Strong : All Physical except Sword; Weak : Sword/Holy
    STR : 52     At.  : 219        Spells :
    VIT : 52     Df.  : 219        Invitation to Sleep Marvellous Dance
    TEC : 53     MAt. : 156        Fata Morgana
    AGI : 54     MDf. : 158
    LUC : 53
    Contact :     Joy - Baofu + Ulala + Ellen; Baofu + Ulala + Nate
                  Interest - Ellen; Katsuya + Maya + Nate
    Personality : Tmd. Glm. Fool
    Comment :     Known as an ominous demon.
    Item :        Normal - Item/Ball of Returning
                  Rare - None
    EXP :         1,323
    Yen :         5,040
    Level 73 - Virocana
    HP : ??? (2,800)
    Fire Elemental
    Void : Fire/Holy/Dark
    STR : 53     At.  : 229        Spells :
    VIT : 55     Df.  : 238        Deadly Burn        Divine Judgment
    TEC : 69     MAt. : 196        Magic Seal         Rain of Arrows
    AGI : 62     MDf. : 199
    LUC : 59
    Contact :     "Go train some more!"
    Personality : Blf. Chf. Wise
    Comment :     God of heavens who is said to be the core.
    Item :        Normal - Mtl./1000 Lotus Petals
                  Rare - None
    EXP :         1,776
    Yen :         5,110
    Level 77 - Cherub
    HP : 616
    Wind Elemental
    Reflect : Holy; Weak : Dark
    STR : 61     At.  : 260        Spells :
    VIT : 61     Df.  : 260        Sama Recarm        Baptism of Thunder
    TEC : 61     MAt. : 183        Alpha Blaster      Rain of Arrows
    AGI : 61     MDf. : 182
    LUC : 61
    Contact :     Joy - Katsuya + Maya + Nate
                  Interest - Ellen + Katsuya + Ulala; Katsuya + Ulala +Nate
    Personality : Arg. Blf. Wise
    Comment :     An angel representing intelligence. Has four wings and
                  four arms.
    Item :        Normal - Item/Incense of Life
                  Rare - Spell/Divine Light Card
    EXP :         1,976
    Yen :         5,390
    Level 73 - Throne
    HP : 584
    Fire Elemental
    Void : Holy; Weak : Dark
    STR : 58     At.  : 247        Spells :
    VIT : 58     Df.  : 247        Maha Agidyne       Hamaonn
    TEC : 58     MAt. : 174        Double Thrust
    AGI : 58     MDf. : 174
    LUC : 58
    Contact :     Joy - Katsuya + Maya + Ellen
                  Interest - Ellen + Katsuya + Ulala
    Personality : Arg. Wise
    Comment :     Ruler of will, angel of dignity and justice who cares
                  for God's throne.
    Item :        Normal - Item/Gem
                  Rare - Spell/Agidyne Card
    EXP :         1,776
    Yen :         5,110
    Level 72 - Dominion
    HP : 576
    Fire Elemental
    Reflect : Holy; Weak : Dark
    STR : 57     At.  : 243        Spells :
    VIT : 57     Df.  : 243        Megido             Diarahan
    TEC : 57     MAt. : 171        Heat Wave
    AGI : 57     MDf. : 170
    LUC : 57
    Contact :     Joy - Ulala + Baofu + Ellen
                  Interest - Katsuya + Baofu + Ellen
    Personality : Arg. Tmp. Wise
    Comment :     Master angel meaning control. Tasked with spreading
                  God's word.
    Item :        Normal - Item/Clean Salt
                  Rare - None
    EXP :         1,728
    Yen :         5,040
    Level 63 - Virtue
    HP : 568
    Water Elemental
    Reflect : Holy; Weak : Dark
    STR : 56     At.  : 239        Spells :
    VIT : 56     Df.  : 239        Maha Aquadyne      Mahanma
    TEC : 56     MAt. : 168        Recarm
    AGI : 56     MDf. : 168
    LUC : 56
    Contact :     Joy - Ulala + Baofu + Ellen
                  Interest - See Below
    Personality : Arg. Tmp. Fool
    Comment :     Strength angel meaning purity. Governs the miracles
                  on earth.
    Item :        Normal - Item/Ball of Returning
                  Rare - None
    EXP :         1,680
    Yen :         4,990
    Interest - I cannot find a contact method to illicit only interest from
    Virtue, and it's not for lack of trying. If you need to make a Virtue
    interested, use Maya to illicit Interest + Anger and then use Katsuya +
    Ulala + Baofu to illicit Interest + Fear.
    Level 70 - Power
    HP : 560
    Earth Elemental
    Void : Holy; Weak : Dark
    STR : 55     At.  : 235        Spells :
    VIT : 55     Df.  : 235        Tetrakarn          Rock Fall
    TEC : 55     MAt. : 166        Brain Shake
    AGI : 55     MDf. : 164
    LUC : 55
    Contact :     Joy - <<Baofu + Ulala + Katsuya>>
                  Interest - <<Katsuya + Ulala + Baofu>>
    Personality : Arg. Tmp. Blf.
    Comment :     The first angel created. Tasked to fight fallen angels.
    Item :        Normal - Item/Clean Salt
                  Rare - None
    EXP :         1,633
    Yen :         4,900
    Level 69 - Principality
    HP : 552
    Earth Elemental
    Void : Holy; Weak : Dark
    STR : 54     At.  : 231        Spells :
    VIT : 54     Df.  : 231        Heat Wave          Magnus
    TEC : 54     MAt. : 163        Bufula             Mahanma
    AGI : 54     MDf. : 162
    LUC : 54
    Contact :     Joy - Katsuya + Maya + Ellen
                  Interest - Ellen + Katsuya + Ulala; Katsuya + Ulala+Nate
    Personality : Arg. Blf. Wise
    Comment :     A civil angle protecting religion and ruling cities on
                  the earth.
    Item :        Normal - Item/Chewing Soul
                  Rare - Spell/Magnus Card
    EXP :         1,587
    Yen :         4,830
    Level 68 - Archangel
    HP : 544
    Wind Elemental
    Void : Holy; Weak : Dark
    STR : 53     At.  : 227        Spells :
    VIT : 53     Df.  : 227        Garula             Raku Kaja
    TEC : 53     MAt. : 160        Straight Slash
    AGI : 53     MDf. : 158
    LUC : 53
    Contact :     Joy - Maya + Ellen; Katsuya + Maya + Nate
                  Interest - <<Maya + Ulala>>
    Personality : Arg. Fool
    Comment :     Despite a low ranking, an angel with the most important
    Item :        Normal - Item/Clean Salt
                  Rare - None
    EXP :         1,541
    Yen :         4,760
    Level 67 - Angel
    HP : 532
    Water Elemental
    Void : Holy; Weak : Dark
    STR : 52     At.  : 223        Spells :
    VIT : 52     Df.  : 223        Maha Aqua          Hama
    TEC : 52     MAt. : 157        Dia
    AGI : 52     MDf. : 156
    LUC : 52
    Contact :     Joy - Ellen + Ulala; Katsuya + Nate + Maya
                  Interest - Maya + Ulala + Nate
    Personality : Arg. Fool
    Comment :     Angel tasked with watching and helping human life.
    Item :        Normal - Spell/Dia Card
                  Rare - None
    EXP :         1,496
    Yen :         4,690
    Level 76 - Uroboros
    HP : 608
    Earth Elemental
    Strong : Lightning/Nuclear/Ice; Weak : Strike/Attack
    STR : 59     At.  : 253        Spells :
    VIT : 66     Df.  : 274        Recarm Dora        Poison Breath
    TEC : 61     MAt. : 182        Transfixion
    AGI : 59     MDf. : 185
    LUC : 58
    Contact :     Joy - Ulala + Ellen + Baofu
                  Interest - Ellen + Baofu + Ulala
    Personality : Arg. Wise
    Comment :     Symbol of eternity meaning "one eating." A worm of
                  Greek lore.
    Item :        Normal - Item/Seed of Escape
                  Rare - Spell/Sacrifice Card
    EXP :         1,925
    Yen :         5,320
    Level 63 - Kudan
    HP : 504
    No Elemental
    Strong : Magic; Weak : Physical
    STR : 46     At.  : 201        Spells :
    VIT : 50     Df.  : 213        Diarama            High Pressure
    TEC : 60     MAt. : 170        Circular Reasoning Prophecy
    AGI : 52     MDf. : 175
    LUC : 43
    Contact :     "More...More, tell MORE rumors! Give me more life!"
    Personality : Rumor Clone
    Comment :     Monster that terrorized Japan. Said to die after
                  predicting evil.
    Item :        Normal - Item/Awaken
                  Rare - None
    EXP :         3,936
    Yen :         13,200
    Level 52 - Haunted Taxi
    HP : 416
    No Elemental
    Void : Holy/Dark/Mind/Nerve; Weak : Lightning
    STR : 40     At.  : 172        Spells :
    VIT : 45     Df.  : 187        Tackle             Radical Powerslide
    TEC : 37     MAt. : 115
    AGI : 45     MDf. : 114
    LUC : 40
    Contact :     "This is the 'Wild Ride'. I will try my best, starting
                  with the little things."
    Personality : Steadily
    Comment :     Rumored Ghost taxi. Is there meaning to the Kansai
    Item :        Normal - Item/Crisis Powder
                  Rare - None
    EXP :         2,704
    Yen :         12,000
    Level 50 - 200 km/h Fogey
    HP : 400
    No Elemental
    Void : Holy/Dark/Mind/Nerve
    STR : 35     At.  : 155        Spells :
    VIT : 33     Df.  : 144        Magdyne            Curse
    TEC : 40     MAt. : 120        Lightning Strike
    AGI : 56     MDf. : 116
    LUC : 35
    Contact :     "I'm the fastest runner in the world!"
    Personality : Very Hasty
    Comment :     Rumored old man running 200km/h. Who is he?
    Item :        Normal - Item/Gem Ring
                  Rare - None
    EXP :         2,500
    Yen :         7,000
    Level 46 - Red Cape
    HP : 368
    No Elemental
    Absorb : Fire/Nuclear; Weak : Water/Ice
    STR : 29     At.  : 133        Spells :
    VIT : 24     Df.  : 118        Taru Kaja          Inferno
    TEC : 52     MAt. : 140        Heat Wave          Level Trap
    AGI : 46     MDf. : 142
    LUC : 32
    Contact :     "Red is Good!"
    Personality : "RED or BLUE?"
    Comment :     Force between red or blue. If red, it cuts off your neck.
    Item :        Normal - Item/Item Breeder
                  Rare - None
    EXP :         6,268
    Yen :         9,000
    Level 45 - Blue Cape
    HP : 360
    No Elemental
    Absorb : Water/Ice; Weak : Fire/Nuclear
    STR : 28     At.  : 129        Spells :
    VIT : 24     Df.  : 117        Maka Kaja          Fear Torrent
    TEC : 50     MAt. : 136        Heat Wave          Level Trap
    AGI : 46     MDf. : 137
    LUC : 31
    Contact :     "Is Blue Good?"
    Personality : "RED or BLUE?"
    Comment :     Force between red or blue. If blue, it drains the body's
    Item :        Normal - Item/Soma
                  Rare - None
    EXP :         2,100
    Yen :         10,000
    Level 41 - Mussie
    HP : 328
    No Elemental
    Void : Mind/Nerve; Weak : Lightning
    STR : 38     At.  : 135        Spells :
    VIT : 43     Df.  : 170        Blizzard Breath    Photon Cannon
    TEC : 25     MAt. :  82        Petrifying Glare
    AGI : 31     MDf. :  83
    LUC : 26
    Contact :     "Ghaaaa!"
    Personality : UMA
    Comment :     Mystery monster. Is it a survivor of an extinct dinosaur
    Item :        Normal - Item/Miracle Soda
                  Rare - None
    EXP :         1,680
    Yen :         8,000
    Level 37 - 100km/h Hag
    HP : 296
    No Elemental
    Void : Holy/Dark/Mind/Nerve
    STR : 24     At.  : 109        Spells :
    VIT : 27     Df.  : 118        Fata Morgana       Retreat
    TEC : 25     MAt. :  79        Lightning Strike
    AGI : 45     MDf. :  75
    LUC : 26
    Contact :     "I'm the fastest runner around!"
    Personality : Hasty
    Comment :     Rumored old woman running 100km/h. Who is she?
    Item :        Normal - Item/Seed of Escape
                  Rare - None
    EXP :         1,370
    Yen :         7,500
    Level 32 - Reiko Kashima
    HP : 256
    No Elemental
    Void : Holy/Dark/Mind/Nerve
    STR : 25     At.  : 107        Spells :
    VIT : 23     Df.  : 101        Zandyne            Maha Mudo
    TEC : 27     MAt. :  79        Curse              Dark Baptism
    AGI : 29     MDf. :  78
    LUC : 23
    Contact :     "Ha ha ha..."
    Personality : Bitch
    Comment :     Woman who kills anyone that can't give the correct
    Item :        Normal - Item/Yamatano Drink
                  Rare - None
    EXP :         1,024
    Yen :         5,000
    Level 29 - Tsuchinoko
    HP : 232
    No Elemental
    Strong : Magic; Weak : Physical
    STR : 20     At.  : 101        Spells :
    VIT : 26     Df.  : 107        Parlyzing Bite     Violent Rage
    TEC : 17     MAt. :  57        Bloodsuck          Retreat
    AGI : 27     MDf. :  55
    LUC : 21
    Contact :     "Myu Myuu..."
    Personality : UMA
    Comment :     Wild, mysterious snake. It has a bloated stomach.
    Item :        Normal - Item/Precious Egg
                  Rare - None
    EXP :         840
    Yen :         4,000
    Level 24 - Tek Tek
    HP : 192
    No Elemental
    Void : Holy/Dark/Mind/Nerve
    STR : 20     At.  :  84        Spells :
    VIT : 17     Df.  :  75        Maha Garula        Devil's Smile
    TEC : 20     MAt. :  59        Poisonous Scratch
    AGI : 20     MDf. :  58
    LUC : 18
    Contact :     "Tek tek..."
    Personality : Tek Tek?
    Comment :     Ghost that says "Tek-Tek?"
    Item :        Normal - Item/Muscle Drink
                  Rare - None
    EXP :         576
    Yen :         2,500
    Level 64 - Zombie Schoolgirl
    HP : 512
    No Elemental
    Strong : Physical; Void : Dark; Weak : Fire/Holy
    STR : 54     At.  : 226        Spells :
    VIT : 53     Df.  : 223        Kamikaze Charge
    TEC : 53     MAt. : 157
    AGI : 54     MDf. : 158
    LUC : 53
    Contact :     "Down with the world! Burn to ashes!"
    Personality : Stubborn
    Comment :     Undead exchange student. Victim of a reckless country.
    Item :        Normal - Item/Medicine
                  Rare - None
    EXP :         1,365
    Yen :         448
    Level 84 : Black Mask
    HP : 772
    No Elemental
    Void : Mind/Nerve; Weak : Lightning
    STR : 73     At.  : 303        Spells :
    VIT : 68     Df.  : 288        Megidolaonn        Death Bound
    TEC : 71     MAt. : 209
    AGI : 69     MDf. : 211
    LUC : 66
    Contact :     "Hail Joker!!
                   Hail Mask!!
                   Long live the Masquerade!!"
    Personality : MASKISM
    Comment :     Masquerade member who still follows the leaderless
    Item :        Normal - INC/STR Card
                  Rare - Item/STR Incense
    EXP :         6,000
    Yen :         5,880
    Level 78 - Red Mask
    HP : 624
    Fire Elemental
    Void : Fire; Absorb : Nuclear; Weak : Water
    STR : 73     At.  : 297        Spells :
    VIT : 66     Df.  : 276        Inferno            Mighty Swing
    TEC : 59     MAt. : 180
    AGI : 62     MDf. : 180
    LUC : 63
    Contact :     "Hail Joker!!
                   Hail Mask!!
                   Long live the Masquerade!!"
    Personality : MASKISM
    Comment :     Masquerade member who still follows the leaderless
    Item :        Normal - INC/AGI Card
                  Rare - Item/AGI Incense
    EXP :         2,028
    Yen :         5,460
    Level 76 : Blue Mask
    HP : 608
    Water Elemental
    Void : Water; Absorb : Ice; Weak : Fire
    STR : 58     At.  : 250        Spells :
    VIT : 62     Df.  : 262        Fear Torrent       Mighty Swing
    TEC : 71     MAt. : 202
    AGI : 61     MDf. : 208
    LUC : 63
    Contact :     "Hail Joker!!
                   Hail Mask!!
                   Long live the Masquerade!!"
    Personality : MASKISM
    Comment :     Masquerade member who still follows the leaderless
    Item :        Normal - INC/LUC Card
                  Rare - Item/LUC Incense
    EXP :         1,925
    Yen :         5,320
    Level 75 : Yellow Mask
    HP : 600
    Earth Elemental
    Absorb : Lightning/Nuclear/Ice; Void : Earth; Weak : Wind
    STR : 63     At.  : 264        Spells :
    VIT : 68     Df.  : 279        Magma Drop         Straight Slash
    TEC : 60     MAt. : 180
    AGI : 58     MDf. : 184
    LUC : 62
    Contact :     "Hail Joker!!
                   Hail Mask!!
                   Long live the Masquerade!!"
    Personality : MASKISM
    Comment :     Masquerade member who still follows the leaderless
    Item :        Normal - INC/TEC Card
                  Rare - Item/TEC Incense
    EXP :         3,750
    Yen :         5,250
    Level 73 : Green Mask
    HP : 584
    Wind Elemental
    Void : Wind; Absorb : Lightning; Weak : Earth
    STR : 59     At.  : 250        Spells :
    VIT : 57     Df.  : 244        Senpu Jin          Straight Slash
    TEC : 60     MAt. : 178
    AGI : 69     MDf. : 178
    LUC : 57
    Contact :     "Hail Joker!!
                   Hail Mask!!
                   Long live the Masquerade!!"
    Personality : MASKISM
    Comment :     Masquerade member who still follows the leaderless
    Item :        Normal - INC/VIT Card
                  Rare - Item/VIT Incense
    EXP :         1,776
    Yen :         5,110
    V. Extra Info
    A. Complete Script of EX Dungeon
    This is the script of the EX Dungeon. All dialogue that appears in the
    game will be listed here, no matter how small. However, quotes not
    part of the story appear in sections B and C following the script.
    List of Scenes
    1.  Velvet Room Intro
    2.  "Desert Temple"
    3.  "Green Run"
    4.  "Zodiac Revisited"
    5.  "Room of Seal"
    6.  The Man with a Sword
    7.  "Persona Factory"
    8.  "MASKISM Forest"
    9.  The Mysterious Door
    10. "Sumaru Castle Revisited"
    11. Helping Hands
    12. The Past
    13. "Trial of Separation"
    14. The Chamber of Philemon
    ===1. Velvet Room Intro=============
    Igor :     Welcome to the Velvet Room.
               This room is currently connected to an underdeveloped
               labyrinth created by our master, Master Philemon. Master
               Philemon intends to test your abilities once more through
               this labyrinth. First, find the "Vortex of Light" hidden
               within the labyrinth. That is the key to conquering this
               It is your choice as to who joins you.
               Now go...
               I am supporting you from the shadows.
               Yes, yes...Nameless and I have a humble gift for you.
               This is an alternate world away from the real world. There
               must be a time when you want to hear the voices of your
               friends. If you ask me, I can call these people using this
               evil phone. Please use it.
               And Nameless says that he can show you the memories of your
               heart. Ask him for details.
               Well then...
               I wish you good luck.
    ===2. "Desert Temple"===============
    Philemon : Marvelous.
               I shall open a new path for you.
               Good luck.
    ===3. "Green Run"===================
    Philemon : Wonderful.
               You have made it this far. But how will the next one be?
               From here on, you can only run forward. Of course, you will
               not be able to stop in the middle.
               Using the L/R buttons to change your viewpoints, I want you
               to escape this labyrinth in under 3 minutes. Of course
               failing won't be tolerated. When you are ready, open the
               door in back.
    Philemon : I wish you luck.
    Philemon : Splendid.
               I shall open a new path for you.
               Good luck.
    ===4. "Zodiac Revisited=============
    Philemon : You have fought a great many foes before you came here. I
               am sure that none of them were easy. A person's heart tends
               to remember bitter memories more vividly. Those memories
               will hinder your way from here on. My other half will awaken
               all the bitterness of the battles...the struggles you have
               Now, go. Overcome the hardship of having limited places of
               recovering, and sever your accursed memories.
    Philemon : Phenomenal.
               I shall open a new path for you.
               Good luck.
    ===5. "Room of Seal"================
    Philemon : Fantastic.
               I shall open a new path for you.
               Good luck.
    ===6. The Man with a Sword==========
    Man with : Quiet night... The harbor sleeps... In this house... my
    a sword    lover... once lived ...(sigh)... My heart is empty ...Hmm?
    Man with : Who are you?
    a sword    I do not know who you are, but could you tell me...
               Where am I?
               WHO...am I...?
               Why am I carrying this sword...?
               I cannot remember...
               I came here for a reason...
               But I cannot remember... Why...?
               If there was only some kind of chance that I might regain
               my memory...Not having one's memory is a sad thing...
    Man with : Huh? ... that is ... In Rakech!? T-That's right... That's
    a sword    mine... It's just a little...But I'm starting to remember
               ... Gugu ... gugu ...
               I remember bits and pieces...I came here to do something. But
               as far as what that something was...?
               T-That's ... Black Lighter? I know that... That's mine...
               I'm remembering.. I'm remembering.. But who am I...? I still
               can't remember that ... Who am I ... Gugugu...
               Just a little more... Just a little more and I'll remember..
               !? T-That Knife is... T-That is mine... It's coming back to
               Gu gu gu gu gu gu ... guoooooooooohhhhhhhhhh!!!!!!!
    Tatsuya :  Hyaha------!!!!
    Sudou      I remember!! ... EVERYTHING!!
               Who I am, and what I'm supposed to do!!
               I can hear them... The...Voices!!
               Voices are telling me to burn this world to ashes...
               All will become ashes! ... Hyahya--!!
    ===7. "Persona Factory"=============
    Philemon : I am impressed that you have made it this far.
               I shall open a new path for you.
               Good luck.
    ===8. "MASKISM Forest"==============
    Jizo :     "The Truth of the Dream"
               written in Japanese is
               <8 hiragana letters : YU,ME,NO,SHO(N+YO),U,TA,I>
               Lu<I>ar <YU>a<N>ac<YO> <= Lunar Palace>
               Gatt<YO><I> Sus<ME><NO> <= Gatten Sushi>
               <YU>ad<YU>arc<ME>a <= Padparcha>
               <YO>b<TA><I>y <= Ebony>
               Ka<TA>r<NO> <= Kaori>
               Ka<U><YO>ya A<N><N><YO>y <= Kameya Alley>
               R<TA>sa Ca<I>d<NO>da <= Rosa Candida>
               G<TA><N>D <= GOLD>
    ===9. The Mysterious Door===========
    Voice :    Expose the "The Truth of the Dream".
    Beyond     <wrong answer> That...will not open the door to the dream.
    Door       <correct answer> Marvelous. Now, please enter.
    Igor :     Do you understand?...
               This labyrinth is another world that you know, yet it cannot
               exist. It is a false world where reality and fantasy mesh.
               But you should know a world that is very similar to this.
               It is a world which you experience within your sleep.
               Yes...It is a "dream"...
               This world created by Master Philemon can be called the
               "Relic of the Collective Unconsciousness". It resembles a
               What this means, I shall leave for you to decide. However,
               just as a dream has an end, this world also has a
               conclusion. This is the center of the Labyrinth. You have
               halfway to go. Good luck.
               Yes, yes, one final warning. Once you leave this room, you
               will not be able to use it for awhile. Leave with care.
    ===10. "Sumaru Castle Revisited"====
    Chupiler : Do you want to pass the EXTRA DUNGEON!!!!!!????
               You wanna clear it!!!!!???
    Maya :     Yes.
    Chupiler : Er?
               You're not into it.
               Try it again.
               Do you want to pass the EXTRA DUNGEON!!!!!!????
               You wanna clear it!!!!!???
    Maya :     Hell yeah!!
    Chupiler : Do you wanna meet Master Philemon!!!!!!????
               You wanna meet him!!!!!???
    Maya :     Hell yeah!!
    Chupiler : Oh yeah!! What a voice!!
               You're all fired up!! I'm all fired up, too!!
               Yeeeeeeoooooow!! Fire!!!!!!!!!!!!
               Now, this dungeon is larger and harder than the dungeons
               of the story!! But you got all the way here!! Way too
               strong!!!! But it's even harder ahead. That's because to
               pass this dungeon, you need more than muscle power, you
               need brain power, too!! So, let's give it a try!!
               Chupiler's Persona Quiz!! If you don't get it right,
               you'll be stuck here forever!!
               Question 1!!!!!!!!!!!! How many times did Tatsuya Sudou
               say "Voices" during the story? Answer with a number!
    Maya :     <wrong answer; 0 or 51 and up, 1-5, 6-10, 11-15, 16-20
               21-25, 26-30, 32-40, 41-45, 46-50, respectively>
    Chupiler : Brrrrrrrrrrrrrr!! That's soooooo wrong. Think harder.
               It can't be that low. There should've been lots more.
               Try harder and remember!
               Hmmm, incorrect. It wasn't that low. Come on, think.
               Brrrrrrrrrrrrrr! Wrong. Hmmm, you're close now. But he
               said more.
               Oh, just missed the mark. Try a little higher.
               Damn, soooooo close! Just a bit more. Just a bit.
               You're close, but a bit too far.
               Brrr! Too bad. I understand you'd think he said it that many
               Ohhh, incorrect. You went too far. He didn't say it that many
    Maya :     31
    Chupiler : Ohhhhhhhhh!! You're right!! Yup, he said "voices" 31 times
               during the game! Twice in the sanitarium, 8 times on the
               blimp, and this is hard, 21 times during the Affinity
               Reading. For your information, he said it several times in
               this Extra Dungeon, but I said in the story, so it doesn't
               count. But still, you got mad memory skills to know that
               one! You're one crazy gamer!
               Well then, I'll open the gate for you!!
    Chupiler : Question 2!!!!!!!!!!!! Remember the Editor-in-Chief of
               Kismet who hates Maya? What's her last name? C'mon!
    Maya :     <wrong answer>
    Chupiler : Brrrrr! Aw, man, that's not it. You already forgot?
               So did I. But let's think harder.
    Maya :     Mizuno
    Chupiler : Correct!! How'd you remember that!? Yep, Mizuno. That
               mean old hag who ruled with an iron fist. Why does she
               hate Maya so much? Is she jealous of Maya's
               popularity? Well, I'm glad that she didn't become a Joker.
               I'll unlock the door. You may now proceed!
    Chupiler : Question 3!!!!!!!! Say it!! What is Maya's favorite food?
    Maya :     <wrong answer>
    Chupiler : Brrr!! Nooooooooo!! You're wrong! Hey hey hey! What sign
               is Maya? That's your big hint right there!
    Maya :     Canned crab
    Chupiler : That was a bit easy. Yeah! Canned crab! Maya loooooves
               them. But they barely talk about it in Eternal
               Punishment. You're pretty good!
               Open sesame! You may now proceed!
    Chupiler : Question 4!!!!!!!! Did you beat the Rumor Demons at Mu
               Continent? One of them was the Haunted Taxi. What was
               the other one?
    Maya :     <wrong answer>
    Chupiler : Brrr! Wrong-O!!
               Think, Mu Continent, Mu Continent...
               Mabey it's already part of the answer...
    Maya :     Mussie
    Chupiler : Correct!! Mu Continent, so Mussie!! You know, Loch Ness,
               so Nessie. Simple, but helped didn't it?
               Let me unlock the door. You may now proceed.
    Chupiler : Question 5!!!!!!!! There's flowers at Aoba Park, right?
               How many of them are there? Answer in numbers!
    Maya :     <Wrong answer>
    Chupiler : Absolutely incorrect!! Guess you didn't take the time to
               count, huh? But there's not that many. Just think calmly.
    Maya :     7
    Chupiler : Absolutely correct!! Yep, 7 in all. Blue, Yellow-Green,
               Red, Aqua-Blue, Yellow, and Orange and Purple...
               Did you answer which flower was compatible with the Purple
               flower? It's Blue, right? ...Wait a moment.. Was it...?
               W,Well... Anyways, you answered my question correctly, so
               I'll unlock the door. You may now proceed!
                 <1, 1F>
    Lithograph : VociesVoicesVoicesVociesVoicesVoicesVocies
    of Memory    VociesVoicesVoicesVociesVoicesVoicesVocies
                 <2, 2F>
                 If you wish, I shall show you the nostalgic moment
                 once more.
    Eikichi :    You too...?
                 I wonder where though...
                 Do you like canned crab?
                 <3, 3F>
                 It was Red, Blue, and Yellow, but it also was
                 Yellow-Green, Aqua-Blue, and Orange, thus it was
                 <4, 2F>
                 If you wish, I shall show you the nostalgic moment
                 once more.
    Security :   I was watching the back...when I saw a terrible monster
                 Is that Mu Continent's master...Mussie!?
                 <5, 3F>
                 If you wish, I shall show you the nostalgic moment
                 once more.
                 Editor in Chief Mizuno
                 <Coolest's Editor-in-Chief who hates Maya. An experienced
                 woman who goes by the book. 30-something and still not
    Philemon : You have made it this far. Excellent...
               I shall be waiting for you on the 4th floor. Come to me.
    ===11. Helping Hands================
    Male     : Excuse me, can you tell me what year this is? How many years
    Student    into the future is this place? Ah, please don't take this
               wrong. I'm sane and I'm not joking around either. How should
               I explain...
               I came to this world when I came out of room 3-B to go home.
               See this metal plate and how old it is? In the world I know
               of, this was just installed. That's how I figured out that
               this is the future. Probably something in 3-B is creating a
               time slip. But I can't return home because of the flames.
               Can't you do something about the flame with your powers? If
               you can't then your friend, no even a god or a demon would
               suffice! I don't have time to be in a place like this...
               Finals are coming up...Ugh...What am I supposed to do...
               Borrow the power of a demon...I said that out of
               desperation, but that may be a good id...
               Nah, what am I saying...
               It's locked, HO!
               You can't enter here, HO!
               There's no need to be here, HO!
    Voice :    Uh......
    Beyond     Who are you, HO?
    Door       What do you want, HO?
               I don't like talking to people, HO! That's why I'm hiding,
               HO! Please leave me alone, HO!
               If you need help, ask Jack O' Lantern, HO!
    Jack O' :  You-You! My friend "Jack Frost" can put out certain types
    Lantern    of fires. HO!
               <IN HALLWAY>
    Voice :    If you need help, ask the other Jack Frosts, HO! Walk around
    Beyond     the dungeon and you'll meet them somewhere, HO!
    Jack :     If that's the case, leave it to me, HO!
               <IN HALLWAY>
    Pah :      That's still not enough, HO! I need more friends to
               extinguish the fire, HO!
    Voice :    Huh!? My friend's putting out a fire, HO? B,but there's
    Beyond     only one, HO! I'm shy, so I'll stay here, HO!
    Door       Still trying to put out the fire, HO? But if there's only
               one of my friends, I don't want to go, HO!
               <UPON ASKING JACK FROST>
    Jack :     Hmm...What should I do, HO? I want to help, but I'm not in
    Frost      the mood, HO... Hmmm, in that case, in that case...
               Pop Quiz!! Pop Quiz!!
               If you answer all my questions correctly, I'll help you,
               HO! So here we go, HO!!
               Eyes, ears, nose, mouth... Which one of these looks at Honey
               Bees, HO?
    Maya :     Eyes
    Jack :     That's correct, HO! Was it too easy, HO?
    Frost      Neck, wrist, ankle... Which one can't you grab by yourself,
    Maya :     You can grab all
    Jack :     That's correct, HO! Was it too easy, HO? Huhhuhhuh...
    Frost      The next one will be hard, HO!
               What insect is in the middle of a lobby?
    Maya :     Bee
    Jack :     Right answer, HO! A bee is in the middle of L-O-B-B-Y, HO!
    Frost      The sun, moon, stars... Which on of them is largest, HO?
    Maya :     Star
    Jack :     Right answer, HO! There is a "super" star which is even
    Frost      larger than the sun, HO!
               Snoring, turning over in bed, yawning, laughing... Which one
               do you usually do while sleeping, HO?
    Maya :     Yawn
    Jack :     Right answer, HO! Yawning is usually done while awake, HO!
    Frost      You are pretty good, HO! I am very impressed, HO! I'll help
               put out the fire, HO!
               <IN HALLWAY>
    Pah :      That's still not enough, HO! I need more friends to
               extinguish the fire, HO!
    Pih :      Puh has a weak spot for women, HO! If you persuade him
               right, he'll lend us a hand, HO! Good luck, HO!
    Voice :    Still trying to put out the fire, HO? But that's only
    Beyond     two, HO! If there aren't more, I don't want to go, HO!
               <UPON ASKING JACK FROST>
    Jack :     You are all women, HO! Then I must help, HO!
               <IN HALLWAY>
    Pah :      That's still not enough, HO! I need more friends to
               extinguish the fire, HO!
    Pih :      HeeHo! I can't believe you persuaded Puh, HO! But we still
               need more help, HO!
    Puh :      HeeHoHee! This fire can't be put out without more friends,
               HO! Do your best to and bring more friends, HO!
    Voice :    Still trying to put out the fire, HO? But that's only three,
    Beyond     HO! I'm still kinda shy, so I can't go, HO!
               <UPON ASKING JACK FROST>
    Jack :     Why do I have to do something like that, HO? What are you
    Frost      to me, HO?!
    Maya :     Don't know
    Jack :     You don't know, HO?... You are very lazy, HO!... Just like
    Frost      me, HO! By the way, do you like to build "snowmen"?
    Maya :     I hate building snowmen
    Jack :     Just as I thought, HO! You and I are both lazy, so we both
    Frost      hate building snowmen, HO! So, what did you want me to do
               for you?
    Maya :     I forgot
    Jack :     HOHYAHYA!
    Frost      You are SO lazy, HO! We have so much in common, HO!
               I remember what it was, HO!! You wanted me to put the fire
               out, HO. It's a bother, but I'll give it a try, HO!
               <IN HALLWAY>
    Pah :      I need one more friend, HO! Please bring him here, HO!
    Pih :      He's always left out, HO! He's always hiding somewhere by
               himself, HO!
    Puh :      He's so shy that he won't come out on his own, HO! He's
               probably hiding somewhere, HO!
    Peh :      I saw him go into the room by himself, HO! He's probably
               still hiding there, HO!
    Voice :    Still trying to put out the fire, HO?
    Beyond     HeeHo! Is everyone there already, HO? T, then, I'll go
    Door       too, HO!
               <SCREEN GOES BLACK>
    (Poh) :    Everyone! I'm coming, HO!
               <GIGGLING SOUNDS>
    Maya :     ......
               <Maya felt a cool breeze.>
    ===12. The Past=====================
    Female :   Mr. Kashihara... Dying before realizing your dream... I can
    Teacher    feel your regret... I promise you that I will continue and
               complete your research!
    Female :   Ah... Huh... Who are you?
    Teacher    Huh? This metal plate? Oh...
               There was an accident on the upper level... It's dangerous,
               so we closed it off. It's for the students... And for me to
               separate from my weak self as well... What!? Remove this
               metal plate!? Weren't you listening to what I said? It was
               just installed! Forget it!!
               Ah... But wait... Let's see...
               Depending on the conditions, I'll think about it. I'm about
               to start research on a discovery that will change history.
               But for that, I need funds. If you're willing to invest some
               money, then I'll take this metal plate off for you. How does
               that sound?
    Maya :     No
    Female :   Is that so? Alright then!! Then I can't do anything about
    Teacher    it. Forget we even had this conversation.
               Oh have you changed your mind?
    Maya :     Yes
    Female :   Really!? Then it's a done deal. Anyways, I'll take all the
    Teacher    money you have as a partial contribution to the fund.
    Maya :     ......!?
    Female :   Then... The funds needed are... Narurato Stone's component
    Teacher    analysis, geological research... plus a magnetic field
               analysis... Approximately five million yen. I know that's
               nothing for someone like you <heart>
               Have you prepared the money?
               Come on, give me five million yen.
               Oh, you don't have the money yet. It's okay, I'll wait
               for you here but, please hurry.
               Oh, wait a minute... 1...2...3... Hey, this isn't enough!
               Exactly five million yen. No less! I'll wait here, so hurry
               up and bring me the money.
               I can't believe you actually have that much money! It's
               Okay, as promised, I'll take the plate off for you. But,
               the workers already left, so it's going to take some time.
               Be patient.
    ===13. "Trial of Separation"========
    Gate of :  I am the Gate of Separation. The sorrow of parting is the
    Separation only thing that will open the gate. Dost thou wish to pass?
               Then, I shall not open. Begone!
               Then, present one to part momentarily.
               Pick the one to separate from.
               Your separation will be rewarded with the opening of this
               gate. Now, pass through.
    Gate of :  I am the Gate of Detachment. Detachment is the only thing I
    Detachment view as noble. Dost thou wish to pass?
               If thou hast no business here, then begone. This place is
               a battle ground for warriors with resolution engraved in
               their hearts!
               I only open for the sorrow of detachment. Now, choose the
               person that thou will detach from!!
               Pick one to detach from.
               Nuhahahaha!! I admire your resolution!! Thou hast the
               qualification to pass! Now, pass without hesitation!
    Gate of :  I am the Gate of Parting. Throughout eternity, I witness
    Parting    the moments of parting. Dost thou wish to pass?
               Then thou must have wandered into this place...
               Return, and do not come back. Dying will only bring thou
               Then, overcome your grief and perform the act of parting
               before me. If that is done, thou mayst pass.
               Pick one to part from.
               No matter when I see it, it is such a sad spectacle. But,
               it is also transient and beautiful. Now, proceed.
    Gate of :  I call myself the Gate of Isolation. As the name infers, I
    Isolation  watch isolation. Dost thou wish to pass?
               Well, well, that is a shame. I was hoping to see more
               isolation, but... Well, it cannot be helped.
               If thou wish for me to open, then just once, show
               me the way of isolation. Do not worry, it is only
               Hmmm... It is always this way, but everyone who is isolated
               here makes such a funny face. It is a complex feeling.
    Gate of :  I am the Gate of Victory. I battle to the death with
    Victory    warriors who arrive, and accumulate corpses around myself.
               Art thou here to pass me? Then art thou a warrior!
               My rival!! Muhahaha!! Tonight, I shall see fresh blood!!
    Ulala :    Eh!? Me!? Hey, Maya, isn't that cold? Well... I guess
               it can't be helped... Alright, I'll be at the Velvet Room.
    Katsuya :  Hmm... Under these circumstances, I guess it is necessary.
               I'll head back to the Velvet Room.
    Baofu :    ... Oh well. Don't lose just because I'm not here, you
               hear me? I'll be back at the Velvet.
    Nate :     U...Understood. Then I shall await everyone at the Velvet
    Ellen :    It cannot be helped. Then I'll be at the Velvet Room. Please
               be careful.
    Tatsuya :  You can't pass unless we do this. It can't be helped. I'll
               return to the Velvet.
    Ulala :    There's only me... Oh well. Then, I'll be waiting at the
               Velvet Room.
    Katsuya :  I am worried to let you go alone... But I must endure it.
               I'll be waiting in the Velvet Room.
    Baofu :    You okay by yourself? Well, keep it so you don't kill
               yourself. I'll be at the Velvet.
    Nate :     When in Rome, do as the Romans do... I shall entrust you
               with everything. I will return to the Velvet Room.
    Ellen :    I'm the only one here... It can't be helped. I'll go back
               to the Velvet Room.
    Tatsuya :  Maya..... Are you alright by yourself? Please don't push
               yourself. Then, I'll go back now.
               <UPON LEAVING PAST 3-A>
    Voices of : Hmmm... Thou art leaving. Then we shall close our mouths.
    the Gates
    ===14. The Chamber of Philemon======
                 HEAR : HEARBEAT>
    Maya :      <Maya can feel Philemon calling...>
    Philemon : I'm impressed you made it here. You are the strongest I've
               ever seen. Now, give my your all, my friends.
    Philemon : Thank you.
    (as        You have shown me the limitless potential that people hold
    butterfly) within themselves. Now, it is time to show that power to
               the other world in which you live.
    B. Evil Phone Quotes
    These are the words shown in the text box when you use the Evil Phone
    in the Velvet Room. The voice actors look liberties in a few spots, but
    this is how they appear written. They are unlocked according to what
    rank is encoded into your End Game Data on your save file, with S
    unlocking them all.
    If one is not available and you attempt to use it, Igor says, "Hmmm...
    Now who would that be?"
    Just seeing the written words can't possibly do them justice, but they
    are still hilarious.
    ===ADDRESS BOOK 1===============
    Katsuya :  I'm not here right now. Please leave a long message, 'cause
               I can't trace your call if it's too short.
    Ulala :    Ciaaao <heart> You a guy? Are ya, are ya?...
               If you're good looking leave a message <heart>...
    Eikichi :  Hooooooooooooo!
               Making a confession to me, my adoring fan? I'm busy right
               now, sor-ry baby...
    Lisa :     Aiya-- I can't reach the phone right now. Leave a message.
    Baofu :    Sorry buddy, but I'm not here. I'll listen to you if feel
               like it, so leave a message.
    ===ADDRESS BOOK 2===============
    Maya :     Let's speak positively!
               Your messages should be optimistic <heart>...
    Jun :      I'm sorry, I'm not at home... If you want, please leave a
               message. B...B-Bye.
    Ellen :    Hello! I am very sorry, but I cannot come to the phone.
               Please leave a message.
    Tatsuya :  I'm busy right now...
               Please leave a message...
    Guido :    I grow weary of speaking...
               Leave a message...
               Do not disappoint me...
    ===ADDRESS BOOK 3===============
    Ginji :    Contact me through my agent. Unless you're a female.
    Chizuru :  You've reached the Clairvoyance Hotline.
               I sense...
               ... You want to leave a message, yah?
    Nyar- :    Fuhahahahahaha!
    lathotep   If you've got something to say, I'll listen!! Speak your
               foolish gibberish!!
    Nate :     What do you want?...
               "Art is lasting, time is fleeting".
               If you have a message, make it short.
    Philemon : I am the one who exists between the lines of
               Are you able to give your name?
    ===ADDRESS BOOK 4===============
    Sudou :    Hya--hahahaha---!!
               Talk to my voice mail!
    Apollo :   I am thou, thou are I! The one from the sea of electrons!
               Necessity of the modern world, the extremely useful
               answering machine!
    Captain :  Yo... Hel-loaf of bread!
    Shimazu    I'm not here, so all you rotten punks leave a message!
               I'm countin' on ya!
    C. EX Dungeon Persona-Talk
    This section is for the dialogue of all Persona-Talk that is heard
    in the EX Dungeon. Currently, I only have 10, but I am convinced that
    there are more (notably with the demons Angra Mainu, Yog-Sothoth, Shu,
    and Metal Guru and the EX-exclusive personae). I'll keep looking...
    The effect of each P-Talk is stated after the dialogue.
    "The echoes of the soul begin to stir..."
    ===PERSONA Michael with JUDGMENT DEMON=================================
    Note : It seems that Michael will P-Talk with every Judgment demon,
    but the dialogue is almost the same; only the first line is changed
    and the number of cards received.
    Michael : Cherub, ruler of knowledge...
              <Virtue, noble master of miracle...>
              <Principality, angel of the believers...>
              <My brethren, Archangel...>
              What are you doing here?...
              Have you forgotten your duties...
    DEMON :   Absolutely not, Master Michael! I just...
    Michael : Well then... I want to ask you a favor...  Can you be of help
              to these humans?
    DEMON :   Understood. I will gladly follow any order by Master
    ===PERSONA Siva with DEMON Vasuki======================================
    Siva :   Vasuki, the god's tool that stirs the sea. Long time no
    Vasuki : YOU!!! Are you here to ridicule me again!? I won't forgive
    Siva :   Calm down... The world exists because of you... Isn't that
    Vasuki : It doesn't feel bad to be told that... Alright, Siva.
    ===PERSONA Tishtoriya with DEMON Apaosha===============================
    Tishtoriya : You are Apaosha, the demon of droughts! I wasn't expecting
                 to see you here... Now, prepare for a fair fight!
    Apaosha :    Come to think of it... Last time we fought, you went
                 crying to Ahura Mazdah and barely won after being offered
                 so many sacrifices... And YOU are calling for a "fair
                 Heh heh... Fine... Then, come on!
    ===PERSONA Shax with DEMON Azazel======================================
    Shax :   Well, well, Lord Azazel...
             Nice to see you today...
    Azazel : Sir Shax... Your words always smell of lies... Leaving that
             aside, you haven't shown your face for awhile...
    Shax :   Ah, I'm very sorry, Lord Azazel! Uh... I've been having
             trouble because I was summoned by these humans...
    Azazel : There's no need for an excuse... I have yet to see two of my
             followers... Leaving that aside...
             The ones who summoned you... Is that human of any use?
    Shax :   Of course, they were able to summon a great demon like me.
             You can imagine who powerful they are!
    Azazel : Though you are a liar, I must rely on you...
             I need a human whom I can use to clear my reputation...
             Sir Shax... Take care of those humans for awhile.
    Shax :   As you wish, Lord Azazel...
    ===PERSONA Barbatos with DEMON Azazel==================================
    Barbatos : Well, well, Lord Azazel...
               The last we met was when we hunted in my forest near the
               river bed...
    Azazel :   Sir Barbatos... That was one THOUSAND year ago. You haven't
               shown your face for so long...
    Barbatos : Was it? Well, I'm very sorry about that... Ever since I was
               summoned by this humans, my fate has been sealed...
    Azazel :   Humans don't live for a THOUSAND years... Very well. I have
               yet to see one of my followers...
               The one who has summoned you... Is that human of any use?
    Barbatos : Well, seeing that I have been summoned, their abilities are
               worthy of praise...
    Azazel :   I am delighted to hear that... I need a human whom I can use
               to clear my reputation...
               Sir Barbatos... Take care of those humans for awhile.
    Barbatos : As you wish, Lord Azazel...
    ===PERSONA Adramelech with DEMON Azazel================================
    Adramelech : Isn't it Lord Azazel? Oh my, I wasn't expecting to see you
                 in a place like this!
    Azazel :     Lady Adramelech... You haven't shown up for some time...
    Adramelech : I,I'm sorry, Lord Azazel... I was planning on showing up
                 but I had been summoned by these humans...
    Azazel :     There's no need for excuses... I didn't think you had also
                 been summoned by this human...
                 Hmmm... Hahahahaha... Interesting... Very well, then...
                 It is better for you to use me as your Persona than Lady
                 Adramelech... This is your destiny... You can't run from
                 it... Hahahahahahah...
                 You will be trapped by my power... Bring this to the
                 Velvet Room... The Mtl./Black Goat...
                 You MUST summon me...
    ===PERSONA Fariedone with DEMON Ahzi Dahaka===========================
    Faridone :    You are the root of all sin, pain, and trouble, Dahaka...
                  I did not expect to see you here...
    Ahzi Dahaka : Heh heh heh... Long time no see, Fariedone...
                  What's wrong? You look pale. You look as though
                  you've seen a ghost... Did you think you had REALLY
                  killed me?
    Fariedone :   I shall finish you!
    Ahzi Dahaka : It's no fun without a fight... For that, I have been
                  waiting for years, living in disgrace...
    ===PERSONA Armati with DEMON Ahzi Dahaka===============================
    Armati :      You are the evil dragon that spreads wickedness! I can't
                  stand the hideous sight of you! I shall destroy you!
    Ahzi Dahaka : Well, well, well... What a surprise... A slave of Ahura
                  Mazda! Behold... my sorcery...
    ===PERSONA Armati with DEMON Angra Mainu===============================
    Armati :      You are Angra Mainu! The king who revives the evil of the
                  land! In the name of the Spenta Mainu, I shall destroy
    Angra Mainu : The servant of the devout Ahura Mazda... You think that
                  I am that weak of a king!? Prepare yourself!!
    ===PERSONA Amurtart with DEMON Angra Mainu=============================
    Amurtart :    I have found you!! The root of all evil, the kind of
                  demons, Angra Mainu! In the name of Spenta Mainu, I shall
                  destroy you!
    Angra Mainu : You think you can destroy me, Angra Mainu, with your
                  paltry powers!?
    Amurtart :    I am the immortal angel... Your powers cannot destroy me!
                  Now, prepare yourself!
    D. EX Dungeon-exclusive Event Items
    1. Golden Butterfly : Filemon's emblem that represents the creative
       potential of the collective unconsciousness. (sic.)
       <Found : 1-B>
    2. Black Butterfly : Nyralathotep's emblem that represents the
       destructive potential of the collective unconsciousness.
       <Found : 2-C, B3>
    3. White Butterfly : Emblem that represents how human can be dyed
       into any color. (sic.)
       <Found : Past 3-A>
    4. In Rakech : Book which claims that Sumaru City is the birthplace
       of Mayan civilization. It also talks about a young channeler...
       <Found : 2-C, 1F>
    5. Black Lighter : Black lighter that has the initials T.S. engraved
       on it.
       <Found : 2-C, B1>
    6. Knife : Blood stained knife.
       <Found : 2-C, B3>
    VI. Conclusion
    A. Version History
    ---Version 1.02---------------------
    No content updates, I just changed my online handle and my contact info.
    ---Version 1.42---------------------
    Not much of an update, really. It's painfully obvious to me that this guide
    needs a complete overhaul, content and format wise. I'll get around to it
    someday... For now, my email has changed to hyral@yetsirah.net and I have a
    new website, Yetsirah.net.
    ---Version 1.41---------------------
    Added my website and the Velvet Room to the list of places that may host this
    guide. My email has also been changed to hyral@hyral.f2s.com.
    ---Version 1.4----------------------
    Added more P-Talk. Removed Oracle of Maia and Belladonna quotes (can
    now be found in my game walkthrough). Added new contact info
    concerning the "variable" characters. Minor formatting changes.
    Corrected stupid mistake in Jizo Tablet Solution. Put in a harsher
    copyright notice.
    ---Version 1.3----------------------
    Everything is as complete as possible. Added Maya alone and starter
    persona rounds. Added two quirks in 2-A and 1-B. Added one new quote
    from endboss. Still a few unresolved issues. Cleaned up the format a
    bit. Unless I discover more P-Talk or find anything new (be it in the
    EX Dungeon or in the game restart with an EX Dungeon save) this is the
    final version.
    ---Version 1.2----------------------
    Filled in rest of missing information. Fixed minor typos. Added missing
    dialogue from Past 3-A and for the P-Talk. Removed Unresolved Issues.
    ---Version 1.1----------------------
    Fixed a lot of errors and wrong information. Added missing info. Fixed
    spelling and grammatical errors. Removed some Unresolved Issues.
    Added 1/2 of the Nate and Ellen Contact methods. Added new P-Talk for
    the Michael persona.
    ---Version 1.0----------------------
    Almost complete. A few bits of information missing, a few things
    unresolved, but basically 90-95% done. First released version.
    B. Credits
    Many thanks to Atlus and R&D 1 for developing and releasing
    Persona 2 : Eternal Punishment in the States. Now give us Innocent Sin
    and more MegaTen! <Not bloody likely...>
    Thanks to dolies' website, Utopie's Game, for helping me find some of
    the things I missed my second time around in the game.
    Credit to Archaeopteryx for the information on summoning Azazel.
    There are two people I need to give credit to, but I don't know who
    they are : The person who first told me about the Fariedone Persona-
    Talk with Ahzi Dahaka and the person who thought of the Save-Reload
    trick for changing the distribution of enemies in dungeons. If anyone
    knows who they are, please tell me! Both came from messages at
    GameFaqs' Persona 2 : Eternal Punishment board.
    C.   D i s c l a i m e r
    Persona (tm) is a registered trademark and the property of Atlus USA and Atlus
    of Japan. Copyright (c) 1996, 1999, 2000 Atlus. All rights reserved.
    Any infringemint upon Atlus' rights is unintentional.
    This document is under copyright protection and is the property of the author.
    This document may not be reproduced (electronically, physically, or otherwise;
    in whole or in part) or altered for public use without the author's explicit
    permission. All rights reserved.
    This document may only be hosted at:
       - Yetsirah                <www.yetsirah.net>
       - GameFAQs                <www.gamefaqs.com>
       - The Velvet Room         <www.velvet-room.net>
    Contact : yushiro@animedream.org
    [Please invoke Joy or Interest, not Anger or Fear!]          [La-li-lu-le-lo!!]
                           Copyright (c) Yushiro 2001 - 2001.

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