Game Trivia

  • The female protagonist was originally a blonde-haired motorcycle racing college student named Elza Walker. However, when Resident Evil 1.5 was scrapped, Elza was renamed Claire Redfield to maintain continuity between the first two games.

    Contributed By: Larcen Tyler.

    4     0


  • The original version of Resident Evil 2, dubbed Resident Evil 1.5, was scrapped at a development stage of 60-80%. Producer Shinji Mikami would later explain this was due to the game "not reaching it's desired quality in time for launch, poor gameplay and dull locations." The decision prompted Capcom to release Resident Evil: Director's Cut with a demo of the new version of RE2, as an apology to the gamers for the longer wait. Since then, gameplay videos from Resident Evil 1.5 can easily be viewed on the internet, and in 2013 the unfinished build of Resident Evil 1.5 was leaked, with modders close to making it fully playable.

    Mikami made a similar decision when developing Resident Evil 4.

    Contributed By: CrimsonGear80.

    2     0


  • Various graffiti in Raccoon City read "Blood on the Dance Floor". This is most likely in reference to the Michael Jackson album of the same name.

    Contributed By: CrimsonGear80.

    2     0


  • Resident Evil 2 was promotoed by a $5 million dollar marketing campaign in the US and sold 380,000 copies on its first weekend, generating revenue of $19 million dollars, breaking records set by Final Fantasy VII and Super Mario 64.

    Contributed By: noidentity.

    1     0


  • Shinji Mikami, who was producing the game, backed down from his hands-on role in development of Resident Evil 2 after experiencing too many creative disagreements with director Hideki Kamiya.

    Contributed By: noidentity.

    1     0


  • Other differences in Resident Evil 1.5 that were never implemented in Resident Evil 2 included being able to equip armor to sustain more damage, additional item packs for characters to hold more items, enemies made up of fewer polygons so that more enemies could appear on-screen at once, more encounters with surviving policemen, changes to the character models when equipped with new clothing or when damage was taken, slight alterations to the backgrounds as gameplay progressed, and more dynamic music.

    Contributed By: noidentity.

    1     0


  • The more-violent Game Over screen is not present in the Japanese version of the game. The US version's difficulty was also increased in order to prevent game rentals from affecting sales in the US.

    Contributed By: noidentity.

    0     0


  • When Resident Evil 2 was scrapped and restarted, most of the music pieces were retained, but three were dropped: "Distant Memories"(alternate Police Station first floor theme, used in the demo), "Fight with Monster#2"(alternate Birkin battle theme), and "Sign of Prototype" (similar to "Wreckage of the Mad Experiment", but played in the 1.5 Police Station lobby).

    Contributed By: ZeoKnight.

    0     0


  • The music that plays during the '4th Survivor' minigame were originally going to be used for the laboratory area in the version now known as 'Resident Evil 1.5.' The first song is titled 'Lab on Fire' and plays from the beginning of the scenario up until the player reaches the first floor hallway area of the police station. The second song that plays after exiting that area is titled 'Alarm,' which more than likely was intended to be used as the escape theme after the self-destruct was activated.

    Contributed By: HyperIria.

    0     0


  • Resident Evil 2 was developed simultaneously with Mega Man 8, although the latter was finished before Resident Evil 2 was completed. However, Sony Computer Entertainment America refused to grant Capcom permission to localize Mega Man 8 since it wasn't a 3D game. Capcom responded by threatening to make Resident Evil 2 a Sega Saturn exclusive game, which resulted in SCEA changing their stance and allowing Capcom to localize Mega Man 8.

    Ironically, Capcom did work on a Sega Saturn version after the PlayStation version was completed, but the project was scrapped after support for the Saturn in the USA ended.

    Contributed By: HyperIria.

    0     0


  • The voice-overs were recorded before the game's cutscenes were completed. The cutscenes were therefore created by filming stop motion animations of action figures, which were then rendered to completed pictures with computer graphics tools.

    Contributed By: noidentity.

    0     0


  • In the Japanese version of Resident Evil 2, Dr. Birkin's letter to Chief Irons makes reference to the surviving S.T.A.R.S. members from the first game, mentioning each of them by their first names (e.g. Chris, Jill, Barry, Rebecca and Brad). While this is not incorrect, it is unusual for someone like Birkin to refer to people he never met on such familiar basis. This was changed in the English version, where he uses their last names (e.g. Redfield, Valentine, Burton, Chambers and Vickers) instead.

    Contributed By: ZeoKnight.

    0     0


  • The game's environments in the final version were made with a software program called "O2" and were based on photographs of the interiors of buildings in Japan that had a more "Western" design. Each of the game's backgrounds took two to three weeks to render.

    Contributed By: noidentity.

    0     0


  • Ada is the only main character to not be featured in the game's CGI Cut-Scenes. The reason: they had no time to finish her movie model.

    Contributed By: CrimsonGear80.

    0     0


  • Development began shortly after the completion of the first game in 1996, with the first footage of the game being shown in July of that year at the V Jump festival.

    Contributed By: noidentity.

    0     0


  • The character Annette Birkin was modeled after actress Jodie Foster.

    Contributed By: noidentity.

    0     0


  • In Resident Evil 1.5, Leon Kennedy and Elza Walker never crossed paths with each other, and both characters had two additional characters helping them instead of just one. Leon was supported by fellow police officer Marvin Branagh and a researcher named Ada. Elza was supported by Sherry Birkin and a man named John, whose design was used for gun shop owner Robert Kendo in the final Resident Evil 2.

    Contributed By: noidentity.

    0     0


  • The development team consisted of about 40 to 50 people.

    Contributed By: noidentity.

    0     0


  • Producer Shinji Mikami planned to end the franchise with Resident Evil 2 when supervisor Yoshiki Okamoto interfered, saying the story was too conclusive for future Resident Evil games. This event led to a series of decisions which caused Resident Evil 1.5 to be scrapped and reworked from the ground up, causing the long delay in the game's release.

    Contributed By: noidentity.

    0     0


Famous Quote

  • Ada: "Sorry about that. When I saw the uniform, I thought you were another zombie."

    Contributed By: discoinferno84.

    2     0


  • Claire: Wait, don't shoot-
    Leon: Get down!!! [shoots zombie]

    Contributed By: NoHopeLegend.

    1     0


  • Robert Kendo: Freeze! Who are you?! What are you doing here?!
    Claire: Don't shoot, I'm a human!
    Robert Kendo: Whoa, sorry about that babe! I thought you were one of them!
    Claire: What's going on in this town?!
    Robert Kendo: Hold on... I ain't got no clue darlin'. By the time I realized something was wrong, the entire city was infested with zombies! But don't you worry girlie, you'll be safe in here. I'm keeping a close eye on things!

    Contributed By: Larcen Tyler.

    0     0


  • Irons: Hmm hmm hmm hmm hmm... So you made it this far! Not bad girl! I'm not letting anyone leave my town! Everyone's gonna die!

    Claire: Calm down, Chief. What happened?

    Irons: Shut up! You couldn't possibly understand what's happened. Those monsters from Umbrella have destroyed my beautiful town! How could they do that to me after everything I've done for them?!

    Claire: So it's true, you have been working for Umbrella! Then you must know about the G-Virus. What is it?! Tell me!

    Irons: If you must know, it's the agent that can turn humans into the ultimate bio-weapon. Superior to the T-Virus in every way! Dr. William Birkin is the genius behind this project.

    Claire: William Birkin?

    Irons: I'm sure you've seen his little girl running around here. Sherry, isn't it? In case you haven't already figured it out, the monster that's been tearing my precinct apart is yet another product of the G-Virus. The ultimate bio-weapon! Umbrella must be trying to cover its tracks, but if I have to go, I'm going to take you with me!

    Contributed By: Larcen Tyler.

    0     0


Got Some Trivia?

You can submit your own trivia, quotes, or connections for this game to share them with our users.