The working title of this game was Race 'n' Chase, a linear driving game where players could play as either a cop or a villain as the villains would drive to escape the city. DMA Design later found that players never wanted to play as a cop and also found they never wanted to complete the game in a linear manner as they were having more fun driving wildly anywhere. This led to a complete redesign of the game to a more open world crime themed adventure game to be later named into Grand Theft Auto.
Grand Theft Auto featured three fictional cities modelled from real world locations across America. These were Liberty City representing New York, Vice City representing Miami and San Andreas representing San Francisco. The success of Grand Theft Auto allowed the idea of these locations to be carried over and expanded in future Grand Theft Auto titles within the series.
Grand Theft Auto was originally supposed to be a car racing game. But attempts at making the AI opponents more challenging resulted in the AI chasing after the player and crashing into them. Thinking that this was cool, the programmers retooled the game into a madcap crime simulator that spawned a mega-franchise.
Contributed By: ZeoKnight.
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