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Translation Guide by AChien
Version: 0.1 | Updated: 03/23/98
Subject: Bushido Blade 2 FAQ v0.1 From: firstname.lastname@example.org (Andy Chien) Date: Mon, 23 Mar 1998 08:39:17 -0800 Newsgroups: rec.games.video.sony Hi all, I just quickly whipped up the menu translation for the game for those who needs it. Although I'm calling it a FAQ, I'm not sure if it will really become one since I don't have as much free time any more. (that's why I never finished my BB1 faq) If people want to work on move list for each character/weapon to put together, that will be great too. Just a very quick opinion about the game... 8) Although, this sequel is less realistic than the first one, I thought some of the changes are for good than bad. For instance, your weapons don't hit the walls any more, although it still would hit pillars and other objects. This is not realistic, however, it makes the game so much more playable imo. Now, you can use those other objects for your stradgy but not the cheezy wall any more 8) I personally got really annoyed when people love to run next to the wall so they have less chance to get hit in part 1. One other change is that your legs don't get hurt any more, thus you don't end up crawing on the ground any more. I also like this change because even though it was cool in BB1 at first but it got frustrating after a while espeically if both characters are injured on their legs trying to kill each other, etc... One last major change is that the parry button is gone. You would need to attack to parry, which imo isn't a bad thing. A simple press of a button to parry everything was just a little bit too cheezy in BB1 imo because it was too effective. Just about everyone could learn how to parry in matter of minutes and get easy/lucky wins. (note, I'm not saying there were no ways around that) Of course, there are things I don't like about this sequel. That is they took out most of the side stepping attacks which is a big disapointment to me. Also, even though they added many more characters in the game, each one of them seems to have less unique techniques than the first one so a lot of characters play very alike. And there seems to be some problems with the collision detection... More than the first one anyway... It seems that your character get pushed back by the collision detection while attacking much more often than the first one, which gets very annoying some times because when you should win, you end up losing because your attack misses. Anyway, enough of my opinion, you decide whether the game is good or not 8) Here comes the faq. =============================================================================== Bushido Blade 2 FAQ v 0.1 by Andy Chien (email@example.com) -------------------------------------------------------------------- Menu Translations Story Mode pause menu: Continue Select Screen Title Screen CPU Vs Mode pause menu: Continue Select Screen Title Screen Practice Mode - Practice start/pause menu: CPU Verticle Attack On/Off CPU Horizontal Attack On/Off CPU High Attack On/Off Resume to Game Select Screen Title Screen - Simulation pause menu: Continue Select Screen Title Screen 2P Mode pause menu: Continue Select Screen Title Screen Team Mode (Like a Kendo Tournment!) Number of Players: 3/4/5 Type of Game: 1/3 Round(s) per Character Time: 60/120 Seconds Start Title Screen pause menu: Continue Select Screen Title Screen Link Mode pause menu: Continue Select Screen Title Screen * Chanbara Mode (kill 100 people) pause menu: Continue Select Menu Title Menu Option Color: Color/Mono Level: Hard/Easy Music: On/Off Memory Card Menu - Load - Save - Exit Key Config Menu Title Screen * you will have to earn this mode by finishing the game with certain amount of people. I'm not sure how many but you don't need to finish with everyone. Note: for Story, CPU Vs, Practice and Chanbara Mode, you can choose to play in normal view (left) or first person view (right).