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FAQ by MuGGzy
Version: 1.5 | Updated: 03/24/98
Bushido Blade 2 FAQ Ver. 1.5 Created by:MuGGzy Muggzy@trust-me.com Ok, let me first say that this is the first FAQ I have written. I decided to do this one because I could not find any info on this game anywhere on the net. So, I figured I'd make it and put what I know in and at the same time welcome any CONSTRUCTIVE input from anyone out there that knows something I don't. Soo, here goes. Thanks to all that have so eagerly sent me e-mail to help fill in blanks. From this rev. on I will have a "Needed additions" section for those of you who are feeling helpful to use for contributions. CONCEPT The basic concept of the first Bushido Blade, a fighting game where there are no life bars and characters can be killed with one skilled hit, has been retained for the second game. However, the attacking and defending methods have been changed and refined. This time around, there will only be two attack buttons, Circle and X. They will represent "Normal Attack" and "Reversed Wrist Attack" - by combining the direction pad with the attack buttons, you can unleash a variety of attacks. Of course, the game still included the ability to select your weapons, though these have been reduced in number. The motion on the characters is smoother in this game, with such things as the movement of the wrist as the sword swings being more realistic. Also, when you lock swords, the person in the better position will usually win. STORY In the first Bushido Blade, the background story concerned the Kage, a clan of assassins. This time around, the real enemy will be revealed, the enemy group, which was hinted at, in the first game. The Shainto, the bad guys, are fighting against Narugami Shintoryu, a clan of "good" warriors. The battle between the two factions is the basis for this game; you must choose one of the two groups to pick your character from, and then eliminate all of the members of the opposing group. In the previous version, the character's weight and build was a factor in which weapons they could use. In this version, this is still true; however, you can now have two weapons at the same time. For example, if you use two swords at the same time, you can balance out your fighting, but it will make your swings and movements slower. There's another new method of sword mastery, called Iai. With this method, you always keep your sword in it's saya (scabbard). This art of fighting deals with seeing if you can unsheathe your sword fast enough making one quick killing blow. STORY (QUEST) MODE The Meikyo and the evil Shainto are sword-fighting schools that are in constant battle each other. The battles take place on six different stages. On these stages, in addition to the original cast, are small ninja and support characters who attempt to hinder your passing through each stage. CHARACTERS(incomplete) Gengoro Narazu Age : 57 Height : 184 cm Weight : 80 kg Born in Hiroshima Type : Power oriented Strong mentality, which makes his followers admire him. He thinks that this is the chance for him to crush the Narugami clan, who are now in political turmoil. Kaun Narazu Age : 21 Height : 182 cm Weight : 73 kg Born in Kyoto Type : Balanced fighter Son in law to Gengoro. Quiet, unexpressive person. He's not interested in any battle, but he wants to help out his father. He is said to be the number one swordsman in the Shainto group. Joe Kotomura Age : 18 Height : 170.5 cm Weight : 57 kg Born in Tokyo Type : Speed oriented Daughter of a fisherman. She got into the group because she was influenced by a friend who was already a member. She learned well, and has become a skilled fighter. Mikado's Support Characters: Suminagashi came to Japan seeking the best swordsman, even though he didn't know any Japanese. However, he wasn't the best spelunker and Mikado had to save his life when he got stuck in a mountain. Sazanka wants to be a weapons instructor and he eventually takes over the Meikyo Headquarters. Jo's Support Characters: Tony Umeda has mastered many styles of sword-fighting. He wants to invent his own fighting style -- using dance moves. Hongo Takeru is the son of a sushi chef. He and Jo have been training in the Shainto Clan since childhood. Kannuki's Supporting Characters: Matsumushi is a ronin warrior who is mainly interested in fighting for his own personal gain. However, he did manage to save a Meikyo-ryu member from a near-death experience. Hotarubi became a professional killer after the first Bushido Blade battle. However, after hearing that the Meikyo-ryu were in danger, she decided to come back to Japan. Gengoro's Supporting Characters: Isohachi Motomiya is Gengoro's original master. Motomiya came out of retirement to assist in the battle against the Meikyo-ryu. Hiiragichi-hiro is a 13-year-old swordswoman whose fighting ability is unmatched. She is fast and very deadly. Weapons Pole Axe Naganita Range: Very Long Speed: Slow Weight: Heavy Notes: Not all characters can use, powerful, if you hit 80% of killing Flower Spear Range: Long Speed: Slow Weight: Heavy Note: Like the axe, the spear is very powerful and will kill more often than not on succesful hits. However, it does require more technique than the axe. Broadsword: Range: Medium/Long Speed: Moderate/Slow Weight: Heavy Note: Powerful but slow, requires lots of technique and timing to use succesfully. Katana: Range: Medium Speed: Fast/Moderate Weight: Moderate/Light Note: Good solid middle of the road weapon, basic tool of the Bushido trade. Long Sword Tachi Range:Medium/Long Speed: Moderate Weight: Moderate Note: Very similar to the Katana, trade some speed for added range. Thai Chi Sword Range: Short Speed: Fast Weight: Light Note: Very fast effective weapon if you can get in to use it. Makes me miss the rapier from BB1. Boss Strategies: Ok, Thanks to all who helped fill this section in: Shainto (good guys) Boss: He appears in the Dark Temple. He is wearing a full suit of Kendo Armor, unfortunately for you it's made of steel. This guy drove me nuts, trying every conceivable combo on him and just bouncing them all off. Turns out that what you must do is run around the room away from him until he stops in place. Once he is stopped you can run around behind him and attack from behind. Your attack must strike squarely in the clan symbol on his back, and you must be directly behind. A strike from slightly off either side of his back will just ricochet and turn him around towards you. Following is a submitted technique: His weak point is his back. You need to circle around him until his back is facing you. Make sure you step around him slowly. Any sudden movement will make him turnaround. Best weapon to use is the broadsword. Get into a middle stance (weapon is in front you) and tap forward+circle. This is a lunging stab (doesn't matter who you use) which is very useful because of the length of the sword. But make sure you're in striking distance! Narugami Shintoryu Kage (bad guys) Boss: Appears as the White Master. This guy has the ability to teleport every time you hit him. The only way to deal with this guy is to continuously chase him down and hack away at him. After each teleport he is stunned for a fraction of a second and also appears closer to you each time. You should count on about 12 attacks before you're going to get a clear shot at this guy. Practice a combo of 2 swift attacks and you should be able to get him. Another submitted technique: Best weapon again is the broadsword. Get into a low stance (weapon is behind the character) and tap X, X. Make sure you sidestep his attacks first then tap X, X. The boss will teleport faraway when you're about to make contact but don't worry. The more he teleports the closer he will get to you. Eventually he will come in striking distance where your sword will kill him on the second slash of the two-hit combo. But make sure he attacks first then sidestep to the right side (his left) and counterattack. This method is slow so be patient. You will hit on the second slash when he comes out of his teleport. Priestess: Both clans. I haven't seen her myself, but I'm told you have the option of killing her or running out the door, either option will give you a different ending. Any info on her would be welcomed. Secrets: Again, I haven't discovered any yet. As above, let me know anything you know. As with the first game, the fewer times you die and continue the better chance you have of finding stuff. Needed Additions: 1. Special moves breakdown, (i.e., throws/tackles, kewl combos, knives/darts/dirt tosses) 2. Any characters I've missed and a basic description for the Japanese impaired (unfortunately I fall into this group) 3. Any nice weapon strategies you have come up with, best stance by diff characters etc.