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PVP Guide by NecroticGG
Version: 1.00 | Updated: 04/05/19
============================================================================== SWTOR PvP Guide by. necroticgg ============================================================================== NOTE: This guide using the CTRL + F Function to search for a particular area - in this guide (seen in the index below) so that you can gain access to areas for easier reading. ____________________________ UPDATES - (Newest to Oldest) ============================ Version 1.0: Added in Search Function, Some Overhaul and new sections. 4/5/19 Version 0.2: Rewrote some parts and fixed mistakes (Typos...etc) 1/20/19 Version 0.1: Guide written and started. Will fix mistakes soon if any. 1/20/19 i. Introduction (Intro-000a1) ii. Contact (Conta-000b2) iii. Social (Socia-000c3 iv. Twitch Stream (Strim-000d4) v. Donate (Donat-000e5) vi. Copyright (CRPro-000f6) vii. Hosted Sites (Hoste-000g7) 1. Basics (TORPVP-00001) 2. Mechanics (TORPVP-00002) 3. FOTM Warning (TORPVP-00003) 4. Maps/World PVP (TORPVP-00005) 5. Adranels/Medpacks/Stims (TORPVP-00006) 6. Buffs (TORPVP-00007) 7. Accuracy Rating (TORPVP-00008) 8. Win Trading (TORPVP-00009) 9. Etiquette (TORPVP-00010) 10. Duel/WZ Debate (TORPVP-00011) 11. Strategy/Tactics (TORPVP-00012) 12. Target Priority (TORPVP-00013) 13. Armor Builds (TORPVP-00014) 14. Target Markers (TORPVP-00015) 15. Cheaters (TORPVP-00016) 16. Ending Comments (EndC-0000En) =============== Introduction =============== (Intro-000a1) Hello there! Welcome to my in-depth Guide/Tutorial on PvP in Star Wars: The - Old Republic which was released on 12/20/11. In this guide you will learn the the tips, tricks and strategies that are common through out PvP that each and every class will use to their advantage. Keep in mind that this guide is not a CLASS guide. Here you will find simply concepts/strats/trips to help you on - your way to dominating in Warzones, Ranked and World PvP. So if you are either a new player wanting to get in to the action, or a vet that needs a refresher then look no further. PvP (which stands for Player verus Player) is an activity that you and other players can do in SWTOR, that allows you to group up in teams. You can also - do this on any planet (besides starting ones.) known as World PvP (which is only done on PvP instances as World PvP Servers no longer exist) Learning how to play this game type can take a toll on a new player, so this guide has been created to help you get a better sense of things/surroundings in: Lowbie (10) - Mid (30) <-> Endgame PvP (Level Cap) PvP in SWTOR isn't some big secret. Anyone can do it, if they are wanting and are willing to practice, in order to get better. Here at the start we are -- going to go over basic tips/strats to think about when you are attempting to PvP for the first time or vet players, who want to dive deeper in to concepts or recap on some things. This guide will be updated if needed, or if I wish to add new things in to in the future. There will be no true "Final version" of ths guide, since SWTOR is an MMORPG (thus things are constantly changing.) If you have any Ideas, tips or strats to help make this guide better: let me know via e-mail and I will put them in this guide (with credit due/server shout out!) Also, I will most likely be adding in Skill levels in PvP later down the road. (Medium/Advance and Pr) later on. I wrote this guide to help all players of any skill level. I honestly want to see (personally) good players and new and up coming good players, because I - in fact enjoy challanging fights. So if I can help you get better, not only ha -ve I done my job (by helping you), you can help me with more fun and interest -ing fights! :) =============== Contact =============== (Conta-000b2) To contact the authour of this guide, please keep in mind that there are some rules that are in place. Contacting should only be directed for tips, ideas, tricks and strats for the process of this guide. Anything added from you, that is sent via E-Mail will recieve credit in the guide upon a future update. Rules - 1. No Spam! 2. No Hate Mail! 3. English Only! 4. Business Only! For submitting a question to be answered or a trip/strategy or idea (which as well, will be tested in game by the author) please use the subject lines or they will not bed read/replied to. Please wait 24/48 hours to be contacted. Subjectline: SWTORPVP - HELP/STRAT/TIP/QUESTION E-mail: firstname.lastname@example.org =============== Social =============== (Socia-000c3) Looking to see when the author has Updated a guide or when he Stream and other future coming events? Look no further! Uou can connect with necroticgg at the following - Facebook: https://www.facebook.com/necroticgg Twitter: https://www.twitter.com/necroticgg =============== Twitch Stream =============== (Strim-000d4) Come hang out with necroticgg on Twitch! Watch games he is currently playing or going to write a guide on next and, or, other events in the future! https:///www.twitch.tv/necroticgg =============== Donate =============== (Donat-000e5) Donations aren't needed but are accepted and of course appreciated. They are tips, however they aren't directly tied to my Walkthroughs/Guides/FAQ work, as all donations are in fact go for helping my Twitch Channel grow and will not be used for personal gain once so ever. Donations are strictly to help give back to the viewers who wish to build a community with me, and will be done in the ways following - 1. Help make a better Stream/Channel A1. New Streaming Content 2. Events A1. Prizes B1. Give-A-Ways To donate to paypal please use - email@example.com =============== Copyright =============== (CRPro-000f6) Star Wars is copyrighted and trade marked by Disney/Lucas Films as of 1977 --- Current; characters, music, art...etc all rights reserved. The Old Republic is a trade mark of EA and Bioware from 2011 to current and is owned by EA/Disney all rights reserved. This guide is copyright by necroticgg, anyone may use this guide for research purposes, however if caught stealing from this guide and or selling it for your own work, will be dealt with legal action. Plagiarism is not accepted, and if you are to use sections of this guide, on your guide, please give credit where it is due. You may print this guide for your own research...etc. =============== Hosted Site(s) =============== (Hoste-000g7) GameFAQS: https://www.gamefaqs.com =========== Basics =========== (TORPVP-00001) CLICKING vs. KEYBIND DEBATE: If you're going to PvP as a Tank/DPS, I have some serious news for you; clicking is abad idea. It doesn't matter your prefence or what anyone else says. This is law, period. If you are going to take PvP serious (in a fun way, or at a very competitive level) you will want to get - used to setting up (comfortable) keybinds and start building up that muscle - memory. Clicking requires you to use the Mouse Curs. (followed by Sens and its DPI; Dots Per Inch.) Clicking on abilties requires and uses up more time to activate and use abilities, you absolutely do not have time to stand still in a WZ, as you must always be on the constant move while chaning from Offense and Defensive play. Though, clicking can have an advantage, if you need to emergency target any of the players on your team or an enemy. However, I recomend getting use to Tab Target (pressing Tab to target to switch between enemies.) And also setting up a comfortable keybind that targets friendly players. Target focus is also helpful (you can find this bind in the key options) even though I personally do not use this. Get used to tab targeting instead, once - you are used to it, you'll be able to (very) quickly tab to a target (new or current) that is closest to you. If you wanting to play a Healer, clicking is okay, if you have proper Raid Fra -mes set up, and are using healing abilties only. Defensives should be used as key bounds. There is also what is known as Keybind Modifiers. These are used to set up to different binds, so that you don't get main simple binds confused/and or - conflicted (overturned and erased) These are - Shift, CTRL and ALT For an example how these work, you can set an AoE taunt to shift + space. And it won't remove the Jumping action keybind. So by hitting shift and the space bar at the same time you will AoE tautn instead of Jump, thus saving the Jump bind (which is Space) Also, you will want to get used to your Pinky finger, for CTRL moded binds. -- This may take a little bit of getting used to. Try it, and build that Pinky mu -scle up! Also, you will want to set your A and D key to - A: Strafe Right D: Strafe Left And get used to using the mouse and WASD keys for faster movement (and turning in PvP)! PANIC BUTTONING: Engaged in combat with another player, or players? Are you feeling that rush/excitement? Is your adrenaline pumping? Do you feel that yourself are shakey when the match (or combat) is over? Or during? This is -- commonly known as Panic Buttoning and it isn't a good thing. as it will cause you to make mistakes. The tick in PvP is to absolutely remain calm at all the time, in any situation, especially when fights become dire. So remember just - to breathe, relax and have fun. Enjoyment is the key! The issue with Panic Buttoning is that you do not have control of yourself or your character fully. This basically will destroy calm rational thought and - make you press wrong buttons, for an example of this is using the wrong attack abilities or Defensive abilities. CAMERA POSITIONING IS EVERYTHING: Even in Raids, you will want to do this. But in order to build proper Awareness in PvP (which helps making huge improve -ment on PvP/Raid Awareness.) So, in Options I suggest maxing out your camera Zoom and pin it all the way out, so that you can see EVERYTHING going on. Not just your character, but other players (friendly or not.) Also, make sure to turn off the auto-centering rotation in the options. This option sets you back behind your character when you let go of the camera. Doig this allows you to gain what is known Situational Awareness. If you want to master PvP, you need to master this. Doing so in PvP will even make you a better Raider. As in PvP the battle is always constantly changing in the split seconds of a match or engagement. So you will absoutely need to be aware of -- all that is going on. MOVEMENT: This is crucial; as mentioned above, so below. You will want to make a keybind of Strafing instead of doing natural "keyboard turning" (as mention in the above portion of this guide) as it is slower. It is better to just use your mouse for making turns instead and quickly as possible. Movement is very imporant in PVP under two things: 1. Psychology - Your enemy o nthe other team will have a much harder time in a battle when your on the constant move. If you master the movement, they will have to keep up with your constant turns (and such) You will want to do this in a random fashion, do - not keep using the same pattern over and over again. Trick Movement is the key. 2. Avoiding Most Damage - Getting behind an enemy is key, or getting out of - their attack radius (Melee/Ranged) and of course in avoiding AoE (Area of Effect) attacks. When going - behind an enemy, this is semi-LOS (Line of Sight) which will negate damage to you (as they can't see you.) 3. Escaping - Always have an escape plan, period. It doesn't matter which of the classes you play. If you need to get out of combat in order to stay alive, make sure you do this. This will allow you to break off an attacker, and find cover (and, or heal if your class allows it.) However, keep in mind you will encounter a lot of players that will chase you. This why you must always have a back up plan in terms of escape. An example when doing this is to back off so you can wait on DCDs to be back in your rotation. (Defensive Cool Down) Some players look at this as a "cowards" action, but you're in PvP, you're at war! Live to fight another day! Do not let them get to you, because you are playing smart! 4. Back Pedal - To do this, just press S or W and you'll walk backwords. DO NOT do this. As your movement will slow down. The only time - that you should do this is when you are scouting an area for incoming threats, and that you are ready to start your natural quick movement or threats to an objective to win a match. ========== Mechanics ========== (TORPVP-00002) This isn't some big in game secret. But there are some guide lines you need and should follow as aa potenial PvPer. Using these to your advantage will not just help you stay a live/live longer, but will also fool the enemy you are -- in battle with. LOS - This means Line of Sight. This doesn't just mean to simply behind a wall as it is very common technique used by Arenaist known as the Pillar Hump. You can also use this to your advantage to tactically stop an enemy's cast bar -- timer, that certain classes use to channel abilities. or to avoid/trick enemie -s, while you attempt to regain your ground. Also good to be trolly! You can also use LoS to break the sight from Ranged based classes. If you are far enough away, they will have to get closer to you. So use this to harass them, and force them out of their comfort spot, to set them up, or to engage them personally when you see a chance to attack. KITTING - This is a skill that must be practiced. Kiting is easy to learn, but is hard to master. Kiting is to: keep a distance from an attacker at all times while you do damage to them, to be defensive or set them up for an ambush. To counter a Kiter is to Snare or Root them. However, they can do the same to you to catch up to you (so keep this in mind.) All classes, melee or ranged should take the time to learn how to kite properly. As a melee kiter, you can use it as harassment or make an attempt to Pillar Hump (LOS) Remember, distance is a key. A good Kiter will also know what you're doing and will try and know how to counter you, so keep this in mind as you go along, okay? PEELS - Have you ever been in a WZ an under heavy fire, when a fellow team mate comes along and stuns an attacker that is hurting you, with a Hard or Soft stun? This is known as a Peel. A peel can also be as simple as a Root. A peel is a defensive move that you can use to help your fellow players out and help them survive. (or live longer!) This is an excellent method to -- practice. especially when you need to help a Tank protect a healer, or if if no Tank is present (you get the idea.) Healers love this, just saying. INTERUPTS: I cannot stress this enough, and is a pet peeve to good players; I see many players not using their interupts! Do NOT take your class's Interupt forgranted, or see it as useless ability, PERIOD! This ability type will not only interupt a players Cast Time Bar, but will also prevent said player from using the ability again for 4 (four) seconds. Skilled players will use this tactically. An example of this is that a Healer can be shut completely down and deny their team (or themselves) heals! However, Interupts aren't just an ability type. An Interupt can be caused by Knock Backs, Stuns (of either type.) So do this tactically. Remember control is the main key in any battle! RESOLVE: Resolve in SWTOR makes PvP slightly diffrent, yet it feels balanced at the same time. In most other MMORPGs (Wow as an example) will not use this. Instead, they use DRs (Deminishing Returns) when it comes to stuns. A stun DR is when you basically apply a stun on an enemy, and another team member comes up and stuns the target after you do. This causes a DR, this will cause their stun (due to your previous one) not to last as long. For an example yours last 4 seconds, theirs will be cut down by 2. However this isn't the case in SWTOR, we have Resolve instead! The meter is a bar that fills up to white, and at this state an enemy player cannot be CC'd - (Crowd Controlled.) This however only last a few seconds and will go away. So remember to turn on the Resolve Bar in your options. This will place a bar - below their health bar. (Keep this on at all times.) However Resolve does not work in PvE. NOTE: Resolve is NOT affected by Slows. STUNS: There are three types of stuns in SWTOR. Soft, Hard and Mez. A Soft Stu -n will keep an enemy under CC, but if you or someone else damages them, the stune will automatically ware off at an instant. However a Soft Stun is time - longer than a Hard Stun. Hard Stuns normally last 4 seconds, and when you infl -ict damage on an enemy, they will stay CC'd and will have to naturally wear - off or use a Stun Breaker. A Mez last longer than a Soft or Hard Stun, however acts as a Soft stun, but can only be used on an enemy player if when they are out of Combat. Mez stuns are mainly used by Stealth classes as a form of harassment or can be used when they vanish to drop your combat to turn the tide of a battle. As mentioned before, a Soft/Hard stun can also be used as a mini-Interupt, how -ever, this type of interupting, does not prevent them from using said ability for four seconds. Also to keep in mind - Think carefully on stunning an enemy. Use it tactically and carefully. Do you want to interupt them? Do you want to lock them? Are you Peeling? Or using it to get out of a battle situation? Or wanting to keep an enemy CC'd during a combat sitaution (Defenisve/Offensively) The choice will - be yours. ROOTS: This too apart of Resolve. Targets who are fully Resolved cannot be -- rooted. What is a Root exactly? A root is an ability (or utility talent) that will pin a target in place, denying them from moving around. If you are being rooted, use your Clense or Purge ability to remove it. Rooting is an excellent tactic for Peeling, Escaping or keeping a target in place when attacking. All classes have this ability in shape or form. So read your abilities and utility talents. This ability type is also good on Escapee's, when they are trying to get away frm you. SNARES: Snare are basically slows and are not effected by Resolve at all. Even though some players dislike this, it is just the nature of things. Slows are a good awya to slow down an enemy player from either Pillar Humping, Escaping or Trick Movement. Slow Targets are easier to hit and track than unslown. Keep this in mind. If you find yourself Snared, you can tell by noticing a small -- yellow circle around your feet and your movement is slown down. Do not use a Stun Breaker for this (unless its dire). Instead use your Purge ability. Some slows can also be removed with your Clense ability. This can be used both in Offensive or Defensive play. Also good for Kiting. CLASSES/UTILITY BUILDS - As for PvP, you will want to keep in mind that PvP is not always about High Burst or does Most Damage. In order to be a good PvPer, you must not only learn the class that you want as your main, you will also have to learn other classes and theory utility builds. Either do this by making that class archtype or carefully studying enemy players classes. Making a class character, allows you to study their abilities, rotation, and of course craft utility builds you see common or uncommonly in PvP, this will --- show your their Strengths and Weaknesses, their Pros and Cons and how to explo -it them. THE ROTATION: Learn your main classes rotation (there is no such thing as a PVP "rotation", a Roation isn't even in managbale DCDs. The rotation or also a Priority is what you do in Raids to damage a boss. You will do the same Rota -tion in PvP. But this isn't just why I bring this up. Learn other classes - Rotatioins. That way when you are your PvP main, you will know when to play Defensively. DEFENSIVE COOL DOWNS: Learn how your DCDs work., also learn other classes of their DCDs. Each class's CDs have an animation so learn it! That way you can counter them, by either attacking, stunning, using your DCDs. Just note when attacking, learning their DCD strategy will tell you when you have an opening for an attack. Though depending on the battle, you will have to attack while their DCDs are activated and are on CD. TALENT TREE - Learn each classes Talent Tree and of course your own. Do this, it is law. UTILITY TALENTS - Learn each of the classes talent tree and of course your own. Doing so, you will find strengths, weakness to avoid and exploit. You can also build, builds that counter other builds. Theoretically studying --- studying another classes utility build allows you to guess what build type they are using (see, this is what is called strategy!) For an example of this, some Operatives will have Heal builds. Or Sith Warriors will have a talent -- that when Force Leaping to you, will prevent them from being CC'd for 4 secs. If this does happen, try to remember the player in the match so that you can counter their strategy with your own. =========================== Flavor of The Month Warning =========================== (TORPVP-00003) It is very common to find PvPers, who play the FOTM class. (Flavor of the Mont -h.) These players (you will not change my mind of this.) will go from class to class, when the FOTM changes. If you know how to exploit said class, then awesome, because these players aren't really good PvPers, period. Unless it is their main class. I would recomend avoiding the FOTM class, unless you are absolutely sure you want to Main it. Good players will adapt to the changes in their Main. FOTM players, will get mad and change to a new class. Good players, PvP or Raider will ADAPT (adapt...adapt...) with each new patch that comes if class changes take place. Eventually the FOTM class will get the nerf bat, and the FOTM play -er will scream and cry. These types of players are usually frown down upon -- and made fun of. So remember, adaptive is the key if you're planning to become a good PvPer. ============== MAPS/WORLD PvP ============== Learning your area of battle is crucial for a lot of things. LoSing, Kiting and of course fighting! In WZ's this is very crucial, as in Objective Maps, there are Power Ups. and you will want to always know their locations and if you want to: time their repsawn. That way you can take advantage of Berserk, Healing, Speed or Quick cap Power ups. Arena maps are diffrent (4v4) they are much smaller (even though they do look pretty big.) have more ways to escape and LoS, but have no Power Ups. World PvP Zones/or any Planet in general for World PvP. Learn the area (quickl -y) that you are doing battle in, or feel threated in. World PvP is open game, just like Objective WZs, However, you don't just go back to a normal Spawn poi -nt. You will most likely want to be spawned back at a Medical Droid. Using -- your Medical Probe is a bad idea in PvP, as this leads to Spawn Camping. Spawn Camping is when an enemy attacks your Spawn Point and not allowing you to live. This is very common in World of Warcraft. But they also are able to destroy Flight Points and control them, to cut off incoming enforcements. TRAPS - Huttball maps are pretty much with these (Void Star has pits.) These can either kill you, or an enemy (or yourself) can use them to your advantage. Killing another player in a trap is rather insulting (and funny.) Just know the player will get mad at this and try to respawn and chase you down. Acid Pit - A pool of acid, dose slight DOT Damage as long as you stand in it. This can be used against you, if you aren't careful (I.e Roots/Snares/Stuns) Acid Drops - Only found on Quesh Huttball (currently.) Acid Drops will do a hight DoT hit, which will kill you instantly Electricity Pads - These will do light damage (not a DoT) and will stun you. Fire Pads - Will instantly DOT and Kill you. Unless you're quick enough (just as Acid Drops) and get out of them. Pits: Pits can be found in Huttball (new), Void Star and Odessa Proving Ground -s. Knocking an enemy off into a pit will instantly kill them. ============== ADRANELS/MEDPACKS/STIMS ============== (TORPVP-00006) These are common items which are used in PvP, however: a certain portion of these items cannot be used in Warzones and vice versa to World PvP. This is due to keep a certain balance in Warzones and World PvP as a whole. Normal Medpacks - These can be used outside of world zones as a emergency heal in World PvP battles. There are many types of these Medpacks and of course, higher tier ones are made by Biochem. Mostly used for PvE content, but can change the tide in a World PvP Battle. Normal Adrenals - There are many types of these, which depends on what class and utility build you are using. Some help with Companions while others are minor boost to certain stats for a certain amount of seconds. Mostly used in Raiding which help push Tanks/DPS/Healers to their limits. However, these cannot be used in Warzones; but are used in World PvP. Warzone Medpacks - You can find these on any PvP Vendor and sold for a certain amount of credits. These heal you to a degree (RNG based) and can be used in Warzones, not World PvP Warzone Adrenal - Used to decrease damage recieved by another play by 15% for a few seconds. Can only be used in Warzones and not World - PvP. Stims - Stims are minor stat buffs which can last for 1 hour or 8 hours. These can be Tank buffs, Healing Buffs or DPS buffs. (More on this soon.) Knowing -HOW- to use and -WHEN- to use your Medpacks/Adrenals are the right ti -me is cruical in PvP. It honestly depends on you, but if you know your Class well enough, you'll know exactly when to use these minor buffs to help you -- turn the tide in any battle situation. ======= BUFFS ======= (TORPVP-00007) Class Buff 1 - Each class is given one Buff at the start of the game. Once you finish Chapter 2 on your class, other classes will recieve that Buff (mirror classes are also included.) However, this common knowledge, never leave your spawn point not - prepared. Buff up! If you do not have a certain buff unlocked, ask for Buffs. However, most players who are re-spawning in will do this automatically, so - you never normally need to ask (unless you are starting a fresh WZ match) In World PvP you want to have all these buffs Open to you. Not having these in ANY PvP situation will hinder your stats, defense and damage overall. So keep this in mind as you play. Class Buffs 2 - Some classes have the ability to have a very special Raid buff, which last a for 10 seconds. Any one in your raid team that is 40 meter radius will of cour -se recieve these special buffs. These boost your attack and other certain -- stats significantly and used for huge damage or cast time or GCD (Global Cool Down) increase. These buffs are commonly used in PvE raids, however they can be used in normal Warzones (except Areans; AKA 4v4)! =============== Accuracy Rating =============== (TORPVP-00008) There is a common debate with Accuracy in PvP due to Bolster. However this is not true, if someone tries to question this. If you are a DPS, you will need a Accuracy Rating of 105% (the .0 can be slightly above, but keep it in the 105% range.) Tanks only need 100% as the same with Healers. The reasoning for Tanks is that their accuracy was buffed in a past patch. In PvE you will need 110% for Raiding. If your Accuracy is lower than 105% in PvP you will commonly miss players. Adding an extra 5% to normal raid Accuracy negates other Main Stats for a DPS class. So please keep this in mind. =========== Win Trading =========== (TORPVP-00009) Win Trading you will probably hearing a lot of PvPers accusing others or of a guild doing. This however, if caught is a banning offense. This action is when a PvP team (guilded or just friends) grouping up with other guilds/friends of the same guild (...etc...etc.) is when one team forfeit's a match so another - team gains a higher rating. Players do this so they can yield easier rewards during a season and the end of the season, they use this technique to cheat in order to gain titles and Ranked Only PvP items. Do not do this, as this is frowned down upon. Some guilds will use Win Trading at late night hours to do this, which is normally the key time this goes on -- when PvP is not very active. ========== Etiquette ========== (TORPVP-00010) In the early days of MMORPG PvP - Old school active PvPers had a rule. An unsp -oken rule. Respect, fun, mannors, and a saying "If it's Red, it's Dead." But what do I mean by all this? RESPECT - It's a very common ground that PvPer's will 'crap' talk one another. Common indeed, however old PvPers who have been around for many of - the MMORPG genre: the good players respect one another, even though they 'put' on a show to hate each other. Yes, it's okay to have a - rival, but it's not okay to put someone down just because they are new to the world of PvP. You were new once, so help out! If you're new, Respect will allow you gain new friends/allies in PvP and of course Raiding/Group content in any MMORPG in general. FUN - Don't take things too seriously (unless you're at a tournament making mone; still have fun doing it!) If you die in PvP, don't get mad. Just keep playing. If your team loses - don't get mad! Just say Good Game -- (GG) at the end of a match and before the match starts (GLHF) Goodluck, have fun! Did you just fight a player that matches your skill level? If you win or lose say GF or GD (Good Fight/Duel). Getting mad makes you make mistakes (i.e Panic Buttoning...etc), so remain calm and enjoy the game! MANNORS - Of course, it being the internet, this thing doesn't happen. But you can be a change of that. I shouldn't have to write a minor paragraph as to why this is important, as this is and should be common. "If it's Red, it's Dead." - This is an old saying, basically when you PvP your name plate is normally Red. Which means you're a a Target. It doesn't matter if its a fellow guild mate on the other team. The sooner you accept the old saying, the sooner you'll be a better player. This is where things become an even longer discussion. There is another term - that is used by PvPers in SWTOR known as 'Bottom Feeders', basically in their mind, that you will purposely attack a target with Low Health instead of one that has max Health. I'm going to shatter your reality: This is PvP. This is War. It doesn't matter if a player has Max Health or Low Health (The saying falls in line of this.) A player with just minor health is just as big as a threat as a player with max health. So all this talk of "1v1 solo Kills" are nice and all, but getting these shoul -d not be your main objective in Warzone PvP (not Area/4v4). So if someone -- calls you this, ignore them. ============== Duel/WZ Debate ============== (TORPVP-00011) Duel's are fun way to practice PvP with other classes. However, there is an ac -tuall debate on if Dueling a player means 'skills', yes and no. It's really a 50/50 thing. It depends on who you are playing and what class they are playing and of course their Utility build. PvP in most MMORPGs are the RPS (Rock, Papper Scissors) approach. Certain DCDs and CDs will counter other CDs, as well Utility builds. Certain builds will in fact counter other classes (or same class) builds. ================ Strategy/Tactics ================ (TORPVP-00012) Always think a head and be two steps a far. Calculate patterns, movements, --- DCDs (Yours and Theirs). Make strats accordingly on how to plan for different battle engagements. Learn classes, their builds, rotations and CD combos. Be one with Strategy, which will be key, so always have your next move planned (another and another if your current does not pan out.) This may be difficult at first, but know that this will be as easy as breathing if you practice it enough. =============== Target Priority =============== (TORPVP-00013) When facing an enemy team in WZ or Arena (4v4) you must take advantage of what is known as Target Priority. This method is knowing which Target is a more so of a serious threat than others. Common Priority: Healers > DPS > Tanks Good Healer: CC/Interupt Healer <-> DPS <-> Tank Good Tank: Isolate/CC Tank > - Healer > DPS Good DPS: CC/Interupt DPS > Healer > Tank This is just an example. However, Target Priority isn't just about CCing or a good use of tactical interupts with other team members. Target Priority is - also about taking a certain class down before moving on to other classes. Once the main threat is removed, you can easily play clean up. ============ Armor Builds ============ (TORPVP-00014) Learn which stats are good or bad for your class, so that you can theorycraft (aka math) to min/max your character properly. There are websites that help - you out on this, however it is better to do this by yourself, or with the aid of a friend who will offer help doing it for you. Some armor builds will alow substained DPS in PvP, while others grant hard and fast heavy burst damage. The same applies to Healing and Tanking. (Yes ther is a such thing as Burst Heals.) DPS Burst Builds are designed to quickly damage an enemy player with very high and max damage and get out of the situation to move on to the next target as quickly as possible. This kinda applies to Tanks. As some will be strictly Defense, some tanks will use DPS Gear to generate insane amounts of damage while still having some strong defensive abiltiies. ============== Target Markers ============== (TORPVP-00015) If you see a Target Marker above an enemy's player head, it means they are a threat. If you see certain Target Marker Icons above certain players they are either a Tank or Healer. Target Marker's are usally placed on enemies or on yo -u by enemies that make you the serious threat in any game. These targets are either Healers or very good players who refuse to die. So always go after a marked target (just keep in mind of Target Priority though.) Just remember that if the Enemy has placed a marker above you, they will only see it (and vice versa for their team) and not you. ======== Cheaters ======== (TORPVP-00016) Many new PvPers will accuse good PvPers of 'Cheating' or 'Hacking', Sadly for them, it honestly really isn't that hard to spot a player who is botting/cheat -ing/Hacking, if you have played long enough. This also goes for players who use exploiting to their advantage. If you come across any of this of a player on your team or against your team, just leave the match and report them. CS Droids will investigate your claim. =============== Ending Comments =============== (EndC-0000En) I hope this guide has been very helpful to you. This is pretty much the basic knowledge I've obtained through out all my years of being a PvPer (in many -- diffrent MMORPGs). I have put many hours in to SWTOR PvP (as many others.) So take this information with you and practice, practice, practice. Remember to have fun doing so. Also, if you like this guide vote for it on GameFAQs and if you wish, please use my paypal e-mail to donate (not required!) Also, follow me on Facebook or Twitter (URL is at the beginning of this guide) to know when I Stream, news updates (Streaming/Content/Guide updates) that are incoming. Until then, I'll see you on the battlefield and may the Force be with you!