• Passwords

    Press CTRL + SHIFT + C to access the cheat window, then enter the following:

    50,000 simoleansmotherlode
    Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on)letterBox #
    Allows you to change elevation of floor tiles.boolprop constrainFloorElevation false
    At neighborhood view only, removes every Sim from the neighborhood.deleteAllCharacters
    Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on)vignette # # #
    Changes the slope angle of a roofRoofSlopeAngle (15-75)
    Clears all cheat codes on the screen, but codes are still in effect.clear
    closes cheat windowexit
    decreases game performance but increases graphicsvsync off
    Disables the ability to change elevation of floor tiles.boolprop constrainFloorElevation true
    expands or contracts cheat windowexpand
    get 1000 cashkaching
    if set to true ALL other cheats work.boolProp testingcheatsenabled true/false
    In neighborhood, shows filename of house when lot is highlightedboolprop ShowLotPackageFilename (True/False)
    increases game performance but lowers graphicsvsync on
    Keeps Firefiles alive forever. To deactivate the cheat, type "on" intead of "off" in the same cheatbugJarTimeDecay off
    lets you know if theres a patchautopatch (on/off)
    list cheatshelp -all
    Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on)filmGrain #
    makes your sims larger or smallerStretchSkeleton
    moves objects and deletes you couldnt beforemoveobjects (on/off)
    Only for use in neighborhood view, toggles between the two terrain types.TerrainType (desert/temperate)
    Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest)slowmotion
    Set to false and lots will not light up when highlighted in neighborhoodboolprop lotTerrainLighting (True/False)
    Set to false to place floor tiles outside lotboolprop locktiles (True/False)
    Set to false to remove bridges from neighborhood.boolprop displayNeighborhoodRoadsWithModel (True/False)
    Set to false to remove floorpainting on lotboolprop lotTerrainPaints (True/False)
    Set to false to remove props like rocks and towers from neighborhoodboolprop displayNeighborhoodProps (True/False)
    Set to false to remove removes shadows on objects outside houseboolprop objectShadows (True/False)
    Set to false to remove removes water (ponds) from lotsboolprop lotWater (True/False)
    Set to false to remove roads from neighborhoodboolprop displayNeighborhoodRoads (True/False)
    Set to false to remove shadows on objects inside houseboolProp guob (True/False)
    Set to false to remove water from neighborhoodboolprop displayNeighborhoodWater (True/False)
    Set to false to removes house graphics from neighborhoodboolprop displayLotImposters (True/False)
    Set to false to removes trees/plants from neighborhoodboolprop displayNeighborhoodFlora (True/False)
    Set to true and blocks appear on Sims faces and on parts where Sims look atboolprop displayLookAtBoxes (True/False)
    Set to true and cars will have more detail in neighborhoodboolprop carsCompact (True/False)
    Set to true and walls will no longer cut away from selected Simboolprop renderSelectedSimLevel (True/False)
    Set to true to light up objects continuously instead of only when usedboolprop allObjectLightsOn (True/False)
    Set to true to see the path where the selected Sim walks toboolProp displayPaths (True/False)
    Set to true to show lot informationboolprop lotInfoAdvancedMode (True/False)
    Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on)bloom rgb #
    Toggle shadows on/off for SimsboolProp simShadows (True/False)
    turn off agingaging off
    turn on agingaging on
    turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures.faceBlendLimits (on/off)
    Turns Postprocessing off.boolProp enablePostProcessing false
    Turns Postprocessing on.boolProp enablePostProcessing true
    Use your , & . keys to rotate the objects. It allows you to put objects on anglesboolprop allow45degreeangleofrotation true
    You can invite more people to your parties.intProp maxNumOfVisitingSims 8
    You can place objects outside the grid.boolProp snapObjectsToGrid true/false
    You can tell what social reaction will happen before you do itsocial_debug

    Contributed By: Shadow. and gg132.

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