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FAQ/Walkthrough by MegaManZ3ro

Version: 1.20 | Updated: 06/15/2017

-----------------------------------------------------
SYMPHONIC RAIN WALKTHROUGH/FAQ
-----------------------------------------------------

Created by MegaManZ3ro

All rights and copyrights belong to Kogado Studios.
All songs belong to their respective owners. All rights reserved.

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Table of Contents
--------------------------------

To quickly skip to a section, use your browser's Find function (Ctrl+F)
to search for the bracketed text to the right of each section.

1. Introduction to the game [ITRO]
	- What do the different modes mean? [DCAF]

2. English Patch Setup Instructions [EPSI]

3. Menu Options [MNOP]

4. About the Music Minigame [MUMI]

5. Character Bios [CBIO]

6. Spoiler-free Walkthroughs [SFWT]
        -Fal's Quick Guide [FAL1]
        -Lise's Quick Guide [LIS1]
        -Torta's Quick Guide [TOR1]
        -Al Fine Good Ending Quick Guide [AFGE]
        -Al Fine Best Ending Quick Guide [AFBE]
        -Phorni's Quick Guide [PHO1]

7. Ending Guide [EDGI]

8. Other info (Contact, credits, etc) [OICC]


-------------------------------
Introduction to the game [ITRO]
-------------------------------

Symphonic Rain is a visual novel game developed by Kogado Studios.
It was released way back in 2004, but a remastered version of it is
now available for purchase on Steam! The original version was released
only in Japanese; to play it in English, you must install a patch.
View the next section for instructions on obtaining it.

The story is told through standard visual novel format. You will watch
the plot unfold, and sometimes be given a choice to make. These choices
will affect the story and ultimately your ending. There are 6 good endings
and 3 bad endings in the game. At the start, only 3 good endings will
be available, in "da capo" mode. After you obtain them, you will unlock 
a new gameplay mode, "al fine".  This mode unlocks two more good endings;
After obtaining them, the final ending will open up in the "da capo" mode.
All bad endings are obtained in "da capo" mode.

-----------------------------------------
What do the different modes mean? [DCAF]
-----------------------------------------

There are two gameplay modes in Symphonic Rain; "da capo" and "al fine".

Da capo mode is played from the viewpoint of Chris Vertin. The primary goal
is to find a vocallist to sing during your graduation performance, while
you accompany them on the Fortell. Fal, Lise, and Torta's paths are available
while playing da capo. However, there will still be many unanswered
questions even when you finish all three paths. Lise's path has
the least overall impact on the "main" story, while Torta's has the
most. Playing Torta's path last is recommended to help you
know what's going on during al fine.

Al fine is set in the same time period, from the viewpoint of
Torta. Chris is now a secondary character, and even gets his own
picture and voice! Al fine mode fleshes out the backstory and the
motives of the characters. There are extremely few choices to make,
and Chris will always make the same choices for Torta's path
that were available in da capo. The music minigame will not appear
at all, and there is no random chance that Chris will ever mess up or
pick a weird choice at some point.

Remember that the final "true" ending will appear in da capo, even
though it isn't available until al fine is completed.

---------------------------------------
English Patch Setup Instructions [EPSI]
---------------------------------------

The original print version of Symphonic Rain does not include an English
language option. I highly recommend purchasing the remastered version on
Steam (no patch or extra steps needed to play), but to obtain and setup
the patch for the original version, follow these instructions.

1. Go to https://tlwiki.org/index.php?title=Symphonic_Rain

2. Scroll down and download the patch under the March 18 announcement.

3. Extract the patch installer and run it. Make sure your game file is
saved under the default directory (C:\Program Files\KOGADO\SRTE\).

4. After it completes the installation, run the SR_qc.exe file.

NOTE: If the game starts and the font is messed up, you may need
to change your system language.

In Windows 7:
1. Go to the Control Panel.
2. Choose "Change keyboards or other input methods".
3. Choose the "Administrative" tab, and click "Change system locale".
4. Change the setting to Japanese (Japan).
5. Restart your computer.

----------------------------------------
Menu Options [MNOP]
----------------------------------------

From the main menu, you will have the following options.

Game Start: Starts the game. If unlocked, you can choose between
da capo or al fine mode.

Data Load: Loads a saved game.

Album: View the CG's you have unlocked.

Music: Only appears after you complete the al fine mode. Listen to
the 19 background tracks here.

Free Play: Play the music minigame with the song of your choice. You must
have played the song at least once in the story to play it here.

Option: Set the options for the game.

Quit: Exits the game.

In-game, you can press ESC or right-click to bring up another menu.
From here, you can save, change options, etc.

The Japanese menu also has options for internet rankings, and saves
your personal best on each song. They were not included in the patch
due to technical issues, or so the patch notes say.

-----------------------------------------
About the Music Minigame [MUMI]
-----------------------------------------

At various points in the story, you will have to play a music minigame.
If you don't want to play them, go to the options menu and
turn ON "Auto-Play - Story". The game will play the songs for you
and you will progress along the good path, as if you passed the song.
You can also adjust the difficulty of the minigame by choosing
easy/medium/hard in the options menu.

At the bottom of the screen is your Score, Evaluation, and Music Sheet.

The score is cosmetic; it just shows you your overall score. This does
NOT affect the story progression; only the Evaluation.

The Evaluation meter is how well you're doing with the song. For every good
note, one of the smaller circles along the bottom will fill. After it is
filled, one of the bigger medals will light up. Missing notes or playing
them off the beat will take away the smaller circles, and possibly medals.
To pass the song, at least one of the gold medals must be filled.

The Sheet Music is where the gameplay occurs. Notes with letters on them
will move from right to left, toward an outlined column. Press the
corresponding key on the keyboard when they get in the column.

A small note about the letters on the notes: if a + appears, it's really a 
; (semi-colon) right next to the L key. If a < appears, it's a , (comma).
If a > appears, it's a . (period). These are rare, but they do show up.

Note that the music minigame does not appear in Al Fine mode.

Once you play a song, it will become available for use in Free Play mode.
This is a list of every song available in Free Play:

"The Other Side of the Sky" Opening theme, initially available
"Even When Crying" Ending theme, complete Al Fine
"Secret" Progress into Torta's path
"Always Smiling" Complete Torta's path
"Rain Musique" Progress into Fal's path
"Melody" Complete Fal's path
"Lycenne" Progress into Lise's path
"Hello!" Complete Lise's path
"Fay" Progress into Phorni's path
"I'm Always Close to You" Progress the main story
"Even When Crying: Phorni Version" Obtain all endings.

-----------------------------------------
Character Bios [CBIO]
-----------------------------------------

Chris Vertin: The main character. A male student attending the Piova Music
Institute, he is a senior and will graduate soon. He is an expert at
the Fortell. He lives in an apartment with Phorni near the school.
He and Arietta are lovers, and send letters to each other.

Tortinita Fine: A senior of the vocallist department at the Piova Music
Institute. She is best friends with Chris, and is Arietta's sister.
Like Chris, she also communicates with Arietta through letters.

Arietta Fine: Chris' girlfriend. She is not musically inclined, and waits
at her hometown for Chris and Tortinita to return from Piova.

Falsita Fawcett: The former student council president at Piova Musical
Institute. She is also a senior vocalist, and is very interested in getting
Chris to be her performance partner.

Liselsia Cesarini: A very shy freshman girl. She loves singing, but her
past is shrouded in mystery. She is the adopted daughter of Grave Cesarini.

Phorni: A sprite of music that lives in the same apartment as Chris.
She is very small, but has an amazing singing voice. Not even Chris knows
much about her.

Asino Altiele: Chris' only male friend at the Piova Music Institute.
He also plays the Fortell, and enjoys hanging around girls.

Ms. Cordell: A teacher at Piova Music Institute. She is Chris and Asino's
private tutor as well.

Grave Cesarini: A very strict, wealthy man. His attitude leaves something
to be desired, but his Fortell skills are second to none.

Ninna Fine: Ari and Torta's grandmother. She lives in Piova along with
Torta. She cannot see very well, but is an excellent cook. Although
not a performer, she loves music and treats Chris like her own son.

-----------------------------------
Spoiler-free Walkthrough [SFWT]
-----------------------------------

This is a very simple, quick guide to obtaining all of the endings.
Story details will not be discussed here. Find the girl you want an
ending for, and follow each listed reponse to the choices in the story.
Remember that Phorni's path is not accessible until the Al Fine
scenario is completed properly. Fal's, Torta's, and Lise's path
can be done in any order, but you must complete each to access
Al Fine.

A --> mark indicates that you must choose a location from the map.
A ==> mark indicates that it is a "text" choice.

--------------------------
Fal's Quick Guide [FAL1]
--------------------------

==> Either option (don't deny or explain)
==> Not today
--> Go to Cenacolo
--> Go to Practice Room (==> Don't practice a piece)
--> Go to Lesson Room
--> Go to Old School Building
==> Either option (Do or don't believe)
==> Don't practice
--> Go to Practice Room (==> Don't practice a piece)
--> Go to Far Left Practice room (NOT the same one you can play a piece in!)
==> Anytime you're ready
--> Go to Practice Room (==> Don't practice a piece)
--> Go to Far Left Practice Room
--> Go to Far Left Practice Room
--> Go to Practice Room (==> Don't practice a piece)
--> Go to Far Left Practice Room
--> Go to Far Left Practice Room
==> Go together with Fal
--> Go to Practice Room (==> Don't practice a piece)
==> Okay, fine
--> Go to Far Left Practice Room
==> Go
==> Stop
==> Shut up!
==> I will come with you*

*Selecting "I can't" here will give you bad ending #2.

--------------------------
Lise's Quick Guide [LIS1]
--------------------------

==> Either option (don't deny or explain)
==> Not today
--> Go to Old School Building
--> Go to Practice Room (==> Don't practice a piece)
--> Go to Lesson Room
--> Go to Cenacolo
--> Either option (Do or don't believe)
==> Don't practice
--> Go to Old School Building
--> Go to Old School Building
--> Go to Old School Building
==> Anytime you're ready
--> Go to Practice Room (==> Don't practice a piece)
--> Go to Old School Building
==> Yes
==> No

Failing the performance onstage will give you bad ending #3.

--------------------------
Torta's Quick Guide [TOR1]
--------------------------

==> Either option (don't deny or explain)
==> Request her help
==> Either option (Do or don't believe)
--> Go to Practice Room (==> Don't practice a piece)
--> Go to Lesson Room
--> Go to Old School Building
--> Go to Cenacolo
==> Practice
--> Go to Practice Room (==> Don't practice a piece)
--> Go to Cafeteria
==> Anytime you're ready
--> Go to Cafeteria
--> Go to Cafeteria
--> Go to Practice Room (==> Don't practice a piece)
--> Go to Cafeteria
--> Go to Practice Room (==> Don't practice a piece)
--> Go to Cafeteria
==> I do*

==> Believe in Torta and wait**

*Choosing "I don't know yet" here will give you bad ending #1.

** This option will only appear if you have completed Al Fine.
Choosing to believe in Torta gives you the same ending as
Al Fine's "Best" ending. Choosing to visit her house
results in Torta's ending, which is the one you get the first time through
her path.

---------------------------------------
Al Fine Good Ending Quick Guide [AFGE]
---------------------------------------

==> Either option (didn't deny or explain)
==> Hurry onward

---------------------------------------
Al Fine Best Ending Quick Guide [AFBE]
---------------------------------------

==> Either option (didn't deny or explain)
==> Sit down
==> Going after I change

---------------------------
Phorni's Quick Guide [PHO1]
---------------------------

==> I have to remember*
==> Either option (don't deny or explain)
==> Not today
--> Go to Lesson Room
--> Go to Practice Room (==> Don't practice a piece)
--> Go to Cafeteria
==> Either option (Do or don't believe)
--> Go to Cenacolo
--> Go to Old School Building
==> Don't practice
--> Go to Cenacolo
--> Return Home (Lower left option, by the gate)
--> Go to Practice Room
==> Compose
--> Return Home
--> Go to Practice Room
==> Compose
--> Go to Practice Room
--> Go to Practice Room
--> Return Home

*If you play through da capo again, this extra scene will now appear each
time. If you want to view one of the other paths again, just choose
"I don't want to remember" instead. This option only appears upon completion
of Al Fine.

---------------------------
Ending Guide [EDGI]
---------------------------
There are 6 good endings and 3 bad endings in Symphonic Rain.
You can view how many you've obtained by looking at the "Ending Check"
in the Album menu.

-------------
Good Endings:
-------------

Good Ending 1: (Da Capo Mode) Complete Fal's Path

Good Ending 2: (Da Capo Mode) Complete Lise's Path

Good Ending 3: (Da Capo Mode) Complete Torta's Path

Good Ending 4: (Al Fine Mode) Visit Chris wearing Ari's clothes

Good Ending 5: (Al Fine Mode) Visit Chris wearing Torta's clothes

Good Ending 6: (Da Capo Mode) Complete Phorni's Path (Only obtainable
after obtaining Ending 5)

------------
Bad Endings:
------------

Bad Ending 1: Don't find a partner (pick the wrong choices, try to
go after multiple girls, decline their offers to practice/partner up)

Bad Ending 2: Refuse to go with Fal after your final performance on her path.

Bad Ending 3: Fail the onstage performance during Lise's path.

-----------------------------
Other Info [OICC]
-----------------------------

Version Info:
1.00: Original guide submitted
1.10: Notes on da capo and al fine modes added, copyright info updated
1.20: Updated with information on the Steam remaster, fixed broken patch link

Special thanks to:

Kogado Studios, for making the game
VN Translations, for making the English Patch
Degica Games, for helping bring the game to Steam!
GameFaqs, for hosting the guide
Me, for making the guide =P
You, for being a visual novel fan and reading the guide!

Copyright 2010 James Holton (MegaManZ3ro)

Note: Please do not ask to host this elsewhere for the time being.
I still have work to do with it and any of my other guides before
I consider allowing this to be posted on other sites.

This guide cannot be used anywhere else without my express permission.

This may be not be reproduced under any circumstances except
for personal, private use. It may not be placed on any web site or
otherwise distributed publicly without advance written permission. 
Use of this guide on any other web site or as a part of any public
display is strictly prohibited, and a violation of copyright.

All trademarks and copyrights contained in this document are owned
by their respective trademark and copyright holders.

Only http://www.gamefaqs.com is currently allowed to host this guide.
Contact me at MegaMan123345@aol.com for corrections, questions, or comments.

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