Codes

  • Half-Life 2 Console Codes

    EffectCode
    .357 Magnumweapon_357
    # is new damage for Alyx Gun (default 150)sk_plr_dmg_alyxgun #
    # is new damage value for .357 Magnumsk_plr_dmg_357 #
    # is new damage value for crowbarsk_plr_dmg_crowbar #
    # is new damage value for grenadessk_plr_dmg_grenade #
    # is new damage value for pistolsk_plr_dmg_pistol #
    # is new damage value for Pulse Riflesk_plr_dmg_ar2 #
    # is new damage value for RPG rocketssk_plr_dmg_rpg_round #
    # is new damage value for shotgunsk_plr_dmg_buckshot #
    # is new damage value for submachine gunsk_plr_dmg_smg1 #
    # is new max ammo for .357 Magnumsk_max_357 #
    # is new max ammo for Alyx Gun (default 0)sk_max_alyxgun #
    # is new max ammo for crossbowsk_max_crossbow #
    # is new max ammo for hand grenadessk_max_grenade #
    # is new max ammo for Pulse Riflesk_max_ar2 #
    # is new max ammo for Pulse Rifle energy orbssk_max_ar2_altfire #
    # is new max ammo for RPGsk_max_rpg_round #
    # is new max ammo for shotgunsk_max_buckshot #
    # is new max ammo for SMG grenadessk_max_smg1_grenade #
    # is new max ammo for submachine gunsk_max_smg1 #
    9mm Pistolweapon_pistol
    a more thorough fps displaynet_graph 1
    Adjusts size of the weapon you're carrying (54 = default)viewmodel_fov #
    All Weaponsimpulse 101
    black-and-white modemat_yuv 1
    change skill level (# = 1, 2, or 3)skill #
    Change the density of air. (Add number in place of #)air_density #
    Changes how hard you propel objectsphyscannon_maxforce #
    Creates an NPC (Aiming away from player)npc_create_aimed
    Crowbarweapon_crowbar
    Enables Color Modemat_yuv 0
    Execute a script file (Input filename in place of #)exec #
    Fragmentation Grenadeitem_dynamic_resupply
    Gives you the large health kit (25HP)item_healthkit
    Gives you the small health vial (10HP)item_healthvial
    God Mode (Server side only)God
    Increases suit charge by 15 points.give item_battery
    Load Map (Input title in place of #)Map #
    Make a jeepch_createjeep
    Move player to specified originsetpos
    NPC's do # damage with shotgunsk_npc_dmg_shotgun #
    NPC's do # damage with the pulse riflesk_npc_dmg_ar2 #
    NPC's do # damage with the smgsk_npc_dmg_smg1 #
    Overwatch Standard Issue Pulse Rifleweapon_ar2
    Pherapodsweapon_bugbait
    Raises damage done by each pellet.sk_plr_dmg_buckshot #
    Raises your max number of shells to that number.sk_max_buckshot #
    Records a demo of all the user's actions within the game until the "stop" command is issued.record demo_name
    removes the item or NPC pointed atimpulse 203
    replace $ with a command to get a brief description of ithelp $
    See through wallsmat_depthbias_normal 1
    Set Gravity (Add number in place of #)sv_gravity #
    Set Minimum Stopping Speed on ground (Add number in place of #)sv_stopspeed #
    Set Vertical View when eyes are near water plane.sv_waterdist #
    Set World Friction (Add number in place of #)sv_friction #
    Sets bounce multiplier for physically simulated object collisionssv_bounce #
    Sets Maximum Velocity of any moving object (Add number in place of #)sv_maxvelocity #
    Shows Crosshairshud_quickhelp/text? 1
    Shows FPS Ratecl_showfps 1
    shows some game info, incl. current mapstatus
    Spawn an Air Boatimpulse 83
    Spawns ammo for the 9mm pistolgive item_box_srounds
    Spawns grenades for the submachinegun, oddly enough...give item_ar2_grenade
    Spawns primary fire ammo for the submachinegungive item_box_mrounds
    Spawns shells for the 12-gauge shotgungive item_box_buckshot
    Submachine Gunweapon_smg1
    Third Person Viewthirdperson
    Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health)prop_debug
    Toggle HUD display Offcl_enablehud 0
    Toggle HUD display Offcl_drawhud 0
    Toggle HUD display Oncl_enablehud 1
    Toggle HUD display Oncl_drawhud 1
    toggles enemy AI offai_disable
    toggles enemy AI onai_enable
    Toggles Picker mode onpicker
    You die.Kill
    # is new damage value for crossbowsk_plr_dmg_crossbow #
    # is new damage value for SMG grenadessk_plr_dmg_smg1_grenade #
    # is new max ammo for pistolsk_max_pistol #
    12-Gauge Shotgunweapon_shotgun
    12-Gauge Shotgunweapon_shotgun
    Ability to walk through walls (Server Side Only)noclip
    Activates Cheatssv_cheats 1
    brings up position display in top right of screen (0 removes it)cl_showpos 1
    can be used to get current coords for use with setposgetpos
    Changes how large pulled objects can bephyscannon_maxmass #
    Changes how quickly objects are pulledphyscannon_pullforce #
    Changes the length that objects can be pulled fromphyscannon_tracelength #
    Changes the radius of the cone used to pick up objectsphyscannon_cone #
    Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster).host_timescale #
    Creates an earthquake.shake
    Creates an NPCnpc_create
    Crossbowweapon_crossbow
    Damages player by whatever variable you input as #Hurtme #
    Deactivates Cheatssv_cheats 0
    Developer Mode OffDeveloper 0
    Developer Mode OnDeveloper 1
    Disables Color Modemat_yuv 1
    Disables Crosshaircrosshair 0
    Displays Map listingmaps
    Enables Crosshaircrosshair 1
    Enables mouse look+mlook
    Enables ragdolls that don't clip through each other, but stack realistically on one another.cl_ragdoll_collide 1
    First Person Viewfirstperson
    Fragmentation Grenadeweapon_frag
    Give weapon (Input weapon name in place of #)give #
    gives infinite power for sprinting, etc.sv_infinite_aux_power 1
    Gives you combine vision during gameplay.r_screenoverlay effects/combine_binocoverlay.vmt
    gives you Father Gregori's modified shotgungive weapon_annabelle
    Gives you the 'Alyx Gun'give weapon_alyxgun
    Gives you weird vision during gameplay.r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt
    Grunt-O-Maticimpulse 76
    Health never goes below 1buddha
    Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags.sk_plr_num_shotgun_pellets #
    Invisible to NPC'snotarget
    Limit the number of texture units. (Add number in place of #) (0=Default)mat_numtextureunits #
    Makes an airboatch_createairboat
    Plays demo.(change demo_name to the demo you want to be played)play demo_name
    Recieve a Shotgungive weapon_shotgun
    removes all shadowsmat_fullbright 1
    Restores all shadowsmat_fullbright 0
    Rocket-Propelled Grenade Launcherweapon_rpg
    Set length of confusion/ear-ringing effect(Add number in place of #)dsp_explosion_effect_duration #
    Sets developer mode to verboseDeveloper 2
    Snap players eyes to a specified pitch yawsetang
    Spawn a Jeepimpulse 82
    Spawns ammo for the .357 magnumgive item_ammo_357
    Spawns ammo for the crossbowgive item_ammo_crossbow
    Spawns energy grenade for the Overwatch Pulse Riflegive item_ammo_ar2_altfire
    Spawns grenades for the RPGgive item_rpg_round
    Spawns grenades for the RPGgive item_ml_grenade
    Spawns primary fire ammo for the Overwatch Pulse Riflegive item_ammo_ar2
    Stops recording the current demo.stop
    Stops showing FPS Ratecl_showfps 0
    Toggle reporting missing .wav files for soundssv_soundemitter_filecheck
    Unlock chapters 1 thru #sv_unlockedchapters # (Note: 15 is end credits)
    Zero Point Energy Field Manipulator Gunweapon_physcannon

    Contributed By: Shadow..

    0    1


  • Map codes

    Enter these with the 'map' code in the console. Press ~ to activate the console.

    EffectCode
    Spawn the lab chapter near the end.d1_under_04
    Spawns in the train station after the second load point.d1_trainstation_03
    Spawns in the train station after the third load point.d1_trainstation_05
    Spawns in you in the canals after the eighth load point.d1_canal_09
    Spawns in you in the canals after the second load point.d1_canals_03
    Spawns in you in the canals after the seventh load point.d1_canal_08
    Spawns in you in the canals after the sixth load point.d1_canals_07
    Spawns in you in the canals after the third load point.d1_canals_04
    Spawns in you in the canals close to the end.d1_canals_13
    Spawns you after the canal, outside of Eli's Lab.d1_eli_01
    Spawns you after the second load point in the Citadel.d3_citadel_03
    Spawns you at the beginning of Chapter 13.d1_breen_01
    Spawns you deeper in the canals.d1_canals_02
    Spawns you in City 17 after the eleventh load point.d3_c17_12
    Spawns you in City 17 after the fifth load point.d3_c17_06
    Spawns you in City 17 after the fourth load point.d3_c17_05
    Spawns you in City 17 after the ninth load point.d3_c17_10
    Spawns you in City 17 after the second load point.d3_c17_03
    Spawns you in City 17 after the seventh load point.d3_c17_08
    Spawns you in City 17 after the sixth load point.d3_c17_07
    Spawns you in City 17 after the tenth load point.d3_c17_11
    Spawns you in City 17 after the third load point.d3_c17_04
    Spawns you in Eli's Lab.d1_eli_02
    Spawns you in labd1_under_01
    Spawns you in Nova Prospektd2_prison_01
    Spawns you in Nova Prospekt after the fifth load point.d2_prison_06
    Spawns you in Nova Prospekt after the sixth load point.d2_prison_07
    Spawns you in Nova Prospekt after the third load point.d2_prison_04
    Spawns you in Ravenholm after the third load point area.d1_town_04
    Spawns you in the city 17 rebelliond3_c17_01
    Spawns you in the coast area after the fifth load point.d2_coast_06
    Spawns you in the coast area after the first load point.d2_coast_02
    Spawns you in the coast area after the fourth load point.d2_coast_05
    Spawns you in the coast area after the ninth load point.d2_coast_10
    Spawns you in the coast area near the end of it.d2_coast_08
    Spawns you in the lab chapter after the second load point.d1_under_02
    Spawns you in the lab chapter after the third load point.d1_under_03
    Spawns you near the beginning of the Citadel.d3_citadel_01
    Spawns you near the end of Nova Prospekt.d2_prison_08
    Spawns you near the end of the canals.d1_canals_end
    Spawns you on the coast (Vehicle)d2_coast_01
    Starts you at the creditscredits
    Spawns in you in the canals after the eleventh load point.d1_canals_12
    Spawns in you in the canals after the fifth load point.d1_canals_06
    Spawns in you in the canals after the fourth load point.d1_canals_05
    Spawns in you in the canals after the ninth load point.d1_canal_10
    Spawns in you in the canals after the tenth load point.d1_canals_11
    Spawns you after the first load point in the Citadel.d3_citadel_02
    Spawns you after the third load point in the Citadel.d3_citadel_04
    Spawns you at the end of the Citadel.d3_citadel_05
    Spawns you in City 17 after the eighth load point.d3_c17_09
    Spawns you in City 17 after the first load point.d3_c17_02
    Spawns you in Nova Prospekt after the first load point.d2_prison_02
    Spawns you in Nova Prospekt after the second load point.d2_prison_03
    Spawns you in Nova Prospekt near the end of the level.d2_prison_05
    Spawns you in Ravenholmd1_town_01
    Spawns you in Ravenholm after the first load point area.d1_town_02
    Spawns you in Ravenholm after the second load point area.d1_town_03
    Spawns you in the canals.d1_canals_01
    Spawns you in the coast area after the eighth load point.d2_coast_09
    Spawns you in the coast area after the second load point.d2_coast_03
    Spawns you in the coast area after the sixth load point.d2_coast_07
    Spawns you in the coast area after the tenth load point.d2_coast_11
    Spawns you in the coast area after the third load point.d2_coast_04
    Spawns you in train stationd1_trainstation_01
    Spawns you in train station after the first load point.d1_trainstation_02
    Spawns you near the end of City 17.d3_c17_13
    Spawns you near the end of Ravenholm.d1_town_05
    Spawns you near the end of the coast area.d2_coast_12
    Spawns you near the end of the train station.d1_trainstation_06
    Starts you at the games Intro.intro

    Contributed By: Shadow..

    0    0


  • Spawning NPCs

    Access the console, type in "npc_create npc_<name>" and replace the name with one of these:

    EffectCode
    Spawn a Manhawkmanhack
    Spawns a Barnaclebarnacle
    Spawns a Ceiling Turretturret_ceiling
    Spawns a City 17 Citizencitizen
    Spawns a Combine Dropshipcombinedropship
    Spawns a Combine Gunshipcombinegunship
    Spawns a Combine Helicopterhelicopter
    Spawns a Combine Metro Policemetropolice
    Spawns a Combine Scannercscanner
    Spawns a Combine Soldiercombine_s
    Spawns a Crowcrow
    Spawns a Fast Headcrabheadcrab_fast
    Spawns a Fast Zombiefastzombie
    Spawns a Floor Turretturret_floor
    Spawns a headcrabheadcrab
    Spawns a Headcrab Launcherlauncher
    Spawns a Ichthyosaurichthyosaur
    Spawns a Nova Prospekt soldiercombine_p
    Spawns a Pigeonpigeon
    Spawns a Poison Headcrabheadcrab_poison
    Spawns a Poison Headcrabheadcrab_black
    Spawns a Poison Zombiepoisonzombie
    Spawns a Rollerminerollermine
    Spawns a Seagullseagull
    Spawns a Stalkerstalker
    Spawns a Striderstrider
    Spawns a Vortigauntvortigaunt
    Spawns a Zombiezombie
    Spawns a Zombie Torsozombie_torso
    Spawns Alyxalyx
    Spawns an Antlionantlion
    Spawns an Antlion Guardantlionguard
    Spawns Barneybarney
    Spawns Breenbreen
    Spawns Dogdog
    Spawns Elieli
    Spawns Father Gregorimonk
    Spawns Gmangman
    Spawns Kleinerkleiner
    Spawns Mossmanmossman

    Contributed By: Shadow..

    0    0


Counter-Strike: Source Cheats

Codes

  • Cheat

    Enter sv_cheats 1 in the console, after typing in the enitial code, enter noclip at the start of every turn to activate the cheat.
    Note: This only works for Administrators (server operators), you can start your own bot server and use it there if you wish

    Contributed By: EmperorMole.

    31    26


  • Codes

    press the ` key to bring up the console then type in sv_cheats 1 , then type in a cheat

    EffectCode
    16,000 cashimpulse 101
    allows you to change skinsettings
    Clear walls.mat_proxy 2
    Flying Bodies/Objectsphys_pushforce #
    let's you fly around the map and not get hurtnoclip
    moving numbers on screen showing players shadowsr_shadowids 1 with sv cheats on in console
    Puts a square where bullets hit. Very useful for learning how to control sprays. Sv_cheats is not requiredsv_showimpacts
    Replace * with a number to get the desired speed. Don't go too high or your server/CSS will crash. Higher you go, less FPS and vice versa.host_timescale *
    Replace # with a number to change c4 detonation timemp_c4timer #
    replace # with number to change gravitysv_gravity #
    See through walls.mat_wireframe 3
    Show's stats at bottom of screennet_graph 1
    Skulls drop from sky.impulse 99
    small crosshair, doesnt get bigger or smallercl_crosshairscale 4000
    spawns props.props!
    Wireframe player models.r_drawothermodels 2
    Won't show stats at bottom of screennet_graph 0


Day of Defeat: Source Cheats

Passwords

  • Various Codes

    Enter these whilst on the console

    EffectPassword
    Brightness is affectedlightgamma
    No crosshaircl_dynamic_xhair 0
    No more background soundstopsound
    Open up a sound playermp3
    The frame rate is modifiedfps_max <#>

    Contributed By: ArdynCaelum.

    0    1


Know Something We Don't?

You can submit new cheats for this game and help our users gain an edge.

Have We Been Fooled?

You can submit a problem report for any non-working or fake code in the lists above.