Half-Life 2: Platinum – Cheats
PC
Codes
Half-Life 2 Console Codes
Effect Code .357 Magnum weapon_357 # is new damage for Alyx Gun (default 150) sk_plr_dmg_alyxgun # # is new damage value for .357 Magnum sk_plr_dmg_357 # # is new damage value for crowbar sk_plr_dmg_crowbar # # is new damage value for grenades sk_plr_dmg_grenade # # is new damage value for pistol sk_plr_dmg_pistol # # is new damage value for Pulse Rifle sk_plr_dmg_ar2 # # is new damage value for RPG rockets sk_plr_dmg_rpg_round # # is new damage value for shotgun sk_plr_dmg_buckshot # # is new damage value for submachine gun sk_plr_dmg_smg1 # # is new max ammo for .357 Magnum sk_max_357 # # is new max ammo for Alyx Gun (default 0) sk_max_alyxgun # # is new max ammo for crossbow sk_max_crossbow # # is new max ammo for hand grenades sk_max_grenade # # is new max ammo for Pulse Rifle sk_max_ar2 # # is new max ammo for Pulse Rifle energy orbs sk_max_ar2_altfire # # is new max ammo for RPG sk_max_rpg_round # # is new max ammo for shotgun sk_max_buckshot # # is new max ammo for SMG grenades sk_max_smg1_grenade # # is new max ammo for submachine gun sk_max_smg1 # 9mm Pistol weapon_pistol a more thorough fps display net_graph 1 Adjusts size of the weapon you're carrying (54 = default) viewmodel_fov # All Weapons impulse 101 black-and-white mode mat_yuv 1 change skill level (# = 1, 2, or 3) skill # Change the density of air. (Add number in place of #) air_density # Changes how hard you propel objects physcannon_maxforce # Creates an NPC (Aiming away from player) npc_create_aimed Crowbar weapon_crowbar Enables Color Mode mat_yuv 0 Execute a script file (Input filename in place of #) exec # Fragmentation Grenade item_dynamic_resupply Gives you the large health kit (25HP) item_healthkit Gives you the small health vial (10HP) item_healthvial God Mode (Server side only) God Increases suit charge by 15 points. give item_battery Load Map (Input title in place of #) Map # Make a jeep ch_createjeep Move player to specified origin setpos NPC's do # damage with shotgun sk_npc_dmg_shotgun # NPC's do # damage with the pulse rifle sk_npc_dmg_ar2 # NPC's do # damage with the smg sk_npc_dmg_smg1 # Overwatch Standard Issue Pulse Rifle weapon_ar2 Pherapods weapon_bugbait Raises damage done by each pellet. sk_plr_dmg_buckshot # Raises your max number of shells to that number. sk_max_buckshot # Records a demo of all the user's actions within the game until the "stop" command is issued. record demo_name removes the item or NPC pointed at impulse 203 replace $ with a command to get a brief description of it help $ See through walls mat_depthbias_normal 1 Set Gravity (Add number in place of #) sv_gravity # Set Minimum Stopping Speed on ground (Add number in place of #) sv_stopspeed # Set Vertical View when eyes are near water plane. sv_waterdist # Set World Friction (Add number in place of #) sv_friction # Sets bounce multiplier for physically simulated object collisions sv_bounce # Sets Maximum Velocity of any moving object (Add number in place of #) sv_maxvelocity # Shows Crosshairs hud_quickhelp/text? 1 Shows FPS Rate cl_showfps 1 shows some game info, incl. current map status Spawn an Air Boat impulse 83 Spawns ammo for the 9mm pistol give item_box_srounds Spawns grenades for the submachinegun, oddly enough... give item_ar2_grenade Spawns primary fire ammo for the submachinegun give item_box_mrounds Spawns shells for the 12-gauge shotgun give item_box_buckshot Submachine Gun weapon_smg1 Third Person View thirdperson Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health) prop_debug Toggle HUD display Off cl_enablehud 0 Toggle HUD display Off cl_drawhud 0 Toggle HUD display On cl_enablehud 1 Toggle HUD display On cl_drawhud 1 toggles enemy AI off ai_disable toggles enemy AI on ai_enable Toggles Picker mode on picker You die. Kill # is new damage value for crossbow sk_plr_dmg_crossbow # # is new damage value for SMG grenades sk_plr_dmg_smg1_grenade # # is new max ammo for pistol sk_max_pistol # 12-Gauge Shotgun weapon_shotgun 12-Gauge Shotgun weapon_shotgun Ability to walk through walls (Server Side Only) noclip Activates Cheats sv_cheats 1 brings up position display in top right of screen (0 removes it) cl_showpos 1 can be used to get current coords for use with setpos getpos Changes how large pulled objects can be physcannon_maxmass # Changes how quickly objects are pulled physcannon_pullforce # Changes the length that objects can be pulled from physcannon_tracelength # Changes the radius of the cone used to pick up objects physcannon_cone # Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster). host_timescale # Creates an earthquake. shake Creates an NPC npc_create Crossbow weapon_crossbow Damages player by whatever variable you input as # Hurtme # Deactivates Cheats sv_cheats 0 Developer Mode Off Developer 0 Developer Mode On Developer 1 Disables Color Mode mat_yuv 1 Disables Crosshair crosshair 0 Displays Map listing maps Enables Crosshair crosshair 1 Enables mouse look +mlook Enables ragdolls that don't clip through each other, but stack realistically on one another. cl_ragdoll_collide 1 First Person View firstperson Fragmentation Grenade weapon_frag Give weapon (Input weapon name in place of #) give # gives infinite power for sprinting, etc. sv_infinite_aux_power 1 Gives you combine vision during gameplay. r_screenoverlay effects/combine_binocoverlay.vmt gives you Father Gregori's modified shotgun give weapon_annabelle Gives you the 'Alyx Gun' give weapon_alyxgun Gives you weird vision during gameplay. r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt Grunt-O-Matic impulse 76 Health never goes below 1 buddha Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags. sk_plr_num_shotgun_pellets # Invisible to NPC's notarget Limit the number of texture units. (Add number in place of #) (0=Default) mat_numtextureunits # Makes an airboat ch_createairboat Plays demo.(change demo_name to the demo you want to be played) play demo_name Recieve a Shotgun give weapon_shotgun removes all shadows mat_fullbright 1 Restores all shadows mat_fullbright 0 Rocket-Propelled Grenade Launcher weapon_rpg Set length of confusion/ear-ringing effect(Add number in place of #) dsp_explosion_effect_duration # Sets developer mode to verbose Developer 2 Snap players eyes to a specified pitch yaw setang Spawn a Jeep impulse 82 Spawns ammo for the .357 magnum give item_ammo_357 Spawns ammo for the crossbow give item_ammo_crossbow Spawns energy grenade for the Overwatch Pulse Rifle give item_ammo_ar2_altfire Spawns grenades for the RPG give item_rpg_round Spawns grenades for the RPG give item_ml_grenade Spawns primary fire ammo for the Overwatch Pulse Rifle give item_ammo_ar2 Stops recording the current demo. stop Stops showing FPS Rate cl_showfps 0 Toggle reporting missing .wav files for sounds sv_soundemitter_filecheck Unlock chapters 1 thru # sv_unlockedchapters # (Note: 15 is end credits) Zero Point Energy Field Manipulator Gun weapon_physcannon Contributed By: Shadow..
Map codes
Enter these with the 'map' code in the console. Press ~ to activate the console.
Effect Code Spawn the lab chapter near the end. d1_under_04 Spawns in the train station after the second load point. d1_trainstation_03 Spawns in the train station after the third load point. d1_trainstation_05 Spawns in you in the canals after the eighth load point. d1_canal_09 Spawns in you in the canals after the second load point. d1_canals_03 Spawns in you in the canals after the seventh load point. d1_canal_08 Spawns in you in the canals after the sixth load point. d1_canals_07 Spawns in you in the canals after the third load point. d1_canals_04 Spawns in you in the canals close to the end. d1_canals_13 Spawns you after the canal, outside of Eli's Lab. d1_eli_01 Spawns you after the second load point in the Citadel. d3_citadel_03 Spawns you at the beginning of Chapter 13. d1_breen_01 Spawns you deeper in the canals. d1_canals_02 Spawns you in City 17 after the eleventh load point. d3_c17_12 Spawns you in City 17 after the fifth load point. d3_c17_06 Spawns you in City 17 after the fourth load point. d3_c17_05 Spawns you in City 17 after the ninth load point. d3_c17_10 Spawns you in City 17 after the second load point. d3_c17_03 Spawns you in City 17 after the seventh load point. d3_c17_08 Spawns you in City 17 after the sixth load point. d3_c17_07 Spawns you in City 17 after the tenth load point. d3_c17_11 Spawns you in City 17 after the third load point. d3_c17_04 Spawns you in Eli's Lab. d1_eli_02 Spawns you in lab d1_under_01 Spawns you in Nova Prospekt d2_prison_01 Spawns you in Nova Prospekt after the fifth load point. d2_prison_06 Spawns you in Nova Prospekt after the sixth load point. d2_prison_07 Spawns you in Nova Prospekt after the third load point. d2_prison_04 Spawns you in Ravenholm after the third load point area. d1_town_04 Spawns you in the city 17 rebellion d3_c17_01 Spawns you in the coast area after the fifth load point. d2_coast_06 Spawns you in the coast area after the first load point. d2_coast_02 Spawns you in the coast area after the fourth load point. d2_coast_05 Spawns you in the coast area after the ninth load point. d2_coast_10 Spawns you in the coast area near the end of it. d2_coast_08 Spawns you in the lab chapter after the second load point. d1_under_02 Spawns you in the lab chapter after the third load point. d1_under_03 Spawns you near the beginning of the Citadel. d3_citadel_01 Spawns you near the end of Nova Prospekt. d2_prison_08 Spawns you near the end of the canals. d1_canals_end Spawns you on the coast (Vehicle) d2_coast_01 Starts you at the credits credits Spawns in you in the canals after the eleventh load point. d1_canals_12 Spawns in you in the canals after the fifth load point. d1_canals_06 Spawns in you in the canals after the fourth load point. d1_canals_05 Spawns in you in the canals after the ninth load point. d1_canal_10 Spawns in you in the canals after the tenth load point. d1_canals_11 Spawns you after the first load point in the Citadel. d3_citadel_02 Spawns you after the third load point in the Citadel. d3_citadel_04 Spawns you at the end of the Citadel. d3_citadel_05 Spawns you in City 17 after the eighth load point. d3_c17_09 Spawns you in City 17 after the first load point. d3_c17_02 Spawns you in Nova Prospekt after the first load point. d2_prison_02 Spawns you in Nova Prospekt after the second load point. d2_prison_03 Spawns you in Nova Prospekt near the end of the level. d2_prison_05 Spawns you in Ravenholm d1_town_01 Spawns you in Ravenholm after the first load point area. d1_town_02 Spawns you in Ravenholm after the second load point area. d1_town_03 Spawns you in the canals. d1_canals_01 Spawns you in the coast area after the eighth load point. d2_coast_09 Spawns you in the coast area after the second load point. d2_coast_03 Spawns you in the coast area after the sixth load point. d2_coast_07 Spawns you in the coast area after the tenth load point. d2_coast_11 Spawns you in the coast area after the third load point. d2_coast_04 Spawns you in train station d1_trainstation_01 Spawns you in train station after the first load point. d1_trainstation_02 Spawns you near the end of City 17. d3_c17_13 Spawns you near the end of Ravenholm. d1_town_05 Spawns you near the end of the coast area. d2_coast_12 Spawns you near the end of the train station. d1_trainstation_06 Starts you at the games Intro. intro Contributed By: Shadow..
Spawning NPCs
Access the console, type in "npc_create npc_<name>" and replace the name with one of these:
Effect Code Spawn a Manhawk manhack Spawns a Barnacle barnacle Spawns a Ceiling Turret turret_ceiling Spawns a City 17 Citizen citizen Spawns a Combine Dropship combinedropship Spawns a Combine Gunship combinegunship Spawns a Combine Helicopter helicopter Spawns a Combine Metro Police metropolice Spawns a Combine Scanner cscanner Spawns a Combine Soldier combine_s Spawns a Crow crow Spawns a Fast Headcrab headcrab_fast Spawns a Fast Zombie fastzombie Spawns a Floor Turret turret_floor Spawns a headcrab headcrab Spawns a Headcrab Launcher launcher Spawns a Ichthyosaur ichthyosaur Spawns a Nova Prospekt soldier combine_p Spawns a Pigeon pigeon Spawns a Poison Headcrab headcrab_poison Spawns a Poison Headcrab headcrab_black Spawns a Poison Zombie poisonzombie Spawns a Rollermine rollermine Spawns a Seagull seagull Spawns a Stalker stalker Spawns a Strider strider Spawns a Vortigaunt vortigaunt Spawns a Zombie zombie Spawns a Zombie Torso zombie_torso Spawns Alyx alyx Spawns an Antlion antlion Spawns an Antlion Guard antlionguard Spawns Barney barney Spawns Breen breen Spawns Dog dog Spawns Eli eli Spawns Father Gregori monk Spawns Gman gman Spawns Kleiner kleiner Spawns Mossman mossman Contributed By: Shadow..
Counter-Strike: Source Cheats
Codes
Cheat
Enter sv_cheats 1 in the console, after typing in the enitial code, enter noclip at the start of every turn to activate the cheat.
Note: This only works for Administrators (server operators), you can start your own bot server and use it there if you wishContributed By: EmperorMole.
Codes
press the ` key to bring up the console then type in sv_cheats 1 , then type in a cheat
Effect Code 16,000 cash impulse 101 allows you to change skin settings Clear walls. mat_proxy 2 Flying Bodies/Objects phys_pushforce # let's you fly around the map and not get hurt noclip moving numbers on screen showing players shadows r_shadowids 1 with sv cheats on in console Puts a square where bullets hit. Very useful for learning how to control sprays. Sv_cheats is not required sv_showimpacts Replace * with a number to get the desired speed. Don't go too high or your server/CSS will crash. Higher you go, less FPS and vice versa. host_timescale * Replace # with a number to change c4 detonation time mp_c4timer # replace # with number to change gravity sv_gravity # See through walls. mat_wireframe 3 Show's stats at bottom of screen net_graph 1 Skulls drop from sky. impulse 99 small crosshair, doesnt get bigger or smaller cl_crosshairscale 4000 spawns props. props! Wireframe player models. r_drawothermodels 2 Won't show stats at bottom of screen net_graph 0 Contributed By: yogecko545, gamer3032, Zombiedude101, fumblehero, Elite_Swordzman, fluff_demon, Kazzerax, CrazyKillar, timh2, Flamedruid390, and mistermofoness.
Day of Defeat: Source Cheats
Passwords
Various Codes
Enter these whilst on the console
Effect Password Brightness is affected lightgamma No crosshair cl_dynamic_xhair 0 No more background sound stopsound Open up a sound player mp3 The frame rate is modified fps_max <#> Contributed By: ArdynCaelum.
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