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Spell Guide by blackeyebattery

Version: 1.0 | Updated: 08/01/07

...:::   FATE Spell Guide   :::...
By: WildTangent
Author: blackeyebattery

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CONTENTS
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1. Introduction..........[INTRO]
2. Version History.......[VERSH]
3. Attack Spells.........[ATTAC]
4. Defense Spells........[DEFEN]
5. Charm Spells..........[CHARM]
6. Copyright.............[COPYR]
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Introduction --- [INTRO]
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Spells can be found all throughout the game. It can be acquired as drops from
monsters, loot from breaking barrels and clay urns, or bought at vendors in
town.

To equip a spell, from your inventory right-click. You can hold no more than 5
spells per magic type.

You must also meet the magic requirements to obtain and use spells.

There are 3 categories of magic: attack, defensive, and charm. Various spells
can be found for each.

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Version History --- [VERSH]
*******************************************************************************

Version 1.0 - 7/31/07
	- Current updated guide.

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Attack Spells --- [ATTAC]
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Spell Name: SLOW
Magic Requirement: 10
Mana Cost: 10
Casting Time: 1

Effect: Slows target to 60% speed for 10 seconds. Add 1 second of duration for 
every skill level.

---

Spell Name: FIREBALL
Magic Requirement: 15
Mana Cost: 12
Casting Time: 1

Effect: Projectile fireball, 2-7 damage, +2 damage per skill level.

---

Spell Name: FROST
Magic Requirement: 18
Mana Cost: 15
Casting Time: 1

Effect: 2 projectile ice shards, 3-4 damage on impact, + 2 to max damage per 
skill level. Slows target by 40% for 5 seconds.

---

Spell Name: LIGHTNING STRIKE
Magic Requirement: 19
Mana Cost: 20
Casting Time: 1

Effect: Instant electrical damage for 8-10 damage + 2 points per skill level.

---

Spell Name: SCORCH
Magic Requirement: 23
Mana Cost: 23
Casting Time: 1

Effect: Instant electrical damage for 7-12 damage + 2 points per skill level.

---

Spell Name: MUFFLE MAGIC
Magic Requirement: 23
Mana Cost: 40
Casting Time: 1

Effect: 60% chance to negate target's mana for 10 seconds, + 1 second per 
skill level.

---

Spell Name: WEB
Magic Requirement: 25
Mana Cost: 42
Casting Time: 2

Effect: 70% chance to stop enemies within 15 foot radius for 4 seconds + 1 
second per skill level.

---

Spell Name: BLINDNESS
Magic Requirement: 27
Mana Cost: 30
Casting Time: 1

Effect: Reduce target's Attack Rating by 75% for 10 seconds + 1 second per 
skill level.

---

Spell Name: FIRE WALL
Magic Requirement: 28
Mana Cost: 40
Casting Time: 1.5

Effect: Damage targets in 20 foot radius for 4-8 damage + 2 points per skill 
level.

---

Spell Name: FRAILTY
Magic Requirement: 28
Mana Cost: 40
Casting Time: 1

Effect: Reduce target's defense rating by 75% for 7 seconds + 1 second per 
skill level.

---

Spell Name: DIVINE LIGHT
Magic Requirement: 28
Mana Cost: 50
Casting Time: 2

Effect: 6-10 holy damage to undead in 20 foot radius - + 2 points per skill 
level. 50% chance undead targets below level 20 will flee.

---

Spell Name: AREA SLOW
Magic Requirement: 30
Mana Cost: 30
Casting Time: 2

Effect: 90% chance to slow target in 20 foot radius to 60% speed for 6 seconds. 
Add 1 second of duration for every skill level.

---

Spell Name: POISON CLOUD
Magic Requirement: 38
Mana Cost: 60
Casting Time: 2

Effect: Poison enemies in 20 foot radius or detonation point for 20 seconds at 
2 points of damage per second. Plus 2 seconds duration per skill level.

--

Spell Name: AREA SLOW
Magic Requirement: 30
Mana Cost: 30
Casting Time: 2

Effect: 90% chance to slow target in 20 foot radius to 60% speed for 6 seconds. 
Add 1 second of duration for every skill level.

---

Spell Name: DRAINING AURA
Magic Requirement: 42
Mana Cost: 65
Casting Time: 3

Effect: 50% life steal for 10 seconds, +second per skill level. Also drains 
stamina for duration.

---

Spell Name: SHOCKING BURST
Magic Requirement: 45
Mana Cost: 79
Casting Time: 1

Effect: Seeking projectile damages target and enemies in 20 foot radius of 
detonation for 6-10 damage + 2 points damage per skill level.

---

Spell Name: LIGHTNING STORM
Magic Requirement: 50
Mana Cost: 79
Casting Time: 2

Effect: 80% chance to damage enemies in 20 foot radius for 10-15 damage + 2 
points damage per skill level.

---

Spell Name: METEOR STRIKE
Magic Requirement: 55
Mana Cost: 79
Casting Time: 1

Effect: Projectile damages target and enemies in 20 foot radius of detonation 
for 12-22 damage + 2 points damage per skill level.

---

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Defense Spells --- [DEFEN]
*******************************************************************************

Spell Name: STAMINA
Magic Requirement: 10
Mana Cost: 20
Casting Time: 2

Effect: Recharges stamina. Lasts for 10 seconds. +1 second of duration per 
Defense Skill level

---

Spell Name: MINOR HEAL
Magic Requirement: 15
Mana Cost: 20
Casting Time: 2

Effect: Heals caster for 20 HP. +2 HP per Defense Skill level.

---

Spell Name: SPECTRAL ARMOR
Magic Requirement: 18
Mana Cost: 32
Casting Time: 2

Effect: Increases defense rating by 40 +4 per Defense Skill level. Reduces 
damage by 25%. lasts for 20 seconds. +1 seconds of duration per Defense 
Skill level.

---

Spell Name: MINOR GROUP HEAL
Magic Requirement: 19
Mana Cost: 25
Casting Time: 3

Effect: Heals caster and minions for 10 HP. +2 HP per Defense Skill level.

---

Spell Name: RINGING BLAST
Magic Requirement: 20
Mana Cost: 18
Casting Time: 2

Effect: Creates a blast of air 40 feet wide knocking back enemies for 1-2 
damage. +2 points of damage per Defense Skill level.

---

Spell Name: RESIST FIRE
Magic Requirement: 20
Mana Cost: 25
Casting Time: 2

Effect: Increases fire resistance to 75% for 10 seconds. +2 seconds of 
duration per Defense Skill level.

---

Spell Name: RESIST ICE
Magic Requirement: 20
Mana Cost: 25
Casting Time: 2

Effect: Increases ice resistance to 75% for 10 seconds. +2 seconds of 
duration per Defense Skill level.

---

Spell Name: RESIST LIGHTNING
Magic Requirement: 20
Mana Cost: 25
Casting Time: 2

Effect: Increases electrical resistance to 75% for 10 seconds. +2 seconds of 
duration per Defense Skill level.

---

Spell Name: HASTE
Magic Requirement: 21
Mana Cost: 30
Casting Time: 3

Effect: Speeds up caster by 1/3 speed for 15 seconds. +1 second of duration 
per Defense Skill level.

---

Spell Name: BATTLE FOG
Magic Requirement: 34
Mana Cost: 44
Casting Time: 2

Effect: Increases Attack Rating by 100% and lowers Defense Rating by 25%. 
for 10 seconds. +2 seconds of duration per Defense Skill level.

---

Spell Name: FEAR
Magic Requirement: 37
Mana Cost: 34
Casting Time: 2

Effect: 70% chance of causing a creature of level 5 and below to flee the 
caster. +1 creature level per Defense Skill Level.

---

Spell Name: DERVISH
Magic Requirement: 40
Mana Cost: 50
Casting Time: 2

Effect: Increases Attack Speed by 80% for 10 seconds. +2 seconds of duration 
per Defense Skill level.

---

Spell Name: REFLECTION
Magic Requirement: 50
Mana Cost: 40
Casting Time: 2

Effect: Reflects 20% of damage to attacker. lasts for 10 seconds. +2 seconds 
of duration per Defense Skill level.

---

Spell Name: GREATER HEAL
Magic Requirement: 60
Mana Cost: 50
Casting Time: 2

Effect: Heals caster for 40 HP. +3 HP per Defense Skill level.

---

Spell Name: GREATER GROUP HEAL
Magic Requirement: 65
Mana Cost: 60
Casting Time: 3

Effect: Heals caster and minions for 24 HP. +3 HP per Defense Skill level.

---

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Charm Spells --- [CHARM]
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Spell Name: IDENTIFY
Magic Requirement: 10
Mana Cost: 10
Casting Time: 0

Effect: Identifies item of ID level 3 and below - +3 possible levels per skill 
level.

---

Spell Name: DISPEL SUMMONED MONSTER
Magic Requirement: 10
Mana Cost: 10
Casting Time: 1

Effect: Dispel all creatures summoned by caster.

---

Spell Name: CHARM MONSTER
Magic Requirement: 40
Mana Cost: 40
Casting Time: 1

Effect: Charm monster to fight for caster. Charms monsters of level 6 and below
for 20 seconds. +2 creature levels per Charm Skill level.

---

Spell Name: SUMMON SKELETON
Magic Requirement: 22
Mana Cost: 25
Casting Time: 2

Effect: Summons 1 level 4 Skeleton to aid caster. +1 to Skeleton's level per 
Charm Skill level. Duration of summoning is 1 minute. +10 seconds per Charm 
Skill Level. Maximum of 6 summoned creatures.

---

Spell Name: MYSTIC BLADE
Magic Requirement: 30
Mana Cost: 30
Casting Time: 2

Effect: Summons 1 level 7 Cursed Sword to aid caster. +1 to Sword's level per 
2 Charm Skill levels. Duration of summoning is 1 minute. +10 seconds per Charm 
Skill Level. Maximum of 6 summoned creatures.

---

Spell Name: SUMMON VAMPIRE BAT
Magic Requirement: 35
Mana Cost: 35
Casting Time: 2

Effect: Summons 1 level 7 Cursed Sword to aid caster. +1 to Sword's level per 
2 Charm Skill levels. Duration of summoning is 1 minute. +10 seconds per Charm 
Skill Level. Maximum of 6 summoned creatures.

---

Spell Name: SUMMON TIMBERWOLF
Magic Requirement: 39
Mana Cost: 39
Casting Time: 2

Effect: Summons 2 level 7 Timberwolves to aid caster. +1 to Timberwolf's level 
per 2 Charm Skill levels. Duration of summoning is 1 minute. +10 seconds per 
Charm Skill Level. Maximum of 6 summoned creatures.
---

Spell Name: SUMMON FROSTBEETLE
Magic Requirement: 46
Mana Cost: 45
Casting Time: 2

Effect: Summons 2 level 13 Frost Beetles to aid caster. +1 to Beetles level per
2 Charm Skill levels. Duration of summoning is 1 minute. +10 seconds per Charm 
Skill Level. Maximum of 6 summoned creatures.

---

Spell Name: SUMMON OWLBEAR
Magic Requirement: 55
Mana Cost: 50
Casting Time: 2

Effect: Summons 1 level 14 Owlbear to aid caster. +1 to Owlbear's level per 2 
Charm Skill levels. Duration of summoning is 1 minute. +10 seconds per Charm 
Skill Level. Maximum of 6 summoned creatures.

---

Spell Name: SUMMON WYVERN
Magic Requirement: 68
Mana Cost: 50
Casting Time: 2

Effect: Summons 1 level 28 Venomous Wyvern to aid caster. +1 to Wyvern's level
per 4 Charm Skill levels. Duration of summoning is 1 minute. +10 seconds per 
Charm Skill level. Maximum of 6 summoned creatures.

---

Spell Name: SUMMON FIREDRAKE
Magic Requirement: 97
Mana Cost: 80
Casting Time: 2

Effect: Summons 1 level 28 Firedrake to aid caster. +1 to Firedrake's level per
10 Charm Skill levels. Duration of summoning is 40 seconds. +5 seconds per 
Charm Skill Level. Maximum of 6 summoned creatures.

---

Spell Name: SUMMON SPIDER
Magic Requirement: 16
Mana Cost: 14
Casting Time: 3

Effect: Summons 3 Level 1 spiders to aid caster. +1 to spider's level per 
Charm Skill level. Duration of summoning is 1 minute. +10 seconds per Charm 
Skill Level. Maximum of 6 summoned creatures.

---

Spell Name: MENTAL MAP
Magic Requirement: 20
Mana Cost: 20
Casting Time: 3

Effect: Discovers map of dungeon level 2 or above - works 2 levels deeper 
per skill level.

---

Spell Name: SUMMON RAT
Magic Requirement: 18
Mana Cost: 20
Casting Time: 3

Effect: Summons 3 Level 1 rats to aid caster. +1 to rat's level per Charm 
Skill level. Duration of summoning is 1 minute. +10 seconds per Charm 
Skill Level. Maximum of 6 summoned creatures.

---

Spell Name: TOWN PORTAL
Magic Requirement: 23
Mana Cost: 20
Casting Time: 5

Effect: Opens town portal on level 2 or above - works 2 levels deeper 
per skill level.

---

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Copyright --- [COPYR]
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Copyright (c) 2007 blackeyebattery.

All rights reserved.
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