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FAQ/Walkthrough by THayes
Version: 1.1 | Updated: 06/19/08
=============================================================================== FAQ/Walkthrough for THE ADVENTURES OF MADDOG WILLIAMS IN THE DUNGEONS OF DURIDIAN =============================================================================== GUIDE INFORMATION ----------------- Author: Tom Hayes E-mail: thayesguides(at)gmail(dot)com System: PC Updated: 19th June, 2008 Version: 1.1 CONTENTS -------- 1. Introduction 2. Walkthrough 3. Item List 4. Point List 5. Easter eggs and secrets 6. Copyright Information VERSION HISTORY --------------- 1.1: 19th June, 2008 (Format update) 1.0: 22nd June, 2005 (First version) =============================================================================== 1. Introduction =============================================================================== Maddog Williams is an adventure game made by Game Crafters. It features Maddog Williams as an inventor living in the town of Marinor. Having received a reputation for bad inventions after his latest device catapulted a glass of beer at a vicious thug in a pub, Maddog decides it would be best to leave. As he collects his belongings, Maddog stumbles upon a cave where a sacrifice is about to start. A quick rescue mission later, and a grateful maiden tells him that her father is being held captive by an evil wizard in the dungeons of Duridian. Maddog decides to make the long journey to the dungeons to save him. =============================================================================== 2. Walkthrough =============================================================================== MARINOR ------- The game starts in Maddog's house, where he is woken by a splash of water from his alarm clock invention. OPEN DRAWER at the top of the room. GET SOCKS from the drawer. GET SWORD on the shelf at the right side of the room. Walk down the steps to the living room. GET BREAD on the table. OPEN CABINET. GET CUP from the cabinet. Move west to the next room. OPEN BOX on the counter. GET COINS from the box. GET BEER SERVER. Move south and east to see a pirate. Press F1 to enter fight mode and keep tapping shift to defeat the pirate. Refer to the easter eggs and secrets section for a simple way to win battles. Move south three times, west into the cave and north-west to the stone image room. SAY STOP to stop the sacrifice. Move west to the altar room. UNTIE ROPE. GET AMULET. GET ROPE. Move east, north and west. GET ROPE on the wagon. Move north. Enter the pub. GIVE BEER SERVER TO FRANK. FIX BEER SERVER. CUT ROPE with the sword to be thrown out of the pub. Move north and west. GIVE BREAD TO ELF and he will offer Maddog a potion. GET POTION. Move south. BUY AXE from the miller. GET AXE. Move south and west to enter the forest. FOREST ------ Move north five times. GET MUSHROOMS (Maddog will automatically test one and faint). Continue north until the clearing is reached and then move east to the area with the door. SPEAK SOFTLY FRIEND AND ENTER to open the door. SHOW AMULET TO GNOME and he will ask Maddog to enter his house. Enter the house. Wait for the gnome to finish his story and he will then offer a flask filled with the waters of changing to Maddog. GET FLASK. Exit the house. Move south, west and then continue south until the area with the tree near the sand is reached. CUT TREE WITH AXE. PUSH TREE to make it fall into the sand. Walk west to the other side of the tree. Move north until the ancient village is reached. GET BUCKET. CLIMB INTO WELL. PUT AMULET IN INDENTATION. Walk north through the doorway. CAVERN ------ Move west twice to the sand room. Type THROW MUSHROOM and walk into the middle of the sand to be attacked by a monster. Quickly press return to make the creature go to sleep. Move north to the troll room. Press F1 to enter battle mode and defeat the troll using the same method as the pirate. GET STAFF. Move south. Type THROW MUSHROOM and press return when Maddog is caught by the monster again. Move south and east twice. CLIMB UNDER BRIDGE. Move east. BREAK LOCK on the door. GET LOCK. OPEN DOOR. GET DIARY. Move north three times. If a spider web is behind the left doorway, move south and east to enter the snake sculpture room. If there is no spider web, PULL LEVER. Move north and east twice. GET SNAKE HEAD. PUT SNAKE HEAD ON SNAKE. Move down and east. SMELL WATER of each pool to find the clear liquid. FILL BUCKET WITH WATER from the pool with the clear liquid. THROW WATER ON FIRE. Move north. Walk through the simple random maze and go through the tunnel to exit the cavern. VALLEY ------ A cyclops is guarding the path to the village. Type DRINK FLASK and walk east toward the cyclops. Quickly press return when the cyclops walks toward Maddog to transform into a rock. The cyclops will kick the rock toward the village, where Maddog will eventually return to his normal self. Move north. VILLAGE ------- OPEN DOOR and enter the tavern. GIVE STAFF TO MAN sitting at the bottom-right corner of the tavern. GET LAMP from the table. GET MATCHES from the shelf above the fireplace. OPEN DOOR and exit the tavern. Move north. Walk to the middle door and KNOCK DOOR. SHOW AMULET TO MAN. Move east. GET JUG from the lake. Move south and east. Walk down the mountain path. RUB POTION ON SELF. Walk toward the creature and it will run away. Move east twice. THROW JUG ON MUD. THROW MATCH ON MUD to dry the mudpit. Move north. RUB LAMP to make the dragon appear. Complete the arcade sequence by pressing shift to defeat the three dragons. CASTLE ------ Move north three times. Defeat the guard. SEARCH GUARD for gold pieces. Move west. Walk to the north door and OPEN DOOR. Move north and west. Defeat the guard. SEARCH GUARD for the keys. UNLOCK DOOR using the keys. OPEN DOOR. Move north to rescue the maiden. Move south, east, south and east twice. GET APPLE. OPEN DOOR. Move north and east. UNLOCK CHEST. GET SCEPTER. Walk to the mirror. The mirror will ask three out of a list of the following questions: What creature can be seen from the west wing tower?: CENTAUR. What danger is in the moat?: MOSS. What is behind the bolted door?: MONSTER. What is behind the bookcase?: HOLE. What is behind the tapestry in the west wing?: NOTHING. Who is imprisoned in the west wing?: FAITH. Who is the demon god?: MALTHAZAR. Who is the servant of the demon god?: BRAGG. Enter MALTHAIC POWERS as the magic words. Move east. PUSH CHEST. Move west, south twice, west twice and north. OPEN DOOR. Move north. Walk to the middle of the room and jump over the gap. TIE ROPE TO ROPE. TIE ROPE TO TORCH. CLIMB DOWN ROPE. Move east and north. SIT ON THRONE. PUT SCEPTER IN INDENTATION. DUNGEONS -------- Move west and GET ROCK. Move west again and GET ROCK. Move north and defeat the guard. GET ROCK. Move east and GET ROCK. Move east again and GET ROCK. PUT BUCKET ON CHAIN. PUT ROCKS IN BUCKET. Move north. OPEN CHEST. GET CONTAINER. Move east. OPEN CHEST. GET COINS. Move south twice and defeat the guard. Move west. Walk toward the crack and DRINK TONIC. Move north. OPEN CHEST. GET ELIXIR. Move east. Walk only on the cracks of the tiles. Walk east, south and east. GIVE SOCKS TO MAN. Move west and south. Jump onto the stone and GET GEM. Drop into the water and swim to the other side of the cave to exit the pool. Move west. OPEN CHEST. GET WARBALL AND CHAIN. WEAR WARBALL AND CHAIN. Walk south to avoid the arrow. Move south and defeat the guard. Move east. Jump across the pillars. This is a tricky section so make sure to save the game after landing on each one. Move east after making it to the other side of the room. OPEN CHEST. GET COINS. Move north. PUT GEM ON PEDESTAL. Move north twice. OPEN SARCOPHAGUS. GET IN SARCOPHAGUS. Open the door. Move north. OPEN CHEST. GET ELIXIR. Move north and east. Defeat the dragon. GET BREASTPLATE. WEAR BREASTPLATE. Move west twice and defeat the guard. Move west. FREE MAN. PULL TORCH. Move west, up three times and east. BREAK MIRROR to complete the game. =============================================================================== 3. Item List =============================================================================== 2 ROPES TIED TOGETHER Made by using the short cotton rope on the short hemp rope. It is tied the torch in the room with the gap in the castle. APPLE Found on the table in the library at the castle. It is not used. AXE Bought from the miller in Marinor. It is used on the tree near the sand in the forest. BEER SERVER Found on the counter in the antique shop at Maddog's house. It is given to Pete in the pub. BOX OF MATCHES Found on the shelf on the fireplace in the tavern at the village. After the jug of XXX has been thrown on the mudpit near the village, the box of matches are used on the mudpit to dry it. BRASS LAMP Found on the table after giving the staff to the man in the tavern at the village. It is rubbed in the area after the mudpit to make the dragon appear. BREASTPLATE Found in the room with the dragon in the dungeons. It is worn by Maddog. BUCKET FILLED WITH LIQUID Found by using the empty bucket on the clear liquid in the stone image room in the cavern. It is thrown on the fire in the stone image room. CUP Found in the cupboard in the dining room at Maddog's house. It is not used. DIARY Found by opening the door after the bridge in the cavern. It is not used. ELIXIR Found in various chests in the dungeons. They are used to restore Maddog's health. EMPTY BUCKET Found in front of the well at the ancient village. It is used on the clear liquid in the stone image room in the cavern. It is used on the chain in the dungeons. FLASK FILLED WITH WATERS OF CHANGING Found in the gnome's house in the forest. It is drunk in the area with the cyclops. GEM Found on top of the rock in the pool in the dungeons. It is used on the pedestal in the dungeons. GOLDEN AMULET Found after rescuing the princess in the cave in Marinor. It is shown to the gnome in the forest. It is used on the indentation at the bottom of the well in the ancient village. It is shown to the man in the middle house north of the tavern in the village. JUG OF XXX Found in the lake in the village. It is thrown on the mudpit near the village. KEYS Found by searching the guard after defeating him in the castle. They are used to open the door to the maiden's room. They are used to open the chest in the bedroom. LOAF OF BREAD Found on the table in the dining room at Maddog's house. It is given to the elf in the area west of Maddog's house. MUSHROOMS Three mushrooms are found on the tree in the forest. Maddog eats one mushroom. The other two mushrooms are used on the monster under the sand in the cavern. POTION Found by giving the loaf of bread to the elf in Marinor. It is rubbed on Maddog in the area with the creature near the village. ROCKS Found in various rooms near the start of the dungeons. The six rocks are used on the empty bucket on the chain. RUSTY LOCK Found by breaking the lock on the door after the bridge in the cavern. It is not used. SCEPTER Found in the chest in the bedroom at the castle. It is used on the indentation in the throne in the castle. SHORT COTTON ROPE Found on the wagon in the area south of the pub in Marinor. It is tied to the short hemp rope in the inventory. SHORT HEMP ROPE Found on the floor after rescuing the princess in the cave in Marinor. It is tied to the short cotton rope in the inventory. SHRINKING TONIC Found in the chest in the room with the statue in the dungeons. It is drunk in the room with the spiked ceiling in the dungeons. SOCKS Found in the dresser in the bedroom at Maddog's house. They are given to the man in the cell in the dungeons. STAFF Found at the back of the troll's room in the cavern. It is given to the man in the tavern at the village. STONE SNAKE HEAD Found on the floor in the room with the snake sculpture in the cavern. It is used on the snake sculpture. SWORD Found on the shelf in the bedroom at Maddog's house. It is used to cut the chandelier rope after starting the fight in the pub. WARBALL AND CHAIN Found in the chest after the room with the dragon statues in the dungeons. It is worn to avoid the arrow in the dungeons. =============================================================================== 4. Point List =============================================================================== MARINOR ------- 3 3 Get the socks from the bedroom drawer. 6 3 Get the sword on the bedroom shelf. 9 3 Get the bread on the kitchen table. 12 3 Get the mug in the kitchen cupboard. 15 3 Get the beer server on the antique shop counter. 20 5 Defeat the pirate at the beach. 25 5 Stop the sacrifice in the cave. 40 15 Untie the rope in the cave. 43 3 Get the amulet. 46 3 Get the rope in the cave. 49 3 Get the rope on the wagon. 54 5 Give the beer server to Frank. 59 5 Fix the beer server. 69 10 Cut the rope with the sword. 74 5 Give the bread to the elf. 77 3 Get the potion. 80 3 Get the axe. FOREST ------ 83 3 Get the mushrooms. 93 10 Say the password to open the door. 96 3 Show the amulet to the gnome. 101 5 Get invited into the house by the gnome. 104 3 Get the flask. 109 5 Cut the tree with the axe. 114 5 Push the tree. 119 5 Walk to the other side of the tree. 122 3 Get the bucket. 132 10 Put the amulet in the indentation. CAVERN ------ 142 10 Throw the mushroom at the monster. 147 5 Defeat the troll. 150 3 Get the staff. 153 3 Throw the mushroom at the monster. 158 5 Climb under the bridge. 161 3 Get the lock. 166 5 Open the door. 169 3 Get the diary. 172 3 Get the snake head. 177 5 Put the snake head on the snake. 180 3 Fill the bucket with water. 185 5 Throw the water on the fire. 190 5 Exit the cavern. VALLEY ------ 200 10 Drink the flask in front of the cyclops. VILLAGE ------- 205 5 Give the staff to the man. 208 3 Get the lamp. 211 3 Get the matches. 214 3 Show the amulet to the man. 217 3 Get the jug. 220 3 Avoid the creature. 235 15 Dry the mudpit. 245 10 Rub the lamp. 260 15 Land at the castle. CASTLE ------ 270 10 Defeat the guard. 280 10 Defeat the guard. 283 3 Search the guard for the keys. 293 10 Rescue the maiden. 296 3 Get the apple. 299 3 Get the scepter. 309 10 Say the magic words to the mirror. 319 10 Push the chest. 324 5 Jump over the gap. 329 5 Tie the rope to the rope. 334 5 Climb down the rope. 339 5 Put the scepter in the indentation. DUNGEONS -------- 342 3 Get the rock. 345 3 Get the rock. 355 10 Defeat the guard. 358 3 Get the rock. 361 3 Get the rock. 364 3 Get the rock. 379 15 Put the rocks in the bucket. 382 3 Get the container. 392 10 Defeat the guard. 402 10 Walk through the crack. 405 3 Get the elixir. 410 5 Give the socks to the man. 413 3 Get the gem. 418 5 Exit the pool. 421 3 Get the warball and chain. 426 5 Avoid the arrow. 436 10 Defeat the guard. 446 10 Jump across the pillars. 451 5 Put the gem on the pedestal. 461 10 Open the door. 464 3 Get the elixir. 479 15 Defeat the dragon. 482 3 Get the breastplate. 492 10 Defeat the guard. 507 15 Free the man. 522 15 Break the mirror. 564 42 Complete the game with 213 gold pieces. =============================================================================== 5. Easter Eggs and Secrets =============================================================================== EASY BATTLES ------------ There is a simple way of winning all of the fights in the game. Face away from the enemy and let him get near to Maddog. Now press F1 and keep pressing shift to attack. As long as you keep facing away, Maddog will deal normal damage to the enemy but will take only minor damage in return. =============================================================================== 6. Copyright Information =============================================================================== This file is Copyright 2005-2008 Tom Hayes. As it can be difficult to keep track of websites that haven't posted the latest version of this file, please do not distribute it without my permission. Send an e-mail to me if you would like to post this file on your website and you will likely receive a positive response. If you do post the file, please keep it in its original form with all of the sections intact and credit the author (Tom Hayes) as the writer of the file. The latest version of this file can be found at www.gamefaqs.com.