Codes

  • 'Alyx Gun'

    Enter these codes in the console to get the 'Alyx Gun', which appears to be some kind of prototype pistol. Goes as the a third pistol, has 30 bullet clip, no extra ammo, and it looks like an iron bar that was surgically put into Gordon's side.

    EffectCode
    # is new damage for Alyx Gun (default 150sk_plr_dmg_alyxgun #
    # is new max ammo for Alyx Gun (default 0)sk_max_alyxgun #
    Gives you the 'Alyx Gun'give weapon_alyxgun

    Contributed By: teh_yeti.

    1    2


  • Ammo Codes

    Press ' (or ~) to bring up the console. Type "give" followed by these codes (you might need to type sv_cheats 1 first) to get more ammo.

    EffectCode
    .357 Ammoitem_ammo_357
    9mm Ammoitem_box_srounds
    Crossbow Ammoitem_ammo_crossbow
    Pulse Gun Ammoitem_box_lrounds
    RPG Rocketitem_ml_grenade
    Shotgun Ammoitem_box_buckshot
    SMG Ammoitem_box_mrounds
    SMG Grenades (secondary shot)item_ar2_grenade

    Contributed By: Manepss.

    0    0


  • Console Code

    Open the console menu using ~ and imput this code:

    bind key command

    This binds a console command to a key. Note that if the command has arguments, quotes must be used. For example: bind x "impulse 101"

    Be careful on which key you choose. If you use a key already in use for the game (W, A, S, D are for movement, 1-6 is used for weapons, G is for gravity gun, etc), the bind command will override the original command, and you will not be able to use it anymore.

    EffectCode
    Creates a hot key for instant stock of weapnos and ammunition using the "x" keybind X "Impulse 101"

    Contributed By: VisionofImmortality.

    0    0


  • Console Commands

    Use the [~] key during gameplay to bring up the console and enter the following commands there:

    EffectCode
    Plays demo.(change demo_name to the demo you want to be played)play demo_name
    Records a demo of all the user's actions within the game until the "stop" command is issued.record demo_name
    Stops recording the current demo.stop

    Contributed By: gamefreaksl.

    0    0


  • How to Spawn NPCs

    Access the console, type in "npc_create npc_<name>" and replace the name with one of these:

    EffectCode
    citizen
    combinedropship
    combinegunship
    combine_s
    crow
    seagull
    pigeon
    dog
    eli
    fastzombie
    gman
    helicopter
    headcrab
    headcrab_fast
    headcrab_black
    headcrab_poison
    ichthyosaur
    kleiner
    launcher
    manhack
    metropolice
    breen
    barney
    barnacle
    antlion
    alyx
    antlionguard
    monk
    mossman
    poisonzombie
    rollermine
    cscanner
    stalker
    strider
    vortigaunt
    zombie
    zombie_torso
    turret_ceiling
    turret_floor
    combine_p

    Contributed By: Cloud Runner 777 and Shadow..

    0    0


  • Map codes

    Enter these with the 'map' code in the console. Press ~ to activate the console.

    EffectCode
    Spawn the lab chapter near the end.d1_under_04
    Spawns in the train station after the second load point.d1_trainstation_03
    Spawns in the train station after the third load point.d1_trainstation_05
    Spawns in you in the canals after the eighth load point.d1_canal_09
    Spawns in you in the canals after the eleventh load point.d1_canals_12
    Spawns in you in the canals after the fifth load point.d1_canals_06
    Spawns in you in the canals after the fourth load point.d1_canals_05
    Spawns in you in the canals after the ninth load point.d1_canal_10
    Spawns in you in the canals after the second load point.d1_canals_03
    Spawns in you in the canals after the seventh load point.d1_canal_08
    Spawns in you in the canals after the sixth load point.d1_canals_07
    Spawns in you in the canals after the tenth load point.d1_canals_11
    Spawns in you in the canals after the third load point.d1_canals_04
    Spawns in you in the canals close to the end.d1_canals_13
    Spawns you after the canal, outside of Eli's Lab.d1_eli_01
    Spawns you after the first load point in the Citadel.d3_citadel_02
    Spawns you after the second load point in the Citadel.d3_citadel_03
    Spawns you after the third load point in the Citadel.d3_citadel_04
    Spawns you at the beginning of Chapter 13.d1_breen_01
    Spawns you at the end of the Citadel.d3_citadel_05
    Spawns you deeper in the canals.d1_canals_02
    Spawns you in City 17 after the eighth load point.d3_c17_09
    Spawns you in City 17 after the eleventh load point.d3_c17_12
    Spawns you in City 17 after the fifth load point.d3_c17_06
    Spawns you in City 17 after the first load point.d3_c17_02
    Spawns you in City 17 after the fourth load point.d3_c17_05
    Spawns you in City 17 after the ninth load point.d3_c17_10
    Spawns you in City 17 after the second load point.d3_c17_03
    Spawns you in City 17 after the seventh load point.d3_c17_08
    Spawns you in City 17 after the sixth load point.d3_c17_07
    Spawns you in City 17 after the tenth load point.d3_c18_11
    Spawns you in City 17 after the third load point.d3_c17_04
    Spawns you in Eli's Lab.d1_eli_02
    Spawns you in labd1_under_01
    Spawns you in Nova Prospektd2_prison_01
    Spawns you in Nova Prospekt after the fifth load point.d2_prison_06
    Spawns you in Nova Prospekt after the first load point.d2_prison_02
    Spawns you in Nova Prospekt after the second load point.d2_prison_03
    Spawns you in Nova Prospekt after the sixth load point.d2_prison_07
    Spawns you in Nova Prospekt after the third load point.d2_prison_04
    Spawns you in Nova Prospekt near the end of the level.d2_prison_05
    Spawns you in Ravenholmd1_town_01
    Spawns you in Ravenholm after the first load point area.d1_town_02
    Spawns you in Ravenholm after the second load point area.d1_town_03
    Spawns you in Ravenholm after the third load point area.d1_town_04
    Spawns you in the canals.d1_canals_01
    Spawns you in the city 17 rebelliond3_c17_01
    Spawns you in the coast area after the eighth load point.d2_coast_09
    Spawns you in the coast area after the fifth load point.d2_coast_06
    Spawns you in the coast area after the first load point.d2_coast_02
    Spawns you in the coast area after the fourth load point.d2_coast_05
    Spawns you in the coast area after the ninth load point.d2_coast_10
    Spawns you in the coast area after the second load point.d2_coast_03
    Spawns you in the coast area after the sixth load point.d2_coast_07
    Spawns you in the coast area after the tenth load point.d2_coast_11
    Spawns you in the coast area after the third load point.d2_coast_04
    Spawns you in the coast area near the end of it.d2_coast_08
    Spawns you in the lab chapter after the second load point.d1_under_02
    Spawns you in the lab chapter after the third load point.d1_under_03
    Spawns you in train stationd1_trainstation_01
    Spawns you in train station after the first load point.d1_trainstation_02
    Spawns you near the beginning of the Citadel.d3_citadel_01
    Spawns you near the end of City 17.d3_c17_13
    Spawns you near the end of Nova Prospekt.d2_prison_08
    Spawns you near the end of Ravenholm.d1_town_05
    Spawns you near the end of the canals.d1_canals_end
    Spawns you near the end of the coast area.d2_coast_12
    Spawns you near the end of the train station.d1_trainstation_06
    Spawns you on the coast (Vehicle)d2_coast_01
    Starts you at the creditscredits
    Starts you at the games Intro.intro

    Contributed By: Abraham SATO and Shadow..

    1    0


  • Slow Deaths

    Open the console while playing the game, enter cl_phys_timescale 0.05 or any of the others listed below. (1 sets the game back to normal speed)

    EffectCode
    mid-slow0.5
    slow0.05
    stop time0.0
    super-slow0.1

    Contributed By: MatrixMafia222.

    0    0


Passwords

  • Console Codes

    Use the [~] key during gameplay to bring up the console and enter the following codes there:

    EffectPassword
    .357 Magnumweapon_357
    # is new damage value for .357 Magnumsk_plr_dmg_357 #
    # is new damage value for crossbowsk_plr_dmg_crossbow #
    # is new damage value for crowbarsk_plr_dmg_crowbar #
    # is new damage value for grenadessk_plr_dmg_grenade #
    # is new damage value for pistolsk_plr_dmg_pistol #
    # is new damage value for Pulse Riflesk_plr_dmg_ar2 #
    # is new damage value for RPG rocketssk_plr_dmg_rpg_round #
    # is new damage value for shotgunsk_plr_dmg_buckshot #
    # is new damage value for SMG grenadessk_plr_dmg_smg1_grenade #
    # is new damage value for submachine gunsk_plr_dmg_smg1 #
    # is new max ammo for .357 Magnumsk_max_357 #
    # is new max ammo for crossbowsk_max_crossbow #
    # is new max ammo for hand grenadessk_max_grenade #
    # is new max ammo for pistolsk_max_pistol #
    # is new max ammo for Pulse Riflesk_max_ar2 #
    # is new max ammo for Pulse Rifle energy orbssk_max_ar2_altfire #
    # is new max ammo for RPGsk_max_rpg_round #
    # is new max ammo for shotgunsk_max_buckshot #
    # is new max ammo for SMG grenadessk_max_smg1_grenade #
    # is new max ammo for submachine gunsk_max_smg1 #
    # is new max ammo for submachine gunsk_max_smg1 #
    12-Gauge Shotgunweapon_shotgun
    9mm Pistolweapon_pistol
    a more thorough fps displaynet_graph 1
    Ability to walk through walls (Server Side Only)noclip
    Activates Cheatssv_cheats 1
    Adjusts size of the weapon you're carrying (54 = default)viewmodel_fov #
    All Weaponsimpulse 101
    black-and-white modemat_yuv 1
    brings up position display in top right of screen (0 removes it)cl_showpos 1
    can be used to get current coords for use with setposgetpos
    change skill level (# = 1, 2, or 3)skill #
    Change the density of air. (Add number in place of #)air_density #
    Changes how hard you propel objectsphyscannon_maxforce #
    Changes how large pulled objects can bephyscannon_maxmass #
    Changes how quickly objects are pulledphyscannon_pullforce #
    Changes the length that objects can be pulled fromphyscannon_tracelength #
    Changes the radius of the cone used to pick up objectsphyscannon_cone #
    Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster).host_timescale #
    Creates an earthquake.shake
    Creates an NPCnpc_create
    Creates an NPC (Aiming away from player)npc_create_aimed
    Crossbowweapon_crossbow
    Crowbarweapon_crowbar
    Damages player by whatever variable you input as #Hurtme #
    Disables Crosshaircrosshair 0
    Displays Map listingmaps
    Enables Color Modemat_yuv 0
    Enables mouse look+mlook
    Enables ragdolls that don't clip through each other, but stack realistically on one another.cl_ragdoll_collide 1
    Execute a script file (Input filename in place of #)exec #
    First Person Viewfirstperson
    Fragmentation Grenadeweapon_frag
    Give weapon (Input weapon name in place of #)give #
    gives infinite power for sprinting, etc.sv_infinite_aux_power 1
    gives infinite power for sprinting, etc.sv_infinite_aux_power 1
    Gives you combine vision during gameplay.r_screenoverlay effects/combine_binocoverlay.vmt
    gives you Father Gregori's modified shotgungive weapon_annabelle
    Gives you Gravity Gungive weapon_physcannon
    Gives you the HEV Suitgive item_suit
    Gives you the large health kit (25HP)item_healthkit
    Gives you the small health vial (10HP)item_healthvial
    Gives you weird vision during gameplay.r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt
    God Mode (Server side only)God
    Grunt-O-Maticimpulse 76
    Health never goes below 1buddha
    Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags.sk_plr_num_shotgun_pellets #
    Increases suit charge by 15 points.give item_battery
    Invisible to NPC'snotarget
    Limit the number of texture units. (Add number in place of #) (0=Default)mat_numtextureunits #
    Load Map (Input title in place of #)Map #
    Make a jeepch_createjeep
    Makes an airboatch_createairboat
    Makes your Gravity Gun a Super Gravity Gunphyscannon_mega_enabled 1
    Move player to specified originsetpos
    NPC spawns equipped with a crowbar.npc_create_equipment weapon_crowbar
    NPC spawns equipped with a pulse rifle.npc_create_equipment weapon_ar2
    NPC spawns equipped with a RPG rocket launcher.npc_create_equipment weapon_RPG
    NPC spawns equipped with a shotgun.npc_create_equipment weapon_shotgun
    NPC spawns equipped with a SMG.npc_create_equipment weapon_smg1
    NPC's do # damage with shotgunsk_npc_dmg_shotgun #
    NPC's do # damage with the pulse riflesk_npc_dmg_ar2 #
    NPC's do # damage with the smgsk_npc_dmg_smg1 #
    Overwatch Standard Issue Pulse Rifleweapon_ar2
    Pherapodsweapon_bugbait
    Raises damage done by each pellet.sk_plr_dmg_buckshot #
    Raises your max number of shells to that number.sk_max_buckshot #
    Recieve a Shotgungive weapon_shotgun
    removes all shadows (a 0 restores them)mat_fullbright 1
    removes all shadows (a 0 restores them)mat_fullbright 1
    removes the item or NPC pointed atimpulse 203
    removes the item or NPC pointed atimpulse 203
    replace $ with a command to get a brief description of ithelp $
    Rocket-Propelled Grenade Launcherweapon_rpg
    See through wallsmat_depthbias_normal 1
    Set Gravity (Add number in place of #)sv_gravity #
    Set length of confusion/ear-ringing effect(Add number in place of #)dsp_explosion_effect_duration #
    Set Minimum Stopping Speed on ground (Add number in place of #)sv_stopspeed #
    Set Vertical View when eyes are near water plane.sv_waterdist #
    Set World Friction (Add number in place of #)sv_friction #
    Sets bounce multiplier for physically simulated object collisionssv_bounce #
    Sets developer mode to on/off/verbose (0-off, 1-on, 2-verbose)Developer #
    Sets Maximum Velocity of any moving object (Add number in place of #)sv_maxvelocity #
    Shows Crosshairshud_quickhelp/text? 1
    Shows FPS Ratecl_showfps 1
    shows some game info, incl. current mapstatus
    Snap players eyes to a specified pitch yawsetang
    Spawn a Jeepimpulse 82
    Spawn an Air Boatimpulse 83
    Spawns ammo for the .357 magnumgive item_ammo_357
    Spawns ammo for the 9mm pistolgive item_box_srounds
    Spawns ammo for the crossbowgive item_ammo_crossbow
    Spawns energy grenade for the Overwatch Pulse Riflegive item_ammo_ar2_altfire
    Spawns grenades for the RPGgive item_rpg_round OR give item_ml_grenade
    Spawns grenades for the submachinegun, oddly enough..........give item_ar2_grenade
    Spawns primary fire ammo for the Overwatch Pulse Riflegive item_ammo_ar2
    Spawns primary fire ammo for the submachinegungive item_box_mrounds
    Spawns shells for the 12-gauge shotgungive item_box_buckshot
    Submachine Gunweapon_smg1
    Third Person Viewthirdperson
    Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health)prop_debug
    Toggle HUD display Oncl_enablehud 1
    Toggle HUD display Oncl_drawhud 1
    Toggle reporting missing .wav files for soundssv_soundemitter_filecheck
    toggles enemy AI on/offai_disable
    Toggles HUD off.cl_drawhud 0
    Toggles HUD off.cl_enablehud 0
    Toggles Picker mode onpicker
    Turns off alien blood.violence_ablood 0
    Turns off alien gibs.violence_agibs 0
    Turns off human blood.violence_hblood 0
    Turns off human gibs.violence_hgibs 0
    Unlock chapters 1 thru # sv_unlockedchapters # (Note: 15 is end credits)
    unlocks chapters 1 thru # (15 is end credits)sv_unlockedchapters #
    You die.Kill
    Zero Point Energy Field Manipulator Gunweapon_physcannon


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