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    Creatures FAQ by Masked Moogle

    Updated: 04/19/01 | Search Guide | Bookmark Guide

    by The Masked Moogle
    I. Introduction
         A. Version History
         B. Disclaimer
         C. Introduction
         D. What is Black and White?
    II. The Creatures
         A. The Creatures
         B. Creature Combat Tips
    III. Concluding notes
         A. Conclusion
         B. Credits
    I. Introduction
               -4/17/01 Well, Easter was fun, but now back to the grind. This time
    around I
                   updated a few of the Creatures' and added the Rhino's Special. I
    got a huge
                   tip about how the Creatures also have variations in their
    dodging abiltiy,
                   so most of the Creatures are revamped. I've also added a
    Creature Appearance
                   section to each Creature so people can geta rough idea of what
    they look like.
                   Alternatively you can look around for screenshots, though due to
                   constraints I can't give any web pages. I'm also looking into a
    tip I got about how a Creature's
                   intelligence is separated into Miracle learning ability and
                   sense. If I figure anything out I'll put it in (any help is
               -4/14/01 AHHHHHHH!! This time I received at least 30 e-mails about
                   how I was wrong with the Tiger. It's fixed already! Leave me
                   it's Easter:) Now that that's out of the way, in this release,
    I've added
                   the Creature Combat tips section, added info on the Ogre and
                   and updated a few of the Creatures. Also fixed more of the
    spacing and
                   tweaked the format a bit. I never knew people who write FAQ's
    get this
                   much e-mail! Thanks for the feedback, anyway. Getting pretty
    close to
                   a full version!
               -4/13/01 Ahhh!! I received at least 6 e-mails about how I
                   was wrong on the Tiger, so I’ve updated that section.
                   Also added the Cow’s real dance. Working on the Ogre and
                   Rhino, expect those tomorrow. Prepped the rest of the
                   FAQ for this. It takes a while to get accurate stats on
                   most of the Creatures (but for some it’s obvious). And
                   added the Chimp's Proficiency out of Battle. Changed it
                   to a .txt format to fix the spacing problems. Lots of
                   work to do; thank goodness (or evilness, it is a Black
                   and White FAQ) it's a weekend.
               -4/10/01 Decided to cheat a little bit and unlock the Wolf
                   via a cheat (the file hacking one). So I added the info
                   on him. Also updated the Tiger, Leopard, and Ape’s
                   combat ability. I’m considering adding the Ogre and
                   Rhino, but I don’t like cheating...
              -4/9/01 Added Battle info on the Brown Bear and Polar Bear,
                   and the dance for the Gorilla.
              -4/8/01 Added info on the Gorilla, updated the Mandrill and
                   the Ape, and added the Creature dances.
              -4/6/01 The first release! Basically outlined the skeleton,
                   and added some base info. Expect more soon (like
         B. DISCLAIMER: You know the drill. You are not permitted to make copies of
    this without
    the author’s permission, sell it without written consent from the author, blah
    blah blah...
    So don’t do anything funny and no one gets hurt. I have a lawyer in the family!
         C. INTRODUCTION: Well, this is my first attempt at an FAQ and I know it’s
    doomed to fade
    into obscurity, but what the heck, I might help a few people. This isn’t a
    walkthrough or tips
     on micromanagement or anything, it’s meant to give an overview of the
     their abilities in battle, abilities as a town-manager, etc. If you need a
    walkthrough or
    general tips, RHagenström has written an excellent one, or buy the guide. Well,
    enough of that!
         D. WHAT IS BLACK AND WHITE: This is another popular topic on the Message
    Black and White is basically a completely new kind of game. Some people call it
    a strategy,
    but then again some people call Shen Mue an RPG. Black and White is kind of a
    cross between
    a Sim- game, a Theme- game, Pokémon, Dungeon Keeper, and a bunch of other
    games. (Of course,
    the thought comes to mind that you probably already know what the game is if
    you’re reading
    an “In-Depth FAQ”, but I’ll quit rambling now.) Put simply it’s a god
    simulation. You are a god.
    You can either manipulate and subvert your followers or be a benevolent,
    kind god and feed and clothe them. Either way they worship you, that gives you
    power to create
    Miracles (like spells), you use your Miracles to get new worshippers, until you
    get to the
    enemy god’s Citadel and destroy him. However, you can’t operate unless people
    “Believe” in you,
    which you can make them do either by being kind or killing the odd Villager in
    the middle of a
    festival. To top it all off you get a Creature, which is where Pokémon ties in.
    Your Creature can do basically everything you do, but you have to train him to
    do it.
    He can change his appearance to match his Alignment (evil-good and everything
    in between),
    which doesn’t necessarily match yours (and often doesn‘t, as will be discussed
    He will also grow over time. When he first starts out he’ll only be a few times
    bigger than a
    Villager. But eventually he’ll be accidentally stepping on houses :~) There are
    16 Creatures,
    each with moderately different traits and very different appearances. Some are
    better at
    watching after your villages, some are better at burning them to the ground
    (along with all the
    Villagers), but just guide these guys into an enemy village...
    Well, you probably get the point. Overall it’s an extremely fun and addicting
    game, albeit with a few stability issues. But Lionhead is *supposedly*
    releasing a patch soon which should fix some of that. As they say, “Onward and
    II. The Creatures
         A. The Creatures
         This is the real fun of the game. There are 16 different Creatures. These
    Ape                          Tortoise
    Cow			     Zebra	
    Tiger			     Brown Bear
    Leopard		     Polar Bear
    Wolf			     Sheep
    Lion			     Chimp
    Horse			     Mandrill
    Rhino                  Ogre
         Another Creature that many people thought was in the game is the
    Crocodile. This was
    nixed in the early stages of development. It might be back, but as for now you
    can't get it.
         The Creatures are arranged below in alphabetical order. The basic format
    is this:
    Creature Name
    How to Unlock
    Natural Alignment
    Appearance as Neutral:
    Appearance as Good:
    Appearance as Evil:
    Relative Strength
    Relative Out-Of-Battle Speed
    Relative Intelligence
    Proficiency in Battle
    Proficiency out of Battle
    Overall Notes
         The Creature Name and How to Unlock are self-explanatory. The next point
    is somewhat
    controversial, but in my experiences it is pretty reliable. Natural Alignment
    is basically
    what your Creature is inclined to become, good or evil. So, basically, if you
    left it alone
    overnight with 0 training what alignment it would be in the morning. A lot of
    people say it’s
    random, but from what I’ve seen it stays constant for each creature. I believe
    this is related
    to whether it’s meant as an attacker or a defender. (By the way, this is just
    my opinion, but
    the perfect combination is a good Creature and an evil player. This way you can
    skip all the
    tedious micromanagement and concentrate on the fun stuff (killing!!) while your
    Creature can
    watch the towns without you having to worry. Of course, that’s just my opinion,
    and some of the
    evil Creatures look awesome.) The Appearances are self-explanatory.
    The Dance is self-explanatory. The next points are relatively self-explanatory,
    and are based
    on a scale of 0-10. They are just my (and helpers’) speculation,not based on
    the numbers from
    the website or strategy guide. Note that these can change dramatically based on
    your training
    (besides intelligence, and some creatures’ limits are lower than others’).
    Strength, for
    instance, can be supplemented by carrying rocks around.
    Speed is increased by running laps around the island. This doesn’t directly
    raise the creature’s
    speed, but lowers his fatness, which in turn raises the speed (but lowers his
    battling ability).
    Proficiency in Battle is based upon a number of factors. One, how strong he is
    and how easily
    he gains strength. Two, how quickly and how powerful his actual attacks come
    off, and ease of
    use in battle. These can be tough to judge, but I’ll do my best and any help is
    My e-mail’s at the end of the FAQ. Proficiency out of battle is based on how
    quickly he learns,
    how much he cares for the Villagers, how likely he is to wander off (partly
    based on training,
    but Creature has a factor in that too), etc. These won’t be numerical values,
    but detailed
    (as detailed as I can, anyway) descriptions. Finally, an overall view at the
    Creature. Whew,
    finally, you’re saying, the good stuff!
    1. Creature Name: Ape
       How to Unlock: Chosen at beginning of game
       Natural Alignment: Evil
       Appearance as Neutral: An orange monkey. Looks pretty neat when it's fat.
       Appearance as Good: A happier orange monkey.
       Appearance as Evil: A red and blue monkey.
       Dance: A macarena looking thing
       Relative Strength: 3/10
       Relative Speed: 6.5/10
       Relative Intelligence: 9/10
       Proficiency in Battle: Not bad. The delay time on his moves is
            average but the Special Move is excellent (almost an instant
            hit). His Range is OK but he just isn’t strong enough for it
            to be much use.
       Proficiency out of Battle: May not be so good, as the Ape supposedly
            has a tendency to wander off or be distracted and not feed
            himself properly. However, he does learn pretty quickly, so it
            might be a worthwhile trade-off.
       Overall: The Ape is probably the best Creature to start off with if
            you’re playing good. It learns miracles (and how to use them)
            really quickly, which basically balances out any of its
            personality problems.
    2. Creature Name: Brown Bear
       How to Unlock: Completion of “Pollution Clean-up” Challenge in Land5
       Natural Alignment: Evil
       Appearance as Neutral: A brown bear.
       Appearance as Good: Coming Soon
       Appearance as Evil: Coming Soon
       Dance: Disco Inferno! See the Winamp plug-in.
       Relative Strength: 7/10
       Relative Speed: 5.5/10
       Relative Intelligence: 6.5/10
       Proficiency in Battle: One of the best battlers. His moves look
            surprisingly reminiscent of martial arts for a bear; I’d have
            expected wrestling moves. I haven’t seen the Special Move, but
            the rest seem pretty good.
       Proficiency out of Battle: Slightly above average. He learns Miracles
            at a moderate rate and if you train him a little he will watch
            after your Villages. Really there aren't any glaring deficiencies
       Overall: An excellent all-around Creature. Pretty smart, very
            strong, and great in battle. No real problems here.
    3. Creature Name: Chimp
       How to Unlock: Bring the witch in Land 3 a child
       Natural Alignment: Neutral
       Appearance as Neutral: Um.. A chimpanzee.
       Appearance as Good: Coming Soon
       Appearance as Evil: Looks like a little gremlin. I imagine some of the more
            gods would like this.
       Dance: A macarena looking thing
       Relative Strength: 3.5/10
       Relative Speed: 7/10
       Relative Intelligence: 10/10
       Proficiency in Battle: Put bluntly: terrible. He has a very short reach,
            the moves have quite a bit of delay, and it's nearly impossible
            to get him up to full strength. Probably THE worst.
       Proficiency out of Battle: Probably THE best. He learns Miracles the
            fastest of any Creature. He can pick up Water in 2 showings;
            Water Increase in 4. He learns MegaBlast at 1% each time! If you
            equip the Learning Leash while doing something, he'll always pick
            it up after one try! What more do you want?!
       Overall: Coming Soon
    4. Creature Name: Cow
       How to Unlock: Chosen at beginning of game
       Natural Alignment: Good
       Appearance as Neutral: A brown cow.
       Appearance as Good: A black and white spotted cow.
       Appearance as Evil: A red, bony, bull-looking animal.
       Dance: A River Dance!
       Relative Strength: 2.5/10
       Relative Speed: 4/10
       Relative Intelligence: 6/10
       Proficiency in Battle: Coming Soon
       Proficiency out of Battle: Pretty good. He's naturally nice to Villagers
            and learns Miracles pretty decently. Plus the good form looks a lot
            better than the evil.
       Overall: Don’t be fooled by the low stats. Though the cow starts off
            with low stats, he has the potential to increase rather
            rapidly. This coupled with an above-average intelligence (and
            inherent lovability) makes him a pretty good all-around
    5. Creature Name: Gorilla
       How to Unlock: Downloadable, then see Creature breeder in Land 1/4
       Natural Alignment: Evil
       Appearance as Neutral: Hmm... I dunno, this is a stumper. A gorilla, maybe?
       Appearance as Good: Eww, it looks like a flower.
       Appearance as Evil: A silverback! Looks pretty cool.
       Dance: Disco Fevah!
       Relative Strength: 8/10
       Relative Speed: 6/10
       Relative Intelligence: 3/10
       Proficiency in Battle: The Gorilla’s a pretty good fighter. Besides
            the inherent strength, its attacks are pretty good. They have
            some delay but are powerful, long reaching, and will stun the
            enemy, either knocking them to the side (aim for the legs, it’s
            great for disorienting a human opponent), away, or stunning
            them in place. Not to mention the very fast Special Move. An
            excellent choice as a fighter.
       Proficiency out of Battle: Below average. He learns miracles slowly,
            won’t be very happy moping around the house, and has a knack
            for over-eating; when the sheep runs out, bye-bye Villagers.
            Keep him on the offense. Besides, the good incarnation looks
       Overall: One of the best fighters and attackers. Not too good as
            a town-watcher though. A pretty good Creature overall.
    6. Creature Name: Horse
       How to Unlock: Downloadable, then see Creature breeder in Land 1/4
       Natural Alignment: Good
       Appearance as Neutral: A blue and grey horse.. Sorry, I'm not up to date on
    my horse
       Appearance as Good: A unicorn with the same color scheme as the neutral
       Appearance as Evil: An ugly, filthy, smelly donkey.
       Dance: An Irish tap dance
       Relative Strength: 4.5/10
       Relative Speed: 9.5/10
       Relative Intelligence: 7/10
       Proficiency in Battle: The Horse isn’t really that good of a
            fighter. His strength needs to be worked on pretty often to
            keep it high, and his attacks aren’t very powerful. The Special
            Move is a double kick with the hind legs, but the first kick
            does no damage, so it’s much too slow to be of any use in a
            fight. His other attacks come at a pretty average rate of
            speed, but nothing special. Note he has a good sweep (target
            legs at medium range) that can pretty easily be followed up
            with a step forward and a few close-up attacks. He may be able
            to hold his own against some of the Creatures, but it’ll take
       Proficiency out of Battle: This is where the Horse really shines.
            After a little bit of training, you can let him off his leash
            and he will wander about healing Villagers, supplying the
            Village Store, all the while managing to keep himself in good
            health. It’s perfect for leaving on overnight, if you have no
            qualms about missing 10 years of your Creature’s life and/or
            being a cheater.
       Overall: The Horse is an excellent all-around Creature. It’s best if
            used defensively, as its VERY high speed allows it to get from
            Village to Village quickly, and he will automatically have a
            caring and compassionate nature. Mediocre in a fight, it’s
            probably best to teach him some good offensive miracles and
            have him keep his distance from the enemy’s Creature. A great
            choice overall, though, I don’t understand why it’s not more
    7. Creature Name: Leopard
       How to Unlock: Downloadable, then see Creature Breeder in Land 1/4
       Natural Alignment: Evil
       Appearance as Neutral: I need help on this one!
       Appearance as Good: Coming Soon (I really do need help on this one..
    seriously guys)
       Appearance as Evil: Somewhat like a puma, but more evil looking.
       Dance: A break-dance!
       Relative Strength: 7.5/10
       Relative Speed: 8/10
       Relative Intelligence: 2/10
       Proficiency in Battle: An excellent fighter. He has a pretty nice
            reach on most of his moves (shoot for the back-flip, it’s
            great). The Special Move, which is sort of like a jumping
            slash, doesn’t go forward very far but can be used to jump over
            sweeps if you know they’re coming (like if you’re fighting a
            cheapo who does one move over and over).
       Proficiency out of Battle: Avoid putting him in this role. He's not as
            dumb as the Tiger (please don't e-mail me with insults over this
            comment!), but still pretty dumb. He'll pick up Miracles very slowly
            and won't take training very well. If you really want a good Leopard
            it'll take quite a bit of work.
       Overall: The strength and speed are enticing, but it simply isn’t
            worth the lack on intelligence. But you could get around this
            by training an earlier Creature and switching to him. Besides
            the lack of Intelligence, a very effective Creature.
    8. Creature Name: Lion
       How to Unlock: Complete the Land 5 Lion Puzzle, where you must guide
            a blind lion to its meal of mutton.
       Natural Alignment: Evil
       Appearance as Neutral: Beats me... a male lion, perhaps?
       Appearance as Good: A happy male lion.
       Appearance as Evil: An angry looking, evil male lion. (I say male because of
    the mane.)
       Dance: Coming Soon
       Relative Strength: 8.5/10
       Relative Speed: 7/10
       Relative Intelligence: 6.5/10
       Proficiency in Battle: Coming Soon
       Proficiency out of Battle: Coming Soon
       Overall: The lion is arguably the most powerful Creature. He learns
            relatively fast, has an excellent Strength stat, and is pretty
            fast. However, good luck getting him...
    9. Creature Name: Mandrill
       How to Unlock: Downloadable, then see Creature Breeder in Land 1/4
       Natural Alignment: Neutral
       Appearance as Neutral: A baboon! Well, actually, there's a difference
    between a mandrill
            and a baboon, but to keep it in layman's terms, I'll say baboon.
       Appearance as Good: Coming Soon
       Appearance as Evil: Coming Soon
       Dance: A macarena looking thing
       Relative Strength: 5/10
       Relative Speed: 6/10
       Relative Intelligence: 5/10
       Proficiency in Battle: Another average score. His attacks have a
           delay, and don’t do too much damage, but they don’t do too
           little damage either. The Special Move comes off very quickly
           but is short range.
       Proficiency out of Battle: Yet another average score. It'll take him
           a little while to pick up Miracles but he trains rather well.
           An all-around Creature.
       Overall: Purely average. With work, though, he can become very
           powerful (also looks pretty nice).
    10. Creature Name: Ogre
       How to Unlock: Hack him
       Natural Alignment: Evil... very Evil
       Appearance as Neutral: A one-eyed green bearded caveman.
       Appearance as Good: A slightly taller one-eyed green bearded caveman.
       Appearance as Evil: A slightly shorter one-eyed green bearded caveman (lazy
       Dance: From what I can tell, it's none. Apparently we aren't supposed to use
    the Ogre.
            When I had him dance for a crowd he just started shaking (stage fright
    :). My guess
            is that since the AI Ogres will never dance Lionhead felt no need to
    program a dance.
            If anyone else has had different results please tell me.
       Relative Strength: 6/10
       Relative Speed: 5.5/10
       Relative Intelligence: 4/10
       Proficiency in Battle: Pretty good. You can usually guess what he's going to
    do because
            most of the moves are natural human moves, which makes him pretty easy
    to control.
            I haven't tried the Special Move yet but some other useful ones are his
    sweep (aim
            for legs at medium range) and sidekick (aim for torso at medium range).
    Also, I dunno
            if this is just from lack of training, but when I took him into battle
    and gave him
            a command to attack he just shuffled back and forth for a few steps
    before attacking.
            Any more info would be appreciated (e-mail me and I'll send you a map
    to switch to
       Proficiency out of Battle: Not so good. Mine would never be good. I'd leash
    him to the
            Town Center with the Compassion Leash and he'd just sit down ("Your
    Creature has
            nothing to do so he is sitting down.") Keep him on the offense. I
    imagine he'd be
            much happier kicking things in (like me :).
       Overall: I'm still in the preliminary testing phase with this one. From what
    I can tell
            he's a pure offense Creature with average stats. Any assistance would
    be much
    10. Creature Name: Polar Bear
       How to Unlock: Complete the boat Challenge in Land 1 and they’ll
            get marooned on Land 5 complete with the Polar Bear.
       Natural Alignment: Evil (not too sure)
       Appearance as Neutral: A polar bear (for those who lost their memory since
    buying Black and
            White, it's a white brown bear)
       Appearance as Good: Coming Soon
       Appearance as Evil: Coming Soon
       Dance: Disco Inferno!
       Relative Strength: 6.5/10
       Relative Speed: 7/10
       Relative Intelligence: 4/10
       Proficiency in Battle: See Brown Bear
       Proficiency out of Battle: See Brown Bear
       Overall: Should be pretty much like the Brown Bear. I’ve only tested
            him once, so any help would be appreciated.
    11. Creature Name: Rhino
       How to Unlock: Hack him until Lionhead releases a patch
       Appearance as Neutral: A rinosirus! (Me smart.. ME WANT FOOD!!!)
       Appearance as Good: It's light blue, it's happy... it's stupid!
       Appearance as Evil: It's dark red, it's spiky... it's awesome!
       Dance: Coming Soon
       Natural Alignment: Coming Soon
       Relative Strength: 7/10
       Relative Speed: 6/10
       Relative Intelligence: 1.5/10
       Proficiency in Battle: He's basically a slower, more powerful Horse. Expect
    the same
            average moves but with MUCH more strength. Just never use the Special
    Move; it's
       Proficiency out of Battle: Coming Soon
       Overall: These are preliminary estimations on my part. I've only used
            him once and haven't had time to do extensive testing. Any help
            would be much appreciated (e-mail me and I'll send you a map so
            you can switch to him).
    12. Creature Name: Sheep
       How to Unlock: Complete the Sheep Challenge in Land 1
       Natural Alignment: Good
       Appearance as Neutral: A sheep/goat (depending on the fatness).
       Appearance as Good: A golden lamb.
       Appearance as Evil: THE MOST AWESOME CREATURE IN THE GAME!!!!! Picture
    Resident Evil..
            now picture that Lambchops puppet show! YES!!! YOU GOTTA SEE THIS!!
       Dance: Coming Soon
       Relative Strength: 3.5/10
       Relative Speed: 6.5/10
       Relative Intelligence: 7/10
       Proficiency in Battle: Don’t be fooled by the low strength! The
            sheep can bring it up fast, so don’t worry about that. As for
            his moves, the Sheep rivals the big cats and the Turtle. His
            Special Move comes off very quickly and is very powerful,
            leaving the enemy stunned and wide open to a long-range low
            kick. At close range he has a very effective jab which comes
            off almost instantaneously. Just be careful not to click to low
            and do the uppercut! Really, the sheep can stand up to just
            about anything they can throw at you.
      Proficiency out of Battle: Another strong point for the Sheep. A
            pretty good intelligence stat means that this Creature will
            learn miracles rather quickly, and learn to use them well too.
            He’s naturally good and will watch after your Villagers without
            you having to tell him. The Villagers love him, too! What’s
            not to like? Oh, yeah, if you can, you should avoid letting
            him go good. Put bluntly, THE EVIL SHEEP IS AWESOME!!!
      Overall: The Sheep is an excellent Creature. It looks cool, learns
            fast, fights well... He’s the perfect Creature! Well, he does
            have a minor problem with not eating right, but that can be
            fixed by a good bout of training or even hand feeding if you
            have the time. Pick the Sheep! It’s the best! (In case you
            haven’t noticed, the Sheep is my favorite Creature)
    13. Creature Name: Tiger
        How to Unlock: Chosen at start of game
        Natural Alignment: Evil
        Appearance as Neutral: A tiger. Looks REALLY dumb when it's fat.
        Appearance as Good: A lighter colored, shiny Tiger.
        Appearance as Evil: A hunched over, vermilion tiger with big claws.
        Dance: A break-dance!
        Relative Strength: 7.5/10
        Relative Speed: 8/10
        Relative Intelligence: 0/10 (yes, 0/10)
        Proficiency in Battle: He’s probably pretty good but I don’t like
             the style. His moves have a pretty short delay but not enough
             reach to be safely used. He does do quite a bit of damage,
        Proficiency out of Battle: OK, due to popular demand, I am updating
             this. Apparently the Tiger isn’t so bad as I once thought.
             I’ve received 40+ e-mails about why the Tiger is good (some
             helpful and constructive, some not...) so I’ll say this. A
             lot of people don’t like the Tiger because he’s too dumb.
             Apparently, though, many say that he learns just as well
             as the Ape. Though I must disagree with that, I admit he’s
             not as bad as I said. He’ll only eat 1 or 2 Villagers before
             getting the hint and if raised correctly will watch after
             your towns. Well, tell that to my old Tiger!
        Overall: I’m upgrading the Tiger to average. He’s pretty good in
             battle and will usually listen if you want him to be good.
             I guess it varies pretty badly, though, ‘cuz mine doesn’t do
             anything I tell him. Best I can say if you want the Tiger is
             good luck.
    14. Creature Name: Tortoise
        How to Unlock: Helping boy guide fish into net on Land 4
        Natural Alignment: Good
        Appearance as Neutral: An ordinary turtle.
        Appearance as Good: A rainbow turtle.
        Appearance as Evil: A spiky, dark red turtle. Yes, I know the difference
    between a
             turtle and a tortoise.
        Dance: Another break dance (from what I've heard)
        Relative Strength: 4/10
        Relative Speed: 5/10
        Relative Intelligence: 8/10
        Proficiency in Battle: The Tortoise is one of the best fighters.
             His attacks, though lacking brute strength, come out lightning
             quick. Against smaller Creatures he has an overhead kick
             which, if you want to be cheap, can be used over and over in
             an infinite-hit combo. Against larger Creatures, he has a
             sweep which is almost an infinite hit combo. The only real problem
             is the slow dodging speed. You pretty much CAN'T dodge, though
             this can be circumvented by quick blocking. If you wanna win
             and don’t really care much about your own personal likes and
             dislikes (or fun, for that matter), go with the Turtle.
        Proficiency out of Battle: This is where the Turtle is SUPPOSED
             to be good, but Lionhead gave him REALLY unbalanced moves so
             basically he's great in both areas. The Turtle naturally watches
             after Villages, impressing them, dancing, etc. He picks up Miracles
             very quickly and trains pretty well. Only possible
             problem is a low speed. Another *sigh* great point for the Turtle.
        Overall: The Turtle, despite its weaknesses, is still pretty cheap. A lot
             of people like it (and for good reason, the evil form looks pretty
             and it's THE best battler. I recommend against it though. There's no
    real reason,
             I'm just tired of seeing Tortoises in multiplayer!
    15. Creature Name: Wolf
        How to Unlock: Hack him... lol
        Natural Alignment: Evil
        Appearance as Neutral: The best of the 3.. Looks like an omnipotent timber
        Appearance as Good: Eww... A purple chihuahua.
        Appearance as Evil: A black doberman pinscer.
        Dance: Break dance!
        Relative Strength: 8.5/10
        Relative Speed: 8/10
        Relative Intelligence: 6/10
        Proficiency in Battle: After working with my Wolf a bit more, it appears
             he's actually a pretty good fighter. He has an excellent strength
             stat and dodges with more agility than most Creatures (besides the
             Horse). Avoid getting too close as it's dangerous. Instead stay at
             medium range and use his sidekick move (aim for torso) or backflip
             (aim for head). Also the Special Move is very useful for jumping
             over sweeps and countering enemy Special Moves. He also has a swipe
             which only works up close but is useful for pummeling a blocking
        Proficiency out of Battle: Average here. He learns miracles pretty
             quickly and won’t eat villagers (unless you tell him to, but
             that’s up to you...), but has a natural tendency to.. um..
             kick things. Plus the good form looks terrible.
        Overall: An above-average Creature overall. He’s still probably my
             second-favorite, though. Now how about a normal Dog Creature?
             C’mon, Lionhead, get it together! How could you leave out a
             plain Dog when you have a Wolf?
    16. Creature Name: Zebra
        How to Unlock: Solve the Indian lady’s riddle in Land 2
        Natural Alignment: Neutral (not too sure)
        Appearance as Neutral: A zebra.
        Appearance as Good: Coming Soon
        Appearance as Evil: Coming Soon
        Dance: Irish tap dance
        Relative Strength: 4.5/10
        Relative Speed: 9.5/10
        Relative Intelligence: 7.5/10
        Proficiency in Battle: I think it’s just like the horse.
        Proficiency out of Battle: Ditto.
        Overall: It’s basically a horse clone. Whichever skin you like
         B. Creature Combat Tips
              Always get stuck being hit over and over? Have a superior Creature
    but just
    can't seem to win any battles (like me :)? Well, fear no more Grasshopper! Here
    a few tips on how to do better straight from the skull of The Masked Moogle.
    -Always start the Battle off with a Fireball or Lightning Miracle. I usually
    use Fireball
         since the gesture is easier. There's really no defence against this for
    the opponent
         if you make sure to pull it off at the beginning stage where the camera is
         around. Expect the opponent to do the same, though. If you get knocked out
    of your
         motion, don't worry, he'll catch fire later in the battle from being too
    close to you.
    -Don't queue up a huge sequence of moves. This is for 2 reasons: 1)If you're
    facing an
         inexperienced opponent, it's EXTREMELY annoying and will take all the fun
    out of
         the game for both of you. 2)If you're facing an experienced opponent they
    can just
         time a block/counterattack and knock you out of it. I usually keep my
    queues to a max
         of 3. Also, when you're making a queue if you want to add a sweep be
    careful not to
         accidentally click on the ground. With the camera constantly swinging
    around in a Battle
         this can be pretty difficult.
    -Know your Creature's moves. If he has terrible range but attacks fast, stay in
    close! If
         he does a lot of damage but has a big delay on his attacks, then time your
    hits until
         you know you'll get it in. If your Creature's great at dodging, utilize
    every opportunity
         to sidestep and counterattack.
    -Against human opponents and later Lands in the story mode it becomes very
    important to
         dodge. You can often get caught in a really annoying flurry of hits when
    you block
         and a well-timed dodge also allows a counterattack.
    -NEVER FORGET TO HEAL! This can completely save you in a battle. If you're
    getting your face
         pounded in, try to get one lucky hit. When he's stunned take a couple
    steps back and
         do the Heal gesture. A lot of people have trouble pulling it off quickly;
    just remember
         this. Do one half of the heart, pause a second, and go up the other half.
    It doesn't
         even have to be very accurate.
         That's about all I can think of at the moment. If anyone else can think of
    another one,
    don't hesitate to e-mail me! I love feedback! (well... all things in
    III. Concluding Notes
         A. CONCLUSION: Well, that’s about it. It’s going to be updated as often as
    I can get it,
    so check back often. If there’s any other info you want added here, anything I
    don’t know that
    you do, any feedback, basically anything you have to say send it to me at:
    As I said earlier, this is my first FAQ, so any tips will be much appreciated.
    I’ll be sure to put you in the credits section. Thanks!
         B. CREDITS: Many thanks to:
    Whatnoaaa for help with the Ape and its downsides.
    Qualos for help with the Leopard and its downsides.
    The Bear for telling me to add the dances, as well as info on the
         Horse’s, Leopard’s, Bears', and Tiger’s dances.
    Ryan Romaine for telling me the Cow’s dance.
    Haveacigar for help with the Tiger’s good points.
    Fallen Angel for help with the Tiger’s good points.
    Ruel Flores for help with the Tiger’s good points.
    Tim Morcus for “help” (if you’d call it that) with the Tiger’s good
         points. From now on please, only CONSTRUCTIVE criticism.
    Skeezik for help with the Tortoise's dance.
    Darkwater40k for a tip to add the Appearances section.

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