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Rest & Relaxation Walkthrough by daoudqin
Rest & Relaxation [updated May 3, 2003] By: David Chin Mission Objective: Enjoy your vacation Scene 1 You see a monkey jump in your bedroom & steal your gun and firing it. Objective: Get weapon back First look behind the bar table to find a -letter- on the ground. You may go into to your bedroom to pick up your coin, barette & lighter [you actually don't need any of these gadgets]. Then go through the door that just opened where the monkey escaped. Chase the monkey. Objective: Find alternate route into forbidden area Turn right just in front of the janitor to go outside on to the pier. There's a couple on the right bickering. If you go forward & around to the right past the couple, you'll find the entrance to the lounge (look at the sign above) with a -letter- inside. Past the lounge there are some rooms in the corridor. One of these rooms contains a -letter- inside and *bunny slippers*. Go back to where you were by the couple. Opposite the couple is a note on the wall across the water. Get it then jump into the water and find a tunnel somewhere under the pier you were just on. The tunnel should be closer the entrance where you initially came out of with a sign on top that says "rooms 4-10". Make sure you can find the passage first before going underwater because this is a long swim. Follow the underwater tunnel as it twists right & left and you'll eventually surface up in a small pond and hear the same monkey causing a ruckus. Get out of the water and open the door. Special items obtained: Bunny Slippers Objective: Get out alive Get your weapon quickly because a guard is nearby. There's a small room to the right of where you picked up your gun with more ammo. It's very dark so you may need a flashlight to see it. Go straight then right into an office where you'll find a silencer for your Shepherd. Turn around and follow the hallway straight and then left. There is one guard here in a big open room with a garage door & some barrels. Forget the garage door and Kill the guard silently but move along the closest wall to your right. There's a pathway with a small room with armor and stairs going up. Follow the stairs and you'll have a choice of going left and right. If you go right there are two more guards and you'll find ammo on the ledge that was overlooking the big open room you were just in before. Go left and straight, there are two guards here. Kill them & get the *bandaid* in the corner of the first room and the codebreaker off the desk in the farther room. Leave these rooms and retrace your steps while scanning the left wall. On your left you should find a wide hallway with 2 rooms on each side, there is 1 guards each room for a total of 4. The closest room on the right has a -letter-. Two other rooms have armor & zip cord hidden in lockers. Move straight ahead to the big door and use the codebreaker on the right to open the big door. You've escaped. Weapons obtained: Shepherd (& silencer), Petri, AK-47 Special items obtained: Bandaid Intelligence items obtained: 4 letters + 1 note = 5 items total Scene 2 Objective: Steal Motorcycle. You start outside by some crates. Walk out and you'll be in the area shown in the cutscene with the 3 guards. Eliminate them any way you please. There's a -letter- on the crate in the corner to your right. Move forward down the stairs but turn left & around and you'll see a -note- on the wall and a small room. Enter the room and get the armor & geldmacher. Now take the motorcycle. Weapons obtained: Geldmacher, Hampton MPL Objective: Find secret HARM base Note: Try to shoot the black&red guards first before the blue/yellow guards since they have more deadly ammo & weapons in this scene and the following scenes. There are 4 guards nearby as you drive. It's relatively easy to mow them down with your motorcycle without much damage but you can choose to shoot them while on foot and collect their ammo. As you drive you'll approach a tall stone arch. watch out, enter it on the right but then swerve left to avoid the second of two giant following rocks. As you go up a slight incline you approach a chasm. You can steer right so that you can fly over the small chasm onto the other side or you can go left into a small passage with two guards. Continue onto the right but don't drive over the wooden planks in front of you yet. If you noticed there's a passage on your right going down into the chasm you just passed over. There are two guards in here. You can walk or drive down and take them out. You'll find armor and a -blueprint-. Continue driving onto the wooden planks (there's sign next to them) then follow the road. You come to a rising barrier that blocks you (I don't know if you can jump the fence as it's rising). Regardless it's better to stop so as to not alert the guards standing by the shack on the left. Sneak up to the shack and nail the two guards standing outside. One of them has a particularly lethal weapon. This will alert the two guards in the shack. Kill them also then go into the shack. Get the -briefcase- & the armor and turn on the switch to lower the barrier. Leave the shack but wait on top of the stairs because 3 more guards will come at you after you lower the barrier. Take them out then get onto the ground and use your geldmacher to snipe off one of the guards in the high tower on the left behind where the barrier was. You may also take out the guard in the right tower or just drive by him. Now get back on your motorcycle & drive through. You'll approch a big lava pit. If you noticed the sign, steer right into a passage that bypasses the lava pit. There's a -note- behind the lava pit on the ground. Drive up to a large stone temple courtyard. Take out the two patrolling guard and sneak up to the courtyard entrance. There are many guards here. You can use stealth if you want but what I like to do is to take out the guard that's in the middle far away and then retreat behind the wall by the entrance. This way all the guards come after me and I can blow them all away (there's about 6-8 I think). Once the courtyard is clear, You may move forward up someone wooden planks to the center room in the back for some armor hidden behind crates. If you don't need armor then go directly to the left. Enter with caution because there will be one or two guards here. Follow the tunnel until you get onto some crates [you'll hear a funny conversation between 2 guards]. Shoot them from above. There's that little monkey again. Crawl under the garage door to end the scene. Note: You can get through this whole scene without using the motorcycle. If you have keen eye you'll notice signs warning you of all the upcoming hazards in this scene (which can be hard to spot when you're zooming along on your motorcycle) Intelligence Items obtained: 1 letter + 2 notes + 1 briefcase + 1 blueprint = 5 items total Scene 3 Objective: Find the control room Move forward quietly into the room. If you look up to your right there's a metal platform with a guard walking on it. Snipe him. In the front of the room by the fountain you'll get a crossbow. Check the left pillar by the lava to find a -note-. Turn right and you'll come to a room with a scientist and a guard. Kill the guard and enter the door into the next room. There are two more guards here. Pick up the armor in the left corner and the -note- on the wall near the ice machine. There's another small room on your right that has a scope for your crossbow in front of one of the beds. Go up the stairs, follow the path to a pair of double doors (where you sniped the first guy at the beginning). Weapons obtained: Crossbow (& scope) Behind the double doors you'll come across a guard. Shoot an arrow in his head. Continue and you should see some stairs on the left and a path on the right with another guard. Take him out with an arrow too. You can take the stairs or go to right but either way watch out for the guard on the lower level. Going right leads to a room with a scientist and another guard. There are bandaids here again if you didn't pick them up before in scene 1. Open the door and you'll end up on the lower level (where the stairs previously would have taken you). On the lower level there's an office with a guard in it. Get rid of him then go in the office, pick up the -letter- inside on top of the cabinets and activate the white switch to open the garage door on the side. There's a technician working on a pipe so kill him. Amongst the vertical pipes is a room on the right where there are two more guards, a scientist, a -blueprint- & armor. Continue down the hall, you'll arrive at an office (with two guards inside) with a path on the left and the another path twisting right. The left path just leads to the back door of the office. So sneak following the path to the right & kill the patrolling guard silently so that you don't alert the guards in te office here. Continue on and you'll come to the area with a scientist (where the inital cutscene occurred). On the bench there's a -letter-. There are a couple technicians here. Take them out then walk over the metal platorms over the lava to the door on the far left. There are 3 guards upcoming. Go upstairs and kill the 2 guards in the room and get the armor. Move through the small hallway. You'll encounter two guards running at you but be aware of the guard in the alcove with a hook, across from you in the next area. He can do a lot of damage to you. Follow the concrete path around the area up to the control room or just use the zip cord on the hook if you have it. In the control room open the cover and press the red button to activate the lava diversion system. Intelligence Items obtained: 2 notes + 2 letters + 1 blueprint = 5 items total Scene 4 Everthing starts falling apart and shaking. Objective: Get out alive You've got 4 minutes before the entire facility is blown up by the volcano! [Strangely enough, the guards are still just standing around]. Leave the control room, shoot the guard and go down the rocky path and jump to the metal platform he was on. There's a -letter- here. Go straight through the hall. Don't bother with the doors on the sides, just follow the corridor to the farthest door and you'll arrive in a big room with a bridge stretching over hot lava. Don't try to cross because the bridge will crumble before you can get across safely. Instead, kill the guard on the other side and look to your left, next to the door you just came in from. There's a ladder. Climb it & take out the guard on top, he can be deadly. Once on top enter the ventilation duct. Fall through the hole and kill the guard on your left (This is the room which you passed before which was locked). You can pick up the ammo in the corner of the room and the -film roll- on the back shelf. Forget the doors again and look for an opening with a ladder near the crates. Climb down and continue down the corridor here. Use your flashlight to locate a ladder on the right side. Climb up and open the top. There are two guards in this room. Then open the door to reach the other side of the big room (where the bridge collapsed) and open the next door again. Before going up the stairs there's -note- on the wall next to the door you just entered. Go up the stairs but watch out for the guard at the top. Continue on and you'll find some -loose files- in front of you. Turn right and follow the scientist you see running away. He enters the elevator which then promptly collapses. It looks like you have no way out now but wait, shine your flashlight at the back wall of the elevator shaft. There's an emergency ladder. Jump to it and climb up, open the door. You're out of there!!! ...but so is someone else. Intelligence Items obtained: 1 letter + 1 film roll + 1 note + 1 loose files = 4 items total --- There are 19 intelligence items in this mission. All of their locations are are mentioned in the mini walkthrough. They don't say much extra about HARM, most of it is just humourous. I like this mission because there are no cameras to worry about giving you a choice of stealth or shootout style. Most impressive is the music though, better than most of the original missions in my opinion. However, I think the box description of this mission as going into the heart of a volcano is a bit exaggerated. You only see some lava here and there, never really getting the sense of being inside a volcano. If you liked the original NOLF missions then you'll like this too.