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by Lesan

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Walkthrough by Lesan

Updated: 01/21/17

Side Quests (Continued)

Arena

The arena is a series of fifteen battles from which you may come and go at any time. Below I provide a strategy for each one. When you get to a certain level, you will gain the Key to the City, which allows you to but from the merchants on this screen. These are the best sets of equipment in the game. But anyway, talk to the man near the center of the area when you are ready, and good luck.
Battle 1, Reward 100G:
Have Corwin cast Magic Barrier and Regenerate. Note that the Mint Jellies will heal for the full amount of damage they do, so if you are going to try to kill one, be committed to it. Alternatively, you can guard with whoever has the highest threat to reduce this somewhat. The other enemies will cast immolate, so try to silence them if you can.
Battle 2, Reward 1000G:
Focus on killing one and then the other. That's honestly about it for this one. Just have Corwin cleanse Claret or Alda if they get paralyzed. Otherwise Debilitate.
Battle 3, Reward Roast Beef of Vitality:
Sullivan needs to guard and use Taunt. Always have the aggression on him. Have Claret use Napalm. Corwin should use Regenerate. Don't be afraid to use items as necessary; Claret is the best choice for this job. The Assault Bots should be silenced and the Hover bots blinded, but don't rely on this for a strategy, and utilize your class abilities to finish off the job.
Battle 4, Reward Gold Claw:
Blind it as soon as you possibly can with Gouge and Lightning. Once you have done this, go ham. Debilitate can slow and intimidate but doesn't seem to do damage.
Battle 5, Reward +4 Metal Ingot:
Have Corwin use Magic Barrier, and then use Regenerate. Sullivan should be guarding when possible and taunting otherwise. They can be silenced as well. Have Alda use Immolate to get them burning.
Battle 6, Reward Rainbow Prism:
Depending on when you do this battle, some of your characters can be one shot by Coup de Grace. Just make sure that everyone is alive when you do finally kill these enemies. Kill the one on the left since it is easier to kill, and blind the other one (Asura). Again do not be afraid to use items.
Battle 7, Reward Puffin Feather:
Compared to the one before it, this one is a joke. Guard with Sullivan and blind the Abomination. Debilitate it and use whatever other means to finish it off. Just remember to use Cleanse or a Miracle Herb should anyone get paralyzed. Remember to save the Puffin Feather for your final set of armor.
Battle 8, Reward Key to the City:
Seriously, if you silence this guy, he won't do anything. Otherwise have Corwin use Magic Barrier. Should you not be able to silence the beast, weaken it with Expose weakness, Marked Target, Mystic Sabre, Debilitate, etc. Keep everyone at healthy if possible or you might have some deaths on your hands.
You are now a part of the silver league and have the Key to the City. This is where you should buy the rest of your equipment when you are able. Just be careful what you buy and to buy the best equipment you can. Don't buy the weapons necessarily, as you can make the best ones at the forge, or find better ones elsewhere.
Also, take note of the merchant to the far right. She sells permanent upgrade items. Before the end of the game, this is where the remainder of your money should go for your characters after you get the best equipment you can. I do believe to make a point that speed seems to be the best stat in the game.
Battle 9, Reward Gladiator's Crown:
The Behemoth (left) needs to be blinded. Again, the Giga Behemoth won't do anything if silenced. Otherwise, kill one of the two beasts and follow the strategy above to finish the other off. If you are having trouble, use resistances and Regenerate to stay alive, along with having Sullivan guard.
Battle 10, Reward Gladiator's Grips:
Make sure that all your characters can actually survive the attacks from these two before you attempt this one. Otherwise you will be in for an unnecessarily difficult fight. They are quick, so be wary of that. Use Magic Barrier and Regenerate as per usual. Buff up your party and take out the Fire Spirit first. If you can silence, do so.
Battle 11, Reward Black Belt:
The Earth Spirit is extremely dangerous and needs to be dealt with as fast as possible. If you can silence him do so. But again, sometime you cannot always do this. So use Magic Barrier and Regeneration, and keep Corwin's mp enough to do what he needs to do to keep your party alive. Claret can also go on support with items. Alda should mostly stay on offense against the Earth Spirit. Once one of them is down, you should be good to go.
Battle 12, Reward Ascot of Unbridled Swagger:
Guard with Sullivan when he isn't trying to regain threat or buffing the party. Cast Regenerate and Cleanse and use Miracle Herbs when necessary; it is better not to have the tank paralyzed here. As per usual, concentrate on one of them at a time. Also blinding them can make your life easier. Paralysis can also be your friend when using it on the enemy.
Battle 13, Reward Insignes Royaux (Sullivan's best piece of armor):
If you aren't careful, these guys may kill Sullivan. Keep him healthy to prevent this. It really doesn't matter on this battle how you finish it, as the creature are really not the most impressive. Just watch the threat of your other characters, keep it below Sullivan's and you should be just fine. Blind them if you want.
Battle 14, Reward Master's Regalia (Corwin's best piece of armor):
I've already gone over what to do with these guys. If you silence them they won't do anything. Otherwise look at the strategies I have provided for you from before and concentrate on taking one out before the other. At the point where you fight these guys they shouldn't even really be doing that much damage to you. (Chaska may die, but that should be about it.)
Battle 15, Reward King of Spades and the ability to use all of the skills you missed:
Have Claret use Firewall if she has it and Corwin use both Magic Barrier and Regenerate. Keep everyone healthy and remove status ailments from anyone with them when necessary. Be sure to weaken him with Mystic Sabre, Marked Target and Expose Weakness. You can use status ailments on him as you see fit. The fight shouldn't be particularly difficult to win.

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Thank you for reading this guide. I hope you had fun and that it was helpful.

Contact me by my Game FAQs account.

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Copyright 2017 Carlos Kinsman