Codes

  • Command Code

    Press ~ for the command box to come up and then type the codes below

    EffectCode
    Add casus belli against target country. MOHAHAHA i dont like you. WAAARRR!!add_cb [<casus belli tag>] [<target country tag>]
    Add coreadd_core [<Province ID>]
    Add natives to given provinceadd_natives [<ProvinceID>] [<Amount>]
    Add opinion to/from tagadd_opinion [<Country tag>]
    Add papal influence to tagadd_pi [<Country tag>]
    Add patriach authority to tagadd_pa [<Country tag>]
    Add reform level to the empireadd_reformlevel [<Amount>]
    Add specified country tag to your interestadd_interest [<Country tag>]
    Add's Stabilitystability
    Adds a colonist to a countryadd_colonist [<Country tag>]
    Adds a heir of a tag eg: add_heir 51add_heir [<Target Country Tag>]
    Adds a missionary to a countryadd_missionary [<Country tag>]
    Adds diplomatic entrouteadd_diplo
    Adds more humansmorehumans [number]
    Adds Pietypiety
    Adds population to a province.population [<ProvinceID>] [<Amount>]
    Adds Prestigeprestige
    Adds the specified idea groupadd_idea_group [<Idea group key>]
    Adds the specified idea grouppower [<stability/tech_table_key/idea_key>]
    Begin annex/annexes the specified tagannex [<Target Country Tag>]
    Begin integrate/integrates the specified tagintegrate [<Target Country Tag>]
    Change controllercontroll [<Province ID>]
    Change mapmode.mapmode [Mapmode type (int)]
    Change ownershipown [<Province ID>]
    Changes the currently playing soundtrack.nextsong
    Clears the console. Nope i didn't cheatclear
    Creates an savefile.savegame
    Discover capital of target tagdiscover [<Target Country Tag>]
    Double Rainbow help from an unicornhelphelp
    Enables/Disables Self-Learning AI enable make AI smarterselflearningai
    Executes an event eg: event 3041 51event [event id] [<Target Country Tag>]
    Extra Manpowermanpower (Insert Number)
    Extra MoneyCash (Insert Number)
    Fog of War turned off !fow off
    Fog of War turned on !fow on
    force Polls valid Eventspoll
    Get administrative power. the rules administration improveadm [<AMOUNT> OPTIONAL]
    Get diplomatic powerdip [<AMOUNT> OPTIONAL]
    Get military powermil [<AMOUNT> OPTIONAL]
    Get power in all powerspowerpoints [<AMOUNT> OPTIONAL]
    Gives max war score in all wars for the countrywinwars
    Go to the nudge toolnudge
    How often does the combat view give a random sound? 0-50 0 the lowest 50 the highestcombatsound
    Increase your Imperial Authorityimperial_authority [VALUE]
    Kills the first cardinal in the listkill_cardinal
    Kills the heir of a tag eg: kill_heir 51kill_heir [<Target Country Tag>]
    Kills the monarch of a tag eg: kill 51die(kill) [<Target Country Tag>]
    Make the client go oosoos
    Price Info. recorded on the gamelog in Documents\Paradox Interactive\Europa Universalis IV\logsprices
    Print out all console commands or a specific command description.help [command name]
    Prints out the used memorymemory
    Region Balance output.balance
    Reloads the entire interface usefull when you play for a long time, to avoid laggynessreloadinterface
    Reloads the gui (reload gui) or lua file (reload lua) typereload [VAR]
    Remove casus belli from target country. you had dust on your shoulder. Dont worryremove_cb [<casus belli tag>] [<target country tag>]
    Remove coreremove_core [<Province ID>]
    Removes specified country tag from your interestremove_interest [<Country tag>]
    Removes the defender of the Faith for the players religionremove_defender_faith
    Requests the gamestate from hostrequestgamestate
    Score output.score
    Set the legitimacy of the rulerlegitimacy [<AMOUNT>]
    Sets a forced sprite level. Specify no argument to reset.spritelevel [<Sprite level>]
    Sets the missionary progress for a province.setmissionaryprogress [<ProvinceID>] [<Amount>]
    Shows all votes for a cardinal in the tooltip of his namepapvotes
    Shows your IPIP
    Starts a Pirate in a provincepirate [<Province ID>]
    Starts a Revolt in a provincerevolt [<Province ID>]
    Switch tag to another countrytag [<Country tag>]
    Switches to play no country at all, and no longer shows messages or pauses the gameobserve(spectator)
    Tests a mission without triggering ittestmission [<Mission Name>]
    Tests an event without triggering ittestevent [<Event ID>] [<Character ID>]
    Toggles additional AI infoaiview
    Toggles AI positive responses for everything Yes!yesman
    Toggles all messages popupmsg
    Toggles debug display of normals/bounding boxes/collisioncollision(debug_collision)
    Toggles fullscreenfullscreen
    Toggles Terra Incognita on/offti(debug_ti)
    Toggles the pausebanner for nicer screenshots.nopausetext
    Turns off fog of war in a province or in generalfow(debug_fow) [<Province ID> OPTIONAL]
    Validates all events without triggering itvalidateevents
    Vassalize the specified tagvassalize [<Target Country Tag>]
    W00t What time is it? i play too muchtime
    Wins the siege in the specified provincesiege [<Province ID>]

    Contributed By: TheGr8Blumpking, mam721, margimargi17, and Addice.

    13    64


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