SimCity (2013)'s messy launch, caused mostly by the game's early requirements of a persistent Internet connection, contributed to its negative reception among players and critics, thus dooming the long-running city management series. SC 2013's failure also played a big part in the main Maxis studio being closed down and John Ricitello losing his position as EA's CEO.
Contributed By: ZeoKnight.
Most of SimCity's misfortunes were due to the always-online DRM debacle. Regarding the DRM's removal, the game's general manager said it would require "a significant amount of engineering work from our team to rewrite the game." However, this claim was proven suspect when a hacker revealed he could play offline indefinitely with debug mode enabled. Perhaps due to this, the general outrage, or the game being review bombed and yanked from Amazon, offline play was officially enabled in early 2014.
Contributed By: Shotgunnova.
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