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Guide and Walkthrough by Travis357

Version: 2.0 | Updated: 11/06/2011

                              Dead Rising 2: Off The Record

   DDD DDD               AAAA      DDDDD
   DDD  DDD  EEE        AAAAAA     DDD  DDD
   DDD  DDD  EEE       AAA  AAA    DDD  DDD
             EEEEEE  AAAA    AAAA  DDDDD

             III             III              GGGGGGG         22222
   RRRRR     III             III  NNN   NNN   GGG  GGG       222 222
   RRR RRR   III     SSS     III  NNNN  NNN  GGG    GGG     222   222
   RRR  RRR  III   SSS SSS   III  NNNN  NNN  GGG                  222
   RRR  RRR  III  SSS   SSS  III  NNNNN NNN  GGG  GGGGG          222
   RRR RRR   III  SSS        III  NNNNN NNN  GGG  GGGGG         222
   RRRRR     III   SSS       III  NNN NNNNN  GGG    GGG        222
   RRR RRR   III     SSS     III  NNN NNNNN   GGG  GGG        222
   RRR  RRR  III       SSS   III  NNN  NNNN   GGGGGGG        2222222
   RRR  RRR  III        SSS  III  NNN  NNNN    GGGGG        22222222
   RRR  RRR       SSS   SSS       NNN   NNN
                   SSS SSS

 OO  OO FF    FF       TT   HH HH EE     RR RR EE    CC  CC OO  OO RR RR DD DD
 OO  OO FF    FF       TT   HH HH EE     RR RR EE    CC  CC OO  OO RR RR DD DD

            Guide to getting the story and saving people along the way

     _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    |                                                                 |
    |     Guide Written by Travis Holloway                            |
    |     email - kovash_tiger@yahoo.com                              |
    |     Last Modified: 05 NOV 2011                                  |
    |_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|
    |                                                                 |
    |     Dead Rising 2 and Dead Rising 2: Off the Record are both    |
    |     copywrite Capcom LTD                                        |
    |     Game played on the Xbox 360 Game System                     |
    |_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|
    |                                                                 |
    |                Version 2.0                                      |
    |                                                                 |
    |    This guide is currently authorized to be posted online at:   |
    |    http://www.gamefaqs.com/				      |
    |    http://www.cheatcc.com/                                      |
    |    http://www.neoseeker.com/                                    |     
    |                                                                 |
    |    The most recent and up to date version of this walkthrough   |
    |    may be found at:                                             |
    |    http://www.gamefaqs.com/xbox360/626630-dead-rising-2-off-    |
    |    the-record/faqs/63143                                        |
    |								      |
    |								      |
    |    This guide is also authorized for personal use and may be    |
    |    downloaded and saved on a PC for later use. Please do not    |
    |    post this online without express consent from me.            |
    |                                                                 |
    |    If you find any errors or inconsistancies, please feel free  |
    |    to send me an email so I can correct it.                     |
    |	 							      |
    |    Because this game is so extensively similar to the original  |
    |    Dead Rising 2 game, I have recycled a good chunk of          |
    |    information in here so the reader does not have to           |
    |    constantly go back and forth between each walkthrough.       |
    |								      |
    |    After two weeks of dedicating time to this game, I finally   |
    |    feel that is is complete. Any further changes should be      |
    |    very minor, so should you have anything you want me to add   |
    |    to the guide, please let me know by instant message to       |
    |    Travis357 on Gamefaqs.com or just email me.                  |
    |                                                                 |
    |		Now Please, enjoy!				      |
    |                                                                 |
    |_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|

                               Table of Contents

-Section-                                                        -Search Code-

[Section 1] . . . Game Basics. . . . . . . . . . . . . . . . . . . . .[10bas]
    1.1 . . . . . Play Modes . . . . . . . . . . . . . . . . . . . . .[11mod]
    1.2 . . . . . Main Characters. . . . . . . . . . . . . . . . . . .[12cha]
    1.3 . . . . . Objectives . . . . . . . . . . . . . . . . . . . . .[13obj]
    1.4 . . . . . Changes from DR2 . . . . . . . . . . . . . . . . . .[14chg]

[Section 2] . . . Important Tips to Playing. . . . . . . . . . . . . .[20tip]
    2.1 . . . . . What to Use. . . . . . . . . . . . . . . . . . . . .[21use]
    2.2 . . . . . Keeping Survivors Alive. . . . . . . . . . . . . . .[22liv]
    2.3 . . . . . Making Money . . . . . . . . . . . . . . . . . . . .[23mny]
    2.4 . . . . . Useful Items . . . . . . . . . . . . . . . . . . . .[24itm]

[Section 3] . . . Walkthrough. . . . . . . . . . . . . . . . . . . . .[3walk]
    3.1 . . . . . Prologue . . . . . . . . . . . . . . . . . . . . . .[31pro]
    3.2 . . . . . Case 1 . . . . . . . . . . . . . . . . . . . . . . .[32cas]
    3.3 . . . . . Case 2 . . . . . . . . . . . . . . . . . . . . . . .[33cas]
    3.4 . . . . . Case 3 . . . . . . . . . . . . . . . . . . . . . . .[34cas]
    3.5 . . . . . Case 4 . . . . . . . . . . . . . . . . . . . . . . .[35cas]
    3.6 . . . . . Case 5 . . . . . . . . . . . . . . . . . . . . . . .[36cas]
    3.7 . . . . . Case 6 . . . . . . . . . . . . . . . . . . . . . . .[37cas]
    3.8 . . . . . Case 7 . . . . . . . . . . . . . . . . . . . . . . .[38cas]
    3.9 . . . . . Case 8 . . . . . . . . . . . . . . . . . . . . . . .[39cas]
    3.10. . . . . Overtime . . . . . . . . . . . . . . . . . . . . . .[310ot]
    3.11. . . . . Possible Endings . . . . . . . . . . . . . . . . . .[311pe]

[Section 4] . . . Events Timeline. . . . . . . . . . . . . . . . . . .[40tim]
    4.1 . . . . . September 25 - Day 1 . . . . . . . . . . . . . . . .[41day]
    4.2 . . . . . September 26 - Day 2 . . . . . . . . . . . . . . . .[42day]
    4.3 . . . . . September 27 - Day 3 . . . . . . . . . . . . . . . .[43day]
    4.4 . . . . . September 28 - Day 4 . . . . . . . . . . . . . . . .[44day]

[Section 5] . . . Boss Fight Strategies. . . . . . . . . . . . . . . .[50bos]
    5.1 . . . . . King of the Jungle . . . . . . . . . . . . . . . . .[51ted]
    5.2 . . . . . People Like Us . . . . . . . . . . . . . . . . . . .[52chk]
    5.3 . . . . . A Familiar Face. . . . . . . . . . . . . . . . . . .[53bdn]
    5.4 . . . . . Tastes Like Chicken. . . . . . . . . . . . . . . . .[54ant]
    5.5 . . . . . Here Comes the Groom . . . . . . . . . . . . . . . .[55rdy]
    5.6 . . . . . Everyone Knows Slappy. . . . . . . . . . . . . . . .[56bnt]
    5.7 . . . . . Mail Order Zombrex . . . . . . . . . . . . . . . . .[57crl]
    5.8 . . . . . Redneck Snipers. . . . . . . . . . . . . . . . . . .[58red]
    5.9 . . . . . WWJWD? . . . . . . . . . . . . . . . . . . . . . . .[59smr]
    5.10. . . . . Two Girls, One Club. . . . . . . . . . . . . . . . .[510ac]
    5.11. . . . . The Get Away . . . . . . . . . . . . . . . . . . . .[511ga]
    5.12. . . . . Snow Job . . . . . . . . . . . . . . . . . . . . . .[512em]
    5.13. . . . . The World's Most Dangerous Trick . . . . . . . . . .[513rr]
    5.14. . . . . Last Stand . . . . . . . . . . . . . . . . . . . . .[514sb]
    5.15. . . . . The Facts. . . . . . . . . . . . . . . . . . . . . .[515sf]
    5.16. . . . . Sudden Death . . . . . . . . . . . . . . . . . . . .[516tk]

[Section 6] . . . Sandbox Mode . . . . . . . . . . . . . . . . . . . .[60sbx]
    6.1. . . . . . Kill Challenges . . . . . . . . . . . . . . . . . .[61kil]
    6.2. . . . . . PP Challenges . . . . . . . . . . . . . . . . . . .[62epp]
    6.3. . . . . . Race Challenges . . . . . . . . . . . . . . . . . .[63rac]
    6.4. . . . . . Silly Challenges. . . . . . . . . . . . . . . . . .[64sly]
    6.5. . . . . . NPC Spawn times . . . . . . . . . . . . . . . . . .[65npc]

[Section 7] . . . Achievements . . . . . . . . . . . . . . . . . . . .[70ach]
    7.1 . . . . . Completion Achievements. . . . . . . . . . . . . . .[71com]
    7.2 . . . . . Collection Achievements. . . . . . . . . . . . . . .[72col]
    7.3 . . . . . Combat Achievements. . . . . . . . . . . . . . . . .[73cbt]
    7.4 . . . . . Online Achievements. . . . . . . . . . . . . . . . .[74onl]

[Section 8] . . . Frank's Stats. . . . . . . . . . . . . . . . . . . .[80sta]
    8.1 . . . . . Attributes . . . . . . . . . . . . . . . . . . . . .[81atb]
    8.2 . . . . . Skills . . . . . . . . . . . . . . . . . . . . . . .[82skl]
    8.3 . . . . . Key Items. . . . . . . . . . . . . . . . . . . . . .[83kit]

[Section 9] . . . Combo Cards. . . . . . . . . . . . . . . . . . . . .[90ccs]
    9.1 . . . . . Level Up Cards . . . . . . . . . . . . . . . . . . .[91lup]
    9.2 . . . . . Survivor Cards . . . . . . . . . . . . . . . . . . .[92svc]
    9.3 . . . . . Psychopath Cards . . . . . . . . . . . . . . . . . .[93psy]
    9.4 . . . . . Fortune City Cards . . . . . . . . . . . . . . . . .[94fcc]
    9.5 . . . . . Sandbox Challenge Cards. . . . . . . . . . . . . . .[95sbm]

[Section 10]. . . Notebook . . . . . . . . . . . . . . . . . . . . . .[10not]
    10.1. . . . . Survivors. . . . . . . . . . . . . . . . . . . . . .[10sur]
    10.2. . . . . Psychopaths. . . . . . . . . . . . . . . . . . . . .[10psy]
    10.3. . . . . Casualties . . . . . . . . . . . . . . . . . . . . .[10cas]
[Section 11]. . . PP Stickers. . . . . . . . . . . . . . . . . . . . .[11pps]

[Section 12]. . . Food Guide . . . . . . . . . . . . . . . . . . . . .[12yum]
    12.1. . . . . Food . . . . . . . . . . . . . . . . . . . . . . . .[12fod]
    12.2. . . . . Drink. . . . . . . . . . . . . . . . . . . . . . . .[12drk]
    12.3. . . . . Mixed Drinks . . . . . . . . . . . . . . . . . . . .[12mxd]

[Section 13]  . . Item Index . . . . . . . . . . . . . . . . . . . . .[13itm]
    13.1. . . . . Security Box Keys. . . . . . . . . . . . . . . . . .[13key]
    13.2. . . . . Magazines. . . . . . . . . . . . . . . . . . . . . .[13mag]
    13.3. . . . . Explosives . . . . . . . . . . . . . . . . . . . . .[13exp]
    13.4. . . . . Firearms . . . . . . . . . . . . . . . . . . . . . .[13fir]
    13.5. . . . . Ranged Weapons . . . . . . . . . . . . . . . . . . .[13rng]
    13.6. . . . . Novelty Items. . . . . . . . . . . . . . . . . . . .[13nov]
    13.7. . . . . Melee Weapons. . . . . . . . . . . . . . . . . . . .[13mle]
    13.8. . . . . Heavy Melee Weapons. . . . . . . . . . . . . . . . .[13hvy]
    13.9. . . . . Miscellaneous Items. . . . . . . . . . . . . . . . .[13mis]
    13.10 . . . . Clothing Pieces. . . . . . . . . . . . . . . . . . .[13cth]

[Section 14]. . . Locations. . . . . . . . . . . . . . . . . . . . . .[14loc]
    14.1. . . . . Americana Casino . . . . . . . . . . . . . . . . . .[14amc]
    14.2. . . . . Atlantica Casino . . . . . . . . . . . . . . . . . .[14atl]
    14.3. . . . . Food Court . . . . . . . . . . . . . . . . . . . . .[14fdc]
    14.4. . . . . Fortune City Arena . . . . . . . . . . . . . . . . .[14fca]
    14.5. . . . . Fortune City Hotel . . . . . . . . . . . . . . . . .[14fch]
    14.6. . . . . Fortune Park . . . . . . . . . . . . . . . . . . . .[14fcp]
    14.7. . . . . Palisades Mall . . . . . . . . . . . . . . . . . . .[14pam]
    14.8. . . . . Platinum Strip . . . . . . . . . . . . . . . . . . .[14pts]
    14.9. . . . . Royal Flush PLaza. . . . . . . . . . . . . . . . . .[14rfp]
    14.10 . . . . Safe House . . . . . . . . . . . . . . . . . . . . .[14sfh]
    14.11 . . . . Silver Strip . . . . . . . . . . . . . . . . . . . .[14svr]
    14.12 . . . . Slot Ranch Casino. . . . . . . . . . . . . . . . . .[14src]
    14.13 . . . . South Plaza. . . . . . . . . . . . . . . . . . . . .[14spz]
    14.14 . . . . Underground. . . . . . . . . . . . . . . . . . . . .[14ugd]
    14.15 . . . . Uranus Zone. . . . . . . . . . . . . . . . . . . . .[14urz]
    14.16 . . . . Yucatan Casino . . . . . . . . . . . . . . . . . . .[14yuc]

                        [Section 1] . . . Game Basics                  [10bas]

     Alot of the information here is taken directly from the game manual, but
I have added a bit of my own flavor to it.

From Manual:


     Welcome to Fortune City! Look around at the glamorous casinos, the luxury
 restaurants, the lush landscape. It's familiar, isn't it? Oh, yes, you've 
been to Fortune City before - in your wildest dreams.  But now, it's time to 
wake up! You're in for the vacation of a lifetime!
                      Expect the unexpected. And then some.

     Nowhere else in the world has more glitz, glamour, or adventure than 
Fortune City. Go ahead, succumb to the world's premier entertainment resort.

     Hungry for adventure? Make a killing in our casinos! Explode your senses
with our shows and restaurants! Lose your head!  Or just maybe...your heart.
Open yourself up to the cutting edge of entertainment in Fortune City, Nevada.

     Don't forget to book tickets to witness Terror Is Reality XVII - a
televisual spectacle that has been called the greatest zombie sensation ever!


	Fortune City, Neveda, blooming resort town. If Manhattan is the city
that never sleeps, Fortune City is the city that never dies. The Playable 
areas of Fortune City in the game consist of a glamorous strip and park, a 
ritzy hotel, a full sized arena, 4 Major casinos, a theme park, and two 
fully complete malls with a third one under construction.

From the game intro:

	I clawed my way out of Willamette. I fought hard to uncover the truth
of what happened at that mall. And things were good... real good.
   ...for a while. Then, I let things get to me. I let things get out of 
control. I think deep down, I knew I had to uncover what was really going on.
Things got pretty dark. But this is my chance... to get back in the game.


     Frank West, hero of Willamette, Colorado. Survivor, Reporter, and self-
proclaimed zombie killer. He used his exclusive coverage on the Willamette 
outbreak to propel himself into stardum and milked his celeberty for all its
worth. Like most shooting stars however, Frank soon fell. Controversy and
falling ratings from his television show led Frank back to the ambiguous
noteriety he had before Willamette.

     Suppose Frank had a chance to cover another big outbreak like what
happened in Willamette...

     That's exactly where this game goes. Frank West vs Fortune City. They
say 'the House Always Wins,' but Fortune City has never met Frank West...
He's covered Wars y'know.

    1.1 . . . . . Play Modes                                           [11mod]

     Dead Rising 2: Off the Record consists of 3 play Modes where a player may
earn PP and Money: Story Mode, Sandbox Mode, and Multiplayer.

     In the story mode, Frank will be following up Case Files and saving
survivors within a 72 hour time limit. The ever persistent passage of time 
forces Frank to keep moving as fast as possible in order to save everyone and
complete all the case files. There is no penalty for survivors dying and the
game will not end if Frank misses a case file. If a case file is missed though,
no other case files will be able to followed up.

     In Sandbox Mode, Frank will be able to run around the city without any
time limit and explore, make money, or kill zombies as much as he desires. 
Frank's Money and PP are shared between Sandbox Mode and Story mode within the
same save slot, so any PP or money earned and saved in a slot will be able to
be loaded in both Story and Sandbox Mode. The main focus in Sandbox Mode is to
attemp various challenges and earn money. Each challenge has a bronze, silver,
and gold rating, with gold being the highest. Each challenge can be attempted
multiple times or all the Challenges can be reset with a New Game +.

     In Multiplayer, Frank will team up with Chuck Greene (any other player who
joins into an already running game) to run through either Story Mode or Sandbox
Mode. In Story Mode, it is run just like Dead Rising 2 where only the host's
(Frank's) story progress is saved and the client (Chuck) only earns PP and 
money. In Sandbox Mode however, both players can work together to meet 
challenges and earn achievements.

    1.2 . . . . . Main Characters                                      [12cha]

   Frank West - The original hero of Dead Rising. He survived the Willamette 
outbreak and became a hero, but in the process became infected by the disease.
Frank used his fame to make money and treat his infection, but when his 
popularity and income diminished, he could no longer keep up with the piling
up medical bills. Frank has come to Fortune City to appear in TIR: Payback and
hopes to relaunch his career.

   Stacey Forsythe - Leader of the controversial activist group CURE (Citizens
for Undead Rights and Equality), Stacey is caught up in the Fortune city 
outbreak with Frank. Though CURE has been known for radical demonstrations and
beliefs, Stacey seemed level-headed. She still holds a discontent for the 
government and the establishment. She believes that TIR is a horrible idea and
takes advantage of the undead citizens and that Zombrex should be made less 
expensive so that the general public can afford treatment instead of facing
their zombie fate.

   Ray Sullivan - Ray is the first and only reserve man to make it to the
official government shelter alive. His job is to keep order in the shelter 
until help arrives. He is loyal and patriotic, but the outbreak has put him in
way over his head.

   Rebecca Chang- Rebecca is an ambitious, beautiful news reporter in town to
cover the controversy surrounding the TIR television show. She is much like
Frank West from the first game, looking the nail the story of the century. Her
investigations lead to many of the case files given to Frank and she in an
important part of uncovering the truth.

   Tyrell King a.k.a. TK - TK is the host and producer of the TIR pay-per-view
program. TK has no problem at all exploiting the government's need to round up
and eliminate zombies after each outbreak by using them for entertainment in 
his shows. Though CURE has protested the events extensively, TK has continued
on unfettered. He is a skilled business man and always out to find the next 
big score.

   The Twins - Amber and Crysal Bailey are the two bodies used to sell TIR.
They are hot super models, but whether or not they are actual sisters is up to
debate. They're sexual provactiveness makes one wonder if they aren't lovers
themselves. Whatever their situation is, they are loyal followers of TK and 
are known to go out of their way to do his 'dirty' work.

    1.3 . . . . . Objectives                                           [13obj]

	Dead Rising is designed with three main objectives: Kill zombies and 
psychopaths, save as many survivors as possible, and cover all the cases to
expose the truth. Additionally, with Frank infected with the zombie Virus,
you will need to inject yourself with Zombrex every day or turn into a 

	Killing zombies is pretty basic. Find any object (or combination of 
objects) that you can find and smash, slash, or shoot zombies until they die.
Survivors of the zombie outbreak who have snapped or otherwise taken advantage
of the situation to commit criminal acts or atrocities are referred to as
Psychopaths. Psychopaths tend to be quite a bit tougher than the common zombie
and will require special tactics and strategies to defeat most of the time.
All Psychopaths usually grant some reward from their defeat such as a weapon, 
bonus PP, or hostages to save.

	That leads us to objective number two: Saving survivors. Throughout 
the mall will be scattered groups or individuals cut off from the safe house
who will require you to escort them back to safety. Stacey will call you up on
the transceiver and tell you when she spots people, but there will be a few 
that she doesn't even spot, so keep your eyes out. Rescuing and returning the
survivors to the safe house will provide you with a -huge- boost to PP and is
possibly the fastest way to level up Frank.

	Finally, there are the Case Files. In between saving people and 
killing zombies and psychos, Frank will need to follow up each case file and 
complete it before the time runs out in order to uncover the truth to what has
happened. You can still complete the 72 Hour game mode even if you miss a case
file, but you will only be able to grab survivors and kill psychopaths until 
the rescue arrives. The truth will be lost and Frank will never make the 
comeback he has so desired.

	At 7:00 AM on Each day, Frank will also require a Zombrex dose or
become a zombie himself. In total you will need to find 4 doses of zombrex 
which can be found inside the Fortune City Bank security boxes, off missions,
or in worst case, bought from a looter at the pawn shop.

    1.4 . . . . . Changes from DR2                                     [14chg]

- LMGs much harder to find
- Magazines in different locations
- Most Zombrex laying around the mall removed
- Some Survivors in different locations
- Some new Survivors
- a few new or different boss battles
- New Area Uranus Zone
- Tons of new items
- Looters now more dangerous
- Phenotrans soldiers now in the mall (after The Facts)
- Store names changed for some reason
- Chainsaw and Cement saw colors changed
- Elevator in Yucatan serves no purpose and doesn't work
- Slot Machines reward 3x as much and only have 3 uses down fom 5
- Throughout the walkthrough, anything with *** to the side has been renamed

             [Section 2] . . . Important Tips for Playing              [20tip]

    2.1 . . . . . What to Use                                          [21use]

	Frank does not have an unlimited amount of inventory space, so it is a
wise decision to make sure you are carrying the proper gear with you at all
times. Typically you'll want to balance between weapons and healing items. I
would usually walk around with a minimum of two melee items and two healing 
items. The Spiked Baseball Bat and Knife Gloves are two of the easiest to grab 
right outside of the safe house and they are both very useful. The Knife 
Gloves can be made with Boxing Gloves in the Sports store just outside the 
maintenance tunnel and a Knife atop the newstand right across from it. These
Gloves are quick and do considerable damage to zombies as well as psychos. The
Spiked Bat is quick and swings in an arc to take out multiple zombies in your
path. Also, the Dark Bean is right out of the maintenance tunnels from the
safe house and a perfect place to grab two or three Coffee Creamers, which 
heal up four blocks of life each.

	Firearms are extremely useful and laid out around the mall in all over
the place. Having a firearm in your inventory will also allow you to shoot 
explosive tanks or engage psychopaths at a distance. The is a gun storein the 
Palisades Mall where you can get Shotguns, Sniper Rifles, and Handguns.
Finding Assault Rifles, MERC Rifles, and the Elusive LMG can be much more
difficult. Arming Survivors with Rifles can turn you group into a powerful
fighting force.

	Magazines can enhance your items, increase PP gained, or even offer
monetary bonuses. Typically you probably won't want to hold onto magazines 
until you have six or seven slots of inventory so you can still carrey food
and spare weapons. Keeping one slot open will also allow you to grab large or
interactive object (such as picking people up) throughout the game. If you 
have a magazine and it is not adding any bonuses to what you have or what you
are doing, it's best to drop it and get it again later when you need it. For
example, the Economy magazine gives you a discount on Pawnshops, but you don't
need to carry it around with you unless you are about to make a big purchase.

	An optimum Loadout for Frank would be two Melee Weapons, a firearm, 
and 2-3 healing items. Also remember that explosives and blunt objects, while
effective on zombies, may not be as useful as blades or guns on psychopaths.
Basically you want a hard hitting weapon, a crowd clearing weapon and at least
one type of firearm as well as some food.

	Always remember that your weapons will break after a short period, so
avoiding zombies rather than killing them is probably the best method for 
progression. Other than getting PP from Combo Weapons or Special Attacks, the
zombies themselves do not grant any PP. In fact, you only get PP from special
zombie kill counts: 500 PP every 50 Kills and 20,000 PP every 1,000 Kills.

    _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
   |                                                            	 |
   |	Tip: Stopping to Kill Zombies may be fun, but it's a huge waste  |
   |	of time and doesn't provide any big benefits. Just run by 	 |
   |	zombies unless they are in your way, or crowding around you.	 |
   |_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|

    2.2 . . . . . Keeping Survivors Alive                              [22liv]

	Running around the mall with a group of terrified people during a
zombie apocalypse can be really annoying when you're trying to keep them all 
alive. The best way to keep them alive is to avoid zombie combat at all costs.
Run past packs of zombies and always take the shortest, quickest route back to
the safe house. There are a few things you can do that will increase the 
longevity of your group.

	First, always carry extra food. If you have extra slots of empty 
inventory and you see food laying around, pick it up. You can always drop it
if you see something better. When survivors take damage, you can usually 
select a food item from your inventory and then hand it to them. This will
restore any damage they have taken from zombies along the way. Don't feed
spoiled or rotten food, or you will have to deal with them puking every few
seconds. Also do not give them multiple alcoholic drinks or you will suffer
the same problem.

	Second, Know where to direct your survivors. You can always tell your
group where to go by holding down Left Trigger and hitting Y. If you need to
stop and heal, or are about to face a psychopath, it's always a good idea to
park the group in a Restroom or similarly zombie-free area until you are ready
to continue. You can also tell them to run forward to exits before you get to
them while you attract/hold off/kill a mob of zombies in the way. Then you can
move through and click on the door as soon as you get close to take the group

	Third, Watch your own fire. Swinging weapons around wildly may be good
for killing zombies, but it's also good for killing survivors. You'll want to
make sure that you avoid friendly fire from explosives, firearms, or wide
arcing melee swings. Learn which weapons are good for straight attacks and 
which weapons are good for sweeping attacks.

	Finally, Arm your survivors. While you can get by most the time
without giving them any weapons, handing them a few guns or swords can help
keep them alive when you can't get over and fight the zombies off of them.
Some Survivors are more proactive in attacking zombies and others are complete
wimps. You don't have to carry extra weapons around with you, but know the 
area that you pick up the survivors from and try to arm them with whatever is
laying around close before you start your run back.

	There is one magazine that might help if you stop by Rag's Mags in 
Royal Flush Plaza. The Magazine: Leadership will make 'survivors much more
effective in Frank's Party.' I assume this means they will all learn how to
fight after you pick it up. It has also been reported to help some movement-
impared survivors move much more quickly on foot.

    2.3 . . . . . Making Money                                         [23mny]

	Except for Case 5-2 (where you'll need to collect $1,000,000), Money
really isn't important to completing the main storyline, but it is great to 
have in order to unlock a lot of features in the game such as vehicles. There
are only about three ways to make money in the game. One is to try gambling on
the machines throughout the game. Another is to complete certain rescues that
will reward you for your good work. The last is to run around smashing up ATMs
throughout the game. Each ATM will drop $2,500 when you smash it and they
usually come in pairs. If you need cash, just keep an eye out and start 
smashing each ATM you come across. If you make a Hacker weapon and use it to
destroy an ATM or a slot machine, it will drop four times the amount of cash.
	You can get money a fourth way by playing in Sandbox Mode and 
completing challenges to earn medals. All the slot machines and ATMs are 
still available and there is no time limit pushing Frank forward in the game.
Once you have collected as much money and PP as you want, you can save your
game into the same slot as you story mode game and Frank will inherit all the
PP and money you have earned.

	There are three Gambling Magazines you can get in the game which will
each add 100% to your winnings for a total bonus of 400%. That means if you
play slots you can win five times the amount as normal. One magazine is in
the Americana Casino restaraunt and another is in the Palisades Mall water
bar. The third gambling magazine is in Security Box #304 so it's unavailable in
Sandbox Mode. Also, any slot machine with cash in front of it seems to be broken
and you can use it up to three times before you will have a chance to lose. 
Usually they give $1200 a win, but with all the books and five wins in a row, 
you can snag $18,000 from each slot machine with cash in front of it. The tough
part is fighting off the zombies since flashing lights attract them.

	I'm not sure why, but it seems when you have all 3 books, you get an
additional bonus to amount won as well as an apparent increase in chances to
win at all gambling games (including poker with NPCs). The fastest way to make
money reported so far is to grab the 3 books, then head to the Slot Ranch 
Casino. Play the Giant Video Slot over and over for a net win of almost a
million dollars every half hour. Because you Payout is increased, but the
wager remains the same, you will ultimately pofit in the long run.

Slot Machines:		Payout	      1 Book        2 Books	   3 Books
--------------------	------	    -----------    -----------    -----------

Barnyard Bonanza 	$1200		$2400		$3600		$6000
Burning Rubber 		$1800		$3600		$5400		$9000 
Cash Diet 		$1600		$3200		$4800		$8000
Doctor Green 		$1400		$2800		$4200		$7000
King's Crown 		$1200		$2400		$3600		$6000
Lucky Lapdance 		$1200		$2400		$3600		$6000
Mega Man 		$3000		$6000		$9000		$15000
Monster Moolah 		$1500		$3000		$4500		$7500 
Reel it In 		$1200		$2400		$3600		$6000
Roaring Engines 	$1200		$2400		$3600		$6000
Purse Daddy ***		$1200		$2400		$3600		$6000 
Trouble with Turkeys 	$1200		$2400		$3600		$6000 
Yachts of Fun 		$2200		$4400		$6600		$11000

    2.4 . . . . . Useful Items                                         [24itm]


	Some useful weapons to grab in Royal Flush Plaza and carry around with
your through most of the game are the Spiked Bat, Knife Gloves, and Laser 

	The Spike Bat is ready to be made in the first maintenance room every
single time you enter the mall. It is quick and has a wide arc to knock down
multiple zombies and clear paths through the horde for Frank and Survivors. It
also does a decent amount of damage and is probably the most well-rounded 
weapon in the game. 
	The Knife Gloves can be made by combining Boxing Gloves out of The 
Man's Sport and the Bowie Knife off of the Yesterday, Today, & Tomorrow news
stand roof. These Gloves are nice and fast and do good damage. Each swipe will
usually kill zombies in one hit and it is good for fighting psychopaths as 

	The Laser Sword can be made by grabbing a Flashlight from one of the
looters and combining it with some Gems taken from Marriage Makers or Eternal
Timepieces. It is great for chopping through hordes of zombies because it 
slices them to pieces and does good damage against Psychos. Its only drawback
is when you have Survivors, the wide attack arc swings back and hits them 
quite often as they try to catch up to you.

	LMGs are great for taking on People at a distance and an easy way to
take down Psychopaths. You'll find one in the Yucatan Casino on the ledge 
between the restaraunt there and the Food Court. Another great gun to have is
dropped by Semour in the South Plaza after you kill him. The Six-shooter has
less ammo but is stronger and more accurate.


	Coffee Creamer seems to be everywhere for some reason. God knows why
there is so much more Creamer than actual coffee in this game, but it heals
for 4 bars which is double of most foods. You can easily grab three of these
from The Dark Bean each time you come out of the safe house and a couple more
laying around on the floor of the Royal Flush Plaza.

	Other big healing Foods are Wine, Lobster, Fish, and Steak. They can
be found scattered around and are good to keep in your inventory. When you 
have taken a little bit of damage, try to eat the weaker extra foods laying 

	Painkillers can easily be made at any blender by mixing two alcoholic
beverages together (except beer and something else which gives randomizer).
Painkillers not only restore a full 6 bars, but for a short time actually
reduce the amount of damage you take from attacks.

	Repulse can also be made at blending stations, most easily at the
Atlantica Casino. Mix Beans with one of the other drinks around and you will
usually end up with a Repulse. This also heals for 6 bars and in addition will
make zombies ignore you for a short period of time so you can just run through
them all.


	A very useful magazine that's easy to grab is the Health Magazine from
the Pizza Shop in the Food Court. This will increase the healing from all your
food items by 100%.

	If you grab the Magazine: Rescue from the Bingo Hall, all the survivors
you rescue will give you a 25% PP boost, helping you rapidly gain levels.

	If you do have any extra slots of inventoy available, grabbing a 
Magazine: Juice Boost will double the duration of all your mixed drinks.

                        [Section 3] . . . Walkthrough                  [3walk]

	For the purposes of this walkthrough, the goal is to save all the 
survivors. There -is- limited time, so you will have to move fast and force 
yourself not to wander around unless you have no open cases or survivors to 
get. While you can easily complete this without being level 50, being a 
higher level 30+ will make it much easier than starting at level 1, especially
for the running speed of Frank. 

	To playtest my own walkthrough I started a Lvl 1 character and ran
through the game doing exactly what my guide said. I was able to complete it
without a ridiculous amount of difficulty. On a single play through I got:

2496 Zombies Killed
62 Survivors Saved
$3,439,000 Money Earned
4,330,643 Total PP
Lvl 46

	Each Survivor will have () next to their name with the number 
representing the numerical order they are rescued. Psychopaths will have {} 
next to their names in much the same way, order of appearance. Each trip away 
from the Safe House will have a [] in front of the paragraph as a little 
bookmark. After the bookmark will be a list of the 'missions' completed before
the next return to the safe house. These bookmarks are also a good place to 

	To Save ALL the survivors it will cost you as well. By the end of the 
game you will have given the survivors a total of 3 Steaks, 3 Zombrex, 2 
Drinks, 1 Gun, 1 Food, 1 Stack of Plates, 1 Cement Saw, 1 Tuxedo and 
$1,135,000. This guide will help you grab all the items on the way to the 
survivors, except for the money. The best way to get the money up is either 
to know where ATMs are and hit them all along the way, or play Sandbox Mode. 
Two of the survivors will also give you a huge chunk of cash, just make sure 
you save it up.

    3.1 . . . . . Prologue                                             [31pro]

--> Get Out of the Arena
--> Outbreak

	Welcome to Terror Is Reality, the no holds bared zombie killing 
extravaganza. The cut scene leads up to the last event in a TIR show where 
Frank has to single-handedly take on a horde of zombies. You start off 
unarmed, but weapons will appear once the zombies start rolling in. However 
you finish this event has no impact on the rest of the game, but if you go
for gold you can start with a nice $25,000 and earn the praise of TK. The
only trick to getting gold is to position zombies in front of active grinders
and then kick or punch them into them.

	After the event, TK will praise or berate Frank on his performance 
before the walking part of the game begins. Frank will start in the locker 
room after the match and it will be 12:00AM (with time somehow stopped). Run 
down the hallway and stop by the Restroom to save. On your way out you will 
stumble into a room where TK is having a chat with Brandon and you will get 
the opportunity to take a few incriminating photos. After TK and Brandon leave,
Frank will be ambushed by a trio of thugs which you should have no trouble 
defeating. If you pick up their weapons before the fade out, you will get to 
keep them for zombie fighting as well.  Once finished, another cut scene will 
start. When you get control of Frank again, fight off zombies or if you're
feeling vicious, just watch and take a few pictures for more PP.On the way out,
there's a huge structure blocking your path that you have to make your way 
around to get out. Once you make it to the outside, another cut scene will 
start and you will regain control inside a bunker-like Safe House built for
zombie emergencies.


--> Find Zombrex

	Frank will need Zombrex before 7:00 AM so you will need to head out 
and find some. I would suggest grabbing an axe or two from the hallway 
right outside the Security Room, then heading down to the air duct. As you 
proceed out, you will get a call on your transceiver telling you where to get 
some Zombrex. Get yourself armed up and head over to R109: Roy's Mart. Once 
inside you will be assaulted by a trio of looters. Quickly dispatch them and 
you will get the pharmacy key. Hop over the counter and use the key to get 
into a room where you can get a shot of Zombrex as well as some healing foods. 
On the way out, don't forget to stop and talk to Denyce (1). She will join you 
with no problems, so head back to the safe house immediately with her.

(1) 5000 PP Join, 10000 PP Escort


--> Big Boned Woman
Special PP Op: 2000 PP When they Hug

	 As soon as you head out of the Safe House and the Maintenance Tunnels,
you will stumble across a distressed black lady atop The Dark Bean. For now, 
ignore her, instead head right into R101:Casual Gals and go chat up Gordon (2).
Once he joins you head to R120: The Dark Bean and LaShawndra (3) to give her a 
good talking. Since you're so close to the safe house, just head back in take 
them to safety. 

(2) 5000 PP Join, 10000 PP Escort
(3) 5000 PP Join, 10000 PP Escort


--> Frank Needs Zombrex 1
--> King of the Jungle
Drama PP Op: 1000 PP When Snowflake bites into a steak on the ground.
Special PP Op: 500 PP when Snowflake Roars

 _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|									|
|	Note: On the way to the Casino, you can grab additional Steaks  |
|       to tame Snowflake with if you are having trouble. Simply litter |
|	the ground in front of you with a half dozen steaks before the  |
|	tiger charges and move yourself so that the pile of steaks is   |
|       between you and the tiger. You can get 3 steaks from the Wild   |
|       West Grill, one from Cuccina Donnacci, and one or two from      |
|       Baron's restaraunt inside the Casino.                           |
|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|

	The Next step is to head up to the Yucatan Casino. As soon as you 
enter, a cut scene will start and you will be attacked by Ted {1} and 
Snowflake. First off, take out Ted. He's slow so it should be easy with a few 
strong melee hits up close. Avoid hitting Snowflake throughout the fight so 
you will be able to tame her after Ted goes down. When Ted does go down, grab 
the 3 Steaks laying about in the left side of the Tiger Habitat. One will be 
on a rock, the other two will be up on the platform. 

	To Tame Snowflake, you will need to keep her in your sight and keep 
zombies off your back. She will usually roar right before she charges. When 
you see her do this, get ready to throw a steak at her. You should throw it 
immediately after she starts to charge towards you and before she gets half 
way to you. She will stop and eat the steak, then run off again. The timing 
can be tricky, but keep at it until you have fed her 3 steaks. If you do it 
right, Snowflake the Tiger (4) will join you.

	Now that Ted and Snowflake are taken care of, head over to the Front 
Desk. Hop over and go into the door to find Lenny. Remember the guy who ran 
off at the start of the cut scene? Talk to him and he'll 'show you how to turn 
on the slot machines.' Follow him around until he head into the maintenance 
room, then click on the control panel to turn on all the machines. Lenny (5) 
will happily join you. Head back to the Safe House and take you Zombrex when
it comes up.

 _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|									|
|	Tip: On the way back to the Safehouse, go down the strip and    |
|       Grab the Rescue Magazine in the One Little Duck Bingo Hall. 	|
|	This will greatly increase the speed at which you level if you  |
|	keep it on hand the rest of the game.                           |
|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|

{1} 15000 PP Kill
(4) 15000 PP Join, 30000 PP Escort
(5) 10000 PP Join, 20000 PP Escort


--> Know When to Fold'em

	You should probably have some free time until 8:00AM if you've been
moving fast so far. First off you'll need to gather up $25,000 as fast as you
can. Smashing ATMs and playing slots with money in front is the fastest way.
Hang out on the strip around Americana Casino and go into the Casino 
immediately after 8:00AM. You will find (6) Bill in the middle of a few slot
machines barricaded off from zombies. To get him to join you, you'll have to
give him all that money you just earned. Once he's joined you, speed back to
the safe house and get ready to begin Case 1-1. And don't waste time or you
will lose the case file.

(6) -$25,000 20000 PP Join, 40000 Escort

    3.2 . . . . . Case 1                                               [32cas]


--> Case 1-1: Big News
--> Case 1-2: Alive on Location
--> Case 1-3: Insecurity
--> Case 1-4: Alliance
--> One Man's Trash

	Case 1-1 only requires you to get to the Safe House by 8:00AM and will 
begin Case 1-2 Right after a cut scene. Now Head straight over to the Fortune 
City Hotel and you'll start another cut scene which will close Case 1-2. Talk 
to Rebecca to start Case 1-3. Don't forget to grab the Security Box key on
the floor, #673, you'll need this later. Follow her into the South Plaza and 
talk to her again infront of the Restroom so that she will continue on. She 
will head all the way over to the Arena where you will go into the security 
office and view another cutscene. This will complete Case 1-3 and start 
Case 1-4. Since Nothing else starts until 11:00AM you might as well head to
the safe house to complete Case 1-4. Also, stop by Moe's Maginations on the
way to open up pawn shops around the mall. This time is also a good chance to
go to the Safe House roof and grab the Zombrex behind the elevator while you
have spare time.


--> Welcome to the Family
--> Lost...
Special PP op: 2000 PP When Dorris and Chad hug

	The next set of survivors are all the way across the mall.  You're 
going to have to haul ass over to the Palisades Mall. Head up through the
Yucatan Casino and into the Palisades Mall, then go into P107: Shanks. Walk 
over to Jack (7) and give him a firm talking to, then him and Kenneth (8) will
both join you. Head out the maintenance tunnel to the strip and out Hot 
Exciterama. The next survivors spawn at 12:00PM without a call, but don't go
onto the strip until afterr 12:00PM or they won't be there.  You should run 
into Chad (9) in front of the Paradise Platinum Screens fighting zombies off.
Kill all the zombies attacking him, then talk to him. Once in your group, 
continue down to the Arena and you will spot Dorris (10) on the Kiosk to the 
right. As long as you have Chad with you she'll join up. Now take the whole 
group back to the Safe House.

(7)  8000 PP Join, 16000 PP Escort
(8)  8000 PP Join, 16000 PP Escort
(9)  5000 PP Join, 10000 PP Escort
(10) 5000 PP Join, 10000 PP Escort


--> Lucious Lady

	The next case doesn't start until 6:30 PM, so you have plenty of time 
to round up more survivors. You'll get another call around 2:00PM to head to 
the Americana Casino. Head there from Royal Flush Plaza and follow the wall to 
the right until you find a door into the Security Office. You'll get a nice 
view of Kristin (11) sharing her lunch with the world and then she'll join. 
You have to carry her, so head back to the Safe House now.

(11) 5000 PP Join, 10000 PP Escort


--> People Like Us
--> Brains Over Brawn
--> Art Appreciation

	First thing you'll want to do is gear up and take out the psycho in
Fortune Park so he doesn't make you life hell. He'll show up around 3:00PM.
When you finish him off, there's no one to save, but you have access to the
Bike Modification bay.

	Now head to the South Plaza and fill any spare slots you have with 
weapons you can arm survivors with along the way. You'll find four geeks in
the plaza on the opposite side of the hotel. Speak to John (12) enough times
and the whole group will join. Now take John, Kevin (13), Brian (14), and 
Curtis (15) towards the Palisades Mall. If looters spotted you, make sure
you kill them before moving out or they will likely kill anyone who lags

	Head out through the hotel and across Fortune Park into the Atlantica
Casino. Right in the fountain at the entrance is Security Box Key #999. Grab
it! It's important and will get you Zombrex later. Now head left into the 
Palisades Mall.

	Make your way to P210: The Cleroux Collection, and smash some ATMs
along the way to get a spare $3,000. Go inside and you'll see Randolf (16) 
crying over his poor art sales. Give him the cash and cheer him up, then he'll 
join you. Now turn the opposite direction and head to the Safe House.

{2}  20000 PP Kill
(12) 6000 PP Join, 12000 PP Escort
(13) 6000 PP Join, 12000 PP Escort
(14) 6000 PP Join, 12000 PP Escort
(15) 6000 PP Join, 12000 PP Escort
(16) - $3,000, 8000 PP Join, 16000 PP Escort

    3.3 . . . . . Case 2                                               [33cas]


--> Case 2-1: CURE-ious Information
--> Case 2-2: A Familiar Face
--> Two's Company
--> Once Bitten
Special PP Op: 2000 PP when Brandon licks the glass shard
Special PP Op: 1000 PP when Jared takes Zombrex

	Walk into the Security room in the Safe House after 6:30PM to start
Case 2-1 and 2-2. Once the cut scenes are over, head over to the new Theme
park and investigate. Oh, and along the way gear up for another psycho fight.

	In Uranus Zone, head straight to the Restroom and confront Brandon 
{3}. You'll begin a fight with him and not be able to save the girl so don't
feel bad. After the fight, save your game and head to the Fortune City bank.

	Go into the big vault and open boxes #673 and #999 to grab yourself
two doses of Zombrex. You can also get a 3rd Zombrex from the overhang 
between the Atlantica casino and the Space Jump 7 Bar.

	Head to U101: From Fortune with love and enter the store. Inside you 
will have to endure two bad comedians telling you horrible jokes and they want 
you to judge who the best is. Give the trophy to Royce (17) and he and Walter 
(18) will join you. If you give it to Walter, you will have to pay Royce 
$5,000 to come along. 

	About the time you finish up 2-2, around 8:00 PM, Once Bitten will 
appear and you'll need to get to the Silver Strip with that Zombrex you just 
grabbed then go to N107: Pub O' Gold. There will be a guy on the floor in
there who wants some Zombrex. Give Jared (19) the Zombrex and then carry 
him back to the Safe House with the other two.

{3}  20000 PP Kill
(17) 20000 PP Join, 40000 PP Escort
(18) 20000 PP Join, 40000 PP Escort
(19) -1 Zombrex 10000 PP Join, 20000 PP Escort

    3.4 . . . . . Case 3                                               [34cas]


--> Case 3-1: Confronting CURE
--> Case 3-2: Sign of Life
--> Code Blue
--> Tastes Like Chicken
PP Op: 1000 PP Sven doing CPR

	Upon returning to the Safe House after dealing with Brandon you will be
given another cutscene. You will want to go ahead and complete Case 3-2 before
dealing with any more survivors, so gear up for some action and head over to
the Palisades Mall.

	Right across from the Yucatan Casino entrance is the door to the 
underground. Above the door is a nice bright orange sign. Head into the 
underground and get ready for another cut scene.

	After the cut scene you will have the chance to take a few pictures
before TK Spots you and then Frank will catch the train. Once you land you'll 
have to fight through a couple of mercenaries until you get to the head car. 
Once you open the door on that car you'll get one more cut scene and finish 
up Case 3-2. You might want to take a MERC Rifle from here for the next
survivor you run across.

	Now head to the Underground Access under the Atlantica Casino because 
around 10:00PM, Code Blue should be up. You should also find a dose of Zombrex
politely just laying on the ground along the way, so grab it! This should be
all the Zombrex you need from now on. Go to the alley behind the Atlantica
Casino you will find Sven (20) trying to resucitate a dead Tim Duggan. Just 
chat with him and he'll join you. Once you've got Sven, give him the gun and
head up to the Food Court for an interesting fight.

	Head through the Slot Ranch Casino towards the Food Court and climb up 
the vending machines to the right of the doors leading to Yucatan Casino so 
that you can get up to Jasper (21) who is on top of F105: Hamburger Fiefdom. 
Then go step into F102: Cucina Donnacci to start Tastes Like Chicken. Chase 
after Antoine {4} and melee him while he's trying to heal to keep the fight 
from taking too long. After he is dead, don't forget to go into the 
restaraunt's back room and grab Cinda (22). Make sure you have Jasper or she 
won't join. With both Jasper and Sven armed, Antoine didn't stand a chance.
Now take the whole group back to the safe house.

(20) 11000 PP Join, 22000 PP Escort, +1 Zombrex
(21) 5000 PP Join, 10000 PP Escort
{4}  20000 PP Kill
(22) 10000 PP Join, 20000 PP Escort


--> Hanging Out
--> Industrial Fashion

	Around 1:00AM a couple of idiots spawn without any call, so you'll want
to be near Palisades Mall. You'll want to go in from the Silver strip entrance
behind Hot Exciterama. As you pass Ultimate Playhouse, grab the Giant Stuffed
Bull and you should see Marc (23) hanging from the second floor. Simply place 
the bull down on the spot underneath him and he'll safely fall and automatically
join you without any chat required. Now grab the pink Elephant from Ultimate 
Playhouse and head to the other side of the Grotto to save Earvin (24) the 
same way before he does fall to his death.

	Now that Marc and Earvin aren't going to fall to their deaths, head 
into the underground access and run down to the South Plaza access. Run over to
the South Plaza underground. As soon as you pop out of the tunnel you will find 
Willa (25) and Terri (26). Terri will be busy fighting off zombies, so talk
to Willa first and carry her over to Terri. Since you have to carry Willa, 
it's a good idea to head back to the Safe House again and drop them off.

	On your way back, you'll want to stop by the Underwear stand in the 
unfinished store on the way to the Arena. Put Willa down for a moment and get
into your boxers. You'll have to run around naked for a while, but it saves
time later.

(23) 10000 PP Join, 20000 PP Escort
(24) 10000 PP Join, 20000 PP Escort
(25) 10000 PP Join, 20000 PP Escort
(26) 7000 PP Join, 14000 PP Escort


--> Rock Heroes
Special PP Op: 5000 PP when the band Finishes

	The next pick up is kinda fun. Head out to the Silver Strip and get up 
on that big stage where there should be a trio of 'Rock Heroes'. Just give 
Jeanna (27) a talking to then her, Floyd (28), and Allen (29) will join up. If
you're quick with the camera you can get a high PP Photo Op when they end the
song. Head back to the safe house with them.

(27) 7000 PP Join, 14000 Escort, + $30,000
(28) 7000 PP Join, 14000 Escort
(29) 7000 PP Join, 14000 Escort


--> Here Comes the Groom
--> Slave to Fashion
Special PP Op: 5000 When Randy Revs the Chainsaw

	Now if you're still in your underwear, everything is fine, if not, you
are going to need to get stripped down at some time before doing Slave to 

	When 7:00 AM rolls around, your next distress call activates. Make 
your way to the Silver Strip and get into N101: Swept Away. Inside you'll find 
a sick wedding nightmare between Randy and Danni. Once you knock off Randy 
{5}, Danni (30) will join.

	Now head over to the Fortune City hotel and head inside. Next to the
elevator will be Europa (31) in her underwear. She will only join you if you 
are in your underwear as well. Worse yet, once you hop down onto the cold
floor she will ask you to carry her. Just pick her up and run back to the safe

{5}  30000 PP Kill
(30) 15000 PP Join, 30000 PP Escort
(31)  9000 PP Join, 18000 PP Escort +$20,000


--> Quarter Circle Forward

	Right now, try to find a Queen off a zombie if you don't already have
one, then at about 9:00 AM you'll want to head into Uranus Zone and go to the
Rocket's Red Glare. There you will spot Eric (32) on top surrounded by zombies. 
Using the queen is the easiest and fastest way to clear out the zombies and
Eric won't even join you until they're all dead. Once he hops down, chat with
him, then take him back to the Safe House. The should be a clown car near by
that you can take him in as well, and it fits in the tunnel to Fortune park
so you can just drive through the horde of zombies. And whatever you do, don't
give Eric any guns. He'll fall over each time he pulls the trigger.

(32) +$45,000, 8000 PP Join, 16000 PP Escort


--> Everyone Knows Slappy
Special PP Op: 1500 PP When slappy Does his Spin Attack

	Another Psycho shows up at 12:00 PM, you'll want to go ahead and go 
kill Brent {6} in the Palisades Mall. You'll have to kill him quickly too. 
You'll find him in the Palisades Mall right next to P209: Kids' Choice 
Clothing. Just click on the bloody mascot in front to activate the fight. Now
head back to the safe house before Case 4-1 starts.

{6}  20000 PP Kill

    3.5 . . . . . Case 4                                               [35cas]


--> Case 4-1: Boom Town
--> Case 4-2: Run for the Money
--> Wilted Flower

	Case 4-1 will complete just with you being in the Safe House Control 
room after 1:00 PM. Case 4-2 will begin after the cut scene. You'll need to
move quickly to complete this case, because as soon as you destroy the van 
at the end of 4-2, an important survivor will pop up.

	With your best weaponry and some food, head to the Americana Casino 
Cashier and kill all the Mercs, then disable the drill. Two or three Defiler 
hits from spinning attacks will make short work of those drills. Next head to 
the Slot Ranch Casino's Cashier and do the same. Stop by the food court to get 
some more food, then go into the Yucatan Casino to take out the last group of 
Mercs drilling in the Cashier room. You might want to grab the LMG for the 
last part as well. It will make gunning down the five mercs by the van much

	After these three groups have been dealt with, a 4th group will spawn 
with a van right beside the Atlantica Casino in Fortune Park. You will need to 
destroy the van to finish the Case. Killing the mercs is optional, but makes 
it easier to take out the van, especially with the guns they drop.

	You should finish a bit after 3:00 PM if you're quick, but shortly 
after you will get Wilted Flower. Head to the Palisades Mall, but along the 
way, grab a Drink to put in your inventory. Once you have a Drink, go to P109: 
The Venus Touch and go through the door in the back. You should see a very 
pink Linette (33) to your right. Go talk to her and give her the drink you 
picked up, then she will join you. The catch is that you have to carry her 
back. luckily, she knows a shortcut. Head out and up the stairs, then get to 
P203: Brand New U. In the back there is a dressing room that will lead you 
back to the Restroom in Royal Flush Plaza. Once there, carry Linnete back to 
the Safe House.

(33) 9000 PP Join, 18000 PP Escort


--> Par for the Course

	More Waiting until 7:00 PM, you should spend time making more money
if you aren't past $1,000,000 yet. I would suggest grabbing a Queen for this 
next one. When Par for the Course starts, you can head to Royal Flush Plaza's 
R112: SporTrance and find Luz (34) surrounded by zombies. Throw the queen at 
her and then quickly talk to her before more zombies get inside. Run her back 
to the Safe House.

(34) +$15,000, 15000 PP Join, 30000 PP Escort


--> Wax on, Wax Off
--> Big Winner

	When 8:00 PM rolls around, you'll want to be in the Palisades. Just
head into the underground access once you get the call, and clobber the trio 
of mercinaries shooting at Tomomi (35). Once the mercs are dead Tomomi will
join you without any problems. Also, make sure to grab one of the MERC Rifles
from the guards you just killed. You'll need it for the next survivor.

	The next survivor appeared at 7:00 PM with no call.  Head over to the 
food court and you will run into a guy with a suitcase full of money, Janus 
(36). He will only join you if you have a gun. Now take him back to the safe 
house and enjoy a nice cash reward of $20,000. Or you can just murder him and
take the full $50,000 out of his suitcase...

(35) 10000 PP Join, 20000 PP Escort
(36) 15000 PP Join, 30000 PP Escort $20,000

    3.6 . . . . . Case 5                                               [36cas]


--> Mail Order Zombrex
--> Case 5-1: The Source
--> Redneck Snipers
--> Tournament of Idiots
--> Barn Burners
--> WWJWD?
--> Stranded Siren
Special PP Op: 3000 PP when Seymour uses his Lasso

	At 11:00 PM a psycho whill spawn in front of R103: The Man's Sport. 
You will see a broken down mail cart. Clicking on the cart will initiate the 
battle with Carl {7}, but after defeating him you will get another dose of 

	After Defeating Carl you'll need to head to the Americana Casino 
quickly to catch Case 5-1. Head up stairs in the restaraunt and catch the cut
scene to keep the Case Files going.

	Now that that is taken care of, You'll want to grab some more psycho 
killing gear and  head out to the Platinum Strip and you should get a cutscene
with a group of redneck snipers who are complaining about the government. 
They're all on the rooftops, so you need to climb up some ladders to get to 
them. Luckily you can kill them one by one instead of all at once like the 
snipers in Dead Rising 1.

	To the left of the Entrance to the Slot Ranch Casino, you should find 
an alcove with a ladder leading to the roof. Go up there and beat down Johnny 
{8} for an achievement if you haven't already gotten it. While up there, grab 
his food to heal yourself before heading to the next sniper. 

	Straight across from the Slot Ranch Casino, next to N110: Hot 
Excitorama is an alley you can go down and take the door on the right. Head 
all the way down the hallway to another set of doors and go inside to find 
another ladder. Head up the ladder and you will find Derrick {9} on top. Kill 
him and take his food just like you did with Johnny. Every sniper is basically 
the same fight.

	Now run across Fortune Park to the stairs leading into the Platinum 
Strip. On the left side there should be a building under construction with Big 
Earl {10} hiding up on the second level. You can climb the crates to get up to 
him and beat him down as well. 

	The last psycho is going to be on top of the movie theatre. Head to 
the  Alley between S102: Cash Gordon's Casino and S103: Juggz Bar & Grill to 
find a ladder off to your right. Head up and finish up the snipers by killing 
Deetz {11}.

	With the rednecks outside down, it's time to head to the Atlantica 
Casino for one of the most annoying Rescues in the game. You'll also need to
have $100,000 just to get into the game you have to win, so I hope you've been
saving up.

	Now get Frank to the Atlantica Casino Poker Room. Inside you will see 
Nevada (37), Jacob (38), and Jessica (39). Talk to Nevada 3 times, then click 
the table. They will only join you if you knock all three of them out of a 
poker game and win the $1,000,000 prize. Playing Poker takes a long time so 
this may actually be the toughest save in the game. You'll need the prize to
complete Case 5-2 anyways, so be patient and prepare for many 'Load 
Checkpoints' Once you've finally won, you will probably have a few more 
survivors to grab. Usually takes 1-2 hours game time. If it takes longer you
need to bet more aggressively

	Tips on Winning Poker: 1) Always Raise on the deal if you have any 
face cards and always match the computer's raises if it's less than a third 
of their total. 2) Always raise on the flop, they will fold unless they have 
something good. 3) Never Call when they put in more than a third of their 
chips unless you are certain you will win. 4) If you can bet just a little 
more to force a player all in, it's always worth it.

	Barn Burners will start at 3:00 AM, so you can head down the strip to
the Fortune City Arena and stop in the Backstage Area to grab 2 more 
survivors. On the way in, you'll want to grab a Fire Extinguisher to put out 
the fire with. Once the fire is out, head in and talk to Elrod (40) until he 
joins you. Trixie-Lynn (41) will also come along. 

	This next part is going to be kinda funny, so make sure you growing
group is fully armed with weapons, preferably melee. Head up through the 
South Plaza past the whining guy hiding by the maintenance room. The first 
big set of scaffolding by the hotel should trigger a cut scene as you 
approach it. There you will find Seymour {12} and have to take him down. Once
he's dead, head to the store labeled 'American Undies' to the lower left on 
your map. Inside you should find Ray (42) screaming like a baby. Talk him 
down now that you've taken care of Seymour.

	Now take the huge group you've collect over to the Atlantica Casino to
complete the Stranded Siren. Once inside the casino, make your way over to the
Giant Clam. Inside the clam will be the mermaid, Tammy (43). She doesn't want 
anything, but needs to be carried because she's naked under the mermaid fin. 
Head back to the Safe House with this massive group and prepare for another
big run.

{7}  20000 PP Kill
{8}  20000 PP Kill
{9}  20000 PP Kill
{10} 20000 PP Kill
{11} 20000 PP Kill
(37) +$900,000 15000 PP Join, 30000 PP Escort
(38) 15000 PP Join, 30000 PP Escort
(39) 15000 PP Join, 30000 PP Escort
(40) 15000 PP Join, 30000 PP Escort
(41) 15000 PP Join, 30000 PP Escort
{12} 20000 PP Kill
(42) 12000 PP Join, 24000 PP Escort
(43) 22000 PP Join, 44000 PP Escort +$5000


--> Secret Numbers
--> Inventive Weaponry
--> Hunger Pains
--> Bank Run

	Before you head back out, make sure you talk to Lenny in the break
room. He'll tell you about his friend charlie and give you a Security Passcard
to access the Yucatan Vault. You can swing by the vault on your way to Tape it
or Die. The two Security Boxes inside have $500,000 so if you got annoyed with
the poker guys and just killed them to save time, you can still earn enough
money for Case 5-2.

	Around 6:00 AM, the Palisades Mall will begin to blare Tape it Or Die
chatter across the intercom and have boards posted everywhere showing you 
where to go. I guess too many people missed this one in the Original Dead
Rising 2. You'll want to grab a Cement Saw and plates before you head there.
The old game had a cement saw much closer, but now you'll have to do a bit of
running around. First Head to N105: Luaii Wauwii and grab some plates and 
food. Then go to the Maintenance room behind it. There should be a Cement 
Saw waiting right outside of it. Carry the plates and saw over to P110: 
KokoNutz Sports Town. In the back of the store will be a once locked door 
that now reads 'Tape it or Die.' Head into the room and you'll find four 
people hosting a website from within the mall. First talk to Lance until he 
tells you to go talk to Wallace. Then head over to Wallace and he'll say 
something about making a prototype zombie killing weapon. Hand him the Cement
Saw and then the Plates you picked up earlier and he'll give you a combo card
for the Plate Launcher. This is also important because if you don't do this, 
you won't be able to rescue these people later.

	Once you finish Inventive Weaponry, grab a Snack off of one of the
shelves before you head back into the mall. Head to P216: Chris's Fine foods,
inside you will find Richard (44) starving and he will only join you if you 
feed him. Once fed, he will happily follow you back to the Safe House. Once 
you get him back he surprises you with a random dose of Zombrex as a reward.
I guess he couldn't eat that...

	Before Heading back though, you need to get to the N106: Shamrock
Casino. By now Woodrow (45) should be trying to take money from the ATMs. He 
will join you, but only after he's collected from all of the ATMs here. Just 
follow him and keep zombies off of him. Once he's done with the Shamrock ATMs,
talk to him and he'll run out towards the ATMs by the Bingo Hall. Talk to him
once he stops and then he'll head to the ATMs by Hot Exciterama. Only one
more ATM to go, but he makes a mad dash all the way down the Strip to the
Platinum Screens Movie theatre. It's a Pain in the ass, but try to keep up
with him and don't leave Richard behind. Once he's done with the last ATM,
just chat with him for him to join, then head back to the Safe House. For 
rescuing Woodrow you get $5,000, but if you kill him and take his case it'll
give you $150,000.

(44) -1 Food 10000 PP Join, 20000 PP Escort +1 Zombrex
(45) 20000 PP Join, 50000 PP Escort $5,000


--> Chemical Dependency - 60,000 PP
--> Long Legs of the Law

	Around 11:00 AM, if you haven't already gotten Chemical Dependency, 
you will now. Before you head out of the Safe House, you need to stop by the 
break room and give Jared another dose of Zombrex. You don't want him going 
zombie and killing your survivors.

	The next Survivor pops up at 12:00 PM on the Silver Strip. Head over
to N110: Hot Excitorama and you'll see Deidre (46) just hanging out. Nothing
special about her, just chat her up to get her to join. Now Grab the Erotic
Magazine before you leave and keep it in your inventory! Then head back to
the safe house with Deidre.

(46) 10000 PP Join, 21600 PP Escort +$6,900


--> One Hit Wonder
--> Snake in the Grass - 60000 PP

	At 3:00 PM head out to the Slot Ranch Casino, but stop by R110: 
Modern Businessman to put on a Tuxedo. Besides, if you're still naked you
should get dressed again. Also keep an eye out and try to grab a Queen and 
something to Drink along the way. Once inside, head across to the Stage Area. 
It will start a little cut scene. After the scene, hop up on stage with Bibi 
and talk to her. First she'll want that Drink you picked up, so be a nice lad 
and hand it to her. Next she'll talk about how you should be dressed. Seeing 
as you grabbed a Tuxedo on the way over here, she'll love it and be ready to 
start the show as soon as you get ten or twelve zombies around the stage.

	Go to the back end of the stage and click the control panel. This will 
start a DDR/Guitar Hero type mini-game. Just make sure you hit the right 
buttons at the right time and she'll be overcome with joy instead of blowing 
up the hostages. After the next cut scene, Cameron (47), Juan (48), and 
Allison (49) will automatically join you. Now use that Queen you picked up 
right on top of Bibi (50). This will clear out all the zombies and allow you 
to talk to her so she will follow you back. You will need to carry Cameron 
because of his leg, so offer him a shoulder and head back to Royal Flush 
	Once You're back in the Safe House, also take the time to talk to
that damned pervert Richard and give him the Erotic Magazine you picked up
earlier. This should net you another big chunk of PP. The Erotica Magizine
from the Restroom doesn't work.

(47) 15000 PP Join, 30000 PP Escort
(48) 15000 PP Join, 30000 PP Escort
(49) 16000 PP Join, 32000 PP Escort
(50) 40000 Defeat, 22000 PP Join, 44000 PP Escort +$100


--> Fetching Females

	Around 6:00 PM, make sure you've got a spare $10,000 on you and
head to the Palisades Mall and over to the Grotto in the middle of the mall. 
On top you will find Cora (51), Summer (52), and Nina (53), but they will 
only join you if you fork over $10,000. Once you've paid them, head to the 
Short Cut in P203: Brand New U and get to the Safe House.

(51) -$10,000 10000 PP Join, 20000 PP Escort
(52) 10000 PP Join, 20000 PP Escort
(53) 10000 PP Join, 20000 PP Escort

    3.7 . . . . . Case 6                                               [37cas]


--> Case 5-2: Kidnapped
--> Case 5-3: Two Girls, One Club
--> Case 6-1: The Getaway - 50000 PP Kill +$1,000,000

	Now hopefully with that poker game you won earlier and just random
smashing of ATMs and Rescues, you should have the $1,000,000 needed for this
case. If not, you can kiss this case good bye. When 7:00 PM rolls around, you
need to be inside or near Y102: Shoal Nightclub. Hopefully you stocked up 
first, because when Case 5-3 starts, you have a two boss fight and all the
'food' on the floor is likely to make you puke through most the fight if you 
drink more than two of them. If you brought the Drinking Magazine with you
though, you may be fine. You only have to kill one of the girls, so focus your
attacks and avoid the other. You might actually want to grab some Vodka or
Whiskey before you leave for an upcoming job.

	After the fight with Amber {13} and Crystal {14}, you should get to
the Fortune City Hotel Roof as soon as possible. You might want to head 
through the underground and come up in the South Plaza for a chance to grab
the Six-Shooter. Against the Thugs it will help because you can't access the
elevator until they're all dead.

	Use the elevator to get to the Hotel's roof and watch the cutscene, 
then prepare to fight. Just click the button on the crane and hurl Plywood and 
suit cases into the helicopter's rotors while it is down. The helicopter 
explodes and after the cutscene I believe it teleports you back to the safe 

{13}{14} 35000 PP Kill


--> Self Medication 10000 PP +Zombrex
--> Snow Job
--> The World's Most Dangerous Trick
--> Family Feud
--> Bent Wood - 60,000 PP +$5,000
Drama PP Op: 1000 PP Picture of Lillian alone with the Shotgun

	If it's past 9:00 PM, Sven will be in the break room and ask for some
vodka or whiskey. If you grabbed some from the Twins fight, give it to him now.
If you don't have any, grab some from the Americana Casino Shots and Awe bar.
Sven says it's for disinfectants, but then drinks it right in front of you...

	You probably already got the call for Snow Job around 7:00 PM, and now
have plenty of time to complete it. Just head down near the Arena on the 
Platinum Strip and approach the Clown Car to activate the fight with Evan {15}.
You may Also want to grab the Six-Shooter or LMG to make this fight easier.

	At 12:00 Midnight, The World's Most Dangerous Trick will start and 
you'll want to gear up for a tough boss fight, then head to the Atlantica 
Casino. There you will find Reed {16} and Roger {17} performing hideous 
'magic' tricks. After the cut scene battle will begin. You will need to kill 
both of them to end the fight, but I still suggest working them down one at a 
time. Reed is the most annoying, so I usually kill him first, then go after 

	At 1:00 AM, Family Fued will start and you will need to head over to 
the Fortune City Hotel. Use the Elevators to get up to the roof and talk to 
Lillian. She won't join you until you find her mother, so after talking to 
her, head to the Food Court and you'll find Camille (54) in the kitchen of
F106 Rojo Diablo Mexican Restaurant. Just give her a quick little chat then
she'll join you. Now run back to the hotel and get up to the roof top to get 
Lillian (55) to join you.

	Instead of running across the strip to get back, if you take these two 
up through the Palisades Mall, you can grab the Peace Art from P210: The 
Cleroux Collection for an upcoming survivor request. It looks like a small 
potted plant, so don't let the name confuse you. Once you grab it, take 
Lillian and Camille back through the short cut and to the Safe House.

	At 2:00 AM Bent Wood appears, so you might want to grab a Golf Club
from SporTrance on the way back to get some free PP and Money.

{15} 30000 Kill
{16}{17} 50000 PP Kill
(54) 22000 PP Join, 44000 PP Escort
(55) 22000 PP Join, 44000 PP Escort +$10,000


--> Short Sighted

	At 3:00 AM, you'll get a call for Short Sighted. Now, how and why an
old lady is shopping for toys at three in the morning, 3 days after a zombie
outbreak without somehow dying by then is pushing my imagination. I liked in
the orginal when she was there on the first day still. Anyways, head into 
Royal Flush Plaza. Up the stairs and inside R209: Children's Castle you'll 
find Esther (56). She takes a bit of talking to join, but isn't any hassle
after that. Grab here and run over to the Safe House.

(56) 15000 PP Join, 30000 PP Escort


--> Fortune City Botany Club - 10000 PP Fulfillment
--> Ante Up

	With the plant in hand, as long as you grabbed it earlier like I said,
you can goof around until 4:00 AM when you get Fortune City Botany Club, then
head to the Break Room and hand Europa the plant. There's no more to do until 
Tape it or Die Triggers at 8:00 AM, so I suggest finishing off Ante Up to pass
time. Just head to the room with survivors and play some Texas Hold'em Poker 
for a while. If you beat Jack in the game you'll also unlock the Protoman 
Helmet. And don't worry about the Zombrex, you can actually take it while 
playing the game without stopping.


--> Tape it or Die

	Before the rescue arrives, you'll get a call at 8:00 AM to save the
Tape it or Die Crew. Grab a Queen or two and head to the Palisades Mall, P110:
KokoNutz Sports Town. You'll see the Tape it or Die crew in mortal combat with
a horde of zombies, drop a queen and clear up all the zombies, then talk to
Wallace (57). Once he joins you, Johnny (58), Gretchen (59), and Lance (60)
will tag along. Head to the short cut to avoid the strip and drop them off 
back at the safe house.

(57) 25000 PP Join, 50000 PP Escort
(58) 25000 PP Join, 50000 PP Escort
(59) 25000 PP Join, 50000 PP Escort
(60) 25000 PP Join, 50000 PP Escort

    3.8 . . . . . Case 7                                               [38cas]


--> Case 7-1: The Arrival
--> Case 7-2: Last Stand
--> Case 7-3: Lean on Me
--> Abandoned Soldiers

	Get to the Royal Flush Roof by 9:00 AM to watch a cutscene and finish
Case 7-1. When that is over, you'll need to head out and save Rebecca. Watch
out for the 'special' zombies too, they are a bit more aggressive. Head up
the strip and go behind N105: Luaii Wauwii where the ramp to the underground
is now open. You should be able to walk your way to the spot where Case 7-2 
takes you and starts the next cut scene.

	After the cut scene, you will have a fight with Sgt. Boykin {18} which 
can be a little annoying, but isn't too tough. Completing the fight will start 
Case 7-3. After the fight, grab Rebecca and head back up the ramp you came 
down. If you want, you can grab a green Golf Cart (seats 4 people), but you
should be able to make it back on foot ok. As you get back onto the Strip,
You'll run into Pvt Kuss (61) and Sgt Woo (62). No tricks this time, just talk
to Sgt Woo an they'll join up. Now head back to the Safe House ASAP.

{18} 50000 PP Kill
(61) 24000 PP Join, 48000 Escort
(62) 24000 PP Join, 48000 Escort


--> Case 7-4: Breach

	Once you get Rebecca back to the safe house, there should be a little 
cut scene and a chance to save before Case 7-4 starts. As soon as it starts, 
you'll need to follow the guide arrow to go grab the Spool, Generator, and 
Barrel in order to hack the panel. Don't worry about the survivors right now, 
they are all armed, and for this section seem to have ten times as much 
health. Once you get all the pieces to the panel, click on it and start 
mashing away at the A button. After a couple of seconds the door will close 
and it will start the final cut scene.

    3.9 . . . . . Case 8                                               [39cas]


--> Case 8-1: Bad to Worse
--> Case 8-2: The Only Lead
--> Give TK Zombrex
--> Case 8-3: What Lies Beneath

	Case 8-1 will automatically resolve at the end of the cut scene, and 
before you leave, you might as well use your last dose of Zombrex on TK since
you've got an extra. Completing it is essential to get into overtime.
	Follow Case 8-2 back down into the underground, I suggest using a 
motorcycle again because it's so damned fast, and you will come across a 
bright flashing panel as well as a few Phenotrans Mercs behind barricades.
Take out the mercs, then click on the Panel and head inside to take out a few 
more mercs. Once the mercs are down, you can pick up one of the blue guns to 
help deal with 'special' zombies, then head down the back hallway and take a 
right. When you go into the next room, another cut scene will start and then 
you will need to kill the two guys in there. Once they're dead, you will Start 
Case 8-3. Just head back to the Safe house and prepare to end the game.


--> The Facts

	After all the cutscenes finish, you'll need to head out to Fortune
Park and start smashing harvestors. It's not hard, but each Harvestor has
three guards next to it. You can always grab the Six-shooter from the South
Plaza to make this much easier, or any other gun, but trying to get into
melee range is a pain in the ass. If you're good though, the guards go down in
two or three hits. Just follow the arrows from Harvestor to Harvestor. The 
last one should stop you up between Luaii Wauii and the Yucatan Casino. One 
final harvestor to be destroyed. When it goes down, you should teleport back
to Fortune Park for some reason. 

	Now you'll want to save and grab some food. When you're ready to start
the last fight to complete the Facts, just head to Uranus Zone. Weapons don't 
really matter for this last fight. I suggest heading into Uranus zone through 
the South Plaza and stopping by the Maintenance room along the way to make a
Super Slicer. With the Slicer alone, you should be able to beat the final
boss. When you enter Uranus Zone, there's a huge area walled off. Follow it to
the left side and there should be an entrance. Just go inside and have fun
with an interesting Psycho Fight.

    3.10. . . . . Overtime                                             [310ot]


--> Overtime
--> Compromising Photo
--> Painkillers
--> Gauze
--> Expensive Champagne
--> Men's Silk Thong
--> Sutures
--> Zombrex Stash
--> Take Zombrex 5

	Overtime Mode is pretty calm, not much to do really but run around 
doing errands. It's much like the first part of Overtime in Dead Rising 1. You 
need to run around Fortune City collecting items, then once you have them all, 
head to the Arena. It doesn't matter what you bring with you because in the 
final confrontation, much like Dead Rising 1, your inventory will be emptied. 
The only thing I would suggest is to save in the South Plaza Restroom first 
and eat all your food before you open the Arena doors so that you're at full
	Here's the Order I would suggest Collecting the items:

Item Locations:

--> Compromising Photo - Security Room, Americana Casino in back room.

--> Painkillers - found in Roy's Mart

--> Gauze - Found in Slot Ranch Casino Cashier

--> Expensive Champagne - found in Pot O'Gold Casino

--> Men's Silk Thong - found in KokoNutz Sports town second level

--> Sutures - Found in First Aid room in Uranus Zone

--> Zombrex Stash - Found in Underground below South Plaza

	Just before going through the doors, you can still use any buffing
mixed drinks like Quickstep, Painkiller, and Repulse and they will carry over
into the fight, even though your items won't. After a bit of Zombie Survival
you get to face the big menace. Once he's down the game is finally over.

    3.11 . . . . . Possible Endings                                    [311pe]

	Ending S : Complete All Case Files
                   Give TK Zombrex
                   Complete Overtime

	Ending A : Complete All Case Files
		   Give TK Zombrex
		   Don't Complete Overtime?
		   (I think Ending A is just the cutscene before OT starts)
                   (It Does Roll Credits afterall)

	Ending B : Complete All Case Files
		   Don't Give TK Zombrex

	Ending C : Fail to Complete The Facts before Fire Bombing Arrives

	Ending D : Be inside the Safe House at 10:00 AM on Day 4 

	Ending E : Be anywhere except Safe House or Royal Flush Plaza Rooftop 
		   at 10:00 AM on Day 4

                      [Section 4] . . . Events Timeline                [40tim]

    4.1 . . . . . September 25 - Day 1                                 [41day]

12:00 AM - Outbreak
3:00 AM  - Find Zombrex
         - King of the Jungle
4:00 AM  - Big Boned Woman 
7:00 AM  - Take Zombrex 1
8:00 AM  - Know When to Fold'em
         - Case 1-1 Big News
         - Case 1-2 Alive on Location
         - Case 1-3 Insecurity 
         - Case 1-4 Alliance
	 - One Man's Trash
11:00 AM - Welcome to the Family
12:00 PM - Lost...
2:00 PM  - Lucious Lady
3:00 PM  - People Like Us
4:00 PM  - Brains Over Brawn
5:00 PM  - Art Appreciation
6:00 PM  - Two's Company
6:30 PM  - Case 2-1 CURE-ious Information
         - Case 2-2 A Familiar Face
         - Case 3-1 Confronting CURE
         - Case 3-2 Sign of Life
8:00 PM  - Once Bitten
10:00 PM - Code Blue
11:00 PM - Tastes Like Chicken

    4.2 . . . . . September 26 - Day 2                                 [42day]

1:00 AM  - Industrial Fashion
         - Hanging Out
4:00 AM  - Rock Heroes
7:00 AM  - Take Zombrex 2
         - Here Comes the Groom
8:00 AM  - Slave to Fashion
9:00 AM  - Quarter Circle Forward
12:00 PM - Everyone Knows Slappy
1:00 PM  - Case 4-1 Boom Town
         - Case 4-2 Run for the Money
1:15 PM  - Wilted Flower 
7:00 PM  - Par for the Course
	 - Big Winner
8:00 PM  - Wax on Wax off
11:00 PM - Mail Order Zombrex

    4.3 . . . . . September 27 - Day 3                                 [43day]

12:00 AM - 5-1 The Source
         - Redneck Snipers
1:00 AM  - Tournament of Idiots
3:00 AM  - Barn Burners
4:00 AM  - WWJWD?
         - Stranded Siren
	 - Secret Numbers
5:00 AM  - Hunger Pains
6:00 AM  - Bank Run
         - Inventive Weaponry
7:00 AM  - Take Zombrex 3
9:00 AM  - Ante Up
11:00 AM - Chemical Dependency
12:00 PM - Long Legs of the Law
3:00 PM  - One Hit Wonder
         - Snake in the Grass
6:00 PM  - Fetching Females
7:00 PM  - Case 5-2 Kidnapped
         - Case 5-3 Two Girls, One Club
         - Case 6-1 The Getaway
         - Snow Job
9:00 PM  - Self Medication

    4.4 . . . . . September 28 - Day 4                                 [44day]

12:00 AM - The World's Most Dangerous Trick
1:00 AM  - Family Fued
2:00 AM  - Bent Wood
3:00 AM  - Short Sighted
4:00 AM  - Fortune City Botanty Club
7:00 AM  - Take Zombrex 4
8:00 AM  - Tape it or Die
9:00 AM  - Case 7-1 Help Arrives
         - Case 7-2 Last Stand
         - Case 7-3 Lean on Me
         - Case 7-4 Breach
         - Case 8-1 Bad to Worse
         - Case 8-2 The Only Lead
         - Case 8-3 What Lies Beneath
         - Stranded Soldiers
         - The Facts

                 [Section 5] . . . Boss Fight Strategies               [50bos]

	First off, basic strategies:

1) Always bring some food with you to a boss fight, at least 2 or 3 items.
Some good choices are Pain Killers or Energizers.

2) Don't expect gruesome zombie dismembering or exploding weapons to work at
all on most living bosses. 

3) Make sure you save before engaging the boss. You may die the first time you
battle and a couple times more until you fully understand the boss. This also
gives you the option to load the game and skip the boss later.

4) Certain bosses can be stunned or knocked down when using the Two Hand 
Slam skill, Jump Kick, or Knee Drop which makes it really useful when 
closing in the distance to attack.

5) If all else Fails, you can pretty much Cheese down any boss with the LMG
found in the Yucatan Casino

    5.1 . . . . . King of the Jungle                                   [51ted]

	Ted is, well....slow. He only seems to shoot at you with his pistol 
and kick or headbutt you for melee. Sometimes he will pistol-whip you, but it
doesn't do too much damage. Snowflake is the real threat. She will charge and
pounce on Frank, pinning him to the ground while you get mauled. Other times
when there's no room to charge she'll just swipe at you and knock you over.

	Killing Ted is easy, just charge him and go crazy with melee attacks.
He should go down before you have to heal and if you're fast enough, you can
defeat him before Snowflake hunts you down. Snowflake is the tough one. I 
highly recommend just taming her, but if you want to kill her I suggest using
the MERC Rifle from the Statue in the middle of the room. The only real time
you can melee her is when she goes to lay down. She has a ton of life so this 
may take a while. To see how to Tame Snowflake instead, check out Section 3.1
Step [2].

Prize: Survivor - Lenny

    5.2 . . . . . People Like Us                                      [52chk]

      Chuck will begin the fight as you approach his bike in front of the
Atlantica Casino. He has two attacks, one being that he tries to run you
over. His other attack is a Molotov Cocktail which he will throw at you
when he stops occasionally and can be interrupted by hitting him. He will
also drink from the whiskey bottles to restore life, so you must keep the
pressure on him or he can heal all the way back up. 

     Between charging you he will sometimes spin around in circles and 
stop to drink or toss a whiskey bottle at you, leaving him vulnerable to
attack.	Some people suggest climbing up onto an awning and using ranged to
kill Chuck, but honestly it takes too long for my taste and it's hard to hit
him. In fact, any time you hop over a fence or climb up on something, Chuck
usually just drives off out of range. I suggest fighting right in front of the
Fortune City Hotel around all the pillars. Chances are that he will drive in
and get stuck against the wall or on one of the pillars. Dodge him until he
is stuck, then run up from behind and hammer away at him with something heavy
like a Defiler or Holy Arms. You can't attack him from the front because of
the saw blades. When he is stuck he can't really attack you so he should go
down pretty quickly after one or two crashes.

Prize: Access to the Motorcycle Bay

    5.3 . . . . . A Familiar Face                                     [53bdn]

	Brandon has no real defenses, but runs really fast. He will jump in 
and out of the Restroom stalls on the sides for the entire fight. While 
behind the stalls doors will open and release zombies. He will charge at you 
trying to slash with the broken glass in his hands. He pauses every so often 
to lick the blood off the glass, allowing you to rush him and attack. If you
don't interrupt him, he'll do a leap attack right after licking the glass
every time and staggers for a second if he misses you.

	When he leaps at you, you can Dodge Roll away and then melee him 
before he runs off. If you don't feel like beating him down with melee, this 
fight is a whole lot easier at range. A pair of assault Rifles can typically
do the job. Simply stand between the two rows of stalls in the middle and far
enough back so that you can target each side. As soon as he hops out, open 
fire. When he runs up, dodge-roll away and then shoot him in the back as he 
runs away.

    5.4 . . . . . Tastes Like Chicken                                  [54ant]

	Antoine will start the fight by throwing Meat Cleavers at Frank, but
after that he seems to throw frying pans as his ranged attack for the rest of
the fight. He will run at Frank, meleeing with a Pan or knocking you over to
force-feed you his weird food. When you damage him, he will run over to one of
the food trays and start scarfing down to restore his life.

	Ranged weapons like the LMG seem weak on Antoine, but melee works 
great on him. Each time he runs over to eat, chase him and pile on the damage.
Because he's big and stationary, I suggest using the Knife Gloves for maximum 
damage output.

Prize: Chef Knife, Survivor - Cinda

    5.5 . . . . . Here Comes the Groom                                 [55rdy]

	Randy seems to start the fight with a Quickstep buff and never runs
out. You wouldn't expect this fat bastard to run so fast as he does, but he
will charge you and do a big spin attack with that chainsaw. Everytime you 
even get close he will knock you over with that chainsaw, so using melee on
him can be tough. If you let him run around alot though, he will tire out and
stand still to catch his breath.

	The best time to attack Randy is when he is catching his breath, or
when he's humping the chainsaw. To avoid getting charged, use the railing on
the sides of the pews. You can jump over it, but Randy has to run all the way
around. This also makes it incredibly easy to kill Randy with ranged weapons
like an LMG or the Blambow. The Blambow will actually stun him for a second
which is nice, but if you're too close it will know you over as well and it
takes two or more Blambows to kill Randy.

	He'll also stagger after running around for a bit, giving you a few
seconds to just beat on him.

Prize: Giant Pink Chainsaw, Survivor - Danni

    5.6 . . . . . Everyone Knows Slappy                                [56bnt]

	Slappy likes to skate back and forth while spewing out flames and 
rarely ever stops long enough for you to get in good attacks on him. He also
likes to fire out some flaming balls that explode and knock you back if 
you're too far away from him. His last noteable attack is a weird fire-spin
when he gets up from being knocked down, or you otherwise get close while he's

	You can use ranged weapons to take him out as long as you are good at
dodging his fireballs, but the best idea is to build a defiler and bring it
with you. When he skates past you, get in the way and do a Jump Attack with
the Defiler. It should stop him dead in his tracks and give you a couple of
seconds to put some hurt on him. He'll get up and do his spin, then start 
skating again. Just back off and get in his way again, just repeating the 
Jump Attack to knock him over. After three or four knock-downs, he should be

- Slappy can be dropped with the Knee Drop/Jump Kick as well.
- Using a Fire Extinguisher on Slappy will jam his flamethrowers and allow
  you to attack.

Prize: Flame Thrower

    5.7 . . . . . Mail Order Zombrex                                   [57crl]

	Carl isn't really a tough fight, but can be a bit annoying. He only
has 3 basic attacks that I've seen. He runs away from you, throwing packages 
behind him that will explode. This can be really annoying if it hits you 
because it stuns you before you can dodge roll away. He fires off his shotgun
3 times, then staggers a little bit, giving you time to run in. He also will
butt you with the stock of his shotgun if you get too close, but it's not a
big worry.

	You can easily shoot Carl down with a shotgun or two and some melee. 
Just wait for him to fire off the shotgun, then run in and wail on him with 
a Holy Arms or Defiler and he'll drop after about three passes.

 - Also, discovered that if you jump up on the green sign board to the left
when the fight starts and Carl is within Melee range, he will glitch and keep
attacking you as if you were on the ground. From up here you can use any gun to
mow him down and he won't attack back.

Prize: Zombrex, Shotgun

    5.8 . . . . . Redneck Snipers                                      [58red]

	These Bunch of Hicks are really just an annoyance more than anything.
First you have to find out what roof they're on, then you have to find the
ladder to get up to them. They really only have three attacks and are all 
pretty much the same. They Shoot at you with the Sniper Rifle which will knock
you down. When you get close they will try to stab or slash at you with some 
cutting weapon. And if they really hate you, they may try to gut you with that

	Once you get up into combat with them, just zig-zag around to avoid 
sniper hits, then smack them around with a nice heavy weapon. As soon as you 
see them grab for the knife and pull it out, start backing out. Let him slash
at the air, then move back in and keep hitting again. As long as you move out
as soon as you see the gun go away, you'll never get hit.

	You can find the ladders on the Map in the game, and Big Earl is in
an awning right next to the Hotel.

Prize: Sniper Rifles

    5.9 . . . . . WWJWD?                                               [59smr]

	Seymour will start by firing at you with his pistol. He shoots from
the hip and it hurts. Take Cover while he's shooting to save life. He will
then pull out his billy club and chase after you. If you run too far he has a
tendency to pull out a lasso and reel you back in. You also don't even want
to bother fighting him with guns. Every time you pull one out, he'll shoot
it right out of your hands.

	It's best to run in and hit him once, then Dodge Roll away before he
counters and clubs you. You can keep running in and out, pecking away slowly
at his life with know problem. It would be best to use a fast or reach weapon
rather than a slow weapon on this boss. I recommend Knife Gloves or Holy Arms.

Prize: Six Shooter, Survivor - Ray

    5.10. . . . . Two Girls, One Club                                  [510ac]

	The twins don't really have any ranged attacks. They will just run
around in circles and then charge Frank, then either slash or stab at him with
their katanas. All their attacks seem to knock Frank down, but the backflip
will leave him stunned and they come over to stomp Frank's nuts. They also 
have one weird attack where they will power slide under your melee attack and
hit you.

	The good news is that you only have to kill one of them, so focus 
your attacks on only one and ignore the other. Getting in to melee can be a 
pain because their weapons have good reach and big arcs, but they are slow, so
it's not impossilbe. They also have no 'gun stun' or dodge defenses so I
would honestly suggest just grabbing the LMG by the restaraunt downstairs 
first. You can actually keep firing the Rifle and back up off of the boss 
while you are being attacked without being hit. 

Prize: Katana Blade

    5.11 . . . . . The Get Away                                        [511ga]

	Taking out the Chopper is pretty easy. You don't even need any 
weapons. It only has two basic attacks. First, it will fire in strafing lines
at you with the mini-gun. Just watch where the bullets are hitting the ground
and avoid its path. The second 'attack' is when it swoops down and tries to 
knock you over.

	Make sure you have 3 spaces open in your inventory and when you get
started, first grab two of the suitcases, then a piece of plywood or a 
military case. As soon as the light turns green on the crane, run over and 
activate the wench. When the chopper goes low, just toss your heavy object and
two suitcases into the rotor blades. It should be down to about half and then
you just need to back out quickly and do it one more time. The Military Cases
and Plyood do an insane amount of damage.

	Oh, and the Money Cases are full of money, so you may want to throw 
those down on the ground to steal the money instead of using them as ammo.

Prize: $1,000,000

    5.12 . . . . . Snow Job                                            [512em]

	Evan will begin the Fight upon stilts. The fastest way to damage him
is just to melee his legs as fast as possible. He will coat the ground with
a frost that you will want to dodge roll out of or end up frozen for his
attacks. After he frosts the ground he will also stomp the ground and do an
area knock back effect. Be cautious to attack him and flee when he's about
to stomp until he gets to the second phase.

	On the second part he will be running around on the ground and
unless you have a quickstep, you won't be able to keep up. He will launch
at you and you will have to shake him off with a button combo each time
if he latches onto you, then try to chase him down and melee for more. I
personally suggest just showing up with a Six-Shooter and during the second
phase shooting him while he's running around. He should die long before you
run out of ammo as long as you're not a horrible shot. You can also grab the
motorbike off the stand in front of his car and just run him over again and
again. It takes a little longer, but it a little bit more funny.

Prize: Clown Car

    5.13 . . . . . The World's Most Dangerous Trick                    [513rr]

	For a boss fight with two bosses at once, this one was a little easier
than I was expecting. Reed just fires out flares which make you drop your 
weapon and stuns Roger. He will also charge at you with the Rocket Launcher,
but you should be able to Dodge Roll away from him. Roger doesn't do much for
the first part because he keeps getting stunned, but he will attempt to run at
you and leap attack to knock you over, then Spin attack if you get too close.

	The best thing to do is to take out Reed first by just rushing him. A
Defiler is too slow for this fight. Holy Arms or Knife Gloves will do great.
As soon as Reed is down, you can use the Six Shooter or a LMG to just shoot 
at him while he's running or try to chase him and peck away with melee hits.

Prize: Magician's Sword, Rocket Launcher

    5.14. . . . . Last Stand                                           [514sb]

	Sgt. Boykin will run around shooting and throwing grenades at Frank 
and if you get too close, he's rifle-butt you. He will occasionally run back
near the truck and then do a full-auto strafe with his rifle that you can take
cover from, or run ahead of. You can also pick up the grenades he throws and
throw them back at him.

	The key to taking him down without getting frustrated is to stay at
range. He has an annoyingly long combo where he will knock you down, then
shoot you on the ground, then pick you up and toss you. The entire time you 
can't even shake out of it like most 'grabs'. You can pick up the Six-shooter
from the South Plaza where you killed Seymor and an LMG to make this guy an
easy kill. He has no 'gun stun' and each shot that hits will do damage to him.
If you run out of ammo, you can always throw grenades back at him, but only
get into melee if you are brave or absolutely have to in order to finish him

   -  You can actually kill him with a single 60-shot Six Shooter if you are
      at least 90% accurate with the shots.

Prize: LMG

    5.15. . . . . The Facts                                            [515sf]

	This boss is a 3 part fight and I would highly suggest coming into 
Uranus Zone from the South Plaza entrance. Along the way you can grab a Serve
Bot Mask and Lawnmower in the maintenance room to make a Super Slicer.

	For the first part, the boss will hammer down with big heavy crane
arms. Each time they land you'll need to run up quickly and damage the wrist
joints. I suggested the Super-Slicer because if you hold down the attack 
button and aim just right, you can constantly charge at the joint and drop its
life very rapidly. Once you do enough damage the arms will flail around and 
begin the second part.
	For Part two, the arms move much faster and now rockets are being
fired from above, so you will have to dodge the explosions and the arms at 
the same time. After three slams the arm will become stuck for about four or
five seconds. You will need to charge up quickly to damage it while it's 
immobilized. Hitting the broad side with the super slicer will kill it after
about 3 tries. The arms will also attack with long arcing swipes and 
occasionally throw huge crates that you will have to dodge.

	For the final stage of the fight, both arms will be destroyed and you
will have to dodge the command module as it strafes the area with fire and
charges or slams down on you. On each side of the enclosure there are now
green lit racks that will fire out explosive tanks towards the command module
when activated. Each time you do this, the command module should drop, stunned
for about eight seconds. You need to scramble up and engage the pilot. Once
engaged you will need to do a little four button combo game to do damage. 
After three successful attempts, the boss will be defeated. 

	Weapons only matter for the first two stages and I had no problem
defeating them with only a super slicer, so you can bring whatever you want
in the rest of your inventory.

	For me, the combination was B, Y, A, B, then Y, A, Y, X twice.

Prize: Overtime :(

    5.16. . . . . Sudden Death                                         [516tk]

	This is a two part boss fight that will begin pretty much like the 
game began. Frank will be lowered into a pit full of zombies with no weapons
or food. The only thing is that there are super zombies now. There are items
strewn about and it is important to collect them as fast as possible. You can
still use the Grinders and the Flames to kill zombies if too many mob you.
After about five minutes of fighting it will go into a cut scene and go to the
next stage. Your job is merely to survive until them. Also, any items you 
collect will be retained and usable on the final boss.

	The last boss in Overtime isn't too difficult, but having to fight him
with no items at all is a little annoying. He will pummel you with his mace-
like weapon and charge into you, pinning you against the wall where you have
to shake free or receive a nice hard beating. He will also activate the 
pyrotechnics if you run to one of the side areas where you need to outrun the 
fire or get burned. During the fight, the survivor will be constantly losing 
health and when the boss runs off, you will need to heal the survivor as much
as you can. After a few rounds the boss will go down.
	Before you even go through the doors to start this fight, you can 
cheat a little bit by drinking a quickstep and painkiller. These effects will 
last through the cut scene and into the fight. You can even use a Repulse and
have the zombies ignore you while you just run around and collect items.

Prize: Ending S! Yay! =)

                       [Section 6] . . . Sandbox Mode                  [60sbx]

	In Sandbox Mode, Frank will compete alone or with Chuck to complete
various challenges throughout Fortune City. Most Challenges can be tossed into
4 Basic Categories: Kill Count, PP Earned, Races, and Being Silly.


Name				Kill Count



    6.1. . . . . . Kill Challenges                                     [61kil]

	Almost all of these challenges can be easily overcome (cheesed) by
first going into the Queen Harvesting Area underground to grab two BFGs and
then heading up the elevator into the Palisades Mall to combine them with the
Amplifyier in the Maintenance room to make a few Super BFGs.

Rooftop Massacre		0
Atlantica Casino Roof		
Kill as many zombies as you can in 30 seconds!

10 kills		$5,000
20 kills		$10,000
40 kills 		$20,000
Combo Card: Boomstick

	Bring up a Super BFG and this is a cakewalk. Point and shoot.	

Chop Suey			350
South Plaza: East Wing
SLICE as many zombies as you can in 90 seconds!

40 Kills			$15,000
80 Kills			$30,000
150 Kills			$60,000
Combo Card: Saw Launcher

	Bring some plates or collect them from the other side of the
plaza, then Combine those with the Cement Saw in the Maintenance room.
The Plate Launcher should SLICE up many zombies without problem.

Rumble in the Jungle		500
Yucatan Casino
Kill as many zombies as you can in 20 seconds!

10 Kills			$3,000
30 Kills			$10,000
50 Kills			$30,000

	Bring a Super BFG and shoot Wildly.

Murder on the High Seas		1,200
Atlantica Casino: Pirate Boat
Kill as many zombies as you can in 2 minutes!

50 Kills			$10,000
100 Kills			$20,000
200 Kills			$40,000

	Just bring 2-3 Super BFGs and blast around like crazy.

Extreme Off Road		3,000 
Silver Strip: N106
Kill as many zombies as you can in 2 minutes!

50 kills			$10,000
200 kills			$20,000
400 kills			$40,000

	Grab the Chainsaw off the Stage Scaffolding and combine it with
the motorcycle in the bike bay, then drive to the challenge start. Hop
on the bike and run down zombies as fast as you can with the Slice-

Killer Rides			3,500
Uranus Zone: U102
Kill as many zombies as you can in 3 minutes using only the
killer rides in the Uranus Zone!

20 Kills			$15,000
40 Kills			$30,000
80 Kills			$60,000

	First you need to clear out all the rails surrounding the UFO
Crash Ride, then get a bunch of Fireworks in your hand. As soon as the
challenge starts, beging attracting zombies to the ride and then 
activate it. Repeat one more time and you should have killed enough

Burn the Bodies!		4,750
Yucatan Casino: Tiger Enclosure
Kill as many zombies as you can using FIRE in 90 seconds!

20 Kills			$15,000
50 Kills			$30,000
120 Kills			$60,000
Combo Card: Molten Cannon

	Best to Bring two or three Fire Spitters and a Burning Skull
in for this one. Charge through the crowds until the Skull breaks,
then fire Wildly into large clumps of zombies with the Fire Spitters.
Don't worry if the kill count starts off slow, the fire spreads and
the kill count will speed up quickly if you keep moving and spreading
your area of fire.

Lightning Never Strikes Twice	4,800
Fortune City Park: Maintenance Room
Kill as many zombies with ELECTRICITY as you can in 90 seconds!

40 Kills			$15,000
80 Kills			$30,000
150 Kills			$60,000
Combo Card: Electric Rake

	Grab two or three BFGs from the underground and 3 electric
prods from Hot Exciterama and combine them into Lightning Guns. Just
fire wildly into the crowds as fast as possible to earn this 

Tunnel of Blood			8,000
Underground: Central Tunnels
Kill as many zombies as you can in 4 minues!

180 Kills			$25,000
300 Kills			$50,000
500 Kills			$80,000

	Bring down a Slice-Cycle into the tunnels to the challenge
point, then drive as hard and as fast as you can running through
crowds of zombies to get this challenge. (Did 503 on first try)

(Also requires at least 22 Medals to unlock)
Rooftop Massacre Round 2	10,000
Safe House Rooftop		
Kill as many zombies as you can in 1 minute!

20 Kills			$15,000
50 Kills			$30,000
200 Kills			$60,000

	Bring 3-4 Super BFGs and prepare to go nuts. Fire, FIRE,
FIRE AWAY as fast as you can. You should have no Problem finding
zombies to kill.

    6.2. . . . . . PP Challenges                                       [62epp]

	PP Challenges may take a few practice runs to get the hang of the
most efficient way to earn PP. For all of these challenges, you'll probably
want to grab PP boosting Magazines to help out. Also, be aware of the best
ways to earn quick PP whether environmental or Combo Weapon.

Silver Strip Smackdown		80
Silver Strip Alleyway
Gain as much PP as you can in 60 seconds!

5000 PP			$5,000
15000 PP		$10,000
30000 PP		$20,000

	First Collect the 3 Combat Magazines if you need an Extra boost in
PP. Having some Knife Gloves or Holy Arms in your inventory is great for
gaining PP as well, but bring a Weed Tendonizer (Make in Fortune Park) to
the Challenge start and use it to kill as many zombies until it breaks. A
few swings with the Gloves or Arms should push you up past 30k once the 
Tendonizer breaks.

Killing Floor			1,000
Palisades Mall: P208
Gain as much PP as you can in 3 minutes while remaining on the second

8000 PP				$15,000
12000 PP			$30,000
35000 PP			$60,000

	For this one, I made two Fire Spitters in my inventory, (bring
Combat Magazines too) and brought in a Burning Skull from the Food Plaza.
Basically run down and kill as many zombies as you can on the top floor
until the skull breaks and then Aim down to the first Floor and shoot
the zombies below with the Fire Spitters as fast as you can

Do Not Try This At Home		1,800
Get as much PP as you can in 3 minutes!

5000 PP				$10,000
10000 PP			$20,000
40000 PP			$40,000

	This one made me laugh with the zombie density. Bring two Hail
Maries and two DYNAMEATs with you and Knife Gloves or Holy Arms for clean
up. As soon as the Challenge starts, toss two DYNAMEATS over the Zombie
crowds in two different directions, clear the zombies right in front of
you, then throw the two Hail Maries into the two biggest remaining clumps
of zombies. I got 43000+ PP in 20 seconds.

Shutter Bug			3,800
Uranus Zone: U112
Get as much PP from photos as you can in 60 seconds! Only PP
gained from photos will count!

1000 PP				$5,000
2500 PP				$7,500
4500 PP				$10,000

	Collect the two Photography Magazines first, then head into
Uranus Zone and clear all the Rails from the rides. Any zombies
killed by rides give a huge PP boost if you catch the Brutality
shot. Also, you can take a couple of shots at the Souvenir Stand
for around 3000 PP if you get the Probes in a few shots.

Pawned Prestige			4,000
Platinum Strip: S105
Get as much PP as you can in 2 minutes!

2400 PP				$10,000
12000 PP			$20,000
20000 PP			$40,000

	I took all the combat books, a DYNAMEAT, Hail Mary, and Holy
Arms, then Built a Weed Tendonizer. Chop down until the Tendonizer 
breaks, then toss out the two explosives and beat down the rest with
Holy Arms.

    6.3. . . . . . Race Challenges                                     [63rac]

	The Race Challengers require two factors: Knowing the best path to the
goal (usually as straight of a line as possible) and Zombie avoidance. One way
to make all these challenges much Easier to to bring the Juice Boost Magazine
with you and drinking a Quickstep and Repulse right before accepting the
challenge. This will make zombies ignore you and increase your speed. Other
challenges just rely on you using a vehicle to get from point A to point B.

Balloon Man			200
Royal Flush Plaza: Strip Entrance		
Get to the balloon over the  giant craps table as fast as you can!

1:30			$4,000
0:50			$8,000
0:40			$12,000

	Bring a Quickstep and Repulse with you with the Juice Boost Mag
in your inventory before you start this one. Drink down the two drinks
for a huge speed boost to complete in time.

Rule #1				1,500
Americana Casino Arena Entrance	
Get to the ledge as fast as you can!

2:00				$6,000
1:40				$10,000
1:00				$14,000

	Same as Balloon Man, just use Quickstep and Repulse with Juice
Boost Magazine in your inventory.

Ijiek Motors Presents...	2,200
Platinum Strip: Arena Entrance
Get to the Yucatan Entrance as fast as you can!

1:15				$6,000
0:55				$10,000
0:45				$15,000

	This is only hard if you crash. Drive as straight as possible.

Scaffolding Shuffle		3,500
South Plaza: West Wing
Get to the top of the scaffolding in the middle of the South
Plaza as fast as you can!

1:30				$5,000
1:00				$10,000
0:45				$25,000

	Another Race, Bring Quicksteps.

Fast Food			3,750
Slot Ranch Casino: Plaza Entrance
Get to the awning over the Speedy Expresso as fast as you can!

1:45				$5,000
1:30				$10,000
1:05				$25,000


Robot Race			4,001
Uranus Zone: U101
Get to the awning under the giant robot statue as fast as you can!

1:40 				$5,000
1:15				$10,000
0:50				$25,000


Tunnel Vision			5,000
Underground: Under South Plaza
Get to the Fortune City Loading Bay as fast as you can!

5:00				$5,000
3:00				$10,000
0:40				$25,000

	Grab a motorcyle and bring it to the challenge start, then
hop on as soon as it starts and drive down the tunnel as fast as

Double Trouble			9,495
Yucatan Casino: Shoal Nightclub
Defeat the twins as quickly as possible!

3:00				$10,000
2:00				$20,000
1:00				$45,000
Combo Card: Reaper

	Here's a bit of Cheese: Just grab the LMG from downstairs
and focus fire one of the girls while dodging them both when they
get close. Should be dead around 0:50s. (This is only in the race
section because it is on a timer)

    6.4. . . . . . Silly Challenges                                    [64sly]

	Each of these challenges tend to require a special set of skills and
circumstances. Some of them are easy and others will take many, many tries to
get the score you want. Remember to survey the area and plan out what to do 
before you start if you're having trouble on any of these.

Crowd Pleaser			300
Slot Ranch Casino: Stage
Gather as many zombies as you can in front of the stage in 1 minute!

10 Zombies			$10,000
15 Zombies			$20,000
25 Zombies			$40,000
Combo Card: Fountain Lizard

	Grab an inventory full of Fire Crackers from the Stand on the
strip before heading in and use them to attract zombies.

Stiff Back			750
Palisades Mall: Grotto Roof
Collect as many massagers as you can in 3 minutes and bring them back
to this challenge Kiosk!

15 Massagers
25 Massagers
40 Massagers

	This one SUCKS! Bring Juice Boost Magazine, Two Quicksteps and
two Repulses (optional). Also Start the challenge with Massagers already
in your inventory (as much as you can) and drop them down in the goal
area as soon as it starts. This just takes practice over and over to
learn where all the massages are and plan out a route to bring them back
quickly enough. With the Juice Boost and two Quicksteps, you should keep
up your speed the entire challenge. You can restart this challenge as many
times as you want and each time the massagers will reset in the mall, but
whatever is in your inventory will remain.

Thirst Quencher			2,000
Atlantica Casino: Strip Entrance
Drink as much alcohol as you can in 3 minutes!

10 Drinks			$15,000
15 Drinks			$30,000
30 Drinks			$60,000
Combo Card: Beer Hat

	Simple: Grab the Drinking Magazine and just run down drinks.
You can also start this challenge with inventory full of drinks.

Party Hard			2,500
Fortune City Park: Restroom
Lure as many zombies onto the rock path in 1 minute!

10 Zombies			$15,000
15 Zombies			$30,000
25 Zombies			$60,000

	Another one that requires Fireworks. Brining a Fountain Lizard
also helps once a zombie gets within the goal area to attract more 
zombies. Also heard Toy Helicopters work.

Mad About Hats			7,000
Royal Flush Plaza		
Put as many masks on zombies as you can in 90 seconds

10 Masks			$16,000
15 Masks			$30,000
25 Masks			$50,000

	In R107 there is an unlimited stack of Lizard Masks. Bring
an Untouchable to drink before this starts so the zombies can't grab
you (Quickstep is nice too) and fill up on masks before starting
the challenge. Just run back and forth Masking zombies as fast as
possible. I suggest starting Further out and working your way
slowly closer to the store after each run. Three Trips with 9 masks
will net you a score of 27. While the Repulse will stop them from 
attacking you, it will also keep them from walking towards you during
this challenger, which you may or may not want.

No Tanks, I'll Stand...		7,000
Americana Casino: Jack's BBQ Shack		
Smash as many chairs as you can in 90 seconds!

20 Chairs 			$15,000
40 Chairs			$27,500
75 Chairs			$50,000

	This one is stupid hard and will take a bunch of time. All
you will need is 3-4 Blame Bows, a Quickstep and Repulse. Drink the
two drinks so you're fast and ignored before it starts, then just
fire the Blam Bows into clusters of Chairs. It doesn't stick and
bounces around a bit when you fire the arrow, so it takes practice.
Even if it seems hard at first, after four or five tries, you should
get the hang of it.

One Armed Bandit		8,005
Slot Ranch Casino: Food Court Tunnel
Collect as much money as you can in 2 minutes!

$20000				$8,000
$50000				$10,000
$70000				$25,000
Combo Card: Money Hacker

	Five things to Bring: Money Hacker, Two Gambling Books, a
Quickstep and Repulse. Drink the drinks before it starts, then 
Zap the ATMs with the Hacker as soon as it starts, That Should get
you about $40,000 right off the bat. Look for the Monster's Moolah
machines with money in front of them and pull then 3 times each.
Then look for other Machines with money in front and pull them
3 times each. You can easily get $100,000-$120,000 in the time

    6.5. . . . . . NPC Spawn times                                     [65npc]

	Throughout Sandbox Mode, NPC Psychos -and- survivors will spawn and
attempt to kill Frank. Each NPC will drop a fair amount of Cash and high PP
as well as whatever weapon they have. Sandbox Mode appears to be on a 72 hour
loop because survivors and psyhos will respawn given enough time. My guess is
that 7:00 AM Day 1 to 6:59 AM Day 4 is the normal cycle. Most survivors seem
to linger around for about 11 hours as well and only 8 can be up at one time.

 _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|									|
|	Tip: If you want to get the Protoman Helmet without winning the |
|       Ante Up Poker game in Story Mode, you can easily just kill Jack |
|       in Sandbox Mode and take it off his dead body.                  |
|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|

Survivors and Psychopaths:
Name				Location		Time

Gordon				Silver Strip Alleyway	 7:00 AM Day 1
LaSchwanda			Food Court		 8:00 AM Day 1
Chuck Greene			Fortune Park		10:00 AM Day 1
Jack				Fortune City Arena	12:00 PM Day 1
Carl				Royal Flush Plaza	12:00 PM Day 1
Reed and Roger  		Atlantica Casino	12:00 PM Day 1
Doris 				Palisades		 5:00 PM Day 1
Seymour				South Plaza		 7:00 PM Day 1
Danni 				Royal Flush Plaza	11:00 PM Day 1

Bill				Atlantica Casino	12:00 AM Day 2
Royce				Uranus Zone		 2:00 AM Day 2
Summer				Platinum Strip Arena	 6:00 AM Day 2
Cora				Americana Casino	 8:00 AM Day 2
Woodrow				South Plaza		 8:00 AM Day 2
Boykin				Underground Loading Dock 8:00 AM Day 2
Bibi				Slot Ranch Casino	 3:00 PM Day 2
Jasper				Yucatan Casino		 3:00 PM Day 2
Redneck Snipers			Strip			 3:00 PM Day 2

Sven				Fortune City Arena	12:00 AM Day 3
Antoine				Food Court		 2:00 AM Day 3
Sgt Woo				Palisades		 2:00 AM Day 3
Janus				Royal Flush Plaza	 2:00 AM Day 3
Nina				South Plaza		 2:00 AM Day 3
Nevada				Moe's Maginations	 5:00 AM Day 3
Randolph			Uranus Zone		 7:00 AM Day 3
Slappy				Palisades		 8:00 AM Day 3
Allen				Fortune Park		12:00 PM Day 3
Elrod				Americana Casino	 3:00 PM Day 3
Randy				Swept Away Chapel	 4:00 PM Day 3
Skylar				Yucatan Casino		 4:00 PM Day 3
Rebecca				Platinum Strip		 7:00 PM Day 3
Trixie-Lynn			Atlantica Casino	 7:00 PM Day 3
Kris				Palisades		10:00 PM Day 3
Willa				Royal Flush Plaza	12:00 AM Day 4

                       [Section 7]. . . . Achievements                 [70ach]

	With the Tools and information provided in this guide, you should
easily be able to complete all the offline achievements in the game.

[Achievement Name]
	- Requirements to Unlock
	How to complete.

    7.1. . . . . . Completion Achievements                             [71com]

	These are achievements that may be accomplished by simply playing
through the game, or doing a certain thing one time.

[Adult Content]
	- Take an extremely erotic picture

	Take a Erotic Picture over 1000 PP. Just head to Uranus Zone and to
the Souvenir Kiosk next to the Venus Touch and take a close up	picture of 
the 5 'Alien Probes'

[Alpha vs. Omega]
	- Have Denyce attack and damage Sgt. Boykin

	To get this achievement, you're going to need to pretty much ignore
rescuing every other survivor in the game. Whenever you need to go into the
safe house direct Denyce to wait right outside the vent (by the stairs) far
enough away so she doesn't go in and get rescued. While playing the game and
completing the cases, I also HIGHLY suggest getting the Leadership Magazine
in R212: Rag's Mags and holding onto it the entire game. Also grab a LMG or
Katana to equip her with. Third, always have extra food. 

	Each time you leave Denyce Behind, she will start to constantly lose
life. You have about 4 to 5 minutes before she will if she's at full life, so
you'll be on a timer to get back to her and hopefully have food to stuff down
her throat so she doesn't die. Also Save you game Constantly, but never when
Denyce is not right by your side (not in the safe house) in case you can't
get back to her in time, you don't want to start all the way over.

	Completing Cases:

	Case 1: Just Park Denyce outside while you talk to Stacey, then head
with Denyce over to the hotel and escort Rebecca around.
	Case 2: Same thing for this one, Talk to Stacey to start Case 2, then
head over to Uranus Zone to take on Brad. You can park Denyce outside the
Restroom before starting the fight to avoid her taking any damage.

	Case 3: Back to the safe house to pick up the next part from Stacey.
When you get to the subway area, don't worry about telling Denyce to stay 
behind, after the Train scene she will spawn right next to you and Frank
will say something funny about how she keeps up.

	Case 4: This one it a bit tougher, Mercinaries tend to kill Denyce
rather easily, so either kill them fast and feed her near full health 
constantly, or park her in the bathrooms while you kill the Mercs in the
casinos. For the Last part of Case 4, make sure you have the SUV keys and 
just drive with Denyce down to the van and run over the Mercs until they're
all dead.

	Case 5: This is just a waiting game, make sure you have money. You
can tell Denyce to wait in the Bathroom before you head to the Shoal Club, or
have her wait right outside the doors since all the zombies are gone at this
point in the game. She dissapears until the twins are dead anyways. Once you
kill the Twins, Case 6-1 Starts.

	Case 6: This one sucks. What you need to do is Take Denyce to the 
South Plaza Restroom, kill the Thugs by the Elevator, then save your game 
(might take a few tries). Now walk Denyce into the Uranus Zone Maintenance
tunnel until she's far enough away not to follow you back into the South Plaza.
No where she is in the South Plaza, when you use the elevator, she joins you on
the rooftop. Now you're on a timer to Kill the Helecopter, then run back to the
tunnel. Because as soon as the boss fight is over you Teleport back to the Safe
House and you don't want Denyce coming with you. If you're fast, she'll still
have half to a quarter life by the time you get back to the Restroom. I also
recommend using a Quickstep to run from the Safe House back into Uranus Zone.
As soon as you enter the zone (from any direction) her life will stop dropping.
As long as you get to her before a zombie eats her, you'll do fine.

	Case 7: Now that you've done all the other cases, you can actually
just wait on the Royal Flush Plaza Rooftop with Denyce until the Army arrives.
I highly recommend Saving your game at 8:00-8:30AM because as soon as you head
back down, the Gas zombies will be everywhere and may kill you or Denyce 
rather easily while you try to huff it down to the underground. Also, bringing
along a Quickstep, Repulse, and/or Untouchable will make this walk less 
annoying. Make sure you have Denyce Equipped with a gun and just head to Sgt.
Boykin. All she has to do is shoot him once to get the achievement, even if
she dies after hitting him. Besides you don't care after she draws blood,
you got your achievement. (Sometimes Denyce will teleport to the roof in
Fortune Park when the military arrives, but you can call her down from there 
by hitting Y)

[Camera Crazy]
	- Take a picture of a psychopath

	Yes, it has to be a psychopath currently attacking you...

[Cramped Quarters]
	- Get 8 survivors into a vehicle

	What it doesn't mention is that it's 8 survivors at once. The best time
to attempt this one is between 4:00PM and 8:00PM on the first day. Make sure 
that all your survivors and psychos up to this point are either saved or dead 
so the new ones can spawn. Go Grab the Geeks in the South Plaza to get 4, then
wait in the Restroom until about 6:00PM When Two's Company spawns. That will
give you 6. If Case 2-2 is up, you'll need to kill Brandon before more will
spawn, so I suggest dropping the cases for this achievement. Go Grab Randolf
in the Art Gallery in Palisades Mall now, that gives you 7. Wait in the tunnel
between the Strip and the Mall until 8:00PM and Jared will spawn in the Pub 
O'Gold. Head out with some Zombrex to get him to join and then go to the Clown
Car between the Slot Ranch casino and the Wedding Chapel. With all 8 people
in your group, you should get the achievement.

[Drugged Up]
	- Take a dose of Zombrex

	If you live past 8AM on the first day you should get this automatically

[Frank West: Cross Dresser]
	- Dress up completely in women's clothing

	You know you wanna do it... In the Palisades you can get all the pieces
together at once in stores P201 (Go-go Boots) P202 (Ladies Hat) and P203 (Tube
Top Mini Skirt)

[Mixed Messages]
	- Take a picture with elements of horror, brutality, outtake and erotica
	in a single shot

	Mask on a zombie, Massager on the ground and dynamite going off in a 
crowd of zombies should do the trick. Don't miss the shot. An easy place to
do this is at the Souvenir stand in Uranus Zone. Gather a few zombies around
and throw one of the alien masks on a few. Then Kill a few and take a shot at
the stand with a dead zombie, live zombie, masked zombie, and Alien Probe all
in frame.

[New Hotness]
	- Build one of the combo weapons new to DR2: OTR

	Did this on accident in Fortune park with Weed trimmer and knife.

[No Zombies in the Vents]
	-Unlock the secret shortcut

	Completing Wilted Flower should earn this.

[Out With the Old]
	- Defeat the motorcycle-riding psychopath

	Complete People Like Us

[Party Time]
	- Get a survivor drunk

	Feed any survivor alcoholic drinks over and over until you get this
        Unlocks Tattered Clothes

[Photo School]
	- Take a high PP value Picture

	Any single picture worth 1000+ points should earn this. Try catching
a pair of survivors at once hugging or something similiar.

[Powered Up]
	- Restore power to the Yucatan Casino

	Just gotta save Lenny after King of the Jungle to get this one.

[Prestigious PP]
	- Get over 2,000 PP from a single Zombie Kill

	In the Palisades Mall, Grab a Pitch Fork on the lower level near
the Atlantica Casino Entrance and then a Shotgun from upstairs in the gun
store. Head into the maintenance room to make a Boomstick, then just hit
a zombie with the Strong attack (You need the Boomstick Combo card and
just hold down -X- near a zombie)

[Puking Rally]
	- Have a zombie slip in a puddle of vomit

	Either get drunk in a crowd of zombies, or get a friend drunk :)

[Purewal Memorial Cup]
	- Don't consume any meat, dairy, or alcohol until the military arrives

	Self Control. Stick to Orange Juice, Sodas, and fruits.

[Raw Emotion]
	- Take a photo of a survivor in a very dramatic situation

	Take a photo worth 1000+ PP in the dramatic Category. Good places for
this one are during Hanging Out (While they are dangling on the ledge) or 
taking one of Snowflake while she's eating a Steak you toss for her.

[Safety Check:Failed]
	- Use the amusement park rides to kill 10 zombies at once
	Head to Uranus Zone and first off, clear all the rails away from the
UFO Crash ride. Then grab a handfull of fireworks from Astonishing Illusions
right next to the ride. Come back and toss out the fireworks to crown up
zombies all over the UFO Crash seats. Then quickly head to the control and
activate it. Instant Zombicide.

[Save the Girl]
	- Rescue a damsel in distress from the Twin Terrors

	Complete Case 5-3

[Save the Girl...Again]
	- Save the damsel in distress a second time

	Complete Case 7-2. Also Unlocks Soldier Clothes

[Save the girl...Yet Again]
	- Save a damsel in distress for the third and final time.

	Complete Overtime - Unlocks Protoman Blaster and Shield

[Team Player]
	- Avert a mutiny

	Complete Chemical Dependency or Snake in the Grass.

[Technological Terror]
	- Destroy a 'harvester'

	Earned during The Facts

[Tiger Tamer]
	- Have Snowflake attack and damage a psychopath

	Tame Snowflake on during King of the Jungle, then just wait until
Tastes Like Chicken starts without heading to the Safe House and have
Snowflake attack Antoine.

[True Colors]
	- Defeat the mastermind of the Fortune City incident

	Complete The Facts

[We Have a Winner]
	- Play a Carney game and win

	Win PP from any of the pay-to-play games in Uranus Zone

    7.2. . . . . . Collection Achievements                              [72col]

	These are the achievements that require multiple tasks to finish and
are usually best done with a checklist in order to keep track of your 
progress. I would suggest just copying the lists from this guide into another
file and printing it out to check off, or updating the file as you meet
requirements so you don't miss anything. All items can be found by location
in Section 11.

[Award Winning Photography]
	- Photograph 75 PP Stickers

	I think this has to be done in a single game, but can be accomplished
in Sandbox Mode.

[Card Archive]
	- Collect 50 combo cards


[Card Collection]
	- Collect 20 combo cards


[Challenge Addict]
	- Get at least a bronze medal on 10 different single player challenges


[Challenge Domination]
	- Get a gold medal on all single player challenges


[Full Camera]
	- Fill your camera's memory

	Just take 30 pictures without deleting any

[Hands of Doom]
	- Unlock all skill moves

	a.k.a. Reach Level 50

[I got a medal!]
	- Get a medal on a challenge in Sandbox Mode


[Maintaining the City]
	- Visit 10 different Maintenance rooms

	Don't  be scared. New rooms have fun new toys! Unlocks Willamette Mall

[Nice Shot]
	- Photograph a PP sticker

	Take a picture of the workbench in the first Maintenance room

[Photo Album]
	- Photograph 25 PP Stickers


[Photo Journalist]
	- Get back in the game by gaining lots of PP from Pictures

	Not sure what the exact number is, but after you get a total of
about 10,000 PP from pictures you should get this.

[The Challenge Experience]
	- Get at least a bronze medal on all single player challenges

	Self-explanatory. Also, Unlocks Protoman Armor

    7.3. . . . . . Combat Achievements                                  [73cbt]

	These achievements can be accomplished in combat or killing and mostly
involve just repeating the same thing over and over again until the number of
kills triggers the achievement. All of these achievements must be done in a 
single play through as well but may be done in Sandbox Mode.

	- Use the Snapshot skill move on a zombie

	Dead Simple: Just use this skill on a zombie when you get it.
	-RT- + RB

	- Use the Jump Kick to knock down 100 Zombies

[Elite Killer]
	- Kill 1337 zombies

	Unlocks Ninja Uniform, nifty!

[Luggage Code]
	- Kill 12,345 zombies

	Can be achieved in Sandbox game.

[Prom Night]
	- Kill 69 Zombies

	oh Ha...ha....

[Six Digits?!?]
	- Kill 100,000 zombies

	Damn this is going to take a while....

    7.4. . . . . . Online Achievements                                  [74onl]

	All of these will require Xbox LIVE Gold and a lot of patience and/or
luck. Having friends help you with these makes it much easier to accomplish.

[Best of Friends]
	- Defeat 5 psychopaths in Co-Op

	Redneck snipers is the easiest way to get this one.

[Even More Help From My Friends]
	- Get a gold medal on all co-op challenges.


[Help from my Friends]
	-Get a least a bronze medal on 10 different co-op challenges


[Making Memories]
	- Take a picture of your Co-op partner during co-op play

	-LT- + RB, point at Frank (or Chuck) and press X

[More Help From my Friends]
	- Get at lease a bronze medal in all co-op challenges


                       [Section 8] . . . Frank's Stats                 [80sta]

	This is a list of all the Stats Frank will have by level 50.

Attributes Increase Randomly.
Skills and Combo Cards increase in order, but at different levels for each
new character.
1k = 1000 PP, 100k = 100000 PP

Lvl - Total PP - PP between levels 

Level Increases:

2  20k +20k		18 690k 		34 2300k 
3  40k 			19 760k 		35 2430k 
4  60k			20 830k 		36 2580k +150k
5  80k 			21 920k +90k		37 2730k 
6  110k  +30k		22 1010k 		38 2880k
7  140k 		23 1100k 		39 3030k 
8  170k 		24 1190k 		40 3180k
9  200k			25 1280k		41 3350k +170k
10 230k 		26 1380k +100k		42 3520k 
11 280k	+50k		27 1480k 		43 3690k
12 330k 		28 1580k		44 3860k 
13 380k 		29 1680k 		45 4030k 
14 430k 		30 1780k		46 4210k +180k
15 480k 		31 1910k +130k		47 4390k 
16 550k	+70k		32 2040k 		48 4570k 
17 620k 		33 2170k 		49 4750k 

    8.1 . . . . . Attributes                                           [81atb]

At Level 1:

	Attack:		1
	Speed:		0
	Life:		4
	Item Stock:	4
	Throw Distance: 1

At Level 50:

	Attack:		7
	Speed:		3
	Life:		12
	Item Stock:	12
	Throw Distance: 5
	4,930,000 PP

    8.2 . . . . . Skills                                               [82skl]

	A control with dashes around it ( -button- ) denotes to hold it down.
        Not just briefly tapping it.

   Karate Chop:			-X- (barehanded)
   	A chop to the face with explosive results.

   Jump Kick:			Jump + X
	A quick way to move around the environment and knock over a zombie in
	your path.

   Dodge Roll:			Click LS
	Quickly avoid incoming attacks by rolling in the direction you are

   Roundhouse:                  -RT- + -A-
        A quick kick to knock down zombies. A favorite from Willamette.

   Front Kick:			-RT- + X
	Focused standing kick attack which knocks a zombie away from you.

   Snapshot:                    -RT- + RB
        Take a picture with your new buddies, zombies!

   Face Crusher:		-RT- + B
	Grab the head of a zombie and smash it into the floor. Otis would 
        hate to have to clean this up.

   Suplex:			Quickly Escape a front grapple
	Quickly escape from a front grapple to deliver this devastating 

   Knee Drop:			Jump + -RT- + X
	Frank falls through the air quickly, slamming his knee into enemies 
	below him.

   Zombie Walk:			-RT- + -LT- + -B-
	Walk like a zombie. Great way to go unnoticed.

   Judo Throw:			Quickly escape a grapple from behind
	Quickly escape a rear grapple to give the zombie a toss. Just a taste
	of Frank's Judo skills.

   Celebrate:			Hold D-pad Left
	Celebrate for the sake of it. Watch out! It attracts zombies.

   Somersault Kick:		-RT- + X
	A quick flip kick that takes off a zombie's head in a flash. An 
	all-American favortite.

   Neck Twist:			-RT- + X (above head of down zombie)
	Twist the head off a downed zombie.

   Two Hand Smash:		Jump + -X-	
	An airborne attack that will smash through the target.

   Wall Kick:			Jump + X (adjacent to a wall)
	Launch off a wall to deliver a devastating flying kick.

   Pick Up:			-RT- + -B-
	Pick up a nearby zombie and throw at others.

   Double Lariat: 		-RT- + -X-
	Spin around with fists out, smashing everything around. In Soviet 
	Russia game Spins you!

   Giant Swing:			-RT- + -B- (above legs of down zombie)
	Pick up a downed zombie by its leg and spin it around. Do not get in 
	the way of this spinning dervish of blood, flesh, and undead.

   Zombie Hop:			-RT- + LT + A
	Climb atop a zombie and hop your way to safety.  
   Disembowel:			-RT- + LT + X (barehanded)
	Reach in and rip out the bowels (actually just stomach now) of a 
	target. Great for exploratory surgery.

    8.3 . . . . . Key Items                                            [83kit]

Items with -R next to them are retained after game restart.

   Fortune City Map: A detailed map of Fortune City.
   	- found in security room before leaving safe house

   Transceiver: A portable wireless communication device in a sleek, compact
   	- given by Stacey before leaving safe house

   Pharmacy Key: Opens the pharmacy.
   	- won from looters in Roy's Mart

   Zombrex: You need it.
   	- found throughout the mall.

   Maintenance Room Key: A key to all the Maintenance Rooms in Fortune City.
	- Given by Sullivan after case 1-1 starts. -R

   Bike Trailer Key: The Key to Chuck Greene's Bike Trailer
	- Given after completing People Like Us -R

   Underground Access Key: This key allows access to the underground tunnels 
   below Fortune City.
   	- given after completing Sign of Life

   Security Passcard: A Security pass with maximum access, could be useful.
	- given by Lenny on Day 3

   Lab Key Card: A key card that allows full access to the secret lab.
   	- won from defeating Mark and Pearce

   Compromising Photo: A photograph showing Phenotrans executives performing
   acts of questionable legality.
	- found in Americana Casino Security Room.

   Painkillers: Extra strength painkillers. Do not attempt anything other than
   breathing when using this product.
   	- found in Roy's Mart

   Gauze: Veterinary Gauze. Slows blood flow without sticking to blood clots
   or fur.
	- Found in Slot Ranch Casino Cashier

   Expensive Champagne: The price tag on this Champagne would empty any 
   	- found in Pot O'Gold Casino

   Men's Silk Thong: TK's favorite brand. Fits sizes "Magnum" to 'Jurassic".
	- found in KokoNutz Sports town second level

   Sutures: Medical grade sutures. Low friction, and self-dissolving.
	- Found in First Aid room in Uranus Zone

   Zombrex Stash: TK's Zombrex Stash. A gift from Phenotrans for his 
	-Found in Underground below South Plaza

   Sports Car Key: Key for the sports car inside Royal Flush Plaza.
	- Bought from the Pawnshop at R205 -R

   SUV Key: Key for the SUV in Shamrock Casino
	- bought from the pawnshop at N103 -R

   Chopper Key: Key for the chopper bike inside the Yucatan Casino.
   	- bought from the pawnshop at P208 -R

                        [Section 9] . . . Combo Cards                  [90ccs]

Card Number
   ++++ Card Name - (Combined + Items) ++++
	Card Description

Learned From: Location, Level, Survivor.

Main Attack: Attack Type
PP Gained
Alternate Attack: Attack Type
PP Gained

    9.1 . . . . . Level Up Cards                                       [91lup]

Because leveling up grants each player different bonuses, these levels are

   ++++ Drill Bucket - (Power Drill + Bucket) ++++
	D.I.Y. dental work at it's finest.

LF: Lvl 3

MA: Zombie Death Helmet

   ++++ I.E.D. - (Box of Nails + Propane Tank) ++++
	Slame this onto a zombie and open fire form a distance. The Carnage
	is worth the extra effort.

LF: Lvl 5

MA: Normal Swing
100 PP
AA: Stick it into a Zombie's Back
50 PP for Sticking, 300 PP for explosion

   ++++ Pole Weapon - (Push Broom + Machete) ++++
	The slicing power of a razor sharp machete now comes on a stick!

LF: Lvl 6

MA: Horizontal Slash
100 PP
AA: Double Attack
150 PP

   ++++ Air Horn - (Pylon + Spray Paint) ++++
	Use the power of sound to defeat enemies.

LF: Lvl 7

MA: Cone Charge up until heads explode.
500 PP

   ++++ Weed Tendonizer (Knife + Grass Trimmer) ++++
	The ultimate gardeners dream. Chop those zombies like weeds.
MA: Floor sweeping zombie slayer
400 PP

LF: Lvl 8

   ++++ Bouncing Beauty (Propane Tank + Rocket Fireworks) ++++
	It's the prettiest explosive around.
MA: Place on the ground, then it hovers around shortly before exploding
300 PP
AA: Fire while it's flying will damage enemies
100 PP

LF: Lvl 10

   ++++ Gem Blower - (Gems + Leaf Blower) ++++
	Diamonds are never a zombie's best friend, especially at high speed!

LF: Lvl 12

MA: Projectile Weapon
75 PP

   ++++ Electric Chair - (Wheelchair + Battery) ++++
	Toss electrified zombies out of the chair to zap any nearby enemies.

LF: Lvl 13

MA: Push around and run over zombies.
200 PP

   ++++ Blitzkrieg - (Merc Assault Rifle + Electric Chair) ++++
	Built for comfort and firepower, sit down and enjoy the ride!

LF: Lvl 14

MA: Trigger to Drive, X to shoot. About 180 Rounds
100 PP

   ++++ Ripper - (Cement Saw + Saw Blade) ++++
	Powerful blades cut through zombies as if they were tissue paper.

LF: Lvl 15

MA: Horizontal Slash
100 PP
AA: Vertical Slash
150 PP

   ++++ Cryo Pod - (Escape Pod + Fire Extinguisher) ++++
	Smash that pod on the zombie and let it do the rest. It'll be 
	zombies on Ice!

LF: 17

MA: Smack a zombie around with it
100 PP
AA: Slap it on their head and watch them fly.
300 PP

   ++++ Dynameat - (Hunk of Meat + Dynamite) ++++
	Lob this toward a nearby zombie then stand back. It won't be able to 
	contain its hunger.

LF: 19

MA: Thown like Grenade
1000 PP

   ++++ Heliblade - (Toy Helicopter + Machete) ++++
	Flashing lights and wailing sirens lure unsuspecting zombies to a 
	bloody demise.

LF: Lvl 20

MA: Basic swing
250 PP
AA: Sends it flying...and chopping
250 PP

   ++++ Fire Spitter - (Toy SPitball Gun + Tiki Torch) ++++
	These flaming balls spread a firey death as they bounce from zombie to

LF: Lvl 22

MA: Fires bouncing balls of fire that set zombies aflame.
400 PP

   ++++ Sticky Bomb - (Lawn Dart + Dynamite) ++++
	Dangerous toys and high explosives, together at last!

LF: Lvl 24

MA: A bomb weapon that sticks to the target.
400 PP

   ++++ Pegasus - (Stick Pony + Rocket Fireworks) ++++
	Teash those zombies to fly. Then sit back and watch the pretty blood 
	and light show.

LF: Lvl 26

MA: Impale zombies with it.
500 PP
AA: Fire burns all surrounding zombies
200 PP

   ++++ Defiler - (Sledge Hammer + Fire Axe) = WIN ++++
	Brutal and effective, endoresed by vikings and zombie killers alike.

LF: Lvl 27

MA: Golf-club like swings that knock off limbs
250 PP
AA: Horizontal swing that will spin Frank if held continuously
350 PP

   ++++ Hail Mary - (Football + Grenade) ++++
	The ultimate 'Long Bomb.'

LF: Lvl 29

MA: Thown weapon detonates on impact....with anything.
500 PP

   ++++ Electric Crusher - (Sledge Hammer + Battery) ++++
	Channel the power of the gods to give those zombies a deadly jolt.

LF: 31

MA: Slams ground with Area Electric Blast
250 PP
AA: Swings around like golf club.
250 PP
(Bonus 100 PP if you throw it at them like Thor)

   ++++ Shocker - (Defibrillator + Medical Tray) ++++
	Zombie Flatlining? Jump Star'em out of existence.

LF: Lvl 32

MA: Give a zombie a quick knockback jolt of electricity
100 PP
AA: Overload the zombie till he explodes
500 PP

   ++++ Knife Gloves - (Bowie Knife + Boxing Gloves) ++++
	Punch the nearest zombie and send him into his corner in pieces!

LF: Lvl 33

MA: Over the head swipes like an angry bear.
300 PP
AA: Nice Right Hook that can be followed up by a Left Hook
300 PP

   ++++ Roaring Thunder - (Battery + Goblin Mask) ++++
	Scorch zombies with powerful bolts of orange lightning!

LF: Lvl 34

MA: Put on the Blanka Mask to do his electrical attack to all zombies around!
300 PP

   ++++ Super Slicer - (Servbot mask + Lawnmower) ++++
	Put on a smile and use your head to chop zombies to bits!

LF: Lvl 35

MA: Headbutt with spinning blades
200 PP
AA: Bull Charge with spinning blades
300 PP

   ++++ Spear Launcher - (Leaf Blower + Spear) ++++
	High velocity impalement has never been so much fun!

LF: Lvl 37

MA: Impale one zombie
1000 PP
AA: Shoot Spears
300 PP

   ++++ Handy Chipper - (Wheelchair + Lawnmower) ++++
	Warning: Sitting in chair may cause severe back pain or sudden onset 
	of DEATH.

LF: Lvl 38

MA: Push and Chop!
250 PP

   ++++ Tesla Ball - (Bingo Ball Cage + Battery) ++++
	Throw this electric orb at a group of zombies, stand back and watch
	the light show!

LF: Lvl 39

MA: Normal Swing
350 PP
AA: Throws the ball and electricity arcs wildly
350 PP

   ++++ Parablower - (Leaf Blower + Parasol) ++++
	A swiftly opening umbrella capable of tearing zombies apart from the

LF: Lvl 40

MA: Flap open parasol to knock back multiple zombies.
300 PP
AA: Impale and Explode Zombie
450 PP

   ++++ Flaming Gloves - (Boxing Gloves + Motor Oil) ++++
	Punches mixed with fire can produce wild results.

LF: 41

MA: Each hit sets zombies on fire
200 PP
AA: Grab and Pummel.
300 PP

   ++++ Infernal Arms - (Training Sword + Motor Oil) ++++
	A sword and shield infused with the zombie killing power of FIRE!

LF: Lvl 42

MA: Normal Sword Slash
450 PP
AA: Shield Charge to plow through zombies.
450 PP

   ++++ Super B.F.G. - (Blase Frequency Gun + Amplifier) ++++
	Fire this powerful sonic device at a zombie, it'll blow their minds!

LF: Lvl 44

MA: Collumn of sonic zombie killing force.
100 PP

   ++++ Porta Mower - (2x4 + Lawnmower) ++++
	Slam onto a zombie's head and let the mower take care of the messy 

LF: Lvl 46

MA: Jabs with spinning blades
500 PP
AA: Mows them down from head to toe.
1000 PP

   ++++ Driller - (Power Drill + Spear) ++++
	High powered acupuncture quickly removes unwanted zombie pain!

LF: Lvl 47

MA: Poke
200 PP
AA: Hold and Impale
300 PP

   ++++ Lightning Gun - (Blast Frequency Gun + Electric Prod) ++++
	Harness the power of an electric storm.

LF: Lvl 48

MA: Fires beam of Electricity that arcs out to a few zombies. 30 Shots
50 PP

   ++++ Auger - (Drill Motor + Pitchfork) ++++
	With enough torque, even zombie limbs become lethal!

LF: Lvl 49

MA: Stab Zombie with blades.
300 PP
AA: Impale and Carry Zombie. Each hit on other zombies will give 75 PP and
each limb that flies off will give 300 PP.
500 PP

   ++++ Laser Gun - (Laser Sword + Lightning Gun) ++++
	The ultimate weapon for blasting zombies into nothingness.

LF: Lvl 50

MA: Fires a Laser Beam into zombies causing them to explode and hurt all
    other zombies nearby.
300 PP

    9.2 . . . . . Survivor Cards                                       [92svc]

   ++++ Exsanguinator - (Vacuum Cleaner + Saw Blade) ++++
	Whirling blades slice zombies to a pulp!

LF: Rescue Wallace from Tape It or Die!

MA: Jabs zombie with spinning blades.
250 PP
AA: Sucks zombie into the spinning blades.
500 PP

   ++++ Power Guitar - (Electric Guitar + Amplifier) ++++
	Epic Guitar riffs create powerful shockwaves of death metal

LF: Rescue Floyd from Rock Heroes

MA: Area knock down.
300 PP
AA: Continuous head-exploding rock.
300 PP

   ++++ Blazing Aces - (Tennis Racquet + Tiki Torch) ++++
	Serve up flaming tennis balls towards the nearest zombie!

LF: Rescue Left Hand Lance from Tape It or Die!

MA: Send flaming tennis balls bouncing around into zombies.
500 PP

   ++++ Plate Launcher - (Plates + Cement Saw) ++++
	Let the machine do the throwing, and the zombies do the catching.

LF: Completing Inventive Weaponry

MA: Fires out plates that slide right through multiple zombies.
200 PP

    9.3 . . . . . Psychopath Cards                                     [93psy]

   ++++ Flamethrower - (Watergun + Gasoline Canister) ++++
	Experts agree: Jets of fire make an effective zombie repellant!

LF: Defeat Brent in Everyone Knows Slappy

MA: Gout of hot Flames from the gun nozzle.
50 PP

   ++++ Snowball Cannon - (Fire extinguisher + water gun) ++++
	Fire multiple snowballs at once towards enemies.

LF: Defeat Evan in Snow Job

MA: Fires chilling snowballs
200 PP or 400 PP (don't know why it varies)

   ++++ Molotov - (Whiskey + Newspaper) ++++
	Lob this into a crowd to get them Fired up!

LF: Defeat Chuck in People Like Us

MA: Grenade Projectile
350 PP

   ++++ Rocket Launcher - (Rocket Fireworks + Lead Pipe) ++++
	A steady Stream of pyrotechnics create the perfect show of lights and

LF: Defeat Reed and Roger in The World's Most Dangeous Trick

MA: Fires up to 75 Explosive Rockets, though not very accurate.
100 PP

    9.4 . . . . . Fortune City Cards                                   [94fcc]

   ++++ Burning Skull - (BUll Skull + Motor Oil) ++++
	Lead the way with head thrusts that mix fire with blunt trauma!

LF: Watching Movie at Platinum Screens.

MA: Headbutt
666 PP
AA: Bull Charge
666 PP

   ++++ Laser Sword -  (Gems + Flashlight) ++++
	Slash zombies to bits using the focused power of light itself.

LF: Movie Poster: Laser Knight in Platinum Screens on the Strip

MA: Normal Sword Swings
150 PP
AA: Spin attack
300 PP

   ++++ Holy Arms - (Training Sword + Box of Nails) ++++
	The best offense is a sword covered in nails. A shield covered in 
	nails helps, too.

LF: Movie Poster: Pit Viking near Uranus Zone Entrance in Atlantica Casino

MA: Normal sword slash.
300 PP
AA: Hard swing that will stick into a zombie skull before kicked away.
450 PP

   ++++ Freedom Bear - (Robot Bear + LMG) ++++
	When you need another set of eyes and guns, Freedom Bear gets the job

LF: Movie Poster: Stop or My Bear Will Shoot outside Restroom in Yucatan

MA: Set down and Watch him shoot. How cute!
300 PP

   ++++ Paddlesaw - (Paddle + Chainsaw) ++++
	Paddle your way through the sea of zombies, leaving an ocean of blood
	in your wake!

LF: Movie Poster: Paddle Party Massacre near Hot Exciterama on the Strip

MA: Step, slash, step, slash. Kills pretty much anything nearby.
250 PP

   ++++ Spiked Bat - (Baseball Bat + Box of Nails) ++++
	Line up the nearest zombie head and nail it out of the park!

LF: Going into Maintenance Room by Safe House after Case 1-1 starts.

MA: Swing away
50 PP
AA: Hit's gut, then impales Skull.
200 PP

   ++++ Tenderizers - (MMA Gloves + Box of Nails) ++++
	These gloves pack a little something extra for the nearest zombie.

LF: Movie Poster: Blood Round 4 near Dark Bean in Royal Flush Plaza

MA: MMA punches and kick
100 PP
AA: Stab and kick
250 PP

   ++++ Wingman - (Nectar + Queen) ++++
	Unleash this ruthless wasp against the zombie menace!

LF: Combining Queen and Nectar after Queen Cut-scene.

MA: Set her free to kill
500 PP

   ++++ Freezer Bomb - (Fire Extinguisher + Dynamite) ++++
	A powerful bomb that freezes all zombies caught in the blast.

LF: Movie Poster: Dr. Brainfreeze near Ned's Knicknackery in Palisades

MA: Grenade Type weapon freezes zombies.
50 PP

   ++++ ZAP 'N SHINE - (Floor Buffer + Electric Prod) ++++
	A powerful bomb that freezes all zombies caught in the blast.

LF: Combining Floor Buffer and Electric Prod

MA: Push and zap
150 PP

   ++++ Blambow - (Bow and Arrow + Dynamite) ++++
	Shoot Explosive arrows to decimate enemies!

LF: Movie Poster: Revenginator 7 near Wild West Grill House in Food Court

MA: Fire an explosive arrow that sticks to a target before detonating.
100 PP

   ++++ Decapitator - (Knife + Boomerang) ++++
	This boomerang will take their heads off. Just be careful when 
	catching it.

LF: Movie Poster: Kangaroo Apocalypse near Restroom in Americana Casino

MA: Cut down a zombie where he stands
100 PP
AA: Toss the boomerang around for fun.
200 PP

   ++++ Laser Eyes - (Alien Head + Gems) ++++
	Blast those zombies into another dimension with a powerful laser beam.

LF: Movie Poster: Uranus Invaders! near Space in Uranus Zone

MA: Spin around and vape some zombies.
300 PP
AA: Blast out a quick series of bolts to set zombies on fire!
300 PP

   ++++ Super Massager - (Massager + Leaf Blower) ++++
	Do the zombies seem stressed? Give them a massage they will never

LF: Movie Poster: Massage -O- Tron 3000 in American Undies in South Plaza

MA: Fires Dildos at zombies.
300 PP

    9.5 . . . . . Sandbox Challenge Cards                             [95sbm]

   ++++ Money Hacker - (Flashlight + Computer Case) ++++
	Powerful arcs of electric doom have interesting effects on ATMs.

LF: Complete One Armed Bandit with Gold in Sandbox Mode

MA: Works like a stun gun, point and zap.
100 PP

   ++++ Boomstick - (Pitchfork + Shotgun) ++++
	Skewer zombies to deliver pointblank shotgun glory.

LF: Complete Rooftop Massacre with Gold in Sandbox Mode

MA: Single Stab and shoot
200 PP
AA: Stab, lift, 3 shots.
2500 PP

   ++++ Electric Rake - (Battery + Leaf Rake) ++++
	Powerful arcs of electricity will fry any zombie within reach.

LF: Complete Lightning Never Strikes Twice with Gold in Sandbox Mode

MA: Jabs them. Fun too throw too.
400 PP

   ++++ Reaper - (Sickle + Katana) ++++
	Deliver the touch of death.

LF: Complete Double Trouble with Gold in Sandbox Mode

MA: Sideways arc to slash a few zombies
150 PP
AA: Hook one zombie and take him for a ride
250 PP

   ++++ Molten Cannon - (Tennis Ball Launcher + Motor Oil) ++++
	Harness the power of flame. Then Launch it.

LF: Complete Burn the Bodies with Gold in Sandbox Mode

MA: Set it down and watch the fun
100 PP

   ++++ Saw Launcher - (Tennis Ball Launcher + Saw Blade) ++++
	What's better then throwing saws at a zombie? A high speed saw 
	launcher, that's what!

LF: Complete Chop Suey with Gold on Sandbox Mode

MA: Set it down and watch the fun
100 PP

   ++++ Beer Hat - (Construction Hat + Beer) ++++
	The only thing better than a little beer is more beer!

LF: Complete Thirst Quencher with Gold on Sandbox Mode

MA: Chug for 2 bars of life has 10 drinks
150 PP

   ++++ Fountain Lizard - (Lizard Mask + Fountain Firework) ++++
	A colorful light show will keep zombies occupied.

LF: Comlpete Crowd Pleaser with Gold in Sandbox Mode

MA: Zombie Hat Lures nearby zombies.
50 PP

                         [Section 10]. . . Notebook                    [10not]

	*** SPOILER ALERT *** This section will contain spoilers if you read
	through it. Assuming you are looking through here because you have
	already beaten the game and need to find missing people though, the
	spoilers here are nothing to worry about.

	This Section is just a list of all the people found in the notebook 
with there little info tag and where to find them.

 Number    Name                  Found during
  ----- -------------------    -------------------------

    10.1. . . . . Survivors                                            [10sur]

	This is a list of all the possible survivors who can be with you at
     the end of the game.

   018   Bibi Love		One Hit Wonder

	This former one-hit wonder won't let anything - not even a zombie
	outbreak - come in the way of her big comeback show.

   023   Cinda Smith		Tastes Like Chicken

	A beautiful barkeep. Trapped by Antoine in Cucina Donnacci.

   025   Walter Morris		Two's Company

	Kinda funny looking. Found in Hot Excitorama.

   026   Richard Kelly		Hunger Pains

	Nervous chef with good intentions. Found in the Dining at Davey's
	Restaurant in the Platinum Strip.

   027   Royce St. John		Two's Company

	Student trying to make it as a comedian. Found in Hot Excitorama.

   028   Kenneth Walsh		Welcome to the Family

	Heroic father-in-law. Found in Shank's knife store in the Palisades

   029   Chrystal Kennedy	Outbreak

	Was seen during the Fortune City outbreak.

   030   Lillian Payne		Family Fued

	Heartbroken but tough. Found at the edge of the Fortune Hotel roof.

   031   Esther Alwin		Short Sighted

	Kindly old lady. Found inside Children's Castle in the Royal Flush

   032   Sven Blaaborg		Code Blue

	A grizzled paramedic. Found in the One Little Duck Bingo Hall in the
	Silver Strip.

   033   Luz Palmer		Par for the Course

	A reliable hole-in-one. Found in SporTrance at the Royal Flush Plaza.

   034   LaShawndra Dawkins	Big Boned Woman

	The pants wearer. Found in The Dark Bean in Royal Flush Plaza.

   035   Allison Perkins	One-Hit Wonder

	Assistant to the deranged Diva. Found in captivity at the Slot Ranch

   036   Chad Elchart		Lost...

	Trying to enjoy retirement. Found wandering around Platinum Strip.

   037   Curtis Ellenton	Brains Over Brawn

	Can name every comic book hero and their powers. Found in the South
	Plaza Mall.

   038   John Boog		Brains Over Brawn

	Unlucky with love. Found in the South Plaza Mall.

   039   Ray Teller		WWJWD?

	Found in the South Plaza mall, hiding from a psychopath.

   040   Brian Scherbey		Brains Over Brawn

	Always rolls 20's. Found in the South Plaza.

   041   Lenny Mooney		King of the Jungle

	The best man to take to the casino. Found in Yucatan.

   042   Jared Davis		Once Bitten

	A fun loving party animal. Found in Wily Travels in the Royal Flush

   043   Gordon Dawkins		Big Boned Woman

	Dedicated husband. Found in Casual Gals in Royal Flush Plaza.

   044   Elrod Bumpkins		Barn Burners

	As American as apple pie...and with the same IQ. Found in the Arena.

   045   Michael Woo		Abandoned Soldiers

	Veteran zombie killer. Found outside in Fortune Park.

   046   Janus Razo		Big Winner

	Slick looking player. Found outside the Atlantica Casino.

   047   Randolph Allen		Art Appreciation

	The starving artist. Found in the Cleroux Collection Art gallery in
	the Palisades Mall.

   048   Kevin Meyers		Brains Over Brawn

	A numbers genius. Found in the South Plaza Mall.

   049   Bill Montagu		Know When to Fold'em

	May have a little bit of a problem. Found in Shamrock Casino.

   051   Terri Glass		Industrial Fashion

	Rugged, with a soft voice. Found in the South Plaza.

   052   Allen Ash		Rock Heroes

	Heavy Metal personified. Found on the Stage in the Silver Strip.

   053   Jeanna Slick		Rock Heroes

	Killer pipes. Found on the Stage in the Silver Strip.

   054   Linette Watkins	Wilted Flower

	Still needs to relax. Found in the Venus Touch Spa.

   055   Tamara Stein		Outbreak	

	Dressed to party, but low on morale.

   056   Willa Harris		Industrial Fashion

	Tough as nails. Found in South Plaza.

   057   Summer Chavez		Fetching Females

	A tanned beauty. Found in the pool of the Palisades Mall.

   058   Camille Payne		Family Fued

	Stubborn but practical. Found in the Atlantica Casino.

   059   Tammy Blaine		Stranded Siren

	A gorgeous mermaid. Found in the Atlantica Casino.

   060   Lulu Barra		Outbreak

	A tough and determined party animal.

   061   Kristin Harris		Lucious Lady

	Showgirl with a love for drinking. Found in the Security Room of the
	Americana Casino.

   065   Doris Elchart		Lost...

	A fiesty grandmother. Found in Platinum Strip.

   066   Danni Bodine		Here Comes the Groom

	Almost forced into gruesome matrimony.  Found in Swept Away on the
	Silver Strip.

   067   Juan Lee		One-Hit Wonder

	Flamboyant fashion designer. Found in captivity at the Slot Ranch

   077   Kirby Wilkinson	Outbreak
   082   Wade Coopwood		Outbreak

	Was seen during the Fortune City Outbreak.

   083   Jasper Sanford		Tastes Like Chicken

	A cheerful bartender. Found above the Hamburger Fiefdom.

   084   Cora Russel		Fetching Females

	Worth Every Penny. Found in the pool of the Palisades Mall.

   085   Woodrow Rutherford	Bank Run

	A big cheese in Fortune City. FOund at an ATM in the Slot Ranch 

   086   Trixie-Lynn Horton	Barn Burners

	Finer than a frog's hair, split 3 ways. Found in the Arena.

   087   Jack Ellis		Welcome to the Family

	Well-meaning son-in-law. Found in the Shank's Knife store in the
	Palisades Mall.

   089   Matthew Kuss		Abandoned Soldiers

	Freshly deployed, but skilled. FOund outside in Fortune Park.

   090   Rebecca Chang		Alive on Location

	Ambitious, beautiful Asian-American news reporter determined to get
	her first big story.

   091   Nina Suhr		Fetching Females

	Foxy lady that  doesn't play games. Found in the pool of the
	Palisades Mall.

   092   Floyd Stone		Rock Heroes

	Musical mayhem. Found on the Stage in the Silver Strip

   093   Europa Westinghouse	Slave to Fashion

	A bashful beauty. Found in the Hotel.

   094   Cameron Welch		One-Hit Wonder

	Bibi's manager. He talks the talk. Found in captvity at the Slot
	Ranch Casino.

   095   Wallace Hertzog	Inventive Weaponry

	Older member of Tape It Or Die. Found underneath KokoNutz Sports Town
	in the Palisades Mall.

   096   Johnny Kilpatrick	Inventive Weaponry

	Eccentric plumber and founder of Tape It Or Die. Found underneath
	KokoNutz Sports Town in the Palisades Mall.

   097   Left Hand Lance	Inventive Weaponry

	Tape If Or Die webmaster. Found underneath KokoNutz Sports Town in
	the Palisades Mall.

   098   Anim White		Prologue

	Ambivalent TIR Contestant. Found in the Arena

   099   Skylar Ali		Outbreak

	Came to Fortune City for the vacation of a lifetime. Found in the Safe

   100   Kris Bookmiller	Prologue

	TIR Contestant. Found in the Arena

   101   Gretchen Peregrine	Inventive Weaponry

	Member of Tape It Or Die. Found with the rest of them.

   102   Denyce Calloway	Find Zombrex

	A respected pharmacist with an addiction to nasal spray. Found in
	Roy's Mart.

   103   Frank West		Turn on the Game

	Intrepid Photjournalist with a knack for being in the right place at 
	the wrong time. Infected with the zombie virus, he needs Zombrex 
	every 24 hours.

   104   Snowflake the Tiger	King of the Jungle

	The ultimate predator. Found in the Yucatan

   105   Jacob Skinner		Tournament of Idiots

	5 card stud. Found playing poker in the Atlantica Casino.

   106   Nevada Slim		Tournament of Idiots

	Might not be playing with a full deck.  Found playing poker in the
	Atlantica Casino.

   107   Jessica Howe		Tournament of Idiots

	Easy on the eyes, hard on the wallet. Found playing poker in the
	Atlantica Casino.

   110   Deidre Sanchez		Long Legs of the Law

	A dancer from Fortune City. Always the life of the party.

   111   Marc Cooper		Hanging Out

	A retired high school gym teacher. Not the brightest guy, but he 
	tries. Found in the Palisades Mall.

   112   Earvin Gooding		Hanging Out

	Not the brightest guy, but he tries. Found in the Palisades Mall.

   113   Eric Masters		Quarter Circle Forward

	A professional gamer and current Fortune City Video Game Champion.

   114   Tomomi Miyamoto	Wax on, Wax off
	A world class karate champion. Almost didn't need any help.

   116   Chuck Greene		Multiplayer Only

	A Former TIR contestant and Frank's right hand man.

    10.2. . . . . Psychopaths                                          [10psy]

	This is a list of all the people you will want to kill you at some
point throughout the game.

   001   Crystal Bailey		Prologue
   002   Amber Bailey		Prologue

	TK's twin co-hostesses on 'Terror Is Reality'. 'Sexy doesn't even
	begin to describe these sisters.

   003   Antoine Thomas		Tastes Like Chicken

	Ambitious chef. so dismayed the outbreak ruined his big chance at fame
	that he's cooking up horrifyingly 'unique' dishes to finally top all 
	his rivals.

   004   Ted Smith		King of the Jungle

	The slightly 'slow' caretaker for Snowflake the tiger. Hates people, 
	but loves animals. Will do anything to find food for Snowflake.

   005   Randy Tugman		Here Comes the Groom

	A socially awkward virgin and internet sex addict who is using the
	outbreak as a chance to get 'married' to any unfortunate women he can find.

   006   Sgt. Dwight Boykin	Last Stand

	Career military man, who thought he'd seen everything - until the 
	zombie outbreak. Shell-shocked and delusional, he shoots at everything
	that moves.

   007   Brandon Whittaker	A Familiar Face

	A member of CURE with some seemingly shady dealings with TK.

   008   Carl Schliff		Mail Order Zombrex

	A pathologically loyal public servant. Neither snow, nor sleet... nor
	zombies shall keep him from his appointed rounds.

   009   Seymour Redding	WWJWD?

	A western-obsessed, insecure security guard who sees the outbreak as
	his long-awaited chance to be 'the law' and get the respect and power
	he feels he deserves.

   010   Reed Wallbeck		The World's Most Dangerous Trick
   011   Roger Withers		The World's Most Dangerous Trick

	One of a pair of failed professional magicians, experimenting with a
	new, spectacularly gory trick - on anyone unlucky enough to be around.

   012   Deetz Hartman		Redneck Snipers
   013   Derrick Duggan		Redneck Snipers
   014   Big Earl Flaherty	Redneck Snipers
   015   Johnny James		Redneck Snipers

	One of four buddies who vow to keep America safe from zombies by
	taking out those responsible for destroying the country - which for 
	them is	pretty much anyone still left alive.

   016   Tyrone 'TK' King	Prologue

	Host and producer for the controversial pay-per-view television game
	show 'Terror Is Reality'.

   017   Chuck Greene		People Like Us

	A Former TIR contestant needs to find Zombrex for his daughter.

   019   Brent Ernst		Everyone Knows Slappy

	A young and naive mascot, Slappy blames Frank for starting the
	outbreak, killing his girl and ruining his life.

   024   Stacey Forsythe	Outbreak

	Passionate and outspoken head of the zombie rights group CURE.

   062   Mark Bradson		What Lies Beneath
   063   Pearce Stephens	What Lies Beneath

	Phenotrans staff scientistmonitoring gas operations in Fortune City

   115   Evan MacIntyre		Snow Job
	Little brother of Adam MacIntyre. Blames Frank for his brother's 
	death, and combining this with his love of ice cream produced some
	chilling results.

    10.3. . . . . Casualties                                           [10cas]

	This is a list of all the people whom you will not be able to save no
matter how hard you try. Sorry Frank...

   020   Louise Jameson		Everyone Knows Slappy

	Professional mascot and roller skating aficionado. Companion to

   021   Emanuel Tugman		Here Comes the Groom

	Owner of Swept Away wedding chapel, and Fortune City Justice of the
	Peace. Father to Randy.

   022   Justin Tetherford	WWJWD?

	Unfortunate survivor seeking food, mistake for looter, and brought to

   050   Vikki Taylor		A Familiar Face

	Green college student. Found trapped in a bathroom stall.

   064   Andrea Brenser		Outbreak
   068   Alice Paynter		Outbreak
   069   Noah Hawthorne		Outbreak
   070   Jenny Slaten		Outbreak
   071   Drake Danton		Outbreak
   072   Tom Ebersole		Outbreak
   073   Shaun Wexler		Outbreak
   074   Dale Kerpan		Outbreak
   075   Oscar Dingman		Outbreak
   076   Julius Reinke		Outbreak
   078   Lucas Pontremoli	Outbreak
   079   Pat Berkson		Outbreak
   080   Jeremiah Eckland	Outbreak
   081   Kalee Timmons		Outbreak

	Was seen during the Fortune City outbreak

   088   Raymond Sullivan	Outbreak

	The First (and only) reserve man to make it to the official
	government shelter alive.

   108   Tim Duggan		Code Blue

	Lover of zombie video games. Slow learner. Found near an alleyway in 
        the Silver Strip.

   109   Madison Lainey		The World's Most Dangerous Trick

	Wanted to make it big in the entertainment industry. Killed by the 

                       [Section 11]. . . PP Stickers                   [11pps]

	This section doesn't need much elaboration. PP stickers can be found
all over the place and can earn up to 1000 PP each time you take a picture
of them. You only need 75 for the achievement, and these directions should
help point you in the right direction.

	Anytime you pull out your camera and aim it near a PP sticker in 
frame, there is a bar at the top of the screen that will light up. Depending
on how well you frame the sticker, the bar will grow or shrink. When it 
flashes green, you will get the full 1000 PP for the shot. Paying attention
to the bar at the top helps you find PP stickers which you may not clearly
see yet.

	Royal Flush Plaza - 10 Stickers

01 - Exit Sign Right above the vent to the Safe House

02 - The First Maintenance Room Work Bench

03 - The Dark Bean sign

04 - Casino Cup sign in SporTrance

05 - Flaming Craps sign left die

06 - Antoine's Store sign, plant holder

07 - Left Side of Blimp (take from escalator)

08 - Sports Car Scaffolding right side facing back of car

09 - Roy's Mart sign

10 - Roy's Mart Pharmacy, Zombie Poster

	Slot Ranch Casino - 10 stickers

11 - Restroom Sign

12 - Middle slot of Monster Moolah slots to the right just as you enter

13 - Bibi Poster Left Side of Stage

14 - Work Bench behind Stage

15 - Board Under TVs in Cashier's Office

16 - In the left hand of the Cash Me if You Can statue

17 - Behind Bar, under the beer taps

18 - Barnyard Bananza Slots sign on right just before Food Court Tunnel

19 - Food Court Sign above front of Food Court Tunnel

20 - Down Tunnel, 2nd Sun Pattern on the Ceiling

	Food Court - 10 stickers

21 - Food Court Globe

22 - Slappy Statue in Middle on sign

23 - Speedy Espresso Soda Machine

24 - Hungry Joe's Pizzeria sign inside

25 - Rojo Diablo BEHIND Fancy Painting (Really?)

26 - Hamburger Feifdom Knight Statue

27 - Lombardi's Lolipop on ceiling

28 - Cheesecake Mania Glass Counter Cake Display

29 - Cuccina Donacci box in Freezer

30 - Wild West Grill House, BuffloGals Picture in Kitchen

	Yucatan Casino - 9 stickers

31 - Face on wall in Tiger Enclosure (in the mouth)

32 - Statue at Strip Entrance between escalators

33 - Sign Above Chopper

34 - Shield atop big structure in the middle where Assault Rifle is

35 - Megaman slot machine on outside of Fire pit facing Paslisades

36 - Shoal Nightclub Tunnel Entrance

37 - Broken Elevator

38 - Power Box in Underground Access room

39 - Dry-erase board in Restaraunt

	Palisades Mall - 10 stickers

40 - Yucatan Casino sign

41 - Shanks Sign

42 - Hurricane Painting in The Cleroux Collection

43 - Slappy Poster outside Kid's Choice Clothing

44 - Above Pawnshop Sign

45 - Shield in center display at Ned's Knicknackery

46 - Middle Surfboard in Beach Body Swim House

47 - Crotch Shot on muscle-guy poster in Flexin' (REALLY?!)

48 - Behind Bar in Grotto above the doorway

49 - Uranus Zone Sign at Atlantica Entrance

	Atlantica Casino - 5 stickers

50 - Reed and Roger Poster above door to their Stage

51 - Under Poker table in Poker Room

52 - Statue in front of Fortune Park Entrance

53 - Desk in Security Office

54 - Mermaid Clamshell by Uranus Zone entrance

	Uranus Zone - 10 stickers

55 - UFO Crash Pole

56 - Giant Robot above Bagged!

57 - Sphere to the left of Space sign

58 - Orbital Oscillatron 

59 - Talking Alien Statue by Carney Games

60 - Left door in Pop-up Shooting Game

61 - Uranus Zone Arch between Oscillatron and Rocket's Red Glare

62 - Giant Alien Robot with claws in the middle of the zone.

63 - Rocket's Red Glare Sign

64 - Rock at Mural right next to Fortune Park Entrance

	South Plaza - 4 stickers

65 - Duck Mural behind Hotel Desk

66 - Between Elevators in Hotel

67 - Shield of Centurion Statue

68 - Work Bench near Arena Entrance

	Americana Casino - 9 stickers

69 - American Historium Sign

70 - Americana Casino Sign (from arena side)

71 - Rock N Roll sign at far side of BBQ Shack

72 - Topside of Biplane wings (climb up top)

73 - Monitors in Security Office

74 - Cash Me if  You Can top of booth

75 - Inside Cashier Facing towards Casino

76 - Purse Daddy slot machine under Giant USA Guitar

77 - Snowflake Poster on left side towards Strip Entrance

	Platinum Strip - 9 stickers

78 - Directory on right side of Doors to the Arena

79 - TIR Banner above Arena Entrance

80 - Souvenir Kiosk

81 - From Fortune With Love sign on Stamp

82 - Neon Sign inside Cash Gordon's Casino

83 - Juice Mixer in Juggs

84 - Platinum Screens Sign (in the middle)

85 - Megaman 2 poster inside cinema

86 - Moe's Maginations Sign

87 - Fortune Park Sign

	Fortune Park - 4 stickers

88 - Uranus Zone Alien Nose

89 - Fortune City sign on middle Rocks

90 - Atlantica Casino sign

91 - Silver Strip sign

	Silver Strip - 2 stickers

92 - Angel Lust Banner on Stage

93 - Yucatan Casino above Entrance

I'm not sure, but I think that there's 100 stickers total, just like the
original Dead Rising. I'll keep looking until I hit 100, then stop there.

                       [Section 12]. . . Food Guide                    [12yum]

	Before filling your inventory up with all the food you can get, you
need to first know which foods are best to carry. Also, grabbing the health
magazines can cut down how much food you need easily. Together they will make
all the food you carry 250% as strong.

	The categories are seperated because at certain times in the game,
some one may need food, or drink, and no NPC will accept a mixed drink to heal
or complete a mission. In each category I have arranged them from strongest to
weakest, so you will want to try to hold on to the stuff at the top of the 
list and consume the stuff at the bottom of the list first.

    12.1. . . . . Food                                                 [12fod]

				Heal Strength
	Name		Normal/ +50% / +100% / +150%
      --------        --------------------------------
	Steak		6	9	12	15
	Lobster		6	9	12	15
	Fish		6	9	12	15
	Pizza		4	6	8	10
	Pasta		4	6	8	10
	BBQ Chicken	3	4	6	7
	BBQ Ribs	3	4	6	7
	Hamburger	3	4	6	7
	Chili		3	4	6	7
	Cake		2	3	4	5
	Ice Cream	2	3	4	5
	Burrito		2	3	4	5
	Taco		2	3	4	5
	Bacon		2	3	4	5
	Hot Dog		2	3	4	5
	Apple		2	3	4	5
	Pineapple	2	3	4	5
	Pretzel		2	3	4	5
	Melon		2	3	4	5
	Snack		1	1	2	2	
	Beans		1	1	2	2
	Brownie		1	1	2	2
	Cookies		1	1	2	2
   	Cotton Candy	1	1	2	2
	Donut		1	1	2	2
	Pie		1	1	2	2
	Popcorn		1	1	2	2
	Fries		1	1	2	2
	Onion Rings	1	1	2	2

    12.2. . . . . Drink                                                [12drk]

				Heal Strength
	Name		Normal/ +50% / +100% / +150%
      --------        --------------------------------
	Wine		5	7	10	12
	Coffee Creamer	4	6	8	10
	Orange Juice	4	6	8	10
	Milk		4	6	8	10
	Whiskey		3	4	6	7
	Vodka		3	4	6	7
	Beer		2	3	4	5
	Drink Cocktail	2	3	4	5
	Coffee		1	1	2	2
	Large Soda	1	1	2	2

    12.3. . . . . Mixed Drinks                                         [12mxd]

	All Mixed Drinks Heal for a base of 6. There are far too numerous
combinations to list them all here. Virtually -any- food can be tossed into a
blender and mixed with another food. Each mixed drink offers a bonus effect as
well, a temporary buff. 

          Name		Effect Granted
        --------      ------------------------------------------------------

    Pain Killer		Reduces the amount of damage taken from attacks.

	Can be Made from:	Vodka + Vodka		Beer + Beer	
				Drink Cocktail + Ketchup

    Quickstep		Greatly increases your walking speed.

	Can be Made from:	Wine + Wine		Coffee + Soda
				Pizza + Coffee

    Energizer		Reduce all damage taken to zero for a short time.

	Can be Made from:	Melon + Melon		Lobster + Fish

    Untouchable		Makes it impossible for zombies to grab ahold of you.

	Can be Made from:	Pie + Pie		Pizza + Whiskey
				Whiskey + Pie

    Nectar		Attracts nearby queens to you, even off of zombies.

	Can be Made from:	Milk + Apple		Pineapple + Whiskey
				Orange Juice + Orange Juice

    Spitfire		Gives Frank the ability to spit flames.

	Can be Made from:	Ketchup + Mustard	Coffee + Snack
				Fish + Whiskey

    Zombait		Makes zombies even more hungry for Frank's flesh.

	Can be Made from:	Pizza + Mustard		Beer + Snack

    Repulse		Makes zombies completely ignore Frank.

	Can be Made from:	Beans + Beer		Vodka + Beans

    Randomizer		Has random and sometimes terrible effects.
	(Every time I've used this, all it does is make Frank Puke)
	Can be Made from:	Beer + Whiskey		Beer + Drink Cocktail
				Coffee Creamer + Beer

                       [Section 13] . . . Item Index                   [13itm]

    13.1 . . . . . Security Box Keys                                   [13key]

Number		-Reward

#001		-$50,000
	-Royal Flush Plaza Tunnel to Safe House

#009		-$25,000
	-Atlantica Casino Security Office

#015		-$50,000
	-On Train Car between Atlantica casino and Palisades in Underground

#040		-$100,000
	-Palisades Mall Grotto behind Bar

#044		-$100 (lame)
	-Americana Casino up on Hanging lights

#045		-Handgun +$50,000
	-Palisades Mall, on top of slots near Yucatan Casino

#052 		-$100,000
	-Arena behind autograph desk near back stage area

#083		-Gems :(
	-AC Cashier area by vault

#097		-$100,000
	-Arena Security Room

#112		-Remote Mine
	-P113 behind register

#145		-Magazine: Bargaining 2
	-RFP Tunemakers Maintenance Room

#185		-$10,000
	-Fortune City Park entrance to Uranus Zone

#203		-$50,000
	-Royal Flush Plaza way up in the rafters

#304		-Magazine: Gambling 3
	-Outside Fortune City Hotel where Big Earl spawns.

#329		$100,000
	-Underground, next to Giant Hamster Ball in the middle tunnels

#666		-$50,000
	-Royal Flush Plaza, R119: Sturdy Package behind counter

#673		-Zombrex
	-Fortune City Hotel entrance to South Plaza

#690		-$50,000 and dildos
	-Hot Exciterama back room on the floor

#764		-Six-Shooter (Nothing if you already have one)
	-Uranus Zone Break room (access through rooftop)

#999		-Zombrex
	-Atlantica Casino fountain by Strip entrance

    13.2 . . . . . Magazines                                           [13mag]

	Amusement - Toy items have 3x durability.
		-found at Y101

	Bargaining 1 - Lowers cost of items in Pawn Shop by 10%
		-found at R114

	Bargaining 2 - Lowers cost of items in Pawn Shop by 10%
		-found in Security Box #145

	Bikes - Bikes have 3x Durability.
		-found Underground on top of crates in garage area under 

	Blades - Edged weapons have 3x more durability.
		- found at R114

	Building - Construction items have 3x durability.
		-found above overhang in South Plaza

	Combat 1 - 10% PP boost from weapon kills.
		-found in N105: Luaii Wauii at bar outside

	Combat 2 - 10% PP boost from weapon kills.
		-found in P206

	Combat 3 - 10% PP boost from weapon kills.
		-found in Slot Ranch Casino Cashier

	Domestic - Furniture items have 3x durability.
		-found in Fortune City Hotel Lobby

	Drinking - Drink multiple alcoholic drinks without being sick.
		-found in Americana Casino on Security Office Roof

	Driving - Four-wheeled Vehicles have 3x Durability.
		-found on S104 Platinum Screen overhang

	Erotic - Get 10% PP boost from female survivor activities.
		-found in N110 Hot Exciterama

	Erotica - Get a 100% PP Boost from taking Erotic Pictures.
		-found in Slot Ranch Casino Restroom Stall

	Gambling 1 - Increases Gambling winnings by 100% from machines.
		-found above Grotto Bar in Palisades Mall

	Gambling 2 - Increases Gambling winnings by 100% from machines.
		-found in A101 Top level

	Gambling 3 - Increases Gambling winnings by 100% from machines.
		-found inside Security Box #304

	Games - Entertainment items have 3x durability.
		-found in R212

	Hand to Hand - Bare handed attacks have a significant boost in power.
		-found in Arena Security Office

	Health 1 - Health restoration from food items 50%. 
		-found at P206

	Health 2 - Food items health restoration boost 100%.
		-F107: Joe's Pizzeria on top of the Refrigerator

	Horror 1 - Get 25% PP boost from defeating zombies.
		-found Underground Americana Casino

	Horror 2 - Get 25% PP boost from defeating zombies.
		-Fortune Park: Scaffolding right of Hotel Entrance on top

	Juice Boost - Mixed Drinks last 2x as long after consumed.
		-found in Atlantica Casino above T101

	Leadership - Survivors are More Effective while in Frank's party.
		-found in R212

	Photography 1 - Get a 10% PP Boost from Photographs
		-found in P217

	Photography 2 - Get a 10% PP Boost from Photographs
		-found in Uranus Zone First Aid Room

	Psychos - Get 25% PP boost from defeating psychopaths.
		-found in P206

	Rescue -  Get 25% PP boost from Survivor activities.
		-found in N102 One Little Duck Bingo

	Skateboarding - Skateboards have 3x Durability and learn a new trick.
		-found in P103

	Sports - Sports items have 3x Durability
		-found in R212

    13.3 . . . . . Explosives                                          [13exp]

Acetylene Tank
Gasoline Canister
Liquid Nitrogen
Propane Tank
Remote Mine
Rocket Fireworks

    13.4 . . . . . Firearms                                            [13fir]

Assault Rifle
Blast Frequency Gun
Merc Assault Rifle
Six Shooter
Sniper Rifle

    13.5 . . . . . Ranged Weapons                                      [13rng]

Bow and Arrow
Golf Club
Lawn Dart
Tennis Racquet
Metal Baseball Bat
Music Discs
Box of Nails
Saw Blade
Soccer Ball
Toy Rocket Ship
Vinyl Records

    13.6 . . . . . Novelty Items                                       [13nov]

Alien Head
Alien Probe
Bag of Marbles
Beach Ball
Cardboard Cutout
Casino Chips
Fancy Painting
Funny Painting
Giant Die
Giant Spaceship Toy
Giant Stuffed Bull
Giant Stuffed Donkey
Giant Stuffed Elephant
Giant Stuffed Rabbit
Goblin Mask
Hunk of Meat
Liberty Torch
Lizard Mask
Novelty Beer Mug
Novelty Cell Phone
Novelty Liquor Bottle
Novelty Perfume Bottle
Novelty Poker Chip
Playing Cards
Ray Gun
Robot Bear
Servbot Mask
Slappy Mask
Small Painting
Stick Pony
Tiki Mask
Toy Helicopter
Toy Spitball Gun
Toy Rocket Ship
Treasure Chest
Wacky Hammer
Water Gun
Whipped Cream
Zombie Mask

    13.7 . . . . . Melee Weapons                                       [13mle]

Acoustic Guitar
Baseball Bat
Bass Guitar
Battle Axe
Bowie Knife
Bowling Ball
Boxing Gloves
Broom Handle (Must break a Push Broom to get this item)
Chef Knife
Coffee Pot
Comedy Trophy
Construction Hat
Cooking Oil
Croupier Stick
Crow Bar
Electric Guitar
Electric Prod
Fire Axe
Flower Pot
Foam Hand
Gift Shop Lamp
Hockey Stick
Katana Sword
Lead Pipe
Leaf Rake
Long Stick
Magician Sword
Meat Cleaver
Medical Tray
Medicine Ball
Mining Pick
MMA Gloves
Motor Oil
Night Stick
Paint Can
Power Drill
Push Broom
Serving Tray
Shower Head
Sledge Hammer
Small Suitcase
Small Vase
Spot Light
Tiki Torch
Training Sword
Velvet Bar

    13.8 . . . . . Heavy Melee Weapons                                 [13hvy]

Bingo Ball Cage
Bull Skull
Cactus Plant
Cardboard Box
Cash Register
Cement Saw
Centurion Bust
Computer Case
Cooking Pot
Cushioned Tall Chair
Donkey Lamp
Drill Motor
Drink Cart
Escape Pod
Fancy Bench
Fancy Small Chair
Fancy Tall Chair
Floor Buffer
Folding Chair
Garbage Bag
Garbage Can
Giant Pink Chainsaw
Grass Trimmer
Gumball Machine
High Back Oak Chair
Indoor Garbage Can
Large Barrel
Large Fern Tree
Large Planter
Large Potted Plant
Large Vase
Large Wrench
LCD Monitor
Mail Box
Mannequin Female
Mannequin Male
Metal Barricade
Metal Garbage Can
Mic Stand
Military Case
Moose Head
Newspaper Box
Padded Blue Chair
Patio Chair
Patio Table
Plastic Bin
Protestor Sign
Rotating Display
Roulette Wheel
Round Potted Plant
Sandwich Board
Shopping Boxes
Small Fern Tree
Small Potted Plant
Space Bench
Square Sign
Steel Shelving
Step Ladder
Stone Statue
Table Lamp
Utility Cart
Water Cooler
Yellow Tall Chair

    13.9 . . . . . Miscellaneous Items                                 [13mis]

Blue Spraypaint
Fire Extinguisher
Fountain Firework
Fuel Barrel
Funny Painting
Gas Can
Green Spraypaint
Leaf Blower
Money Case
Peace Art
Red Spraypaint
Shopping Valuables
Tennis Ball Launcher
USA Spraypaint
Water Bottle

    13.10 . . . . . Clothing Pieces                                     [13cth]

Alien Boots
Alien Suit
American Showman Helmet
American Showman Jumpsuit
Army Jacket Pants
Aviator Glasses
Banana Hammock
Baseball Cap Sport
Baseball Cap TIR
Baseball Uniform
Basketball High Tops
Basketball Uniform
Black Canvas Sneakers
Black Cowboy Boots
Black Cowboy Outfit
Black Dress Shoes
Black Military Boots
Black Rimmed Glasses
Blue Grey Work Overalls
Blue Hair
Blue Oyster Biker Outfit
Boardwalk Apparel
Bunny Slippers
Business Casual
Casual Beachwear
Championship Jacket
Collegiate Ensemble
Dealer Outfit
Dealer Visor
Flip Flops
Flower Head Piece
Football Helmet
Football Uniform
Fortune City Grey Shirt
Fortune City Red Shirt
Full Beard Moustache
Funny Goblin Mask
Funny Lizard Mask
Funny Servbot Mask
Funny Zombie Mask
Go-go Boots
Grey Hair
Hawaiian Holiday Gear
Highbrow Ensemble
Hip Hop Outfit
Hula Dress
Hygiene Mask
Kid's Super Hero Boots
Kid's Super Hero Costume
Kid's Super Hero Eye Mask
Knit Cap
Knotted Top Cutoffs
Ladies Hat
Loud Summer Special
Mesh Party Wear
Mid-Length T-Shirt Jeans
Mohawk Hair
Ninja Footwear
Ninja Hood
Ninja Mask
Ninja Uniform
Novelty Glasses
One-Piece Pajama
Pink Hair
Plaid Suit
Polo Shirt Blue Jeans
Protoman Boots
Protoman Helmet
Protoman Armor
Psychopath Boots
Psychopath Clothes
Psychopath Haircut
Psychopath Mask
Rocker Glasses
Russian Hat
Shaved Head
Show Girl Head Piece
Skater Outfit
Soldier Boots
Soldier Clothes
Soldier Face Paint
Soldier Goggles
Space Boots
Space Girl Boots
Space Girl Hair
Space Girl Outfit
Space Suit
Sport Glasses
Sports Fan Cleats
Sports Fan Clothes
Sports Fan Face Paint
Sports Fan Helmet
Sporty Track Suit
Summer Dress
Surf Wetsuit
Swat Helmet
Swat Outfit
Tattered Clothes
Tennis Head Band
Tennis Outfit
TIR Outfit
TIR Wrestling Uniform
Toddler Outfit
Tourist Boat Hat
Tube Top Mini Skirt
Uranus Zone T-Shirt
White Cowboy Boots
White Cowboy Hat
White Cowboy Outfit
White Leisure Suit
White Low Heels
White Tennis Shoes
Wild Frontier Hat
Willamette Mall Security Uniform
Yellow Sneakers
Yellow Tinted Glasses
Yellow Track Suit

                         [Section 14]. . . Locations                   [14loc]

	To prevent making this section unbearably long, I have refrained from
listing all the items laying out in the main floor areas, like the strips,
malls, and casinos. Since there's no insane achievements in this game requiring
you to beat zombies with every item immagineable, I will only list items I find
interesting or useful per room. Mainly combo components, food, and special 

    * Location Name
      - Contents

    14.1 Americana Casino                                              [14amc]

      - Cash Me if You Can
      - Ride the Thunder 
      - Video Poker
      - Security Box Key #044
      - Wheelchair
      - Drink Cart
      - Stand
      - Velvet Bar
      - Yellow Tall Chair
      - Roulette Wheel
      - Croupier Stick

    * A101: Bennie Jack's BBQ Shack
      - Magazine: Gambling 2 
      - Chainsaw
      - Spear
      - Cooking Oil
      - BBQ Ribs
      - Baked Potato
      - Hamburger
      - Beer
      - Whiskey
      - Plates

    * A102: Shots & Awe
      - Blender
      - Casual Beach Wear
      - Cushioned Tall Chair
      - Vodka
      - Wine
      - Beer
      - Gasoline Canister

    * A103: The American Historium 
      - American Showman Jumpsuit
      - White Leisure Suit
      - American Showman Helmet
      - Fortune City Red Shirt
      - Fountain Firework
      - Power Drill
      - Red Spraypaint
      - Green Spraypaint
      - Blue Spraypaint
      - USA Spraypaint

    * Cashier
      - Security Box Key #083
      - Casino Chips
      - Drill Motor
      - Merc Assault Rifle
      - Construction Hat
      - Propane Tank
      - Computer Case
      - Money Case

    * Security Room
      - Dealer Visor
      - Magazine: Drinking (on roof)
      - Sports Fan Face Paint (on roof)
      - Vaccum Cleaner
      - Handgun
      - Giant Stuffed Rabbit (on roof)
      - Broadsword (on roof)
      - Water Cooler
      - Fire Extinguisher
      - Computer Case

    * Restroom
      - Movie Poster: Kangaroo Apocalypse
      - Pylon
      - Lead Pipe
      - 2x4
      - Bowie Knife

    14.2  Atlantica Casino                                             [14atl]

      - Movie Poster: Pit Viking
      - Security Box Key #999
      - Ride the Waves
      - Killer BlackJack
      - Wheel of Destiny
      - Treasure Chest
      - Step ladder
      - Fancy Tall Chair
      - Fish
      - Shower head
      - Swordfish
      - Gems

    * T101: Sipparellos
      - Blender
      - Beans
      - Vodka
      - Beer
      - Whiskey
      - Pineapple
      - Keg
      - Magazine: Juice Boost (on top of overhang)

    * Poker Room
      - Beer
      - Whiskey
      - Flashlight
      - Newspaper
      - Machete (on top of overhang)
      - Remote Mine (on top of overhang)

    * Magician's Stage
      - Magician Sword (after defeating Reed and Roger)
      - Whiskey
      - Newspaper
      - Beer
      - Construction Helmet
      - Training Sword
      - Box of Nails
      - Lizard Mask
      - Flashlight

    * Security Office
      - Security Box Key #
      - Merc Assault Rifle
      - Water Gun
      - Fire Extinguisher
      - Computer Case

    * Rooftop
      - Pylon
      - Steel Shelving
      - Paint Can

    14.3 Food Court                                                    [14fdc]

      - Moosehead
      - Movie Poster: Revenginator 7
      - Serving Tray
      - Dynamite
      - Bow and Arrow

    * F101: Wild West Grill House
      - BBQ Chicken
      - Steak
      - Bacon
      - Large Barrel
      - Mining Pick
      - Bull Skull
      - Motor Oil
      - Pitchfork
      - Tiki Torch
      - Beer
      - Keg
      - Vodka
      - BBQ Ribs
      - Plates
      - Meat Cleaver
      - Cooking Pot

    * F102: Cucina Donnacci
      - Padded Blue Chair
      - Pasta
      - Lobster
      - Parasol
      - Wine
      - Plates
      - Cooking Pot
      - Small Fern Tree
      - Meat Cleaver
      - Steak

    * F103: Cheesecake Mania
      - Ice Cream
      - Pie
      - Cake
      - Brownie
      - Donut
      - Cookies
      - Milk
      - Patio Chair
      - Patio Table
      - Ad Board
      - Whiskey

    * F104: Lombardi's
      - Gumball Machine
      - Giant Stuffed Bunny
      - Jelly Beans

    * F105: Hamburger Fiefdom
      - Hamburger
      - Onion Rings
      - Fries
      - Lance
      - Training Sword
      - Ketchup
      - Mustard
      - Cooking Oil
      - Bow and Arrow (on roof)

    * F106: Rojo Diablo Mexican Restaurant
      - Cactus Plant
      - Donkey Lamp
      - Taco
      - Burrito
      - Beans
      - Chili
      - Apple
      - Plates
      - Stove
      - Giant Stuffed Bull (on roof)
      - Paint Can (on Roof)
      - Step Ladder (on roof)
      - Saw Blade (on roof)

    * F107: Hungry Joe's Pizzeria
      - Magazine: Health 2 (on top of fridge)
      - Plastic Garbage Can
      - Pizza
      - Large Soda
      - Assault Rifle (on roof)

    * F108: Speedy Expresso 
      - Coffee
      - Coffee Creamer
      - COffee Pot
      - Milk
      - Brownie
      - Donut

    14.4 Fortune City Arena                                            [14fca]

      - Security Box Key #052 

    * E101: Terror Togs    ***
      - Championship Jacket
      - Uranus Zone T-shirt
      - Electric Prod

    * E102: Hostile Zone   ***
      - Baseball Cap TIR
      - TIR Outfit

    * Security Room
      - Magazine: Hand to Hand
      - Security Box Key #097
      - Psychopath Boots
      - Pushbroom
      - Machete
      - Dynamite
      - Fire Extinguisher
      - Flashlight
      - Computer Case
      - Bench

    * Backstage Area
      - TIR Wrestling Uniform
      - Machete
      - Donkey Lamp
      - Fire Extinguisher
      - Electric Guitar
      - Fire Axe
      - Folding Chair
      - Bench
      - Garbage Can
      - Foam Hand

    14.5 Fortune City Hotel                                            [14fch]

    * Lobby
      - Security Box Key #673
      - Long Stick
      - Table Lamp
      - Fire Extinguisher
      - Computer Case
      - Wheelchair
      - Magazine: Domestic
      - Military Case (after Case 5-2)

    * Rooftop

    14.6  Fortune Park                                                 [14fcp]

      - Motion Madness -$2000 1000 PP $4000 5000 PP $10000
      - Flower Headpiece (bushes by Restroom)
      - Magazine: Horror 2 (on top of scaffolding right of Hotel Entrance)
      - Security Box Key #185
      - Security Box Key #304
      - Hunk of Meat
      - Dynamite
      - Football
      - Grenade
      - Chainsaw
      - Boxing Gloves
      - Bowie Knife
      - Pitchfork
      - Lawn Dart
      - Spraypaint
      - Pylon
      - Fire Extinguisher
      - Water Gun
      - Bench
      - Garbage Can

    * Restroom
      - Battery
      - Leaf Rake
      - 2x4
      - Lawnmower
      - Wheelchair
      - Grass Trimmer
      - Chef Knife

    14.7 Palisades Mall                                                [14pam]

      - Movie Poster: Dr. Brainfreeze (near 2F Maintenance Room)
      - Security Box Key #045
      - Flashlight
      - Computer Case
      - Boxing Gloves
      - Motor Oil
      - Dynamite
      - Fire Extinguisher
      - Lawnmower
      - Servbot Mask

    * P101: Finders Peepers
      - Rocker Glasses
      - Black Rimmed Glasses
      - Rotating Display
      - Small Potted Plant

    * P102: FairMoans
      - Pink Hair
      - Blue Hair
      - Novelty Perfume Bottle
      - Shampoo

    * P103: Ultimate Playhouse
      - Kids Super Hero Costume
      - Funny Servbot Mask
      - Magazine: Skateboarding
      - Giant Stuffed Bull
      - Giant Stuffed Elephant
      - Servbot Mask
      - Water Gun
      - Toy Helicopter

    * P104: Flexin'
      - Boxing Gloves
      - Medicine Ball
      - Dumbell
      - Baseball Bat

    * P105: Beach Body Swim House
      - Sport Glasses
      - Surf Wetsuit
      - Banana Hammock
      - Tourist Boat Hat
      - Lamp

    * P106: Wallington's
      - Highbrow Ensemble
      - Tuxedo

    * P107: Shanks
      - Soldier Face Paint
      - Shaved Head
      - Mohawk Hair
      - Melon
      - Meat Cleaver
      - Bowie Knife
      - Broadsword
      - Bow and Arrow

    * P108: Bagged!
      - Black Dress Shoes
      - Yellow Sneakers
      - Handbag
      - Suitcase
      - Small Suitcase

    * P109: The Venus Touch
      - Grey Hair
      - Shampoo
      - Fancy Painting
      - Massager

    * P110: KokoNutz Sports Town 
      - Sports Fan Clothes
      - Basketball Uniform
      - White Tennis Shoes
      - Cleats
      - Tennis Outfit
      - Tennis Raquet
      - Tennis Ball Launcher
      - Sporty Track Suit
      - Mid length Tshirt Jeans (in the Tape It or Die Room)
      - Tennis Racquet
      - Soccer Ball
      - Basketball
      - Tennis Head band
      - Sporty Track Suit
      - Baseball Uniform
      - Baseball Cap Sport
      - Basketball High Tops
      - Bowling Ball
      - Bowling Pin
      - Cleats
      - Hockey Stick
      - Skateboard
      - Metal Baseball Bat
      - Boomerang
      - Baseball Bat

    * P111: Chocolate Confession
      - Cookies
      - Brownie
      - Jelly Beans
      - Robot Bear
      - Giant Stuffed Rabbit
      - Gumball Machine

    * P112: For Your Leisure
      - Business Casual
      - Polo Shirt Blue Jeans

    * P113: Trendy Cindy
      - Security Box Key #112
      - Summer Dress
      - Knotted Top Cutoffs
      - Hanger

    * P114: Entertainment Isle 
      - Electric Guitar
      - Amplifier
      - Music Discs
      - Vinyl Records

    * P201: Kicks for Her
      - White Low Heels
      - Bunny Slippers
      - Go-go Boots
      - Newspaper
      - Whiskey

    * P202: Que's Hats
      - Fedora
      - Ladies Hat
      - Knit Cap
      - Russian Hat

    * P203: Brand New U 
      - Tube Top Mini Skirt
      - Summer Dress
      - White Low Heels
      - Robot Bear

    * P204: Ned's Knicknackery
      - Battleaxe
      - Lance
      - Spear
      - Broadsword
      - Bowie Knife
      - Gems
      - Large Vase
      - Small Vase
      - Lamp

    * P205: Space
      - Yellow Track Suit
      - Loud Summer Special
      - Boardwalk Apparel
      - Wild Frontier Hat
      - Tourist Boat Hat
      - Yellow Sneakers

    * P206: Stan's Large Print Books and Magazines
      - Magazine: Combat 2 
      - Magazine: Health 1 
      - Magazine: Psychos 
      - Newspaper
      - Newspaper Box

    * P207: Under the Sea Travels
      - Hula Dress
      - Swordfish
      - Paddle
      - Spear
      - Parasol
      - Beach Ball
      - Boomerang

    * P208: Army Surplus Gift Store
      - Zombrex
      - Fire Spitter - $25,000
      - Super Slicer -$35,000
      - Knife GLoves - $30,000
      - Spear Launcher - $35,000
      - Battleaxe - $15,000
      - Plate Launcher - $35,000
      - Chopper Key - $1,250,000
      - Bowling Ball - $2,000
      - Flaming Gloves - $25,000

    * P209: Kids' Choice Clothing
      - Toddler Outfit
      - Funny Zombie Mask
      - Kids Super Hero Boots
      - Water Gun
      - Slappy Mask
      - Chainsaw
      - Dynamite

    * P210: The Cleroux Collection
      - Peace Art
      - Small Painting
      - Painting
      - Fancy Painting
      - Small Vase

    * P211: Leigh's Fine Liquor
      - Novelty Liquor Bottle
      - Wine
      - Vodka
      - Whiskey
      - Keg

    * P212: Severed Ties
      - Computer Case
      - Sickle (on roof)

    * P213: Robsaka Digital
      - Amplifier
      - Newspaper
      - Music Discs

    * P215: Everything Diamond
      - Gems

    * P216: Chris' Fine Foods
      - Mayonaise
      - Gasoline Canister
      - Fish
      - Steak
      - Pineapple
      - Melon
      - Apple
      - Orange Juice
      - Milk
      - Mustard
      - Wine
      - Pizza
      - Hamburger
      - Keg
      - Cooking Oil

    * P217: Robsaka Mobile
      - Magazine: Photography 2
      - Novelty Cell Phone
      - Padded Blue Chair
      - Small Fern Tree

    * P218: High-Noon Shooting Range 
      - Army Jacket Pants
      - Swat Helmet
      - SWAT Outfit
      - Black Military Boots
      - Moosehead
      - Grenade
      - Handgun
      - Sniper Rifle
      - Shotgun
      - USA Spraypaint

    * Grotto Bar
      - Water Slide - 10000 PP Fulfillment
      - Security Box Key #040
      - Blender
      - Whipped Cream
      - Magazine: Gambling 1
      - Paddle
      - Grass Trimmer
      - Sickle
      - Parasol
      - Leaf Blower
      - Beach Ball
      - Water Gun
      - Tiki Torch

    * Restroom

    14.8  Platinum Strip                                               [14pts]

      - Protester Sign
      - Metal Barricade
      - Motorcycle

    * S101: Souvenir Kiosk    ***
      - Baseball Cap TIR
      - Standee

    * S102: Cash Gordon's Casino
      - Weapon Vending Machine (outside right)
      - Sniper Rifle (On Roof)
      - Wheelchair
      - Roulette Wheel
      - ATM

    * S103: Juggz Bar & Grill
      - Novelty Beer Mug
      - Parasol
      - Blender
      - Whiskey
      - Beer
      - Snack
      - Medical Tray (on overhang)
      - Battery (on overhang)

    * S104: Paradise Platinum Screens
      - Movie Poster: Laser Knight
      - Cardboard Cutout
      - ATM
      - Kar Krash Krushers    1:00 - 2:30 PM
      - Love In the Family    3:00 - 4:30 PM 
      - Bazooka Bad Boyz      5:00 - 6:30 PM
      - Mutant Crunch         7:00 - 8:30 PM 
      - Paddle Party Massacre 9:00 -10:30 PM (Earns Burning Skull Combo Card)
      - Time Share Video      12:00- 1:30 AM (Earns Psychopath Haircut)
      - Sniper Rifle (on top of overhang)
      - Magazine: Driving (on top of overhang)

    * S105: Moe's Maginations
      - Soldier Goggles - $2,000,000
      - Zombie Mask - $2,000
      - Hail Mary - $20,000
      - Zombrex
      - Power Guitar - $40,000
      - Parablower - $30,000
      - Dynameat - $25,000
      - Lizard Mask
      - Wacky Hammer
      - Folding Chair
      - Water Gun
      - Giant Stuffed Rabbit
      - Pink Bicycle

    * S106: Dining at Davey's
      - Chef Knife
      - Stove
      - Plates
      - Pie
      - Pizza

    * S107: From Fortune With Love
      - Fortune City Grey Shirt
      - Flip Flops
      - Hawaiian Holiday Gear
      - Novelty Poker Chip
      - Gift Shop Lamp
      - Mannequin Male
      - Mannequin Female

    * S108: Souvenir Kiosk    ***
      - TIR Outfit
      - Foam Hand

    * Theatre Rooftop
      - Pylon
      - 2x4
      - Lead Pipe
      - Plywood

    14.9 . . . . . Royal Flush Plaza                                   [14rfp]

      - Sports Car
      - Flaming Craps - 10,000 PP if you roll a 7
      - Movie Poster: Blood Round 4
      - Security Box Key #001
      - Security Box Key #203
      - Garbage Can
      - Newspaper Box
      - Dynamite
      - Fancy Bench
      - Large Planter
      - Folding Chair
      - Garbage Bag

    * R101: Casual Gals
      - Ladies Hat
      - Knotted Top Cutoffs
      - Hanger
      - Shopping Boxes
      - Fancy Painting
      - Handbag
      - Sandwich Board

    * R102: In the Closet
      - Hip Hop Outfit
      - Skater Outfit
      - Yellow Sneakers
      - Foam Hand
      - Vinyl Records
      - Speaker
      - Handgun
      - Sledge Hammer
      - Gems
      - Skateboard
      - Red Spraypaint
      - Green Spraypaint
      - Brick

    * R103: The Man's Sport
      - Cash Register
      - Test Your Strength
      - Dumbell
      - Medicine Ball
      - Boomerang
      - Boxing Gloves
      - Metal Baseball Bat
      - MMA Gloves
      - Stool

    * R104: The Shoehorn
      - Yellow Sneakers
      - Black Canvas Sneakers
      - Flower Pot
      - Painting
      - Stool
      - Crowbar
      - Large Fern Tree

    * R105: Tunemakers
      - Security Box Key #145
      - Maintenance Room
      - Wheelchair
      - Drum
      - Bass Guitar
      - Electric Guitar
      - Acoustic Guitar
      - Amplifier
      - Square Sign
      - Battery

    * R106: Wave of Style
      - Blue Hair
      - Full Beard Mustache
      - Night Stick
      - Water Cooler
      - Scissors
      - Red Spraypaint

    * R107: Ye Olde Toybox
      - Funny Lizard Mask
      - Lizard Mask
      - Stick Pony
      - Toy Helicopter
      - Toy Spitball Gun
      - Bag of Marbles
      - Beach Ball

    * R108: Charms of Desire   ***
      - Shoping Boxes
      - Padded Blue Chair
      - Gems
      - Large Vase

    * R109: Roy's Mart
      - Hygiene Mask
      - Small Potted Plant
      - Utility Cart
      - Crowbar
      - Shampoo
      - Orange Juice
      - Coffee Creamer
      - Rotating Display
      - Novelty Perfume Bottle
      - LCD Monitor
      - Keyboard
      - Computer Case
      - Burrito
      - Highback Oak Chair
      - Water Cooler
      - Small Painting

    * R110: Modern Businessman
      - Tuxedo
      - Collegiate Ensemble
      - Business Casual
      - Black Dress Shoes
      - Centurion Bust

    * R111: Stylin' Toddlers
      - One-piece Pajama
      - Kids Super Hero Boots
      - Giant Stuff Elephant
      - Beach Ball
      - Hanger
      - Zombie Mask

    * R112: SporTrance 
      - Sports Fan Cleats
      - Casino Cup
      - Football Uniform
      - Football Helmet
      - Sporty Track suit
      - Basketball High Tops
      - Yellow Sneakers
      - Baseball Bat
      - Basketball
      - Football
      - Golf Club
      - Baseball Cap Sport
      - Baseball Uniform
      - Sporty Track Suit
      - Mannequin Male
      - Bowling Ball
      - Golf Club
      - Baseball bat
      - Skateboard
      - Pool Cue

    * R113: The Chieftain's Hut
      - Fancy Painting
      - Small Painting
      - Spear
      - Tomahawk
      - Bow and Arrow
      - Playing Cards
      - Taco
      - Chili

    * R114: Yesterday, Today & Tomorrow
      - Magazine: Bargaining 1 
      - Magazine: Blades 
      - Bowie Knife
      - Newpaper Box
      - Round Potted Plant

    * R115: Hat Racks
      - Wild Frontier Hat
      - Tourist Boat Hat
      - Computer Case
      - LCD Monitor
      - Keyboard

    * R116: Universe of Optics
      - Aviator Glasses
      - Sport Glasses
      - Yellow Tinted Glasses
      - Rotating Display
      - Metal Garbage Can

    * R117: Three Club Monte
      - Black Dress Shoes
      - Fedora
      - Polo Shirt Blue Jeans
      - Round potted plant

    * R118: Astonishing Illusions
      - Novelty glasses
      - Robot Bear
      - Giant Die
      - Gift Shop Lamp
      - Fountain Firework
      - Firecrackers

    * R119: Sturdy Package
      - Security Box Key #666
      - Suitcase
      - Small Suitcase
      - Handbag
      - Utility cart
      - Crowbar
      - Power Drill
      - Box of Nails
      - Ketchup
      - Fries

    * R120: The Dark Bean
      - Coffee
      - Coffee Creamer
      - Brownie
      - Donut
      - Cake
      - Newspaper
      - Patio Table
      - Highback Oak Chair
      - Barstool
      - Ad Board
      - Large Potted Plant 

    * R201: Albert's Apparel
      - Plaid Suit
      - Collegiate Ensemble
      - Black Dress Shoes
      - Hanger
      - Centurion Bust
      - Machete

    * R202: Wily Travels
      - Flower Pot
      - Water Cooler
      - Computer Case
      - Lamp

    * R203: Antoine's
      - Small Fern Tree
      - Chef Knife
      - Plates
      - Cooking Oil
      - Fire Extinguisher
      - Cooking Pot
      - Pan
      - Wine
      - Lamp

    * R204: Estelle's Fine-lady Cosmetics
      - Grey hair
      - Pink hair
      - Novelty Perfume Bottle
      - Shampoo

    * R205: Just in Time Payday Loans
      - Sports Car Key $1,000,000
      - Laser Sword $25,000
      - Roaring Thunder $15,000
      - Zombrex
      - Broadsword $15,000
      - Tenderizers $20,000
      - Beach Ball $1,000

    * R206: Eternal Timepieces
      - Gems
      - Vinyl Records
      - Speaker

    * R207: Kathy's Space
      - Tube Top Mini Skirt
      - Knotted Top Cutoffs
      - Shopping Valuables
      - Jelly Beans
      - Hanger

    * R208: Earmark Leather
      - Black Cowboy Outfit
      - White Cowboy Outfit
      - White Cowboy Boots
      - Black Cowboy Boots
      - White Cowboy Hat
      - Black Cowboy Hat
      - Cactus Plant
      - Acoustic Guitar
      - BBQ Ribs

    * R209: Children's Castle
      - Funny Goblin Mask (blanka)
      - Kids Super Hero Eye Mask
      - Goblin Mask
      - Slappy Mask
      - Gumball Machine
      - Ray Gun
      - Bag of Marble
      - Pink Bicycle
      - Toy Helicopter
      - Stick Pony
      - Giant Stuffed Bull
      - Giant Stuffed Elephant

    * R210: Small Fry Duds
      - Knit Cap
      - One-piece Pajama
      - Giant Stuffed Donkey

    * R211: Rush Wireless
      - Novelty cell phone
      - Computer Case
      - Newspaper

    * R212: Rag's Mags     ***
      - Magazine: Leadership
      - Magazine: Games
      - Magazine: Sports

    * R213: Players
      - Ninja Hood (in secret area above)
      - Music Discs
      - Speaker
      - Shopping Boxes

    * Restroom
      - save point
      - Indoor Garbage Can
      - Metal Garbage Can

    14.10 Safe House                                                   [14sfh]

     - Fire Axe
     - Brick
     - Cardboard Box
     - Fire Extinguisher
     - Lead Pipe
     - Small Fern Tree
     - Pallet
     - 2x4
     - Plastic Bin
     - Garbage Bag
     - Small Suitcase
     - Stand
     - Metal Baseball Bat
     - Pylon
     - Dolly
     - Propane Tank
     - Steel Shelving
     - Crowbar
     - Bucket
     - Push Broom
     - Vacuum Cleaner
     - Large Wrench

   * Restroom
     - Clothing Locker
     - Save Point
     - Shower head

   * Security Room
     - Scissors

   * Cafeteria
     - Mustard
     - Ketchup
     - Coffee Pot
     - Snack
     - Beans
     - Serving Tray
     - Milk
     - Orange Juice
     - Water Cooler
     - Metal Garbage Can

   * Clinic
     - Meat Cleaver
     - Keg
     - Serving Tray

   * Storage Room 7
     - Poker Table

   * Rooftop
     - Zombrex
     - Assault Rifle

    14.11 Silver Strip                                                 [14svr]

      - Movie Poster: Paddle Party Massacre (in front of Slot Ranch Casino)
      - Garbage Bag
      - Bike Dock
      - Motorcycle
      - Gobling Mask
      - Battery
      - Lead Pipe
      - Rocket Fireworks
      - Mail Box
      - Tire 

    * N101: Swept Away
      - Psychopath Mask
      - Giant Pink Chainsaw (after defeating Randy)
      - Flower Pot

    * N102: One Little Duck Bingo
      - Magazine: Rescue
      - Bingo Ball Cage
      - Fortune Whisperer (outside) $1000- $500,000 ($1,210,000 Total)
	500 PP, 10000 PP, 25000 PP

    * N103: Tinkerbox
      - Freezer Bomb - $25,000
      - Tesla Ball - $30,000
      - Driller - $10,000
      - Rocket Launcher $35,000
      - Zombrex
      - SUV Key $2,500,000
      - LMG $20,000
      - Keg - $1,000
      - Golf Club
      - 2x4

    * N104: Barrel of Goods
      - Pool Ball
      - Pool Cue
      - Stick Pony
      - Boxing Gloves
      - Water Gun
      - Baseball Bat
      - Novelty Poker Chip
      - Pink Bicycle

    * N105: Luaii Wauwii
      - Magazine: Combat 1 (behind bar)
      - Katana
      - Liquid Nitrogen
      - Tiki Mask
      - Paddle
      - Plates
      - Sushi
      - Stove
      - Meat Cleaver
      - Chef Knife
      - Fish
      - Broad Sword
      - Lawnmower

    * N106: Shamrock Casino
      - SUV
      - ATM
      - Drink Cart

    * N107: Pub O' Gold
      - Blender
      - Orange Juice
      - Whiskey
      - Barstool
      - Table Lamp

    * N108: Rockets Red Glare
      - Fountain Firework
      - Rocket Firework
      - Firecrackers
      - Fire Extinguisher
      - Dynamite (on roof)

    * N109: Peep Hole
      - Peep Show 1000 PP each (10000 Bonus for all 3)

    * N110: Hot Excitorama 
      - Security Box Key #690
      - Magazine: Erotic
      - Sports Fan Helmet
      - Mesh Party Wear
      - Blue Oyster Biker Outfit
      - Go-go Boots
      - Flip Flops
      - Electric Prod
      - Dild....er...Massagers

    * Rock Stage
      - Metal Barricade
      - Mic Stand
      - Drum
      - Acoustic Guitar
      - Electric Guitar
      - Chainsaw (up on scaffolding)
      - Shotgun (up on Scaffolding)
      - Amplifier (behind Stage)
      - Utility Cart (On side)

    14.12 Slot Ranch Casino                                            [14src]

      - Giant Video Slot
      - Fancy Tall Chair
      - Cash Me if You Can

    * Stage
      - Show Girl Head Piece
      - Liberty Torch
      - Gems
      - Firecrackers
      - Mic Stand
      - Leaf Blower
      - Speaker
      - Drum
      - Acoustic Guitar
      - Spot Light
      - Training Sword
      - Flashlight
      - Whiskey
      - Newspaper
      - Giant Spaceship Toy
      - Alien Probe
      - Alien Head
      - Ray Gun
      - Katana
      - Fancy Small Chair (around slots)

    * Cashier
      - Whiskey
      - Newspaper
      - Magazine: Combat 3
      - Nightstick
      - Electric Pod
      - Drill Motor
      - Leaf Blower
      - Flashlight
      - Fire Extinguisher
      - Motor oil

    * Bar
      - Blender
      - Vodka
      - Whiskey
      - Pizza

    * Restroom
      - Magazine: Erotica

    * Rooftop

    14.13 South Plaza                                                  [14spz]

      - Underwear (first store on the left from Arena Entrance)
      - Soldier Boots (Room across where Brains over Brawn too place)
      - Blue Grey Work Overalls (by maintenance left of Restroom)
      - Movie Poster: Massage -O- Tron 3000 (inside 'American Undies)
      - Magazine: Building (up on catwalk between left two statues)
      - Six Shooter (after defeating Seymour)
      - Pylon
      - Golf Cart
      - Plates
      - Cement Saw
      - Mannequin Male
      - Mannequin Female
      - Bucket
      - Floor Buffer
      - 2x4
      - Box of Nails
      - Chainsaw
      - Paddle
      - Lead Pipe
      - Power Drill
      - Paint Can
      - Saw Blade
      - Vacuum Cleaner
      - Sledge Hammer
      - Pushbroom
      - Construction Hat
      - Water Gun
      - Plastic Bin
      - Baseball Bat
      - Acetylene Tank
      - Drill Motor
      - Pitchfork
      - Mining Pick
      - Gasoline Canister
      - Propane Tank
      - Folding Chair

    * Restroom

    14.14 Underground                                                  [14ugd]

      - Security Box Key #015
      - Security Box Key #329
      - Garbage Bag
      - Metal Barricade
      - Steel Shelving
      - Zombrex (under Atlantica Casino)
      - Amplifier (under Atlantica Casino)
      - Blast Frequency Gun (top left area)
      - Assault Rifle (under South Plaza)
      - Cage Ball (in center area at intersection)
      - Magazine: Horror 1 (under Americana Casino)
      - Magazine: Bikes (under Palisades Mall on top of Crates by golf carts)
      - Tire (under Americana Casino)
      - Plates (Under Palisades Mall)
      - Cement Saw (under Palisades Mall)

    14.15 Uranus Zone                                                  [14urz]

      - Movie Poster: Uranus Invaders
      - Alien Head
      - Alien Probe
      - Giant Spaceship Toy
      - Ray Gun
      - Escape Pod
      - Space Bench
      - Pretzel
      - Floor Buffer (underground Access Room)

   * U101: From Fortune with Love
      - Stick Pony
      - Foam Hand
      - Novelty Poker Chip
      - Gift Shop Lamp

   * U102: Jump Space 7
      - Blender
      - Space Girl Outfit
      - Zombrex (second floor on overhang)
      - Lobster
      - Machete
      - Motor Oil
      - Shotgun
      - Sniper Rifle
      - Money Case

   * U103: Astonishing Illusions
      - Novelty Glasses
      - Fountain Firework
      - Firecrackers

   * U104: The Man's Sport
      - Ninja Footwear
      - MMA Gloves
      - Boxing Gloves
      - Tennis Raquet
      - Tennis Ball Launcher
      - Assault Rifle (on roof)
      - Military Case (on roof)

   * U105: Bagged!
      - Space Girl Boots
      - Sniper Rifle (on roof)

   * U106: Players
      - Electric Guitar
      - Amplifier
      - Dynamite (on Roof)
      - Spraypaint (on Roof)

   * U107: Roller Coaster
      - Flashlight
      - Pylon
      - Escape Pod
      - Toy Rocket Ship (on roof)

   * U108: Lombardi's
      - Jellybeans
      - Remote Mine (on roof)

   * U109: Fortune City Bank
      - Sledge Hammer
      - Gems
      - Zombrex (in security Boxes)
      - Magazine: Gambling 3 (in security Box)
      - Magazine: Bargaining 2 (in security Box)

   * U110: Rocket's Red Glare
      - Firecrackers
      - Fountain Firework
      - Rocket Firework
      - Lead Pipe
      - Fire Extinguisher

   * U111: The Venus Touch
      - Space Girl Hair
      - Electric Prod (on roof)
      - Shampoo

   * U112: Space
      - Space Suit
      - Space Boots
      - Broadsword (on overhang)
      - Cement Saw (second floor unfinished room)

   * Stage
      - Alien Boots
      - Training Sword
      - Nails
      - Bowie Knife
      - Broadsword
      - Crate
      - Gasoline Canister

   * Service Tunnel
      - Propane Tank
      - Construction hat
      - Beer
      - Wheel Chair
      - Parasol
      - Lawnmower
      - Servbot Mask
      - 2x4

   * Restroom
      - Newspaper
      - Vacuum Cleaner

   * Restroom
      - Foam Hand

   * Break Room
      - Alien Suit
      - Security Box Key #764
      - Plates

   * First Aid
      - Magazine: Photography 1
      - Computer Case
      - Water gun
      - Defibrillator
      - Medical Tray
      - Wheelchair

    14.16 Yucatan Casino                                               [14yuc]

      - Chopper
      - Lucky Marble
      - Cash to Burn
      - Stone Statue
      - LMG (on ledge by food court)
      - Lead Pipe
      - Flashlight
      - Yellow Tall Chair

    * Y101: Baron Von Brathaus
      - Magazine: Amusement
      - Blender
      - Machete
      - Toy Spitball Gun
      - Toy Helicopter
      - Rocket Ship
      - Alien Head
      - Ice Cream
      - Wacky Hammer
      - Servbot Mask
      - Zombie Mask
      - Plates
      - Gasoline Canister
      - Coffee Pot
      - Keg
      - Large Barrel
      - Beer
      - Wine

    * Y102: Shoal Nightclub 
      - Ninja Mask
      - Katana Sword (after The Source)
      - Vodka
      - Drink Cocktail
      - Beer
      - Keg
      - Vinyl Records
      - Large Wrench

    * Front Desk
      - Dealer Outfit
      - Tennis Racquet
      - Plates
      - Computer Case
      - Vacuum Cleaner
      - Rocket Fireworks
      - Fire Extinguisher
      - Table Lamp
      - Apple

    * Cashier

    * Tiger Habitat
      - Fire Axe
      - Sledge Hammer
      - Hunk of Meat
      - Pitchfork
      - Toy SPitball Gun
      - Tiki Torch
      - Machete
      - Push Broom

    * Restroom
      - Movie Poster: Stop or My Bear Will Shoot
      - Beer
      - Playing Cards

    * Rooftop

	Random Facts

 - If you show up to Case 5-2 Without the money, the door stays locked

 - Survivors benefit from Quickstep, Untouchable and Painkiller Buffs on Frank

 - Looters will take money and whatever item you have in hand if they spray
   paint you.

 - Holding down attack with the Chef Knife will momentarily turn Frank into
   a psycho 

 - There's a single gas zombie on the Safe House roof in Sandbox Mode...

 - Watching a Movie is a quick way to burn 90 in game minutes

 - Each Movie has a specific End Time no Matter when you start watching it

 - If you skip the Movie Cutscene, it will not give you PP or waste time.
   It's sorta like walking out in the middle of a movie.

 - Completing all the Sandbox Challenges unlocks Protoman Armor, but doesn't
   tell you when it does. Just check the locker in the Safe House.

 - If you pick up Linnette before she finishes drinking, she'll keep holding
   the drink all the way to the safe house.

 - Denyce has Three times as much life as other Survivors because of her 
   special achievement reqirements

 - If you pay attention in Sandbox Mode, Crazed Survivors will initiate a
   soft piano music cue

 - Some rumor started that using the 3 Gambling Magazines during Tournament
   of Idiots increases your odds of getting good cards. I have never been able
   to get consistent results from this method. Funny Side-note though: whenever
   I drop a gun on the table before playing, I seem to win 4 out of every 5
   hands regardless of what cards I have. Maybe Intimidation bonus?

 - Sword Kills while dressed up in the Ninja Costume are completely silent.

 - Ways to tell time in Sandbox Mode in break room: 
   Day 1 - OJ and Melon on Table near door
   Day 2 - OJ on Cabinet and Apple on Table
   Day 3 - Only Ketchup and Mustard on tables
   Day 4 - Beans on the table

     _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    |                                                                       |
    |                      Acknowledgements                                 |
    |_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|
    |                                                                       |
    |     As of now I'd like to thank all the people who helped me through  |
    |     the original Dead Rising 2 walkthrough I did once again. For the  |
    |     sake of brevity I won't list everyone here yet again, instead you |
    |     can see who helped me on the first walkthrough here:              |
    |     http://www.gamefaqs.com/xbox360/957985-dead-rising-2/faqs/61000   |
    |                                                                       |
    |     I would also like to give much additional thanks to everyone who  |
    |     has sent me any emails about this game. It seems to be the best   |
    |     method of communication, but also don't be afraid to message me   |
    |     directly through gamefaqs.com. It makes it easier to manage.      |
    |                                                                       |
    |     A very special thanks to the people below:                        |
    |                                                                       |
    |     radadam - nice tip on LMG and Zombrex locations                   |
    |	  Robert F - found the last free Zombrex location for me            |
    |     Kevin H - Sandbox info                                            |
    |     DrNewcenstein - Thanks a ton for the Sandbox NPC times            |
    |     Cleveland Rock - last Magazine and Notebook entry tip             |
    |                                                                       |
    |_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|


v1.5 - 15 OCT 2011
	Began overhaul of old walkthrough
	Updated as many sections as possible
	Finally beat the game for the first time with S Rating

v1.6 - 18 OCT 2011
	Completed Sections 3 and 5 for a complete walkthrough
	Added Erotica Magazine to Items Section.

v1.7 - 24 OCT 2011
	Filled out a ton of Achievements
	Updated a bunch of combo Cards
	Started Working on Sandbox Mode, listing out the rewards

v1.8 - 26 OCT 2011
	Finished Sandbox Mode with all Gold, didn't see any reward other
	than Achievements.
	Completed the Combo Card Library
	Added Items and clothes to the items Section
	Added Photography Magazines
	Added Random Facts Section (not all are funny)
	Updated Foods Section

v1.9 - 31 OCT 2011
	Updated the Challenge Section of Sandbox with some strats
	Fixed a few item locations and times
	Fixed a ton of typos.
	Completed Achievement Section

v2.0 -  05 NOV 2011
	Rearranged the sections.
	Completed Sandbox Mode section
	Added PP stickers
	Added New items and zones
	Added helpers to acknowledgements
	Officially declaring this Guide complete
	Fixed Numerous Typos

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