On January 26, 1997, headshots were introduced to the FPS genre thanks to the TF Sniper mod, a mod used as a testing ground for the Team Fortress sniper class. The readme refers to "location damage" and clearly describes the different effects of headshots (x2 damage) and legshots (x0.5 damage, slows down the victim). Headshots were introduced to Team Fortress itself in the 2.5a patch, released on April 13, 1997, well before the August 25, 1997 release date of Goldeneye for Nintendo 64.
Contributed By: Tickenest.
The map "The Rock" is inspired by the movie of the same name, with the layout designed loosely around that of the movie.
Contributed By: KJ_StErOiDs.
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