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Description

CAN YOU READ, THINK, AND REACT IN TIME TO RESCUE THE SCHOOL BEFORE IT DISAPPEARS?

Morty Maxwell, the Master of Mischief, has taken over Shady Glen School! Disguised as one of his five robots, he and his team are painting the entire school with disappearing paint. As a Super Solvers Club Member, you must find out which robot is the Master of Mischief. But you only have until midnight in this fast-action adventure to explore the school, read for clues, and collect facts to out-think your clever opponent. Accumulate enough points to reach the rank of Champion and you can give the Master a taste of his own Mischief!

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Game Rating
Great (16 ratings)
Difficulty
Simple/Easy (11)
Length
9 Hours (8)

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