What do you need help on? Cancel X
FAQ/Walkthrough by macCro
Version: 1.0 | Updated: 09/14/01
================================================================================ L A R R Y V A L E S : T R A F F I C D I V I S I O N W A L K T H R O U G H ================================================================================ (C) Pitchfork Productions - Philip J. Reed 2000 (Sparkles042@hotmail.com) Larry Vales: Traffic Division is a freeware. Game solved and walkthrough written by Mario "macCro" Zamic (firstname.lastname@example.org) Version 1.0 written on September the 14th, 2001 This document (C) Mario Zamic 2001, 2002. Feel free to enjoy it. Act 1: Bladerun Like Hell - Open the door - Look at the message board - Talk to the receptionist - Walk right - Use the key in your inventory to unlock the middle door - Get wires from the broken flat screen TV - Get candy from pillow - Get toilet plunger - Talk to the bathroom door - Use the wires on the telephone - Leave room - Walk left till you reach the swimming pool - Use the candy on the sleeping fat man - Toss the candy in the swimming pool - Walk up (click hand on the exit) - Talk to the couple - Use the toilet plunger on the couple (they give you a box of matches) - Get some dried brown grass on the path - Go back to your room and unlock it with a key - Put the grass in the smoke detector - Use matches with the smoke detector and activate the fire alarm - Go back to where you met the couple and go up - Talk to Charlie - Fix the door with wires - Examine the bush in the back and get an entrance card - Use the card in the card slot Act 2: Duct Duct Goose (or "Stuck Inside a Hotel With a Mad Cyborg Again") - Use your nightstick in the upper right corner of the screen (it should light the lights) - Click hand on the robot - Shoot the robot's toolbox with your gun - Get scissors - Get keys from the dead janitor - Get wad of gum from the dead janitor's mouth (yuck!) - Put the nightstick into the big toolbox - Click hand on the panel - Use wad of gum on the blue button - Turn the dial - Use scissors on dead janitor (you get some of his hair - yuck yuck!) - Go through the open grate. - Talk to the man - Give janitor's hair to him (he uses it as a false moustache - y y y!) - Use the flashlight you just got on the dark area of screen - You're in the casino, go left and unlock your room - Get a hairpin from the corpse - Go to the hall left of the reception desk - Unlock the middle door with a closet key - Get a drill and a screwdriver - Go to the entrance where you were at the end of Act 1 - Get pieces of the broken door from the rubble - Go back to the casino and look at Charlie - Talk to Charlie - Drill the dice with a cordless drill - Put door pieces into dice - Talk to the man with a tie and ask him to help you, then give him your ID - He gives you your new ID (FBI's agent Sculder!) - Go back to the hall left of the reception desk and talk to the door on the right - Click hand on the red surface under the cards - Show the man your FBI badge (you get a cell phone) - Go to the closet next door - Use hairpin on the top right locker (you get a bottle of rubbing alcohol - Talk to the bald man in casino - Pour rubbing alcohol in his drink (you get his drink) - Give a drink to Sandy the receptionist - Go back to casino - Open slot machine's coin box with a screwdriver (you get some money) - Go through the reception door - Use screwdriver to get the magnet on the fridge - Climb the ladder - Give money to the bird - Use magnet on the key (you open a box) - Use cell phone on the box to recharge it and end Act 2 Act 3: Justice Uses the Crosswalk (or "Shine On You Crazy Patrolman") - Use magnet (in your inventory) to get a flashlight - Point the flashlight at Rita - Get a drill - Get a screwdriver - Click hand on the control box - Slip the janitor's keycard into the slot - Blow the whistle into the microphone - Press the button #4 - Drill the pole... And that's it! You have successfully completed this funny game! Credits go to: Philip J. Reed and all at the Pitchfork Productions (it means, Philip J. Reed) for making this super adventure.