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FAQ/Walkthrough by BJange

Version: 2.1 | Updated: 06/17/12

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_______________________________________________________________________
                           Unofficial Dune FAQ
                             For PC/DOS Only
                               Version 2.1
                              By Beno Jange
                      Email: beno_jange@hotmail.com
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_______________________________________________________________________
   I. Disclaimer ................................................. 0100
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This FAQ is intended for personal use only. It can't be used for any 
profitable purposes nor can it be published in any forms. No one are 
allowed to update, edit, translate, HTMLize, reproduce or do anything 
with it without my permission. If you like to add it on your site, pls 
ask my permission first. If I agree with you then keep it unaltered and 
up to date by checking the newest revision on GameFAQs once a month. If 
you want to take some parts of it, give a credit where it is due. Any 
offenders will severely dealt with. Furthermore, it is protected by US 
Copyright Law and the Berne Copyright Convention of 1976.

Dune logo, characters (C) 1984, 1992 by Dino de Laurentis, Virgin 
Games, CRYO Interactive Entertainment System.
Unofficial Dune FAQ, logo (C) 2000-2012 by Beno Jange.
All copyrights and trademarks (if any) are acknowledged.
_______________________________________________________________________

_______________________________________________________________________
  II. Table of Contents .......................................... 0200
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   I. Disclaimer ................................................. 0100
  II. Table of Contents .......................................... 0200
 III. Revision History ........................................... 0300
  IV. Author's Note .............................................. 0400
         About This FAQ .......................................... 0401
         How to Get the Update ................................... 0402
         How to Contact Me ....................................... 0403
   V. Introduction ............................................... 0500
  VI. Characters ................................................. 0600
 VII. Walkthrough ................................................ 0700
         Prologue ................................................ 0701
         Chapter 1 : The Search for the Spice .................... 0702
         Chapter 2 : The Search for the Fremen Leader ............ 0703
         Chapter 3 : The Vegetation on Dune ...................... 0704
         Chapter 4 : Battle for the Fremen and the Atreides ...... 0705
VIII. Tips & Tricks .............................................. 0800
         1st Spice Shipment ...................................... 0801
         Some Unexplore Sietch ................................... 0802
         Spice Troop Equipment ................................... 0803
         Improving Your Fremen ................................... 0804
         Easy Way to go to the Sietch ............................ 0805
         Easy Way to Search for Enhance Weapon ................... 0806
         Improving Your Vision ................................... 0807
         Fremen Dress Color ...................................... 0808
         Finding Chani ........................................... 0809
         Some Useful Spy Informations ............................ 0810
         Some Useful Battle Informations ......................... 0811
         The Book Information .................................... 0812
         Better Troop Occupation ................................. 0813
         Last Spice Shipment ..................................... 0814
         Discouraging the Harkonnens ............................. 0815
         The Things That You Should Avoid ........................ 0816
         Better Preparation for Army Troop ....................... 0817
         Glitches Found in the Game .............................. 0818
         Some Useful Keys ........................................ 0819
  IX. The Complete List of Sietch ................................ 0900
   X. Frequently Asked Questions ................................. 1000
  XI. Credits .................................................... 1100
_______________________________________________________________________

_______________________________________________________________________
 III. Revision History ........................................... 0300
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v0.8  - 10/17/2000 - First Release. 
                   - Finished the walkthrough.

v1.0  - 10/20/2000 - Edited the FAQ logo.
                   - Edited the Disclaimer.
                   - Edited the Email Policy.
                   - Edited the Introduction.
                   - Edited the Characters.
                   - Added the Prologue in the walkthrough.
                   - Rewrote some parts of the walkthrough.
                   - Removed misplaced contributor.
                   - Added some tips & tricks.
                   - Corrected some grammar and spelling errors.

v1.1  - 12/29/2000 - Edited the Table of Contents.
                   - Edited the Author's Note.
                   - Edited the Characters.
                   - Removed the Email Policy.
                   - Corrected some grammar and spelling errors.

v1.2  - 01/23/2001 - Reformated the FAQ lay-out.
                   - Rewrote the Table of Contents.
                   - Rewrote the Author's Note.
                   - Rewrote the Introduction.
                   - Changed the Characters lay-out.
                   - Some small changes.

v1.3  - 08/25/2001 - Revised the Disclaimer.
                   - Revised the Author's Note.
                   - Revised the Introduction.
                   - Updated the Tips & Tricks.
                     Thx to Aniahchan <aniahope@xxx.xxx> for the tips 
                     on how to discourage the Harkonnen from attacking 
                     Chartag area.
                   - Updated the Frequently Asked Questions.
                   - Updated the Credits.

v1.4  - 12/08/2001 - Updated the Introduction.
                   - Fixed some scenarios in the walkthrough.
                   - Updated some parts of the walkthrough.
                   - Fixed some parts of the Tips & Tricks.
                   - Updated the Tips & Tricks.
                   - Updated the Frequently Asked Questions.
                     Thx to Luis Silva <luis.silva@xxx.xxx> for the 
                     info regarding the CD version of the game.
                   - Corrected some grammar and spelling errors.
                   - Some changes in typography.

v1.5  - 12/31/2010 - Updated the Tips & Tricks.
                     Thx to Kriner Eric <eric_kriner@xxx.xxx> for the 
                     info regarding the glitches found in the game.
                   - Added The Complete List of Sietch section
                     Thx to joseph_sw
                   - Updated the Frequently Asked Questions.
                     Thx to Kriner Eric <eric_kriner@xxx.xxx> for the 
                     answer about getting 100% completion.
                   - Corrected some grammar and spelling errors.

v2.0  - 05/25/2012 - Added tips on the walkthrough section.
                   - Updated the Tips & Tricks.
                   - Updated The Complete List of Sietch section.             
                   - Updated the Frequently Asked Questions.                   
                   - Corrected and updated some informations.
                     Thx to Dune-Wiki4Games for skipping automated
                     ending sequence
                     Thx to John2022 for complete Dune map
 
v2.1  - 06/17/2012 - Some changes in typography.
                   - Added that you can send your army troop to
                     find the saboteurs in the walkthrough.
                   - Added that you will get empty enemy troop if you
                     win the battle with 7 army troops in the 
                     walkthrough.
                   - Corrected that atomic weapon can only be found on 
                     Arrakeen and Haga area in the walkthrough.
                   - Added Tsympo Harg location in the walkthrough.
                   - Corrected keeping Duke Leto alive information.
                   - Added some useful keys in the Tips & Tricks.
                   - Added question regarding Celymin Tuek location
                     in Frequently Asked Questions.
_______________________________________________________________________

_______________________________________________________________________
  IV. Author's Note .............................................. 0400
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-----------------------------------------------------------------------
About This FAQ ................................................... 0401
-----------------------------------------------------------------------

Hey... I'm still alive... I have wife and son now. Phew... It's been 
almost 12 years since the first update. I played this game loooong time 
ago (in 1995). Since the internet not so popular at that time so I 
can't find the FAQ for it. Now, as I check on GameFAQs, there is one 
good FAQ. But that FAQ didn't cover what I expected. That's why I wrote 
this FAQ and posted on GameFAQs.

As I replayed the game, I found some errors on my walkthrough and some 
new informations out so it's my job do this update. You can send army 
troop to find the saboteurs and if you win the battle by using 7 army 
troops then you will get empty army troop. Also I have no clue about 
how to locate Celymin Tuek so my guess that it's just a bug (since it 
can be activated by using hex cheat). Lastly, I added some useful keys 
for easy navigating on the Dune menu.

Many revisions has been made towards the FAQ. Since I always break my
rule about not updating the FAQs so I've decided that I will update it
as long as I have time and there is a keen need for me to do so. For 
easy searching, just highlight the keyword number on Table of Contents 
and press Ctrl+F. Please excuse for my poor English.

-----------------------------------------------------------------------
How to Get the Update ............................................ 0402
-----------------------------------------------------------------------

The newest revision of this FAQ can always be found at: 
- GameFAQs                     http://www.gamefaqs.com 

-----------------------------------------------------------------------
How to Contact Me ................................................ 0403
-----------------------------------------------------------------------

Any questions, requests to post this FAQ, critizisms, contributions, 
suggestions, etc (no spam please) are welcome as long as you state 
"Dune" as a subject of your letter and tell me where you read this FAQ. 
Tell me your website name and address if you request to post this FAQ. 
Before sending me any questions, make sure that you've searched my FAQ 
thoroughly and you still can't find the answer. If your questions are 
already covered in this FAQ then I will tend to ignore it. Also please 
understand that you won't get my reply very soon since I check my e-
mail not every week (but at least once a month).

NOTE: I am not hiding secrets or any other information, i.e. everything 
      I know about Dune is in this guide.
_______________________________________________________________________

_______________________________________________________________________
   V. Introduction ............................................... 0500
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Do you remember the movie which was made by David Lynch and produced by
Dino de Laurentis in 1984. Yess, it was Dune starring by Kyle McLachlan 
(Twin Peaks fame) and Sean Young. Virgin Games has made a game for it 
which is called the same as the movie title. The quality of the 
graphics and the sounds are good and even "impressive" compare to other 
game at that year (1992). This game can be categorized as strategy RPG 
game. That means you should follow the story and use your brain to 
defeat the Harkonnen. If you love Dune then you'll love this game.

I have to say that the graphic is amazing compare to other game in that 
era especially when you see our characters expression when they speak. 
Also the battle field map looks like 3D eventhough it was made in 2D 
graphic. It seems that the music can influence our feelings about the 
situation of the game. Well, not much SFX in this game but the SFX such 
as flying ornitopther is great. However, the CD version of this game 
features voice acting too (Thx to Luis Silva for telling me this).

The storyline adopts the original movie and add it with the battle 
field strategy. You are Paul Atreides, son of Duke Leto Atreides - long 
time enemy of Harkonnen. You have been sent to Dune by Emperor Shaddam 
IV. However it's not only Atreides family on Dune but also Harkonnen. 
You with your family try to gather as much fremen as possible to crush 
the Harkonnen domination on Dune. When you are in battle field, you can 
command your fremen to attack, espionage, etc.

It is really cool! Well, of course playing this game is very fun. 
You'll like to know what happen in the next. Also you will experience 
about attacking Harkonnen in the battle field. The innovation in this 
game is great since it has books, maps, worms, orni, etc. The game 
features a clock that continously runs, whether you do anything or not. 
You'll see the day turn from morning to evening. The game will keep 
tracking about how many days that you need to beat Harkonnen.

As you progress through the game you'll find out that you're not only 
need to gather as much as spice but also to find as much as sietch. At 
last you should win the battle with Harkonnen. The difficulty of this 
game can be considered as easy. Since managing your fremen is quite 
difficult 1st and you should follow the story so I rate the difficuly 
to medium. Also the most challenging part of this game is finding 
hidden sietchs. If you enjoy the story line and strategy game, then you 
should buy this game. 

Well, here's my rating for this game:
- Graphic               : 8.5/10
- Music                 : 9.0/10
- Sound                 : 8.0/10
- Storyline             : 8.5/10
- Game Play             : 9.0/10
- Innovation            : 9.0/10
- Overall               : 8.7/10
- Difficulty            : Medium
- Buy/Rent              : Buy
_______________________________________________________________________

_______________________________________________________________________
  VI. Characters ................................................. 0600
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=======================================================================
WARNING: This section possible contains some spoilers. Do not proceed 
         if you don't want the game to be spoiled.
=======================================================================

Paul Atreides    - The son of Duke Leto Atreides and Jessica Atreides. 
                   With his diplomacy power, he can recruit the fremen. 
                   He has vision power which is inherit from his 
                   mother, Jessica. Soon he'll become a ...

Jessica Atreides - Mother of Paul. He has a supranatural power in which 
                   can be used to find hidden room or door.

Duke Leto        - Father of Paul, the Emperor of Atreides. A long time
Atreides           enemy of Harkonnen.

Gurney Halleck   - The teacher to Paul. He taught Paul the art of 
                   combat and weapon.

Duncan Idaho     - The expert of spice. He supervise Atreides spice 
                   production. He helps Paul to send spice shipment to 
                   the Emperor Shaddam IV.

Harah            - A widow which is his husband died during war. She 
                   helps Paul to find Stilgar.

Thufir Hawat     - A mentat, skilled in communication and finding the 
                   traps. Soon he will help Paul to launch the final 
                   attack for Harkonnen.

Stilgar          - A fremen leader who helps Paul to recruit all of the 
                   fremen in Dune. He also teaches Paul how to ride a 
                   worm and ...

Chani            - Daughter of Liet Kynes, a beautiful lady who has 
                   impressed Paul for the first sight. Soon she'll be 
                   ...

Liet Kynes       - The expert of ecologyst who makes the fremen dream 
                   come true with the vegetation on Dune.

Fremen           - The troops which is settled in hard to spot sietch. 
                   They help Paul in produce spice. Soon they help Paul 
                   to make a vegetation on Dune. And ...

Smugglers        - The trader who sells orni, harvester, weapon to both 
                   Atreides and Harkonnen. In their mind are only 
                   profit ...

Emperor          - The Emperor who send Paul, his father and mother to 
Shaddam IV         Dune to produce spice for him. Soon he is discovered 
                   as ...

Feyd-Rautha      - A brother of Barron Harkonnen which is a long time 
Harkonnen          enemy to Atreides. He even kidnap ...

Barron Vladimir  - The leader of Harkonnen and the cruelest among the 
Harkonnen          other. His ambition is to crush the Atreides.
_______________________________________________________________________

_______________________________________________________________________
 VII. Walkthrough ................................................ 0700
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=======================================================================
WARNING: This section contains many spoilers. Do not proceed if you 
         don't want the game to be spoiled.
=======================================================================
-----------------------------------------------------------------------
Prologue ......................................................... 0701
-----------------------------------------------------------------------

In these times of the future, man has explored many worlds, travelling  
through space by the use of the SPICE.

SPICE, the most precious substance, can only be found on one planet in 
the whole universe.
This planet is Arrakis, better known as DUNE. 

It's a dry desolate planet with vast deserts. There's never a drop of 
rain on Dune.

You're PAUL ATREIDES, son of Duke Leto Atreides.

The HARKONNENS, long time enemies of your family have come on Dune to 
control the Spice production, in their brutal way.

But the Emperor of the Universe has allowed you and your Atreides  
family to go on Dune too.

You are determined to use this opportunity to drive the Harkonnens out 
of Dune, with the help of the few natives, the FREMEN.

The story begin as you've just arrived on Dune, in an empty palace 
located at a safe distance from the Harkonnen fortresses.

-----------------------------------------------------------------------
Chapter 1: The Search for the Spice .............................. 0702
-----------------------------------------------------------------------

As you enter the palace, you'll meet your father, Duke Leto Atreides. 
Speak with him. He will ask you to find Gurney Halleck. Go down. Speak 
with your mother to find where Gurney Halleck is. Go to that place 
(Carthag Tuek) using ornitopther. 

As you meet Gurney Halleck in the sietch, he will ask you to recruit 
the fremen chief. Speak with the fremen chief and ask him to work for 
you then give this troop specialize in spice. Now Gurney will suggest 
you to visit the other sietch. Ask Gurney to come with you. 

Fly your ornitopther to Carthag Harg. Recruit the fremen chief and give 
him specialize in spice. Fly your ornitopther to Carthag Timin. Ask the 
fremen chief to work for you. Unfortunately, he will refuse to work for 
you. There's nothing you can do now. Go back to the palace.

In the palace, you'll meet Duncan Idaho, the spice expert who will 
supervise all of your spice. Talk to him to know your current spice 
status. Meet Duke and he will tell you about stillsuits. Speak with 
Gurney and he will tell you about the place (Carthag Tuek). Go to that 
sietch.

As you meet the fremen chief, he will mention a sietch eastward from 
their sietch. Go to your ornitopther cockpit and choose eastward 
direction. Suddenly, Gurney will mention a sietch, go to that sietch.
Recruit the fremen chief and give him specialize in spice. He will 
mention there is harvester around the sietch. Equip it to his troop. 
Visit two other sietch (Tuono Tuek and Chartag Tabr). Unfortunately 
they can't mine the spice since their areas need to be prospected.

Speak with Gurney, he will mention there could be one prospector. Now, 
go to the sietch (Carthag Timin) in which the fremen chief refuse to 
work for you. Now, he will agree to let his troop work for you. Give 
him specialize in spice. Now move him to prospect other sietch. Also 
take a note that the spice density map will provide you information 
about how much spice are there on the sietch. The grey areas means that 
these areas haven't been prospected yet. Go back to the palace.

Meet your father. He will mention that there's a hidden room or door in 
the palace. Go up and ask your mother to come with you. When you go to 
stillsuit room (green room), she will notice a hidden room in the left. 
It's a communication room. Talk to your mother. Speak with Duncan, he 
will mention that it's best to use spice harvester to increase spice 
production. He ask you to go to the sietch (Tuono Tabr) in which you've 
found one harvester. 

Go there and ask the fremen chief. He will tell you that there's a 
sietch in north east direction. Go to that direction. Suddenly, Gurney 
will mention a sietch (Tuono Harg), go there. You'll see no fremen 
in this place. But you'll see some harvester here. Go to the two 
nearest sietch to ask the fremen to search for the equipment. 

***Tips***
01. If you go back to Tuono Tabr and speak with the fremen chief. He 
    will mention about a sietch (Tuono Clam) in eastward direction. 
    Go there. As you explore the sietch you'll find two ornis. Go to 
    the two nearest sietch which the fremen is equipped with harvester 
    (but not Tuono Tabr since the fremen chief will refuse to move his 
    troop from his native area). Ask them to pick the ornis.
**********

Go back to the palace. As you speak to your father, he will mention a 
message in communication room. Go to communication room and view the 
message. Emperor Shaddam IV will ask for the spice shipment soon. Speak 
with Duncan, he will mention about area rich in spice which is told by 
the fremen who give you the stillsuits. Talk to Gurney, he will give 
you more detail. 

Remember to check your prospector whether he finished prospecting the 
sietch or not. If so then move him to prospect other sietch. Go to 
Tuono Tabr, speak with the fremen chief. He will mention a sietch 
(Tuono Timin) in south eastward direction. Fly your ornitopther to that 
direction. As usual Gurney will mention you the sietch. In this sietch 
you meet Harah. Ask her to come with you. Now, as Harah with you, 
you'll know more sietch. Go to these sietch (Habbaya Timin, Habbaya
Tuek, Habbaya Tabr), recruit the fremen chief and give them specialize 
in spice. Unfortunately the fremen chief in Habbaya Tabr will refuse 
to work for you. Go back to the palace. 

Speak with Duncan. He will tell you about the danger of the worm and 
ask you to regroup your troop on area rich in spice. As you meet your 
mother, he will ask you to go to the desert alone. Ask Harah and Gurney 
to stay. Go outside of the place. Choose down side, then choose left 
side or right side to see the desert. Wait until you have a vision that 
the message has arrived. Go to the communication room and view the 
message. Emperor has asked you to send the spice shipment. Talk to 
Duncan and accept his request then ask him to come with you. Now go to 
the communication room. Remember these steps every time you want to 
send spice for the emperor.

***Tips***
02. When Duncan ask you to regroup your troop on area rich in spice,
    please don't do it. There will be definitely a conflict between 
    the north troop and south troop because they work together. This 
    cause the troop refuse to do the job anymore unless you split
    them. So please wait until your Charisma level is high or you 
    have Stilgar in your party. 
03. You can delay the spice shipment scenario by not going to the
    desert alone. Remember to have your prospector prospect all
    sietchs in order to get enough spice to spend for. You can also
    skip the days (with Gurney and Harah) by choosing "Wait for 
    Morning" and "Wait for Evening" in the desert.
**********

Meet your father. Suddenly Gurney has disappeared. Your mother will 
tell you that you can contact the fremen in certain range. Try it. 
Speak with your father. Now, try to find Gurney with your mother. When 
you're in the room above stillsuit room, speak with your mother. She 
will mention the hidden room on the right side. Gurney has been 
trapped. Meet your father and he'll ask you to meet Thufir Hawat, your 
mentat in communication room. Ask him to come with you and go to the 
trapped room. Thufir will ask you to find Fremen Leader.

-----------------------------------------------------------------------
Chapter 2: The Search for the Fremen Leader ...................... 0703
-----------------------------------------------------------------------

Speak with Harah, but Harah can't remember the leader name. It's time
to use your vision. Choose "Dune Map" and then contact the fremen in
Habbaya Timin. He will tell you the leader name, Stilgar. Speak with 
Harah and she will ask you to go westward direction from the palace.

***Tips***
04. If you revisit the fremen in Chartag Tuek. He will tell you about 
    the sietch (Habbaya Clam) in the south westward direction. Go 
    there. Go to the two nearest sietch and ask them to pick the 
    stuffs. 
05. As you can contact the fremen in certain range, your charisma will 
    increase so recruit the fremen in Habbaya Tabr (who previously 
    refused to work for you). 
**********

Go to your ornitopther cockpit and search the far west sietch (Sihaya
Clam) from the palace. Go there. Speak with Harah again and she will 
tell you that you must fly your orni in north west direction. Do so and 
enter the sietch (Ergsun Timin). Speak with Stilgar and ask him to come 
with you. Now, with Stilgar with you, you can recruit all of the fremen 
in Dune (of course you have to find the sietch). Visit four other 
sietchs (Ergsun Tabr, Ergsun Tsymyn, Ergsun Clam, Ergsun Tuek) and 
recruit the fremen. However, you'll notice that the command "Work for 
Me" has changed to "Rally Me" (which means that you can give the troop 
specialize in army). 

***Tips***
06. After Stilgar joins you, you can now select army troop occupation
    in Ergsun area so do it. Make sure that your army troop has at
    least 2000 peoples. Otherwise change it to spice troop.
07. In Ergsun area, there are one more hidden sietch (Ergsun Harg) to
    explore. Ergsun Harg is located in east of Ergsun Tuek.
**********

Go back to the palace. Introduce Stilgar to your father and mother. 
Meet Thufir. He will suggest you to use Gurney as an instructor in 
handling arms. Meet Gurney in weaponry room (trapped room) and talk to 
him. He will offer you to teach the fremen the art of combat by 
bringing him to one of the sietch (in Ergsun area). Ask Gurney to come 
with you.

***Tips***
08. Before bringing him to Ergsun area, it's better if you bring him to 
    teach the army troop in Chartag area. Tuono Clam is the best place 
    since you can equip the krys to your army troops. Regroup all of the 
    army troops on this sietch.
09. From this point, you will get a report of sabotage from your spice 
    troop several times. You can send your army troop to investigate 
    and find the saboteurs but unless you have excessive amount of army 
    troop then there is no need to do so.
**********

Suddenly, you'll have a vision that your father find some terribles on 
the palace. Go back to the palace. Meet your father. He will notice you 
about the new message in the communication room. View this message. 
Speak with your father. He will plan a punnitive expedition with 
personnal guard. Speak with Thufir. He doesn't agree with Duke. 
Suddenly a new message has arrived. View this message. Thufir will 
suggest you to attack Harkonnen in the Stilgar's native area (Ergsun). 
Speak with your father. But Duke is so stubborn ... Speak with Duncan. 
He'll tell you about the smuggler village in which you should find. 
Speak with Stilgar. Speak with Harah. She will mention about the tale 
"the village in fish mouth". Speak with Stilgar for more detail. Go to 
your Orni cockpit, you should see a fish-shaped on it. Fly your orni to 
this fish-shaped mouth. You'll find the village (Oxtyn Pyons). Talk to 
the smuggler. Harah will ask you to bring her back to Tuono Timin. Do 
so. 

***Tips***
10. If go back to palace, Duncan will tell you about another village in 
    east, south of Tuono Tuek. Go to Tuono Tuek. The fremen chief will 
    mention about the sietch in southward (slightly east) direction. 
    Visit this sietch (Tuono Pyons), actually a smuggler village. 
11. From this point, you will have two more hidden sietch to explore
    (Chartag Clam, Oxtyn Harg). Fly your orni to Oxtyn Pyons. You
    should fly your orni in northward direction to find Chartag Clam
    and fly your orni in westward direction to find Oxtyn Harg.
**********

Speak with Stilgar when you've left Harah. Stilgar will ask you to meet 
someone. He will ask you to go to Oxtyn Tabr. Go to Oxtyn Tabr. Enter 
the sietch. Go up. You'll meet Chani. Ask her to come with you. Go to 
the desert. Wait until evening. Speak with Chani. Well ... Chani know 
two other sietchs in the south (Habbaya Harg, Celymin Harg). Visit 
these sietch and recruit the fremen. After you visit these sietch, 
you'll have a vision about your mother ask you to come to the palace. 
Btw, don't forget to visit two more sietchs (Oxtyn Timin and Oxtyn 
Tuek). Go back to the palace.

***Tips***
12. Don't visit the sietchs yet. If you do then you will trigger
    Duke Leto died scenario and also trigger Harkonnen invasion
    on Chartag area. So it's better if you wait until your army troops 
    in Chartag area has reached expert level. Then move Gurney to 
    Ergsun area to teach the army troop and wait until they reached 
    expert level too.
**********

Your mother will tell you that your father is dead. Speak with Thufir 
for more detail. Thufir will mention another means of transpotation. 
Speak with Stilgar. Stilgar will ask you to ride worm. Do this by going 
to the desert and call the worm and go to other sietch. 

***Tips***
13. After you can ride the worm, now you can give your orni to the 
    fremen. You can give your orni to the prospector (for improving his
    speed movement) by going to his location and giving him your orni
    then going back by riding worm. The same way is also applied for 
    Spice troop (for keeping them save from the worm).
**********

Speak with Chani, she will ask you to tell this thing to Thufir. Speak 
with Thufir. He will tell you that you still lack something. He said 
that the answer is in this place. Speak with your mother. She will tell 
you that you can contact the fremen in wider range. Ask your mother to 
come together to explore other hidden room. Go to armory room, you'll 
find another hidden room on the right. Go to this room. Speak with 
Chani. She will mention her father, Liet Kynes, planaetologyst. She 
prefer Stilgar to come with you.

-----------------------------------------------------------------------
Chapter 3: The Vegetation on Dune ................................ 0704
-----------------------------------------------------------------------

Go to Oxtyn Tabr. Chani will ask you to fly plain west. Do so. You'll 
see the sietch. Enter the sietch. Speak with Liet Kynes. He will ask 
you to bring him some fremen to help him build the bulbs. If you go to 
the left you will see "the water of life". You can drink it if your 
charisma has reached level 50 and above. If your charisma level hasn't 
reached 50 then you should wait until Jessica explain it to you. If you 
manage to drink it then speak with Jessica and she will tell you that 
you can contact the fremen on entire Dune. Visit these 4 sietchs 
(celymin Timin, Sihaya Tabr, Sihaya Timin, Sihaya Harg) in which Liet 
mention, recruit the fremen and give them specialize in ecology. Move 
these troops to Sihaya Tuek. 

***Tips***
14. From my playing experience, once you have drunk the water of life
    and speak with Jessica then your charisma level will be boosted 
    thus enabling you to buy weirding module from smuggler village.
15. From this point, you will have three more hidden sietch (Celymin 
    Tabr, Cielago Tabr, Cielago Timin) to explore. Celymin Tabr is 
    located in south east of Tuono Pyons, Cielago Tabr is located in 
    far east of Tuono Pyons, and Cielago Timin is located in east of
    Cielago Tabr.
16. From this point, you have three options of troops (spice, army,
    ecology). Please consider to change your troop to ecology troop if 
    the fremen troop has member less than 1000.
**********

Suddenly your troops will report that they get strange disease. Go to 
this sietch and leave Chani here for a while to cure them. Wait until 
you have vision about Chani that has managed to cure the fremen. Pick 
her up. But she's disappeared. Suddenly, you've got a new message from 
your vision. Go back to the palace. But don't forget to check your 
troops on Sihaya Tuek. If their job is finished, give them the bulb to 
start the vegetation on Dune. Also you can send this troop to other 
sietch to start the vegetation. If the sietch already has a wind-trap, 
the troop will automatically start the vegetation. But if the sietch 
doesn't have a wind-trap, you should ask your troop to assembly the 
wind-trap.

***Tips***
17. Once your ecology troop have the bulb, you can start planting the
    bulb on the Chartag area to discourage Harkonnen from attacking 
    that area. The vegetation also can lower (even destroy) the 
    Harkonnen spice production. (Thx to Aniahchan <aniahope@xxx.xxx>)
18. Remember to move your ecology troops to area which has no more
    spices (or very less spices). If your ecology troops start the 
    vegetation on area rich in spice then the vegetation will destroy 
    the spice.
**********

View the new message. Not good, Feyd-Rautha Harkonnen has kidnapped 
Chani. Thufir will doubt that Chani is in one of the Harkonnen 
fortresses. Thufir will suggest you to send the spy to find where Chani 
is. You should find and save Chani otherwise your troop moral support 
(motivation) will decrease. If your troop motivation has reached very 
low percentage then your troop won't do any jobs for you anymore. 

***Tips***
19. When your troop refuse to do any jobs for you anymore, you can 
    cheat by switching their job to another job then switch it back to 
    its previous job. Remember to equip them back with their 
    equipments that they lost as they change occupation.
**********

-----------------------------------------------------------------------
Chapter 4: Battle for the Fremen and the Atreides ................ 0705
-----------------------------------------------------------------------

I suggest that your army troops are on these three sietch. One in 
Chartag Harg, the other one in Ergsun Tabr and the last one in Ergsun 
Tuek. Bring Gurney to these sietch. Leave him for a while to teach the 
fremen the art of combat. Equip your army troop with krys, laser gun 
and weirding module and make sure that they've reached Expert level. 
Send your spy from these sietch. According to the spy information 
attack the Harkonnen fortress. It's best if you use lots of army troops 
to attack the enemy sietch and equip them with all the weapons (krys,
laser gun, weirding module).

***Tips***
20. After your army troop has surrounded the Harkonnen fortress, you
    can also participate on the war by going to this fortress using 
    worm. Doing this can raise your fremen motivation. The timing is 
    important here, so please make sure that you're near this fortress.
21. At the beginning of the war, the easiest way to get advanced weapon 
    (laser gun, weirding module) is from the smugglers. 
22. Please take a note that one sietch can only hold 7 troops. So don't
    attack the Harkonnen fortresses using max troops (7 troops). If you 
    do it then you will get empty enemy troop if you win the battle.
23. There are three more hidden sietchs (Haga Pyons, Haga Timin, Haga
    Tabr) to explore. Haga Pyons is in the west of Ergsun Tuek. Haga
    Timin is in the south of Haga Pyons. Haga Tabr is in the west of
    Haga Timin.
24. Remember to pay the smugglers by talking to Duncan several times 
    everytime you go back to the palace so the smuggler will always
    be ready to deal a business with you. 
25. Atomic weapon can only be found on Harkonnen fortresses near 
    Harkonnen palace (Arrakeeen, Haga).
**********

Don't forget to take care of your spice production since the Emperor 
will ask for the spice shipment soon. If you can't send him what he ask 
for then you'll loose this battle. Also with your vision try to check 
whether your spice troop has produced 0 kgs of spice or not. If so then 
you should move them to other sietch which still has the spice. Taking 
care your spice production will provide you enough cash to spend for. 
Keep your prospector busy by prospecting other sietch. Also you should 
search for smuggler village since they sell you the WEAPON which is 
really crucial for this battle. Eventually you will find Chani on one 
of the enemy sietch. 

***Tips***
26. From my playing experience, Chani is usually on one of Harkonnen
    fortresses near Harkonnen palace. So send your spy from Chartag 
    area to know Chani location.
27. There are four more hidden sietchs (Tsympo Tuek, Tsympo Tsymyn,
    Tsympo Pyons, Tsympo Harg) to explore. Tsympo Tuek is located in 
    west of Chartag Harg. Tsympo Tsymyn is located in west of Tsympo 
    Tuek. Tsympo Pyons is located in south west of Tsympo Tsymyn (at 
    the end of "fish tail"). Tsympo Harg is located in west of Tsympo
    Pyons.
**********

When Stilgar say that there are no more Harkonnen fortresses on Dune, 
it's time to navigate the final battle. Stilgar will tell you to ask 
Thufir to come with you in one of the sietch around the Harkonnen 
palace. Speak with Thufir and ask him to come with you. Leave him in 
one of the sietch around the Harkonnen palace. He will ask you to 
gather Chani, Jessica, Gurney, Stilgar. When you gather all of them, 
talk to Thufir and he will tell you that you need 10,000 Fremen, split 
into the three sietch around the place, equipped with Atomics to 
attack the Palace. Do so. Now, you can launch the final attack. Speak 
with Stilgar to do that. Accept his offer. Wait until you have a vision 
that the shield is down. Now you can go to the Harkonnen palace and ...

LONG LIVE TO OUR NEW EMPEROR AND EMPRESS ...
Well, watch the credits roll ... See you on my next FAQ ...

***Tips***
28. Alternatively, you can participate on the war then choose Massive
    Attack. Please scatter only 3-4 army troops (with Atomic weapon) 
    in the sietch around the Harkonnen palace so you will have more
    time to enter the battle. After you win the battle then you should 
    wait about two days. Now you will see that the Harkonnen palace has 
    been transformed into sietch. You can go to this sietch and you can 
    talk to your enemy. By doing this you won't have ending sequence 
    and you can continue playing your game forever.
**********
_______________________________________________________________________

_______________________________________________________________________
VIII. Tips & Tricks .............................................. 0800
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
=======================================================================
WARNING: This section possible contains some spoilers. Do not proceed 
         if you don't want the game to be spoiled.
=======================================================================

-----------------------------------------------------------------------
1st Spice Shipment ............................................... 0801
-----------------------------------------------------------------------

When your mother ask you to go to desert alone, it's better if you  
wait until the prospector has prospect all of the sietch in which 
you've met 'cos when you go to the desert alone, you'll trigger the 
spice shipment scenario. So be sure to have enough spice to spend for.

If you can't send what emperor ask for and you send less than what the 
Emperor expected then the next shipmet will be sooner. If you don't 
send the spice shipment to the Emperor, then the Emperor will send 
his warning. If you ignore this then you'll be dead. However, the 
Emperor will call for the spice shipment every 4-6 days.

-----------------------------------------------------------------------
Some Hidden sietch ............................................... 0802
-----------------------------------------------------------------------

If you revisit the sietch and speak with the fremen chief, some of them 
will mention the direction for hidden sietchs. Btw, you can find hidden
sietchs for yourself without asking the fremen chief by simply flying 
your orni over it. You can also use worm to search it. Here are the 
lists:
1. Smuggler Villages
   * Tsympo Pyons  - North Eastward of Oxtyn Tuek OR Southward of 
                     Tsympo Timin.
   * Haga Pyons    - Westward of Ergsun Tuek OR north (and slightly 
                     west) of Haga Timin. 
2. Sietches
   * Oxtyn Harg    - North Eastward of Oxtyn Timin OR westward of 
                     Chartag Tuek.
   * Celymin Tabr  - Eastward of Habbanya Tuek OR north westward (and 
                     slightly more west) of Celimyn Timin.
   * Ceilago Tabr  - North eastward of Celimyn Tabr OR North of Celimyn 
                     Timin.
   * Haga Timin    - North eastward of Ceilago Tabr OR southward of 
                     Haga Pyons.
   * Tsympo Harg   - Northward (and slightly west) of Oxtyn Tuek OR 
                     south westward of Tsympo Timin.
   * Ergsun Harg   - Southward of Ergsun Tsymyn OR north westward of 
                     Ergsun Clam.
   * Tsympo Tuek   - Southward of Tsympo Tabr OR Westward of Carthag 
                     Harg.
   * Tsympo Tsymyn - Southward (and slightly east) of Tsympo Timin OR 
                     Westward of Tsympo Tuek.
   * Habbanya Clam - Westward of Habbanya Timin. 

(Thx alot to Dune - Wiki4Games http://www.wiki4games.com/Dune for this
information.)

NOTE: Some hidden sietchs appear along the scenario. But if you have
      triggered the vegetation scenario then all hidden sietchs are
      ready for you to explore.

-----------------------------------------------------------------------
Spice Troop Equipment ............................................ 0803
-----------------------------------------------------------------------

It's better if you equip your fremen troop in which specialize in spice 
with harvester and ornitopther. Harvester will improve your spice 
production. Orni will watch for the worms which is can swallow your 
harvester.

-----------------------------------------------------------------------
Improving Your Fremen ............................................ 0804
-----------------------------------------------------------------------

Giving Orni to the fremen will improve their speed of walking 
especially for the prospector since his job is moving from one sietch 
to another sietch.

-----------------------------------------------------------------------
Easy Way to go to the Sietch ..................................... 0805
-----------------------------------------------------------------------

The easy way to go to the sietch is by choosing the sietch and choose 
"Go there flying an Orni" on "See Dune map". The advantage of this way 
is you can choose the sietch eventhough you're still inside the sietch 
but not too deep in the sietch. Btw, if you can ride worm, go to the 
desert, choose the sietch and choose "Call A Worm" on "See Dune Map". 
Riding the worm way is necessary if you want to give the orni to the 
troop (especially spice troop).

-----------------------------------------------------------------------
Easy Way to Search for Enhance Weapon ............................ 0806
-----------------------------------------------------------------------

The easy way to instruct the fremen troop to search for the enhance 
weapon is by equiping them with the weapon 1 level lower than the 
weapon you want to get. For eg. krys for laser gun, laser gun for 
weirding module and so on. Make sure that your fremen troop is around 
the place in which has the weapon you want to search for equip (for eg. 
smuggler village).

-----------------------------------------------------------------------
Improving Your Vision ............................................ 0807
-----------------------------------------------------------------------

When you go back to the palace don't forget to speak with your mother. 
Sometimes she will tell you that you can contact the fremen in wider 
range which surely improve your vision. If you've drunk "the water of 
life" then speak with your mother. She will tell you that you can 
contact the fremen on the entire planet and your charisma level will 
increase by 20.

-----------------------------------------------------------------------
Fremen Dress Color ............................................... 0808
-----------------------------------------------------------------------

Did you notice that the color of fremen dress are blue, brown and 
green. In my opinion blue is for specialized in spice, brown is for 
specialized in army and green is for specialized in ecology. I mean 
"specialized" here is that they can improve that occupation level 
quickly. But I haven't confirmed it yet.

-----------------------------------------------------------------------
Finding Chani .................................................... 0809
-----------------------------------------------------------------------

In my experience, I've found out that Chani is usually in one of the 
Harkonnen fortresses near the Atreides palace. Send your army troop to 
Chartag Harg then send the spy to make sure that Chani is in one of the 
Harkonnen fortresses.

-----------------------------------------------------------------------
Some Useful Spy Informations ..................................... 0810
-----------------------------------------------------------------------

When you send your spy you'll get these informations:
- "Looks like there're no 
   Harkonnen troops around"
  The enemy troop has left the sietch.
- "They might be dangerous Muad'Dib ..." 
  The enemy troop is equipped with krys.
- "They ARE dangerous Muad'Dib ... 
   AND they've got arms, indeed."
  The enemy troop is equipped with laser gun.
- "Armement is impressive here.
   We can see that ... well trained, too"
  The enemy troop is equipped with weirding module.
- "Muad'Dib, We've got here the toughest 
   Harkonnen, armed to the teeth"
  The enemy troop is in expert level and possibly equipped with atomic 
  weapon.

NOTE: To win the battle, you should attack with more troops and
      advance weapon. For example, you can win the battle with two 
      Harkonnen "Dangerous" troops with just two expert army troop 
      with laser guns. Or you can win the battle with one Harkonnen
      "Toughest" troop with three expert army troops with weirding 
      module.

-----------------------------------------------------------------------
Some Useful Battle Informations .................................. 0811
-----------------------------------------------------------------------

When you attack the enemy troop you'll get these informations:
- "There is much confusion among the Harkonnens ...
   It's going to be easy rout them"
  Your troop will win.
- "Harkonnen forces are impressive ..."
  Your troop will loose.

NOTE: In case, your army troop gonna loose the battle you can move them
      back to the sietch.

-----------------------------------------------------------------------
The Book Information ............................................. 0812
-----------------------------------------------------------------------

As you progress through the game you can read some important 
informations which is left by you from the books. Click on the books 
and choose the topics.

-----------------------------------------------------------------------
Better Troop Occupation .......................................... 0813
-----------------------------------------------------------------------

If your freemen troop has many member (for eg. 2000 and above), you 
should give them specialize in army and send them to Gurney for 
increasing their level. If your fremen troop has a less member, you 
should give them either specialize in spice or in ecology.

-----------------------------------------------------------------------
Last Spice Shipment .............................................. 0814
-----------------------------------------------------------------------

When you've defeated all of Harkonnen troop and you still have the 
Emperor message ask for the spice shipment. Don't send him the spice 
shipment since he won't ask you for the spice shipment anymore.

-----------------------------------------------------------------------
Discouraging the Harkonnens ...................................... 0815
-----------------------------------------------------------------------

Whenever you plant with an ecology troop, make sure it's in a place 
with no spice left. Sihaya Tabr, Kynes's sietch, is hopeless. Move 
them to Carthag Harg as soon as possible, it discourages Harkonnens 
from attacking the army base there. (Thx to Aniahchan <aniahope@xxx. 
xxx>)

-----------------------------------------------------------------------
The Things That You Should Avoid ................................. 0816
-----------------------------------------------------------------------

Below are the things that you should avoid in Dune:
1. You see the water of life (with Stilgar) in one of the sietch then 
   you ask Stilgar to stay and leave the water of life area.
2. You don't send any spice shipments to the Emperor.
3. You battle Harkonnen with less troop and less powerful weapon.
4. You go to Harkonnen palace before winning the battle against all of 
   Harkonnen fortresses.
5. You ignore warning about entering Harkonnen zone.
6. You are wandering around the desert.

-----------------------------------------------------------------------
Better Preparation for Army Troop ................................ 0817
-----------------------------------------------------------------------

I didn't notice this before but I've found out that each time you bring 
Chani (when you first met her) to the new sietch that she mention then 
you will trigger your father died scenario. So what's the point you 
ask? Well, if you let Gurney teach the army troop in Chartag area and 
let the troop reach expert level then you'll have enough preparation to 
face Harkonnen in Chartag area. Also the Harkonnen won't start attacking 
your Chartag area unless you've explored the sietch that Chani mention. 
This is very important for you in case you want have enough time for 
your army troop in Chartag area to reach expert level.

-----------------------------------------------------------------------
Glitches Found in the Game ....................................... 0818
-----------------------------------------------------------------------

I noticed a few things about the game that may be considered a bug or 
not:
1. For instance, I think that it is set up to be fairly hard, and I say 
   this because I had like 17 spice harvester/orni troops across the 
   planet, and in the scenario where the disease breaks out, two 
   diseases broke out at the same time. Chani got kidnapped after she 
   cured the first one, but I had 7 fully equipped spice troops in the 
   south that never got cured, even after I brought Chani Back.  
2. Also, after the final invasion and surrender of the Harkonnen 
   palace, I tried to get all of the spice from the planet, and 
   eventually I came to a point where none of the freemen would ever 
   reach their destination. After several days of waiting in the desert 
   they were in walking mode but never reached their destinations. 
   Eventually you just have to conclude the game. 
3. I also believe that there was a blue fort that dissappeared because 
   I actually had a troop captured there, but after I defeated another 
   fort, the rest of the fortresses cleared. 

(Thx alot to Kriner Eric <eric_kriner@xxx.xxx> for these glitches 
information.

4. You can keep your father alive by skipping your father expedition
   scenario. When you bring Gurney to teach the army troop, you'll get 
   vision about your father request you to come to the palace when he 
   said "something terrible has happened in the palace". You should 
   ignore it and wait until you get the message from emperor then you 
   must not view the Harkonnen message instead view the emperor 
   message. By doing so your father won't get angry and won't plan 
   any punnitive expedition. You will save Duke Leto eventhough the 
   game itself actually think that Duke Leto has died.
5. You can avoid the game automated ending sequence by participating
   the war (in the final attack) then choose Massive Attack. Please 
   scatter only 3-4 army troops (with Atomic weapon) in the sietch 
   around the Harkonnen palace so you will have more time to enter the 
   battle. After that, you should wait about two days. The Harkonnen 
   palace will be transformed into the sietch. Now, you can speak with 
   your enemy and continue playing your game forever.

(Thx alot to Dune - Wiki4Games http://www.wiki4games.com/Dune for 
stopping automated ending sequence glitches information.)

-----------------------------------------------------------------------
Some Useful Keys ................................................. 0819
-----------------------------------------------------------------------

I usually use these keys while playing the game:
1. Spacebar for clicking. This is faster than clicking by using mouse. 
   Move around using your mouse then use spacebar to click.
2. Esc for canceling the action, closing baloon text, etc.
3. P for pausing the game.

Well, that's all folks ...
_______________________________________________________________________

_______________________________________________________________________
  IX. The Complete List of Sietch ................................ 0900
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
***********************************************************************
The whole The Complete List of sietch section was contributed by 
joseph_sw (posted on 6/7/2008 in GameFAQs Dune message board)

For the complete map please visit these site:
- http://www.wiki4games.com/Dune
- http://forum.dune2k.com/topic/11406-dune-full-map/page__st__20
***********************************************************************	

In this game, Dune planet were divided into 12 major region: Arrakeen, 
Carthag, Tuono, Habbanya, Oxtyn, Tsympo, Bledan, Ergsun, Haga, Cielago, 
Sihaya, Celimyn

Each of region were also divided into 2 to 9 sub-area: Tabr, Timin, 
Tuek, Harg, Clam, Tysmyn, Siet, Pyons, Pyort

So Sietchs/sector naming was like this: {Region}-{Sub-Area} such as: 
Carthag-Harg, Oxtyn-Pyons, and so on...

Note: area that names {Region}-Pyons were always smuggler village 
where you could buy various weapons and tools.

As stated above not all region divided into 9 sub-area, most of 'em 
were less, here the complete list:

<Beginning of list>----------------------------------------------------
Arrakeen-Tabr
Arrakeen-Timin
Arrakeen-Tuek
Arrakeen-Harg
Arrakeen-Clam
Arrakeen-Tysmyn
Arrakeen-Siet
Arrakeen-Pyons

Carthag-Tabr
Carthag-Timin
Carthag-Tuek
Carthag-Harg
Carthag-Clam

Tuono-Tabr
Tuono-Timin
Tuono-Tuek
Tuono-Harg
Tuono-Clam
Tuono-Pyons

Habbanya-Tabr
Habbanya-Timin
Habbanya-Tuek
Habbanya-Harg
Habbanya-Clam  

Oxtyn-Tabr
Oxtyn-Timin
Oxtyn-Tuek
Oxtyn-Harg 
Oxtyn-Pyons

Tsympo-Tabr
Tsympo-Timin
Tsympo-Tuek    
Tsympo-Harg 
Tsympo-Clam
Tsympo-Tysmyn  
Tsympo-Siet
Tsympo-Pyons
Tsympo-Pyort

Bledan-Tabr
Bledan-Timin
Bledan-Tuek
Bledan-Harg

Ergsun-Tabr
Ergsun-Timin
Ergsun-Tuek
Ergsun-Harg
Ergsun-Clam
Ergsun-Tysmyn

Haga-Tabr
Haga-Timin
Haga-Tuek
Haga-Harg
Haga-Clam
Haga-Tysmyn
Haga-Siet
Haga-Pyons

Cielago-Tabr
Cielago-Timin

Sihaya-Tabr
Sihaya-Timin
Sihaya-Tuek
Sihaya-Harg
Sihaya-Clam
Sihaya-Pyons

Celimyn-Tabr
Celimyn-Timin
Celimyn-Tuek (this is a bug and can be activated by using hex cheat)
Celimyn-Harg
<End of List>----------------------------------------------------------

Total 68 sector in Arrakis
_______________________________________________________________________

_______________________________________________________________________
   X. Frequently Asked Questions ................................. 1000
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
=======================================================================
WARNING: This section possible contains some spoilers. Do not proceed 
         if you don't want the game to be spoiled.
=======================================================================

Q: How do I load, save, quit, see the results?
A: 1. You can look at the mirror in Jessica's room.
   2. Alternatively You just have to select "See Dune map" and select 
      the left "globe". Now you should see these options.

Q: How do I send the spice shipment to the Emperor?
A: When you get the new message asking for the spice shipment. Speak 
   with Duncan and he will offer you to make a spice shipment. Accept  
   it. Ask him to come with you to the communication room. As you 
   deliver the spice, you'll get a message which is tell you when will 
   the next message come.

Q: How do I instruct the fremen to search for the equipment?
A: Speak with the fremen then select "Give Orders to Troop" then choose   
   "Change Troop Occupation". You should see "Go & Search for 
   Equipment", select this. Btw, your troop should be around the place 
   in which has the equipment that your troop want to search for.

Q: How do I give or take away stuffs to / from the troop?
A: Simple, speak with the troop and select "Give Orders to Troop" then 
   choose "Modify Equipment". Click on the stuff in the "equipment:" to 
   take away the equipment or click on the stuff in the "sietch:" to 
   add this equipment to your troop.

Q: How do I pay the smuggler?
A: Speak with Duncan. If you buy the stuffs from several smugglers, you 
   should speak with Duncan several times too.

Q: How do I assembly the wind-trap?
A: Speak with your ecology troop. Select "Change Troop Occupation", 
   choose "Assembly Wind-Trap".

Q: How do I attack the enemy troop?
A: Speak with the fremen and move your troop to the enemy sietch. Btw, 
   your troop should be an army troop.

Q: How do I make the spy to attack the sietch?
A: Simply choose "Change Troop Occupation", select "Attack".

Q: How do I send spy to the enemy sietch?
A: Well, speak with the troop and choose "Give Orders to Troop", select 
   "Change Troop Occupation" and lastly choose "Espionage". Btw, your 
   troop should be an army troop and should be on the edge sietch.

Q: What do you mean by the edge sietch?
A: Edge sietch is your sietch which is close to Harkonnen area but 
   there are less sietch nearby. In other words, if Harkonnen 
   fortresses are hidden then it should be around your sietch in the 
   Harkonnen area where there are less sietch nearby.

Q: Where can I find atomic weapon?
A: This weapon can only be obtained from Harkonnen fortresses near
   Harkonnen palace by winning the battle against them. From your spy
   information, it's is very likely in the sietch with the toughest
   Harkonnen troops. From my playing experience, it's usually on 
   Arrakeen and Haga area.

Q: How do I win the battle easily?
A: 1. You should send the spy to know your enemy troop power. Please
      refer to "Some Useful Spy Informations" in Tips and Tricks 
      section.
   2. When your army troop surround the Harkonnen fortress please
      read your attacking troop information. Please refer to "Some
      Useful Battle Informations" in Tips & Tricks section.

Q: I'm glad you wrote this FAQ for I was having trouble with the game. 
   I wish to print out the guide to help me through the game when I get 
   stuck. Since you asked that I ask permission first, that is what I 
   am doing. 
A: Permission is granted as long as you don't use it for any profitable 
   purposes.

Q: I have taken control of 63% of the Dune. Is 100% possible? Have you 
   found all the sietch? 
A: According to Kriner Eric <eric_kriner@xxx.xxx> the answer is no. 
   There were small patches of blue in the Ergsyn region that were 
   ultimately eliminated once the majority of forts in the north were 
   sacked.

Q: How many ranks are there for the fremen in Dune?
A: Basically there are 6 ranks for fremen in Dune (worse on top):
   1. On Trial.
   2. Novice.
   3. Average.
   4. Efficient.
   5. Skilled.
   6. Expert.

Q: Are there any known cheat in the game?
A: You can hex cheat the game. Please goto Dune - Wiki4Games <http://
   www.wiki4games.com/Dune> for more informations.
   (Thx to Dune - Wiki4Games for this information)

Q: Are there any known glitches in the game?
A: I've found two glitches at the time, i.e. you won't get Duke Leto 
   died scenario and you won't get automated ending sequence. 
   To skip the first scenario you should ignore your father request to 
   come to the palace when he said "something terrible has happened in 
   the palace". Wait until you get the Emperor's message which request 
   you to send him the spice and view that message. By doing so, if you 
   speak with your father, he won't angry and he won't plan to do a 
   punnitive expedition so you will save Duke Leto eventhough the game 
   itself actually think that Duke Leto has died. You will hear Jessica 
   comment which said that Duke Leto has been killed by Harkonnen when 
   you try to launch the final attack.
   To avoid automated ending sequence you should participate on the war
   when you launch the final attack and choose Massive Attack, Please 
   scatter only 3-4 army troops (with Atomic weapon) in the sietch around 
   the Harkonnen palace so you will have more time to enter the battle.
   After that you should wait about two days to see the Harkonnen palace 
   transform into the sietch. 
   (Thx to Dune - Wiki4Games for avoiding automated ending sequence 
   information)

Q: Can you tell me any important key points in the game which trigger 
   the scenario?
A: From my playing experience, here are some important key points :
   1. When your mother ask you to go to the desert alone, if you do it 
      then you will trigger the spice shipment scenario.
   2. When Thufir ask you to bring Gurney to teach the fremen in Ergsun 
      area, if you do it (by bringing him to teach the fremen in any 
      area) then you will trigger your father punnitive expedition 
      scenario.
   3. When Chani asked you to visit the other sietch (when you first 
      met her) then you will trigger your father died scenario.
   4. When you launch the final attack and you get the vision about
      the Harkonnen is surrendered, if you go to the Harkonnen palace
      then you will trigger automated ending sequence.

Q: Can I skip one of the scenarios?
A: Yes, from my playing experience that you can skip #2 and #4.

Q: How? Please tell me about it.
A: OK, OK. Here are some rules before skipping the #2 scenario:
   1. Remember, you should get Stilgar 1st.
   2. Do not bring Gurney to teach the fremen in any area.
   After that then you can choose one of the three ways:
   1. You spot the smuggler village in mouth fish then Harah will ask 
      you to bring her back to Tuono Timin.
   2. You spot the smuggler village (south from Tuono Tuek) then Harah 
      will ask you to bring her back to Tuono Timin.
   3. Please refer to "glitches found in the game". 
   To skip #4 scenario please refer to "glitches found in the game".

Q: What worth is it if I skip the scenario?
A: Well, if you consider about beating the game easily (#2 and #3 
   scenario) or you want to play this game forever (#4 scenario) 
   then you should do it.

Q: In your "some unexplore sietch", you've mentioned some hidden 
   sietch. I've tried to visit that sietch but I can't spot it.
A: The direction that the fremen chief give you is relative. Sometimes 
   it's not an exact direction. You should try to fly your ornithopter 
   a little to the west or east if the given direction is north or 
   south. You should try to fly your ornithopter a little to the north 
   or south if the given direction is west or east.

Q: I've tried your advise but still I can't spot the sietch.
A: Well, some of the hidden sietch appear along the scenario. In other 
   words, if you haven't triggered certain scenario then the sietch 
   won't appear.

Q: Hey, you're still missing Celymin Tuek location...
A: I know and I still trying to figure out the way to locate it. But as
   far as I know that this sietch can only be activated by using hex 
   cheat.

Q: My army troop won't do any training anymore eventhough they haven't 
   reached Expert level. Help!
A: Try to switch their job to another job (such as specialize in spice) 
   then swith them back to specialize in army. Don't forget to equip 
   them with the weapon that they lost as they change their jobs. This 
   trick also applies to other troop (i.e. spice and ecology troop).

Q: Any chance you can help me with where I can purchase a copy?
A: Sorry, I can't help. I bought this game from one of my friend long 
   time ago (back in 1995). I know that it's quite hard to find an old 
   game in the game store nowadays. However, I've just got an email 
   from Luis Silva <luis.silva@xxx.xxx> which told me about the CD 
   version of the game (available from sold out and crucial budget 
   labels). Hope it would help you a bit.

Q; What has been added to the CD version?
A: According to Luis Silva <luis.silva@xxx.xxx>, the CD version adds 
   voices (the acting is so-so), small parts of the movie in some parts 
   of the Dune book, a much better looking traveling model and some 
   changes in graphics.

Q: I wonder if you have any information about <insert game name>. I 
   cannot find any information about any walkthroughs. I am stucked 
   now. If so, please could you email me a walkthrough for <insert 
   game name>.
A: I'm sorry I can't help. I won't write walkthrough for somebody 
   request. I do it just for my pleasure. Also perhaps I don't have the 
   game so how can I suppose to write the walkthrough for it.

Q: Help! This <insert game name> won't run on my computer.
A: You can try DOS Box (http://www.dosbox.com) to solve it. This proggy
   will run almost every DOS games.
_______________________________________________________________________

_______________________________________________________________________
  XI. Credits .................................................... 1100
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Appears in alphabetical order:

Al Amaloo
- The webmaster of Game Advice.
- Thx for hosting all of my FAQs.
- Thx for asking my permission to host my very 1st FAQ in the 1st 
  place.

Agus Ngadiman, Benny, Benson, Handhy Perayoga and Henry Julianto
- Thx for being a good friend of mine.
- Thx for the nice days which we spend together.

Aniahchan <aniahope@xxx.xxx>
- Thx for telling me how to discourage Harkonnens from attacking 
  Carthag area.

Charles MacDonald <cgfm2@hooked.net>
- Thx for some parts of the Disclaimer.

Dan Simpson <manymoose@hotmail.com>
- Thx for some parts of Author's Note section.

Dingo Jellybean <dj@vfaqs.net>
- Thx for some parts of my previous Author's Note section.

Dune - Wiki4Games 
- Thx for providing some valuable informations (including ending
  bug exploit, Hex cheat, Dune map)
- Be sure to check the site on:
  http://www.wiki4games.com/Dune

Jeff "CJayC" Veasey
- The webmaster of www.gamefaqs.com.
- For his dedication and hard work to www.gamefaqs.com.
- Thanks for hosting all of my FAQs.
- Thanks for some parts of the Disclaimer.

John2022
- Thx for providing the complete dune map on: 
  http://forum.dune2k.com/topic/11406-dune-full-map/page__st__20

joseph_sw
- Thx for sharing the information about The Complete List of 
  Sietch on GameFAQs Dune message board.
- Thx alot man. I owe you alot for your informations.

Kriner Eric <eric_kriner@xxx.xxx>
- Thx for providing me some infos about the glitches.
- Thx for telling me that there is no possible to get 100% 
  completion.
- Thx alot man. I owe you alot for your informations.

Luis Silva <luis.silva@xxx.xxx>
- Thx for telling me that there is a CD version of the game.
- Thx for providing me some infos about the CD version.

Michael Simpson and Michael Gater
- For making Dune walkthrough before me.
- I use their Dune walkthrough as my reference.
- Thx for telling me about how to drink "the water of life" and some 
  parts of the walkthrough.
- Believe me, I've finished this game long before I read your FAQ.

My Wife, Son, Brother, Sister, Father and Mother
- Thx for all of your support.

Scott Ong <kangning@mbox5.singnet.com.sg>
- Thx for some parts of the disclaimer.
- Thx for some parts of the email policy.
- Thx for the searching method.
- Be sure to check his page at:
  http://members.xoom.com/scottong

Whoever on creating WordPad.
Whoever on ISTP, you know me right?
Whoever on reading this FAQ.

Yee Seng Fu <ysf@pacific.net.sg>
- Thx for inspiring me on making this FAQ.
- Be sure to check his page at:
  http://www.geocities.com/TimesSquare/Portal/7933/
_______________________________________________________________________

_______________________________________________________________________
                        --==END OF DOCUMENT==--
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