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In a world of unflinching order, The Tower is the beacon for lost souls that cannot be assigned to either eternal penitence or the afterlife. Its purpose is to provide lost souls the opportunity to prove their fate by climbing to the very top as a way of peregrinating.
Without a clear memory of what happened, you know one thing: You did not prove your worth while alive.
Evertried is an isometric, tactical rogue-lite where the player ascends a mysterious tower in the afterlife using their wits, strategy and positioning in turn-based combat. Make clever use of attacks, movement, skills and hazards to clear floors of enemies and advance higher toward your destiny.