Blasphemous – Guide and Walkthrough
PC
Guide and Walkthrough by DomZ Ninja
Version: 1.0 | Updated: 07/07/2020
FAQ of the Month Winner: December 2019
------------------------------------------------------------------------------ Winner of the GameFAQs FAQ of the Month for December 2019 ------------------------------------------------------------------------------ |`. |`. |`. | | | | | | | '. | | ___ ___ __ | '. ___ __ __ ___ ___ | `.| |' _ `.' _ `.' `.| `.,' _ `.' _`-'_ `.' `|`. |`.' _ `. | |`. | | | | | | | | |`. | |`. | | | | | | | | | ,'| | | | | | | | | | | | |,'_| | | '.| | | | | | | | '.| | | | | | | | | | | | | '.| | | | | |,' | `. | | | | | | | |_ | | | | | | | | | | | | `. | | | | | ,'| |`. `.| | | | | | | _} | | | | | | | | | | | |`. `. | | | | | | | | `. | | | | | | | | | | | | | | | | | | | | `. | | | | | | | | |`. | | | | | | | | | ,'| | | | | | | | | | | |`. | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |,' | | `.| | |,' | |,' | | | | |,' | | '.| | | |,' | |,' | |,' | '.__,-'.|`.__,'.__,-| _,-'.| '.|.__,-'.| '.|.__,-'.__,-'.__,-' | | | | '.| ______________________________________________________________________________ ============================================================================== BLASPHEMOUS ----------- FAQ/Walkthrough Copyright (c)2019 DomZ Ninja ============================================================================== Author: DomZ Ninja E-mail: domzninja[at]hotmail[dot]com Updated: 12/11/19 Version: 1.0 NOTE: This guide does contain spoilers! ______________________________________________________________________________ ============================================================================== TABLE OF CONTENTS ============================================================================== See that series of numbers to the right of each section? If you want to find a specific section in the FAQ, press CTRL + F to open a search box. Type in the series of numbers for the desired section that you're trying to find and press Enter. Whabam! The search function will take you there in an instant. [1] VERSION HISTORY.................................................. [0100] [2] CONTROLS......................................................... [0200] [3] THE BASICS....................................................... [0300] [4] WALKTHROUGH...................................................... [0400] Brotherhood of the Silent Sorrow................................ [0401] The Holy Line................................................... [0402] Albero.......................................................... [0403] Wasteland of the Buried Churches................................ [0404] Mercy Dreams.................................................... [0405] Desecrated Cistern.............................................. [0406] Where Olive Trees Wither........................................ [0407] Graveyard of the Peaks.......................................... [0408] Convent of Our Lady of the Charred Visage....................... [0409] Mountains of the Endless Dusk................................... [0410] Jondo........................................................... [0411] Grievance Ascends............................................... [0412] Bridge of the Three Calvaries................................... [0413] Patio of the Silent Steps....................................... [0414] Mother of Mothers............................................... [0415] Library of the Negated Words.................................... [0416] The Sleeping Canvases........................................... [0417] Archcathedral Rooftops.......................................... [0418] Wall of the Holy Prohibitions................................... [0419] Archcathedral Rooftops (Revisit)................................ [0420] Final Preparations.............................................. [0421] Deambulatory of His Holiness.................................... [0422] [5] SIDEQUESTS....................................................... [0500] Tirso's Quest................................................... [0501] Lvdovico's Quest................................................ [0502] Gemino's Quest.................................................. [0503] Redento's Quest................................................. [0504] Altasgracias' Quest............................................. [0505] Cleofas' Quest.................................................. [0506] Diosdado's Quest................................................ [0507] Blessed Lord of Salty Shores' Quest............................. [0508] [6] CHILDREN OF MOONLIGHT............................................ [0600] [7] EQUIPMENT........................................................ [0700] Rosary Beads.................................................... [0701] Relics.......................................................... [0702] Quest Items..................................................... [0703] Mea Culpa Hearts................................................ [0704] Prayers......................................................... [0705] Abilities....................................................... [0706] Collectibles.................................................... [0707] [8] BESTIARY......................................................... [0800] Enemies......................................................... [0801] Bosses.......................................................... [0802] [9] TROPHIES......................................................... [0900] [10] THANKS/CREDITS.................................................. [1000] ______________________________________________________________________________ ============================================================================== [1] VERSION HISTORY [0100] ============================================================================== FAQ/Walkthrough #80 ------------------- Version 1.0 (12/11/19) - FAQ/Walkthrough complete and submitted. ______________________________________________________________________________ ============================================================================== [2] CONTROLS [0200] ============================================================================== .-----------------------------.----------------------------------------------. | D-Pad | Move | |-----------------------------|----------------------------------------------| | Left Analog Stick | Move | |-----------------------------|----------------------------------------------| | Right Analog Stick | Move Camera | |-----------------------------|----------------------------------------------| | Touch Pad | Map | |-----------------------------|----------------------------------------------| | Options | Inventory | |-----------------------------|----------------------------------------------| | Triangle Button | Interact | |-----------------------------|----------------------------------------------| | Square Button | Attack | |-----------------------------|----------------------------------------------| | Circle Button | Ranged Attack, Blood Penitence (Hold) | |-----------------------------|----------------------------------------------| | X Button | Interact | |-----------------------------|----------------------------------------------| | L1 Button | Use Biliary Flask | |-----------------------------|----------------------------------------------| | R1 Button | Parry | |-----------------------------|----------------------------------------------| | L2 Trigger | Use Prayer | |-----------------------------|----------------------------------------------| | R2 Trigger | Dash | '-----------------------------'----------------------------------------------' ______________________________________________________________________________ ============================================================================== [3] THE BASICS [0300] ============================================================================== ------------------------------------------------------------------------------ Gameplay Basics ------------------------------------------------------------------------------ Prie Dieus ¯¯¯¯¯¯¯¯¯¯ A Prie Dieu is a golden altar where The Penitent One can stop and pray at. Resting at a Prie Dieu restores your health and refills any empty Biliary Flasks, as well as saves your progress. Using a Prie Dieu will also cause all enemies to respawn. Prie Dieus are the only place where you can equip and remove Mea Culpa Hearts. Guilt Fragments ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ If you die, you will return to the last visited Prie Dieu and a Guilt Fragment is left in your place. With Guilt Fragments still in place, your Fervor bar will be shortened, your Fervor accumulation will be lessened, and you don't receive as many Tears of Atonement as normal. Return to the Guilt Fragment and interact with it to return your status to normal. Guilt Fragments can accumulate the more you die, so you can have multiple ones on the map at one time, severely limiting your stats. Confessor Statues are another way to remove guilt; visit one of these statues and pay a small fee to have all Guilt Fragments removed. Tears of Atonement ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ These act as the game's currency, and can be obtained by defeating enemies and completing sidequests. You can use Tears of Atonement to buy abilities from Mea Culpa Shrines and items from Candelaria Shops. Equipment ¯¯¯¯¯¯¯¯¯ There are several types of equipment in the game: Rosary Beads, Relics, and Mea Culpa Hearts. Rosary Beads alter your overall stats, Relics often give you passive abilities, usually related to the game's environment, and Mea Culpa Hearts (which can only be equipped at Prie Dieus) offer you stat boosts but typically come with some sort of drawback. You can equip a total of 8 Rosary Beads (that number is increased by collecting Knots of Rosary Rope), 3 Relics, and 1 Mea Culpa Heart. ------------------------------------------------------------------------------ Combat Basics ------------------------------------------------------------------------------ Fervor ¯¯¯¯¯¯ Fervor is the blue bar underneath your health. Attacking enemies gradually fills up your Fervor meter. Using Prayers consumes Fervor, so it's basically like a magic meter of sorts. You can hold down Circle to use Blood Penitence, which depletes a bit of your health for a gain in Fervor. Dodging ¯¯¯¯¯¯¯ You can execute a sliding dodge by pressing R2. This technique is useful to not only dodge attacks and sometimes pass through enemies, but also to access small alcoves and rooms. Parrying/Retribution ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Press R1 to parry, which will counter weak attacks as well as deflect heavy blows. Practice parrying to eventually get the hang of the timing of your counters, and you may be able to pull off a Retribution: during your counter, press Square as soon as your counterattack makes contact to deal more damage and potentially stun your target. Look for a lightning strike to know that you pulled off a successful Retribution. Timing your counters to deal maximum damage is a very important technique as you go through the game. ______________________________________________________________________________ ============================================================================== [4] WALKTHROUGH [0400] ============================================================================== =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Brotherhood of the Silent Sorrow [0401] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- As you gain control of the Penitent One, you are greeted by a gruesome scene of all the slain Brotherhood members. The piles of corpses are an eery sight while you move through the area. Exit the chamber, then jump up and across the platforms. Your character is able to cling to ledges, a useful tactic during the platforming sections. Make sure to duck and press X to pass through the floor, then slide with R2 to reach the next room. Up ahead is a Prie Dieu, which allows you to save your progress, restock healing Biliary Flasks, and change certain types of equipment. Like in similar Souls-like games, resting at a Prie Dieu also respawns all enemies. Continue to the right. And just like that, you are almost immediately interrupted by an incoming boss fight. _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Warden of the Silent Sorrow --------------------------- - Scepter Smash: The warden uses the weapon in his hand to slam the ground, which also creates a damaging shockwave. - Jump: The boss jumps high in the air and may cause damage if landed on. The game throws a boss at you after about one minute of gameplay, but fortunately the Warden of the Silent Sorrow acts more like a tutorial than a real challenge. You only have to watch out for two attacks, one of which is more of a means of transport than an offensive maneuver. Here you can put some basic combat skills to use, such as a basic attack (Square button) and an evasive slide (R2 button). The warden's battle tactics are laughably simple, since he performs the routine pattern of jumping, then using Scepter Smash. You cannot pass through the boss, so you must wait until he is midair to run, or slide behind him. Follow up with two or three attacks, then back up and jump to avoid the incoming shockwave. It's a pretty mindless affair, but keep in mind that you can heal with L1 if in a jam. Rewards: 300 Tears of Atonement _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Defeating the Warden of the Silent Sorrow was not particularly challenging, but the same cannot be said for the remainder of the game. Continue onward. The upcoming door is locked and requires the use of the Key to the Chamber of the Eldest Brother, an item that you won't be getting anytime soon. Instead, jump and slash at the switch to open the exit gate. -------------------------------------------- Revisiting ¯¯¯¯¯¯¯¯¯¯ After purchasing the Key to the Chamber of the Eldest Brother in Mercy Dreams, return to the locked door in this region and open it to find the Blood Perpetuated in Sand, a super important Relic that should be collected as early as possible. By entering the region from Mountains of the Endless Dusk, you can access the lower half that contains several areas of interest. These include a Chapel of Travel, Mea Culpa Shrine, Confessor Statue, and the Jailed Ghost that can upgrade your max Rosary Bead slots. Furthermore, there is an obstacle-ridden room that you must pass through in order to progress with Redento's quest. Further on is a shortcut that connects the two halves of the region. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- The Holy Line [0402] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Here you meet up with Deogracias, a very odd-looking man who periodically accompanies you on your journey throughout the world of Cvstodia. His penance is to narrate the acts of the Grievous Miracle, so he'll pop in from time to time to offer more in-game lore. Following the meeting, you receive [THORN]. Save at the Prie Dieu and go to the next area. The Enraged Pilgrims at the start pose little threat. All they do is slowly walk towards you with their daggers pointed outward, so... just don't let them walk into you. A couple sword slashes will put them down. However, the Wheelbroken up ahead has a nasty slam attack that also lets you test out an advanced combat technique: parry. Press R1 to parry, which will counter weak attacks as well as deflect heavy blows. Practice parrying to eventually get the hang of the timing of your counters, and you may be able to pull off a Retribution: during your counter, press Square as soon as your counterattack makes contact to deal more damage and potentially stun your target. Look for a lightning strike to know that you pulled off a successful Retribution. Timing your counters to deal maximum damage is a very important technique as you go through the game. Practice parrying and Retribution on the approaching Wheelbroken. Any time you stun an enemy with Retribution you have the option to perform an execution (look for glowing red enemies and a button prompt). What fun! You can always return to the Prie Dieu to restock on healing flasks if you get beat up too much, but remember that all defeated foes return as well. Dropping into the mud in the next area causes some Crawlers to emerge. Don't let them catch you off guard and quickly eliminate them before they can, well, crawl towards you. Not too threatening, but are low enough to require a crouching attack for disposal. You also come to realize that moving in mud (as well as water and other liquid substances) slows movement and hinders your jumping ability. Note: ¯¯¯¯¯ You are vulnerable to attack while using Biliary Flasks, so only heal in safe locations! Pick up the shining orb on the ground for [VERDIALES OF THE FORSAKEN HAMLET]. This is a Prayer that can be equipped from the inventory menu. Prayers are special abilities that can be used with the L2 button and require Fervor (the blue bar below your health). Dealing damage and killing enemies fills up the Fervor bar. Test it out on the Enraged Pilgrims nearby. Trudge through the mud and clear out the Crawlers and Enraged Pilgrims. The orb on the high ledge is unattainable for the time being, so ignore it. Kill the Wheelbroken en route to the next screen. The area ahead is very muddy and requires you to hop across various ledges. Jump up on the ledge nearby, then turn around and jump onto the submerged part of the ground to have it break beneath you, revealing a secret cavern. Wade through the mud on your left to get the [CLAVICLE OF DALHUISEN, THE SCHOOLCHILD]. There is an item on the far right that is out of reach, so climb back to the surface. Take out the Wheelbroken that inhabit this area, then be on the lookout for a strange flying object nearby. This caged baby is known as the Children of Moonlight and are one of the game's main collectibles. Attacking will release it. After collecting the first CHILDREN OF MOONLIGHT [1/38], hop across and take out the Enraged Pilgrims and Wheelbroken. Exit the area. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Albero [0403] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Pray at the Prie Dieu here at the town entrance. The town of Albero is a combat-free zone, so you can explore without the risk of harm. Pass by the fountain and into the building. Inside you can talk with the Kissers of Wounds, a group of local medics. By speaking with one of their members, you learn that they are in dire need of medical ingredients. Tirso's Quest ¯¯¯¯¯¯¯¯¯¯¯¯¯ Tirso requires ingredients that can be used to create medical supplies. These are found all throughout the world of Cvstodia and you will be rewarded for each item. In order to get a rare Trophy, you must deliver the items to Tirso before defeating the specific region's boss (in other words, immediately deliver the item to Tirso as soon as you get them). Otherwise, the patients will die. Climb the ladder for a [DOVE SKULL] Rosary Bead. These special items can be equipped to alter your character's stats and characteristics. Right now you can equip 2 Rosary Beads at a time, but through upgrading that number can be extended to 8 in total. The outer balcony to your right houses a lever that currently serves no purpose, and a Child of Moonlight that is out of reach. Back inside, descend the ladders to reach the bottom floor. Slash the right wall to reveal a secret entrance. Pick up the [CALCANEUM OF PERSIAN, THE BANDIT] and inspect the blue crack in the middle. This room here stores all the collectibles you find throughout the game, and the one you just retrieved will be archived upon entrance. Return to the room where Tirso is and head left through the door. Here you discover a Mea Culpa Shrine, a place that increases the power of your sword and lets you purchase combat techniques. Visiting new shrines throughout your journey grants you access to new techniques. You may have enough Tears of Atonement to buy one of the cheaper abilities. Return to the previous room and climb up the two ladders before exiting right. Outside you can speak with someone through the church's front window. They are part of a sidequest that will be fleshed out later on. For now, head out of town (taking the [PHALANX OF BRANNON, THE GRAVEDIGGER] before departing). -------------------------------------------- Revisiting ¯¯¯¯¯¯¯¯¯¯ You will be making multiple trips to Albero as your playthrough progresses, primarily completing and advancing various sidequests. Throughout the game, make sure to stop and give any of the necessary items to Tirso and the Kissers of Wounds. - Bouquet of Thyme: found at the Chapel of Travel room in Albero - Incense Garlic: found in Where Olive Trees Wither - Bouquet of Rosemary: found in Jondo - Dried Cloves: found in Mountains of the Endless Dusk, on the west side - Olive Seeds: found in Patio of the Silent Steps - Sooty Garlic: found in The Sleeping Canvases Lvdovico can be found in the church and requires three items found in various regions. - Remains of Tentudia's Hair: found in Where Olive Trees Wither - Tentudia's Carnal Remains: found in Wasteland of the Buried Churches, requires Blood Perpetuated in Sand. - Tentudia's Skeletal Remains: found in Graveyard of the Peaks, requires Three Gnarled Tongues. After activating the elevator at Graveyard of the Peaks, you are able to reach the Child of Moonlight that's flying over the church. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Wasteland of the Buried Churches [0404] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- This region is home to many new enemies, the first of which being the Crucified, a naked woman tied to a stone pillar that she uses to attack. You can block her attack with a parry, though you are unable to counter heavy attack like this one. Defeat her and move to the right, staying on the upper platforms. Convicts occasionally emerge from the ground and throw stones at you, but they are stationary and easy to defeat. The lower path is mainly blocked by a spike it. The path will be revisited in a minute; for now, kill the foes and continue into the first church. Note: ¯¯¯¯¯ Dying at any point in the game will cause the Penitent One to return to the last visited Prie Dieu, and a Guilt Fragment is left in the location of your demise. Until you return to reclaim the Guilt Fragment, gaining Fervor and Tears of Atonement is decreased and your overall Fervor bar shrinks. Dying before retrieving your Guilt Fragment will not make is disappear, but a second one will subsequently appear (you can have multiple Guilt Fragments active at a time, which severely limits your ability to receive currency and build up Fervor). Shieldmaidens reside inside the churches here, and like Wheelbrokens they are good enemies to practice parrying and Retributions. Their shield prevents any normal frontal attack, so using counterattacks is the best method of action. Climb to the top of the church and deal with the Shieldmaidens and Crucified up here. Navigate across the spike pit carefully, since environmental mishaps such as falling on spikes result in an instant death and return to your last visited Prie Dieu. Pass through the floor and drop down the steps, but stop before sliding down the ladder. There is a hidden alcove under the spike pit accessible by sliding through a hole in the wall. Inside is the [PHALANX OF ARTHUR, THE SAILOR]. Climb down towards the exit and continue sliding down to the lower level. Ignore the latched gate and instead exit to the left. This brings you to the lower level of the previous area. Down in the tunnel is a Guardainfante, a large humanoid enemy capable of dealing large amounts of damage. It is too tall to jump over and you cannot slide behind it, so hack away as it slowly marches towards you. Its main attack sends a ground wave out at you (similar to the opening boss fight), so back up to avoid the initial slam and subsequently jump over the wave. You can parry to deflect the blow, but make sure to also avoid the shockwave. Just keep striking at it until it dies and use Biliary Flasks if needed. Take the [UVULA OF PROCLAMATION] and attack the dead tree to knock it over, creating a convenient bridge back to the road to Albero. Finding and creating shortcuts is a staple amongst these types of games, so expect to uncover many more. There is no need to go back to Albero, so go back inside the church and use the earlier exit. Back outside, there are more Shieldmaidens, Crucified, and Convicts waiting to strike. Up on a high ledge is [CAPITATE OF BAROCK, THE HERALD], and to the right is a CHILD OF MOONLIGHT [2/38] flying around. Be careful as you go on, since an unwanted plummet into the pit is an instant death. Hop across the platforms and take out the Convicts that pop up here and there. Once inside the second church, you are given a few possible directions to take. Start by going straight ahead. The outside area contains a number of enemies and is layered like the first area, with a lower pathway that can be opened up by going the long way 'round and chopping down trees. Take out the Convicts and Shieldmaidens on the upper path until you can access the lower tunnels. Note: ¯¯¯¯¯ Exiting right takes you to another region: Bridge of the Three Calvaries. Not much to do there right now, but there is a Prie Dieu at the entrance that comes in handy. Rest here so you have a new respawn spot instead of all the way back at Albero. There are no items in this area, but the nearby Prie Dieu should give you another option for saving/respawning. Take down the nasty Guardainfante as you open up another quick shortcut, before returning to the church interior. Now take the upper path. Start by going up, then sneak attacking the two Shieldmaidens from below. Climb up towards the series of ladders. Now that you have a Prie Dieu close by, you can navigate across the ladders without fear of backtracking. Jump across each one until you can go outside and collect the [HEART OF VIRTUOUS PAIN]. This is a Mea Culpa Heart that can alter your sword's attributes. Unlike other equipment pieces, Mea Culpa Hearts can only be equipped at Prie Dieus. Note: ¯¯¯¯¯ The door at the top leads to a region called Where Olive Trees Wither. Entering this area will automatically trigger a side quest that will become missable as you progress through the game. For the sake of simplicity, do not enter this area now. Finally, take the only remaining path downward. Exit to the next screen. Go across the fragmented bridge, ignoring the platforms below. Clear out the Crucified and Shieldmaidens, then go inside the building. -------------------------------------------- Revisiting ¯¯¯¯¯¯¯¯¯¯ After getting the Blood Perpetuated in Sand, go to the last church and take the bottom path. Drop below the stone bridge and use the blood platform to cross the spike pit, discovering [TENTUDIA'S CARNAL REMAINS]. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Mercy Dreams [0405] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- The bulk of Mercy Dreams is a winding staircase accompanied by branching side rooms. Parts of the staircase are blocked off, requiring you to take detours and open up pathways. Begin by entering the room on the right to discover a Confessor Statue. If you are unable to (or choose not to) regain Guilt Fragments left behind after death, you can visit a Confessor Statue and pay a fee to have your guilt removed. Leave the room and descend the stairs. To the left is a Prie Dieu and below is a locked door. Use the Prie Dieu, then head right. Take note of the spike trap located directly in front of you in this room (a telltale sign being the blood on the ground). Avoid the trap, then run across and attack the Acolyte - the skinny old man carries a candelabra that has a long reach. Hop across the second spike trap, then jump over to the alcove. Destroying the wall here (where the large goblet lies) reveals an item guarded by a whip-wielding Flagellant. Quickly defeat him and take the [MAXILLA OF TARRADAX, THE CLERIC]. Slide down the ladder and clear out the two Acolytes before descending to the bottom of the room. Sneak past the row of spike traps and defeat another pair of enemies to reach the exit. This'll bring you to the other side of the locked gate that you can now open using the switch. Stop back at the Prie Dieu if you wish, but otherwise proceed down the stairs to the next screen. Another gate blocks your progress, so pass through the doorway nearby. Up ahead are more Acolytes and new Wraith enemies that glow green before firing energy projectiles (warning: they cannot be parried!). Nearby you'll find some more traps that shoot similar projectiles, so dodge and jump over the energy balls as you descend to the bottom of the room. Enter the chamber on your right to spot a treasure chest containing [SEGUIRIYA TO YOUR EYES LIKE STARS], a new Prayer you can equip. Upon obtaining, you are ambushed by several Wraiths. One of their noticeable traits is the ability to pass through walls, making them at times difficult to attack. Exit the room once they are killed. Head left and dodge the projectile trap to run into a Spear of the Cathedra. These enemies are weak, but annoying when found in groups; they hover in the air and pursue you before stabbing down at you with their spear. Eliminate the Flagellant while dashing away from spear strikes. Before leaving, make sure to grab the [CERVICAL VERTEBRA OF ZICHNER, THE BREWMASTER] on the high ledge and the CHILD OF MOONLIGHT [3/38]. Like before, you'll be able to hit a switch to open the gate. Before using the ladder, destroy the nearby candelabra to reveal a hidden passage. Inside the chamber you can get a [SMALL BEAD OF WAX]. Since you now have 3 Rosary Beads and only 2 slots, you'll have to choose which ones currently suit your play style. Go back to the ladder and slide down. Deal with the pair of Wraiths and go to the left. The open hole in the wall leads you to an elderly merchant named Candelaria. Mysterious shops like this one are seldom found throughout Cvstodia and offer unique equipment and sometimes key items. Candelaria Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Key to the Chamber of the Eldest Brother - 400 Tears Hollow Pearl - 1000 Tears Moss Preserved in Glass - 1500 Tears You may have close to enough Tears of Atonement to buy all three items, and in order to prevent backtracking you can save and farm enemies in order to do so. The most important item to buy though is the key, which will open the locked door back at the Brotherhood of the Silent Sorrow. Take what you want and return to the previous room. Continue right. You encounter trap combinations here, meaning that you'll have to avoid multiple hazards at a time. Carefully slide down the stairs and avoid the spikes and energy balls until you reach the Flagellants at the top of the room. Deal with them and then the Acolytes further down the hall. You begin encountering Spear of the Cathedra along with other enemies, so try and pick off the lesser foes before focusing on the floating bastards. Start going down the platforms to find two more Flagellants. Nearby is a gold goblet and a destroyable wall behind it. Uncover the secret alcove and slide down the ladder. This chamber is filled with Wraiths, Acolytes, and Flagellants. Once you reach the dead end you'll be trapped in a room with a couple Acolytes and a Spear of the Cathedra. Slay them to receive the [EMPTY BILE VESSEL], an item that increases the max number of Biliary Flasks you can carry! Back on the main path, use the ladder to go south. Below you is a Prie Dieu you can pray at. On the ledge to the right of the Prie Dieu is an NPC named Viridiana. Note: ¯¯¯¯¯ This young woman appears before the Penitent One in rooms preceding a boss fight. She offers her assistance in said battles, although ages greatly after each affair and ultimately dies after the third time you ask for help. Viridiana mainly heals you during fights, so she can be very useful. Though since she can only help you a certain number of times, it's important to strategize when and where you ask for her help. Keeping her alive by the game's end rewards you with a special item, and exhausting her help three times earns you a Trophy. After saving, head to the right of the Prie Dieu. Go right once more to wind up in a small room with a strange portal. This portal, the Chapel of Travel, is essentially a fast travel tool; right now you can only travel to Albero. ----------------------------------------------------------------------------- Detour: Blood Perpetuated in Sand ----------------------------------------------------------------------------- The Blood Perpetuated in Sand is an important item that you will want before you go much further. Here at the fast travel room is the most opportune time to go get it, provided that you purchased the Key to the Chamber of the Eldest Brother from the merchant. Albero ¯¯¯¯¯¯ After using the Chapel of Travel, you arrive in Albero. Pick up the [BOUQUET OF THYME] and break the switch to wind up back at the Mea Culpa Shrine. From here, leg it through The Holy Line and back to Brotherhood of the Silent Sorrow. And while you're here, deliver the Bouquet of Thyme to Tirso before defeating the Mercy Dreams boss to receive the [LINEN CLOTH] (you can still get the item if you beat the boss first, but you'll miss out on a Trophy). Brotherhood of the Silent Sorrow ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Use the key to open the locked door. Smash open the glass chest for the [BLOOD PERPETUATED IN SAND] Relic. You can equip 3 Relics at a time, giving you new passive environmental abilities. This Relic in particular allows you to see invisible blood platforms, giving you access to new areas. Now you can return to Mercy Dreams via the Chapel of Travel in Albero. ----------------------------------------------------------------------------- After exiting the fast travel room, go down the ladder. To the right is a sealed gate, so go left to the next area. If you have both of your Biliary Flasks, you'll be able to pass through the dangerous crawl space en route to a [PISIFORM OF HERNANDEZ, THE EXPLORER]. You'll take some lumps along the way thanks to the energy balls, but at least you have the Prie Dieu next door. Speaking of, return back there after getting the collectible. Continue left from the Prie Dieu to ultimately encounter another boss. It's a manageable fight, but for first timers it's not a terrible idea to have Viridiana help you. Note: ¯¯¯¯¯ If, for whatever reason, you entered Where Olive Trees Wither and/or talked to Gemino, do not go any further! Defeating Ten Pieded with Gemino's side quest active will cause him to die and the quest nullified. _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Ten Piedad ---------- - Quick Swipe: Ten Piedad leans over and swipes at you with his root-like hands. - Vine Kick: Stomps the ground, causing a thorny vine to sprout from the ground near the point of attack. - Vine Pound: Similar to the last attack, the boss pounds the ground with both fists as a row of vines shoot out from both sides. Long windup time. - Seed Spit: Spiked seed pods are shot out of the boss's mouth and form into clusters of brambles once they hit the ground. Use your sword to clear them out. The tree-like Ten Piedad has several attacks that cover a lot of range. For this battle, sticking close by is a fair option for conserving health. When up close, you'll have to resort to parrying to defend against most of the boss's techniques. You are unable to counterattack any of his moves, but you can at least safely defend. Most of the boss's moves have a decent windup, including his swipe attack that is preceded by him partially kneeling. The quick swipe is also the one attack that doesn't have a vine-related follow up, so you can safely parry without having to dodge a vine. Defend, then run up and hit him as he fully stands. His attacks may be powerful, but are slow enough that you can get in several strikes before needing to parry. Ten Piedad is at his most vulnerable when he stands still and charges up his Vine Pound. Make sure to get in 3 or 4 hits before sliding backwards. His two vine attacks offer additional threats outside of his lanky appendages, and the size and number of vines increase the less health he has. Once the boss's health has been whittled below half, the Vine Pound in particular can cover a lot of ground. Make sure not to get pinned in a corner during the battle, since Ten Piedad constantly pursues you and you cannot jump over or walk through him. You must slide when he is performing an attack to get behind him. Rewards: 625 Tears of Atonement _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= With Ten Piedad vanquished, you can safely exit the cave. Approach the altar, then run to the right and speak with the Guardian Visage to get the [HOLY WOUND OF ATTRITION]. Afterwards, exit left to the Desecrated Cistern. -------------------------------------------- Revisiting ¯¯¯¯¯¯¯¯¯¯ You can enter this area from The Sleeping Canvases (after traveling across the large spike pit room). Doing so creates a shortcut and allows you to get the Kneecap of Sebastien, the Puppeteer. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Desecrated Cistern [0406] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Speak with Deogracias before resting at the Prie Dieu. The Desecrated Cistern is a dank sewer found underneath Albero. Toxic sewage is only one of the many problems you'll come across down here. Note: ¯¯¯¯¯ This is an expansive area that will be visited several times through the course of the game, but for this first trip you will definitely want the Blood Perpetuated in Sand. If you haven't obtained this Relic yet, do so by backtracking to Brotherhood of the Silent Sorrow. Many of the regions in this game have some sort of environmental hazard. In the case of the Desecrated Cistern, toxic sludge drips out of sewage pipes and some areas are filled with poisonous gas. The Moss Preserved in Glass Rosary Bead helps down here. Crawlers emerge from the pool of water once you drop in. These green variants are no different than the muddy ones found in The Holy Line. Move past the pipes to the next screen. Immediately enter the room on the left to witness a strange scene. Following your conversation with the Lady of the Six Sorrows, your maximum health increases. Exit the room to the previous one and begin scaling the platforms above. One quick tip is to be on the lookout for green slime on the ground, which often indicates that there is a toxic sludge drip above you. Continue above the doorway for a [SCAPHOID OF FIERCE, THE LEPER], then go through said doorway. You emerge in a large, tall chamber. Enter the water to find more Crawlers, as well as a Summon that teleports behind you. Summons are lesser enemies that are conjured up by Heralds. Summons don't outright attack you, but explode on death and can deal massive damage. Wade through the water and free the CHILD OF MOONLIGHT [4/38] en route to the ladder. At the top, ignore the room on the left and hop across the platforms, also avoiding the toxic drip. Take down any Summons in the way until you reach the Herald at the far end. Heralds are skeletal beings that carry a bell and are easily distinguished by the blue and gold banner. Heralds only spawn Summons and otherwise don't attack, but killing the Herald makes all Summons disappear. Take out the Herald before climbing to the next room. At the intersection, enter the room on the right. A Herald on the opposite end of the hallway spawns Summons until you can confront and kill it. There is a lot of water in this room, making maneuverability more difficult. At the far end is a lever that creates a shortcut back to the Mercy Dreams merchant. If you haven't bought the Moss Preserved in Glass, do so now. Return to the previous room. Now go up at the intersection, passing by the first door and instead taking the one at the very top. With the Blood Perpetuated in Sand Relic equipped, you can traverse this area to reach a chest. Take out the Shieldmaidens and avoid the Summons along the way, then use the blood platforms to get to the Herald. Kill it and open the chest for an [EMPTY BILE VESSEL]. Backtrack to the last room and go through the earlier door. This big room is partially filled with toxic gas that harms you every second you stand in it. Needless to say, don't go in it. Use the platforms nearby and watch out for sludge drips and Summons that randomly appear. The Herald is below you in the toxic gas, so defeating it isn't a good option. Simply avoid the Summons as you reach the exit at the opposite end. In here, the toxic pipes are lined up perfectly with the ladder, so time your ascent properly so you don't get hit and fall. Climb the first ladder, then destroy the Shieldmaiden and slide down the left one. At the bottom is a doorway. If you slide to the right you'll discover an alcove with an item, but it's currently out of reach. Use the door instead. The Sanguine Fountain here not only refills your Biliary Flasks, but will also fill any Empty Bile Vessels to increase your maximum number of healing flasks you can carry! The small price is well worth the reward. You should have two Empty Bile Vessels, bringing your total amount to 4 (farm nearby enemies if you need the Tears). Climb back up the ladder to where the Shieldmaiden was. The room on the upper right is of no worth currently, so instead climb straight up. Use the blood platforms to reach the upper ledge, where you can find a [HUMERUS OF MCMITTENS, THE NURSE] and another ladder leading up. Note: ¯¯¯¯¯ Make sure to climb up this ladder to open up a shortcut leading back to the Wasteland of the Buried Churches. Return to the blood platforms and continue to the left to the next screen. In an unexpected turn, Crawlers emerge from the floor and not the water in this hallway. Clear 'em out and slip past the toxic goo. Go to the next area. Ignore the door to your immediate left and drop down the gap in the middle. Kill the Shieldmaidens and continue down the ladder. Go through the pool and down one more ladder, then slash the left wall to reveal a hidden room. Inside is the Oil of the Pilgrims, a fountain that increases the size of the Fervour meter. Leave, then continue down the platforms and enter the first door you come to. This chamber is filled with more deadly gas. Use the ladders to maneuver past the safe areas, then climb up to the lever and pull it to open a gate. Jump and slash at the CHILD OF MOONLIGHT [5/38], then climb up to the open gate to find the [BLACK GRIEVING VEIL]. Exit. If you continue your descent you wind up at a dead end, so instead climb back to the top of the shaft and proceed left. Slay the Herald and flip the lever, then continue left. Exiting left takes you to the Mountains of Endless Dusk; for now use the ladder and continue north to eventually wind up at Albero. Note: ¯¯¯¯¯ Your next destination is Where Olive Trees Wither. To get there, go through Wasteland of the Buried Churches and take the northern path inside the second church. You'll climb to the top of the church and exit through a door on your left. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Where Olive Trees Wither [0407] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Scaling walls will be a new technique to use in this area. Some walls are covered in wooden planks, and you can press Square to wall climb. Climb up to the Prie Dieu. To the left of the Prie Dieu is the [RADIUS OF HELZER, THE POET]. Use your sword to climb up the wooden planks and approach the giant tied to the tree. Gemino's Quest ¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Gemino is a giant man suffering from great wounds and trapped on a giant olive tree. He asks you to complete a task before he passes, and gives you the [EMPTY GOLDEN THIMBLE]. This quest is short, but missable if you go in the wrong direction and complete certain objectives before this quest is finished. In fact, simply entering this region - even without talking to Gemino - will trigger this quest. Two of the main ways to fail this quest is to kill Ten Piedad OR Tres Angustias before completion. Upon return, Gemino will be dead (but you can still complete the quest and earn all its rewards). I've had instances where I have visited this area only to trigger the Prie Dieu, then go on and defeat Ten Piedad, and discover that Gemino died even without ever talking to him. Exit to the next area. Defeat the Flagellant and carefully jump across the broken bridge, hoisting yourself up on the other side using the wooden wall. Enter the cave directly to the left for an [INCENSE GARLIC]. Note: ¯¯¯¯¯ Give the Incense Garlic to Tirso before defeating Our Lady of the Charred Visage to keep another patient alive. The boss is a bit of a ways away, so you are in no need to rush back to Albero now. Now wall climb above the cave entrance, stopping to kill the Convicts and Flagellant. Continue to the upper ridge and head left. Here you encounter Dirt Divers, insectoid creatures that ambush you from underground. Watch the trail of moving debris and jump away before they jump up at you. This is the only time you are able to hurt them as well. Kill the other Dirt Divers and climb up the ledges to the rickety bridge. The Bellido patrolling the bridge is able to throw the jar on her back at you, exploding and dealing splash damage. Dash underneath her as she jumps and then retaliate. Before exiting to the left, drop down the pit below to find another cave entrance. Inside is a long trail with Dirt Divers below you, waiting to strike. Try to avoid them the best you can while you focus on the flying Cimbalillo enemies, who harmlessly float around before glowing green and charging at you. Try to lure the Cimbalillo towards areas where you won't get hurt by the Dirt Divers, especially since some of the platforms are very small. Pick up the [REMAINS OF TENTUDIA'S HAIR] before returning to the last area, then go through the upper exit to enter the Graveyard of the Peaks. Lvdovico's Quest ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The man inside Albedo's church (you speak to him through the open window) requests that you return to him all the remains of Tentudia. There are three in total, this being the first one available. -------------------------------------------- Revisiting ¯¯¯¯¯¯¯¯¯¯ After defeating Our Lady of the Charred Visage, you can fill Gemino's Golden Thimble with the fountain of burning oil. Return and give him the Golden Thimble Filled with Burning Oil to grant his dying wish. Go left and enter the cave at the left corner to discover a new passage. Pick up the [FROZEN OLIVE] and place the Dried Flowers bathed in Tears on the grave. The grave opens up, allowing you to drop down inside. Down here you'll find the [SAETA DOLOROSA] Prayer. Exit to the right. Wall climb on the planks in front of you to spot a CHILD OF MOONLIGHT [9/38] in a tiny alcove. Jump and use your ranged attack to hit it. Go right and
hop on the blood platform, then slide through the gap and immediately grab onto the wall below you. Continue to the right and eventually you'll reach the [COCCYX OF DANIEL, THE POSSESSED]. Along the way are several Cimbalillos and below you (if you happen to fall) are multiple Dirt Divers. The exit is on the far right when you're ready to leave: just climb up to the upper corner and slash the wall to reveal an opening. You emerge just below the region's Prie Dieu. If you fail Gemino's quest and he dies, you won't be able to immediately access the aforementioned areas. The Frozen Olive will instead be found below Gemino, and you'll have to wait until the end of the game to access the underground tunnels (and accompanying items). Once you obtain the Linen of Golden Thread, you can jump in the pit in the area past Gemino to reach the area. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Graveyard of the Peaks [0408] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Slide through the hole in the wall and proceed left. Hop across the blood platforms for the CHILD OF MOONLIGHT [6/38], then jump and land on the floor below to destroy it and reveal the [ANKLEBONE OF WESTON, THE PILGRIM]. There will be a Prie Dieu close by, as well as another Candelaria shop. Candelaria Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Torn Bridal Ribbon - 800 Tears Calcified Eye of Erudition - 1200 Tears Ember of the Holy Cremation - 5000 Tears The Ember of the Holy Cremation is a nice piece of equipment that is likely too overpriced for you currently. You'll definitely want to grab the Torn Bridal Ribbon now since it is a key item needed later, and you can do without the other item that allows you to see enemy health bars. Proceed to the left to enter a large elevator shaft. Jump to the elevator and access the side room to find a Confessor Statue as well as an [IMMACULATE BEAD]. From the elevator, jump on the tiny platform and use the top of the elevator to reach the small ledge containing a [KNOT OF ROSARY ROPE]. Now use the elevator to descend down to Albero. Note: ¯¯¯¯¯ This not only creates a super convenient shortcut, but you can now get the CHILD OF MOONLIGHT [7/38] flying above Lvdovico's church. Now is also a good time to turn over the Incense Garlic to Tirso for some Tears of Atonement. Return to the entrance of the area and climb up the wall to the icy ledge. Quickly hop across the wooden platforms before they crumble beneath your weight and continue to the next ledge. The Wandering Tomb enemy here can only be damaged from the front, and its sword attack can be defended against but not countered. Its slow pattern of movement leaves it open for charged attacks if you have purchased the Sinful Wrath ability. Up above is a Wakeful Alcove, a stationary foe that blends in with the background environment. It looks to be a decorative portion of the wall until you approach. The Wakeful Alcove will reach out and swipe at you before leaning back into its alcove. Since the enemy doesn't move, you can exercise a patient strategy by attacking twice, then backing up before repeating. Climb the wall and jump over to the next area. Note: ¯¯¯¯¯ By now you've noticed that the environmental hazard in this area is the gusts of wind that alters your movement and distance while jumping. Pay attention to the snow to determine which direction the wind is blowing, and be mindful that you may not be able to make routine jumps if you are fighting against the wind. The wind, bottomless pits, and fragile platforms makes this a frustrating region. Be patient and be careful! Leap across the wooden planks and stand here in the corner to bait the Cimbalillo into attacking. Intercept its strike and defeat it here from the safety of the stone ledge. Climb to the upper level and hop across, taking out the Wakeful Alcove on the wall. Wall climb and enter the area on the right. Lure the Cimbalillo pair down to your location and defeat them here. There are two ledges on the opposite end of the pit that you can only reach when the wind is blowing to the right. For the lower one, stand on the little lip right next to the entrance and then grip onto the wooden wall. Hoist yourself up and collect the [EMPTY BILE VESSEL]. Wait for the wind to blow to the left to return to the starting point, then use an identical tactic from the wooden platforms above to reach the [OCCIPITAL OF TEQUILA, THE METALSMITH] higher up. Go up the platforms and take the exit. I'd suggest avoiding the Wandering Tomb here, because fighting it on such a small platform can be really dangerous. Run past to the left. Pick up the [MUTED BELL] and slide through the tiny hole. Kill the Cimbalillo and drop down onto the blood platform. In order to free the CHILD OF MOONLIGHT [8/38] you must slide through the gap and immediately slash upward as you fall. If you miss you can always climb back up and try again. From the Child of Moonlight, jump to the left and destroy the Wakeful Alcove before wall climbing up to where you found the Muted Bell. Continue your ascent before going to the left. Here is a much needed Sanguine Fountain; use it to fill up the Empty Bile Vessel as well as your other Biliary Flasks. Return to the last area and carefully take out the Wakeful Alcove on the wall across from you. Since it's suspended in the air you'll have to use carefully-timed aerial slashes; wait for it to attack first before retaliating. Wall climb on the wooden spot behind it to reach the top ledge. You can slowly whittle down the two Wandering Tombs from below, which is the safest option available. Next, kill the Wakeful Alcove guarding the [PARIETAL BONE OF LASSER, THE INQUISITOR] before heading out. You end up back in the area with the Wandering Tomb on the central island. This time climb up the broken ladder to the shaft and, after killing the Cimbalillo and Waking Alcove, wall climb to the top. Use the wind to your advantage to alternate between planks so you can clear each jump. Take out another Waking Alcove and Cimbalillo before continuing your ascent. There's a pair of Cimbalillos up above, and once they are dead use the wind to leap across to the wooden planks on the wall. You'll be able to reach the item above you - a [PIECE OF TOMBSTONE] - by climbing up and then jumping across. Afterwards, leave the area. The platforming is over! Run to the left to reach the Convent of Our Lady of the Charred Visage. -------------------------------------------- Revisiting ¯¯¯¯¯¯¯¯¯¯ You can enter this region from the Convent of Our Lady of the Charred Visage, by taking the southeast branch in the foyer. You end up at the top of the elevator shaft, which creates a direct route from the Convent to Albero. In the adjacent room is a statue behind a locked gate. If you hold Circle to use Blood Penitence (sacrificing a small amount of health to gain Fervor), the gate opens and you can get the Heart of the Unnamed Minstrel. With the Three Gnarled Tongues acquired, head towards the Sanguine Fountain and go right three screens from the fountain. Hop on the blood platforms and then cling to the roots that descend from the ceiling. Climb up and wait for the wind to blow left so you can reach the far ledge. Pull yourself up and battle the two Cimbalillos before taking [TENTUDIA'S SKELETAL REMAINS]. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Convent of Our Lady of the Charred Visage [0409] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- A Sister of the Charred Visage stands between you and a Prie Dieu. The gruesome nun drags a giant censer behind her and swings it at you like a flail. Parry the heavy attack, then run up and deliver a few slashes. Her attack is slow, but packs a punch. You can also slide behind her to attack, but the Sister will swing the censer back behind her and the large object does deal contact damage. Enter the foyer and save your progress. The foyer has four possible routes to take (not including where you came from). Start by going southeast. ----------------------------------------------------------------------------- Detour: Heart of the Unnamed Minstrel ----------------------------------------------------------------------------- You can make a quick pit stop in Graveyard of the Peaks to unlock a shortcut and collect a Mea Culpa Heart. From the foyer in the Convent, go southeast. Convent of Our Lady ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ You encounter a Blazing Icon and several Hoppers here in the passageway. The Hoppers are frail enemies that only deal contact damage by jumping into you, but the Blazing Icon can breathe a stream of fire that obviously cannot be parried and deals major damage. Slide behind the Blazing Icon and attack its back. Leave the area to end up back at the Graveyard of the Peaks. Graveyard of the Peaks ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Ahead is another elevator that brings you down to the shaft in Graveyard of the Peaks. This ties together the earlier shortcut that essentially creates a direct route from Albero to the Convent of Our Lady of the Charred Visage. Note that when you use the elevator in the convent, a gate lowers near the doorway where you entered from. Before going back up, hop on the elevator to reach the doorway above and to the right. Inside is the Lady of the Six Sorrows with a health upgrade. In the room beyond the elevator is a Mea Culpa Heart behind a gate. If you stand on the bloody patch on the floor and hold Circle (sacrificing a bit of health to gain Fervor), the gate will open. Grab the [HEART OF THE UNNAMED MINSTREL] before returning to the foyer. ----------------------------------------------------------------------------- Make sure you are at full health and have all your Biliary Flasks, then take the southwest door. Equip the Moss Preserved in Glass Relic, since this room is filled with toxic gas. The best course of action is to ignore all enemies and simply dash past them, as well as waiting for the molten lava to stop falling from the cauldrons high up. The gas will sap away your health, which is why you want the necessary Relic equipped and all healing flasks available to use. Slide through the gap at the end of the path. Kill the Sister of the Charred Visage working the vats of lava, grab the [HEART OF SALTPETER BLOOD], then leave the way you came in. The northwest path is inaccessible, so continue northeast. There are more lava cauldrons situated above that require you to make calculated movements. Along the way is a Blazing Icon that needs to be dealt with. At the end of the path is a Sister of the Charred Visage that, when killed, deactivates the lava traps. Climb the ladder. Here, a Sister controls a lava trap that is placed above where you need to wall climb. As soon as the lava flow ceases, grab on and vault up to the ledge. Take down the Hoppers and do the same to reach the top. Kill her and move on. Stay on the upper platforms and take down the Hoppers. Cross the blood platform to reach the Sister that you need to kill to halt the lava traps. Also pick up the [STERNUM OF VITAS, THE PERFORMER]. The doorway here and the one below you lead to the same location, so take the one in front of you. More lava traps, along with a handful of baddies. Clear out the Hoppers and slay the Blazing Icon while making sure not to slide into any lava streams. Stay on the upper path here and jump across to find a censer Sister. Kill her and descend the ladder to find another Blazing Icon, and at the very bottom is the Sister controlling the lava traps. For now, slide down the ladder to the next room, then exit right to return to the foyer. Flip the lever to create a shortcut to the Prie Dieu. Return to the room you were just at, then slide through the gap to the gas- filled portion of the room. Like before, focus on making it through the area instead of fighting enemies. At the top, break the switch and slay the Sister of the Charred Visage to get a [PIECE OF A GOLDEN MASK]. Head down the ladder to the next room again, and focus on exploring this large area. You are soon interrupted by the attacks of a Ghastly Baroness, flying specters that teleport around the screen and fire laser beams. The Waxy Ghastly Baronesses found in the Convent shoot two laser beams after a short pause between. Every time you hit them, they'll teleport elsewhere and attempt to attack. Eliminate the Ghastly Baroness and the one further down the hall, as well as the legion of Hoppers. Go up the ladders and take down the Blazing Icons and censer Sisters (the formers can be hit from below with aerial attacks), then grab the [PHALANX OF MIRIAM, THE COUNSELLOR]. Once the area is cleared out, go back to the ground and use the door on your left. This room is a dead end filled with Hoppers and Ghastly Baronesses. Try to focus on one ghost at a time or else the others will teleport and turn it into a large-scale fight. At the end is a [SMALL BEAD OF BLUE WAX]. Return to the last room, then climb the ladder north to the next area. Expect more lava traps and annoying enemies ahead. There are more rows of lava traps above, and almost every platform throughout the room contains a Hopper. On top of that, there are a couple Ghastly Baronesses roaming around the room's center. Lure the Hoppers so they either jump and fall below you, or land closer so you can kill 'em. As for the Baronesses, try to kill one at a time. Once at the other end, climb up and eventually make it to the Sister so you can deactivate the lava trap. Approach the red candle and blow out the flame to convert your Small Bead of Red Wax into a [MEDIUM BEAD OF RED WAX]. Now continue to the left. You must climb up the tall tower in order to kill the Sister pouring lava down the shaft. Use the wooden planks on the wall to climb up, as well as the alcoves along the way (which are populated by Blazing Icons). You can safely cling to each wall as the lava rushes past you, so take breaks during your ascent. Once you reach the top you can exit right. Follow the walkway to the end, picking up the [DRIED FLOWERS BATHED IN TEARS] along the way. Rest at the Prie Dieu and get ready for a boss in the next room. Once again, Viridiana will be here to offer you her services. Note: ¯¯¯¯¯ Make sure you gave Tirso the Incensed Garlic before fighting this boss! _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Our Lady of the Charred Visage ------------------------------ - Laser Beam: Our Lady fires out a purple laser beam, which is preceded by a thin jolt of lightning that marks its trajectory. Sometimes she will fire four laser beams that rotate around her palm, similar to Energy Barrage. - Energy Barrage: The boss shoots out a steady stream of yellow energy balls that rotate and curve around her palm. This attack has two speeds; the slower speed allows you to jump and dodge between projectiles. - Red Energy Ball: The boss fires larger, red energy balls out of her palm in a line. These projectiles can be deflected back at the boss for damage. Phase 1 ------- All that remains of Our Lady is a floating, disfigured head and two hands. Her gruesome face is half covered in a mask of molten gold, and a portion of her forehead is severely wounded, revealing brain matter. Hitting her brain is the only way to damage her. Her hands are the source of all her attacks, so keep an eye on them to determine which attacks she will use. The Energy Barrage and Red Energy Balls kinda begin without warning, but for her Laser Beam you'll have a second to figure out where the attack will land. The boss's head will disappear and reappear somewhere else in the darkened arena, giving you time to regroup or use a Biliary Flask. Most of the time she is elevated in a way that you must resort to jumping attacks, but at times the boss is low enough that you can stand still and get in many more shots. Don't get too greedy and leave yourself open for attack! Phase 2 ------- The second phase begins when Our Lady is below half health, and she begins using both hands simultaneously. The battle begins devolving into bullet hell madness, and most of the time you are left to avoiding certain doom rather then wounding your target. The Laser Beams are the easiest attacks to dodge, so always position yourself so they don't bump into you. Remember that you can deflect the Red Energy Balls back at the boss's weak point for damage. Sometime you need to find the right arc, whether it be far away from her hand or sometimes directly underneath her head so they bounce straight up. The Seguiriya to your Eyes like Stars is a great Prayer to use since it increases your attack speed and allows you to land extra hits in a battle that forces you to constantly be on the defensive. Rewards: 2600 Tears of Atonement _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= In the next room is another altar and Guardian Visage. The Penitent One is given the [HOLY WOUND OF COMPUNCTION] as a reward. If you have started the Gemino quest, you are able to interact with the gold fountain to receive the [GOLDEN THIMBLE FILLED WITH BURNING OIL]. Speak with Deogracias in the next room before flipping the lever. To your right is another Mea Culpa Shrine, which increases your virtue and allows you to buy new abilities. Definitely purchase the Fervorous Blood ability, which allows you to press Circle for a ranged attack. Comes in handy for those pesky Children of Moonlight! Using the ladder returns you to an earlier part of the Convent. From here you can backtrack to the Prie Dieu at the foyer, and then to the elevator shaft to Albero. Note: ¯¯¯¯¯ Set off for the Mountains of Endless Dusk, which is accessed from the Desecrated Cistern. You can easily get there from the Albero shortcut past the collectibles room, then going down and making a left. You should first revisit Gemino since you have retrieved all of the items he requested. In addition, tour Albero and make sure to give Lvdovico the Remains of Tentudia's Hair. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Mountains of the Endless Dusk [0410] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- The mountains are home to new dangerous enemies, such as the Winged Face and Brazen Bull. The Winged Face flies back and forth in a predeterminted route and nothing else. The Brazen Bull are agile enemies that throw spears from afar, and can use a dodge roll to avoid attacks and deal contact damage. Drop below the breakable platforms and kill the Brazen Bull, then grab the [METACARPUS OF HODGES, THE BLACKSMITH] in the ditch. Go left across the crumbling platforms and don't fall in the pit or spikes. Exit left. Save at the Prie Dieu and use the climbable walls to reach the top. Drop down below to face off against two Brazen Bulls. Try to defeat them quickly, since a Charging Knell soon ambushes you. These large foes hide underneath giant bells and wildly charge in any direction. You can attack their backside, so jump over and wait for them to stop or collide with an object. Quickly pass to the left and hop across the platforms towards another new monster: the Sagittal Martyr. This stationary enemy uses a strange weapon that is essentially a cross between a saw and a boomerang. They don't move at all, but can attack from a distance. Fortunately, Sagittal Martyrs go down after only a couple hits. Continue left for a scene. _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Perpetva -------- - Lightning Bolt: With the swing of her sword, Perpetva summons a single bolt of lightning. - Lightning Volley: With the swing of her sword, Perpetva summons several bolts of lightning, which are slightly visible before appearing. This is a telegraphed attack, similar to Our Lady's laser beams. - Lance Lunge: Perpetva floats down to your level before flying in a straight line towards you in an attempt to skewer you. Easy to predict. Lacking a health bar but unable to respawn, Perpetua is more of a mini-boss. This is not nearly as difficult as any of the true bosses you have faced at this point, but Perpetva can definitely catch you by surprise if you don't take the duel seriously. The most dangerous attack is Lightning Volley, but even those lightning bolts can be dodged rather easily since you can see them begin to appear before jolting the ground. The key to winning is to keep moving and be frantic with jumping attacks. If you keep moving and stay aggressive, she won't be able to target you with her lightning bolts. Rewards: 300 Tears of Atonement, Perpetva's Protection _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Perpetva teleports away, allowing you to continue your quest. Head left, then drop off the cliff to meet a strange NPC. Redento's Quest ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Redento is a friendly pilgrim that occasionally needs some assistance in his pilgrimage. He is found at the entrance to Jondo. Jondo is the location of a gigantic bell that has been turned upside-down and creates tremors with each ring. A pretty neat area, but the center of the area is one gigantic pit. Redento needs help crossing to the other side, something that you may be able to assist with... For now, descend the ladder into Jondo. -------------------------------------------- Revisiting ¯¯¯¯¯¯¯¯¯¯ After going through Jondo, you'll eventually find a route that brings you to the western end of the large crater. From here you can flip a lever to turn on some moving platforms for a shortcut through the mountains. By going west, you can find another entrance into the Brotherhood of the Silent Sorrow. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Jondo [0411] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Descending through the industrial-themed Jondo can be difficult due to several hazards, one of them being the ringing bells. Sisters of the Charred Visage can be found here, but they look unlike the ones in the convent and will ring bells to trigger the hanging bells throughout Jondo. Doing so releases a sonic boom that can hurt you. Wait until the nearby bell rings before sliding down the ladder, then drop all the way to the bottom of the room. Kill the Flagellants and then the Sister with the bell. Take out the Winged Face before wall climbing up to the lever; two moving platforms above becomes activated, and a few more Winged Faces appear. Pick up the [SCAPULA OF CARLOS, THE EXECUTIONER] near the first platform and ride it across, dodging the Sagittal Martyr's weapon in the process. There's a gold chest on a ledge above you, but since you cannot reach it yet just ride the other platform to the next room. You must kill the bell-ringing Sister before you can cross the row of ladders; drop down and defeat her along with the Flagellants, then use the ladders to reach the Prie Dieu. Use the remaining ladders to reach the far left end of the room. Before you drop down below, use a Weight of Sin downward thrust attack (if you have it) to kill the Sagittal Martyr waiting for you at the bottom. To raise the gate, jump and strike the bell to create a sound wave that hits the switch on the other side. Move across the spike pit and hop on the moving platform, using an identical tactic to raise a second gate. Continue to the right and climb up the wall to open up a miniature shortcut, then fall back down and descend to the next area. This is an important room that you'll revisit a few times, and the bell in the middle surrounded by statues must be activated in order to move to the next region. You can't do anything with it now, so proceed left and kill the Sagittal Martyrs and Flagellants. Slide down the ladder to the next screen. You must ride some moving platforms in the middle of the room while flanked by multiple Sagittal Martyrs. This room is dangerous due to the amount of projectiles hurled towards you, so try to dodge and kill one at a time while you work your way down. Near the bottom, slide into the alcove for [VERTEBRA OF JOHN, THE GAMBLER], then carefully slide back onto the platform when it lines up properly. Exit left. Wait for the bells to stop ringing on the left, then wall climb to the top. Eliminate the Sister and then drop to the lower ledge for an [EMPTY BILE VESSEL]. Jump to the crumbling platform, then across to the lever. Ride the now moving platform to the top of the room and go left to find a Sanguine Fountain, filling up the vessel you found moments ago. Exit and then ascend to the next area. Clear the enemies out of the first part of the room, including the Sister of the Charred Visage. You must use the moving bell to break a switch that's out of reach, so slash it as it moves left and the sound wave will hit the switch. Go upwards and destroy the green statues holding the chain, then use the ladder and go into the room on the left. There are five bells hanging from the ceiling and a locked gate to the side. In the middle are two levers that move two of the bells when pulled. Your goal is to move the middle bell so it is positioned evenly in the center. The bell on the far right should be moving up and down, so that when you hit it it'll set off the other bells and then the gate switch. It requires a bit of trial and error to position the bells, but overall isn't difficult. You get a [KNOT OF ROSARY ROPE] for your efforts. Exit and head upwards. This chamber here is filled primarily with fragile platforms, and the lack of floor makes it a deadly combo. The platforms regenerate after a few seconds, but make sure to be quick and watch out for the Winged Faces along the way. Ignore the room to the left and the Child of Moonlight flying above you (you cannot reach it yet). Go to the right, passing by the ladder, and proceed right. Flip the switch here to create a shortcut to the Prie Dieu. You still have more work to do here, but now is also a suitable time to make a short detour. ----------------------------------------------------------------------------- Detour: Multiple Items ----------------------------------------------------------------------------- From the Prie Dieu, if you take the northwest exit back to the room with the weak platforms and climb the ladder, you wind up at the Mountains of the Endless Dusk. Mountains of the Endless Dusk ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Now on the opposite end of the Jondo crater, you can flip the switch to create a seamless route to the other side. It's still a risky trip due to the pit below you and random Winged Faces, so be careful when riding the moving platform to the right. Make sure to jump and free the CHILD OF MOONLIGHT [10/38] near the beginning. In the central island, climb the blood platforms up to the [EMPTY BILE VESSEL]. Then continue onward. Once on the eastern side of the pit, speak with Redento to receive the [FOURTH TOE MADE OF LIMESTONE]. Now that he has a way to get across, he'll disappear the next time you enter this area. Return to the other side of the pit and head to the left. Below you is a tunnel with two Charging Knells inside, utilize the trenches to avoid their attacks, as well as sliding. Once they are defeated, use the blood platform to get up to the [DRIED CLOVE]. Climb up the other side, leave, and use the Prie Dieu at the entrance to the Brotherhood of the Silent Sorrow. Brotherhood of the Silent Sorrow ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ This is a hidden side passage of the region that is of much importance. There are multiple rooms to your left: the bottom is a Mea Culpa Shrine that raises your virtue. The middle room is a Chapel of Travel that gives you another fast travel option. The upper room is home of the Jailed Ghost, a mysterious apparition that increases your Rosary Bead slots in exchange for a Knot of Rosary Rope. Also, blow out the blue candle to upgrade your Small Bead of Blue Wax to a [MEDIUM BEAD OF BLUE WAX]. Climb the ladder to the next area. On your left is a handy Confessor Statue. You can also continue Redento's quest, so long that you activated the moving platforms overlooking Jondo. Talk to him, then go through the door. Inside is a maze-like room filled with spike traps, spike pits, and fragile platforms. It's straightforward, but can be tricky if you aren't careful. Navigate to the end to find a [METATARSUS OF RIKUSYO, THE TRAVELLER] and the exit. Break the wall on the left to open a path for Redento. Blow out the blue candle for a [BIG BEAD OF BLUE WAX] upgrade. Lastly, break the switch to lower a ladder that brings you to the area near where you fought the boss. ----------------------------------------------------------------------------- Once at the Prie Dieu here at Jondo, exit southeast again to return to the main area with the statues. Stay on the right side, going downward and down the ladder. Pass through the platform and slay the single Charging Knell below, then continue downward. A pair of Sagittal Martyrs are waiting to ambush you with their projectile weapons. Take them both out, then begin wall climbing. As the Charging Knells nearby ram into walls, the shockwave will cause you to fall to the ground - time your jumps for when they collide into the wall. At the top is a ladder leading to another room, but for now make your way through the Charging Knells and to the bottom. Grab the [VERTEBRA OF LINDQUIST, THE FORGER] and then exit below. A Sister in the hallway below you will damage you with the bell sound waves, so wisely trek across the room until you can get below and deal with her. Behind her is a [BOUQUET OF ROSEMARY]. There's nothing you can do about the locked gate in this room, so return to the last room and use the ladder mentioned above. Note: ¯¯¯¯¯ Return the Bouquet of Rosemary to Tirso as soon as you can before you complete this area and move on to Grievance Ascends. There are several nasty baddies populating this chamber, including Charging Knells and Sagittal Martyrs. Try to clear out the latter before dealing with everyone else due to their general annoyance. Use the ladder to reach the upper ledge and deal with the Winged Face near the CHILD OF MOONLIGHT [11/38]. This one's in a tricky location and requires a perfect jump from the ledge on your left, followed by an upward aerial slash. Destroy the green statue, then ride the platform and exit left. Flip the lever and go back to the previous room. Take the upper right pathway. This long room is coated almost entirely in spikes, requiring you to use the moving platform to reach the other side. Along the way you'll have to jump, climb, and slide in order to navigate the hurdles. The entire time you must keep pace with the platform or else you wind up stranded; use the Right Analog Stick to adjust the camera so you can see where the platform is in relation to your current position. Free the CHILD OF MOONLIGHT [12/38] during your travel. At the end is the [HEART OF THE HOLY PURGE]. Now do the same thing in reverse to return to the entrance! With both statues destroyed, you can go back to the room below the Prie Dieu room and hit the bell. Doing so causes the bell of Jondo to collapse, shattering the floor and sending you plummeting down the shaft. -------------------------------------------- Revisiting ¯¯¯¯¯¯¯¯¯¯ From the Prie Dieu at Grievance Ascends, climb up the ladders to return to Jondo. Enter each of the side rooms to open up shortcuts, giving you access back to the region. After getting the Three Gnarled Tongues Relic, go to the room with the crumbling platforms to the left of the Prie Dieu. Enter the top left room here and use the root bridge to safely reach the [PELICAN EFFIGY], a super useful Rosary Bead that prevents you from taking damage while healing. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Grievance Ascends [0412] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- The Penitent One emerges from the fall not only unscathed, but right on top of a Prie Dieu. As you proceed down the remnants of a staircase, Hoppers and Wakeful Alcoves (now green!) challenge you. At the bottom is a doorway, and after going through both entrance and exit are sealed. You must defeat the wave of Cimbalillos that gradually appear in order to get out; first one, then two individuals are summoned. Up ahead is another tall, towering room. Kill the Cimbalillo and go up to the top of the room. Along the way are a couple more Cimbalillos, as well as clouds of toxic gas that slowly move across the screen. Unlike the gas in the Desecrated Cistern, you can wait for it to pass before moving along. At the top is a Confessor Statue room. Now take the lower route to encounter a couple Hoppers and a Cimbalillo. Below the doorway is an area filled with toxic gas that should not be explored without more durable equipment. Take the doorway. Another bridge awaits you, and the doors close once you reach the center. This time, some Tizonas appear to fight. A Tizona is an invisible enemy that reveals itself as a petite woman only when attacking. The most efficient way of battling one is to successfully Parry, so get ready to do so when you first see her rapier appear. Two more show up after the first one falls, so get to Parrying! Fortunately, they only have one semi-slow lunge attack. In the second tower, begin by taking the bottom route. Wait for the Tizona to show her face before taking on the Wakeful Alcove nearby. Next, slide down the ladder and eliminate the Hoppers, then some Cimbalillos. You'll pass by a door, but continue to the very bottom and enter the room on the left to discover a Sanguine Fountain. Hopping across the blood platforms back outside leads you to an Oil of the Pilgrims fountain. Upgrades galore! Now explore the upper portion of the tower. A Wakeful Alcove and Cimbalillo are all that stand in your way (not including the poison clouds). Head out onto the bridge, which leads to a tricky fight. The bridge is partially made up of breakable platforms, leaving the middle part and the edges the only stable ground. You must defeat a Tizona/Cimbalillo pairing first, then two of each next round. Defeat the latter while the former are invisible, staying in the middle so you don't get attacked offscreen. The next area doesn't contain any enemies, but features several gas clouds. Be careful with your platforming since most of the steps will break under you and are spaced pretty far apart from each other. Make sure you don't get engulfed by the poison. At the top is a CHILD OF MOONLIGHT [13/38] and a gold chest containing the [SILVERED LUNG OF DOLPHOS] Relic, which negates all damage from toxic gas! Equip it immediately to safely traverse the room, allowing you to pick up the [FRONTAL OF MARTINUS, THE ROPEMAKER] at the very bottom. With that, you can return to the previous room with the toxic gas (that I told you to ignore). Clear the area of Cimbalillos and Hoppers, and with the Relic equipped you can easily hop around to the [KNOT OF ROSARY ROPE] on the secluded platform. Back at the second tower, take the doorway on the lower path that was previously passed by. Go across the bridge (the doors are unlocked) to the third tower. Kill the trio of Hoppers in front of you and then start your way down the stairs. Take down the Cimbalillo and enter the first room you see on the right to find a Prie Dieu. With a much needed rest, return to the tower and explore the upper part. There are a couple Waking Alcoves that reveal climbable walls when killed, and further up is a door to the next area. A few Hoppers are up ahead, as well as a long row of blood platforms. Don't engage the Tizonas that pop up, and instead take them down when you reach solid ground. At the dead end is [MELTED GOLDEN COINS], as well as a Child of Moonlight that is out of reach. Exit the same way you came in and descend to the bottom of the tower, past the room with the Prie Dieu. Go to the next screen. At the very bottom of the uninhabited area is a doorway that takes you into a strange cave; at the far end is a trio of gold platters beneath what looks like a gigantic fur-covered egg. Altasgracias' Quest ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ You must offer up three unique items to proceed with the quest, and you should have all three if you followed the walkthrough. One of them is the recently acquired Melted Golden Coins, and the other two are the Black Grieving Veil (found in Desecrated Cistern) and Torn Bridal Ribbon (purchased at Graveyard of the Peaks). Doing so wakes a frighting but harmless beast, Altasgracias. You receive the [EGG OF DEFORMITY] in the process. This is all you can do right now. In order to continue through the region, make your way to the nearby Prie Dieu and continue down the hallway. The Prie Dieu combined with the appearance of Viridiana should signal only one thing... Note: ¯¯¯¯¯ If you haven't completed Gemino's quest yet, do not continue ahead! _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Tres Angustias -------------- - Weapon Throw: Their most used attack, one of the sisters will momentarily stop to throw their weapon at you. The spears travel in a straight line after a short pause, while the club is thrown in a spinning fashion that travels in an arc before circling back. - Weapon Barrage: The sisters line up against one of the walls and all throw their weapons at you, the spears usually multiple times. - Merge: Forming a large black blob, the three sisters merge and morph into one large individual. At this point the boss remains mostly stationary, but creates humongous energy pillars. Watch for the white balls to see where the pillars will form. - Flames: Not an actual attack, but a very real threat is the rising fire at the bottom of the screen. You are forced to climb up the tower to avoid death by fire. Tres Angustias is made up of three sisters covered in black from head to toe. Looking the part of quintessential witches, the sisters each wield a weapon (two spears, one club) and float in the air. As the boss fight goes on, you must ascend up the tower to keep from getting engulfed in the ever-rising flames. There are many platforms in the tower, as well as climbable walls on both sides. The sisters all share one health pool, so picking a target is not necessary aside from whoever is closest. The bosses usually float close to each other and around, making them fairly easy targets. And while the rising flames may be relatively slow, you still have to heavily focus on climbing the tower in addition to avoiding attacks and dealing damage. Some good news is that the bosses do not deal contact damage. The spear throwers have a very minor window before attacking that allows you to determine the direction and angle of their attack. Their attacks are quick and deadly, whereas the one with the club is slower. At the start of the battle their attacks are slower and more spaced apart, meaning that they usually attack one at a time with their generic Weapon Throw attack. The spears count as lightning attacks, meaning that the Perpetva's Protection Rosary Bead comes in handy. As the boss fight rages on, Tres Angustias begins attacking more rapidly as you often have to dodge multiple Weapon Throws at once, with overall more frequency. They tend to use Merge more often when at half or less health, giving you a better opportunity to deal damage. The boss is a sitting duck when merged together, although the pillars of light deal very large amounts of damage (and she begins creating two pillars when near death). There is a lot to be on the lookout in this fight, but very little of it is particularly challenging. Rewards: 760 Tears of Atonement _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Another altar, another Guardian Visage. With the [HOLY WOUND OF CONTRITION] in hand and all three Holy Wounds acquired, the door at the Bridge of the Three Calvaries opens. Chat with Deogracias in the next room before leaving. Note: ¯¯¯¯¯ With a great deal of the map uncovered, you can revisit several areas to find new items. Like the Blood Perpetuated in Sand Relic that was found early on, there is a similar Relic that's important enough to warrant a detour. ----------------------------------------------------------------------------- Detour: Three Gnarled Tongues ----------------------------------------------------------------------------- Provided that you received the Egg of Deformity from Altasgracias, you can complete the next step to receive the Three Gnarled Tongue Relic. Desecrated Cistern ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The Grievance Ascends exit takes you to the basement of the Desecrated Cistern. Enter the side room for another health upgrade, then activate the elevator. Riding it takes you all the way up to the Mountains of the Endless Dusk entrance. Head to the mountains. Mountains of the Endless Dusk ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Back at the area where you battled Perpetva, place the Egg of Deformity in the tree. Exit off screen, then go back to find the [HATCHED EGG OF DEFORMITY] in its place. Now go through the Desecrated Cistern to Albero. Albero ¯¯¯¯¯¯ Interact with the fountain near the Prie Dieu and speak with the Blessed Lord of Salty Shores. Giving him the Hatched Egg of Deformity will in turn reward you with the [THREE GNARLED TONGUES]. With this Relic equipped, you will be able to grow roots in certain locations to be used as platforms or climbable walls. On almost all occasions you will want the Three Gnarled Tongues and Blood Perpetuated in Sand equipped at all times. The third slot can be swapped out depending on need. ----------------------------------------------------------------------------- When you are done exploring, go through Wasteland of the Buried Churches all the way to the east to reach Bridge of the Three Calvaries. If you have kept up with Redento's quest, he will be in the area just before the bridge. You can help him by killing the Guardainfante and cutting down the trees to create a shortcut. If you do so, he gives you the [LITTLE TOE MADE OF LIMESTONE] Rosary Bead. -------------------------------------------- Revisiting ¯¯¯¯¯¯¯¯¯¯ Sooner rather than later, you'll want to revisit Altasgracias' chambers after obtaining the Three Gnarled Tongues. She will be gone, but in her place is a [KNOT OF HAIR]. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Bridge of the Three Calvaries [0413] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- You won't be spending much time in this region, since it is only a few screens long and only consists of a boss battle. Note: ¯¯¯¯¯ The upcoming fight is difficult, and you may want to prepare a bit by farming for Tears and getting some useful items now that you have the Three Gnarled Tongues. With the Relic you can now complete Lvdovico's quest at Albero, as well as Altasgracias' quest. Both give you really nice items that come in handy not only for this fight, but for the remainder of the game. For the final item in Lvdovico's quest you must return to Graveyard of the Peaks. While you're there, make sure to buy the Ember of the Holy Cremation if you haven't yet already. While you're in Grievance Ascends, you may want to take a detour back to Jondo. It's a bit of a hike, but you can find a really useful Rosary Bead called Pelican Effigy that prevents you from taking damage while healing. Once you are done with your preparations, proceed right to encounter Esdras, of the Anointed Legion. He is a familiar face, as he has been following The Penitent One throughout his journey. There is no dialogue shared as the fight begins immediately. _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Esdras, of the Anointed Legion ------------------------------ - Mace Swing: Esdras winds up his mace like a baseball player and swings it forward, delivering a mean uppercut if the attack lands. - Spin Cycle: The boss begins spinning in a circle and can cover a lot of ground. - Lightning Spin: Almost identical to the above attack, but Esdras will spin from one side of the arena to the other as a trail of lightning bolts follows. - Knock Back: Primarily a defensive technique, Esdras slams the ground to create a lightning blast around him that sends you backwards. Prevents you from delivering long sword combos. - Lightning Cutter (Phase 2): Esdras spins in place while shooting arcs of lightning from side to side. Jump or duck to dodge. - Lightning Blast (Phase 2): An upgrade to Mace Swing, the boss swings his mace in identical fashion as 3-4 lightning bolts extend outward. - Perpetva (Phase 3): Perpetva arrives to aid her brother and uses her signature Lance Lunge technique. Phase 1 ------- Esdras, the most difficult boss up to this point, will likely give you a run for your money. He is no larger than The Penitent One and is not nearly as large a target as the behemoths you have encounter previously. Esdras is fast and particularly ruthless, rarely giving you time to defend or use Biliary Flasks. Understanding his attack pattern is a lifesaver, as well as mastering the Parry ability. It's possible to dodge his attacks normally, but using Parry and Retribution saves you a lot of time and effort. You'll want to stand on either end of the bridge during this fight, since many of his attacks can cover 90% of the screen. Staying at the very edge of the battlefield will allow you to avoid some of his lightning-based attacks (his Lightning Spin in particular, because he spins across the arena and stops directly in front of you if you're pushed far back enough). Hug the edges and wait for Esdras to come to you. When you see him gear up for Lightning Spin, simply wait for him to spin and stop in front of you, then deliver a sword combo. If you have the Sinful Wrath or Holy Wrath sword ability, you can charge up and unleash as he practically delivers himself to you. When he approaches you, get off a couple hits before sliding behind him and towards the opposite end. You won't want to get greedy with your offense because Knock Back will deal damage and, well, knock you backwards. Knock Back is used almost always after you hit him, so make sure to slide away. After, Esdras either uses Lightning Spin again or will chase after you and follow up with Spin Cycle or Mace Swing. Mace Swing can be countered, so be on the lookout for a Retribution opportunity. Utilizing a hit and run strategy is the most efficient way to win this fight. Hug the edges of the screen and wait for him to come to you, then attack or prepare to use Parry. Slide away as he uses Knock Back, and run to the other end of the bridge. Phase 2 ------- Once his health bar is half empty, Esdras begins using 2 new attacks that are both easy to avoid. Lightning Spin begins with him spinning in place to unleash a few projectiles. Simply standing still and ducking will keep you safe. Lightning Blast is an upgraded version of Mace Swing, so slide backwards and do not try to Parry this attack. Phase 3 ------- Perpetva makes a surprise appearance when Esdras has about 1/4 health left. The uneven advantage can be frustrating, but Perpetva does not attack very often and mainly follows Esdras around. There are many things to keep your eyes on now, including the additional lightning bolts and arc projectiles shot out after each Spin Cycle attack. Upgrading your dodge to Sacred Lunge is a big help because you can often deal damage while avoiding the boss's attacks. You'll want to be relying a bit more on dodging rather than Parrying in Phases 2 and 3, and try to avoid using large combos or charged attacks. Your best option is waiting for him to use Lightning Spin, since that leaves him defenseless for several seconds. As for equipment, the Ember of the Holy Cremation and Perpetva's Protection are two essential Rosary Beads. Rewards: 4300 Tears of Atonement, Taranto to My Sister _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= You receive a new Prayer following the fight, which mimics some of Esdras' lightning-based offense. It's now time to move on. Enter the building, then climb up the platforms to reach the exit at the top. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Patio of the Silent Steps [0414] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Deogracias is waiting for you as you exit out into the wilderness. A Prie
Dieu graces you with its presence right behind the strange individual. You won't be spending much time in the marsh-like region due to its short length. From the Prie Dieu, drop down to the platform and approach the corpse. Carefully walk forward, as the ground beneath you suddenly collapses. If you are slow enough, you won't fall into the spike pit below (even if you do die, the Prie Dieu is like 4 feet away). Collect the CHILD OF MOONLIGHT [14/38] hovering over the spikes and leap across. Cowardly Monfrakes reside in this region, and they don't do much aside from flee when nearby. Monfrakes drop thorny brambles as they run away, so eliminate them before pursuing the frail creatures. You'll want to take the lower pathway out of this area. If you attempt to cross the upper bridge, it'll collapse underneath you. Note: ¯¯¯¯¯ This seems to be a popular area for guilt-related glitches. This game, as good as it is, is riddled with bugs and glitches. Some of them are related to Guilt Fragments: sometimes they spawn in spike pits and therefore are unable to be retrieved, and sometimes they do not spawn at all and require you to visit a Confessor Statue. Jump across the spikes and take out the Bellido in front of you, then climb up the ladder. Eliminate the Monfrake and slowly walk to the left; another portion of the walkway falls apart, but luckily you land between the two spike pits below. Retrace your steps and climb the ladder to the top. Going left seems like a good idea, but just know that the floor will collapse here too. Deal with the annoyingly unstable ground, then take the upper left doorway. Pick up the item you tried to get earlier - [FIBULA OF RYSP, THE RANGER] - and continue right. Clear out the remaining Bellidos and equip the Three Gnarled Tongues to climb up the root structure that slinks down to you. Grab the [THORNED SYMBOL] before leaving. A few more Bellidos roam around on the ground here, so deal with them accordingly. Go left and drop down onto the island for [OLIVE SEEDS], which need to be returned to Tirso. Climb up the dangling roots nearby to reach the [TRIQUETRAL OF LUCA, THE TAILOR]. Go right, succumbing to another stupid crumbling platform, then jump to the right. The CHILD OF MOONLIGHT [15/38] floating to your right is enticing, but it requires a jumping attack to reach it, and directly below is a spike pit. Either sacrifice yourself to free the lil' guy, or try to carefully free him in midair before turning and leaning back to the left. Exit right. If you have completed Redento's quest up to this point, he'll be waiting for you here. A nasty Armagura stands between him and his pilgrimage, and understandably he wants nothing to due with the wicked beast. It's up to you to step in and vanquish the monster, which doesn't do much aside from walk back and forth while occasionally spitting fireballs at you. Note: ¯¯¯¯¯ If you are trying to get the Trophy involving the confrontation between Redento and Cleofas, DO NOT talk to Redento after killing the Armagura! Leave him here and continue on through the next area, where you eventually meet Cleofas and start his quest. This game has several Trophies that require a second playthrough, including this one. If this is your first playthrough I recommend going ahead and talking to Redento to finish up his quest, and worrying about the Redento/Cleofas stuff on a subsequent save file. Once you kill the Armagura, you can talk to Redento to progress with his quest and to receive the [BIG TOE OF LIMESTONE]. Continue onward to the next area. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Mother of Mothers [0415] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- There are four Spears of the Cathedra patrolling the foyer. You can either kill them all, or run past to the Prie Dieu in the next room. Note: ¯¯¯¯¯ The next room is actually a separate location called Knot of the Three Words. It only consists of a hallway, but it is an important area since it is the location where the First Miracle took place. Deogracias will fill you in more if you talk to him. Unless you want a history lesson, go right. In the next area you'll find a few doorways. The upper part of the room is blocked off, and the lower doorway leads to another region that will be visited later. The environmental hazard in this region is the swinging censers, which can damage you and require you to wait for them to swing in the background before passing. Drop to the bottom and slash the left wall to reveal a hidden room containing an Oil of the Pilgrims fountain. Once finished, take the upper right path. Custodians of the Stained Glass are found here in the long passage. These creatures are quick and wily, using a dash attack and following up with a flurry of slashes. Their attack animation is somewhat long, leaving them defenseless if you jump over and attack their back. Parrying is also easy with these guys. There are a couple Spears of the Cathedra roaming around as well. Kill everyone before moving on. Walk past the raised ladder and climb up the other one on the far end. Go up the stairs to the top of the room and hit the wall to reveal another secret room. This time you find a Sanguine Fountain. Exit and head left, avoiding the censers swinging around. Defeat a couple of Custodians and grab the [CONSECRATED AMETHYST] in the corner. Fall down below you to find a small nook you can slide through. Don't go through and continue down to reach a lever that lowers the ladder at the room's entrance. Go back up to the tiny crease and slide through, then hop across the blood platforms to get the [TRAPEZOID OF YEAGER, THE JEWELLER]. Go back to the gold lever and proceed left. In the hallway are several Charging Knells, and some censers that prevent you from safely jumping. Eventually exit left, then drop down and pull the lever to create a shortcut to the Prie Dieu. Unless you need to save, continue to the left. Go through another long hallway, this time containing Sacrists and some Spears of the Cathedra. Sacrists look and behave almost identical to Acolytes, but have a bit more health. You next emerge in another large open room. Carefully jump across the platforms while staying safe from the censers. Midway is another lever that lowers a ladder down to the floor below, which turns out to be the entrance of the region. After opening another shortcut, go left and slide under the crack, then use a ranged attack to free the CHILD OF MOONLIGHT [16/38]. Wall climb up to the next area. Pick up the [COXAL OF JUNE, THE PROSTITUTE] behind the clutter and make a pit stop at the Confessor Statue if you need to. Otherwise, climb up the ladder and eliminate the Charging Knell. Wall climb up and pass by the swinging objects, then take out the Sacrist at the top. Note: ¯¯¯¯¯ Climbing the ladder takes you to the Archcathedral Rooftops. This is a region that will be explored later. There is a Prie Dieu here, but using it will actually put you further back than using the one at Mother of Mothers, so I wouldn't bother activating the one here. There are no other routes to go, so backtrack all the way to the room with the Sanguine Fountain. Look for a ladder ascending to the ceiling and use it. Go into the room on the right to find Redento praying to the limestone statue (provided that you have progressed with his quest up to this point). Equip all three Rosary Beads he has given you - Fourth Toe made of Limestone, Little Toe made of Limestone, and Big Toe made of Limestone - and the statue will shift. Go inside the passage behind the statue to find the [NAIL UPROOTED FROM DIRT]. Exit the secret room and then re-enter. All that's left of Redento upon returning is a mangled corpse. Pick up the [KNOT OF ROSARY ROPE] left behind, completing his quest. It's a sad conclusion, but the Relic you just obtained is a useful tool that allows you to walk and jump normally when in water. Further on left is the chamber of the Great Censer. This is a gargantuan censer that swings back and forth in the background, dealing incredible damage to anything caught in its path. Ducking prevents you from getting hit as is passes overhead. Clear the room of Hoppers (the blue ones jump much higher than their red counterparts) and stand near the blood platforms in the middle of the room. Once the censer swings past, begin quickly climbing the platforms. When you reach the row of platforms, you can stand here and jump over the censer the next time is comes past. Follow the rest to the next area. This area also requires you to climb blood platforms while avoiding getting hit by the Great Censer. Blood platforms disappear after some time of inactivity, so you cannot stand and dawdle around too much. There is also a bottomless pit below you to make matters worse! As soon as the censer swings to the right, go up the platforms and cling to the wall. When it swings back left, jump to the platform and continue up, then wall climb and jump onto the platform. Stay on the platform and leap in the air as the Great Censer comes back, then head up the rest of the way to get the [SMOKING HEART OF INCENSE]. Exit the room and dodge the Great Censer en route to the left exit. You wind up in a tall room with many swinging censers. At the start, drop in the hole while hugging the right wall so you land on a little shelf. Pick up the [TRAPEZIUM OF JEREMIAH, THE HANGMAN], then drop below onto the platform to the left. Jump to the far left and use the lever to create another, super useful, shortcut back to the Prie Dieu. Jump back to the right and proceed this way to meet Cleofas. Cleofas' Quest ¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The clergyman, Cleofas, oversees the half-woman, half-monster nearby: Socorro, our Pious Lady of the Perpetual Agony. Regarding Socorro, you can either make an offering or end her suffering. There are two ways to complete this quest, and selecting the "end her suffering" option is the bad option (ultimately leading to Cleofas' suicide). You do not have any offerings, so leave the room. Wall climb back to the top (tricky, since getting hit by a censer causes you to fall down) and continue west. This room is pretty busy - aside from the large amount of varying enemies, there are also some collectibles. At the bottom of the room is the [FEMUR OF KARPOW, THE BOUNTY HUNTER] alongside the Charging Knells and Spears of the Cathedra. In the middle of the room is a CHILD OF MOONLIGHT [17/38]. You'll want to make your way across the platforms to the door on the left side. A Prie Dieu. You know what that means. Make sure to visit the Mea Culpa Shrine at the upper right exit before entering the boss chamber. _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Melquiades, the Exhumed Archbishop ---------------------------------- - Staff Strike: Melquiades raises, then forcefully lowers its staff down at you. Can be blocked, but not countered. The attack becomes much faster and is often used three to four times in succession as the battle rages on. - Energy Columns: The boss summons several blue energy pillars that appear randomly throughout the room. - Hand Smack: Mysterious hands emerge from offscreen and blindly feel around the arena in an attempt to smack you. - Line of Columns: Starting on one side of the room, the boss stabs the floor while moving to the opposite end, with energy columns appearing in the marked spots on the ground. Melquiades is literally a corpse held up and supported by a group of mysterious arms. This skeletal specimen can only be damaged by attacking the head, but slashing the arms will cause the archbishop's body to be lowered to the ground and thus susceptible to attack. The boss does not attack at this time, often allowing you to safely wail on it before it retreats. As the battle begins, most of the attacks are used one after another. Staff Strike can be blocked and is sometimes used after Energy Columns, when you have little room to maneuver. When Melquiades does summon the beams of light, they are usually spaced apart enough that avoiding them is pretty easy. Pick a spot between two beams so you won't get hit, but make sure you are not directly under the boss or else it'll try and directly attack you. Hand Smack is a bit more annoying since the hands can cover large chunks of the floor. Whenever you have an opening you should be attacking the arms that are holding Melquiades. After taking enough abuse, the arm will lower. At first, you only have to damage three arms for Melquiades to become vulnerable, but that number increases the less health the boss has. Near the end of the fight, you will have to incapacitate all 5 arms to lower Melquiades down to the ground. More of the boss's attacks blend together when it is nearing death, such as having to avoid Hand Smack while Energy Columns is firing off (stand in one place and jump repeatedly to avoid the hands). Staff Strike becomes a three- hit combo that hits much faster than at the start of the fight, and the boss tends to become overly reliant on Line of Columns. This attack is easy to avoid but doesn't give you much time to damage the arms. Try to stay one or two steps ahead and move to the right along with Melquiades so you can get in some extra hits as it travels across the room. Focusing on timing will help with this fight because you don't want there to be any active hazards while Melquiades is vulnerable to attack. If there is only one arm left, wait until there are no energy beams or annoying hands before attacking. That way you can focus solely on shaving away the health bar. Rewards: 5500 Tears of Atonement _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Travel through the pitch black room to find the [DEFORMED MASK OF ORESTES] near a chair. Exiting left takes you to the area leading to Archcathedral Rooftops. Backtrack to the Prie Dieu and then set off for the Library of the Negated Words, which is to the right of the Prie Dieu, taking the lower right door. -------------------------------------------- Revisiting ¯¯¯¯¯¯¯¯¯¯ After obtaining the three Mark of the Refuge items from Archcathedral Rooftops, return to Cleofas. For the good path, offer them to Socorro and speak with Cleofas. Cleofas will next be at Archcathedral Rooftops, on the cliffside next to the entrance's Prie Dieu. If you speak to him twice and leave the area, he will jump to his death. What you need to do is visit Lvdovico at Albero; he gives you the [CORD OF TRUE BURYING]. Talk to Cleofas with this item in your inventory and he reconsiders. Visit him in Albero to get the [TIENTO TO YOUR THORNED HAIRS], a powerful Prayer. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Library of the Negated Words [0416] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- The Library of the Negated Words is a dilapidated, haunted library that isn't super eventful but definitely one of the more interesting regions. Descend the ladder and drop to the ground; several Phantoms floating through the area will glow and move at a faster pace. Phantoms are harmless enemies that do not pursue you, but can deal contact damage when they are opaque. Stepping on any books or paper on the ground will cause them to turn opaque, so make sure to watch your step when in the library! At the bottom of the room is a Chapel of Travels on the right. Now's a good time to return to Albero to progress on any quests, and Brotherhood of the Silent Sorrow to upgrade your Rosary Rope. There are some moving platforms in this room, each activated by a lever. Pull the first one so you can use the ladder and reach the second. Watch out for the Librarian's book throw attack and quickly dispose of it. Pull the second lever and hop on the ladder as you are carried to the left. Avoid the book hurled at you so you don't fall down to the ground, then dispose of the Librarian near by. By now you've noticed the floating heads following you. The source of these pests, the Headless Chamberlain, is below this platform. The actual enemy does not attack but instead summons these floating heads that constantly chase after you. Kill the Headless Chamberlain and leave the room. Rest at the Prie Dieu ahead and talk to the tall man at the end of the hall. Diosdado's Quest ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ This guy is annoyed by a constant sound echoing throughout the library. All you have to do is find the source and silence it, then return to Diosdado. Pass through the platforms and make sure to hop over the books on the ground to keep the Phantoms at bay. Climb the ladder and take out the Headless Chamberlain before picking up the [SACRUM OF THE DARK WARLOCK]. Use the lever to move the ladder, then use it to reach the platform at the top of the room, which is inhabited by a pair of Librarians. Wipe 'em out and free the CHILD OF MOONLIGHT [18/38] to the right. Yank the lever to go for a ride. Here in the stairwell, use the blood platforms to reach the balcony above. Make sure to have the Three Gnarled Tongues equipped and climb the dangling roots to reach the [TIBIA OF ALSAHLI, THE MYSTIC] on the island. Take the nearby door to find a Confessor Statue, then drop back down to the blood platforms. The Librarians here are a pain in the ass because their book throw prevents you from having a safe descent down the ladders. There is a lot of paper on the ground here, so getting hit by a book and falling onto the paper can cause a lot of grief. Wait until the Phantoms are invisible, then jump or parry the Librarian's attack before retaliating. Keep this up as you go down to the bottom of the room. At the bottom of the stairwell, equip the Taranto to My Sister Prayer and use it to destroy the floor and reveal a hidden alcove. Down below is an [EMPTY BILE VESSEL]. Now you and leave to the left. There are no Phantoms here, thankfully, though several Librarians keep things annoying. Kill the first on the floor, then the one on the platform. Use the lever and climb up said platform and then to the one above. Take out the Librarian here and use the lever to make a platform move over from the left (along with a Librarian). Kill it and pull the lever again while hopping on the platform to be transported to the left. Watch out for a Librarian waiting for you on the other end! Disembark and confront the Ink Ghastly Baroness ahead. These enemies are similar to the wax versions found in the Convent of Our Lady of the Charred Visage, but fire a laser beam that moves along the floor at an angle. Follow the ghost as it teleports around until it's no more. Hop across the blood platforms and climb up the roots to find a Prie Dieu in the room next door. From the Prie Dieu, you can climb to the top of the shaft. Doing so is a tad dangerous due to the moving platforms, Ghastly Baronesses, and Headless Chamberlains. But at the top you can open up a shortcut to Patio of the Silent Steps. From the Prie Dieu, exit left. Equip the Silvered Lung of Dolphos so you can safely traverse through the miasma. There are two pairs of Headless Chamberlains in this poisonous room; the first two are normal but the other two release exploding skulls (that can also damage other enemies). These ones are much more dangerous due to their splash damage, so be as jumpy as you need to be in order to stay safe. Finally, kill the Guardainfante in front of the treasure chests and claim the [AMBER EYE]. Note: ¯¯¯¯¯ While at the Prie Dieu, remove any Mea Culpa Hearts you may have equipped to save yourself a bit of backtracking. Return to the Prie Dieu and exit to the right once again, then drop down and head to the left. Jump to the ledge and slash the wall to open up a secret Sanguine Fountain. Continue down the stairwell, defeating the two Librarians directly below you. This is another tricky area due to the enemies as well as the Phantoms. Just below is a ladder and a side alcove. Attack the wall to open up the alcove more; slay the Guardainfante and head right for a health upgrade. Go back to the stairwell and take out one more Guardainfante to reach ground level. Of the two doors, take the one on the right. This chamber is empty aside from three open books. The books each have an illustration of a femur, tibia, and kneecap. If you enter the collectibles portion of the menu and read the descriptions for the femur and tibia, you may receive a clue on how to solve this vague puzzle. Here's what to do: re-enter the room with everything unequipped and with a full Fervor meter (this is why I suggested removing the Mea Culpa Heart when you had the chance). Stand up against the right side of the room and stay still until a doorway appears next to you. You can proceed through to find the [ROMANCE TO THE CRIMSON MIST] Prayer. Equip all your goods again and leave, then take the other door. In here you find another puzzle, this one involving moving platforms. The Headless Chamberlain with exploding skulls makes your progression difficult. First, pull the lever on the ground to move the bottom platform to the right. Climb up to the second lever and pull it so the top platform lines up with the other. Drop down and pull the first lever to move both platforms to the left. Climb up and use the blood platforms to get back to the second lever. Pull it, then climb to the now open gate and vanquish your opponent. Collect the [LORQUIANA] Prayer and then take the upper exit. Jump across the platforms towards the wailing ghost. With the Shroud of Dreamt Sins Relic equipped, interact with it to make it disappear. Diosdado's Quest ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Once the ghost here disappears, you can return to Diosdado at any time to complete his quest. Take the [PHALANX OF ARALCARIM, THE ARCHIVIST] and fall down below. Take down the Guardainfante and then jump off the ledge while hugging the left wall to end up on an island with the [DROP OF COAGULATED INK]. Continue down the shaft while collecting the CHILD OF MOONLIGHT [19/38] with a ranged attack. There's a Ghastly Baroness wandering around here, so watch out. Lastly, hit the switch to open the gate in front of you. Before you go through, slash the back wall to find another Oil of the Pilgrims in a hidden cavern. -------------------------------------------- Revisiting ¯¯¯¯¯¯¯¯¯¯ At any point after interacting with the wailing ghost, return to Diosdado and speak with him to complete the simple quest and earn some Tears of Atonement. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- The Sleeping Canvases [0417] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- There is a Prie Dieu in the region's entrance. This is a fairly short, but dangerous region that contains several new nasty foes. The first is the Armature, humanoid figures covered in molten gold. You cannot kill these enemies, as damaging them sends them into a state of slumber for several seconds. Another is the Captive in the Canvas, which is basically a sentient painting that attacks with sharp weapons. Their attack can be parried. A third is the Sleeping Tomb, a larger version of the Wandering Tomb found in the Graveyard of the Peaks. Stun the Armatures wandering in the room while you clear out the Captives in the Canvas. You'll have to stun the Armatures once more while you face off against the large Sleeping Tomb guarding the door. In the next room, slide down the ladder and grab the [SOOTY GARLIC] on the right. Ignore the puzzle room on the right and continue left. Some pendulums swing back and forth, serving as the region's environmental hazard (along with spike pits). The blade is the only damaging part, meaning that you can jump over the blade without consequence. Dodge slash past the legion of Armatures and take down the Armagura at the end of the hall. Proceed to the next room, where you find a merchant. Candelaria Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Wicker Knot - 4000 Tears Empty Bile Vessel - 9000 Tears Key of the Inquisitor - 9999 Tears All three items are important; the key is a special item that can be obtained on a subsequent visit, so unless you have enough currency for all three you should purchase the other two items. Proceed west once you're done shopping. The large number of pendulums, small platforms, and ominous spike pit in the room here makes for quite a challenging trek. Be patient and spend most of your time jumping over the pendulums when sidestepping isn't an option. Once you make it across, enter the doorway. Use Taranto to My Sister to free the CHILD OF MOONLIGHT [20/38] floating at the top of the cave. You should have the Big Bead of Blue Wax by now, but if not you can interact with the candle here to get it. Exit the cave to end up at Mercy Dreams; hitting the switch opens up a pretty wild shortcut. Make sure to also grab the [KNEECAP OF SEBASTIEN, THE PUPPETEER]. Note: ¯¯¯¯¯ Since the Chapel of Travel is so close by, you can use this shortcut to revisit several locations, including Albero so you can give the Sooty Garlic to Tirso. With that detour out of the way, return to the tall room near the entrance. Climb to the top of the room and go through the door on the right. Duck and leap over the pendulums here while you make your way to the exit (guarded by another Sleeping Tomb). Up ahead is a platforming sequence with many more pendulums. First, weave around the Armatures and eliminate the Armagura at the other end. The door here is locked, so begin climbing the platforms. Your timing must be on point as you move across the small platforms while simultaneously dodging the pendulums. Sometimes clinging to edges helps! At the top, exit to the left to find another Prie Dieu. Note: ¯¯¯¯¯ If you have rescued at least 20 Children of Moonlight, you can interact with the large painting to the left of the Prie Dieu to meet Jocinero, the... leader (?) of the Children of Moonlight. As a reward for rescuing most of his brethren, he gifts you with the [LINEN OF GOLDEN THREAD], an interesting Relic that helps you find some of the game's last remaining collectibles. By continuing past the Prie Dieu and to the right, you reach another boss. This is indeed a small region, and since it has some nearby shortcuts this is a good stopping point if you have to revisit any past regions. If not, head east to face off against another gargantuan monster. _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Exposito, Son of Abjuration --------------------------- - Baby Bearhug: Exposito cries out and a glowing circle appears on the floor. Stay out of the circle as the baby approaches you, and getting caught by the baby results in an instant death. - Fireball: The snake spits out fireballs that bounce off the ground, not unlike the attack displayed by Armaguras. Spits out multiple fireballs when the boss is low on health. - Poison Spit: The snake spits out poison globs that rain down onto the ground. - Poison Spin: The boss spins in a circle while dropping down several poison projectiles in a line. - Thorn Disc: While on one side of the arena, the boss fires out green discs that look like thorny saw blades that shoot outward before returning to the boss. - Lunge Attack: The snake rears its head back before lunging forward while snapping its jaws. Does this up to three times. - Tail Stab: After the boss screeches, its barbed tail skewers through the ground, coming either from above or below. Normally does this once, but can use this move twice when nearing death. Bosses are definitely standouts in this game from a visual standpoint, and Exposito is no exception. Exposito himself is a gigantic blindfolded baby carried by a wicker woman, but your target for this fight is the snake-like creature that accompanies him. You won't have to worry about the baby that much, aside from its one-hit kill that (obviously) should be avoided at all costs. When the baby cries, avoid the glowing ring that appears on the ground and make sure you are not inside it when it shrinks and eventually disappears. Aside from that one attack, Exposito himself is merely a spectator. Your focus should primarily be directed towards the large snake monster. It has a wide array of techniques, but many of them are fairly weak and can further be hampered by equipping certain Rosary Beads, like Piece of a Golden Mask and Wicker Knot. Thorned Symbol is another good one to equip, since the snake's erratic movements often leads to potential contact damage. Damage the snake to, by proxy, deplete Exposito's health bar. The snake-like beast can be harmed by targeting its head or the small discolored portion of its body. It's attacks are separated by long moments of the snake slinking around pointlessly, which allows you time to unleash combos and aerial moves. Make sure to watch when the snake vocalizes, which typically signals an incoming Tail Stab. This seems to be one of the easiest boss fights in the game. After several playthroughs, I have yet to die fighting Exposito. By now you have enough Biliary Flasks to withstand most of the weak attacks it offers, and you can employ a mindless strategy of wailing on the snake for large periods of time without serious consequence. Just make sure not to get one-hit KOd! Rewards: 9000 Tears of Atonement _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Once Exposito is no more, exit the arena to the right. ----------------------------------------------------------------------------- Detour: Multiple Items ----------------------------------------------------------------------------- This is less of a detour and more of a route that brings you through more than one region multiple times. Library of the Negated Words ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ You are back in Library of the Negated Words. Activate the elevator. You can use the blood platforms and root extensions to reach a CHILD OF MOONLIGHT [21/38], but you'll need the Sacred Blood ranged ability (which can be purchased by accessing the Mea Culpa Shrine atop the elevator shaft). If you have the Linen of Golden Thread, equip it and jump from the elevator into the pit. Since this Relic allows you to drop into bottomless pits unscathed, you'll instead enter a new location! The Sleeping Canvases ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Back in The Sleeping Canvases, you land on a platform containing the [NASAL BONE OF CHARLES, THE ARTIST]. Carefully make your way across the platforms, defeat the Armagura, then hit the switch to open the gate leading back to just before the boss room. Library of the Negated Words ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Return to the elevator past Exposito's chambers and ride it to the top. To the left is a Mea Culpa Shrine, and to the right brings you back to the main section of the library. Pick up the [EMBOSSED MASK OF THE CRESCENTE] and exit right. Blow out the red candle here to receive the [BIG BEAD OF RED WAX] Rosary Bead upgrade. Destroy the wall in front of you to wind up near the region's first Prie Dieu. ----------------------------------------------------------------------------- Your quest leads you in the direction of the Archcathedral Rooftops. It can be accessed by going through Mother of Mothers and taking the northwest route. Its location has been previously mentioned in the walkthrough, so you likely know how to already get there. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Archcathedral Rooftops [0418] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- After using the Prie Dieu, proceed to the right. Inside the tower are a couple Winged Faces, but these ones are larger than the variants found in the Mountains of the Endless Dusk and also shoot out energy projectiles. Hop onto the top ledge and kill them as they fly down to you, then wall climb up to the exit. Follow the path, using the blood platform to sneak underneath the Sacrist. Up ahead is an Armagura and some caged Seraphs. Seraphs carry long spears, though their movements are limited due to their imprisonment. Don't get too careless when fighting them since their spears deal a hefty amount of damage. Ignore the ladder in the middle of the area and proceed right. The large elevator here serves as a sort of hub area in this region, as you will be using it to travel between the three floors of the rooftops. For now, however, go through the door nearby. A Soldier of the Anointed Legion teleports onto the bridge and begins attacking. This is pretty much a weaker version of the Esdras boss fight, with Mace Swing and Spin Cycle at their disposal. Still sneaky tough if you aren't careful. You receive the [MARK OF THE FIRST REFUGE] once victorious. Up ahead, take down the Sacrist and wall climb up to the blood platform. Have the Blood Perpetuated in Sand, Silvered Lung of Dolphos, and Three Gnarled Tongues equipped as your Relics. Jump to the left and slide through the crack, then immediately cling to the wall. Wall climb to the switch at the top and hit it to open a gate. Drop down and then use the dangliing roots to reach the alcove doorway. Talk with the Lady of the Six Sorrows for a health increase. Return to the previous room and drop to the bottom, using the ladder below to access another area. On this bridge you'll fight a Sacrist and a Seraph. This Seraph is not caged up and therefore able to fly around and use a spear lunge not unlike Perpetva. Defeat them both and continue to discover a Prie Dieu. Pull the gold lever below you to create a shortcut back to Mother of Mothers. Then go left of the Prie Dieu and collect the [HEART OF OILS] Mea Culpa Heart. Return to the elevator and interact with the three sculptures, placing the Deformed Mask of Orestes and Embossed Mask of Crescente to activate the two levers. Pull the lever on the right to ride up to the second floor. Head to the right. Note: ¯¯¯¯¯ If at any point you die and the elevator is not on the floor you are on, ring the bell to call the elevator to your location. Defeat the second Soldier of the Anointed Legion (accompanied by a Seraph) for the [MARK OF THE SECOND REFUGE]. The gate here should now be opened, so continue onward. Ride the platform to the middle island and take out the Winged Faces above and below you. Use the blood platforms and root wall to get the [LUNATE OF KEIYA, THE BUTCHER], then drop back down and climb the rest of the way to the top. Leap across the gap to the ledge and make your way up to the switch to lower another gate on the floor above. Return to the elevator and pull the switch; you skip the third floor and automatically go up to the fourth. No worries, exit to the left to reach another Prie Dieu. Go further left to wind up in a very tall tower. Look for the platforms beneath you and fall down onto solid ground, then ride the platform to the switch and hit it to activate a nearby platform. Ignore the rest of the stuff below and go back to the top of the room. On the left is a Chapel of Travel for more fast travel goodness. With that out of the way, go back to the elevator and head right. Ride across the moving platforms to the exit, dealing only with the caged Seraph in the center island. In the next room is the last Soldier of the Anointed Legion, who drops the [MARK OF THE THIRD REFUGE] upon defeat. Continuing past this room is a Mea Culpa Shrine. Return to the room just before where you fought the soldier. From here, put on the Linen of Golden Thread Relic and drop down the hole on the rightmost side of the room. You will land in an area below, near a blood platform. Follow the row of platforms to the next area. You end up back in the tall elevator shaft. With the Three Gnarled Tongues equipped, jump across the root growths to reach the other side. Continue across the root structures until you reach a chest containing [CANTE JONDO OF THE THREE SISTERS]. Back in the room near the Chapel of Travels, drop down near where you hit the switch and ride the platform down to the lower level. On your left is a CHILD OF MOONLIGHT [22/38]. Hit the switch nearby to power up another platform and ride it down to locate the [RIBS OF SABNOCK, THE GUARDIAN]. If you keep going down you end up near the entrance, so don't bother. Note: ¯¯¯¯¯ Now that you have the three Marks of the Refuge, you can return to Mother of Mothers to continue Cleofas' quest. You'll also want to stop back at Albero and talk to Lvdovico for a key item pertaining to the quest. Now it's time to move on to the Wall of the Holy Prohibitions. Return to the floor just above the Ribs of Sabnock, the Guardian and exit left. Jump over the spike pits and take down the Winged Faces in the way. These spike pits are just large enough to make it annoying to leap across. When you get to a ladder, climb down. Use the moving platforms to get across the spike pits, then cling onto the wall and drop down onto the next moving platform. Hit the switch to open up a shortcut near the Prie Dieu at the entrance. Return to the previous room and continue west to the Wall of the Holy Prohibitions. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Wall of the Holy Prohibitions [0419] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Note: ¯¯¯¯¯ Make sure you have purchased the Key of the Inquisitor from the merchant at The Sleeping Canvases before exploring this region. You are greeted by a pair of Wardens of the Silent Sorrow moments after entering the area. Yep, as in the bosses! Despite how it sounds on paper, it's still an easy fight because they are pretty brainless in their attack pattern. Once both are dead, continue to the prison interior. Use the Prie Dieu inside before sliding down the ladder to the northeast branch of the prison. Note: ¯¯¯¯¯ The Wall of Holy Prohibitions is a really small region that can be completed in a hiccup, but the best course of action is to explore the many side rooms to find all the collectibles and items the prison has to offer. The prison is made up of four main rooms, which I will describe as branches. The first one you enter is the northeast branch. The region is filled with multiple jail cells that require different keys for entry. You should have the Key of the Inquisitor already, and the Key of the Secular and Key of the Scribe will be found throughout the prison. The first two doors cannot be opened, so continue to the right. A Lunatic screams and charges headfirst at you - that's their only attack, so jump over him and take him down. These guys are painfully weak. Below the lever is a locked gate that only opens if you flip the lever enough times. Keep yanking the lever until the gate lowers, then go inside and grab the [QUIRCE'S SCORCHED BEAD]. Jump over to the pathway to your left. Use the Key of the Inquisitor to unlock the jail cell next to you and go inside. As you walk to the left towards the item, the floor will collapse beneath you. Clear out the Flagellant and Lunatics before grabbing the [KEY OF THE SECULAR] and exiting. Now on the bottom floor, return to the room you were just at and jump across the new hole, clinging to the wall so you can reach the [ULNA OF KOKE, THE TROUBADOUR]. Exit the room and ride the platform once more to the middle floor. Attack the left wall to reveal a hidden passage with a cell door that you can unlock with the Key of the Inquisitor. Go inside, kill the Lunatic and Flagellant, then go through the next door. You'll find an [EMPTY BILE VESSEL] in the chest. Return to the main room and go back to the top floor near where you first entered. Use the Key of the Secular on the first door to find an imprisoned CHILD OF MOONLIGHT [23/38]. Fall down to the bottom floor and unlock the door on the far left. Despite appearing to be a dead end, you can reveal a hidden path on the left. Take down the spawning Lunatics and unlock the next door. You can now exit the area to the left. Continue down the stairwell to the bottom and attack the Lionheart guarding the door; this enemy acts exactly like a Guardainfante. Go up the other side of the stairwell and use the blood platforms to open a shortcut leading back to the Prie Dieu. For now, take the lower right doorway to enter the southeast branch. The first door requires the Key of the Scribe, so go towards the lever and pull it to activate the platforms. Ride the platform and hop off on the first stop, then jump to the left and slash the wall to reveal a secret alcove. Take down the Lionheart standing in front of the [PHALANX OF WILLIAM, THE SCEPTIC], then use the platforms once more to reach the very top. You cannot open the door up here, so flip the switch and drop down to the central island again. Jump onto the left platform as it moves up so you can reach the other side of the floor. Use the Key of the Secular to unlock the cell, eliminate the Lunatics inside, and proceed to the end for the [KEY OF THE SCRIBE]. Now that you have all three keys, you can fully explore the Wall of the Holy Prohibitions. Return to the door on the opposite side of the floor and unlock it to find the [HAMATE OF VUKELICH, THE COPYIST] (watch out for the spike trap in the middle!). Return to the bottom floor of the southeast branch and open the door here, collecting the CHILD OF MOONLIGHT [24/38] inside. With the southeast branch fully explored, return to the northeast branch. Open up the remaining door on the top floor and deal with the Lionheart inside, then take the [TEMPORAL OF JOEL, THE THIEF]. The northeast branch is now complete. Go to the stairwell and take the lower left door. Kill the two Flagellants wandering around and hit the left wall to reveal yet another secret pathway. Equip the Silvered Lung of Dolphos so you can cross the blood platforms and root wall without harm. Slide through the gap and collect the [JAW OF ASHGAN, THE INQUISITOR]. Exit and ride the platform up to the alcove. Go through the cell doors to eventually reach the top of the branch. Before you kill the Lionheart ahead, turn around and attack the wall to discover another secret room. Inside is the last Fervor upgrade. After taking out the Lionheart, slide through the hole and land on the platform below. Jump across to the lever here and pull it, immediately returning to the platform so you can reach the [SPHERE OF THE SACRED SMOKE] on the upper right part of the branch. The southwest branch is now complete, so exit and make your way through the only other door in the stairwell. The northwest branch awaits. A group of Lunatics and Flagellants will bait you into getting locked into a corridor. After dealing with them, a Lionheart descends from the platform and enters. Kill it as well, then ride the platform yourself and jump off at the first stop. Navigate past the spike traps towards the [PHALANX OF ZETH, THE PRISONER] and leave the same way you came in. Ride up the rest of the way and go to the right once at the top. Slay the Lunatics before entering the lone room. Kill the Lunatics and slip through the platform to confront the Lionheart near the exit. Slide through the gap on the other side and jump over to the switch to lower the gate near where you entered. Plummet down and return to the top of the room once more. Go through the open gate. Continue right and up the ladder to the next area. Go right once more to open a shortcut leading directly to the Prie Dieu. Note: ¯¯¯¯¯ If you killed Socorro, Cleofas will be inside the jail cell past the now- open gate. Otherwise it is empty. Use the Prie Dieu before returning to the top of the northwest branch. Take the door on the left. Watch out for the spike trap directly to your left, hop across, and throw a ranged attack at the CHILD OF MOONLIGHT [25/38]. Clear the room of Lunatics and Flagellants before taking the next door. You are treated to another example of the unstable architecture by walking through the next room - the floor collapses, sending you into a small square room occupied by a nasty foe. _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Quirce, Returned By The Flames ------------------------------ - Sword Roll: Quirce teleports onto the ceiling and throws his sword, which begins rolling along the perimeter of the room before returning to him. - Sword Ricochet: Almost identical to Sword Roll in execution, however the sword randomly bounces off the walls without pattern. - Fiery Lunge: An attack that slowly begins with Quirce standing in a corner before springing towards the opposite side of the room. Flame pillars appear in his wake. - Sword Throw: Similar to Fiery Lunge, however the boss throws his sword across the room. While it's embedded in the wall, he begins using new attacks. Once he eventually retrieves his sword, it creates a row of flame pillars. - Shoulder Block: Used while unarmed. Quirce dashes forward in an attempt to harm you. Usually starts on one side of the arena and covers about half of the distance. - Heatwave: Used while unarmed. Quirce teleports around the arena, creating flame pillars that radiate out from his body. The number of flame pillars increases when he has less than half health. Quirce is a wily opponent, using his lanky frame, ability to climb walls, and overall quickness to gain the upper hand. Due to his fiery sword and other flame-related attacks, you should equip your new Rosary Bead, Quirce's Scorched Bead, to minimize damage from his moves. This boss fight only consists of one phase, but it follows a somewhat noticeable pattern. Quirce starts the fight by using a combination of the first three attacks. These are all long-range moves that can be telegraphed without too much worry. Once Quirce leans against the middle of one of the side walls, he will use Sword Throw (the difference between Sword Throw and Fiery Lunge is that Quirce will be standing on the ground during Fiery Lunge). Immediately duck as the sword is send towards you. While unarmed, Quirce begins using the remaining attacks. Heatwave is the most dangerous of all his moves and causes you to constantly move to avoid not only getting tackled, but also the incoming flames. Shoulder Block is easily avoidable and can also be blocked using Parry. He is often left vulnerable after this move, allowing you to get off several hits. When you see Quirce teleport to his sword, run to the other end of the room before you are engulfed in a wave of fire. Reunited with his sword, the evil prisoner begins using his other set of weapon-based attacks. He will cycle between using his sword, throwing it, then using his bare fist attacks before eventually retrieving the sword again. Quirce's agility forces you to be constantly on the move, but he does have a few glaring weaknesses: his lack of direct physical attacks allows you to get up in his face without fear of getting decimated. He also has several moves that either end with periods of inactivity (Shoulder Block, Heatwave) or flat-out leaves him open to attack (Sword Roll). While he's on the ceiling you can get off a couple aerial attacks, and following his unarmed attacks he often stands still for a few seconds. When he uses Fiery Lunge, stay near the opposite wall and jump over him, then turn around and begin whacking him while he's left defenseless. Overall, this fight has a lot of small openings for dealing damage. Your biggest threat when the battle is halfway over is Heatwave, since the size of the flame pillars that radiate from Quirce increases. This, coupled with his multiple teleportations, can sometimes mean that if you get hit once you will get repeatedly hit and stuck until the attack ends. It's pretty cheap if it happens, since it sometimes depletes most of your health if you are unlucky. Keep sliding when you see him in the air above you! Rewards: 11250 Tears of Atonement _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= An exit is miraculously created for you following the duel. Chat with Deogracias on the other side for a bit of oddly-misplaced character backstory. Jump up the platforms and hit the switch to your right. Go left if you are in need of a Confessor Statue. Next, go on through to the next room and grab the item that you were attempting to get before being so rudely interrupted. With the [KEY OF THE HIGH PEAKS] in hand, backtrack to the Prie Dieu and take the left path. Jump up and free the CHILD OF MOONLIGHT [26/38] and use the key on the lift to be transported to the Convent of Our Lady of the Charred Visage. Back at the Convent, go inside and pull the lever to create a series of shortcuts. Enter the room on the left for the final health upgrade, then go back outside and ascend the two ladders. Down the hall you'll get the last mask: the [MIRRORED MASK OF DOLPHOS]. Now you can complete the rest of the Archcathedral Rooftops. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-
Archcathedral Rooftops (Revisit) [0420] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Return to this area through the Wall of Holy Prohibitions. Go back to the giant elevator and give the Mirrored Mask of Dolphos to gain access to the top floor. You'll want to rest at the nearest Prie Dieu in preparation for the upcoming fight, in order to eliminate unnecessary backtracking if you happen to fall in battle. Also, equip the Heart of the Virtuous Pain Mea Culpa Heart if you aren't good at Parrying. Trust me, you'll want it if that is the case. _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Crisanta of the Wrapped Agony ----------------------------- - Sword Slash: Crisanta slashes forward with her sword. Ranges between a one or two-hit combo. - Plunge: Crisanta jumps in the air and then takes aim at you before flying down at you, sword outstretched. At random times, contact with the ground will release a wave of purple energy. - Backflip: Sometimes the boss does a backflip to get away from you. - Parry: Just like The Penitent One, Crisanta can parry attacks. - Sword Dash: After losing almost 50% of her health, Crisanta begins teleporting around the arena before lunging at you, similar to Plunge. She does two sideways dashes before following up with an aerial dash almost identical to Plunge. You have met your match with Crisanta of the Wrapped Agony: this warrior moves and behaves very similarly to The Penitent One, making for a fight unlike ones you have faced before. This is more like a duel than a battle, forcing you to rely heavily of Parrying and Retaliation. If you haven't had enough practice on those two techniques by now, there's not much else I can suggest for you to do. Cristana's main attack is her Sword Slash, which can be Parried and countered with Retribution. This is the easiest and most practical way to drain her health bar, as you can interrupt her swiping two-hit strike with a well-timed block. Her long sword has a surprising range, so unless you are several steps away you have a chance of getting hit. The boss can Parry just like you can, so don't get too greedy or you may get baited. It is possible to dodge her oncoming Retribution attack by dodging backwards immediately after. After an unsuccessful Parry she follows up with a heavier slash that can be blocked by not countered. She can also jump backwards in order to gain some separation. After losing close to half of her health, Cristana's sword becomes engulfed in purple energy and she begins using Sword Dash. You're best off blocking against the first two horizontal dashes and then jumping or sliding past the aerial one. Healing is best saved for after this attack, because the boss will be off screen for a second or two. Otherwise, healing can be pretty tough since she is pretty unrelenting; her Sword Slashes can cover almost the entire length of the room when used! Again, Parrying and successful Retributions are your best option at this point. Heart of the Virtuous Pain is a good Mea Culpa Heart to use just as added backup. You can often string together three or so Retributions since the boss has a habit of using her Sword Slash as many times. Landing that many counterattacks can take out a good chunk of her health. And if she is positioned poorly enough, you can actually pin her in a corner of the room and cheaply repeat the process. When the boss has under a quarter of her health left, Sword Dash becomes unnecessarily convoluted. She will use combos of horizontal dashes and aerial dashes upwards of 12 times in a row before stopping! Get your timing down with those Parries and wait for her to mercifully stop. Rewards: 18000 Tears of Atonement _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Crisanta is down, but not out. Interact with her for one more flurry of offense before she retreats. Down the path is the entrance to Deambulatory of His Holiness, the game's last remaining region. Note: ¯¯¯¯¯ The final boss is just up ahead, and there is plenty more to do in the rest of the game. If you are looking for 100% completion (or even just a bit more aid in the upcoming fight), hold off and revisit the other regions with your new abilities to see what secrets you can uncover. This is also the time to wrap up any NPC sidequests. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Final Preparations [0421] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- This section of the guide runs through most of the regions in the game and, if applicable, covers anything that may have not been previously accessible or obtainable - there are a lot of leftover collectibles that still need to be found! Another goal is to get the game's "good" ending. The normal ending is to simply defeat the final boss. The other, more involved ending requires you to revisit the Confessor Statues in the game and destroy them to reveal a Confessor Arena challenge. To partake in these challenges, you must equip the Immaculate Bead Rosary Bead (found in Graveyard of the Peaks) and die 3 times to turn it into the Weight of True Guilt. With this now-transformed item equipped, you can enter the challenges. The arenas contain waves of various enemies and often feature environmental hazards, such as pendulums or spike pits. Complete all challenges to upgrade the Thorn quest item given to you at the start of the game. Once it is fully upgraded, you can go ahead and begin the final boss fight to get Ending A. ------------------------------------------------------------------------------ Brotherhood of the Silent Sorrow ------------------------------------------------------------------------------ Revisiting ¯¯¯¯¯¯¯¯¯¯ Go to the very first room in the game (on the far left end of the region). Use your two patented Relics to go across the blood platforms, then climb up the root wall to reach a CHILD OF MOONLIGHT [27/38]. Rosary Beads ¯¯¯¯¯¯¯¯¯¯¯¯ There are 6 Knots of Rosary Rope in the game, bringing your total Rosary Bead slot count up to 8. Finding all of these items grants you a Trophy. You should have all but two, with those being covered in the areas below. Confessor Statue ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The Confessor Statue is found above the Jailed Ghost, in the hidden back area of the region. Upon completing the arena challenge, you get the [BUDDING SPROUT] Thorn upgrade along with Tears of Atonement. The Confessor Arena contains the following enemies: Wave 1: Flagellant x2, Brazen Bull x2 Wave 2: Sagittal Martyr x2, Charging Knell Wave 3: Wheelbroken x4, Wraith Wave 4: Crucified x2, Spear of the Cathedra x2 Wave 5: Convicts x3, Brazen Bull x2 Wave 6: Guardainfante ------------------------------------------------------------------------------ The Holy Line ------------------------------------------------------------------------------ Revisiting ¯¯¯¯¯¯¯¯¯¯ With the Blood Perpetuated in Sand equipped, jump across the blood platforms to reach the [PAINTED WOOD BEAD] suspended on a high ledge. In the hidden subterranean room, equip the Nail Uprooted From Dirt so you can move through the mud with ease. Jump onto the blood platforms and slide over to the chest containing a [KNOT OF ROSARY ROPE]. ------------------------------------------------------------------------------ Albero ------------------------------------------------------------------------------ Tirso's Quest ¯¯¯¯¯¯¯¯¯¯¯¯¯ By now you should have retrieved all of the medical items Tirso requested. After giving him the final one, complete Cleofas' quest and talk to Tirso once more to receive a [KNOT OF ROSARY ROPE] and finish the quest. If you managed to return each item before fighting the subsequent boss, you will have rescued all the patients and unlock the "Mediterranean Diet" Trophy. Lvdivico's Quest ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ By now you should have wrapped up Lvdivico's quest, if not you'll need three of the Tentudia items found throughout the game. Talking to him after returning the items to get the [DEBLA OF THE LIGHTS] Prayer. Salty Shores Quest ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ It is assumed that you have been visiting the Blessed Lord of the Salty Shores throughout your playthrough; by now you should have given him the Linen Cloth and Hatched Egg of Deformity (part of the Altasgracias quest). The final item you need to give him is the Severed Hand, found in the Desecrated Cistern. He will transform it into the [INCORRUPT HAND OF THE FRATERNAL MASTER]. ------------------------------------------------------------------------------ Wasteland of the Buried Churches ------------------------------------------------------------------------------ Revisiting ¯¯¯¯¯¯¯¯¯¯ Return to the area where you found the Heart of Virtuous Pain (underneath the entrance to Where Olive Trees Wither). Use a ranged attack on the flying CHILD OF MOONLIGHT [28/38]. ------------------------------------------------------------------------------ Mercy Dreams ------------------------------------------------------------------------------ Confessor Statue ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The region's Confessor Statue is right next to the entrance from Wasteland of the Buried Churches. Destroy the statue and complete the arena challenge for [HEART OF THE SINGLE TONE] and the [GROWN SPROUT] Thorn upgrade. Wave 1: Enraged Pilgrim x4, Wheelbroken x2, Wraith x2 Wave 2: Acolyte x2, Wraith Wave 3: Convicts x2, Crucified x2 Wave 4: Wraith, Shieldmaiden, Flagellant x2 Wave 5: Wraith x5 ------------------------------------------------------------------------------ Where Olive Trees Wither ------------------------------------------------------------------------------ Revisiting ¯¯¯¯¯¯¯¯¯¯ By now Gemino's quest should be long completed. Pass by Gemino's location to the next area and go to the far left end of the area. Climb the walls to the top and equip Three Gnarled Tongues; cross the root bridge and take the CHILD OF MOONLIGHT [29/38], then jump across and enter the next area. Kill the Cimbalillos and cross the long root bridge for the [HEART OF CERULEAN INCENSE]. ------------------------------------------------------------------------------ Graveyard of the Peaks ------------------------------------------------------------------------------ Revisiting ¯¯¯¯¯¯¯¯¯¯ Go to the elevator shaft left of the Candelaria Shop. In order to reach the CHILD OF MOONLIGHT [30/38] near the bottom of the shaft, one of the two elevators must be elsewhere. Either drop down and use a ranged attack, or equip the Linen of Golden Thread and jump down in the pit while using an aerial attack (landing down at Albero). There is another CHILD OF MOONLIGHT [31/38] about midway up the region. If you start from the Prie Dieu at the bottom it'll be on the second area. Keep working your way up near where the path forks and it'll be high up at the top of the screen. Either use Taranto to My Sister or climb to the area above and drop down with Linen of Golden Thread. Confessor Statue ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The Confessor Statue is to the left of the elevator room, near the Prie Dieu. Completing the arena nets you some Tears of Atonement and the [THORNY BRIAR] upgrade. Wave 1: Flagellant x2, Convict Wave 2: Flagellant x2, Bellido x2 Wave 3: Crucified x2, Cimbalillo x2 Wave 4: Hopper x4, Blazing Icon Wave 5: Wax Ghastly Baroness, Sister of the Charred Visage x2 ------------------------------------------------------------------------------ Desecrated Cistern ------------------------------------------------------------------------------ Revisiting ¯¯¯¯¯¯¯¯¯¯ In the room next to the top of the elevator shaft is a CHILD OF MOONLIGHT [32/38] flying up high. Either use Taranto to My Sister or equip Nail Uprooted from Dirt to reach it. Enter the elevator shaft and equip Linen of Golden Thread before jumping down the shaft. You'll land on a small ledge near another CHILD OF MOONLIGHT [33/38]. Jump down to the roots directly below, then leap down the shaft again, hugging the right wall. You should end up on a platform with the [NAVICULAR OF KAHNNYHOO, THE MURDERER]. From the Wasteland of the Buried Churches shortcut, go down and enter the room on the right (near the two ladders). Use the Nail Uprooted from Dirt to move through the water and jump up to the chest on the ledge. Collect the [ZAMBRA TO THE RESPLENDENT CROWN] and CHILD OF MOONLIGHT [34/38]. In the previous room, go down towards the Sanguine Fountain and slide through the crack. Use the Nail Uprooted from Dirt to reach the [SEVERED HAND] on the ledge. While you're here, fill up your remaining Empty Bile Vessels for the "Fountain of Life" Trophy - you'll have a total of 10. From the room mentioned above, enter the area to the right, then right once more, then go down. You end up in a tall room with some sewage pipes on the ceiling. Proceed to the left and take the doorway here to end up in a room filled with toxic gas. Equip the Silvered Lung of Dolphos and Nail Uprooted from Dirt, then push through the waves of Crawlers and Summons to reach the Herald at the end. Kill her and pull the lever to raise the gates. Go through to spot a CHILD OF MOONLIGHT [35/38] in the corner and a ladder leading to an area below. Avoid the toxic globs and drop to the bottom, entering the room on the right. Jump up to the ledge for the [HYOID BONE OF SENEX, THE BEGGAR]. This should be your last collectible, earning you the "Warden of the Ossuary" Trophy! Exit and take the door on the left. Equip the Shroud of Dreamt Sins and communicate with the two corpses in this room. Every time you exit and re- enter this room, a number appears on the stained glass in the background. If you take the left door, the numbers increase on the left side, and same for the right. Leave and enter the room enough times so the window on the left reads "IV" and the one on the right says "II" (4 and 2, respectively). This opens a secret door leading to the [SILVER GRAPE]. Chalice of Inverted Verses ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ From the Silver Grape room, go left and hit the switch to raise the gate and return you to the elevator shaft. Jump across to the roots and proceed inside the room ahead, where you find the [CHALICE OF INVERTED VERSES]. On the wall are portraits of a Sleepless Tomb, Brazen Bull, and Lionheart. You are to fill the chalice with the blood of these three beasts; you must kill one of each of these monsters and then return to this room, all without dying or using fast travel. Quitting and reloading your save file has no negative consequence. This is a big ask because these foes are all found in different regions and requires a lot of traveling: Sleepless Tombs are in The Sleeping Canvases, Brazen Bulls live in the Mountains of the Endless Dusk, and Lionhearts are found in Wall of the Holy Prohibitions. There are several long routes you can take, most of them involving covering the majority of the game map. I found it best to start at The Sleeping Canvases, near the Prie Dieu - there is a Sleepless Tomb close by. Most of the spike pits and bottomless holes are early on, so if you start here and fail the consequences won't be as severe. From The Sleeping Canvases, go up through the Library of the Negated Words, into Mother of Mothers, and access Archcathedral Rooftops. Enter the Wall of the Holy Prohibitions and kill a Lionheart, then ride the lift to the Convent of Our Lady of the Charred Visage. Pass through this area and ride the elevators down to Albero. Enter Mountains of the Endless Dusk for the Brazen Bull, then stop back in Desecrated Cistern and return to the room. And exhale! Place the filled chalice on the pedestal to gain access to the final Mea Culpa Shrine. You can now purchase the final ability upgrade. ------------------------------------------------------------------------------ Grievance Ascends ------------------------------------------------------------------------------ Revisiting ¯¯¯¯¯¯¯¯¯¯ On the stairwell leading to Altasgracias' chamber is a CHILD OF MOONLIGHT [36/38] that can be reached by climbing the root wall. Go back to the room where you got the Melted Golden Coins and use Taranto to My Sister to free the CHILD OF MOONLIGHT [37/38] floating above the blood platforms. Altasgracias' Quest ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ If you have yet to return here after obtaining the Three Gnarled Tongues, do so to find that Altasgracias is gone and a [KNOT OF HAIR] is left behind. Confessor Statue ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Return to the Confessor Statue to the right of the Prie Dieu closest to Jondo. Beat the arena challenge for [EMBERS OF A BROKEN STAR] and to upgrade your Thorn to [BLOODSTAINED BRIAR]. Wave 1: Flagellant x2, Brazen Bull Wave 2: Charging Knell Wave 3: Flagellant x2, Sagittal Martyr x2 Wave 4: Cimbalillo x2, Charging Knell Wave 5: Cimbalillo x2, Tizona x2 ------------------------------------------------------------------------------ Jondo ------------------------------------------------------------------------------ Revisiting ¯¯¯¯¯¯¯¯¯¯ From the Prie Dieu, go left into the room with the many crumbling platforms. There's a CHILD OF MOONLIGHT [38/38] in here that can be freed using Taranto to My Sister. This should be the very last one as well, netting you the "The Bull and The Moon" Trophy. Enter the room to the left and have the Three Gnarled Tongues equipped. Ride the platform down to the bottom and jump onto the root bridge; eliminate the Sagittal Martyr en route to collecting the [PELICAN EFFIGY]. Go back to the Prie Dieu and head right this time. Use the dangling roots to reach the golden treasure chest; open it for the [SOLEA OF EXCOMMUNICATION]. ------------------------------------------------------------------------------ Mother of Mothers ------------------------------------------------------------------------------ Confessor Statue ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ You can find a Statue of Confessor near where you enter from Patio of the Silent Steps, by heading north. You receive some Tears of Atonement and the [CRIMSON BRIAR] upgrade after wrapping up the challenge. Wave 1: Flagellant x2, Bellido Wave 2: Blue Hopper x4, Sacrist Wave 3: Sacrist x2, Spear of the Cathedra Wave 4: Charging Knell x2 Wave 5: Custodian of the Stained Glass x2, Spear of the Cathedra x2 Wave 6: Armagura ------------------------------------------------------------------------------ Library of the Negated Words ------------------------------------------------------------------------------ Confessor Statue ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ If you take the shortcut from Patio to the Silent Steps, go down and proceed to the right until you eventually get there. Go through the dungeon to ultimately get the [SCALY COIN] and the VINE BRAIDED IN BLOOD] upgrade. Wave 1: Flagellant x2, Headless Chamberlain Wave 2: Wandering Tomb, Headless Chamberlain x2 Wave 3: Flagellant x4, Headless Chamberlain Wave 4: Wraith x2, Librarian x2 Wave 5: Wandering Tomb x2, Librarian x2 Wave 6: Ink Ghastly Baroness, Headless Chamberlain x2 ------------------------------------------------------------------------------ The Sleeping Canvases ------------------------------------------------------------------------------ Revisiting ¯¯¯¯¯¯¯¯¯¯ Go to the tall room to the right of the Prie Dieu and enter the area at the bottom right. Three paintings depict a red bead, blue bead, and a wounded hand. Equip the Big Bead of Blue Wax, Big Bead of Red Wax, and hold Circle to use Blood Penitence - this will open a door leading to the [MOLTEN HEART OF BOILING BLOOD]. After rescuing all 38 Children of Moonlight, return to the large bull painting and communicate with Jocinero to receive the [CAMPANILLERO TO THE SONS OF THE AURORA]. ------------------------------------------------------------------------------ Wall of the Holy Prohibitions ------------------------------------------------------------------------------ Confessor Statue ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The final Confessor Statue is on the far left side of the region, past where you fought Quirce. Once triumphant, you are rewarded with the [SEASHELL OF THE INVERTED SPIRAL] and the final Thorn upgrade: [CVSTODIA OF SIN]. Wave 1: Sacrist x2 Wave 2: Lunatic x4 Wave 3: Seraph x2 Wave 4: Sleepless Tomb x2 Wave 5: Lunatic x2, Spear of the Cathedra x2 Wave 6: Soldier of the Anointed Legion ------------------------------------------------------------------------------ 100% Completion ------------------------------------------------------------------------------ In order to fully 100% complete the game, you must meet several requirements. They are as followed: - 31 Rosary Beads - 6 Knots of Rosary Rope - 7 Relics - 13 Prayers - 9 Mea Culpa Hearts - Purchase all Mea Culpa abilities - 44 collectibles - 38 Children of Moonlight - 8 Empty Bile Vessels - 6 Health upgrades (Lady of the Six Sorrows) - 6 Fervor upgrades (Oil of the Pilgrims) - 7 Confessor Dungeons - Complete Ending A Since you have yet to visit Deambulatory of His Holiness, you should be short one Prayer. If all other boxes are checked off (except for Ending A), you are ready to proceed to the final boss. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Deambulatory of His Holiness [0422] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- There is a Prie Dieu where you enter for convenience. Viridiana will be just past here, provided that she is still alive. Speak with her to receive the last remaining Prayer: [ZARABANDA OF THE SAFE HAVEN]. Proceed forward to confront the final boss. _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= His Holiness Escribar --------------------- - Energy Darts: Escribar creates a purple magic emblem and shoots out a series of purple energy darts in fluctuating heights, meaning you need to either duck or jump over them. - Fireball: Escribar creates an orange magic emblem and rains down a large amount of fireballs that travel towards you, one by one. Also used in Phase 2 of the battle, although there are more fireballs to dodge. - Toxic Bubble: Escribar creates a green magic emblem as toxic bubbles drop down from the skies. These can be deflected with your sword. Also used in Phase 2 of the battle. - Thunderstorm: Escribar creates a blue magic emblem and conjures up a lightning storm. Like many lightning-based attacks, these can be telegraphed. Also used in Phase 2 of the battle. - Energy Pillar (Phase 2): Escribar creates purple magic emblems and forms purple energy pillars, an attack almost identical to that seen in the Tres Angustias boss fight. Two spawn on the outer edges of the arena, then two more closer to the center, followed by one in the middle of the screen (or vice versa). - Energy Ring (Phase 2): Escribar creates purple magic emblems as two purple orbs form near the top of the screen. They both release 8 energy darts that fire outwards. - Gold Dagger (Phase 2): The boss's golden dagger appears and floats around the battlefield. During this time you must attack the eyeball on the hilt. The dagger will use a slash attack, a shockwave slam attack, and summon a row of lightning bolts similar to the one in the Esdras fight. Phase 1 ------- His Holiness Escribar is a magic-based enemy that has no direct attacks. He will teleport around the arena and use one of four spells, dictated by the color of the arcane symbol that appears in front of him. He is invulnerable when casting spells, so your main focus should be staying safe and conserving your health. Each of the spells are all pretty standard attacks that don't require a whole lot of effort to dodge. They do, however, pack a punch and getting lead into a false sense of security during this phase can be your downfall. Fireball is probably the most challenging attack to dodge, but even that only requires you to calmly move back and forth across the entire arena. The Toxic Bubbles can be deflected back at the boss for minor damage, but you should focus on deflecting them in any direction and not trying to aim at the boss. He'll teleport a lot before and after using spells, so try and use Sacred Onslaught (your upgraded slide attack) to quickly approach him and deal some damage at the same time. His health bar can be depleted shockingly fast and it's possible to defeat him in under a minute if you're aggressive. Phase 2 begins when the boss's health bar is completely drained. Phase 2 ------- In this phase, His Holiness Escribar transforms into the Last Son of the Miracle. He now towers above The Penitent One and is shielded by a suit of metal armor. His weak point is his bloodied face, which is only exposed under certain circumstances. The boss does not move and relies on even more magical attacks. Between you and the boss's head are tons of floating platforms that are similar to blood platforms, both in appearance and their ability to disappear over time. These should be used to reach and target His Holiness Escribar's face, however the platforms disappear in sets as another group appears in another predetermined pattern. In between the magic spells, the boss also summons his signature gold dagger, which appears as an oversized weapon with an eye on the hilt. The dagger will play keep away while occasionally attacking you and summoning rows of lightning bolts (during this time Escribar will continue to attack). You must hit the eye enough times so that the dagger disappears and the boss's mask opens to reveal his face. When the boss's face is exposed, use this time to climb the platforms and use aerial attacks. Sometimes platforms spawn on either side of his face, allowing you to stand still and use heavier combos. Since Escribar will continue to use magic spells at this time, do not sacrifice your own health for a chance to damage the boss. It's easy to get greedy when he is vulnerable, but you can easily get carried away and left susceptible to a nasty beatdown. The two energy-based attacks are not super perilous. The energy pillars start on the outer perimeter of the screen and then slowly work their way in, so just don't get caught in the center. Sometimes the pattern will be in reverse as the first one spawns in the middle and then works outward. And if you see two purple orbs appear near Escribar's head, get ready to dodge Energy Darts that fire outwards like the spokes of a bicycle. Toxic Bubbles and Thunderstorm are essentially unchanged in this stage of the fight; the former is actually less threatening since the bubbles usually pop on the platforms before ever reaching you. When the boss's health bar is less than half, he begins using Fireball again but this time conjures twice as many. Nevertheless, stay a few steps ahead of the projectiles as you move back and forth. You have a number of options when choosing the most suitable Rosary Beads. The Seashell of the Inverted Spiral covers all bases when it comes to elemental protection, so it's a good choice. Quirce's Scorched Bead is also good since the fireballs seem to be the most threatening spell. Definitely go with Pelican Effigy so you can heal without getting damaged, as well as Silver Grape for the defensive buff. The rest are up to you. Rewards: - _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= With Escribar, The Last Son of the Miracle no more, you'll be treated to the game's ending. Go right and speak with Deogracias, then walk up the mountain of ash. Depending on your progression, you will either get the good ending (Ending A) or the bad ending (Ending B). As another reminder, Ending A is achieved by corrupting the Immaculate Bead and completing the 7 Confessor Arena challenges. Note: ¯¯¯¯¯ Following the conclusion of the game, your save file brings you back to before the final boss fight. This allows you to battle His Holiness Escribar multiple times, meaning that you can get Ending B, then reload your save file and do whatever you need to do in order to get Ending A. You can get both of their respective Trophies in one save file. ______________________________________________________________________________ ============================================================================== [5] SIDEQUESTS [0500] ============================================================================== There are many NPCs in the world of Cvstodia, with several of them requiring your assistance. The walkthrough covers basically all of them, but this section will go into greater detail. Some of the sidequests are time-specific in relation to your progression through the story, so be careful not to go too far in the game or else you may risk failure. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Tirso's Quest [0501] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Location: Albero Tirso is one of the Kissers of Wounds, a group of charitable people in Albero helping tend to the sick and wounded. Once spoken to, Tirso will request medical items found throughout Cvstodia. Return them to Tirso for Tears of Atonement rewards. In order to receive the "Mediterranean Diet" Trophy, you must give him each item before fighting the next boss in the main story. If you defeat the boss, one of his patients will die and you won't get the Trophy (visit the area to the right of the church to see if any tombstones pop up - if so, then one of the patients has died and you have to start a new game). The location of the items are described in greater detail in the main walkthrough. Returning the 6 items to Tirso will complete his quest. Additionally, speak to him once more after completing Cleofas' quest to receive a Knot of Rosary Rope. Bouquet of Thyme ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Found in Albero, after using the Chapel of Travel for the first time (closest available one is at Mercy Dreams). Return before fighting Ten Piedad. Reward: Linen Cloth Incense Garlic ¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Found at Where Olive Trees Wither, inside a cave in the area to the left of Gemino. Return before fighting Our Lady of the Charred Convent. Reward: 500 Tears Dried Cloves ¯¯¯¯¯¯¯¯¯¯¯¯ Found in Mountains of the Endless Dusk, on the west side of the map after passing through Jondo. Return before fighting Tres Angustias. Reward: 1000 Tears Bouquet of Rosemary ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Found at Jondo, in the southeast corner of the map near the entrance to Grievance Ascends. Return before fighting Tres Angustias. Reward: 1513 Tears Olive Seeds ¯¯¯¯¯¯¯¯¯¯¯ Found in Patio of the Silent Steps, on a crumbling platform that requires you to enter the area to the right and double back. Return before fighting Melquiades. Reward: 2845 Tears Sooty Garlic ¯¯¯¯¯¯¯¯¯¯¯¯ Found in The Sleeping Canvases, in the tall room with the ladder in the middle. Return before fighting Exposito. Reward: 10000 Tears =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Lvdovico's Quest [0502] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Location: Albero Lvdovico lives inside the church in Albero and can be communicated with by interacting with the front window. He helps give proper burials to those who have passed, and giving him remains will complete this short quest. There are 3 items that need to be returned; giving him all three earns you the Debla of the Lights Prayer and the "True Shrine" Trophy. Remains of Tentudia's Hair ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Found in Where Olive Trees Wither. In the southwest room below the entrance to Graveyard of the Peaks. Jump across the platforms infested with Dirt Divers and defeat the Cimbalillos to find the item at the far end. Reward: 452 Tears Tentudia's Carnal Remains ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Found in Wasteland of the Buried Churches, just before the entrance to Mercy Dreams. Requires Blood Perpetuated in Sand; cross the blood platforms below the bridge. Reward: 822 Tears Tentudia's Skeletal Remains ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Found in Graveyard of the Peaks, requires Blood Perpetuated in Sand and Three Gnarled Tongues. From the Sanguine Fountain, continue to the right until you reach some blood platforms and a root wall you can use to get the item. Reward: Debla of the Lights =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Gemino's Quest [0503] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Location: Where Olive Trees Wither Gemino is a tall man imprisoned inside an olive tree near the Prie Dieu; you can't miss him. Upon entering the region the quest begins, regardless of whether or not you talk to Gemino. You must take the Empty Golden Thimble he gives you and fill it up with special oil at Convent of Our Lady of the Charred Visage. After eliminating the convent's boss, interact with the fountain to get the Golden Thimble Filled With Burning Oil. Bring this back to Gemino to fulfill his dying wish. If you head left and enter the cave in the corner you will discover a new passage. Grab the Frozen Olive and place the Dried Flowers Bathed in Tears on the grave (the aforementioned item is obtained after defeating Our Lady of the Charred Visage). You drop down into the tomb of The Lady of the Tailed Gown, which unlocks the "The Desire of the Corrupted" Trophy. You also receive the Saeta Dolorosa Prayer. Exit to the right to end up in an area where you can find a Child of Moonlight and the Coccyx of Daniel, the Possessed. Note: ¯¯¯¯¯ This is a time-sensitive quest that can ultimately lead to Gemino's death if you don't follow certain requirements or progress too far in the story. If you go on to kill either Ten Piedad (boss of Mercy Dreams) or Tres Angustias (boss of Grievance Ascends) with the quest active, Gemino will be dead upon your return. Even if Gemino dies, you can still get all the items and the Trophy, though it'll be later on in the game. The Frozen Olive will instead be found at the base of the tree near Gemino's body. As for the rest, you must progress through the game and get the Linen of Golden Thread Relic. Once you have it, equip it and go to the area left of Gemino, then fall down the hole. You end up in the underground area near the tomb of The Lady of the Tailed Gown, and can get the rest of the rewards. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Redento's Quest [0504] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Location: Mountains of the Endless Dusk When you go through the mountains towards the entrance to Jondo, you'll run into an old pilgrim named Redento. He needs assistance in his pilgrimage, and will be found in various areas of the game as you help him. First Encounter ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Redento is near the ladder descending down to Jondo. Speak with him, then go through Jondo and activate the moving platforms on the west end of the area. Now that Redento can cross the pit to the other side of the Mountains of the Endless Dusk, he will reward you with the Fourth Toe Made of Limestone. Second Encounter ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ You run into Redento again in Brotherhood of the Silent Sorrow, when accessed via the west end of Mountains of the Endless Dusk. Go through the door near the Confessor Statue and chat with the pilgrim. Proceed through the next door and make your way through the trap-filled area to the exit. Destroy the wall on your left to create a path for Redento. Third Encounter ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Redento is found again at Wasteland of the Buried Churches, just before going to Bridge of the Three Calvaries. He complains of the spike pits ahead and requesting a safe path. Walk to the right and double back on the lower level, kill the enemies and chopping down the tree to create a path for him. Speak with him for the Little Toe Made of Limestone. Fourth Encounter ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Go through Patio of the Silent Steps to encounter Redento near the entrance to Mother of Mothers. A nasty Armagura is blocking the road and must be killed. Talk to him after doing the deed to receive the Big Toe Made of Limestone. Note: ¯¯¯¯¯ If you are looking to get the "Crossing Souls" Trophy involving Redento and Cleofas, DO NOT talk to him after defeating the Armagura! Redento must stay here in this location, and you must go through and proceed with Cleofas' quest. Choose the "bad" path where Cleofas jumps to his death, then return to Redento to get the Trophy. If Redento moves on to the fifth location, you'll have to start a new save file. Fifth Encounter ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ You bump into Redento one last time in Mother of Mothers, to the right of the chamber of the Great Censer. Equip the three Rosary Beads he has given you to cause the limestone statue to move. Enter the secret room behind it to find the Nail Uprooted From Dirt inside a chest. Exit the secret room to find that Redento is gone. Go back inside to find his corpse next to the treasure chest. With his pilgrimage complete, you complete his quest and earn the "Ultreia Et Sulseia" Trophy. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Altasgracias' Quest [0505] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Location: Grievance Ascends This quest begins by entering the cave at the bottom of Grievance Ascends, past the room leading to the boss chamber. You must have collected 3 items up to this point: Black Grieving Veil ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Found in Desecrated Cistern, can be obtained on your first visit. In the room filled with toxic gas that's to the left of the Sanguine Fountain on the map (have to go up and around to actually get to the room). Torn Bridal Ribbon ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Found at the Candelaria Shop at Graveyard of the Peaks. Melted Golden Coins ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Found at Grievance Ascends, in the same tower that leads to the boss room and Altasgracias' cave. Go to the very top and enter the doorway here, then cross the blood platforms to find it. In the cave, place the three items on the ground. Altasgracias emerges and gives you the Egg of Deformity. Backtrack to Mountains of the Endless Dusk (best done by defeating Tres Angustias to unlock the Desecrated Cistern elevator) and place the egg on the tree where you battled Perpetva; leave the area and re-enter to find the Hatched Egg of Deformity. Bring this item to the Blessed Lord of Salty Shores to receive the Three Gnarled Tongues Relic. After getting the Three Gnarled Tongues, return to Altasgracias' cavern. There will be no trace of the large beast, and instead lies a Knot of Hair. This concludes her quest. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Cleofas' Quest [0506] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Location: Mother of Mothers Cleofas is deep in the heart of Mother of Mothers, and is easily accessed by going through the region and unlocking the shortcut so you can reach him from the Prie Dieu near the entrance. He resides inside a small chapel with a deformed womanlike monster named Socorro, The Lady of the Perpetual Agony. Cleofas' quest can go one of two ways; each one gets you a Trophy, but due to the two outcomes you can only get one per playthrough. After talking with Cleofas and interacting with Socorro, you can either choose to make an offering or end her suffering. Good Ending (Rebirth) ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Proceed through the Archcathedral Rooftops to get the Mark of the First, Second, and Third Refuge items. They are found by defeating the three Soldiers of the Anointed Legion enemies. Give them to Socorro and she will disappear. Talk to Cleofas next for him to leave the room. Go to Albero and speak with Lvdovico to get the Cord of True Unburying. Head to Archcathedral Rooftops and enter the area to the left of the Prie Dieu closest to Mother of Mothers. Cleofas will be standing on the cliffside, contemplating his future. Give Cleofas the Cord of True Unburying to give him a newfound purpose. He is next found inside the church at Albero and gifts you the Tiento to your Thorned Hairs. The "Rebirth" Trophy is also unlocked. Bad Ending (Crossing Paths) ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Choose to end Socorro's suffering - Cleofas ends up in a jail cell in the Wall of the Holy Prohibitions. You can find his cell in the northwest branch of the prison, and can be unlocked with the Key of the Inquisitor. Following this, he end up at the cliff at Archcathedral Rooftops. Alternatively, you can still make offerings to Soccoro and Cleofas winds up at the same spot. Go here directly after; making sure not to get the Cord of True Unburying from Lvdovico. If you talk to Cleofas without the item in your inventory and then leave the area, he will jump to his death. The bad ending gives you no reward. For the "Crossing Paths" Trophy, you must provoke a meeting between Cleofas and Redento. Progress through Redento's quest until he is at Patio of the Silent Steps. DO NOT talk to him here, which will keep him at this location. Once Cleofas jump from the rooftops, his body is found in this same area. Talk to Redento after Cleofas commits suicide to get the Trophy. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Diosdado's Quest [0507] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Location: Library of the Negated Words To the left of the Prie Dieu stands Diosdado, an imposing man who acts as the night watchman of the Library of the Negated Words. When spoken to, he complains of an aggrivating sound coming from somewhere within the library. He begs you to find the source of the noise and put an end to it. In the southwest corner of the region, in the stairwell leading down to The Sleeping Canvases, you encounter an anguished ghost banging on a wall. Equip the Shroud of Dreamt Sins and interact with the ghost to make it disappear. Return to Diosdado afterwards to receive 5000 Tears of Atonement. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Blessed Lord of Salty Shores' Quest [0508] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Location: Albero By interacting with the fountain next to the Prie Dieu, you enter a strange realm known as the Lake of Silent Pilgrims. The Blessed Lord of the Salty Shores is a strange individual encased in a statue of salt, and has the ability to transform certain items. This is less of a standalone quest, since you can visit him in different parts of the game when you find certain key items. There are three items you can bring to him as offerings - you get the "In the Name of the High Wills" Trophy for bringing him all three. Linen Cloth ¯¯¯¯¯¯¯¯¯¯¯ You get the Linen Cloth by giving Tirso the first medical item (likely the Bouquet of Thyme). The Blessed Lord turns this item into the Shroud of Dreamt Sins, a Relic that allows you to communicate with corpses. Hatched Egg of Deformity ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ This is part of the Altasgracias quest. Bringing him this item nets you the Three Gnarled Tongue, a Relic that allows you to interact with and climb along root structures. Severed Hand ¯¯¯¯¯¯¯¯¯¯¯¯ Found in Desecrated Cistern, next to the Sanguine Fountain. With the Nail Uprooted from Dirt equipped, slide through the hole and jump onto the ledge to find it. The Blessed Lord can take this item and transform it into the Incorrupt Hand of the Fraternal Master. This Relic emits a sound when you are near a secret (kinda useless considering how late in the game you get it). ______________________________________________________________________________ ============================================================================== [6] CHILDREN OF MOONLIGHT [0600] ============================================================================== These tiny infants are trapped inside flying cages and can be rescued by The Penitent Ones by hitting them with any sort of attack. There are 38 in total and are found in almost every region in the game. They will not be listed in chronological order below, instead broken down into each region. Jocinero is found in The Sleeping Canvases, by interacting with the bull painting near the boss room, and can be spoken to after freeing at least 20 Children of Moonlight. He gives you the Linen of Golden Thread on your first visit. Visit him once more after rescuing all 38 for the Campanillero to the Sons of Aurora. ------------------------------------------------------------------------------ Brotherhood of the Silent Sorrow ------------------------------------------------------------------------------ 1. Found in the first area of the game. Requires Blood of Perpetuated Sand and Three Gnarled Tongues. Climb the root wall and blood platforms to reach it. ------------------------------------------------------------------------------ The Holy Line ------------------------------------------------------------------------------ 2. The first one you find chronologically. Unmissable, it floats high in the air as you travel to Albero. ------------------------------------------------------------------------------ Albero ------------------------------------------------------------------------------ 3. Found flying high above the town church. Can be obtained after activating the elevator in Graveyard of the Peaks. ------------------------------------------------------------------------------ Wasteland of the Buried Churches ------------------------------------------------------------------------------ 4. Found midway through the region, between the two churches. Hop across the platforms and then to the upper ledge to get it. 5. Located in the same area as the Heart of Virtuous Pain (just below the entrance to Where Olive Trees Wither). You need the final ranged attack upgrade to reach it. ------------------------------------------------------------------------------ Mercy Dreams ------------------------------------------------------------------------------ 6. You run into this Child of Moonlight as you make your way naturally through the region; it's in the area near the switch triggering the second locked gate. ------------------------------------------------------------------------------ Desecrated Cistern ------------------------------------------------------------------------------ 7. Located near the Prie Dieu close to Mercy Dreams. Continue left until you reach a tall room and you'll find it. 8. Found in the room where you get the Black Grieving Veil. It's filled with toxic gas and requires you to climb across ladders to reach it. 9. Flying above some water in a room after using the elevator at Grievance Ascends. Use Taranto to My Sister. 10. In the very tall elevator shaft. Ride the elevator up from Grievance Ascends, then use Linen of Golden Thread and jump down the shaft, hugging the left wall. When you land on a ledge, use a ranged attack to get it. 11. Can be acquired late in the game. Requires Silvered Lung of Dolphos and Nail Uprooted from Dirt. From the same tall room where you found the one earlier (#7 above), take the upper left doorway and go through the poison-filled room with these Relics equipped. Flip the lever at the end to reach the Child of Moonlight near a ladder. 12. Near the Wasteland of the Buried Churches shortcut, in the upper right room. Requires Nail Uprooted from Dirt. ------------------------------------------------------------------------------ Where Olive Trees Wither ------------------------------------------------------------------------------ 13. Found inside the underground cavern after completing Gemino's quest. It's in an alcove in the upper left corner and requires using a ranged attack. 14. In the area to the left of Gemino. You need the Three Gnarled Tongues to get it; go across the root bridge and use Taranto to My Sister. ------------------------------------------------------------------------------ Graveyard of the Peaks
------------------------------------------------------------------------------ 15. Located in the same area as the Prie Dieu, on a ledge above some blood platforms. 16. Found on the left side of the region. As you make your ascent, proceed up this path and you'll spot it inside an alcove. With Blood Perpetuated in Sand equipped, stand on the blood platform and slide through the gap, then use an aerial attack immediately after. 17. In the elevator room, underneath the elevator that goes to Albero. Drop to the platform and use a ranged attack to free it. 18. About midway through the region, in the area where the path forks to the left and right. The Child of Moonlight flies high up in the air and can be freed by either using Taranto to My Sister, or by climbing up a few screens and dropping down with Linen of Golden Thread. ------------------------------------------------------------------------------ Mountains of the Endless Dusk ------------------------------------------------------------------------------ 19. After going through Jondo and turning on the platforms that move across the giant pit, hitch a ride to find the Child of Moonlight along the way. ------------------------------------------------------------------------------ Jondo ------------------------------------------------------------------------------ 20. Located in the long room where you get the Heart of the Holy Purge. Ride the moving platforms and hit it as you continue along the track. 21. In the eastern side of the region, inside one of the rooms where you have to destroy a statue. The Child of Moonlight is flying high up in the air; it is possible to strike it with an aerial attack while jumping from the elevated platform, though it's a tough jump. Alternatively, use Taranto to My Sister. 22. Found in the area with the crumbling platforms; the same area where you access the west side of Mountains of the Endless Dusk. Use Taranto to My Sister to hit it from below. ------------------------------------------------------------------------------ Grievance Ascends ------------------------------------------------------------------------------ 23. Can be found in the same room where you get the Silvered Lung of Dolphos, accessed from the second tall tower. 24. Located in the room where you get Melted Golden Coins. Walk across the row of blood platforms and use Taranto to My Sister. 25. Found as you go down towards Altasgracias' chambers. Requires the Three Gnarled Tongues. ------------------------------------------------------------------------------ Patio of the Silent Steps ------------------------------------------------------------------------------ 26. On the left side of the region near the Bridge of the Three Calvaries entrance, on ground level overlooking a spike pit. 27. Found as you progress towards Mother of Mothers. It is floating up in the air and can be freed by standing on the pillar and using a ranged attack. ------------------------------------------------------------------------------ Mother of Mothers ------------------------------------------------------------------------------ 28. From the chamber of the Great Censer, go left two rooms to find it in the middle of the area. 29. Found near the entrance from Patio of the Silent Steps, but can only be acquired after opening up the shortcuts here. Climb to the upper level of the room and head to the left end to reach it. ------------------------------------------------------------------------------ Library of the Negated Words ------------------------------------------------------------------------------ 30. In the room directly to the left of the Prie Dieu, in the upper right corner. Use the levers to move the platforms so you can reach it. 31. This Child of Moonlight is floating around in the stairwell leading down to The Sleeping Canvases. 32. In the elevator shaft after defeating the boss at The Sleeping Canvases. Use the blood platforms and root walls to reach the Child of Moonlight and use an upgraded ranged attack. ------------------------------------------------------------------------------ The Sleeping Canvases ------------------------------------------------------------------------------ 33. Found in the cave area right next to the Mercy Dreams shortcut. Use Taranto to My Sister to hit it. ------------------------------------------------------------------------------ Archcathedral Rooftops ------------------------------------------------------------------------------ 34. In the room between the Chapel of Travel and uppermost Prie Dieu. Descend down the tall room to find it flying over a spike pit. ------------------------------------------------------------------------------ Wall of the Holy Prohibitions ------------------------------------------------------------------------------ 35. In the northeast branch, inside a jail cell. Requires the Key of the Secular. 36. Found in the southeast branch, inside the first jail cell and floating amongst a cloud of toxic gas. 37. Located in the northwest branch, through a cell door on your way to fighting Quirce. Can't miss it. 38. Found to the left of the Prie Dieu, in the outer area and right next to the lift that takes you to the Convent of Our Lady of the Charred Visage. ______________________________________________________________________________ ============================================================================== [7] EQUIPMENT [0700] ============================================================================== This section will encompass any item or piece of equipment you can find in the game, ranging from Rosary Beads to Mea Culpa Hearts to the rather macabre collectables. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Rosary Beads [0701] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- ------------------------------------------------------------------------------ Amber Eye ------------------------------------------------------------------------------ "Bead carefully carved in the shape of an eyeball that appears to glint in the dark. A sacred tree was struck by lightning, but did not suffer any damage. Its resin did not allow the lightning to escape, so it still remains in the amber nucleus, providing great protection against electrical attacks." Gives a damage reduction from electric-based attacks. Found: Library of the Negated Words. In a room to the left of the shortcut leading to Patio of the Silent Steps. Requires Silvered Lung of Dolphos to progress through the room. ------------------------------------------------------------------------------ Big Toe Made of Limestone ------------------------------------------------------------------------------ "A toe from the statue of the First Barefoot Pilgrim. This strong big toe left its mark on the secret routes. Adds extra thrust while in the air." The power it bestows on the user is unknown and unconfirmed, but some say it allows you to bop on an enemy's head an extra time. Pretty useless overall. Found: Patio of the Silent Steps. During Redento's quest, talk to him when he is here after killing the Armagura. ------------------------------------------------------------------------------ Calcified Eye of Erudition ------------------------------------------------------------------------------ "Eyeball belonging to Alavaroz the scribe, who glimpsed the truth hidden to so many other eyes. Its stony scrutiny reveals the vital essence of enemies." Displays a health bar above enemies when equipped. Found: Graveyard of the Peaks. Purchased from the Candelaria Shop for 1200 Tears of Atonement. ------------------------------------------------------------------------------ Consecrated Amethyst ------------------------------------------------------------------------------ "A gem that gives off an intense aroma of incense. In the Mother of Mothers, the ornate incense burners were filled with precious gems and beads, consecrating them with their vapours. This amethyst comes from the greatest of them all, and its blessing gives the wearer great protection against magical attacks." Grants damage reduction from magic-based attacks. Found: Mother of Mothers. In the large room below the chamber of the Great Censer. ------------------------------------------------------------------------------ Dove Skull ------------------------------------------------------------------------------ "Skull of a bird, drilled as a collet. Its apparent frailness slightly strengthens The Penitent One's defences." Gives you a small defense boost. Found: Albero. On the top floor above Tirso. ------------------------------------------------------------------------------ Drop of Coagulated Ink ------------------------------------------------------------------------------ "Each hesitation of the scribe was a new stain on his scriptorium. Words not written, censored before they were born onto the paper, were powerful, too. This cluster of ink grazed by the Affliction increases the power of Prayers." Causes your Prayers to deal more damage. Found: Library of the Negated Words. In the stairwell leading down to The Sleeping Canvases. ------------------------------------------------------------------------------ Ember of the Holy Cremation ------------------------------------------------------------------------------ "Ember crystallised through a long forgotten ritual. It retains some of the heat of a bonfire lit on a different land. Tempers the heart, increasing the defences of whoever carries it." Gives you a large defense boost. Found: Graveyard of the Peaks. Purchased from the Candelaria Shot for 5000 Tears of Atonement. ------------------------------------------------------------------------------ Embers of a Broken Star ------------------------------------------------------------------------------ "Unfamiliar mineral, found in a deep crevice by a forgotten miner. The poor soul lost his mind in the labyrinth of its facets, which reflect a non- existent light. It increases the Fervour generated with attacks." Allows you to gain more Fervour with each successful hit. Found: Complete the 4th Confessor Dungeon. ------------------------------------------------------------------------------ Fourth Toe Made of Limestone ------------------------------------------------------------------------------ "Toe from the statue of the First Barefoot Pilgrim. The fourth toe bore the memory of his partner, so as not to forget better times. Reduces dodging cooldown." Reduces the animation time for sliding/dodging, allowing you to do it more often. Found: Mountains of the Endless Dusk. Part of the Redento quest, after switching on the moving platforms that move across Jondo and talking to him. ------------------------------------------------------------------------------ Frozen Olive ------------------------------------------------------------------------------ "Summer fruit trapped in an endless winter. Born from an olive tree turned into a prison, its frosted oils bolster the wearer's defences when their strength is nearly exhausted." Grants you a large defense boost when low on health. Found: Where Olive Trees Wither. After completing Gemino's quest, enter the cave to the left of his location to find it. Alternatively, will be placed at the base of the olive tree if Gemino dies during the quest. ------------------------------------------------------------------------------ Hollow Pearl ------------------------------------------------------------------------------ "Empty, tarnished sphere. There is no trace of nacre left, but it retains just a hint of bluish sheen. It creates fervour when destroying surrounding objects." Destroying objects will give you Fervour. Found: Mercy Dreams. Purchased from the Candelaria Shop for 1000 Tears of Atonement. ------------------------------------------------------------------------------ Immaculate Bead ------------------------------------------------------------------------------ "Simple bead, devoid of purpose. Its pristine surface has never been soiled by fervent fingers." Has no direct use. However, equipping it and dying 3 times will transform it into Weight of True Guilt. With this Rosary Bead equipped, you can enter Confessor Dungeons to complete the arena challenges. Found: Graveyard of the Peaks. Inside a side room to the left of the elevator shaft. ------------------------------------------------------------------------------ Knot of Hair ------------------------------------------------------------------------------ "Tangle of hair knotted with the strength of three broken bonds. A strong knot allows it to be used as a rosary bead, carrying part of its unyielding strength to the wearer." Gives you a large attack boost. Found: Grievance Ascends. After obtaining the Three Gnarled Tongues, return to Altasgracias' chamber to find this Rosary Bead. ------------------------------------------------------------------------------ Little Toe Made of Limestone ------------------------------------------------------------------------------ "Toe from the statue of the First Barefoot Pilgrim. The vestigial little toe pushed the stones out of his path. Increases dodging distance." Allows you to move further when sliding. Found: Wasteland of the Buried Churches. Part of Redento's quest, given to you after chopping down a tree near the Bridge of the Three Calvaries and talking to him. ------------------------------------------------------------------------------ Moss Preserved in Glass ------------------------------------------------------------------------------ "Minute jar filled with moss. The tiny white flowers that shimmer inside can grant some protection against toxins." Gives you a damage reduction when moving through clouds of toxic gas. Found: Mercy Dreams. Purchased from the Candelaria Shop for 1500 Tears of Atonement. ------------------------------------------------------------------------------ Muted Bell ------------------------------------------------------------------------------ "Tin bell, now empty. Strangely, one could swear to hear a slight tinkling in the presence of strange energies. Slightly protects its wearer from attacks of magical nature." Grants you minor damage reduction from magic-based attacks. Found: Graveyard of the Peaks. Inside a small alcove on the left side of the region, must be entered from the right. ------------------------------------------------------------------------------ Painted Wood Bead ------------------------------------------------------------------------------ "Sphere covered in yellow varnish. The chipped paint betrays its origin: holm oak of the Forest of the Holy Line. It recovers health when destroying surrounding objects." Destroying objects gives you small amounts of health. Found: The Holy Line. In the middle of the region. Requires Blood Perpetuated in Sand. ------------------------------------------------------------------------------ Pelican Effigy ------------------------------------------------------------------------------ "Bead made of forged copper, coated in a dense aquamarine patina. The pelican fed its children with its blood. Protects the wearer from all harm while they drink from the bile flask." A very useful Rosary Bead that prevents you from taking damage while using a Biliary Flask. Found: Jondo. In an area to the left of where you access the west side of the Mountains of the Endless Dusk. Requires Three Gnarled Tongues. ------------------------------------------------------------------------------ Perpetva's Protection ------------------------------------------------------------------------------ "Ribbon of crimson cloth, carefully rolled and still scented with ancient oils. Members of the Anointed Legion wrapped their bodies in these soft ribbons anointed with protective oils, which contrasted with their otherwise heavy armour. The determination of its former wearer offers protection against lighting attacks." Gives you damage reduction from lightning attacks. Found: Mountains of the Endless Dusk. Rewarded for defeating Perpetva. ------------------------------------------------------------------------------ Piece of a Golden Mask ------------------------------------------------------------------------------ "Piece of embossed gold, part of a mask broken years ago. The nuns of the Convent of the Charred Visage swear never to let the world see their burned faces, and the conviction of its old wearer has permeated the metal. Grants some protection against flames." Gives you minor damage reduction from fire-based attacks. Found: Convent of Our Lady of the Charred Visage. In a large room on the left side of the region, before reaching the boss. Slide through a gap and go through the poison-filled room to eventually find it. ------------------------------------------------------------------------------ Piece of a Tombstone ------------------------------------------------------------------------------ "Piece of a ceramic slab, strangely found on the snowy peaks. Those from the village rarely left their arid lands to face the cold of the mountains, but this tombstone had undoubtedly belonged to someone from Albero. The fragment confers resistance to falls, eliminating recovery time." Reduces animation time when recovering from a high fall. Found: Graveyard of the Peaks. Just to the right of the entrance to the Convent of Our Lady of the Charred Visage, on a small platform. ------------------------------------------------------------------------------ Quirce's Scorched Bead ------------------------------------------------------------------------------ "Small sphere carved on the remains of an unjustly lit bonfire. It burns with the soft embers of those flames, which could not touch Quirce's skin. Imbued with his power, it gives great protection against fire." Gives a large damage reduction against fire-based attacks. Found: Wall of the Holy Prohibitions. In the northeast branch, behind a gate that can be opened by pulling the levers in the room multiple times. ------------------------------------------------------------------------------ Scaly Coin ------------------------------------------------------------------------------ "Disturbing golden disc, covered by the dry moult of a reptile. The bas- relief of a claw was considered a symbol of greed, and increases the number of Tears of Atonement harvested with each attack." Increases amount of Tears of Atonement received for each kill. Found: Complete the 6th Confessor Dungeon. ------------------------------------------------------------------------------ Seashell of the Inverted Spiral ------------------------------------------------------------------------------ "Seashell with impossible curves, found on the sand. Its shape caught the echoes of a painful song, which increase in intensity with the suffering of the wearer. It provides some protection against all elemental damage." Grants damage reduction from all elements. Found: Complete the last Confessor Dungeon. ------------------------------------------------------------------------------ Silver Grape ------------------------------------------------------------------------------ "A dead fruit converted into a bead, in a display of clerical vanity. Its cold hardness passes onto its wearer, enhancing their defenses considerably." Gives you a large defense boost. Found: Desecrated Cistern. In a room to the right of the large elevator shaft. Every time you enter the room from the left or right, numbers appear on the windows depending on which side you entered. Enter and re-enter so the window on the left says "IV" and the right "II". This opens a secret chamber with the Rosary Bead. ------------------------------------------------------------------------------ Small Bead of Blue Wax ------------------------------------------------------------------------------ "Tiny pebble of melted wax, of a dusty cerulean. The cries from tortured zealots still reverberate inside, and it slightly strengthens the wearer's fervour." Slightly increases maximum Fervour. Found: Convent of Our Lady of the Charred Visage. In the west side of the region is a blue candle that you can interact with to get the Rosary Bead. You can find more blue candles to upgrade this to the Medium Bead of Blue Wax and ultimately the Big Bead of Blue Wax. The other candles can be found at Brotherhood of the Silent Sorrow, one next to the Jailed Ghost and another near Redento. ------------------------------------------------------------------------------ Small Bead of Red Wax ------------------------------------------------------------------------------ "Tiny pebble of melted wax, of a muted crimson. Prayers muttered in its presence slightly strengthen the vitality of the wearer." Slightly increases maximum health. Found: Mercy Dreams. Found by breaking a wall in the room above the lower Prie Dieu; blow out the red candle to get it. You can find more red candles to upgrade this to the Medium Bead of Red Wax and ultimately the Big Bead of Red Wax. The other candles can be found at Convent of Our Lady of the Charred Visage, and at Library of the Negated Words after defeating Exposito. ------------------------------------------------------------------------------ Sphere of the Sacred Smoke ------------------------------------------------------------------------------ "Small, translucent pearl, with a closing mechanism that's almost impossible to see. They were traditionally filled with the vapours coming from the big incense burners, in the Mother of Mothers. This bead, however, contains something different. Its miraculous influence fills the bile flasks after some attacks, but the Miracle is capricious, and this does not happen often." Apparently this Rosary Bead gives you the very, very low chance of refilling empty Biliary Flasks by attacking enemies. Found: Wall of the Holy Prohibitions. In the southwest branch of the prison, on a high ledge. ------------------------------------------------------------------------------ Thorned Symbol ------------------------------------------------------------------------------ "Thorns braided with enormous patience by calloused hands, creating a protective symbol. Only unwavering conviction could prompt the creation of an item like this, and these feelings permeate its prickly surface. It protects its wearer from damage through contact." Grants you large damage reduction from bumping into enemies. Found: Patio of the Silent Steps. Requires Three Gnarled Tongues to reach. ------------------------------------------------------------------------------ Uvula of Proclamation ------------------------------------------------------------------------------ "When the Uvula is equipped, you have a chance of earning Tears of Atonement when destroying an object." Can potentially get Tears of Atonement from breaking objects. Found: Wasteland of the Buried Churches. From inside the first church, take the lower left doorway and kill the Guardainfante to find it. ------------------------------------------------------------------------------ Wicker Knot ------------------------------------------------------------------------------ "Bead braided in a spiral motion, covered with a light coat of varnish that has protected it from the wear and tear of the years. A mother's hands worked these strands and blessed them. Their influence provides protection from toxic damage." Grants damage reduction from toxic and poison-based attacks. Found: The Sleeping Canvases. Purchased from the Candelaria Shop for 4000 Tears of Atonement. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Relics [0702] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- ------------------------------------------------------------------------------ Blood Perpetuated in Sand ------------------------------------------------------------------------------ "Preserved blood with miraculous properties. With the passage of its bearer, new ledges are revealed, formerly invisible to the beholder's eyes. The Miracle is truly unfathomable, and no one knows the origin of the blood that swirls around the wearer's feet." Allows you to see invisible blood platforms. This Relic can be obtained early on and should be kept equipped for the remainder of the game. Found: Brotherhood of the Silent Sorrow. You must first buy the Key to the Chamber of the Eldest Brother from the Candelaria Shop at Mercy Dreams. The locked door is on the east side of the region, and through it contains a treasure chest with the Relic. ------------------------------------------------------------------------------ Incorrupt Hand of the Fraternal Master ------------------------------------------------------------------------------ "Sacred relic, in a perfect state of conservation. The hand shakes gently when it considers it necessary, secretly articulated by ethereal muscles and tendons. The bell that it's holding warns the wearer of the nearby presence of a mystery. After all, no bastion is safe from the tenacity of the true curious." Emits a noise when in the presence of secrets. Since it's gotten so late in the game, it's pretty useless. Found: Albero. Collect the Severed Hand in the Desecrated Cistern (requires Nail Uprooted from Dirt) and offer it to the Blessed Lord of Salty Shores to have it transformed into the Relic. ------------------------------------------------------------------------------ Linen of Golden Thread ------------------------------------------------------------------------------ "Product of a spinning wheel that only turned on full moon nights, this thin thread was plaited to immortalise its progeny. Bestowed as a gift by the first-born, it allows The Penitent One to descend into bottomless abysses." When equipped, allows you to survive falling into holes, provided that they lead to an area below. For example, you can fall through the entirety of Graveyard to the Peaks and land near the Prie Dieu at the bottom. Allows you to reach some new locations. Found: The Sleeping Canvases. Interact with the large painting to the left of the boss chamber after collecting 20 or more Children of Moonlight. Jocinero will then give you the Relic. ------------------------------------------------------------------------------ Nail Uprooted from Dirt ------------------------------------------------------------------------------ "Incorrupt remains of the Great Pilgrim, founder of the order and comfort to his followers. His feet never stopped, always taking him forward in his mysterious wandering through Cvstodia. The bearer of this relic receives his determination, and walks effortlessly through swamps and muddy marshlands." Allows you to move and jump normally when wading through water or mud. Found: Mother of Mothers. Can be collected by completing Redento's quest. ------------------------------------------------------------------------------ Shroud of Dreamt Sins ------------------------------------------------------------------------------ "Yellowish fabric, witness to febrile confessions. It still quivers in the face of tortured souls, allowing one to listen to those who can no longer speak." Found: Albero. Give Tirso a medicinal item for the Linen Cloth, then use the fountain at Albero to meet up with the Blessed Lord of Salty Shores and receive it. ------------------------------------------------------------------------------ Silvered Lung of Dolphos ------------------------------------------------------------------------------ "Organ preserved in sparkling silver, with plenty of filigrees. Cardinal Dolphos melted his spoons in a pot, looking to escape jealousies with the argentine concoction. Protects the wearer from poisonous Miasma." Makes you invulnerable to poisonous gas. One of the more useful Relics, as it allows you to access certain dangerous rooms without harm. Found: Grievance Ascends. Located in a room off the second tower. It's filled with toxic gas, so quickly and carefully climb to the top to find the Relic. ------------------------------------------------------------------------------ Three Gnarled Tongues ------------------------------------------------------------------------------ "Tied together by a broken oath, these tongues speak words that only the foundations of Cvstodia can hear. Their pleas awaken the sleeping roots from their lethargy, creating footbridges and climbable ledges for their wearers." Allows root structures to unwind and stretch towards you, serving as bridges or climbable walls. Probably the second most useful Relic behind Blood Perpetuated in Sand, and grants you access to a lot of collectibles and other items. Found: Albero. Basically a reward for completing Altasgracias' quest; give the Blessed Lord of Salty Shores the Hatched Egg of Deformity to get it. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Quest Items [0703] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- ------------------------------------------------------------------------------ Black Grieving Veil ------------------------------------------------------------------------------ "Dark cloth that has kept its silky feel despite the passing of the years. One of the three remains of an unfinished ceremony. The wounds inflicted by a broken oath rarely ever find healing." Needed to progress through Altasgracias' quest. Found: Desecrated Cistern. Can be obtained on your first visit. In the room filled with toxic gas that's to the left of the Sanguine Fountain on the map (have to go up and around to actually get to the room). ------------------------------------------------------------------------------ Bouquet of Rosemary ------------------------------------------------------------------------------ "Bunch of aromatic herbs, common not long ago along the Forest of the Holy Trail. Today, however, their scarcity makes them increasingly valuable, especially for those who discern their healing abilities." One of the items that can be given to Tirso for his quest. Found: Jondo. In the southeast corner of the map near the entrance to Grievance Ascends. Return before fighting Tres Angustias. ------------------------------------------------------------------------------ Bouquet of Thyme ------------------------------------------------------------------------------ "Bunch of aromatic herbs, common in the past amidst the cliffs of the Bronze Borders. Today, however, their scarcity makes them increasingly valuable, especially for those who discern their healing abilities." One of the items that can be given to Tirso for his quest. Found: Albero. After using the Chapel of Travel for the first time (closest available one is at Mercy Dreams). Return before fighting Ten Piedad. ------------------------------------------------------------------------------ Chalice of Inverted Verses ------------------------------------------------------------------------------ "Rusty iron cup, of simple appearance. Its interior is embossed in lackluster silver, and depicts rows of spiral verses, which descend to the bottom. These rhymes speak of pagan beasts and forbidden fruit. The cup is partially filled with Tears of Atonement, harvested by Mea Culpa." Once acquired, you can fill the chalice by killing a Sleepless Tomb, Brazen Bull, and Lionheart. Dying or using fast travel will empty the chalice. Once completely filled, return to where you found it at Desecrated Cistern to unlock the final Mea Culpa Shrine. Found: Desecrated Cistern. From the Prie Dieu near Mercy Dreams, go to the left until you reach a tall room. Take the upper left door and equip Silvered Lung of Dolphos and Nail Uprooted from Dirt. Run through the poisonous room and pull the lever to drop two gates. Continue through until you reach a room with the chalice and three murals (depicting the target enemies). ------------------------------------------------------------------------------ Cord of the True Buryiing ------------------------------------------------------------------------------ "Braided rope from which hangs a medallion of worn bronze with the emblem of the Order of the True Burial." Needed to get the good outcome in Cleofas' quest. Found: Albero. Talk to Lvdovico after meeting Cleofas to receive this item. ------------------------------------------------------------------------------ Deformed Mask of Orestes ------------------------------------------------------------------------------ "Artefact found in the hands of a dead archdeacon in a dreamed world." Can be used to operate the elevator in Archcathedral Rooftops. Found: Mother of Mothers. Obtained after defeating Melquiades. ------------------------------------------------------------------------------ Dried Cloves ------------------------------------------------------------------------------ "Rare and fragrant spice, coming from distant lands. Trading caravans stopped traversing these stony roads long ago, making this item a rare discovery. In the past it was highly prized for its strength in poultices and balms." One of the items that can be given to Tirso for his quest. Found: Mountains of the Endless Dusk. on the west side of the map after passing through Jondo. Drop down to the lower level and slash the roof of the tunnel to discover it. Return before fighting Tres Angustias. ------------------------------------------------------------------------------ Dried Flowers Bathed in Tears ------------------------------------------------------------------------------ "Olive tree petals, vitrified by frost. Tears of true bitterness prevented the cold from withering them completely. Now they are an offering never made, lost in the snow before it could reach the sepulcher of the saint." Used during Gemino's quest, after accessing the hidden tomb. Found: Convent of Our Lady of the Charred Visage. Found right before fighting the boss. ------------------------------------------------------------------------------ Egg of Deformity ------------------------------------------------------------------------------ "Hirsute egg, born of abomination. Its hairy shell hides unfathomable mysteries from prying eyes. The cruelty of a broken promise shaped Altasgracias, and the Affliction made her sorrows into flesh." Needed to progress through Altasgracias' quest. Eventually turns into the Hatched Egg of Deformity. Found: Grievance Ascends. Make three offerings to Altasgracias to receive the item. ------------------------------------------------------------------------------ Embossed Mask of Crescente ------------------------------------------------------------------------------ "Artefact found in the hands of a dead archdeacon in a dusty library." Can be used to operate the elevator in Archcathedral Rooftops. Found: Library of the Negated Words. Found after defeating Exposito. ------------------------------------------------------------------------------ Empty Bile Vessel ------------------------------------------------------------------------------ "Vessel made of crystal and gold capable of holding the hallowed bile that emanates from the mourning fountains." When brought to Sanguine Fountains, will increase the max number of Biliary Flasks you can carry. There are 8 in total: 1. Mercy Dreams. Above the room with the second Prie Dieu is a wall you can destroy to reveal a hidden path. Go down here and kill all the enemies to be awarded with the vessel. 2. Desecrated Cistern. Found in a room above the Mercy Dreams shortcut. Requires Blood Perpetuated from Sand. 3. Graveyard of the Peaks. On the right side of the region, after the fork. Use the wind to jump across the long pit to reach it. 4. Jondo. On the left side of the region, in the room next to the Sanguine Fountain on a tiny ledge. 5. Mountains of the Endless Dusk. After activating the moving platforms from the west end, ride them to the central island overlooking Jondo to find it. 6. Library of the Negated Words. Found in the same stairwell as the Confessor Statue. When at the bottom, use Taranto to My Sister to reveal a hidden ladder below you that brings you to the item. 7. The Sleeping Canvases. Purchase from the Candelaria Shop for 4000 Tears of Atonement. 8. Wall of the Holy Prohibitions. In the northeast branch, on the middle floor is a wall you can attack to reveal a secret jail cell. ------------------------------------------------------------------------------ Golden Thimble ------------------------------------------------------------------------------ "Thimble adorned with gold carrying an inscription that reads: "Only cold gold can carry the Redeeming Oil." Given to you by Gemino after first meeting with him. Becomes the Golden Thimble Filled with Burning Oil after interacting with the fountain past the boss room in Convent of Our Lady of the Charred Visage. Found: Where Olive Trees Wither. Talk to Gemino for the item. ------------------------------------------------------------------------------ Holy Wound of Attrition ------------------------------------------------------------------------------ "Mark left by the Golden Visage that reveals the cleanliness of Attrition in the soul of The Penitent One." Item needed to unlock the door at Bridge of the Three Calvaries. Found: Mercy Dreams. Obtained after defeating Ten Piedad. ------------------------------------------------------------------------------ Holy Wound of Compunction ------------------------------------------------------------------------------ "Mark left by the Golden Visage that reveals the cleanliness of Compunction in the soul of The Penitent One." Item needed to unlock the door at Bridge of the Three Calvaries. Found: Convent of Our Lady of the Charred Visage. Obtained after defeating Our Lady of the Charred Visage. ------------------------------------------------------------------------------ Holy Wound of Contrition ------------------------------------------------------------------------------ "Mark left by the Golden Visage that reveals the cleanliness of Contrition in the soul of the Penitent One." Item needed to unlock the door at Bridge of the Three Calvaries. Found: Grievance Ascends. Obtained by defeating Tres Angustias. ------------------------------------------------------------------------------ Incense Garlic ------------------------------------------------------------------------------ "Bulb white as bone, very hard to find. Its intense aroma, reminiscent of sandalwood, is only noticeable on rainy days, betraying its hiding place. It was sought after by the herbalists with the best sense of smell for its miraculous properties." One of the items that can be given to Tirso for his quest. Found: Where Olive Trees Wither, inside a cave in the area to the left of Gemino. Return before fighting Our Lady of the Charred Convent. ------------------------------------------------------------------------------ Key of the High Peaks ------------------------------------------------------------------------------ "Key for the transportation that leads to the remote convent." Used to unlock the lift traveling between Wall of the Holy Prohibitions and Convent of Our Lady of the Charred Visage. Found: Wall of the Holy Prohibitions. Can be collected after killing Quirce. ------------------------------------------------------------------------------ Key of the Inquisitor ------------------------------------------------------------------------------ "Master key forged from steel. The heat of the sword carried by the Great Inquisitor announced his arrival even through the coldest walls." Used to unlock some of the jail cells at Wall of the Holy Prohibitions. Found: The Sleeping Canvases. Purchase from the Candelaria Shop for 9999 Tears of Atonement. ------------------------------------------------------------------------------ Key of the Scribe ------------------------------------------------------------------------------ "Iron key, well preserved. The Scribes were present at each interrogation, tasked with recording the inevitable confessions of the tortured." Used to unlock some of the jail cells at Wall of the Holy Prohibitions. Found: Wall of the Holy Prohibitions. Inside a cell unlocked using the Key of the Secular. ------------------------------------------------------------------------------ Key of the Secular ------------------------------------------------------------------------------ "Small, simple key. The Initiates visited only the minor prisoners, bringing them food on the rare occasions when the inmate's life had to be preserved." Used to unlock some of the jail cells at Wall of the Holy Prohibitions. Found: Wall of the Holy Prohibitions. Inside a jail cell unlocked using the Key of the Inquisitor. ------------------------------------------------------------------------------ Key to the Chamber of the Eldest Brother ------------------------------------------------------------------------------ "A forbidden key that was guarded by the Eldest Brother of the Brotherhood, but was eventually lost, thus forever sealing the chamber it opened." Used to unlock a room containing Blood Perpetuated in Sand. Found: Mercy Dreams. Purchase from the Candelaria Shop for 400 Tears of Atonement. ------------------------------------------------------------------------------ Knot of Rosary Rope ------------------------------------------------------------------------------ "Rope knot made from the threads of habits of monks deceased in ancient times." When brought to the Jailed Ghost in Brotherhood of the Silent Sorrow, your maximum Rosary Bead slots will increase. There are 6 in total: 1. Graveyard of the Peaks. In the elevator room, jump on the platform to get onto the top of the elevator so you can reach the item. 2. Jondo. Found in the room with the levers and moving bells. Solve the easy puzzle to find it. 3. Grievance Ascends. Found near the start of the region, all the way at the bottom of the room. Requires Silvered Lung of Dolphos. 4. Mother of Mothers. Complete Redento's quest and inspect his body. 5. The Holy Line. Down in the hidden subterranean room. Requires Blood Perpetuated in Sand and Nail Uprooted from Dirt. 6. Albero. Talk to Tirso after completing both his quest and Cleofas' quest. ------------------------------------------------------------------------------ Linen Cloth ------------------------------------------------------------------------------ "A useless rag that seems to slightly vibrate at times, emitting an unintelligible buzz. The Affliction sometimes leaves its mark on mundane- looking objects, unable to reveal the miracle under its mantle of corruption." Bring to the Blessed Lord of Salty Shores to upgrade this item. Found: Albero. Give Tirso a medical item for this as your reward. ------------------------------------------------------------------------------ Mark of the First Refuge ------------------------------------------------------------------------------ "Sign of protection that freed its bearer from pain. The wounds appeared in the flesh of their lady, who once swore to suffer instead of her wards." Can be offered to Socorro to get the good outcome in Cleofas' quest. Found: Archcathredral Rooftops. Found after defeating the first Soldier of the Anointed Legion. ------------------------------------------------------------------------------ Mark of the Second Refuge ------------------------------------------------------------------------------ "Sign of protection that protected its bearer from all harm. The Pious Lady of the Perpetual Agony locked herself in the great cathedral, its walls a lightweight barrier compared to the constant pain that clouded her mind." Can be offered to Socorro to get the good outcome in Cleofas' quest. Found: Archcathredral Rooftops. Found after defeating the second Soldier of the Anointed Legion. ------------------------------------------------------------------------------ Mark of the Third Refuge ------------------------------------------------------------------------------ "Sign of protection that prevented the suffering of its bearer. The Grievous Lady was wrapped in crimson mantles, a symbol of her link to the flesh of her wards." Can be offered to Socorro to get the good outcome in Cleofas' quest. Found: Archcathredral Rooftops. Found after defeating the third Soldier of the Anointed Legion. ------------------------------------------------------------------------------ Melted Golden Coins ------------------------------------------------------------------------------ "Three gold pieces melted into a distorted mass that never loses its shine." Needed to progress through Altasgracias' quest. Found: Grievance Ascends. In the same tower that leads to the boss room and Altasgracias' cave. Go to the very top and enter the doorway here, then cross the blood platforms to find it. ------------------------------------------------------------------------------ Mirrored Mask of Dolphos ------------------------------------------------------------------------------ "Artefact found in the hands of a dead archdeacon in tower isolated amidst snow." Can be used to operate the elevator in Archcathedral Rooftops. Found: Convent of Our Lady of the Charred Visage. Found after defeating Quirce and using the lift to access the upper level. ------------------------------------------------------------------------------ Olive Seeds ------------------------------------------------------------------------------ "A handful of seeds, carefully preserved. The stones of the olives were mashed into an oily unguent, essential to the bag of any healer." One of the items that can be given to Tirso for his quest. Found: Patio of the Silent Steps. On a crumbling platform that requires you to enter the area to the right and double back. Return before fighting Melquiades. ------------------------------------------------------------------------------ Remains of Tentudia's Hair ------------------------------------------------------------------------------ "Remains of the thorned hairs of the novice Tentudía that were isolated from the rest so she could not receive a holy burial." Can be given to Lvdovico to complete his quest. Found: Where Olive Trees Wither. In the southwest room below the entrance to Graveyard of the Peaks. Jump across the platforms infested with Dirt Divers and defeat the Cimbalillos to find the item at the far end. ------------------------------------------------------------------------------ Severed Hand ------------------------------------------------------------------------------ "A severed hand that tightly grasps a broken bell, sometimes afflicted by slight spasms. The Affliction sometimes leaves its mark on mundane-looking objects, unable to reveal the miracle under its mantle of corruption." Bring to the Blessed Lord of Salty Shores to upgrade this item. Found: Desecrated Cistern. In the room next to the Sanguine Fountain. With the Nail Uprooted from Dirt equipped, slide through the hole and jump onto the ledge to find it. ------------------------------------------------------------------------------ Sooty Garlic ------------------------------------------------------------------------------ "Dark bulb, covered in black dust. Its finding is an omen of good luck, since it only grows as the first fruit on burned grounds. It is said to soothe many aches when used in a tisane, although few dare to try it." One of the items that can be given to Tirso for his quest. Found: The Sleeping Canvases, in the tall room with the ladder in the middle. Return before fighting Exposito. ------------------------------------------------------------------------------ Tentudia's Carnal Remains ------------------------------------------------------------------------------ "Remains of the murdered novice Tentudía that were isolated from the rest so she could not receive a holy burial." Can be given to Lvdovico to complete his quest. Found: Wasteland of the Buried Churches, just before the entrance to Mercy Dreams. Requires Blood Perpetuated in Sand; cross the blood platforms below the bridge. ------------------------------------------------------------------------------ Tentudia's Skeletal Remains
------------------------------------------------------------------------------ "Remains of the novice Tentudía that were isolated from the rest so she could not receive a holy burial." Can be given to Lvdovico to complete his quest. Found: Graveyard of the Peaks, requires Blood Perpetuated in Sand and Three Gnarled Tongues. From the Sanguine Fountain, continue to the right until you reach some blood platforms and a root wall you can use to get the item. ------------------------------------------------------------------------------ Thorn ------------------------------------------------------------------------------ "Small gift from Deogracias, nailed into the effigy of the Twisted under the guard of your sword. The thorns arised from the Miracle feed on sin and guilt, growing with the burden that its bearer carries." Given to you at the start of the game and can be upgraded by completing each Confessor Dungeon in order to receive the game's good ending. Upgrades into the following quest items: - Budding Sprout - Grown Sprout - Thorny Briar - Bloodstained Briar - Crimson Briar - Vine Braided in Blood - Cvstodia of Sin Found: The Holy Line. Given to you by Deogracias upon first entering the region. ------------------------------------------------------------------------------ Torn Bridal Ribbon ------------------------------------------------------------------------------ "This soft white ribbon, used during marriage ceremonies, has been torn, thus destroying its delicate embroideries. One of the three remains of an unfinished ceremony. The wounds inflicted by a broken oath rarely ever find healing." Needed to progress through Altasgracias' quest. Found: Graveyard of the Peaks. Purchase from the Candelaria Shop for 800 Tears of Atonement. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Mea Culpa Hearts [0704] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- ------------------------------------------------------------------------------ Heart of Cerulean Incense ------------------------------------------------------------------------------ "Sword core that shines, surrounded by a clear blue mist emanating from small creases. Its scents mix with the smell of shed blood, increasing Fervour generation. Regrettably, the mist affects purity, weakening attacks based on blood." Allows you to naturally gain more Fervor, but lowers your attack. Found: Where Olive Trees Wither. In the area to the left of Gemino is a couple root bridges that you can use to access a new area containing the item. ------------------------------------------------------------------------------ Heart of Oils ------------------------------------------------------------------------------ "This Heart is anointed with oils that inflame the soul. Sacred fury increases the strength of those who wield the sword, while at the same time lowering their defence." Raises your attack while simultaneously lowering your defense. Found: Archcathedral Rooftops. Located in the room to the left of the lower Prie Dieu near the Mother of Mother shortcut. ------------------------------------------------------------------------------ Heart of Saltpeter Blood ------------------------------------------------------------------------------ "Attack damage is increased when The Penitent One is close to death." When low on health, you gain an attack increase. Found: Convent of Our Lady of the Charred Visage. From the Prie Dieu in the foyer, take the bottom left route. Navigate through the gas-filled room to find the item at the end. ------------------------------------------------------------------------------ Heart of the Holy Purge ------------------------------------------------------------------------------ "Sword core, blessed with fervent prayers. Can be inserted into Mea Culpa. Increases the Tears of Atonement reaped, but prevents the use of Bile Flasks." A risky item that nets you more Tears of Atonement but takes away your ability to heal. A good tool for trying to get the "Requiem Aeternam" Trophy. Found: Jondo. On the right side of the region is a long hallway filled mainly with spike traps. You must ride the moving platform and hurdle over all the obstacles en route to the item at the end. ------------------------------------------------------------------------------ Heart of the Single Tone ------------------------------------------------------------------------------ "Sword core, which resounds with an inscrutable ringing. Can be inserted into Mea Culpa. Makes its edge vibrate, causing its attacks to destroy certain immaterial projectiles, but reducing the elemental resistances of its wielder." Elemental attacks deal more damage to you, but you can deflect energy projectiles with your sword. Found: Complete the 2nd Confessor Dungeon. ------------------------------------------------------------------------------ Heart of the Unnamed Minstrel ------------------------------------------------------------------------------ "Sword core, forged amidst ballads of forbidden verses. Can be inserted into Mea Culpa. Reduces the duration of the Stop, but eases the execution of a Righteous Riposte." Lowers your parrying times, but increases your chance at a successful Retribution. Found: Graveyard of the Peaks. Enter this region from Convent of Our Lady of the Charred Visage and approach the locked gate. Hold down Circle to use Blood Penitence to open it and reveal the item. ------------------------------------------------------------------------------ Heart of the Virtuous Pain ------------------------------------------------------------------------------ "Sword core, blessed with defensive prayers. Can be inserted into Mea Culpa. Boosts the blocking stand, increasing its duration, but exposes the Penitent One longer to enemy attacks." Increases your parrying time, but the longer animation leaves you more defenseless. Found: Wasteland of the Buried Churches. Near the entrance to Where Olive Trees Wither is a series of ladders overlooking a spike pit. Jump across each one to reach the item on a cliffside. ------------------------------------------------------------------------------ Molten Heart of Boiling Blood ------------------------------------------------------------------------------ "Sword core, dry and slightly porous to the touch. It causes Mea Culpa to throb thirstily after every kill, transferring life force to its wearer, but reducing the amount of health recovered by Bile Vessels." You can now recover small amounts of health when attacking enemies, although Biliary Flasks provide you with less health per use. Found: The Sleeping Canvases. Go to the tall room with the ladder and enter the lower right room. Equip the Big Bead of Red Wax and Big Bead of Blue Wax, then use Blood Penitence to reveal the item. ------------------------------------------------------------------------------ Smoking Heart of Incense ------------------------------------------------------------------------------ "Enhances the power and duration of Prayers, but also increases their cost by one Fervour bar." Pretty explanatory: Prayers are more powerful, but cost more Fervor to use. Found: Mother of Mothers. In the chamber of the Great Censer, climb the blood platforms to the upper right room, and continue using the blood platforms while you avoid the censer to get to the top. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Prayers [0705] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- ------------------------------------------------------------------------------ Campanillero to the Sons of Aurora ------------------------------------------------------------------------------ "Ancient chant to the moon, that calls for the aid of her offspring. Summons a group of cherubs that fly by The Penitent One's side, attacking nearby enemies." Summons a trio of Children of Moonlight that surround you and fire laser beams at nearby enemies. Found: The Sleeping Canvases. A reward from Jocinero after rescuing all 38 Children of Moonlight. ------------------------------------------------------------------------------ Cante Jondo of the Three Sisters ------------------------------------------------------------------------------ "A song incapable of resounding in any human throat. There was never a voice able to intone this prayer, which tries in vain to emulate the rumbling of the colossal, inverted iron spiral. Its cyclopean roar destroys organs and shatters bones, gravely harming nearby enemies." Creates a soundwave that radiates from The Penitent One and damages all enemies in its range. Found: Archcathedral Rooftops. You need several Relics, including the Linen of Golden Thread. On the third floor, exit right from the elevator and cross the gaps towards the doorway. Jump into the pit from here to land in an area below, then run across the blood platforms to end up in the elevator shaft again. Cross the root bridges and proceed until you find the Prayer in a chest. ------------------------------------------------------------------------------ Debla of the Lights ------------------------------------------------------------------------------ "Summons a beam of heavenly light to the position of The Penitent One; it punishes nearby enemies with merciless strength." The Penitent One stabs his sword in the ground and unleashes a large pillar of light from his location. Found: Albero. Received after completing Lvdovico's quest. ------------------------------------------------------------------------------ Lorquiana ------------------------------------------------------------------------------ "A prayer that calls forth a barrage of fiery lightning from the very essence of the Miracle, piercing any foe that dares to stand before Mea Culpa." Shoots out a series of lightning bolts in the direction you are facing. Found: Library of the Negated Words. Found in the area near the Sanguine Fountain, after completing a moving platform puzzle. ------------------------------------------------------------------------------ Romance to the Crimson Mist ------------------------------------------------------------------------------ "Prayer to the sanguine mists, fruit of true fervour. Vapours of holy blood emerge from the skin of The Penitent One, damaging those who cross them." Clouds of damaging red mist pour out from you every couple seconds. These clouds can slowly hurt enemies that come in contact with it. Found: Library of the Negated Words. In a room at the bottom of the shaft near the Sanguine Fountain. Unequip all items, have a full Fervor bar, then enter the room with the three books and stand against the wall completely still until a doorway opens up. Inside is the Prayer. ------------------------------------------------------------------------------ Saeta Dolorosa ------------------------------------------------------------------------------ "The pain of the flesh embodied the definitive penance, total detachment of self in firm pursuit of virtue. This sorrowful and desperate chant overflows with conviction, and those who intone it will be rewarded with vital energy for every hit they land on their enemies." Once used, you will recover health each time your hurt an enemy until the Prayer wears off. Found: Where Olive Trees Wither. Complete Gemino's quest and enter the cave, then place the Dried Flowers Bathed in Tears to enter a tomb containing the Prayer. ------------------------------------------------------------------------------ Seguiriya to your Eyes like Stars ------------------------------------------------------------------------------ "Brief hymn to the night skies. Overwhelms The Penitent One with the fury of the righteous, increasing the speed of his attacks for some time." Once used, your attack speed increases for several seconds. Found: Mercy Dreams. In the room near the second gate, there is a side room on the bottom right leading you to the chest. ------------------------------------------------------------------------------ Solea of Excommunication ------------------------------------------------------------------------------ "Prayer that ignites the blood with unbridled fervour. For a while, the quick attacks of The Penitent One are replaced with a devastating blow that annihilates enemies." Greatly increases your attack power for several seconds. Found: Jondo. From the Prie Dieu, go to the right and you'll find the golden chest above a root wall. ------------------------------------------------------------------------------ Taranto to My Sister ------------------------------------------------------------------------------ "Plea to the storms, intoned by dry throats and shaking voices. Calls forth blazing rays that pierce the clouds, striking down nearby enemies." Creates a lightning storm where you stand. Also useful for freeing Children of Moonlight. Found: Bridge of the Three Calvaries. Reward for defeating Esdras. ------------------------------------------------------------------------------ Tiento to your Thorned Hairs ------------------------------------------------------------------------------ "Summons the help of the thorned dame, who protects The Penitent One from all evil for a short while." When used, makes you completely invulnerable for several seconds. Found: Albero. Received by getting the good outcome in Cleofas' quest and speaking with him inside the church. ------------------------------------------------------------------------------ Verdiales of the Forsaken Hamlet ------------------------------------------------------------------------------ "Song that filled the air during the festivities of a lost village. Its power finds its way through the floor, continues through walls and ceilings, harming enemies of The Penitent One. The ringing of a laced shell horn used to precede this chant, but now only silence remains." You plunge your sword in the ground to create shockwaves that move along the ground and can travel up walls. Found: The Holy Line. Unmissable, found at the beginning of the game. ------------------------------------------------------------------------------ Zambra to the Resplendent Crown ------------------------------------------------------------------------------ "Hymn intoned to the rays of the sun, which generously bathe even the darkest of places. Its blessing increases the Tears harvested by Mea Culpa for a while. Many yearn for these remainders of the Miracle, but greed can prevent them from recognising what truly matters." Allows you to temporarily gain more Tears of Atonement when activated. Found: Desecrated Cistern. From the Wasteland of the Buried Churches shortcut, enter the room on the right and use the Nail Uprooted from Dirt to reach the high ledge. ------------------------------------------------------------------------------ Zarabanda of the Safe Haven ------------------------------------------------------------------------------ "Song that blessed the walls of sacred rooms. Convenes an incorporeal shield that damages enemies, and destroys some projectiles." Conjures two powerful orbs that spin around you and damage anything it touches. Found: Deambulatory of His Holiness. Given to you by Viridiana if she is still alive by the time you reach this region. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Abilities [0706] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- ------------------------------------------------------------------------------ Combo Finishers ------------------------------------------------------------------------------ Last Words ¯¯¯¯¯¯¯¯¯¯ The Penitent One performs a fourth combo finish attack. Press Square repeatedly. Shrines Found: 1 Cost: 2000 Tears Ascending Edge ¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The Penitent One performs an upwards slash as combo finisher. Press Up + Square after a full three hit combo. Shrines Found: 2 Cost: 7000 Tears Azure Cyclone ¯¯¯¯¯¯¯¯¯¯¯¯¯ The Penitent One performs a spinning attack as combo finisher. Press Down + Square after a full three hit combo. Shrines Found: 4 Cost: 11000 Tears ------------------------------------------------------------------------------ Charged Attacks ------------------------------------------------------------------------------ Sinful Wrath ¯¯¯¯¯¯¯¯¯¯¯¯ Concentrates the power of the Mea Culpa on the blade, allowing The Penitent One to release its full potential in a single but incredible devastating attack. Hold Square. Shrines Found: 1 Cost: 500 Tears Holy Wrath ¯¯¯¯¯¯¯¯¯¯ Optimises the way Mea Culpa concentrates its power, using its sharp thorns instead of the blade, and allowing The Penitent One to perform a devastating attack much faster. Hold Square. Shrines Found: 3 Cost: 8000 Tears Wrath of the Twisted One ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Increases the power of Mea Culpa over its capabilities, releasing the excess further away from the blade and damaging everything on its path. Hold Square. Shrines Found: 6 Cost: 15000 Tears ------------------------------------------------------------------------------ Ranged Attacks ------------------------------------------------------------------------------ Fervorous Blood ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Sacred technique that allows the bearer of Mea Culpa to use the cut of its blade to bless his own blood and turn it into a throwing weapon. It consumes fervour. Press Circle to use a Ranged attack. Shrines Found: 2 Cost: 2000 Tears Sacred Blood ¯¯¯¯¯¯¯¯¯¯¯¯ Perfects the technique of throwing blessed blood, altering the trajctory of the projectile at its furthest point and making it return to its point of origin. It consumes fervour. Press Circle to use a Ranged attack. Shrines Found: 5 Cost: 7000 Tears Bleeding Miracle ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Reaches mastery in the technique of casting blessed blood. After launching, the projectile causes a sacred explosion at the furthest point from its trajectory, causing additional damage. It consumes fervour. Press Circle to use a Ranged attack. Shrines Found: 7 Cost: 20000 Tears ------------------------------------------------------------------------------ Plunged Attacks ------------------------------------------------------------------------------ Weight of Sin ¯¯¯¯¯¯¯¯¯¯¯¯¯ It takes advantage of the speed of a fall to perform a powerful attack. Press Down + Square while falling. Shrines Found: 1 Cost: 500 Tears Weight of Justice ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Perfects the technique of the plunged attack by concentrating power of Mea Culpa during the fall, which causes an explosion around the point of impact that pushes and damages the enemies around. Press Down + Square while falling. Shrines Found: 3 Cost: 2700 Tears Consecration ¯¯¯¯¯¯¯¯¯¯¯¯ Achieves mastery in the technique of the plunged attack. During the fall, Mea Culpa concentrates so much sacred power that, from its point of impact, a large column of divine light emerges, damaging everything in its path. Press Down + Square while falling. Shrines Found: 6 Cost: 13000 Tears ------------------------------------------------------------------------------ Lunge Attacks ------------------------------------------------------------------------------ Sacred Thrust ¯¯¯¯¯¯¯¯¯¯¯¯¯ The Penitent One takes advantage of the dodge impulse to thrust Mea Culpa at the enemies furthest away. Hold Square while dodging. Shrines Found: 1 Cost: 1500 Tears Sacred Lunge ¯¯¯¯¯¯¯¯¯¯¯¯ It perfects the lunge technique and makes even better use of the dodge impulse, making it reach farther. Hold Square while dodging. Shrines Found: 2 Cost: 2300 Tears Sacred Onslaught ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ It reaches the maximum level of mastery in the art of lunge. Mea Culpa cuts the air in such a way that it manages to produce a wave that also produces damage above and below the blade. Hold Square while dodging. Shrines Found: 4 Cost: 9000 Tears =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Collectibles [0707] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- ------------------------------------------------------------------------------ Anklebone of Weston, the Pilgrim ------------------------------------------------------------------------------ "His travelling companion assured him that he would wait for him at the next shelter, just a day away. When Weston arrived the next day, there was no one there. Nor the day after that." Found: Graveyard of the Peaks. Right next to the Prie Dieu is a secret room underneath the floor; use the blood platform to get up on the high ledge and then jump down to crash through the ground. ------------------------------------------------------------------------------ Calcaneum of Persian, the Bandit ------------------------------------------------------------------------------ "Feared by his countrymen, Persian attacked routes without distinction between rich and poor, and always alone. The day he dragged himself to Albero on the brink of death, no one took pity on him." Found: Albero. Enter the room where Tirso is and go to the bottom, then break the wall to the right to find a hidden cave containing the collectible (and an entrance to a room where your collectibles are stored). ------------------------------------------------------------------------------ Capitate of Barock, the Herald ------------------------------------------------------------------------------ "Whether executions or lashings, Barock was always there to proclaim them loudly, but his voice broke down gradually as, day by day, he had to announce the sentences of his entire family." Found: Wasteland of the Buried Churches. Sitting on a platform in the area between the two churches. ------------------------------------------------------------------------------ Cervical Vertebra of Zicher, the Brewmaster ------------------------------------------------------------------------------ "Zicher, the Brewmaster, gave ignoble fame to his monastery by brewing the most famous beer in the kingdom. One night, the flames of a fire raised his legend to the heavens." Found: Mercy Dreams. In one of the side rooms that you must go through in order to break the switches. Found on a platform where you first encounter Spear of the Cathedra. ------------------------------------------------------------------------------ Clavicle of Dalhuisen, the Schoolchild ------------------------------------------------------------------------------ "They searched for him for days, until they found Mark's remains in the woods. Since then, rumours tell of demons riding on the backs of flying goats, coming from faraway lands." Found: The Holy Line. Near where you find the first Prayer in the game is a shallow indentation in the ground that will collapse if you jump on it from a high enough level. Down here in the underground area is the collectible. ------------------------------------------------------------------------------ Coccyx of Daniel, the Possessed ------------------------------------------------------------------------------ "It is said that Daniel appeared inside a castle. He cried that he had been possessed by a shadow as he slept, and also claimed to have maintained carnal relations with underground creatures." Found: Where Olive Trees Wither. Located in the subterranean area accessed by completing Gemino's quest (or using the Linen of Golden Thread if you failed the quest). ------------------------------------------------------------------------------ Coxal of June, the Prostitute ------------------------------------------------------------------------------ "Popular among the bishopric, June Sayers seduced and corrupted the will and vow of chastity of many in the priesthood, but her immunity ended when the first ashes fell to the ground." Found: Mother of Mothers. In a room above the main entrance to the area, next to the Confessor Statue and behind some objects. ------------------------------------------------------------------------------ Femur of Karpow, the Bounty Hunter ------------------------------------------------------------------------------ "Karpow, nicknamed 'the Daring,' was a feared bounty hunter at the service of the bishopric of Cvstodia. Karpow had a cherished motto: 'Get rid of everything and you'll have nothing to lose'." Found: Mother of Mothers. In the room next to the Prie Dieu leading to the boss room, lying on the ground. ------------------------------------------------------------------------------ Fibula of Rysp, the Ranger ------------------------------------------------------------------------------ "Rysp Scrimshaw was known for his reckless nightly walks in the woods. He said they helped him think about what was 'beyond,' beyond even the High Wills." Found: Patio of the Silent Steps. On a platform that will crumble if you come from the left, so instead exit right and then double back around to get it. ------------------------------------------------------------------------------ Frontal of Martinus, the Ropemaker ------------------------------------------------------------------------------ "Artisan Martinus Hafnia was unjustly accused of selling brittle strings, and sentenced to be hanged with one of his creations. That very sad day he regained his honour." Found: Grievance Ascends. Located in the same room where you find Silvered Lung of Dolphos - collect said Relic first and use it to reach this collectible. ------------------------------------------------------------------------------ Hamate of Vukelich, the Copyist ------------------------------------------------------------------------------ "Taking advantage of a pontifical bull, Vukelich was caught stealing a forbidden book about arcane knowledge. His hands did not write again after that day." Found: Wall of the Holy Prohibitions. Inside a jail cell in the southeast branch. ------------------------------------------------------------------------------ Humerus of McMittens, the Nurse ------------------------------------------------------------------------------ "A nurse and cat lover, McMittens saved countless lives, human and others. Unable to bear saving those who showed no respect for life, he put an end to his own." Found: Desecrated Cistern. On a ledge near some blood platforms, right next to the Wasteland of the Buried Churches shortcut. ------------------------------------------------------------------------------ Hyoid Bone of Senex, the Beggar ------------------------------------------------------------------------------ "Senex spent a lifetime fleeing pain, which caused more and more suffering to his tormented soul. Only when he accepted pain as part of his life did he find a meaning to it." Found: Desecrated Cistern. In a small room to the right of where you find the Chalice of Inverted Verses. ------------------------------------------------------------------------------ Jaw of Ashgan, the Inquisitor ------------------------------------------------------------------------------ "Ashgan desperately sought answers for his creed through torture, even condemning members of the priesthood. He found nothing but regret in his actions." Found: Wall of the Holy Prohibitions. In the southwest branch of the prison, behind a breakable wall in the lower left corner. ------------------------------------------------------------------------------ Kneecap of Sebastien, the Puppeteer ------------------------------------------------------------------------------ "Sebastien Wodja lived surrounded by puppets. To him they were his family. His cries marked the night he disappeared into the flames of his theatre, exclaiming: 'I forbid you to move!'." Found: Mercy Dreams. Behind the gate at the bottom of the region, only accessible by going through The Sleeping Canvases. ------------------------------------------------------------------------------ Lunate of Keiya, the Butcher ------------------------------------------------------------------------------ "His nickname 'the Butcher' was owed not to his occupation, but to his vicious combat skills as a soldier. Not even corruption seemed to alter his disturbed personality." Found: Archcathedral Rooftops. Inside a room next to the second Soldier of the Anointed Legion, atop some blood platforms and a root wall. ------------------------------------------------------------------------------ Maxilla of Tarradax, the Cleric ------------------------------------------------------------------------------ "With his broad smile and good manners, Nicodemus Tarradax never denied anyone refuge in his church. The discovery of a pile of bones in the sacristy revealed his true intentions." Found: Mercy Dreams. In one of the first rooms from the entrance. After encountering Acolytes for the first time, go right and slash at the wall behind the goblet to spot it. ------------------------------------------------------------------------------ Metacarpus of Hodges, the Blacksmith ------------------------------------------------------------------------------ "Blacksmith Brendan Hodges forged some of Cvstodia's most beautiful weapons, wielded by the Anointed Legion themselves. Destiny wanted it to be one of his weapons that killed him." Found: Mountains of the Endless Dusk. After entering from the Desecrated Cistern, immediately drop to the ground below to find it inside a ditch. ------------------------------------------------------------------------------ Metatarsus of Rikusyo, the Traveller ------------------------------------------------------------------------------ "Almost no details of his background are known, but those who crossed his path claimed later that Rikusyo carried a small, strange, luminous plate that emitted a faint voice." Found: Brotherhood of the Silent Sorrow. Found inside the room that you need to pass through in order to help Redento in his quest. ------------------------------------------------------------------------------ Nasal Bone of Charles, the Artist ------------------------------------------------------------------------------ "The beauty of his work sparked a strong debate within the church. It was commanded that no representation could be more beautiful than life itself. Dryden's collection was confiscated, and he was forgotten." Found: The Sleeping Canvases. After defeating Exposito, enter the elevator shaft and equip Linen of Golden Thread before jumping down the hole to discover the collectible below. ------------------------------------------------------------------------------ Navicular of Kahnnyhoo, the Murderer ------------------------------------------------------------------------------ "Kahnnyhoo, although clumsy, took advantage of his cheerful and jovial demeanour to trick merchants and clergymen, with the intention of killing them and stealing their belongings." Found: Desecrated Cistern. After getting the Linen of Golden Thread, enter the top of the elevator shaft and jump down to eventually find it on the right side. ------------------------------------------------------------------------------ Occipital of Tequila, the Metalsmith ------------------------------------------------------------------------------ "Tequila was not your everyday metalsmith: skulls were the basis of his creations, with jewelled skulls his specialty. His last wish was to become the most beautiful piece in his collection." Found: Graveyard of the Peaks. Located on the right side of the region, in the same room with the Empty Bile Vessel. Use the wind to get across the large pit in the middle. ------------------------------------------------------------------------------ Parietal Bone of Lasser, the Inquisitor ------------------------------------------------------------------------------ "Unlike other inquisitors, Lasser showed an unusual amount of indulgence towards the accused, even to the point of stopping executions. His weakness led him to excommunication and exile." Found: Graveyard of the Peaks. Protected by a couple Wakeful Tombs above the Sanguine Fountain. ------------------------------------------------------------------------------ Phalanx of Aralcarim, the Archivist ------------------------------------------------------------------------------ "Aralcarim worked as an archivist in the 'Library of the Negated Words'. His heightened interest in the writings of Cvstodia prior to the appearance of the Twisted cost him his exile." Found: Library of the Negated Words. Found inside the stairwell that leads down to The Sleeping Canvases. ------------------------------------------------------------------------------ Phalanx of Arthur, the Sailor ------------------------------------------------------------------------------ "He spent his whole life looking after a mysterious totem. This evidence would prove the existence of an impossible castle built under the sea, protected by its incessant waves." Found: Wasteland of the Buried Churches. Inside the first church, go up and over the spike pit, then drop down the platforms. Before descending down the ladder, slide to the left to find a hidden alcove. ------------------------------------------------------------------------------ Phalanx of Brannon, the Gravedigger ------------------------------------------------------------------------------ "Brannon Joshua Mullins dug the graves of hundreds throughout his life, whether friend, family, or foe... But when the chaos arose, there was no one left to return the favor." Found: Albero. Lying on the ground to the right of the church. You can't miss it. ------------------------------------------------------------------------------ Phalanx of Miriam, the Counsellor ------------------------------------------------------------------------------ "Miriam Barto knew what it took to succeed, but fate is unpredictable. Though a terrible illness shortened her life, her legacy was eternal to those who loved her." Found: Convent of Our Lady of the Charred Visage. In a room near the western side of the region, close to the shortcut leading back to the foyer's Prie Dieu. ------------------------------------------------------------------------------ Phalanx of William the Sceptic ------------------------------------------------------------------------------ "William Grahf devoted his life to exposing charlatans and deceitful evangelists. He even questioned the sanctity of certain members of the Cvstodian church. His heresy was not forgiven." Found: Wall of the Holy Prohibitions. In the southeast branch, on the middle floor behind a wall you can destroy. ------------------------------------------------------------------------------ Phalanx of Zeth, the Prisoner ------------------------------------------------------------------------------ "Zeth Corsica was sentenced to life in absolute solitary confinement. He was constantly muttering something about voices in his head. Was it maybe one of them that pushed him to suicide?" Found: Wall of the Holy Prohibitions. Located in the northwest branch of the prison, inside a cell with some spike traps. ------------------------------------------------------------------------------ Pisiform of Hernandez, the Explorer ------------------------------------------------------------------------------ "Victor Hernandez was chosen to lead an expedition meant to 'civilise' barbaric tribes. He was sentenced for heresy when he suggested that Cvstodia was the most uncivilised of all known places." Found: Mercy Dreams, in a room near the Chapel of Travel where you must slide through a small gap while avoiding energy projectiles. ------------------------------------------------------------------------------ Radius of Helzer, the Poet ------------------------------------------------------------------------------ "The work of the poet John Clark Helzer had a sadly posthumous success, especially his 'Poem to the Red Leaf'. The poem was found next to his corpse, severed by a fallen tree." Found: Where Olive Trees Wither. This unmissable collectible is found to the left of the Prie Dieu. ------------------------------------------------------------------------------ Ribs of Sabnock, the Guardian ------------------------------------------------------------------------------ "The Anointed Legion included Sabnock among its ranks, guardian and bearer of the Sigil of the Twisted. He fiercely protected the gates of town, even after chaos had arisen." Found: Archcathedral Rooftops. Located in the tall room next to the Chapel of Travel, closer to the bottom of the room on a little platform. ------------------------------------------------------------------------------ Sacrum of the Dark Warlock ------------------------------------------------------------------------------ "Founder of the 'Library of the Negated Words,' this priest was known by the sobriquet of 'the Dark One'. He was caught practicing sorcery, surrounded by pagan writings." Found: Library of the Negated Words. Found inside the area to the left of the Prie Dieu and Diosdado. ------------------------------------------------------------------------------ Scaphoid of Fierce, the Leper ------------------------------------------------------------------------------ "Rejected by his family, his village and even by other lepers, Fierce only found solace in the echo that his voice returned to him when he took refuge in the tunnels of the Desecrated Cistern." Found: Desecrated Cistern. Found in an area to the left of the Prie Dieu when entering from Mercy Dreams. ------------------------------------------------------------------------------ Scapula of Carlos, the Executioner ------------------------------------------------------------------------------ "His hatred for people was as great as his love for animals. When he was ordered to execute a dog that had bitten a bishop, Carlos refused for the first and last time." Found: Jondo. On the ground in the first area when entering the region from the east side of the Mountains of the Endless Dusk. ------------------------------------------------------------------------------ Sternum of Vitas, the Performer ------------------------------------------------------------------------------ "Cvstodia remembers with admiration the name of Vitas Varnas. He inspired the lives of his people through his altruistic actions as well as his inspirational words." Found: Convent of Our Lady of the Charred Visage. Found on the right side of the region, can find it when taking the northeast path from the foyer and continuing on. ------------------------------------------------------------------------------ Temporal of Joel, the Thief ------------------------------------------------------------------------------ "Joel always stole to help others. One day he risked too much, and was caught stealing the Pontiff's bejewelled stole. No one in Cvstodia has ever endured greater torture." Found: Wall of the Holy Prohibitions. Occupying a jail cell in the northeast branch of the prison. ------------------------------------------------------------------------------ Tibia of Alsahli, the Mystic ------------------------------------------------------------------------------ "Alsahli never believed in the authority of the Holy See of Cvstodia. He even claimed to have been able to contact the High Wills on his own: 'Be fervent. That is the secret'." Found: Library of the Negated Words. Inside the stairwell right next to the Confessor Statue, at the top of a dangling root wall. ------------------------------------------------------------------------------ Trapezium of Jeremiah, the Hangman ------------------------------------------------------------------------------ "Jeremiah Schweiger took the lives of thousands of prisoners for decades, trusting that his work was sacred. When doubt invaded his mind, remorse ravaged him." Found: Mother of Mothers. Lying on a tiny platform in the tall room right next to where you meet Cleofas. ------------------------------------------------------------------------------ Trapezoid of Yeager, the Jeweller ------------------------------------------------------------------------------ "Unjustly sentenced to the stake by order of Ashgan the Inquisitor, Tyrant Yeager's family became ashes. Blinded by revenge, he forged a ring with their remains, a ring that is now believed to be cursed." Found: Mother of Mothers. Found inside a large room on the right side of the region, below the chamber of the Great Censer. ------------------------------------------------------------------------------ Triquetral of Luca, the Tailor ------------------------------------------------------------------------------ "He dreamed all his life of making beautiful clothes for the nobility, but nearing the day of his death, the only thing he had the opportunity to sew were sanbenitos." Found: Patio of the Silent Steps. Located in the same area where you find the Olive Seeds. ------------------------------------------------------------------------------ Ulna of Koke, the Troubadour ------------------------------------------------------------------------------ "The inquisitors despised music because it induced euphoria. Koke thought it appropriate to dedicate a toned satire to these presbyters in public. His execution preceded the complete ban on music." Found: Wall of the Holy Prohibitions. Found inside a jail cell at the northeast branch, in the same room as the Key of the Secular. ------------------------------------------------------------------------------ Vertebra of John, the Gambler ------------------------------------------------------------------------------ "Known for his gambling skills, many believed that John Von Gammeramindz's fate was guided by the High Wills. The day his luck ran out, so did his life." Found: Jondo. On the left side of the region, in a room with an elevator in the middle and flanked by multiple Sagittal Martyrs. Slide into the alcove at the bottom to get it. ------------------------------------------------------------------------------ Vertebra of Linquist, the Forger ------------------------------------------------------------------------------ "Wherever a bell rings in Cvstodia, its sound owes its existence to Lindquist. This forger never saw his bizarre magnum opus 'Jondo' completed." Found: Jondo. Found at the lower right side of the region. It's in the tall room with the multiple Charging Knells that knock into the walls repeatedly. ______________________________________________________________________________ ============================================================================== [8] BESTIARY [0800] ============================================================================== =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Enemies [0801] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- ------------------------------------------------------------------------------ Acolyte ------------------------------------------------------------------------------ Location: Mercy Dreams Rewards: 10 Tears of Atonement Withered, skeletal beings that wear tattered robes and carry tall candelabras. These candelabras are used as a weapon, as the Acolyte will stop and lunge towards you at first notice. The attack can be blocked, but not parried. ------------------------------------------------------------------------------ Armagura ------------------------------------------------------------------------------ Location: Patio of the Silent Steps, The Sleeping Canvases, Archcathedral Rooftops Rewards: 245 Tears of Atonement The Armagura is a four-legged beast that carries a sort of cushioned pillow on their back. It walks back and forth while spitting fireballs from its mouth. These fireballs bounce, allowing you to duck or jump over them. The ones in Archcathedral Rooftops are accompanied by a caged Seraph. ------------------------------------------------------------------------------ Armature ------------------------------------------------------------------------------ Location: The Sleeping Canvases Rewards: - Gold golems that wander the halls of The Sleeping Canvases. They are pretty much harmless but can deal contact damage. Armatures cannot be killed and will instead curl up and become inactive after taking several hits, before reanimating after a few seconds. They are often found in large groups and are more of an annoyance than anything. ------------------------------------------------------------------------------ Bellido ------------------------------------------------------------------------------ Location: Where Olive Trees Wither, Patio of the Silent Steps Rewards: 42 Tears of Atonement Bellidos are thin, haggard women that carry large jugs of chemicals on their back. They have the ability to jump at insane heights and will hop after you while launching their chemical jugs at you from midair. Slide under them and attack when they land back on the ground. ------------------------------------------------------------------------------ Blazing Icon ------------------------------------------------------------------------------ Location: Convent of Our Lady of the Charred Visage Rewards: 50 Tears of Atonement Blazing Icons wear fancy robes and a mask, while having a gold cage standing atop their shoulders. These baddies are very slow moving and have easy telegraphed attacks, but their flame breath is very powerful. Dodge behind before they breathe fire and retaliate. ------------------------------------------------------------------------------ Brazen Bull ------------------------------------------------------------------------------ Location: Mountains of the Endless Dusk Rewards: 20 Tears of Atonement Less like a bull and more like a half naked man wearing a gold bull mask, Brazen Bulls are very agile enemies that utilize a combat roll to create separation between them and The Penitent One. While far away, Brazen Bulls throw their javelins at you. ------------------------------------------------------------------------------ Captive in the Canvas ------------------------------------------------------------------------------ Location: The Sleeping Canvases Rewards: 150 Tears of Atonement These living paintings blend in the background and come out to stalk you as you pass by. The paintings will then attempt to backstab you with a long sabre. Overall these enemies are easy to defeat and can be parried. ------------------------------------------------------------------------------ Charging Knell ------------------------------------------------------------------------------ Location: Mountains of the Endless Dusk, Jondo, Mother of Mothers Rewards: 62 Tears of Atonement The Charging Knell is a very buff man who carries the remains of a broken bell over his head, shielding most of his body from frontal attacks. They recklessly charge towards you, which is best dodged by jumping over them. Hit their backs when they stop or if they collide into a wall. ------------------------------------------------------------------------------ Cimbalillo ------------------------------------------------------------------------------ Location: Graveyard of the Peaks, Grievance Ascends Rewards: 50 Tears of Atonement Cimbalillos are ghastly beings that float around and are easily distinguished by the large bells strapped to their back. They have the ability to pass through walls, floors, ceilings, and any other object, making them at times difficult to hit. When they glow green, they will charge at you with surprising speed. ------------------------------------------------------------------------------ Convicts ------------------------------------------------------------------------------ Location: Wasteland of the Buried Churches, Where Olive Trees Wither Rewards: 7 Tears of Atonement Arguably the weakest enemies in the game, Convicts are disgusting ghouls that emerge from the soil and throw rocks at you. Considering that the rocks are pretty wimpy and can be blocked, Convicts are not dangerous at all. ------------------------------------------------------------------------------ Crawler
------------------------------------------------------------------------------ Location: The Holy Line, Desecrated Cistern Rewards: 5 Tears of Atonement Crawlers are filthy humanoids that are found in bogs and sewers; they reveal themselves when you step into pulls of water and slowly crawl towards you, dealing contact damage. They aren't very threatening, but the lack of normal movements while in water make them annoying. ------------------------------------------------------------------------------ Crucified ------------------------------------------------------------------------------ Location: Wasteland of the Buried Churches Rewards: 15 Tears of Atonement The Crucified wander around the Wasteland of the Buried Churches, lugging with them heavy stone crosses. Avoid when they swing them at you, or block (the attack cannot be parried). Try to attack Crucified from behind. ------------------------------------------------------------------------------ Custodian of the Stained Glass ------------------------------------------------------------------------------ Location: Mother of Mothers Rewards: 120 Tears of Atonement The Custodians of the Stained Glass are deranged men that have multiple stained glass shards stuck in their side, using one of the shards as a weapon. They are sneaky fast and immediately rush towards you, unleashing a flurry of stabbing motions. It's a long-winded attack, but easy to parry and counter when timed right. ------------------------------------------------------------------------------ Dirt Diver ------------------------------------------------------------------------------ Location: Where Olive Trees Wither Rewards: 45 Tears of Atonement Dirt Divers are subterranean monsters that travel through the ground, and can be seen by the rustling soil along the floor. They move back and forth and strike from below when they are underneath you. Bait them into jumping up into the air so you can damage them. ------------------------------------------------------------------------------ Enraged Pilgrim ------------------------------------------------------------------------------ Location: The Holy Line Rewards: 3 Tears of Atonement The first regular enemies encountered in the game, Enraged Pilgrims are hooded freaks that carry around small daggers. Instead of using them, however, they sluggishly walk around and only deal contact damage. They are not threatening at all and very frail. ------------------------------------------------------------------------------ Flagellant ------------------------------------------------------------------------------ Location: Mercy Dreams, Where Olive Trees Wither, Jondo, Wall of the Holy Prohibitions Rewards: 6 Tears of Atonement (Red) 21 Tears of Atonement (Blue) Hooded individuals that carry whips and use them to, well, whip you. The whip attack can be easily parried. Flagellants are found in many regions and are often found in groups or paired with other enemies; blue Flagellants are found in later parts of the game and have more health. ------------------------------------------------------------------------------ Ghastly Baroness ------------------------------------------------------------------------------ Location: Convent of Our Lady of the Charred Visage, Library of the Negated Words Rewards: 63 Tears of Atonement (Wax) 150 Tears of Atonement (Ink) Ghastly Baronesses can teleport around the screen and reappear, usually above or behind you. When they have the upper hand, they'll shoot lasers at you before disappearing again. The Wax variant is found only in the convent and shoots a series of laser beams, while the Ink version is black and inhabits the Library of the Negated Words, shooting a solid laser beam that moves in an arc. They only allow one successful hit before disappearing again. ------------------------------------------------------------------------------ Guardainfante ------------------------------------------------------------------------------ Location: Wasteland of the Buried Churches, Library of the Negated Words Rewards: 75 Tears of Atonement A truly weird beast - the Guardainfante is a towering man who carries the corpse of a deer while wearing a girl's dress over his head. The enemy is quite strong, but has very little attack pattern outside of slowly walking towards you before slamming the deer carcass on the ground. Back up while he moves and avoid the incoming shockwave. Attack while backing up. ------------------------------------------------------------------------------ Headless Chamberlain ------------------------------------------------------------------------------ Location: Library of the Negated Words Rewards: 82 Tears of Atonement The Headless Chamberlain is a man literally holding his severed head on a pillow. While he does not attack you directly, he summons flying heads that follow you around and deal contact damage. There are some types that instead spawn exploding skulls, which are more dangerous. Destroy the Headless Chamberlain's body to truly kill the enemy. ------------------------------------------------------------------------------ Herald ------------------------------------------------------------------------------ Location: Desecrated Cistern Rewards: 15 Tears of Atonement Skeletal creatures that carry a ring of bells and a colorful flag. Heralds don't attack directly but instead ring their bells to create Summons, skeleton minions that explode on contact. Heralds are usually located in faraway or hard-to-reach spots, forcing you to fight your way through Summons in order to reach the source. Kiling Heralds eliminates all Summons. ------------------------------------------------------------------------------ Hopper ------------------------------------------------------------------------------ Location: Convent of Our Lady of the Charred Visage, Grievance Ascends, Mother of Mothers Rewards: 15 Tears of Atonement (Red) 40 Tears of Atonement (Blue) Hoppers stand on all four limbs and, as their name implies, hop around like a mutated frog. That's all they really do, so avoid and take them down with a few sword slices. The blue versions can jump higher than their red counterparts. ------------------------------------------------------------------------------ Librarian ------------------------------------------------------------------------------ Location: Library of the Negated Words Rewards: 100 Tears of Atonement Naturally inhabiting the Library of the Negated Words, Librarians use the power of knowledge as a weapon. Sort of. Librarians throw books at you that can travel surprisingly far before returning to the user. Despite the fact that Librarians don't move, they are very annoying enemies. ------------------------------------------------------------------------------ Lionheart ------------------------------------------------------------------------------ Location: Wall of the Holy Prohibitions Rewards: 300 Tears of Atonement Lionhearts look similarly to Guardainfantes and act almost exactly the same. They carry large bludgeons and slowly walk towards you before executing a slam and shockwave. Back up and away from the attack before retaliating. ------------------------------------------------------------------------------ Lunatic ------------------------------------------------------------------------------ Location: Wall of the Holy Prohibitions Rewards: 20 Tears of Atonement Roaming the dank halls of the Wall of the Holy Prohibitions are Lunatics, insane prisoners shackled at the wrist. Once you are spotted, they will emit a scream before sprinting towards you. All you have to do is avoid the eventual contact damage and put away these weak enemies. ------------------------------------------------------------------------------ Monfrake ------------------------------------------------------------------------------ Location: Patio of the Silent Steps Rewards: 75 Tears of Atonement Unlike most monsters, Monfrakes are cowardly in nature and run away when first seen. They appear as hunchbacked creatures with a cage around their head and another on their back; while they flee, they drop thorny roots that stick to the ground. Clear out the hazards before chasing after the skittish monster. ------------------------------------------------------------------------------ Sacrist ------------------------------------------------------------------------------ Location: Mother of Mothers, Archcathedral Rooftops Rewards: 100 Tears of Atonement The Sacrist is a near carbon copy of the Acolyte, except they wear sharp red robes and carry long lanterns. They have the same lunging attack as the Acolyte. ------------------------------------------------------------------------------ Sagittal Martyr ------------------------------------------------------------------------------ Location: Mountains of the Endless Dusk, Jondo Rewards: 20 Tears of Atonement Definitely one of the more gruesome looking enemies, the Sagittal Martyr's body is almost completely split in half. They wield a unique weapon that's a cross between a saw and a boomerang. They often perch on high ledges or far away so they can toss their weapon from afar. Jump or block the projectile and try to attack while the Sagittal Martyr is defenseless. ------------------------------------------------------------------------------ Seraph ------------------------------------------------------------------------------ Location: Archcathedral Rooftops Rewards: 150 Tears of Atonement 200 Tears of Atonement (Caged) Somewhat angelic in appearance, Seraphs fly around with sharp spears and will occasionally float low to the ground and lunge at you. The attack can be blocked but not parried. There are also caged variants that obviously don't have the same range of movement, but are still deadly with their weapons. ------------------------------------------------------------------------------ Shieldmaiden ------------------------------------------------------------------------------ Location: Wasteland of the Buried Churches, Desecrated Cistern Rewards: 15 Tears of Atonement Shieldmaidens are near impossible to attack from the front due to the massive shield they tote around. They use it as their main line of defense, and use this opportunity to slash at any bystander with their sword. You can attack from behind, but it's easier to focus on parrying their attacks and countering with Retribution. ------------------------------------------------------------------------------ Sister of the Charred Visage ------------------------------------------------------------------------------ Location: Convent of Our Lady of the Charred Visage, Jondo Rewards: 50 Tears of Atonement 25 Tears of Atonement (Jondo) Wicked nuns that primarily inhabit the Convent of Our Lady of the Charred Visage, the sisters often wield different weapons or tools needed to combat against The Penitent One. The main one drags a giant censer around and uses it as a ball and chain; block this heavy attack, then run in and attack as she slings it back behind her. Some also hold onto chains that operate the lava vats, and the ones in Jondo wield bells that trigger the ringing bell environmental hazard. ------------------------------------------------------------------------------ Sleepless Tomb ------------------------------------------------------------------------------ Location: The Sleeping Canvases Rewards: 500 Tears of Atonement Almost like a giant sized version of the Wandering Tomb, the Sleepless Tomb is a tall stone statue with a heavy tomb on its back. You won't be able to jump over or slide past the Sleeping Tomb, so instead run away from its mace slam. Use a hit and run tactic to defeat this tough enemy. ------------------------------------------------------------------------------ Soldier of the Anointed Legion ------------------------------------------------------------------------------ Location: Archcathedral Rooftops Rewards: 500 Tears of Atonement Only found several times in the Archcathedral Rooftops, they serve more as minibosses than regular enemies. Soldiers of the Anointed Legion carry maces that can be used up close, or with a spinning collision. They are pretty much identical to the Esdras boss fight. ------------------------------------------------------------------------------ Spear of the Cathedra ------------------------------------------------------------------------------ Location: Mercy Dreams, Mother of Mothers Rewards: 50 Tears of Atonement These old men sit on floating thrones and attack at you from in the air. They are particularly annoying enemies that are typically found in groups, and relentlessly pursue you on their flying furniture. Spears of the Cathedra are surprisingly durable and use their spears to stab down at you. They aren't too hard to avoid, so try and kill any other enemies around while dodging these ones. ------------------------------------------------------------------------------ Tizona ------------------------------------------------------------------------------ Location: Grievance Ascends Rewards: 30 Tears of Atonement The Tizona is a ghost that takes the form of a petite woman shrouded in a thin veil. She often turns invisible, only to reappear behind you and ambush with a rapier. The lunging strike can be parried and countered; it's the best way to kill one, since they often turn invisible right after attacking and they can only be harmed when visible. ------------------------------------------------------------------------------ Wakeful Alcove ------------------------------------------------------------------------------ Location: Graveyard of the Peaks, Grievance Ascends Rewards: 50 Tears of Atonement (Blue) 40 Tears of Atonement (Green) Wakeful Alcoves blend into their environment by sticking to walls; they look like statues and only reveal themselves by extending a nasty claw out to any unsuspecting victims. They have a long reach despite not being able to move. To defeat one, bait it into attacking, then immediately back up a few steps and then move in to attack. Blue ones are found in Graveyard of the Peaks and the green ones live in Grievance Ascends. ------------------------------------------------------------------------------ Wandering Tomb ------------------------------------------------------------------------------ Location: Graveyard of the Peaks Rewards: 60 Tears of Atonement The Wandering Tomb can only be attacked from the front, due to the stone tomb on their back. They lumber back and forth and will use their blade to slash at anyone nearby; the attack can only be blocked. They can be fairly annoying to take down due to the frontal strategy and lack of countering. ------------------------------------------------------------------------------ Wheelbroken ------------------------------------------------------------------------------ Location: The Holy Line Rewards: 13 Tears of Atonement Withered old men that carry around large wheels that are as large as them. They are found in the early stage of the game, and as a result are weak and non-threatening. They are best being used as a tutorial for parrying and Retribution due to their slow frontal attack. ------------------------------------------------------------------------------ Winged Face ------------------------------------------------------------------------------ Location: Mountains of the Endless Dusk, Jondo, Archcathedral Rooftops Rewards: 5 Tears of Atonement 100 Tears of Atonement (Big) The Winged Face is nothing more than a head with wings attached. They will fly around, back and forth in predetermined patterns. They serve mostly as a nuisance rather than a true threat, though the larger ones in Archcathedral Rooftops can shoot out four fireballs at a time, alternating between vertical and horizontal, and diagonally. ------------------------------------------------------------------------------ Wraith ------------------------------------------------------------------------------ Location: Mercy Dreams Rewards: 15 Tears of Atonement Found only in Mercy Dreams, the Wraith is a silent robed entity that hovers around the screen. Like Cimbalillos, they can pass through objects and walls. When about to attack, they will glow green before firing an energy projectile that cannot be blocked. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Bosses [0802] =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Warden of the Silent Sorrow --------------------------- - Scepter Smash: The warden uses the weapon in his hand to slam the ground, which also creates a damaging shockwave. - Jump: The boss jumps high in the air and may cause damage if landed on. The game throws a boss at you after about one minute of gameplay, but fortunately the Warden of the Silent Sorrow acts more like a tutorial than a real challenge. You only have to watch out for two attacks, one of which is more of a means of transport than an offensive maneuver. Here you can put some basic combat skills to use, such as a basic attack (Square button) and an evasive slide (R2 button). The warden's battle tactics are laughably simple, since he performs the routine pattern of jumping, then using Scepter Smash. You cannot pass through the boss, so you must wait until he is midair to run, or slide behind him. Follow up with two or three attacks, then back up and jump to avoid the incoming shockwave. It's a pretty mindless affair, but keep in mind that you can heal with L1 if in a jam. Rewards: 300 Tears of Atonement _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Ten Piedad ---------- - Quick Swipe: Ten Piedad leans over and swipes at you with his root-like hands. - Vine Kick: Stomps the ground, causing a thorny vine to sprout from the ground near the point of attack. - Vine Pound: Similar to the last attack, the boss pounds the ground with both fists as a row of vines shoot out from both sides. Long windup time. - Seed Spit: Spiked seed pods are shot out of the boss's mouth and form into clusters of brambles once they hit the ground. Use your sword to clear them out. The tree-like Ten Piedad has several attacks that cover a lot of range. For this battle, sticking close by is a fair option for conserving health. When up close, you'll have to resort to parrying to defend against most of the boss's techniques. You are unable to counterattack any of his moves, but you can at least safely defend. Most of the boss's moves have a decent windup, including his swipe attack that is preceded by him partially kneeling. The quick swipe is also the one attack that doesn't have a vine-related follow up, so you can safely parry without having to dodge a vine. Defend, then run up and hit him as he fully stands. His attacks may be powerful, but are slow enough that you can get in several strikes before needing to parry. Ten Piedad is at his most vulnerable when he stands still and charges up his Vine Pound. Make sure to get in 3 or 4 hits before sliding backwards. His two vine attacks offer additional threats outside of his lanky appendages, and the size and number of vines increase the less health he has. Once the boss's health has been whittled below half, the Vine Pound in particular can cover a lot of ground. Make sure not to get pinned in a corner during the battle, since Ten Piedad constantly pursues you and you cannot jump over or walk through him. You must slide when he is performing an attack to get behind him. Rewards: 625 Tears of Atonement _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Our Lady of the Charred Visage ------------------------------ - Laser Beam: Our Lady fires out a purple laser beam, which is preceded by a thin jolt of lightning that marks its trajectory. Sometimes she will fire four laser beams that rotate around her palm, similar to Energy Barrage. - Energy Barrage: The boss shoots out a steady stream of yellow energy balls that rotate and curve around her palm. This attack has two speeds; the slower speed allows you to jump and dodge between projectiles. - Red Energy Ball: The boss fires larger, red energy balls out of her palm in a line. These projectiles can be deflected back at the boss for damage. Phase 1 ------- All that remains of Our Lady is a floating, disfigured head and two hands. Her gruesome face is half covered in a mask of molten gold, and a portion of her forehead is severely wounded, revealing brain matter. Hitting her brain is the only way to damage her. Her hands are the source of all her attacks, so keep an eye on them to determine which attacks she will use. The Energy Barrage and Red Energy Balls kinda begin without warning, but for her Laser Beam you'll have a second to figure out where the attack will land. The boss's head will disappear and reappear somewhere else in the darkened arena, giving you time to regroup or use a Biliary Flask. Most of the time she is elevated in a way that you must resort to jumping attacks, but at times the boss is low enough that you can stand still and get in many more shots. Don't get too greedy and leave yourself open for attack! Phase 2 ------- The second phase begins when Our Lady is below half health, and she begins using both hands simultaneously. The battle begins devolving into bullet hell madness, and most of the time you are left to avoiding certain doom rather then wounding your target. The Laser Beams are the easiest attacks to dodge, so always position yourself so they don't bump into you. Remember that you can deflect the Red Energy Balls back at the boss's weak point for damage. Sometime you need to find the right arc, whether it be far away from her hand or sometimes directly underneath her head so they bounce straight up. The Seguiriya to your Eyes like Stars is a great Prayer to use since it increases your attack speed and allows you to land extra hits in a battle that forces you to constantly be on the defensive. Rewards: 2600 Tears of Atonement _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Perpetva -------- - Lightning Bolt: With the swing of her sword, Perpetva summons a single bolt of lightning. - Lightning Volley: With the swing of her sword, Perpetva summons several bolts of lightning, which are slightly visible before appearing. This is a telegraphed attack, similar to Our Lady's laser beams. - Lance Lunge: Perpetva floats down to your level before flying in a straight line towards you in an attempt to skewer you. Easy to predict. Lacking a health bar but unable to respawn, Perpetua is more of a mini-boss. This is not nearly as difficult as any of the true bosses you have faced at this point, but Perpetva can definitely catch you by surprise if you don't take the duel seriously. The most dangerous attack is Lightning Volley, but even those lightning bolts can be dodged rather easily since you can see them begin to appear before jolting the ground. The key to winning is to keep moving and be frantic with jumping attacks. If you keep moving and stay aggressive, she won't be able to target you with her lightning bolts. Rewards: 300 Tears of Atonement, Perpetva's Protection _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Tres Angustias -------------- - Weapon Throw: Their most used attack, one of the sisters will momentarily stop to throw their weapon at you. The spears travel in a straight line after a short pause, while the club is thrown in a spinning fashion that travels in an arc before circling back. - Weapon Barrage: The sisters line up against one of the walls and all throw their weapons at you, the spears usually multiple times. - Merge: Forming a large black blob, the three sisters merge and morph into one large individual. At this point the boss remains mostly stationary, but creates humongous energy pillars. Watch for the white balls to see where the pillars will form. - Flames: Not an actual attack, but a very real threat is the rising fire at the bottom of the screen. You are forced to climb up the tower to avoid death by fire. Tres Angustias is made up of three sisters covered in black from head to toe. Looking the part of quintessential witches, the sisters each wield a weapon (two spears, one club) and float in the air. As the boss fight goes on, you must ascend up the tower to keep from getting engulfed in the ever-rising flames. There are many platforms in the tower, as well as climbable walls on both sides. The sisters all share one health pool, so picking a target is not necessary aside from whoever is closest. The bosses usually float close to each other and around, making them fairly easy targets. And while the rising flames may be relatively slow, you still have to heavily focus on climbing the tower in addition to avoiding attacks and dealing damage. Some good news is that the bosses do not deal contact damage. The spear throwers have a very minor window before attacking that allows you to determine the direction and angle of their attack. Their attacks are quick and deadly, whereas the one with the club is slower. At the start of the battle their attacks are slower and more spaced apart, meaning that they usually attack one at a time with their generic Weapon Throw attack. The spears count as lightning attacks, meaning that the Perpetva's Protection Rosary Bead comes in handy. As the boss fight rages on, Tres Angustias begins attacking more rapidly as you often have to dodge multiple Weapon Throws at once, with overall more frequency. They tend to use Merge more often when at half or less health, giving you a better opportunity to deal damage. The boss is a sitting duck when merged together, although the pillars of light deal very large amounts of damage (and she begins creating two pillars when near death). There is a lot to be on the lookout in this fight, but very little of it is particularly challenging. Rewards: 760 Tears of Atonement _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Esdras, of the Anointed Legion ------------------------------ - Mace Swing: Esdras winds up his mace like a baseball player and swings it forward, delivering a mean uppercut if the attack lands. - Spin Cycle: The boss begins spinning in a circle and can cover a lot of ground. - Lightning Spin: Almost identical to the above attack, but Esdras will spin from one side of the arena to the other as a trail of lightning bolts follows. - Knock Back: Primarily a defensive technique, Esdras slams the ground to create a lightning blast around him that sends you backwards. Prevents you from delivering long sword combos. - Lightning Cutter (Phase 2): Esdras spins in place while shooting arcs of lightning from side to side. Jump or duck to dodge. - Lightning Blast (Phase 2): An upgrade to Mace Swing, the boss swings his mace in identical fashion as 3-4 lightning bolts extend outward. - Perpetva (Phase 3): Perpetva arrives to aid her brother and uses her signature Lance Lunge technique. Phase 1 ------- Esdras, the most difficult boss up to this point, will likely give you a run for your money. He is no larger than The Penitent One and is not nearly as large a target as the behemoths you have encounter previously. Esdras is fast and particularly ruthless, rarely giving you time to defend or use Biliary Flasks. Understanding his attack pattern is a lifesaver, as well as mastering the Parry ability. It's possible to dodge his attacks normally, but using Parry and Retribution saves you a lot of time and effort. You'll want to stand on either end of the bridge during this fight, since many of his attacks can cover 90% of the screen. Staying at the very edge of the battlefield will allow you to avoid some of his lightning-based attacks (his Lightning Spin in particular, because he spins across the arena and stops directly in front of you if you're pushed far back enough). Hug the edges and wait for Esdras to come to you. When you see him gear up for Lightning Spin, simply wait for him to spin and stop in front of you, then deliver a sword combo. If you have the Sinful Wrath or Holy Wrath sword ability, you can charge up and unleash as he practically delivers himself to you. When he approaches you, get off a couple hits before sliding behind him and towards the opposite end. You won't want to get greedy with your offense because Knock Back will deal damage and, well, knock you backwards. Knock Back is used almost always after you hit him, so make sure to slide away. After, Esdras either uses Lightning Spin again or will chase after you and follow up with Spin Cycle or Mace Swing. Mace Swing can be countered, so be on the lookout for a Retribution opportunity. Utilizing a hit and run strategy is the most efficient way to win this fight. Hug the edges of the screen and wait for him to come to you, then attack or prepare to use Parry. Slide away as he uses Knock Back, and run to the other end of the bridge. Phase 2 ------- Once his health bar is half empty, Esdras begins using 2 new attacks that are both easy to avoid. Lightning Spin begins with him spinning in place to unleash a few projectiles. Simply standing still and ducking will keep you safe. Lightning Blast is an upgraded version of Mace Swing, so slide backwards and do not try to Parry this attack. Phase 3 ------- Perpetva makes a surprise appearance when Esdras has about 1/4 health left. The uneven advantage can be frustrating, but Perpetva does not attack very often and mainly follows Esdras around. There are many things to keep your eyes on now, including the additional lightning bolts and arc projectiles shot out after each Spin Cycle attack. Upgrading your dodge to Sacred Lunge is a big help because you can often deal damage while avoiding the boss's attacks. You'll want to be relying a bit more on dodging rather than Parrying in Phases 2 and 3, and try to avoid using large combos or charged attacks. Your best option is waiting for him to use Lightning Spin, since that leaves him defenseless for several seconds. As for equipment, the Ember of the Holy Cremation and Perpetva's Protection are two essential Rosary Beads. Rewards: 4300 Tears of Atonement, Taranto to My Sister _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Melquiades, the Exhumed Archbishop ---------------------------------- - Staff Strike: Melquiades raises, then forcefully lowers its staff down at you. Can be blocked, but not countered. The attack becomes much faster and is often used three to four times in succession as the battle rages on. - Energy Columns: The boss summons several blue energy pillars that appear randomly throughout the room. - Hand Smack: Mysterious hands emerge from offscreen and blindly feel around the arena in an attempt to smack you. - Line of Columns: Starting on one side of the room, the boss stabs the floor while moving to the opposite end, with energy columns appearing in the marked spots on the ground. Melquiades is literally a corpse held up and supported by a group of mysterious arms. This skeletal specimen can only be damaged by attacking the head, but slashing the arms will cause the archbishop's body to be lowered to the ground and thus susceptible to attack. The boss does not attack at this time, often allowing you to safely wail on it before it retreats. As the battle begins, most of the attacks are used one after another. Staff Strike can be blocked and is sometimes used after Energy Columns, when you have little room to maneuver. When Melquiades does summon the beams of light, they are usually spaced apart enough that avoiding them is pretty easy. Pick a spot between two beams so you won't get hit, but make sure you are not directly under the boss or else it'll try and directly attack you. Hand Smack is a bit more annoying since the hands can cover large chunks of the floor. Whenever you have an opening you should be attacking the arms that are holding Melquiades. After taking enough abuse, the arm will lower. At first, you only have to damage three arms for Melquiades to become vulnerable, but that number increases the less health the boss has. Near the end of the fight, you will have to incapacitate all 5 arms to lower Melquiades down to the ground. More of the boss's attacks blend together when it is nearing death, such as having to avoid Hand Smack while Energy Columns is firing off (stand in one place and jump repeatedly to avoid the hands). Staff Strike becomes a three- hit combo that hits much faster than at the start of the fight, and the boss tends to become overly reliant on Line of Columns. This attack is easy to avoid but doesn't give you much time to damage the arms. Try to stay one or two steps ahead and move to the right along with Melquiades so you can get in some extra hits as it travels across the room. Focusing on timing will help with this fight because you don't want there to be any active hazards while Melquiades is vulnerable to attack. If there is only one arm left, wait until there are no energy beams or annoying hands before attacking. That way you can focus solely on shaving away the health bar. Rewards: 5500 Tears of Atonement _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Exposito, Son of Abjuration --------------------------- - Baby Bearhug: Exposito cries out and a glowing circle appears on the floor. Stay out of the circle as the baby approaches you, and getting caught by the baby results in an instant death. - Fireball: The snake spits out fireballs that bounce off the ground, not unlike the attack displayed by Armaguras. Spits out multiple fireballs when the boss is low on health. - Poison Spit: The snake spits out poison globs that rain down onto the ground. - Poison Spin: The boss spins in a circle while dropping down several poison projectiles in a line. - Thorn Disc: While on one side of the arena, the boss fires out green discs that look like thorny saw blades that shoot outward before returning to the boss. - Lunge Attack: The snake rears its head back before lunging forward while snapping its jaws. Does this up to three times. - Tail Stab: After the boss screeches, its barbed tail skewers through the ground, coming either from above or below. Normally does this once, but can use this move twice when nearing death. Bosses are definitely standouts in this game from a visual standpoint, and Exposito is no exception. Exposito himself is a gigantic blindfolded baby carried by a wicker woman, but your target for this fight is the snake-like creature that accompanies him. You won't have to worry about the baby that much, aside from its one-hit kill that (obviously) should be avoided at all costs. When the baby cries, avoid the glowing ring that appears on the ground and make sure you are not inside it when it shrinks and eventually disappears. Aside from that one attack, Exposito himself is merely a spectator. Your focus should primarily be directed towards the large snake monster. It has a wide array of techniques, but many of them are fairly weak and can further be hampered by equipping certain Rosary Beads, like Piece of a Golden Mask and Wicker Knot. Thorned Symbol is another good one to equip, since the snake's erratic movements often leads to potential contact damage. Damage the snake to, by proxy, deplete Exposito's health bar. The snake-like beast can be harmed by targeting its head or the small discolored portion of its body. It's attacks are separated by long moments of the snake slinking around pointlessly, which allows you time to unleash combos and aerial moves. Make sure to watch when the snake vocalizes, which typically signals an incoming Tail Stab. This seems to be one of the easiest boss fights in the game. After several playthroughs, I have yet to die fighting Exposito. By now you have enough Biliary Flasks to withstand most of the weak attacks it offers, and you can employ a mindless strategy of wailing on the snake for large periods of time without serious consequence. Just make sure not to get one-hit KOd! Rewards: 9000 Tears of Atonement _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Quirce, Returned By The Flames ------------------------------ - Sword Roll: Quirce teleports onto the ceiling and throws his sword, which begins rolling along the perimeter of the room before returning to him. - Sword Ricochet: Almost identical to Sword Roll in execution, however the sword randomly bounces off the walls without pattern. - Fiery Lunge: An attack that slowly begins with Quirce standing in a corner before springing towards the opposite side of the room. Flame pillars appear in his wake. - Sword Throw: Similar to Fiery Lunge, however the boss throws his sword across the room. While it's embedded in the wall, he begins using new attacks. Once he eventually retrieves his sword, it creates a row of flame pillars. - Shoulder Block: Used while unarmed. Quirce dashes forward in an attempt to harm you. Usually starts on one side of the arena and covers about half of the distance. - Heatwave: Used while unarmed. Quirce teleports around the arena, creating flame pillars that radiate out from his body. The number of flame pillars increases when he has less than half health. Quirce is a wily opponent, using his lanky frame, ability to climb walls, and overall quickness to gain the upper hand. Due to his fiery sword and other flame-related attacks, you should equip your new Rosary Bead, Quirce's Scorched Bead, to minimize damage from his moves. This boss fight only consists of one phase, but it follows a somewhat noticeable pattern. Quirce starts the fight by using a combination of the first three attacks. These are all long-range moves that can be telegraphed without too much worry. Once Quirce leans against the middle of one of the side walls, he will use Sword Throw (the difference between Sword Throw and Fiery Lunge is that Quirce will be standing on the ground during Fiery Lunge). Immediately duck as the sword is send towards you. While unarmed, Quirce begins using the remaining attacks. Heatwave is the most dangerous of all his moves and causes you to constantly move to avoid not only getting tackled, but also the incoming flames. Shoulder Block is easily avoidable and can also be blocked using Parry. He is often left vulnerable after this move, allowing you to get off several hits. When you see Quirce teleport to his sword, run to the other end of the room before you are engulfed in a wave of fire. Reunited with his sword, the evil prisoner begins using his other set of weapon-based attacks. He will cycle between using his sword, throwing it, then using his bare fist attacks before eventually retrieving the sword again. Quirce's agility forces you to be constantly on the move, but he does have a few glaring weaknesses: his lack of direct physical attacks allows you to get up in his face without fear of getting decimated. He also has several moves that either end with periods of inactivity (Shoulder Block, Heatwave) or flat-out leaves him open to attack (Sword Roll). While he's on the ceiling you can get off a couple aerial attacks, and following his unarmed attacks he often stands still for a few seconds. When he uses Fiery Lunge, stay near the opposite wall and jump over him, then turn around and begin whacking him while he's left defenseless. Overall, this fight has a lot of small openings for dealing damage. Your biggest threat when the battle is halfway over is Heatwave, since the size of the flame pillars that radiate from Quirce increases. This, coupled with his multiple teleportations, can sometimes mean that if you get hit once you will get repeatedly hit and stuck until the attack ends. It's pretty cheap if it happens, since it sometimes depletes most of your health if you are unlucky. Keep sliding when you see him in the air above you! Rewards: 11250 Tears of Atonement _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= Crisanta of the Wrapped Agony ----------------------------- - Sword Slash: Crisanta slashes forward with her sword. Ranges between a one or two-hit combo. - Plunge: Crisanta jumps in the air and then takes aim at you before flying down at you, sword outstretched. At random times, contact with the ground will release a wave of purple energy. - Backflip: Sometimes the boss does a backflip to get away from you. - Parry: Just like The Penitent One, Crisanta can parry attacks. - Sword Dash: After losing almost 50% of her health, Crisanta begins teleporting around the arena before lunging at you, similar to Plunge. She does two sideways dashes before following up with an aerial dash almost identical to Plunge. You have met your match with Crisanta of the Wrapped Agony: this warrior moves and behaves very similarly to The Penitent One, making for a fight unlike ones you have faced before. This is more like a duel than a battle, forcing you to rely heavily of Parrying and Retaliation. If you haven't had enough practice on those two techniques by now, there's not much else I can suggest for you to do. Cristana's main attack is her Sword Slash, which can be Parried and countered with Retribution. This is the easiest and most practical way to drain her health bar, as you can interrupt her swiping two-hit strike with a well-timed block. Her long sword has a surprising range, so unless you are several steps away you have a chance of getting hit. The boss can Parry just like you can, so don't get too greedy or you may get baited. It is possible to dodge her oncoming Retribution attack by dodging backwards immediately after. After an unsuccessful Parry she follows up with a heavier slash that can be blocked by not countered. She can also jump backwards in order to gain some separation. After losing close to half of her health, Cristana's sword becomes engulfed in purple energy and she begins using Sword Dash. You're best off blocking against the first two horizontal dashes and then jumping or sliding past the aerial one. Healing is best saved for after this attack, because the boss will be off screen for a second or two. Otherwise, healing can be pretty tough since she is pretty unrelenting; her Sword Slashes can cover almost the entire length of the room when used! Again, Parrying and successful Retributions are your best option at this point. Heart of the Virtuous Pain is a good Mea Culpa Heart to use just as added backup. You can often string together three or so Retributions since the boss has a habit of using her Sword Slash as many times. Landing that many counterattacks can take out a good chunk of her health. And if she is positioned poorly enough, you can actually pin her in a corner of the room and cheaply repeat the process. When the boss has under a quarter of her health left, Sword Dash becomes unnecessarily convoluted. She will use combos of horizontal dashes and aerial dashes upwards of 12 times in a row before stopping! Get your timing down with those Parries and wait for her to mercifully stop. Rewards: 18000 Tears of Atonement _____________________________________________________________________________ =-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-=-~-= His Holiness Escribar --------------------- - Energy Darts: Escribar creates a purple magic emblem and shoots out a series of purple energy darts in fluctuating heights, meaning you need to either duck or jump over them. - Fireball: Escribar creates an orange magic emblem and rains down a large amount of fireballs that travel towards you, one by one. Also used in Phase 2 of the battle, although there are more fireballs to dodge. - Toxic Bubble: Escribar creates a green magic emblem as toxic bubbles drop down from the skies. These can be deflected with your sword. Also used in Phase 2 of the battle. - Thunderstorm: Escribar creates a blue magic emblem and conjures up a lightning storm. Like many lightning-based attacks, these can be telegraphed. Also used in Phase 2 of the battle. - Energy Pillar (Phase 2): Escribar creates purple magic emblems and forms purple energy pillars, an attack almost identical to that seen in the Tres Angustias boss fight. Two spawn on the outer edges of the arena, then two more closer to the center, followed by one in the middle of the screen (or vice versa). - Energy Ring (Phase 2): Escribar creates purple magic emblems as two purple orbs form near the top of the screen. They both release 8 energy darts that fire outwards. - Gold Dagger (Phase 2): The boss's golden dagger appears and floats around the battlefield. During this time you must attack the eyeball on the hilt. The dagger will use a slash attack, a shockwave slam attack, and summon a row of lightning bolts similar to the one in the Esdras fight. Phase 1 ------- His Holiness Escribar is a magic-based enemy that has no direct attacks. He will teleport around the arena and use one of four spells, dictated by the color of the arcane symbol that appears in front of him. He is invulnerable when casting spells, so your main focus should be staying safe and conserving your health. Each of the spells are all pretty standard attacks that don't require a whole lot of effort to dodge. They do, however, pack a punch and getting lead into a false sense of security during this phase can be your downfall. Fireball is probably the most challenging attack to dodge, but even that only requires you to calmly move back and forth across the entire arena. The Toxic Bubbles can be deflected back at the boss for minor damage, but you should focus on deflecting them in any direction and not trying to aim at the boss. He'll teleport a lot before and after using spells, so try and use Sacred Onslaught (your upgraded slide attack) to quickly approach him and deal some damage at the same time. His health bar can be depleted shockingly fast and it's possible to defeat him in under a minute if you're aggressive. Phase 2 begins when the boss's health bar is completely drained. Phase 2 ------- In this phase, His Holiness Escribar transforms into the Last Son of the Miracle. He now towers above The Penitent One and is shielded by a suit of metal armor. His weak point is his bloodied face, which is only exposed under certain circumstances. The boss does not move and relies on even more magical attacks. Between you and the boss's head are tons of floating platforms that are similar to blood platforms, both in appearance and their ability to disappear over time. These should be used to reach and target His Holiness Escribar's face, however the platforms disappear in sets as another group appears in another predetermined pattern. In between the magic spells, the boss also summons his signature gold dagger, which appears as an oversized weapon with an eye on the hilt. The dagger will play keep away while occasionally attacking you and summoning rows of lightning bolts (during this time Escribar will continue to attack). You must hit the eye enough times so that the dagger disappears and the boss's mask opens to reveal his face. When the boss's face is exposed, use this time to climb the platforms and use aerial attacks. Sometimes platforms spawn on either side of his face, allowing you to stand still and use heavier combos. Since Escribar will continue to use magic spells at this time, do not sacrifice your own health for a chance to damage the boss. It's easy to get greedy when he is vulnerable, but you can easily get carried away and left susceptible to a nasty beatdown. The two energy-based attacks are not super perilous. The energy pillars start on the outer perimeter of the screen and then slowly work their way in, so just don't get caught in the center. Sometimes the pattern will be in reverse as the first one spawns in the middle and then works outward. And if you see two purple orbs appear near Escribar's head, get ready to dodge Energy Darts that fire outwards like the spokes of a bicycle. Toxic Bubbles and Thunderstorm are essentially unchanged in this stage of the fight; the former is actually less threatening since the bubbles usually pop on the platforms before ever reaching you. When the boss's health bar is less than half, he begins using Fireball again but this time conjures twice as many. Nevertheless, stay a few steps ahead of the projectiles as you move back and forth. You have a number of options when choosing the most suitable Rosary Beads. The Seashell of the Inverted Spiral covers all bases when it comes to elemental protection, so it's a good choice. Quirce's Scorched Bead is also good since the fireballs seem to be the most threatening spell. Definitely go with Pelican Effigy so you can heal without getting damaged, as well as Silver Grape for the defensive buff. The rest are up to you. Rewards: -
______________________________________________________________________________ ============================================================================== [9] TROPHIES [0900] ============================================================================== =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Bronze Trophies =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- ------------------------------------------------------------------------------ A Long Path Ahead ------------------------------------------------------------------------------ Beat the Warden of the Silent Sorrow. Strategy ¯¯¯¯¯¯¯¯ Unlocked by defeating the Warden of the Silent Sorrow. ------------------------------------------------------------------------------ Ashes to Ashes ------------------------------------------------------------------------------ Beat the Quirce of the Eternal Pyre. Strategy ¯¯¯¯¯¯¯¯ Unlocked by defeating Quirce, Returned by The Flames. ------------------------------------------------------------------------------ Baptism of Faith ------------------------------------------------------------------------------ Achieve the maximum value of fervor. Strategy ¯¯¯¯¯¯¯¯ You must visit and interact from all 6 Oil of the Pilgrims fountains. 1. Desecrated Cistern. In the area next to where you find Black Grieving Veil is a secret entrance by destroying a portion of the left wall. 2. Graveyard of the Peaks. At the top of the region, by destroying a wall on the right side of the screen. 3. Grievance Ascends. At the bottom of the second tower, requires Blood Perpetuated in Sand to reach. 4. Mother of Mothers. In the area to the right of the Prie Dieu at Knot of the Three Words, destroy the wall at the bottom left corner to discover it. 5. Library of the Negated Words. Located at the very bottom of the stairwell leading to The Sleeping Canvases, behind a breakable wall. 6. Wall of the Holy Prohibitions. Found at the southwest branch of the prison, behind a wall you can destroy. ------------------------------------------------------------------------------ Blind Innocence ------------------------------------------------------------------------------ Beat Exposito, Scion of Abjuration. Strategy ¯¯¯¯¯¯¯¯ Unlocked by defeating Exposito, Scion of Abjuration. ------------------------------------------------------------------------------ Cvstodia's Pilgrim ------------------------------------------------------------------------------ Discover all zones. Strategy ¯¯¯¯¯¯¯¯ Achieved by visiting all regions; you'll get it when you reach Deambulatory of His Holiness at the end of the game. ------------------------------------------------------------------------------ Dance of the Macabre ------------------------------------------------------------------------------ Beat the Tres Angustias. Strategy ¯¯¯¯¯¯¯¯ Unlocked by defeating Tres Angustias. ------------------------------------------------------------------------------ Detestatio Sacorum ------------------------------------------------------------------------------ Beat all the arena challenges. Strategy ¯¯¯¯¯¯¯¯ Visit and complete all 7 Confessor Dungeons. To do this, you must die 3 times with the Immaculate Bead to turn it into the Weight of True Guilt, then destroy the Confessor Statues to gain access to the challenges. ------------------------------------------------------------------------------ Engracia ------------------------------------------------------------------------------ Achieve the maximum value of rosary bead slots. Strategy ¯¯¯¯¯¯¯¯ This is done by collecting all 6 Knot of Rosary Ropes and then visiting the Jailed Ghost at Brotherhood of the Silent Sorrows. They are found at the following locations: 1. Graveyard of the Peaks. In the elevator room, jump on the platform to get onto the top of the elevator so you can reach the item. 2. Jondo. Found in the room with the levers and moving bells. Solve the easy puzzle to find it. 3. Grievance Ascends. Found near the start of the region, all the way at the bottom of the room. Requires Silvered Lung of Dolphos. 4. Mother of Mothers. Complete Redento's quest and inspect his body. 5. The Holy Line. Down in the hidden subterranean room. Requires Blood Perpetuated in Sand and Nail Uprooted from Dirt. 6. Albero. Talk to Tirso after completing both his quest and Cleofas' quest. ------------------------------------------------------------------------------ Face Off ------------------------------------------------------------------------------ Beat Our Lady of the Charred Visage. Strategy ¯¯¯¯¯¯¯¯ Unlocked by defeating Our Lady of the Charred Visage. ------------------------------------------------------------------------------ Faith-Off ------------------------------------------------------------------------------ Beat Crisanta of the Anointed Blade. Strategy ¯¯¯¯¯¯¯¯ Unlocked by defeating Crisanta of the Wrapped Agony. ------------------------------------------------------------------------------ Firm Devotion ------------------------------------------------------------------------------ Get all Prayers. Strategy ¯¯¯¯¯¯¯¯ Collect all 13 Prayers. Visit the Prayers section for more information. ------------------------------------------------------------------------------ Flea Market ------------------------------------------------------------------------------ Buy all the items of the Candelaria shops. Strategy ¯¯¯¯¯¯¯¯ The three Candelaria shops are located at Mercy Dreams, Graveyard of the Peaks, and The Sleeping Canvases. Each shop contains three items, and even though many are expensive you'll have plenty of Tears to purchase them all by the end of the game. ------------------------------------------------------------------------------ Fountain of Life ------------------------------------------------------------------------------ Achieve the maximum value of flasks. Strategy ¯¯¯¯¯¯¯¯ This is a two-part process: you must first collect all Empty Bile Vessels, And then visit one of the Sanguine Fountains to upgrade the max number of Biliary Flasks. The following are the locations of the Empty Bile Vessels: 1. Mercy Dreams. Above the room with the second Prie Dieu is a wall you can destroy to reveal a hidden path. Go down here and kill all the enemies to be awarded with the vessel. 2. Desecrated Cistern. Found in a room above the Mercy Dreams shortcut. Requires Blood Perpetuated from Sand. 3. Graveyard of the Peaks. On the right side of the region, after the fork. Use the wind to jump across the long pit to reach it. 4. Jondo. On the left side of the region, in the room next to the Sanguine Fountain on a tiny ledge. 5. Mountains of the Endless Dusk. After activating the moving platforms from the west end, ride them to the central island overlooking Jondo to find it. 6. Library of the Negated Words. Found in the same stairwell as the Confessor Statue. When at the bottom, use Taranto to My Sister to reveal a hidden ladder below you that brings you to the item. 7. The Sleeping Canvases. Purchase from the Candelaria Shop for 4000 Tears of Atonement. 8. Wall of the Holy Prohibitions. In the northeast branch, on the middle floor is a wall you can attack to reveal a secret jail cell. You can then visit one of the many Sanguine Fountains and pay a fee to add the vessels to your collection of Biliary Flasks. You don't have to visit every single fountain, but there are several throughout Cvstodia. 1. Desecrated Cistern. At the very bottom of the shaft that serves as a shortcut to Wasteland of the Buried Churches. 2. Graveyard of the Peaks. On the left side of the region, when taking the left path at the intersection. 3. Jondo. Found at the bottom left corner of the region, in the same room as The Empty Bile Vessel. 4. Grievance Ascends. At the bottom of the second tower, in the room to the left. 5. Mother of Mothers. Inside the large room in the right side of the region, Below and to the right of the chamber of the Great Censer. Behind a breakable wall in the upper right corner. 6. Library of the Negated Words. In the stairwell below the Prie Dieu near the Patio of the Silent Steps shortcut, behind a wall you can destroy on the left side. ------------------------------------------------------------------------------ Heart and Slash ------------------------------------------------------------------------------ Get all sword hearts. Strategy ¯¯¯¯¯¯¯¯ Unlocked by obtaining all 9 Mea Culpa Hearts. Visit the Mea Culpa Heart section for more information. ------------------------------------------------------------------------------ In the Name of the High Wills ------------------------------------------------------------------------------ Bring all the offerings to the Blessed Lord of Salty Shores. Strategy ¯¯¯¯¯¯¯¯ Visited by interacting with the fountain at Albero, bring the Blessed Lord the Linen Cloth, Hatched Egg of Deformity, and Severed Hand items. Visit the sidequest section for more info. ------------------------------------------------------------------------------ Inquisition ------------------------------------------------------------------------------ Execute 5 different enemies. Strategy ¯¯¯¯¯¯¯¯ All you have to do is perform an execution on 5 enemies; the easiest way to do this is use a successful Retribution and then press Triangle when your target is glowing red. You can get this pretty early in the game by abusing Wheelbrokens and Shieldmaidens. ------------------------------------------------------------------------------ Last Breath ------------------------------------------------------------------------------ Witness the last moments of Viridiana. Strategy ¯¯¯¯¯¯¯¯ Viridiana is an NPC that appears before fighting most of the bosses in the game. By requesting her help, she will greatly age and weaken the next time you visit her. After she helps you 3 times, she will die and you receive the Trophy. Enlisting her help also has its downsides, because she will give you a Prayer if still alive by the time you reach the final boss. ------------------------------------------------------------------------------ Last Words ------------------------------------------------------------------------------ Talk with all the corpses. Strategy ¯¯¯¯¯¯¯¯ There are many different corpses found throughout Cvstodia, and using the Shroud of Dreamt Sins Relic you are able to communicate with them. They are fairly easy to spot with the Relic equipped since white wisps float out and around their bodies. 1. Brotherhood of the Silent Sorrow. Found all the way on the left end of the region, on a ledge that requires Three Gnarled Tongues to reach. 2. Albero. Lying in front of the church. 3. Desecrated Cistern. Found right next to the Sanguine Fountain room. 4. Desecrated Cistern. Inside the puzzle room that contains the Silver Grape. 5. Desecrated Cistern. Inside the puzzle room that contains the Silver Grape. 6. Where Olive Trees Wither. To the right of the Prie Dieu, when entering from Wasteland of the Buried Churches. 7. Where Olive Trees Wither. In an area to the left of Gemino, on a platform in the middle of the area underneath the root bridges. 8. Graveyard of the Peaks. In the entrance from Where Olive Trees Wither, and to the right of the Prie Dieu. 9. Graveyard of the Peaks. On the ground in front of the room leading to the Sanguine Fountain. 10. Convent of Our Lady of the Charred Visage. Found at the bottom of the main foyer. 11. Convent of Our Lady of the Charred Visage. In the hallway leading into the boss room. 12. Grievance Ascends. Located next to the first Prie Dieu when entering from Jondo. 13. Patio of the Silent Steps. From the Prie Dieu, go down the steps to the right to find it on the ground. 14. Mother of Mothers. Found inside the chamber of the Great Censer. 15. Mother of Mothers. Inside the tall room with the Prie Dieu shortcuts, in between the two golden levers. 16. Mother of Mothers. In the room to the right of the second Prie Dieu (the one near the boss room), up on a high platform. 17. Library of the Negated Words. Right next to the entrance leading from Mother of Mothers. 18. Library of the Negated Words. The wailing ghost, required for the Diosdado quest (to the left of the room containing the Lorquiana Prayer). 19. The Sleeping Canvases. Down at the bottom of the tall room with the ladder. 20. The Sleeping Canvases. Fought right in front of the entrance to the Candelaria shop. 21. The Sleeping Canvases. Located inside the Prie Dieu room near the boss chamber. 22. The Sleeping Canvases. After defeating Exposito, equip Linen of Golden Thread and jump down the elevator shaft; the corpse is found in the room below. 23. Wall of the Holy Prohibitions. In the outer region of the area, next to the Archcathedral Rooftops entrance. 24. Wall of the Holy Prohibitions. Lying on the ground in the bottom right corner of the northeast branch. 25. Wall of the Holy Prohibitions. Located in the southwest branch, inside the room with the Oil of the Pilgrims Fervor upgrade. 26. Wall of the Holy Prohibitions. Found atop the central stairwell, above Some blood platforms. 27. Archcathedral Rooftops. At the very top of the elevator shaft, just before the boss room. ------------------------------------------------------------------------------ Mea Culpa ------------------------------------------------------------------------------ Achieve the maximum level of the Mea Culpa sword. Strategy ¯¯¯¯¯¯¯¯ This is unlocked by finding all Mea Culpa shrines. 1. Albero. Next to where Tirso is located. 2. Convent of Our Lady of the Charred Visage. Found in a side room after Defeating the region's boss. 3. Brotherhood of the Silent Sorrow. Accessed after passing through the west side of Mountains of the Endless Dusk. 4. Mother of Mothers. Located right before reaching the boss room. 5. Library of the Negated Words. In the elevator shaft after defeating Exposito at The Sleeping Canvases. 6. Archcathedral Rooftops. On the upper right side of the region, after finding the Mark of the Third Refuge. 7. Desecrated Cistern. Accessed after completing the Chalice of Inverted Verses challenge. ------------------------------------------------------------------------------ Mysteria Lucis ------------------------------------------------------------------------------ Get all rosary beads. Strategy ¯¯¯¯¯¯¯¯ Obtained after collecting all 31 Rosary Beads. Visit the appropriate section for more information. ------------------------------------------------------------------------------ No Mercy ------------------------------------------------------------------------------ Beat Ten Piedad. Strategy ¯¯¯¯¯¯¯¯ Unlocked by defeating Ten Piedad. ------------------------------------------------------------------------------ Power Unleashed ------------------------------------------------------------------------------ Use the Righteous Riposte 5 times. Strategy ¯¯¯¯¯¯¯¯ You'll likely get this at some point in the game, as all you have to do is parry an enemy's attack and perform a successful Retribution 5 times. ------------------------------------------------------------------------------ Six Stinging Pains ------------------------------------------------------------------------------ Achieve the maximum value of health. Strategy ¯¯¯¯¯¯¯¯ Visit the Lady of the Six Sorrows and receive health upgrades for a total of 6 times. 1. Desecrated Cistern. In a side room to the left of the Prie Dieu. 2. Desecrated Cistern. Found at the bottom of the elevator shaft, can be accessed after defeating Tres Angustias. 3. Graveyard of the Peaks. Found in the elevator shaft, can only be gotten By lowering the elevator from the Convent of Our Charred Lady of the Charred Visage, then jumping on top of said elevator to reach the room. 4. Convent of Our Lady of the Charred Visage. Found near the end of the game, after defeating Quirce and riding the lift to the upper level. 5. Library of the Negated Words. Found in a side room inside the stairwell with the Sanguine Fountain (under the Patio of the Silent Steps shortcut). 6. Archcathedral Rooftops. Located on the lower right side of the region, after collecting the Mark of the First Refuge. ------------------------------------------------------------------------------ Skin and Bones ------------------------------------------------------------------------------ Get all relics. Strategy ¯¯¯¯¯¯¯¯ Unlocked after obtaining all 9 Relics. Visit the Relics section of the guide for more information. ------------------------------------------------------------------------------ Summa Blasphemia ------------------------------------------------------------------------------ Beat His Holiness Escribar. Strategy ¯¯¯¯¯¯¯¯ Unlocked by defeating His Holiness Escribar. ------------------------------------------------------------------------------ The Bejeweled Saint ------------------------------------------------------------------------------ Beat Melquiades, the Exhumed Archbishop. Strategy ¯¯¯¯¯¯¯¯ Unlocked by defeating Melquiades, the Exhumed Archbishop. ------------------------------------------------------------------------------ The Brother ------------------------------------------------------------------------------ Beat Esdras, of the Anointed Legion. Strategy ¯¯¯¯¯¯¯¯ Unlocked by defeating Esdras, of the Anointed Legion. ------------------------------------------------------------------------------ The Bull and the Moon ------------------------------------------------------------------------------ Release all cherubs. Strategy ¯¯¯¯¯¯¯¯ Obtained by freeing all 38 Children of Moonlight. Visit the appropriate section for more information. ------------------------------------------------------------------------------ The Desire of the Corrupted ------------------------------------------------------------------------------ Visit the tomb of the Lady of the Tailed Gown. Strategy ¯¯¯¯¯¯¯¯ Do so by completing Gemino's quest, then entering the cave on the left. In Here, place the Dried Flowers Bathed in Tears on the coffin to open up a hole leading to the tomb. If you failed Gemino's quest, you can still visit this area once you get the Linen of Golden Thread. ------------------------------------------------------------------------------ True Shrine ------------------------------------------------------------------------------ Bring all the offerings to Lvdovico. Strategy ¯¯¯¯¯¯¯¯ You must bring the three quest items to Lvdovico in his church at Albero. - Remains of Tentudia's Hair. Found in Where Olive Trees Wither. - Tentudia's Carnal Remains. Found in Wasteland of the Buried Churches. - Tentudia's Skeletal Remains. Found in Graveyard of the Peaks. ------------------------------------------------------------------------------ Ultreia Et Suseia ------------------------------------------------------------------------------ Help the Pilgrim reach his final destination. Strategy ¯¯¯¯¯¯¯¯ This is unlocked by completing Redento's sidequest. Visit the sidequest section of the guide for more information. ------------------------------------------------------------------------------ Warden of the Ossuary ------------------------------------------------------------------------------ Get all collectibles. Strategy ¯¯¯¯¯¯¯¯ Unlocked by finding all 44 collectibles. Visit the collectibles section of the guide for more information. ------------------------------------------------------------------------------ Warm and Soft ------------------------------------------------------------------------------ Hatch the Egg of Altasgracias. Strategy ¯¯¯¯¯¯¯¯ Unlocked by progressing through Altasgracias' quest. Visit the sidequest section of the guide for more information. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Silver Trophies =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- ------------------------------------------------------------------------------ Bestiary ------------------------------------------------------------------------------ Beat all types of enemies. Strategy ¯¯¯¯¯¯¯¯ Simply kill all enemy types in the game. You'll get this by the end of the game, around Wall of the Holy Prohibitions. ------------------------------------------------------------------------------ Blood and Tears ------------------------------------------------------------------------------ Buy all skills from the Mea Culpa shrines. Strategy ¯¯¯¯¯¯¯¯ Make sure to purchase all abilities. You must also discover all 7 shrines, the last one involving the Chalice of Inverted Verses down in Desecrated Cistern. ------------------------------------------------------------------------------ Bronze Medal ------------------------------------------------------------------------------ Cross the Bronze door on the Bridge of the Three Calvaries in less than 3 hours. Strategy ¯¯¯¯¯¯¯¯ You must basically progress through the game up to Patio of the Silent Steps in less than 3 hours. The main steps involve defeating Ten Piedad, Tres Angustias, Our Lady of the Charred Visage, and then Esdras, of the Anointed Legion. Just speed run through the first portion of the game to get the Trophy; it isn't super difficult if you rush through with minimal exploring. ------------------------------------------------------------------------------ Crossing Souls ------------------------------------------------------------------------------ Provoke the meeting between Redento and Cleofas. Strategy ¯¯¯¯¯¯¯¯ You must progress through Redento's quest until he reaches Patio to the Steps, and then refrain from talking to him. He will stay at this location, allowing you to work on Cleofas' quest. Make sure not to collect Cord of True Unburying, and then speak with Cleofas when he's at Archcathedral Rooftops. When Cleofas jumps to his death, return to Patio of the Silent Steps and talk to Redento for the Trophy. ------------------------------------------------------------------------------ Mediterranean Diet ------------------------------------------------------------------------------ Save all Kissers of Wounds. Strategy ¯¯¯¯¯¯¯¯ This is more than just returning all medical items to Tirso at Albero. You must bring them back to Tirso in a timely manner, which is usually prior to fighting the next boss in the game's main story. If you go too far in the game, then the patients will begin dying (the graveyard next to the church will begin accumulating tombstones). If even one patient dies, then you will have to start a new save file. You're best off bringing an item back as soon as you find it. - Bouquet of Thyme. Found in Albero. Return before fighting Ten Piedad. - Incense Garlic. Found in Where Olive Trees Wither. Return before fighting Our Lady of the Charred Convent. - Dried Cloves. Found in Mountains of the Endless Dusk. Return before fighting Tres Angustias. - Bouquet of Rosemary. Found in Jondo. Return before fighting Tres Angustias. - Olive Seeds. Found in Patio of the Silent Stairs. Return before fighting Melquiades. - Sooty Garlic. Found in The Sleeping Canvases. Return before fighting Exposito. ------------------------------------------------------------------------------ Rebirth ------------------------------------------------------------------------------ Help Cleofas in his path of redemption. Strategy ¯¯¯¯¯¯¯¯ After meeting Cleofas in Mother of Mothers, progress through Archcathedral Rooftops and collect the three Marks of the Refuge. Offer them to Socorro, which will cause Cleofas to leave the area. Go to Albero and speak with Lvdovico to receive the Cord of True Unburying, then head back to the Archcathedral Rooftops and go to the area to the left of the first Prie Dieu. Cleofas will be there on a cliff's edge, and giving him the Cord of True Unburying will unlock this Trophy. ------------------------------------------------------------------------------ The Number of the Beasts ------------------------------------------------------------------------------ Kill 666 enemies. Strategy ¯¯¯¯¯¯¯¯ You'll get this one pretty early on in the game. Self explanatory. ------------------------------------------------------------------------------ The Path of the Unworthy ------------------------------------------------------------------------------ Unlock ending A. Strategy ¯¯¯¯¯¯¯¯ You'll get this simply by defeating the final boss, provided that you have not completed all the Confessor Dungeons. ------------------------------------------------------------------------------ The Sister ------------------------------------------------------------------------------ Beat Perpetua. Strategy ¯¯¯¯¯¯¯¯ Unlocked by defeating Perpetva. =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Gold Trophies =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- ------------------------------------------------------------------------------ Requiem Aeternam ------------------------------------------------------------------------------ Beat all bosses without flask consumption. Strategy ¯¯¯¯¯¯¯¯ This is definitely the hardest Trophy in the game, as you are not allowed to heal at all during boss battles. Getting Viridiana to help you is fine, as is collecting Guilt Fragments during fights (which restore a tiny bit of health). You can heal anywhere else except from boss rooms, and since most areas prior to boss battles have Prie Dieus you should be good. As long as you physically do not use any flasks during boss fights (including Perpetva), you should be able to get the Trophy by the end of the game. Even accidentally using a flask will void all progress, so equipping the Heart of the Holy Purge prevents you from slipping up. ------------------------------------------------------------------------------ The Path of the Believer ------------------------------------------------------------------------------ Unlock ending A. Strategy ¯¯¯¯¯¯¯¯ Visit and complete all 7 Confessor Dungeons. To do this, you must die 3 times with the Immaculate Bead to turn it into the Weight of True Guilt, then destroy the Confessor Statues to gain access to the challenges. Once you have done this, you can defeat the final boss to unlock the good ending. ------------------------------------------------------------------------------ Witness of The Miracle ------------------------------------------------------------------------------ Get 100% of the game. Strategy ¯¯¯¯¯¯¯¯ In order to fully 100% complete the game, you must meet several requirements. They are as followed: - 31 Rosary Beads - 6 Knots of Rosary Rope - 7 Relics - 13 Prayers - 9 Mea Culpa Hearts - Purchase all Mea Culpa abilities - 44 collectibles - 38 Children of Moonlight - 8 Empty Bile Vessels - 6 Health upgrades (Lady of the Six Sorrows) - 6 Fervor upgrades (Oil of the Pilgrims) - 7 Confessor Dungeons - Complete Ending A =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- Platinum Trophies =-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=-=-=+=- ------------------------------------------------------------------------------ The Penitent One ------------------------------------------------------------------------------ Unlock all of the Trophies. Strategy ¯¯¯¯¯¯¯¯ Unlock all other Trophies. ______________________________________________________________________________ ============================================================================== [10] THANKS/CREDITS [1000] ============================================================================== Of course, this guide couldn't have been made without some extra help. Here is a shoutout to everyone who made this FAQ possible: CJayC: For being an awesome host of an awesome site. Eternal Czar Smapdi: For being the best co-author anyone could have, and for being yourself. Blasphemous Wiki: Contained a lot of useful information, including enemy names, character tidbits, and info on lore. FESBians: Because you're cool. You: For reading this FAQ. ------------------------------------------------------------------------------ LEGAL ------------------------------------------------------------------------------ This document is copyright (c) DomZ Ninja 2019. This document may be found on the following sites: * GameFAQs - http://www.gamefaqs.com * GameSpot - http://www.gamespot.com * IGN - http://faqs.ign.com * Super Cheats - http://www.supercheats.com * Neoseeker - http://www.neoseeker.com * HonestGamers - http://www.honestgamers.com The latest update of this document can always be found on GameFAQs. Other sites may use this document, but only with my permission. If you see this document on a website not listed above, please email me. Do not edit or alter this document in any way. Do not steal anything from this document. Do not host or distribute this document for profit. That is plagiarism, and it is against the law. If you have any questions, comments, or anything that you would like to add to this guide, then feel free to email me. My email address is found at the top of this guide. However, if you do email me, please include the name of the game in the title. Lastly, thanks for reading and using this FAQ. If you like this FAQ, then please recommend it to others by clicking the "recommend" button at the top of the guide. :] http://www.gamefaqs.com/features/recognition/52173.html "Now tell me, Holy diver, where you at? There's a woman on the hill in a wide brimmed hat. With a shotgun, 44, and a big blood hound in the back of a jacked up ford." - Clutch ______________________________________________________________________________ END OF DOCUMENT
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