What do you need help on? Cancel X

Jump to:
Would you recommend this Guide? Yes No Hide
Send Skip Hide

WarChasers Scenario FAQ by TAKOYAKI

Version: 1.5 | Updated: 03/08/03

_/  _/  _/     _/_/    _/_/_/_/
_/  _/  _/   _/    _/  _/    _/
_/  _/  _/   _/    _/  _/_/_/_/
_/  _/  _/   _/_/_/_/  _/_/
_/  _/  _/   _/    _/  _/  _/
  _/  _/     _/    _/  _/    _/

  _/_/_/  _/    _/    _/_/    _/_/_/_/    _/_/_/_/   _/_/_/_/  _/_/_/_/
_/        _/    _/  _/    _/  _/          _/         _/    _/  _/
_/        _/_/_/_/  _/    _/  _/_/_/_/    _/_/_/_/   _/_/_/_/  _/_/_/_/
_/        _/    _/  _/_/_/_/        _/    _/         _/_/            _/
_/        _/    _/  _/    _/        _/    _/         _/  _/          _/
  _/_/_/  _/    _/  _/    _/  _/_/_/_/    _/_/_/_/   _/    _/  _/_/_/_/

WarChasers Scenario FAQ for WarCraft III: Reign of Chaos
E-mail: ssj4takoyaki@yahoo.com
Last updated: 3/8/03

Best viewed with a fixed width font such as Courier New or else the FAQ would 
look horrible. . .

Space Check: (if the below characters aren't aligned, better switch to the 
aforementioned font)

3/8/03:  v1.5 - Minor update, corrected some errors. Nothing much.
2/1/03:  v1.4 - Added better ASCII art. Arranged the Tips section. Added 
  Hero Strategies section. (previously from the Tips section) Added Naughty 
  People List (from AstroBlue's idea) Corrected an error about Megatron X 
  (he can attack air units, so he isn't a melee unit) Renamed Hero Details to 
  "Heroes Overview"
12/14/02:  v1.2 - Minor changes. Corrected an error about Optimus Primo (he 
  CAN be healed)
11/19/02:  v1.1 - Added ASCII art and e-mail policy. Changed e-mail address 
  because my laptop couldn't connect to Hotmail. (arrrgh!)
11/15/02:  v1.0 - Am starting to upload all this crap I wrote.
11/10/02:  v0.99 - Minor changes. Forget about uploading it, I must finish the 
  dammed thing first!!!
11/5/02:  v0.9 - More ideas. Starting to upload FAQ at GameFAQs. . . *fingers 
10/5/02:  v0.1 - Started up the FAQ. Got some ideas at the WC3 board. 
  Finished the Hero Details, the items, and some Tips.


I.   What this FAQ is all about...
II.  Legal Stuff
III. E-mail Policy
IV.  Heroes Overview
V.   Hero Strategies
V.   Tips
VI.  Credits

 9oooooo6/What this FAQ is all about.../9oooooo6

   This is, you guessed it, a FAQ for the WarChasers Scenario. You see, it was 
kinda cool that Blizzard decided to cross WC3 with the Gauntlet games, and the 
map is a good example for all those mapmakers out there.

   WarChasers is what you see it: a lite Diablo II experience where there are 
no PKers (well, sort of), hackers, or hacked items. So if you are getting 
whacked by losers in D2, then play WarChasers! It's very nice, and shows 
Blizzard's great sense of humor.

   Enough talk! On with the FAQ!

 9oooooo6/Legal Stuff/9oooooo6

(from Kao Megura's FAQs, because I am too lazy to type up my own legal 
stuff. . .)

 This document is protected by US Copyright Law, and the Berne Copyright 
Convention of 1976. It is for private and personal use only--it cannot be 
reprinted in part or in whole, or reproduced in any way or in any form 
(written or otherwise).  It is a free document that cannot be used in any sort 
of commercial transaction, including selling it or giving it away as a gift. 
This FAQ cannot be referenced, altered, or used by anybody 
(including webmasters, publishers, and magazine staff) without my express 
written permission. This FAQ was created and is owned by me, SSJ4TAKOYAKI 
<ssj4takoyaki (at) yahoo (dot) com>. It can be found exclusively at 
(www.GameFAQs.com). All copyrights and trademarks are acknowledged and 
respected that are not specifically mentioned herein.
*end quote*

This FAQ can be found outside GameFAQs, but only by my permission.

You may also not rip off parts of this FAQ and use it for your own purposes. 
Remember, plagiarism is a crime and is punishable by law. If you want it on 
your site then ask my permission first. It won't take less than 5 minutes of 
your time, trust me.

If you are going to post my FAQ, then post it as a Text file.

Shall you disagree with any of these statements, delete this FAQ and discard 
any help it has done for you.

I shall make it clear: do not put my FAQ in your site unless I give you 
permission to. If I get notified that your site is hosting my FAQ, then I will 
have to get dirrty!

If you find this FAQ on sites which are not listed below, then that site did 
not probably ask my permission to post my FAQ on their site. Report it to me 
and you'll be in the Nice People List!


 9oooooo6/E-mail policy/9oooooo6

1. All replies about the FAQ should be exactly titled "WarChasers FAQ" 
(without the quotes) or else I will delete them, and block the sender.
2. No spam, death threats, hate mail, and chain letters. If your letter 
contains anything listed previously, I will delete it and block you from my 
3. No, I don't want to be your friend, sorry I'm not trying to be rude but my 
schedule is very tight and I can't go online much. . . But you can see me in 
IRC, (Undernet) and my nick is usually B00GS. The channel I'm usually on is 
4. Reader suggestions and contributions (especially gameplans!) are gladly 
welcome. Just follow the guidelines above. If your contribution WILL make it 
to my FAQ I will give you due credit.
5. If you provide me with a link that links to a site which STOLE my FAQ, you 
will make it to the Nice People List.

 9oooooo6/Heroes Overview/9oooooo6
   Here is a explanation of the different WarChasers heroes:

Optimus Primo
   A first-class heavy melee unit, closely modeled to the Mountain King. He 
has excellent ground base skills and is an excellent melee fighter. He is the 
first pick of beginners because of his area-of-effect-spells Thunder Clap and 
Shockwave. His Aura is crappy, but the Ultimate, Avatar, is the best. He is 
also Mechanical, so he will explode upon dying. (my brother self-destructed to 
clear the Murloc infestation. . . how kind!)
Primary attribute: Strength

   The offensive mage hero. He 0wns enemies by Chain Lightning and Mana Burn. 
Brilliance aura is a great aura, it makes the waits for mana to fully 
regenerate infinitely faster. Death and Decay should be used on bosses while 
your allies keep him in the radius.
Primary attribute: Intellegence

   A favorite, BladeBerserker has amazing skills. The Endurance Aura is a very 
good one, making you move and attack faster. Immolate tears enemies apart, and 
is powerful at Lvl 3. Death Coil can deal up to 300 damage to non-undead 
enemies. Bladestorm 0wns when caught in the middle of jampacked enemies. . . 
His Primary attribute is Agility so you can have more armor and faster 
Primary attribute: Agility

MegaTron X
   An underused hero. I'm not surprised, because his skills are mainly 
defensive. Divine Shield is very good, you can kill a big enemy without 
getting damaged yourself. Thorns is decent, but it doesn't deal much damage. 
Better watch your health instead. Wind Walk is of little offensive value 
(outside of scouting), but is great when you are dying, for it makes you 
invisible and ups your moving speed. Tranquility is very nice in team games, 
because you are virtually invincible when affected by it. 
Primary attribute: Strength

Snake Aes
   Another underused hero. She has long range attacks and works like a PoM 
clone. Cold Arrows is a plus, it slows down enemies. Searing Arrows add some 
nice damage. She also has Holy Light to heal her allies and damage undead. Her 
final ability, Rain of Fire, is damaging, but not very good for an Ultimate. 
If you can, have alternating volleys of Cold Arrows and Searing Arrows against 
the Soulless!!! 
Primary attribute: Agility

   A very cool hero. His attack looks cool (a cut-and-paste version of the 
Gargoyle's ground attack) Storm Bolt is powerful in the early levels and 
against strong enemies. Entangling Roots is best used on powerful melee units 
and bosses. Bash is really good, since it's passive and stuns the opponent. 
Starfall is, arguably the best Ultimate aside from Avatar. Yeah!!!
Primary attribute: Agility

   The summoning melee unit. A favorite when going solo because of cool 
summons. Very helpful when going against swarms. Holy Light is THE healing 
spell, it heals a lot of life. Water Elemental and Feral Spirit are both cool 
spells, 'nuff said. Inferno gives you the most powerful ground-based unit, the 
Infernal, while stunning enemies in its radius.
Primary attribute: Strength

   A decent ranged hero. Has cool spells like Frost Nova which is devastating 
against swarms. Sleep is for powerful enemies and bosses so that you can heal 
while the idiot is sleeping. Also, attacks to them deal more damage because 
sleeping units lose their armor!!! Vampiric Aura is a good addition, but it 
doesn't do him much good because he isn't a melee unit. Whenever you feel 
outnumbered, Animate Dead will help you even out the odds and has good mana 
cost (v1.04) too!!!
Primary attribute: Intelligence

 9oooooo6/Hero Strategies/9oooooo6

   How to use each hero's skill effectively, skill builds and other riffraf 
are listed here. The fun titles are mostly for fun only. I made them up! The 
skill builds are just my preference. You are free to make up your own!

|Skeletorius, powerful wizard who refused to die|
   It is always good to have Skeletorius around. His Brilliance Aura is 
fantastic! Chain Lightning will rip low-level enemies apart, and is a great 
help for unruly swarms!!! Mana Burn is extremely useful against bosses, and so 
is Death and Decay. He is quite frail, so have a good melee unit to back him 
up. A fan favorite!

What to do with his skills:
   Chain Lightning - Use whenever you are fighting 4 or more enemies. Very 
useful. Max at once.
   Mana Burn - Good at spellcasting enemies, like Dark Wizards. Decent damage.
   Brilliance Aura - Passive, and your allies also get this when near you. 
Mana regeneration rate is increased incredibly so you can wait shorter for 
your mana pool to be at full. (what a sentence!)

Skill order:
Chain Lightning, Brilliance Aura, Chain Lightning, Mana Burn, Brilliance Aura, 
Chain Lightning, Mana Burn, Brilliance Aura, Mana Burn, Death and Decay

|Optimus Primo, king of fighting clad in violent machinery|

   The powerhouse himself, Optimus Primo, is out for a little fun. He is very 
fun to play, because he squishes enemies like there's no tomorrow. The problem 
is, he is slow and lacks finesse in dealing enemies. You're just like a 
Whirlwind Barbarian straight from D2.

What to do with his skills:
   Shockwave - Decent damage, hits a good deal of enemies. Very good, but 
since Thunder Clap is better, use it instead. Shockwave does damage to 
buildings but you can't target them yourself. Instead, you should align 
yourself so that your Shockwave hits the building too.
   Thunder Clap - Use whenever overwhelmed. This will help you take out fast 
enemies quickly. (like Ghouls) Slows enemies, good damage, and hits more 
enemies than Shockwave.
   Devotion Aura - Not very good, but the armor bonus may prove to be useful 
in some circumstances. You know the drill, passive and allies get it when they 
are near you.
   Avatar - Arguably the best ultimate here. Animated dead don't have spells 
and upgrades, and Infernal can't stand up to an Avatared Optimus. Very 
powerful. You gain a ton of HP, spell immunity and damage bonuses to boot! 
With a Lvl 3 Devotion Aura, you will get +8 into armor if you cast Avatar!!! 

Skill order:
Thunder Clap, Shockwave, Thunder Clap, Devotion Aura, Thunder Clap, Avatar, 
Shockwave, Devotion Aura, Shockwave, Devotion Aura

|MegaTron X, burning hatred encased in a metal shell|

   Good, you want to play as him. If you want to play Megatron X, then you 
should try to have a strategy when in battle. If you don't have a proper 
strategy chances are, you will die. Megatron X needs a certain degree of skill 
to be a powerful hero. If you don't have the guts, go pick someone else. 
Fight fight fight!!! (know where that came from and who said it? e-mail me and 
you may get a chance to be featured in this FAQ!!!)

What to do with his skills:
   Wind Walk - Use in conjunction with Divine Shield. Try to scout with it so 
you won't get noticed. Other than that, its use is for evasive purposes.
   Divine Shield - Use in conjunction with Wind Walk. This skill makes you 
invulnerable to everything (for a limited time only!) so feel free to kick 
some ass!!! Try to use him as bait for enemies, while your allies tear the 
opposition to pieces.
   Thorns - Thorns is an aura so therefore, it is passive. All allies near you 
get the infamous Thorns skill from D2. (albeit toned down very much) A nice 
bonus but its damage is neglectable.
   Tranquility - Yeah! Heal 20 damage PER second? This is the ultimate healing 
skill! It even heals faster than Rejuvenation!!! Area effect, so your friends 
share your excellent boon. Get as soon as possible.

Skill order:
Divine shield, Wind Walk, Divine Shield, Thorns, Divine Shield, Tranquility, 
Thorns, Wind Walk, Wind Walk

|BladeBerserker, whose blade sings with justice|

   A lethal combination of skills, BladeBerserker is a fearsome sight to 
behold. However, he is not Optimus and doesn't have as much HP as him. So try 
to remember that, or you'll get killed. You should play safe but don't be a 
coward. You can take hits, and you dish out some hurt to rival Optimus, and in 
some circumstances you can even exceed him!!! (like when a bunch of enemies 
surround you... Bladestorm time!!!)

What to do with his skills:
   Death Coil - Sucky. Does the same damage as Storm Bolt does, sans the stun.
You don't use this to heal people, dummy. They aren't undead. You may want to 
have one if things get out of hand...
   Immolation - Very good to have. Combine with a Cloak of Flames to destroy 
enemies!!! Don't turn it on all the time though, you don't have enough mana.
   Endurance Aura - Great to have. You know what it does, do you? Faster 
heroes live longer. This is an aura. You should know what all auras do. You 
don't? Ask Jeeves. *slaps my behind for a lousy joke*
   Bladestorm - 110 damage per second and a duration of 8 seconds. You do the 
math. Poor, puny enemies don't stand a chance. You have spell immunity while 
doing this, so don't worry about Purge ruining your day. You aren't invincible,

Skill order:
Immolation, Endurance Aura, Immolation, Death Coil, Immolation, Bladestorm, 
Endurance Aura, Death Coil, Endurance Aura, Death Coil

|Assassin, dark one who fights on the side of Light|

   His skills are really helpful, even if they are for single targets, but 
have him for Starfall!!! The stage where you get transported to Hell is 
dangerous for your ranged allies, for they would die very easily due to the 
overwhelming number of enemies. Be sure to surround the Assassin while doing 
this because he is easily killed. Of course, if you have and Optimus around 
better Thunder Clap the bastards to save mana for the 

What to do with his skills:
   Storm Bolt - For single strong enemies, or healing units. (Priests, Troll 
Shadow Priests) Use also on bosses.
   Entangling Roots - Use on powerful melee enemies, it stops them in their 
tracks. Good on bosses, but limited range against those who have a missile 
attack. Good on the first boss, though.
   Bash - Passive, so is a nice thing to have. Stuns enemies!
   Starfall - Starfall is a powerful spell, but it has been weakened by recent 
patches. Great to use on swarms.

Skill order:
Storm Bolt, Entangling Roots, Bash, Storm bolt, Entangling Roots, Starfall, 
Storm Bolt, Entangling Roots, Bash, Bash

|Snake Aes, whose arrows pierce the hearts of evil|

   Okay, you feel like playing your Bowazon from D2. The disappointing thing 
is, there won't be any Eaglehorns, Burizas, or Windforces to help you here, 
only your skills, your meager inventory, and your allies. You should cooperate 
with them, since Snake Aes needs a degree of skill to play.

What to do with her skills:
   Holy Light - Use whenever someone is down to yellow health. You may not 
want to waste in on your summoned units, since they are expendable and are 
easily replaced.
   Cold Arrows - Slows down on enemies. Good with fast strong enemies, bad for 
weak ones. Save the mana for Searing Arrows instead. Against the first boss, 
try to use this often.
   Searing Arrows - A welcome damage boost. Use whenever possible.
   Rain of Fire - Great on tightly packed enemies, but its use is very limited.

|Mumm-Rah, vile Necromancer with a heart of gold|

   An alternative to Skeletorius, he loses the excellent Brilliance Aura, but 
recieves the stronger Frost Nova and Sleep. Animate Dead is powerful and will 
help you a lot for the final confrontation, and Vampiric Aura is nice for your 
melee friends. However, Skeletorius is much easier to use because his skills 
are simplier, but you may want Mumm-Rah for his potent skills.

What to do with his skills:
   Frost Nova - Use on tightly bunched up enemies. Powerful damage, and slows 
enemies down a lot.
   Sleep - Use on powerful enemies, and deal with the weaker ones while the 
stupid fool is dozing off. Great on bosses!
   Vampiric Aura - Very good if partying with 3 melee heroes. Works like Life 
Tap from D2, but its effect is permanent (as long as they are near you) and is 
therefore better!
   Animate Dead - I love it!!! Use on powerful enemies for the best effect.

Skill order:
Frost Nova, Vampiric Aura, Sleep, Frost Nova, Sleep, Animate Dead, Vampiric 
Aura, Frost Nova, Vampiric Aura

|BeastKnight, strong warrior and owner of a lethal bestiary|

   A very good companion. He heals and summons badass units. He is a great 
hero overall, and is very suited to solo. Have him heal dying heroes and they 
won't need anymore those Ankhs!!! The problem is, his minions may get in the 
way... Especially that Infernal!

What to do with his skills:
   Holy Light - Use whenever someone is down to yellow health. You may not 
want to waste in on summoned units, since they are expendable and are 
easily replaced.
   Water Elemental - Since you can have more than one of them, these are very 
good to have. Nice damage and HP, but slow attack. Duration is considerably 
shortened in recent patches.
   Feral Spirit - Not very powerful, but you get more than the Water Elemental.
Shadow Wolves (sLvl 3 only) have nice bonus skills, too!
   Infernal - A weak offensive (but useful) skill and an exceptional summon 
rolled into one skill. Great! Use whenever outnumbered. Stuns enemies, too!!!

Skill order:
Feral Spirit, Water Elemental, Feral Spirit, Holy Light, Feral Spirit, 
Infernal, Water Elemental, Holy Light, Water Elemental, Holy Light


1. Always have a friend around. You'll need their company. Two heads are 
always better than one, but three or four are much better. Let your auras help 
each other.

2. Don't go for entirely melee-based teams. (even with 4 BeastKnights) Get at 
least one ranged hero. Get Snake Aes if you're going for melee-based teams 
because her Holy Light will help your team a lot because they tend take more 
damage than ranged heroes. Skeletorius is excellent because you can cast 
Immolations and Thunder Claps faster. (Don't forget the Chain Lightning!!!)

3. Destroy the spawning buildings first! Unless you're trying to raise levels 
behind schedule, destroying the spawning buildings will spawn good items like 
tomes and stuff.

4. Don't hog the items!!! Ain't having a good time with your allies due to 
item hogging, make an agreement with them! Tell them that Intelligence Tomes 
go to caster heroes (Mumm-Rah and Skeletorius), Agility Tomes go to ranged 
heroes (Snake Aes and Assassin) BladeBerserkers, and Strength Tomes go to 
melee heroes (MegaTron X, Optimus Primo, BeastKnight)!!! And remember, give 
the Tomes to your allies who need them most. That way, you won't have much 

5. Choose items wisely. Ranged heroes need Gloves of Haste a lot because they 
usually have long cooldown time. You won't need the Cloak of Shadows much, so 
ditch it. Go for the best Claws of Attack you can manage to get your hands on, 
and have only one in your inventory. Always have an Ankh of Reincarnation in 
your inventory!!! So when you accidentally die, (like what happened to me when 
I was sent to Hell, I accidentally went to those jets of flame, and died!!! 
fortunately, I got an Ankh ready, so it wasn't Game Over for me)

6. Rest, rest, and REST!!! I cannot stress this hard enough. I once had a game 
with two Optimuses and a BladeBerserker, and the BladeBerserker died right off 
the bat after tackling the second wave of Murlocs. (but he had an Ankh ready, 
good for him) Not a very good thing, but the worse has yet to come: the two 
Optimuses died in Level 2!!! (Game Over, man!!!) So I (an Assasin) and my 
BladeBerserker ally were left, but we managed to kill the 
big-fat-Pit-Lord-for-a-boss before me leaving the game due to boredom. Rest to 
regenerate lost health. Rest to get back those mana you used up earlier. Rest 
to get your bearings and plan for something ahead. (like a boss) If you're 
BeastKnight, send your summoned units (yes, even the Infernal) to battles to 
gain some gold and EXP painlessly without losing a point of HP. Save your game 
often, too. It doesn't matter if you spend 10+ minutes to regenerate up to 
full HP, because the ecstasy when beating the scenario is more than worth 
it!!! If you're really bored, just click on your hero a lot. =8P

7. Choose your items with discretion. ALWAYS have Ankh of Reincarnation 
ready. If you don't have one, buy some at shops or ask someone to give theirs 
to you, especially when you're a melee hero. Don't go for Intelligence or 
Agility boosting items, unless they give more than +3 bonus (which is very 
unlikely) but rather get Strength boosters. (especially for Strength-based 
heroes) If you are lucky to get a Crown of Kings, shout "HOORAY!!!" and keep 
it. Boots of Speed and Gloves of Haste are particularly good items, have them, 
but never get more than 2 of them. Always have a slot for tomes and Manuals of 
Health. Cloak of Flames is very useful, and will help you a lot. For cloak of 
shadows, you may decide to get it or not. I recommend it for ranged heroes so 
if you imagine some strong enemies coming at your way, press I to Shadowmeld, 
therefore rendering yourself invisible to them. If you are EXTREMELY lucky to 
get any of the Orbs, KEEP it. Don't drop it or give it to somebody else, 
unless you are dying and don't have an Ankh, ask someone to trade their Ankh 
for your Orb to get back in the game. Use your discretion on the Necklace of 
Spell Immunity because there are advantages and disadvantages in it. If 
however, you are playing solo, then get it.

8. Don't just charge the enemies mindlessly. I have seen overzealous nuts 
that charge blindly into swarms while ignoring their health. Drink potions!!! 
Use Healing Wards!!! Remember, a weak team that survives is better than a 
strong team that dies. Anyways, you can't finish the game when you're dead!!!

9. Use your team's assets to the limit. If you're being chased by a line of 
enemies, ask someone to Shockwave them. (or do it yourself) If you're being 
surrounded by enemies, use the appropriate skills to get out of the jam. If 
someone is dying, give him potions, an extra Ankh, heal him, or do your best 
to stop him from dying. You can't win unless you play as a team!!!

10. Beware the Steam Tank (aka Roadkill) stage. You will lose all your items 
when you become a tank. Travel all at once and save the Immolates for 
emergencies. Move at a snail's pace and beware the invulnerable towers. Kill 
the tanks first!!!

CrystalKing (crystalking52@aol.com) told me of his tank strat. Here it is:


- God for allowing me to walk this world
- My parents for shaping me into the man I am now
- My pesky little brother for allowing me to test some tactics with him
- Blizzard for the zany humor I know (Naasty Diablo!) and love
- People at the GameFAQs WC3 board for the hilarious threads and tips
- My friends for providing me with various tactics
- J. R. R. Tolkien by giving us the Lord of the Rings (I'm a big fan!)
- People at the Shoryuken.com forums (www.shoryuken.com/forums) for making me 
  laugh when I'm not playing WC3 (but I don't usually go there now, since the 
  people have become somewhat unruly)
- CJayC for hosting this FAQ
- nm486 (nm486@hotmail.com) for informing me of that Optimus Primo error

Live then, beloved children of my heart, and never forget that, until the 
day God deigns to reveal the future to man, the summary of all human wisdom 
will be contained in these two words: "Wait and hope."
 -- from The Count of Monte Cristo

This document Copyright 2002 by TAKOYAKI

View in: