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by kimagure

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Guide and Walkthrough by kimagure

Version: 0.99 | Updated: 12/27/2021

Table of Contents

  1. Introduction
    1. Using This Guide
    2. Difficulty Levels
    3. Fully Installing the Arcane Unleashed DLC
  2. Game Basics
    1. Character Information
    2. Items and Equipment
    3. Movement in Area Maps
    4. Combat
    5. Traveling in the Overworld Map
    6. Resting
    7. Home Base
  3. Prologue
  4. Act 1: Stolen Land
    1. A. Oleg's Trading Post
    2. B. Nettle's Crossing
    3. North Narlmarches: Waterlogged Lowland
    4. C. Ancient Tomb
    5. D. Pine Patch
    6. E. Thorn Ford
    7. F. Swamp Road: Technic League Random Encounter
    8. G. Technic League Encampment
    9. North Narlmarches: Boggard Hunting Grounds
    10. A-2. Oleg's Trading Post Revisited
    11. North Narlmarches: Oak-That-Strayed
    12. H. Abandoned Hut
    13. I. Temple of the Elk
    14. J. Old Sycamore
    15. A-3. Oleg's Trading Post Revisisted
    16. Outskirts: Endless Plains
    17. Outskirts: Fangberry Cave
    18. Outskirts: Two-River's Field
    19. Shrike Hills: Riverine Rise
    20. Shrike Hills: Trail in the Hills
    21. K. Stag Lord's Fort
    22. A-4. Oleg's Trading Post Revisited
    23. North Narlmarches: Old Oak
    24. North Narlmarches: Tuskgutter's Lair - Amiri: Prove Your Worth Part 1
    25. North Narlmarches: Tranquil River Bend
    26. North Narlmarches: Three-Pine Islet
    27. North Narlmarches: Glade in the Wilderness
    28. Shrike Hills: Old Mesa
  5. Act 2: Troll Trouble
    1. A. Jamandi Aldori's Mansion (Act 2)
    2. B. Capital: Tuskdale
    3. Varnhold: Sorrowflow - Kalikke/Kanerah
    4. Oleg's Trading Post: Artisan Bokken
    5. B-2 Capital Revisited
    6. C. A Ford Across the Skunk River
    7. South Narlmarches: Overgrown Pool
    8. D. Ruined Watchtower
    9. South Narlmarches: Bandit Camp
    10. E. Swamp Witch's Hut
    11. South Narlmarches: Monster Den
    12. F. Lone House
    13. B-3. Capital Revisited and Bald Hilltop
    14. C-2. A Ford Across the Skunk River (Troll Invasion)
    15. D-2. Ruined Watchtower (Troll Invasion)
    16. South Narlmarches: Wilderness Encounter - Dalton
    17. South Narlmarches: Wilderness Encounter - Kobold Shaman and Branded Trolls
    18. F-2. Lone House (Troll Invasion)
    19. South Narlmarches: Kobold Trail
    20. South Narlmarches: Kobold Camp
    21. South Narlmarches: Troll Clearing
    22. G. Dwarven Ruins
  6. Act 2, Part 2: Adventuring After Troll Trouble
    1. Settling Regions During Acts 2 and 3
    2. A-1. Verdant Chambers (Group Visit)
    3. A-2. Verdant Chambers (Solo Visit)
    4. Shrike Hills: Ratnook Hill
    5. B. Bridge over the Gudrin River
    6. Kamelands: Mud Bowl
    7. Kamelands: Wolf's Lair
    8. Kamelands: Empty Skull Rock
    9. C. Secluded Lodge
    10. D. Lost Child: Swamp Witch's Hut (Revisited)
    11. Lost Child: Random Encounter - Lizardfolk
    12. E. Lost Child: Lizardfolk Village
    13. Kamelands: Bald Stones
    14. Silverstep: Dragonleaf Gulch
    15. Silverstep: Ironstone Gully
    16. Shrike Hills: Lonely Barrow
    17. Silverstep: Ancient Mine
    18. F. The Lonely Hunter: Lake Silverstep Village
    19. G. The Lonely Hunter: Silverstep Grove
    20. H. Varnhold
    21. I. Candlemere Tower
    22. Shrike Hills: Arbor Rock
    23. Shrike Hills: Hilltop Trail
    24. Dire Narlmarches: Saint Galvan's Gullet
    25. Dire Narlmarches: Brown Baldhead
    26. Dire Narlmarches: Tenacious Marsh
    27. Dire Narlmarches: Swamp Ruins
    28. Dire Narlmarches: Sunny Hillock
    29. J. An Ancient Curse, Part Two: Bald Hilltop
  7. Act 2 Companion Quests
    1. Kalikke/Kanerah: A Task for the Sweet Teeth
    2. Amiri: Prove Your Worth Part 2 - Hodag's Lair
    3. Valerie: Shelyn's Chosen
    4. Jaethal: Investigate My Death
    5. Linzi: Easier to Ask Forgiveness
    6. Tristian: Kingdom of the Cleansed
  8. Artisan Quests
    1. Artisan Bokken: An Ancient Formula
    2. Artisan Dragn: Onslaught
    3. Artisan Shaynih'a: One Thousand and One Questionable Stories
    4. Artisan Nazrielle: Nazrielle's Greatest Creation
    5. Artisan Varrask: Obliteration
    6. Artisan Sharel: A Bloody Craft
    7. Artisan Kimo Tavon: A Trail of Misfortune
    8. Artisan Kimo Tavon: Affairs of the Heart
    9. Artisan Mim: Three Wishes - Talon Peak
    10. Artisan Irlene: A Simple Favor
  9. Act 3: Season of the Bloom - A. Capital: Tuskdale
    1. B. An Amusement for Nobles
    2. C. Monster Invasion
    3. D. Random Encounter: Wilderness Clearing
    4. E1. Shrike Hills: Lonely Mill
    5. E2. Shrike Hills: Goblin Village - Mother of Monsters
    6. F. Bridge Over the Gudrin River (Revisited)
    7. G. Witch Hunt
    8. A-2. Capital: Unrest in the Streets
    9. H. Goblin Fort
    10. I. Return to the Capital
    11. J. Womb of Lamashtu
  10. A3. Capital: After the Season of the Bloom
    1. K. An Ancient Curse, Part Three - Bald Hilltop
  11. Act 3 Companion Quests
    1. Ekundayo: A Feast of Feasts
    2. Amiri: Pariah
  12. Tenebrous Depths
    1. Tenebrous Depths - Part 1
    2. Tenebrous Depths - Part 2
  13. Version Information / Update Status

Act 1: Stolen Land

A-3. Oleg's Trading Post Revisisted

From the Old Sycamore: 1) N x2, 2) NE, 3) NW x3.

The Stag Lord’s Fort will be revealed the next time you return to Oleg’s Trading Post after completing both the Old Sycamore and the Temple of the Elk. You will have an encounter with the Guardian of the Bloom if you rest.

  • You can make progress toward the secret, “best” ending by being friendly with the Guardian of the Bloom and selecting the options: “2. What happens after I defeat the Stag Lord? …” and “2. You can count on me. …” After this conversation, your hidden affection score with the Guardian should be at 40 in the save files.
  • You will receive the item the Nymph’s Gift, which is an amulet that gives a +2 dodge bonus against ranged attacks.

Make sure not to sell the Emerald if you picked it up at the Old Sycamore, and put it in your Stash (unless you’ve already stored one for the future). The Emerald will be included in the items selected by the “Offer” button, so make sure to take this one out! Also, do not sell the Book: “Of Transmutations & Bodily Poisons, Part I”, as you will need it later.

Oleg will sell a Full Plate +1 for 2,650 gold. It’s worth buying this for Valerie, since it will be a significant upgrade for her and better than any heavy armor you’ll find for a while.

Level up Octavia and make sure to have her learn the Burning Hands (1) spell if you haven’t gotten that scroll already. You’ll want to have her prepare a number of copies of that spell for the enemies in the Fangberry Cave.

The treasure for this area is located at the first page for Oleg's Trading Post.

People & Events
  • B. Bokken: If you give him the Moon Radishes, he’ll give you 200 gold (gain 150 exp). If you give him the Fangberries (from the Fangberry Cave discussed below), he’ll give you a Potion of Restoration (Lesser) and 2 Potions of Cure Light Wounds, and (gain 150 exp).
  • L. Tristian:
    • If your main character is female, there are two conversation options to start/advance the romance.
      • First: 1) “1. Tell me about yourself.”; 2) “4. Do you know where you’re going next?”; and 3) “1. to the contrary…”.
      • Second: 1) “2. What can you tell me of Sarenrae?”; 2) “2. What are the teachings of Sarenrae?”; 3) “2. Are there any undeserving of mercy?”; and 4) “1. Never before have I met…”. The other options are moral choices (LG, NG, CG, N, NE moral choice).
    • Like Linzi, Tristian will not leave even if you tell him to go. I haven't focused on romancing Tristian and I won't hit all of the options, but this guide by iamarogue1 seems to contain all the relevant information: https://www.reddit.com/r/Pathfinder_Kingmaker/comments/a127nv/in_the_arms_of_an_angel_a_guide_to_romancing/.
  • M. Jhod Kavken: If you report that you found the Temple of the Elk and killed the beasts there, he’ll give you Scroll of Remove Blindness x2 (gain 312 exp).
  • N. Kesten Garess. If you report Tartuccio’s fate, Kesten will give you 1,000 gold (gain 480 exp).
Leaving the Area

I recommend doing some side areas next before heading off to the Stag Lord’s Fort (or the Temple of the Elk if you went to the Old Sycamore first), including: 1) Endless Plains, 2) Fangberry Cave, and Riverine Rise. If you finished the Old Sycamore before going to the Abandoned Hut, stop back at Oleg’s and rest after finishing Riverine Rise and before going on to the Abandoned Hut. Otherwise, you can just keep going south.

Bring Octavia with you to the Fangberry Cave, since she’s one of the few characters who can do damage to swarms, and also bring a cleric with multiple copies of Restoration, Lesser (2) prepared. Linzi can also be useful since some of the enemies there have high ACs. I would also recommend bringing a number of Alchemist’s Fire and Acid Flasks for the swarms.