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FAQ by SWells

Version: 0.89 | Updated: 03/23/1997

From: steve@actrix.gen.nz (Steve)
Newsgroups: rec.games.misc,comp.sys.ibm.pc.games.misc
Subject: Blood Cheats, Secrets & tidbits v0.89 - 25/03/97
Date: Tue, 25 Mar 1997 08:18:54 GMT

              Blood Cheats, Secrets & tidbits file v0.89 - 25/03/97
                     Steve Wells - steve@actrix.gen.nz
Latest updates available @ http://www.actrix.gen.nz/users/steve/blood.html

Note : As mistakes and additions are pointed out, this file will be
posted fairly frequently, as corrections and additions lessen, so will
postings.  The web-page should always be more up to date than this file
assuming that my ISP verifies it quickly.  Also, as any patches or
additions appear, I will try to make a link available to them on
my homepage.

			*-*-*- NEWS -*-*-*	
14th March '97

Blood v0.99b patch released - ftp://ftp.blood.com/patch/bloodpat.exe
Read ftp://ftp.blood.com/patch/README.TXT for details!

25th March '97

All standard secrets have been found for all levels other than "The Great
Temple" (level 7).  Still haven't found the "Super Secrets" (if there are
any) for "Wrong side of the tracks" (level 2), Dark Carnival (level 4),
"The Great Temple" (level 7), "Altar of Stone" (level 8) and "House of
Horrors" (level 9 / secret level).  So, if you've got 'em, let me know! :)

If you read this file more than about 4 days after the date at the top
of this text then odds are good the information has been located ;)

			*-*-*- NEWS -*-*-*

Q: What is "Blood"?

A: To date, Blood is the latest in a long line of Doom clones, i.e.
first-person perspective 3D shootemups.  Blood is written by a team
at Monolith Productions, and uses a modified version of the Build
engine designed by 3D-Realms which was used for Duke Nukem 3D among others.

The Text files that come with the game describe all the various enemies
and weapons, so I won't bother with that here, or for even more
information, you can visit the official Blood homepage at

Q: What cheats are there?

A: Blood has more cheat codes than I've ever seen in any game.  Some of
them have duplicated effects, and some of them, despite being recognised
by the game, don't actually appear to do anything.  To enter a cheat code,
you must press 'T' to go into talk mode, then type in the code and
press ENTER.  Cheating will cause the game to not tell you how many
kills or secrets there should be on that level, or how many of each you
have managed to achieve.

Here they all are:

BUNZ                    All Weapons, Ammo and Guns Akimbo.
CALGON                  Level Warp.
CAPINMYASS              Disable God Mode.
COUSTEAU                200 health.  Scuba suit.
EDMARK                  Displays "Those were the days".
EVA GALLI               Toggle Clipping.
FORK BROUSSARD          No Ammo, Armor or Items. 1 Health. Delirium.
FUNKY SHOES             Super-Jump.
GOONIES                 Gives you the full map of the level.
GRISWOLD                All Armor.
HONGKONG                Same as "LARA CROFT".
IDAHO                   All Ammo & Weapons.
JOJO                    Delerium.
KEYMASTER               All Keys.
KEVORKIAN               Suicide.
KRUEGER                 Sets you on fire. Displays "Flame Retardant".
LARA CROFT              All Weapons & Infinite Ammo. Displays "Lara Rules."
MARIO			Level Warp.
MCGEE                   Sets you on fire. Displays "You're Fired".
MONTANA                 All Ammo, Weapons and Items.
NOCAPINMYASS            God Mode.
ONERING                 Invisibility.
RATE                    Displays current framerate.
SATCHEL                 All Items.
SPIELBERG               Level Warp. Disables all cheats.
SPORK                   200 Health.
STERNO                  Temporary Blindness.
TEQUILA                 Guns Akimbo.
VOORHEES                Displays "I will not cheat, I will not cheat" and if
			repeated "I am a compulsive cheater"

Q: Any interesting/stupid/annoying etc. Tricks?

A: 'fraid so!


From: Dave Potts <davidp_@lucent.com>:

	Here is something that you might want to add to your
list that you've got going.  I found this out by accident.  It's
how to use the Spray Can in the demo game.  First activate the
cheat LARA CROFT.  Now kill yourself with your favorite weapon
(I used the nalpalm launcher).  When you start over you have all
the weapons not just the ones in the shareware!  Warning!  Don't
try to select #'s 8 or 9 or 0, it will crash the game.  But if you 
select 7 you'll get what looks like the lighter for the TnT but
nothing else.  This is really the spray can (sprite not included).

Note: If you use the alternate attack of the spray-can, it hasn't
been fully implemented in the shareware, and it will cause you to
ignite and most probably die.  This trick also doesn't appear to work
in v0.99b :(

From: Rick Raymo <vidgamer@luigi.com>

Tip: In multiplayer when you have an opponent kneeling...drop a bundle
of dynamite (X-fire twice) on 'is 'ead. Then dance around him a bit
before moving back. If he Space-bars enough to stand...use your lowest
damage attack to get him back on his knees before the dynamite (that he
can see sizzling on his head) blows his butt to gib-hell. GRIN.

Q: What are the secrets

A: Secrets in Blood, as with Duke-3D, Quake and presumably others, are
areas that aren't usually in the direct path required to be taken to
complete a level, and often will require looking in odd places, getting
to hard to reach spots and trying to open every wall you see.

Blood also has "Super Secrets" which are separate to the standard
Secrets, so the number displayed at the end of the level may not
represent the actual number of secrets, as it doesn't take the "Super
Secrets" into account.It is suspected that there is a "Super Secret" on
each level, but until they're all found, we just don't know!

Here are the list of currently known secrets in Blood Shareware v0.99b.

Episode 1:

Mission 1 - Cradle to Grave:

Secrets: 11

#1 - After climbing out of the grave, there is another grave just to your
right.  Crouch down and open it to reveal a box of flares.

#2 - After climbing out of the grave, immediately in front of you is
a piece of metallic wall curving outwards towards you.  Open this and
it slides around to reveal a box of TNT.

#3 - After stepping outside of the doors where you meet your first
zombie, turn back towards the doors and "open" the bushes to the left
of the door, it will slide up revealing the empty grave of one Eric
Draven and a shield.

#4 - Downstairs there is another graveyard with a tomb with "In
loving memory" on the side of it, on top of this is the "Guns Akimbo"
powerup. There are 2 ways of getting to this.  Either jump on top of the
nearest tombstone and jump onto the top of the tomb, or you can jump out
of the window later on and walk across the top of the fence, jumping over
the gap in the middle.  Using this powerup with the alternate fire mode
of the shotgun (both barrels) means instant death for all but the
toughest enemies.

#5 - In the altar-room with the "rest in pieces" sign on the far
wall, walk straight down the middle of the room towards this sign,
and the altar will slide forward revealing a few rats and a box of flares.

#6 - Behind the curtains in the altar-room is a piano-organ, active
this and a small panel slides up in front of you revealing a "Beast

#7 - In the morgue, just opposite the window with the 2 bundles of
TNT in front of it, is a door with a crack in it.  Blow it up with
TNT to reveal some armor.

#8 - Around the other side after blowing up 2 TNT barrels, another
empty wall-coffin appears with some rats and some fire armor in it.

#9 - In the crematorium, after you have the fire armor, run down
the conveyor into the fire, grab the life-seed and then run out the side.

#10 - Along the wall beside the shelves in the crematorium there is a
saw, use this and the shelves slide sideways revealing a hidden
compartment with some flares.

#11 - Near the end of the level a zombie climbs out of a stone coffin,
behind the lid to this coffin is another secret area with some flares.

SUPER SECRET - At the end of the level with the 2 coffins, jump back
into the hole you came through,  take a running jump off the ledge
at the wall in front of you.  You end up in an area with a Napalm
Cannon.  This jump is pretty tricky to get right, you may want to
disable clipping with the EVA GALLI cheat to see exactly where you're
trying to jump to, but remember, activating this cheat means the game
won't tell you what you've found.

Mission 2 - Wrong side of the tracks

Secrets : 8

#1 - In the train station, after answering the "Hugh Jass" phone, the 4th
phone to your right hides a secret hole with some armor.

#2 - In the kitchen, blow up the fire extinguisher to get some flares.

#3 - Also in the kitchen, open the cupboard/fridge and push the button
with the handprints on it to open another secret area in the room that
blowing up the fire extinguisher opened which has a cloak of invisibility
in it.

#4 - Going up the left-hand stair case above the ticket booth, there are
some windows, break one and jump onto the ledge to get a life-seed.

#5 - In the room at the end of the stairs, there is a picture on the wall,
open this to reveal a Guns Akimbo powerup.

#6 & #7 - In the bookstore there is a cash-register. Use it to open one
secret area right in front of you with a Dr.s bag in it,
and another to the right of the register with some armor in it.

#8 - on the train platform, go into the "No admittance" room and blow up the
crack in the wall to get some shells and some flares.  There's another crack
at the bottom of this new path which you can blow up to get a shortcut back
and forth from the bookstore.

Not a secret, but try running down the tunnel at the end of the level! Make
sure you've saved the game first! ;^)


Mission 3 - Phantom Express

Secrets: 6

#1 - In the carriage full of crates, walk straight ahead through the door
to the end and jump onto the box, turn around, and to your right there
is another crate with a life-seed on it.

#2 - In the same room on the pile of boxes at the front of the carriage
there is a blue trunk, open it for a Beast Vision.

#3 - In the last carriage the two bars both have switches behind them which
opens a small panel on the wall _without_ the picture which has a reflective-
shot powerup in it.

#4 - Open the grill-oven in the kitchen for a flare gun.

#5 - The first room in the passenger carriage has a crack in the corner,
blow it up, and jump up into the hole to get a Tommy gun, some TNT
and some flares.

#6 - Open the fire-grate in the engine room, and run through the fire
to get a Shotgun, Lifeseed, Tommygun and Flaregun, then quickly open the
other end and get out.

SUPER SECRET - After #5, go into the 2nd passenger carriage.  Carefully jump
out of the hole in the train and aim back at the train directly under the
letters "666".  If you get the right spot you should land on the side of
the train, and you can then open a secret door to get some super-armor, guns
akimbo, life seed, tommy gun and flares.  No matter how much armor or health
you have, touching the ground outside the train is instant death, this is
extremely tricky, once again, it might pay to use the cheats to see where
you are trying to get to.


Mission 4 - Dark Carnival

Secrets: 12

#1 - Straight ahead from the start for a bit, then turn left and go through
the hole to get some body armor, TNT and shells.  Can also get to here by
blowing a hole in the train on the other side later on in the level.

#2 - Underwater by the first bridge, swim to the right to get Flaregun,
Shotgun, Tommy gun and Guns Akimbo.

#3 - First shooting gallery, shoot the targets to get a life-seed.

#4 - Jump on top of the "Rotton Candy" wagon, and get the boots, then use
them to jump over the wall opposite to get a Beast Vision.

#5 - Kick the three heads into the mouth to get an invincibility powerup.
NOTE : In v0.99b, this is often impossible as there is a bug with the graphic
of the mouth that you kick the heads through.  If will often take on the
wrong sprite and it becomes impossible to kick the heads through it making
it impossible to get this secret.

#6 - Second shooting gallery (bottles), shoot the bottles to get an
invisibility cloak.

#7 - Using the boots, jump over the small wall to the left of the second
shooting gallery to get a drum of bullets.

#8 - In the freakshow, blow up the 3rd set of bars and shoot the corpse
to open a panel behind you with a Guns Akimbo powerup in it.

#9 - In the Jo-Jo room, if you press the left-hand "Warning" sign on
the tank, a door opens up behind the tank.  Entering this gives a secret
room with a fairly sad looking Duke Nukem hanging from the ceiling.  Pushing
Duke results in "Shake it baby".  There are also various items in the room.

#10 - Inside the dagger-key room, there is a stack of boxes against the
wall, open the middle area to get at a Doctors bag and some flares.

Non-secret : Trash can outside of the dagger-key door.  Jump into it
and duck down to get the reflective shot powerup.

#11 - In the room the zombies come from after exiting the dagger-key door,
there are some boxes at the far end with scratches on them.  Push them to
gain access to a room full of mimes and a life-seed.

#12 - You eventually get to a bridge that blows up. Jumping over the posts
and blowing up the wall in front of you gets you access to another secret area
with super armor and a 3-entry combination. The correct combination to gain
access to "The House of Horrors" secret level is: Knife Eye Moon.


Mission 5 - Hallowed Grounds

WARNING : In shareware v0.99, approaching the gargoyle just inside and to 
the right of the entrance will almost certainly cause the game to crash, 
unless you absolutely want to get 100% kills, then simply avoid it, 
otherwise, make certain you have saved the game before approaching him. 
The gargoyle will sometimes successfully animate. This has been _mostly_
fixed in v0.99b, it doesn't stop this from happening ally the time.

Secrets: 9

#1 - Inside the entrance just past the gargoyle there's a large open
hallway with tall pillars down the side.  As you enter this room up on
the wall to your left are two designs.  Blowing up the left design reveals
a hidden area with a doctors bag in it.  This area can only be reached by
using the boots and jumping up.  If you've used them up then there are some
more boots made available later in the level.

#2 - Shooting the eye above the door with the raised areas on each side opens 
a room in the passage behind the door with a Guns Akimbo powerup in it.

#3 - Taking a left turn at the bottom of the stairs behind the moon-key door 
brings you to an elevator.  After stepping on, there is an alcove at the
right of the elevator with some armor in it.

#4 - Continue up the stairs from #2 and you get to the platform on the
right-hand side of the door with the eye-symbol above it. At the end of this
platform is an area high-up with a stone gargoyle in it, use the boots to
jump up into here and it causes the gargoyle to animate.  Behind it is an
invulnerability powerup.

#5 - A path off to the side of this area leads to another room with a raised
ledge around the outside of it.  Jump up onto this and walk to the room at the
end to get some flares.

#6 - In the area underwater with the switch, wait for a while after flicking
the switch and a small tunnel opens up on the wall to the right of the switch
leading to a life-seed.

#7 - In the room with the moon key there is a bit of wall in the corner with a
button on it, pressing this button opens two doors.  The right-hand one has an
elevator that gets you to the area above the other raised-area in #4.

#8 - In the room where you are trapped and lynched by zombies after picking
up the key, you can use the boots of which there are another pair here,
to jump up into an area above where the zombies were to get a
reflective-shot powerup.

#9 - In the room at the top of the stairs from the large outside area with the
fountain, is a section of wall with square tiling.  Opening this causes it to
drop down as a ramp leading up to an invisibility cloak.

SUPER SECRET: At the bridge at the end of the level, jumping forward
and to the right so that you are right up against the wall will cause
you to land on a small ledge.  This is a big fall so you do take some
damage, if you are below 50 health with no armor, it will almost certainly
kill you.  At the end of the ledge in the middle of the chasm is a hidden
door, open it and you reveal a room with a life-seed and some super armor.
Press the two skulls on either wall to cause the chanting to stop, and to
reveal a teleporter back up onto the bridge.

Mission 6 - The Great Temple

Secrets: ?

#1 - Right near the start there is a hole in the wall on the corner, walk
into this, and turn to your left, there should be a lit area full of TNT.

SUPER SECRET: Behind the spider-key door there is a large opening facing out
above the clouds.  _Slowly_ walking off the edge will cause you to land
on some "solid" cloud.  If you walk off to the left, you eventually
get to a door.  Open it and "I can't believe you found this, here, 
have everything" is displayed, and you have can pick up pretty
much every item available in the game.

Mission 7 - Altar of Stone

Secrets: Not reported

#1 & #2    Two openings in the wall facing outwards along the stairway
leads to a small ledge.  There is some Super-Armor on the ledge that you
access from the left-hand side of the stairs and a life-seed on the ledge
accessed from the right side. Both have a teleporter which puts you back
at the entry point to the level.

SUPER SECRET : Probably none.

Mission 8 - House of Horrors (Secret Level)

Secrets: 5

#1 - As you go out of the gate at the start of the level, walk straight
ahead and "through" the bushes just to the right of the wall.  They
are just a hologram and hide a tommy gun and some ammo.

#2 - Push the "River Ride" sign to open a room to your right with some
super-armor in it.

#3 - At the graveyard with a pool in the corner, there is one tombstone
darker than the rest, push it to open a room with a life-seed in it.

#4 - Just outside the graveyard is a door, going up the stairs behind
the door brings you to a room full of boxes.  Right in front of you as
you come through the door are some crates, push these and you can get
at a Guns-Akimbo powerup.

#5 - Outside of this store room, after blowing up the crack in the wall,
you get to an area with a sloped ledge running around it.  Jump onto 
this ledge and walk to the far end.  Jump towards the grey wall and you
get into an area full of TNT and a doctors bag.


Spot effects and references:

Here are any references to movies etc. seen/heard during the game, as well
as anything else that may or may not be a reference but can only be
heard at certain locations.

o Grave in the secret area near the start of E1M1 says "DRAVEN" which is
  used for Eric Draven in the movie "The Crow".  
o The zombies "brains, more brains" comes from "Return of the Living Dead".
o Using the wash-basin in the crematorium results in "Out, out damn spot" a
  line from Shakespeares play MacBeth.
o The "Miskatonic" train station refers to the H.P Lovecrafts' books, where
  "Miskatonic" is the name of the New England university which has a copy of
  the fabled "Necronomicon". 
o "Pickmans Rare Books and Maps" is a another H.P. Lovecraft reference from a
  a story where Pickman is the main character.
o "A Cask of Amontillado" is the title of an Edgar Allan Poe short story.
o If you use the juke-box in the train-station bar you get moaning &
o Using the wash-basin in the train-station kitchen results in "I like my
  hands bloody".
o In hidden area #1 there's a prison uniform with "Kimble" written on it,
  from "The Fugitive" (Richard Kimble)
o Freakshow: Chanting "One of us" ("FREAKS" by Tod Browning (USA, 1932)) and
  the hand is saying "I'll swallow your soul" (Evil Dead 2/3)
o On level 6, if you have god-mode on and jump out of the building, you
  can see "Whoa, this is like, a really deep hole" written on the side of
  the wall, this is from "Bill and Teds bogus journey".

Said by "Blood" (Caleb):

o "I live again" (Army of Darkness)
o If you push the DRAVEN tombstone, Blood utters 'Nevermore', from Edgar
	Allan Poe's "The Raven".
o Using the bar in the train-station grill gives "I sure could use a drink"
o Sings various broadway songs.  "I did it my way", "There's no business
	like show business"...
o Shooting Mimes - "I hate mimes", "Pathetic Insects", "BooHoo, when does the
	hurting stop"
o Using rat-dog stand in carnival - "Mmmm, rat burgers"
o Using a balloon on "Dark Carnival" - "Do these blow up into funny shapes?"
	"Raising Arizona"
o Entering the Duke-Nukem secret area - "I ain't got time to play with you"
o Using a balloon on "House of Horrors": "Don't waste my time."
o "That's all folks" - Porky Pig
o "Okay, who wants some"
o "I love the smell of napalm in the morning" - Apocalypse Now
o "Is that gasoline I smell?" - Eric Draven (Brandon Lee) From "The Crow"
o "Ta da!" - Whatever you want....
o "Who wants some, huh? Who's next?" - Ash (Bruce Campbell) from 
	"Army of Darkness"
o "I have something for you."
o "You just gonna stand there and bleed?"
o "That'll teach ya!"
o "Ooh, that wasn't a bit nice."
o "Amateurs!"
o "Fool! You are already dead."
o "What're you gonna do, bleed on me?!" - Monty Python & the Holy Grail

Thanks to:

Alex Miller <demons@axess.com>
Bill Bennett <bspwrb@bath.ac.uk>
Chris <chrisx@ziplink.net>
Dave Potts <davidp_@lucent.com>
Egad <Egad@prostar.com>
Keith Cohen <kcohen@mindspring.com>
Mark Kasprzak <kasprzak@Oswego.EDU>
Oliver Naujoks <ornaujoks@t-online.de>
Rick Raymo <vidgamer@luigi.com>

Anyone not wanting their name listed, please let me know and I'll take it
off for you ASAP!

Work in progress - If you have any more secret areas, meanings of references,
locations of spot effects etc. please tell me so that I can update this list.

Johnsonville, Wellington, New Zealand    Honda GB400    NO JUNK EMAIL!
http://www.actrix.gen.nz/users/steve  -  Personal Homepage
http://www.actrix.gen.nz/users/steve/blood.html - Blood Cheats/Secrets

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