Title Data

Genre:
Strategy > General
Developer:
LucasArts
ESRB Descriptor(s):
Comic Mischief, Suggestive Themes
Local Players:
1 Player
Online Players:
No Online Multiplayer
Wikipedia (EN):
https://en.wikipedia.org/wiki/Afterlife_(video_game)

Release Data

Box Title
Region Publisher Product ID Distribution / Barcode Release Date Rating
Afterlife (1996)
US LucasArts   023272207182 1996 T
Afterlife (1996)
US LucasFilm 557240 Steam 11/16/18  

Included in Compilation

Description

Telling People Where to Go is Just the Beginning.
Welcome to Afterlife, the world-building simulation that lets you create the hereafter in the here and now. Possessed of an unearthly sense of humor, it all begins in a god-knows-where galaxy. As a "regional spiritual director" your task, given to you by the Powers That Be, is to develop two prime planes of "unreal estate" -- heaven and hell -- simultaneously. Keep billions of souls happy by giving them the rewards and punishments they deserve.
The wages of sim are plentiful.
Open up your afterlife with the Pearly Gates of Heaven or the Fiery Gates of Hell, zone for the Seven Deadly Sins and/or their respective Virtues. Then lay down some roads. Soon, the dearly departed arrive in droves. Keep them in your afterlife and you flourish. Lose too many along the way and it may mean a visit from the Four Surfers of the Apoclypso (not a good time).
Factor in a half-dozen or so supernatural disasters (not including total annihilation), money problems and headaches from the planet and you're in for infinite hours of gameplay. Afterlife includes over 200 artistically rendered rewards and punishments, nearly 300 detailed tiles and buildings, more maps, graphs and charts than you can shake a pitchfork at, plus the most sophisticated engine of any sim game beginning with the letter A.

Contributions

Data and credits for this game contributed by ironyisntdead , oliist , Pleinair , and R351D3NT3V1L4 .

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