The console is no longer enabled with the ~ (tilde) button. It is now enabled with the ' button to the left of the return key. Some users may find that the ~ (tilde) key is still the correct key with which to access the console.
Effect Code Add Bottlecaps player.additem 000000F XXX (XXX being the amount) Add Fusion Cores player.additem 00075fe4 amount Add lockpicks player.additem 000000A XXX (XXX being the amount) Changes the players field of view. Default is 70, no higher than 110 is recommended. fov X Debug room containing all items coc qasmoke God Mode tgm Increases your companions affinity for you by X. Companions will not register the affinity increase until their next normal affinity change. modav CA_affinity X (after targeting a companion) Kills the targeted actor. kill Locks a given door, container, or terminal, a number after 'lock' will set the difficulty. Lock Max chance to pickpocket is 100 setgs fPickPocketMaxChance 100 Min chance to pickpocket is 100 setgs fPickPocketMinChance 100 Permanently modifies players max weight player.modav carryweight # Resets health to full, leaves radiation. player.resethealth Resurrects the targeted dead actor. resurrect Returns the player to sanctuary coc sanctuaryext Reveal all map markers tmm 1 Sets actor values to a given amount (S.P.E.C.I.A.L., skills, resistances, AP, health, etc). Using setav will affect perks and unlock new perks. player.setav <variable> <amount> Sets player movement speed. For example, a value of 120 would be a 20% faster speed. player.setav speedmult xx Sets the ownership of an item to yourself, so you can take it without consequences. setownership Sets the value of the rate at which the player character's power armor degrades due to damage setgs fPowerArmorPCArmorDamageMultiplier sets your characters level to what ever number you replace xx with (note: can only be used to raise you level can't bring it down) player.setlevel xx Shows the value of the rate at which the player character's power armor degrades due to damage getgs fPowerArmorPCArmorDamageMultiplier Tells you the affinity your companion has for you, most companions max out once they are over 1000. getav CA_affinity (after targeting a companion) toggles free camera mode (useful for character screenshots) tfc Toggles Immortal Mode tim Toggles no clip mode (walk through walls, fly etc. will still be seen and reacted to normally by enemies) tcl Toggles the AI on or off on a targeted actor. When off will cause them to simply stand in place and not react to anything. tai toggles the combat AI. Actors in combat will not act, but can be killed. tcai Toggles User Interface (useful for screenshots) tm Unlocks a given door, container, or terminal. Unlock Value chosen multiplies ballistic and melee damage. (1 is default value, 2 would double the damage, 3 will triple etc.) player.setav 357 <amount> Works the same as setav however is treated as a temporary increase like those provided by gear, and so will not unlock new perks on the perk tree. player.modav <variable> <amount>
Using the workshop at any settlement you can actually duplicate any singular material exponentially (at least to a point) to do this drop the item you want on the ground, access the workshop (where you can choose what to build) then hover over the item and press scrap and then immediately roll over the button for storing, if done correctly both prompts will overlay and you will not only scrap the item but also store it as well, effectively doubling that item, this is done most easily with a controller as all you have to do is roll your finger from the X button to the B button on an Xbox Controller (Square to Circle for a Playstation 4 controller) as a note when you see the menu's overlap you must hold B (or Circle) while you confirm the first box, then confirm in the second box and that will complete the duplication.
Contributed By: Neotemplarking.
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