What do you need help on? Cancel X
FAQ/Walkthrough by WLau
Version: 1.00 | Updated: 12/13/02
Fri, 13 Dec 2002 13:19:02 -0500 (EST) ## ## ###### ##### ###### ## ## #### ## ###### %## ## ## ## ## ## %## ## ## ## ## ## %## ## ## #### ##### #### %## ## ## # # ## #### %## #### ## ## ## ## ## %## #### ## ## ## ## ## %### %### ###### ## ## ###### %### ### #### ###### ## %% %% %%%%%% %% %% %%%%%% %%% %%% %% %%%%%% %% WEREWOLF: THE LAST WARRIOR FAQ/WALKTHROUGH version 1.00 for NES by Wilson Lau <firstname.lastname@example.org> Copyright © 2002 Wilson Lau This FAQ is best viewed in Courier, 10 point font. ----------------------------------------------------------------------------- You may find this FAQ and all future revisions at: ----------------------------------------------------------------------------- Dark Toshi's Home Page (me) www.geocities.com/TimesSquare/Realm/4610/ GameFAQs www.gamefaqs.com ============================================================================= TABLE OF CONTENTS ============================================================================= I. FAQ History II. Story III. Controls IV. Gameplay V. Items VI. Walkthrough VII. Secrets and Codes VIII. Credits IX. Contact/Legal Information ============================================================================= I. FAQ HISTORY ============================================================================= Version 1.00 (12/13/02) [77.8k] Initial release ============================================================================= II. STORY ============================================================================= (from instruction manual) "I will destroy you, Faryan..." But in order to get to Faryan, you've got to battle your way past his army of death slaves. Nothing in Faryan's New World can be taken for granted - evil lurks everywhere. There are five levels you must clear in order to reach Faryan. Easier said than done - each level is protected by one of Faryan's Level Bosses. And they get gnarlier as you go along. But you've been granted powers of the Great Spirit, War Wolf. You know what you must do. The time has come to live your vision. Destroy Faryan. ============================================================================= III. CONTROLS ============================================================================= Basic controls (for all forms) ------------------------------ Up : climb up ladder Down : crouch, climb down ladder Left : move left Right : move right B : jump A : punch, use power ray attack (hold button down and release) Select : display score (while game is paused) Start : start game, pause/resume game Up + B : high jump Up + A : attack upward (while jumping and only as a werewolf) Down + B : drop down from a ledge Down + Left : move left while crouching Down + Right: move right while crouching Human form ---------- Power Ray: Unleash the strength of the Great Spirit within you to shoot a power ray aka the "NOOO!" attack at your enemies. To let fly the power ray, hold down the A button until you glow. Now release the button to attack with it. Werewolf / Super Werewolf form ------------------------------ Back-Flips: As a werewolf, you may use your speed and strength to do back- flips that will make you invulnerable to all attacks. Press both the A and B buttons simultaneously to perform a backflip. You can also press and hold either the A or B button and press the other button, A or B, to backflip. Ceiling Walking: You can use your claw blades to hang and move on ceilings. This will enable you to cross certain pits. To grab onto the ceiling, you must first jump. Then press UP and A simultaneously just as you reach the height of your jump and are about to fall to latch onto the ceiling. The end of your claw should just touch the ceiling or you will not latch on. Now press LEFT and RIGHT to move, A to attack, and DOWN to let go of the ceiling. Climbing: While normal wolves can't climb walls, werewolves can. To climb, you must jump and push against a wall. Then you will automatically cling onto the wall. Now press UP or DOWN to scale and descend the wall. To climb over the top corner of the wall, you must jump away from the wall (press B) and then push the D-pad towards the wall after you jump off. Crawling: The werewolf can crawl into narrow passages that the human form cannot. Simply walk into these passages and you will automatically start to crawl. Power Ray: As a werewolf, your power ray will send shock waves throughout the entire screen and inflict great damage on everything there. It will kill any non-boss enemy on the screen. The damage done to bosses varies between 2-8 damage. You will always take 8 damage for each use of the power ray. **Super Werewolf has all powers of the werewolf except that your attacks (except power ray) are twice as strong and you can jump higher.** ============================================================================= IV. GAMEPLAY ============================================================================= Objective --------- The game consists of several stages. Each stage is made up of a few areas. You will have a set amount of time to pass each area. You will fight a boss at the end of the last area in each stage. Defeat the boss to move on to the next stage. The game screen --------------- The game screen is divided into two parts, top and bottom. The top part is where all the action takes place. The screen will follow you around and center around you. The bottom part is where your life meter and other information are displayed (see below for details). Life The amount of life you have left. Anger The total amount of anger you have, up to 5 max. Enemy The amount of life a boss has left. Time The amount of time left to finish a stage. Status Your current form. There are 3 faces: human, werewolf, and super werewolf. In addition, there is a hidden scoreboard that you can access by first pausing the game and then pressing the SELECT button while paused. You will be shown the amount of lives you have left and your current score. The highest score achieved will also be shown at the bottom. Press START to resume play. Lives and Continues ------------------- You begin the game with five lives. You may earn additional lives by finding 1-ups. If you lose a life, the game will end and you will have the option to CONTINUE or to END. Select CONTINUE to resume play from the start of the current area of the stage that you are currently in. Continuing after losing to a boss will start you at the beginning of the area prior to fighting that boss. Select END to quit and return to the title screen. 2-Player Mode ------------- Each player will continue playing until he/she dies. Then the other play will play until he/she dies. Play continues in this manner until a player dies completely or completes the game. ============================================================================= V. ITEMS ============================================================================= Here are all the items that you will find in your mission to destroy Dr. Faryan. You can find items by killing enemies or by punching objects in each stage. Blue W Faryan will try to fool you with this item. It will revert you back to a human if you grab it as a werewolf and to a werewolf if you grab it as a super werewolf. If you grab it while in human form, you will take 10 damage. However, there is a way to use a blue W in combination with a red W to go straight to super werewolf form (method currently unknown). Giant Healing Source This big heart will restore all of your life. Giant Red Power Bubble This big red ball will make you invincible for a short period of time. Guns Defeat Faryan's gunmen to get their gun. You only get one bullet per gunman but you can pick up multiple bullets if you kill the gunmen first before grabbing any guns. Healing Source This small heart will restore 2 life points. Hourglass The hourglass will add an additional 50 seconds to the timer. Points Bonus This dollar sign will add points to your score. Red Power Bubble This small red ball will destroy all enemies on the screen. Red W Transform from human form to werewolf form. Small White Power Bubble Adds 1 point of anger to your anger meter. Get five anger points while in werewolf form to transform into super werewolf form. 1-up Grabbing this will give you an extra life. You will also get an extra life when you get 50,000 points or more. ============================================================================= VI. WALKTHROUGH ============================================================================= This walkthrough will guide you through the entire game. I assume that the reader is familiar with the game controls as I will only explain select attacks once. If not, then the reader should refer to the controls section of this guide before reading this walkthrough. I will explain how to do things the way I do them. You don't have to follow my strategies. Feel free to deviate from them whenever you wish. Use as much/little as you need. Notation/Terminology ==================== I have used the follow notation/terminology in this walkthrough. Terminology ----------- Rapid Ray Attack -- firing multiple power rays (human form only). Name Changes ------------ The names of the items in the walkthrough will be different from the official names found in the items section above. I have named the items after what they resemble. Some remain unchanged. The list of changes is below. Official Name My Name -------------------------------------------- Blue W Blue W Giant Healing Source Big Red Heart Giant Red Power Bubble Big Red Ball Guns Bullet Healing Source Small Red Heart Hourglass Hourglass Points Bonus Points Red Power Bubble Big Red Ball Red W Red W Small White Power Bubble Black Ball 1-up 1-up Rules to Remember ----------------- Here are 3 simple rules to remember while playing. Jump with B, not A Be aware that jumping is done with the B button and not the A button like in many other games. Get used to this as soon as possible to avoid careless deaths later on. Timing is EVERYTHING This is a timed game meaning you have a set amount of time to finish each level. Don't waste time because you will need as much of it as you can get when you fight the bosses. Don't forget this game's title The game is called "Werewolf: The Last Warrior," and not "Human: The Last Warrior" for a reason. While it is commendable that you would wish to play the game entirely in human form, there are many areas in the game that require the powers that only the werewolf form possesses. Therefore, it is important that you try to stay in werewolf form as much as possible. The game also gives you plenty of red W's while you're in human form so that should clue you in as well. Stage 1 - ??? ============= Area 1 ------ The adventure begins. The Great Spirit of Kinju will appear and offer you some advice. Heed his words. Now take a step forward and you'll fight your very first sub-boss. Amazing how you didn't even do anything yet and you already have to fight a sub-boss. Sub-Boss: The Giant Head This guy is big and slow but his theme music is pretty catchy. Get familiar with it as you'll be hearing it every time you fight this guy, which will be a lot. Now here's how to take him out. He will slowly walk towards you. You can fight him the easy way or the hard way. The hard way is to run up to him and crouch punch. That only does 1 damage per hit and the Giant Head will most likely hit you after you nail him a second time. The easy (and recommended) method is to use your power ray. Press and hold the A button down and you'll start to block. Then you will glow. Release the button when you're glowing to attack with the power ray. If you quickly press and hold the A button down after you release the first power ray, you can fire another one a split second later. However, all successive attacks will "cancel out" the previous power ray because only one ray may be on the screen at any time. Get some practice by standing on the left side of the screen and firing at the "Don't Knock" sign. You should be able to cancel the power ray with another one before the first ray reaches the sign. If you can do that consistently, then you have mastered what I call the "rapid ray" attack. Anyway, fire your power rays at the Giant Head. Notice how they do 2 damage to him instead of 1? Fire two rays at him and he should jump over to the other side of the screen. Now step back a few steps and fire two more rays at him and he'll jump back again. If he gets too close to you, then walk a few steps away and attack from there. Repeat this tactic until he's dead. The giant will only jump if you were far enough away from him at the time you attacked. If the giant doesn't jump, then resort to a hit and run tactic. Also, your fist doesn't have to touch the Giant Head to count as a hit. The game considers his outstretched arm to be the "hit zone" so punching the "space" below the hand will also count as a hit. You can see for yourself by simply standing and punching. Watch your fist and you'll see that it is nowhere near the Giant Head's body. The Giant Head will drop a red W after dying. Don't pass it up or you'll have a hard time passing many areas. Pick it up and you'll see a transformation sequence (this time only). Now you're a werewolf. This is the form that the game expects you to be in for basically the entire game. Many of the areas are designed for the werewolf form (see notation at top of walkthrough). You have several new powers as a werewolf (see controls section for details). First, you can jump even higher than before. Pressing UP and B will result in a spin jump. You can do a backflip (press A and B simultaneously) that protects you from all attacks. Your power ray attack will hurt everything on the screen, including you. Therefore, the power ray is basically useless in werewolf form. You can also climb walls, enter narrow passages, and climb ceilings but we'll get to that later. For now, just go right. Notice that the clock resets to 249 seconds. Attack the signs. You can sometimes get items to appear. Attack from both sides to get two items instead of one. Continue to the right. You'll see a tree. A green plant should appear as you approach. Wait for it to come close and attack it. If you touch it, you will get caught in its vines. Just jump repeatedly to free yourself. When you get next to the tree a killer twig will fly at you from the upper left corner. Either turn around and crouch punch it or jump up. A boulder may also drop from the right side. Jump out of the way to avoid it. Now keep going right. You'll soon see a sign. A plant appears. Kill it and then go forward. The killer twig and boulder will appear from the left and right sides respectively. Jump out of their way. Now attack the sign for a small heart and black ball. Go right and a blue ninja drops down from the sky. Attack him once and you'll get an item. Go right and kill the plant that appears. Another blue ninja should appear from the right. Kill him too. Go right and you'll see some gray columns. Punch the first one to find an hourglass. Skip the second column for now and jump over the pit instead. Crouch punch the third column to get a big heart. You'll get fully healed. Now jump back over to the second column and crouch punch it to find a big red ball. It will make you invincible. Then walk into the pit to move to area 2. Area 2 ------ You'll get the chance to use the rest of your moves in this area. Punch the pillar to the left for a black ball. Now look to the right and you'll see a spike pit. You'll need to use the ceiling walk to safely cross. Two bats will fly at you to make matters worse. To walk on the ceiling, you'll need to first jump up. Then while you're in the air, press UP and A to hook your claws into the ceiling. You need to do the claw hook when you are at the height of your jump and are about to descend. Do it too early or too late and you won't hook onto the ceiling. There is a very small hit detection zone so your timing must be exact. Press DOWN to let go of the ceiling. The invincibility from the last area should buy you enough time to simply walk across the pit without worry. However, if you wish to ceiling walk across, then kill off the bats first. Keep attacking the bats while you're climbing across to avoid getting knocked down. If you do fall in the pit, you'll take 2 bars of damage. Either jump and climb back on the ceiling or run to the right as fast as you can. Once you're on the other side, you will see a narrow passage at the bottom. You can't go through as a man but you can as a werewolf. You can crawl into the passage by just walking into it. You'll automatically start to crawl. Punch the pillar on the other side for a big heart. Now go crawl back out. Now you'll learn the final move: wall climbing. Jump and push against the wall. You'll cling on to the wall and be able to climb up and down it. To climb up over the edge of the wall, you'll need to first jump away from the wall and then quickly press towards the wall again. You will land on top of the wall if you do it correctly. You can even jump off the wall and climb on the ceiling in this case. This requires precise timing and is not easy to do. If you can do that, then you have mastered a very valuable technique. Anyway, get on top of the wall and go right. You'll see a pit. There are valuable items to be found down there however, the risk is just as great. Therefore, I advise that you jump over the pit and skip this part unless you have mastered wall climbing and ceiling. The next part will describe how to get the items so skip it if you choose to pass this area. *** (optional) *** So you want valuable items huh? Good choice but know that if you mess up here, you will lose a life. Ok, first walk off the ledge and drop down. Cling on to the bottom gray wall that is to the right of the pillar. Now climb up as high as you can go on the wall. Then jump off to the right. You should land on the platform to the right. Now you can jump across the pit or ceiling walk across. I choose to ceiling walk because jumping requires a last minute jump and it's very easy to make a careless jump. You can always jump and ceiling walk for a real challenge. Now jump up and ceiling walk your way over the pit as far as you can go. When you can no longer go right any more, press DOWN to let go of the ceiling. Now press and hold RIGHT immediately afterwards to land on the platform. If you don't press RIGHT fast enough, you will fall and die. Now punch the pillar for a 1-up. Then punch both sides of the "Don't Knock" sign for an hourglass and black ball respectively. Now you'll need to stand on the left edge of the platform. Jump up and ceiling walk to the platform to the left. If you are unable to grip the ceiling, then you need to move closer to the left edge. Your claw will stick to the part of the ceiling that is left of the edge of the platform that you're on. You'll need to do a last minute jump from the platform to the left wall. If you jump too early, you will not cling on to the wall. You will stay on the platform as long as your back foot is still stepping near the edge. Climb up and jump from the wall to the ledge above once you're on the wall. Go left and punch the pillar if you want but it doesn't contain anything. Then jump and climb on the wall above. Jump one more time to get on top of the ledge. *** (end of optional part) *** Go right. Drop down and punch the pillar to find a blue W. Do not pick it up or you'll revert back to a human. Bats will appear in the area if you jump so don't jump. Walk right and you'll hear a music change. I'm sure you know who's back. Sub-Boss: The Giant Head Yes, he's back for more. He'll be toast now that you're a werewolf. For fun, you can ceiling walk and watch as the Giant Head helplessly attacks thin air. Just walk up and crouch punch him twice. He should jump to the other side. Then run up and crouch punch again. Use your backflip to get away if he ever gets too close for comfort. Repeat this until he dies. You get a black ball for your efforts although he will drop a red W if you kill him in human form. Jump up and punch the pillar for a big heart. Kill the bats that appeared when you jumped. Then drop back down and go right. You should see four pillars on the ledges above. Jump up and punch the far left and far right pillars only for a big heart and a 1-up respectively. Do not punch the two pillars closest to the middle because they each contain blue W's. Drop back down and go right to enter the next area. Area 3 ------ You'll be facing some of Faryan's henchmen here. They're all packing heat so punch them out quickly. First punch the pillar to the left for a big red ball. There's a pillar to the far right side that contains a big heart but it's not worth getting. Climb down the ladder instead. Punch the pillar there to find a big heart. See how much closer (and easier) it was to get this one instead? Now go right and you should see some of Faryan's gunmen. They are dressed in purple and will shout "OK" moments before they fire. They will stand and fire at you or crouch and fire if you crouch down. So just run up and take them out before they take you out. They'll leave a bullet behind. Only the werewolf will be able to fire the bullet after you pick it up. Save the bullet for the gunmen and climb down the ladder to the right. Note that you can not get off the ladder and step on the platform below. You must climb all the way to the bottom of the ladder before you can get off of it. It's dumb but this is the way the game works. You will need to get to the top right ledge and head to the right to proceed. The werewolf can wallclimb to skip past this next part but I recommend against doing so. Go left and jump on the platform. Then punch the pillar for a red W if you are a human or a black ball if you are a werewolf. You will become a super werewolf if you grabbed every black ball up to now and did not revert to a human at any time. Super werewolf form is just a more powerful werewolf that does twice as much damage. If you have become a super werewolf, then read the next paragraph. Otherwise skip it. *** (Super Werewolf only) *** You don't have much time before you revert back to werewolf form so jump on the top platform and head right. Jump over the ladder and keep going right until you see two ladders. Climb the one on the right. Then go right until you see a pit. Drop in to fight the boss. Run up and hit him 5 times quickly and he'll be dead. You can skip the strategy on how to beat the boss below and move on to stage 2. *** (end of Super Werewolf only part) *** Jump to the top platform and go right. Jump over the ladder to head to the right. You'll pass over a pillar to the left of some ceiling rods below. It contains a 1-up but it is protected by laser beams that come shoot out from the rods. Drop down and you'll see two ladders. Don't go and get the 1-up (read on to find out why). Climb up the left ladder. Go left and punch the pillar there. A 1-up will appear only if you skipped the 1-up that was past the lighting. That's why I told you to skip the other 1-up. Apparently the game is stingy and only gives you only one 1-up here. Even if you go back down to the other pillar, it will not give you anything since you just got the extra life at the pillar above. Climb up the ladder and punch the pillar. You'll find a big heart. Now go right and drop down. You'll see some rods in the ceiling. They will emit a powerful laser beam that will hurt you big time. Don't worry. You can safely pass them by doing a backflip. I find it easier to do a backflip if you just hold the A button down (don't release it) and just press the B button. You can also hold the B button down and press the A button if you like. It's more reliable than pressing both buttons at once. Anyway, stand to the left of the leftmost rod. Face the left and then backflip. Notice that the screen did not scroll forward as you flipped? Well keep backflipping until you reach the right side of the screen. Now just walk to the right and you'll pass all the rods without any more laser beams appearing. Keep track of the number of orange lines that you see in the background. Stop when you get to the end of the platform or to the 8th orange line. There's a pillar on the other side. It contains a big heart. Get it by standing near the edge and high-jumping (press UP and RIGHT and B simultaneously). Then fall in the pit to fight the boss. Boss: Green Slime Man This puddle of green goo is your first real challenge. He will appear on the right side and slowly ooze his way to you. He'll fall forward and fire a shot out and then resume oozing towards you again. He fall forward and fire again a few seconds later. He'll repeat this pattern until you hit him 6 times. Then he'll become two green balls and bounce around the room. Then he'll reappear on the edge of the screen and repeat his oozing and shooting until you hit him 6 more times. Then he'll become a ball again and repeat the process for another 6 hits. (human form strategy) There are two platforms on both sides that you can stand on for safety from his shots but that won't be necessary. Stay far away and use the rapid ray attack (quick power rays) to nail him for 12 damage before he splits. Now it's hard to dodge both balls but usually one of them bounces away. Use a combination of running left and right, jumping, and standing in the corner and the center of the screen to avoid the ball. Now give the boss some more rapid rays after he reappears to finish him off. (werewolf form strategy) Run up and attack the boss until he becomes a ball. Now continuously backflip to avoid the balls. Run up and attack the boss again when he reappears to finish him off. You can even use the power ray attack if you have 9 or more energy bars to inflict 8 damage to him (and yourself) which will be just enough to finish him off. (wereform form quick and dirty way to win) You should be at full health if you grabbed the big heart before the fight. So this fight is going to be even easier since you can inflict 16 damage to the boss with 2 power rays alone. So run up and hit the boss twice to inflict 4 damage. Then high jump to the platform to the right so the boss can't hit you. Now use two power ray attacks and he's finished. Stage 2 - Mad City ================== Area 1 ------ The Great Spirit of Kinju warns you to avoid trouble. That is an important lesson to keep in mind in this stage. Start by crouch punching the left post. Get the big heart. Now go right. A brick will fall down after you walk under the purple bars. Stop and let it fall in front of you or backflip to avoid it. Kill the green guy on roller-skates that also appears. Now tap the controller to slowly move right because you can avoid any additional falling bricks much easier this way. Be alert for additional roller-skate guys too. You can also backflip to the right side of the screen and walk forward safely but it's not necessary. You'll come across several trash cans stacked on top of each other. Punch them all for small hearts and bullets. Now recall what Kinju said about avoiding trouble. You should have noticed that the street has a lot of enemies and things to avoid. Therefore, enter the underground waterways by climbing down the ladder. Make sure that you stand up after you get off the ladder because there's a tendency to stay crouching after you step off the ladder. Watch the ground for openings. Jump over the first gap. A bat will appear. Kill it. Then you should see the water pouring from the hole above. The water will hurt you if you touch it. Let it pour away completely before you jump over the gap. You can also backflip through it but make sure you don't flip into the gap itself. Now above you is an opening. Jump up on the ledge above. Then jump up and punch the upperleft corner of the ledge to the left. You'll make a big heart appear. Go left and punch the right trash can for an hourglass. Do not punch the trash can to the left. It contains a blue W. Punch the far left trash can for a red W (human form) or a black ball (werewolf form). Make sure that you avoid any water that might come out of the hole up there. Now drop down and go right. Wait for the water from the hole to disappear before proceeding. A water man will probably appear from the ground under the hole. Attack him a few times to kill him. Go right and avoid the next stream of water in your way. Then jump over the gap. Jump up the ledges above you to cross the wider pit. Go right and wait for the water to subside before crossing the two holes. Jump on the first ledge above the next pit. Wait for the water to go away before you jump or you will get knocked into the pit by the water. You can also backflip safely past the water too. Just get on the platform below. Now wait for the next water to pass. Then high jump over the wide pit. Go right and you'll see a ladder. Kill the bat that appears as you approach the ladder. Climb up the ladder. Do not punch the trash cans to the right. Go left instead. Pass the ladder and punch the trash cans for a small heart, bullet, and 1-up respectively. Now you can go down the ladder that you passed and punch the trash cans that you find but they're not worth it since one of them contains a blue W. Go right and you can climb back up to the street but it's dangerous up there so climb back down into the waterways. Go right and watch the water. Jump up and punch the upperleft corner of the ledge with the three trash cans above you to make a big heart appear. Punch the trash can under the hole for a big red ball. Do not punch the other trash can because it contains a blue W. Now that you're invincible, just run to the right and jump over the pits on the floor. The water will not hurt you. Now you'll see 5 trash cans above you. Punch the first three for points, a 1-up, and an hourglass. Punch the far right can for a black ball. Don't punch the fourth can from the left because it contains a blue W. Drop back down and kill any water men that appear. A bat should also appear as you go to the right. Kill it and punch the can next to the ladder for a bullet. To the right are many trash cans stacked. There are four to your immediate right. Punch the middle one on both sides for points. Then punch the left can for a black ball. The top four cans to the right are next. Punch the leftmost one for an hourglass. The one next to it is a blue W. The third one is a small heart while the fourth one has nothing. Drop down and punch the can on top of the left pile for an hourglass. Then punch the far right can for a big heart. The one to its left is a blue W so skip it. Now go back to the left and climb up the ladder. The trash cans to the right only contain one bullet altogether. The street above you has a hole so jump through it. Slowly go to the right. Dynamite will be thrown out and bricks will fall. The platform above you will shield you from the bricks but you still need to avoid the dynamite's explosion. Tapping the controller so you take small steps is one way to avoid getting injured. Punch the trash cans for a small heart and bullet. Then go right and the music changes. Sub-Boss: The Giant Head He's back with a new gray look. There are several obstacles in your way so fighting him won't be as simple as previous encounters. The strategy to use is to hit and run. He's going to jump around after several hits and most likely will hit you when he jumps. You can't do much to avoid this unless he jumps when you're standing on the ground. The trash cans definitely are the difference maker in this fight. Just try to keep the fight on the right side of the screen and jump away when you run out of fight space. The Giant Head can drop down from high platforms but he can't jump up to them. So you can use the platforms above to make your escape. Then attack him on the other side. Hopefully you aren't in human form but if you are, you can just use single power ray shots since they travel the length of the screen. The Giant Head will drop a red W or a black ball when he dies. Now go right and you'll see the boss, Iron Head, make his escape. Follow him to the right. You'll enter the next area. Area 2 ------ You're on top of a building. There are steel girders up here. If you take the wrong path, lighting will come down from the sky and instantly kill you. Go left and punch the drum for a big red ball. Punch the drum on the other side for a black ball. Going further left will cause a lighting bolt to come down so climb up the ladder. Climb up the steel girder to the left. Don't jump into the gap between the girders to the right or you'll get zapped by lighting. Get on top of the left girder and jump off to the left. Go left and punch the drums for a black ball and big red ball. Then climb up the girder to the left. Jump off to the left to land on some drums below. Punch it for a big red ball. Then climb up the girder to the left. Lighting will appear to the left of the girder. Jump past it to the left and climb up that girder. Jump up to the next girder to your left. Jump off from here to the left where you'll land on more drums below. Punch them both for a black ball and an hourglass. Then jump and climb up the girder to the left. Jump over to the fat girder to the left once you get on top. Jump off the fat girder to the left. You'll land near a small fat girder. There are some drums to the left. Skip them for now and climb up to the platform above. Climb up the girders to the left and you'll see some drums. Punch them for a black ball, a big red ball, and an hourglass. Then head back down to the right since the left side leads to a dead end (and lightning). Now punch the drums below for another big red ball, hourglass, and black ball. Now you will see a purple conveyor belt in the ceiling to your left. Stand under it and jump up. Do not do anything else. You will automatically latch on. Ride it to the left and you will automatically let go when you reach the left side. Do not let go any sooner or you'll die. You'll fight the boss after you safely fall many stories down. Boss: Iron Head This guy brags about his strength and with good reason. He moves slowly but his attacks are anything but slow. He'll punch the wall and cause a tremor that will immobilize you momentarily. While you're stunned, he will toss some bricks at you. Avoid it and the debris explosion after it hits the ground. Jumping is difficult because Iron Head can catch you in his arms and throw you away. This attack is not as dangerous as the bricks. He will also pound his chest to cause a tremor. This will also stun you momentarily. His last attack is simply to punch you. It has decent range. You won't make it here as a human and you should have full life too since the lightning from area 2 instantly kills. So it's an even fight. What's important to know here is that Iron Head will be temporarily invulnerable after you hit him so you can't just rapidly attack him like you did for the first boss. First, run up and attack Iron Head once. He'll try to throw some bricks at you. You should be able to attack him one more time before he actually throws them. Step back to avoid them. Then walk up and attack again. If everything goes according to plan, Iron Head will pound the wall again. Now you won't have time for a second attack so dodge the bricks and run back to attack again afterwards. Iron Head should pound the wall if you ran back close enough to him but there's no guarantee that he will. Don't get too close or his hand will hit you when he pounds the wall. Now try to get four or five hits in before you jump on the high left platform. Iron Head can still toss bricks that will hit you up there but he usually throws the lower ones instead. He will keep approaching to the left until he's under you. Hopefully, he will pound the wall. Then you can do a backflip off to the right while he's busy throwing the bricks or a power ray (if you have enough life). If Iron Head doesn't pound the wall, you can still backflip off but you'll get hurt. One hit shouldn't be too bad. Now be careful as Iron Head will become more aggressive and faster as a result of losing half his life. Resume the hit and run tactic after you land. You should be able to finish off Iron Head without needing to jump on the right platform but you can stay up there and then jump over Iron Head to hit him again until he's dead. If you revert back to human form during the fight, then you are in deep trouble because Iron Head will pound the wall preventing you from effectively using the power ray. Stick with the hit and run tactic instead. You won't be able to backflip so you probably will get hit when you try to jump off the platform. However, Iron Head should be close to death as well. What you definitely do not want to do is to go head to head with him because he will always win. (wereform form quick and dirty way to win) You can use this strategy only if you have full or near full life. Hit Iron Head twice before retreating to the high left platform. Now try your best to use two power ray attacks. You should be able to pull them out during the time that Iron Head is trying to throw bricks at you. He'll be toast if you manage to pull off both of them. Stage 3 - Stalactite Cave & Madness Base ======================================== Area 1 ------ Jump over the first three pits that you see. Now you should see a flame to the right. Pause the game and keep your eyes on the stalactites in the ceiling above the flame. Unpause the game. You should have noticed that one stalactite appeared. Pause/Resume the game until you notice it. That stalactite will drop down when you get near it. Jump to the ledge and the stalactite will fall harmlessly in front of you if you don't overshoot the jump. Take a step forward and the flame should burst up. It will burst up again in a few seconds. Punch only one block at a time. The left block contains points. The right one has a black ball. Now jump over the pit to the right. Punch the two blocks on the platform to find an hourglass and a big heart. Now jump to the ladder to the right. Look to the right. You should see a platform with a flame on it. Jumping to it from here is VERY difficult to time so just climb up the ladder. There will be a ladder up to the forest surface. Don't go up there because it is a death trap filled with a constant barrage of ninjas and jetpack soldiers. Basically, it's for experts only. If you choose to go up anyway, read the next part below. Otherwise skip it and read below that for the safer way to proceed. *** (EXPERTS ONLY) *** This is a long forest and the game will try its best to make sure that you die up here. Why is it that video game forests are so dangerous? You will skip a fight with the Giant Head by using this route. With that in mind, climb up the ladder and go right. You'll be fighting tons of ninjas that appear. Also, jetpack soldiers will appear from both sides. The soldiers throw grenades and shoot laser blasts at you. You can jump over the blasts that the soldiers shoot if you time it carefully. The right soldier tends to fly around and throw grenades but he can also blast you when he appears. The ninja will be your biggest nuisance because he can appear on either side and cut you. Run to the right as fast as you can. Don't stop even if you get hit. Try not to jump because you'll bump into the jetpack soldiers. The enemies will drop a lot of blue W's after you kill them so watch out for those as well. Skip the blocks that you see. The left ones contains hourglasses while the right ones contain blue W's. Just keep going to the right. You can avoid getting shot from the left if you don't stop moving. That leaves just the right soldier and the ninja for you to worry about. Try not to revert to human form or you'll be creamed. Eventually you'll reach the end of the forest where you'll find two blocks under the moon. Punch them both for an hourglass and a big heart (you deserve it). Then drop down to the right and go right to enter the next area. *** (end of EXPERTS ONLY part) *** Skip the ladder and look right. Recall that the platform with the flame is just below. Jump off the platform and fall through the opening to the right. Don't high jump or you'll hit the flame below. You should land safely on the platform with the flame. The flame should miss you as it bursts out. Now jump to the right. Walk to the right of the ladder and stop. A ceiling stalactite will drop down. Now you have two choices to pick from to cross the next part. Choice A requires you to take 2 damage. Choice B requires mastery of the wall climb and ceiling walk. I've labeled each choice below. Make your choice and then read the paragraph after both choices for the rest of the level. *** (choice A) *** Climb up the ladder. Don't climb up to the forest above. You'll see spikes to the right. Backflip over the first set of spikes. You'll land on the small platform. Move back and forth on the platform to scroll the screen forward. Now the next set of spikes is too wide to flip over. You'll have to backflip and get hit once. Then jump again while you're invincible to pass the rest of the spikes. Stand at the right edge of the platform. Jump off to the right. You should land on a platform below. *** (end of choice A) *** *** (choice B) *** If you mess up here, you will lose a life. Keep that in mind as you jump and climb the tall wall to the right. Get on top of it and then climb on the right side of the wall. Position yourself in the middle of the wall. Then jump off to the right and hook your claw into the ceiling of the rock to the right. Do it quickly after you jump or you will fall and die. Now ceiling walk to the platform to the right. Stand on the right edge of the platform and high jump to the platform to the right. You will miss the platform if you aren't standing at the edge at the time of the jump. *** (end of choice B) *** You should now be on the same platform regardless of which choice that you picked just before. Stand on the right edge and high jump to the right. A regular jump will not cut it here. Don't worry about the ceiling stalactite because it will miss you. Now jump over to the ladder. Climb up. Don't climb up to the forest above. Walk off and jump through the opening to the right. You'll land on a platform below. Jump over to the right platform. Punch the right block for a black ball. The left block contains a blue W. Now this part requires the usual last minute jump you've seen thus far. Stand on the right edge of the right block. Now do a high jump to the platform to the right. You should either land on the platform itself or cling on to its left side. Get on the platform and then take a step forward. A stalactite will drop down from the ceiling. Let it drop. Then jump to the block on the platform to your right. Now step on the spikes and quickly punch the block while you're invincible for a 1-up. You might be standing directly next to the block or nothing will appear. Quickly get back on the left block. The platform has a flame bursting on it. Wait for it to disappear. Then jump on the right edge of the platform and jump to the right before the next flame bursts out. Punch the next two blocks for points and a black ball. Jump over the next pit and punch out the blocks that you find there for an hourglass and a big heart. Then go slowly walk right. A stalactite will drop down. Now go right and the music changes to a familiar theme. Sub-Boss: The Giant Head The Giant Head is green this time to match the cave's color scheme. He still has the same attack pattern though. For this fight, you will be staying in the lower space in the floor. If you are in human form, use power rays in place of regular attacks. Stand on the left or right side of the space and crouch punch the Giant Head. He should jump away after two hits. Now stand on the side closest to the giant and crouch punch away. Repeat this strategy until he loses half his life. Now the Giant Head will become red and more aggressive. Now you'll need to alter your strategy slightly. Continue to stand on the left or right side closest to the giant and attack. However, run to the other side of the space and attack from there for the second hit. Let the Giant Head come to you. He will jump away after two hits. Run to the side closest to him and repeat this pattern until he dies. He'll drop a red W or a black ball. Go right and watch out for the stalactite that drops as you approach the first green block. Punch the block for a big heart. There's a flame bursting forth from the middle block. Just jump over the block. It only contained a blue W anyway. Punch the right block for an hourglass. Go right to enter the next area. Area 2 ------ You're in Faryan's secret base and it is on full alert. The only music you will hear for this entire area is the annoying, ear-piercing siren ringing. You will definitely want to press the mute button on your television. In fact, I strongly advise doing so to avoid giving yourself a headache. This area has four levels of passages but you can consider it to be just 2 passages, top and bottom. Most of the top passages require you to be in werewolf form. I have chosen a path that both the human and werewolf can pass. It also leads you through most of the blocks with items. Now to the right are deadly laser beams that only the werewolf can pass. You'll need to climb up if you're a human. I also suggest that you climb up if you are a werewolf too. There's a spike pit to the right. Backflip over it or jump if you're a human. You'll get hurt doing this but there's no other way. Go right and the music changes. Sub-Boss: The Giant Head The Giant Head is blue like the one you saw in the intro for this stage. Too bad he's in area 2 and not area 1 like he should be. This fight is just like the others except that there are platforms on both sides. You will need to use a hit and run attack pattern against the giant here. He'll jump away after two hits. Just run after him and continue your hit and run assault. He will speed up after half his life is gone so be sure to keep your distance. If you are a human, then use the power ray attack until you cut the giant's life in half. Then keep on the move to avoid the giant's attacks. Use the platforms in the room to maneuver around the giant. The power ray will take time to charge so don't force an attack unless you have enough time to both attack and to make your escape afterwards. The giant will drop a red W or a black ball after he dies. Now climb up the ladder and head right. Faryan's gunmen show up. Take them out and save the bullet that they drop behind. Climb down the ladder. Don't punch the first block to the right because it contains a blue W. Do punch the other block for an hourglass. Then go right and do not climb down or up any ladders. Don't punch any blocks because one of them contains another blue W. You'll come to the end of the platform and have two routes to pick from. Take the bottom path and walk off to the right. You'll land in front of a brown block. Jump over it and go to the ladder to the right. Climb up the ladder and you'll see more of the gunmen. Kill any that get in your way and go right. Don't climb any ladders. Punch the second brown block that you encounter to find an hourglass. The first one contained a blue W. Now go right and walk off the end of the platform. You'll land on a ladder below. Climb down and you'll be in a green corridor area. Jump over the pit to your right. Walk to the right edge of the platform. Now you'll be in front of another pit. Do not jump over it because there are laser beams set up in this passage to knock you into the pits. As you can imagine, humans will not survive here so you had better be in werewolf form. Stand on the edge of the platform and backflip over the pit. Now you're on the other side but the screen most likely did not scroll forward. Correct this problem by tapping LEFT and RIGHT to move back in forth in place. The screen will now scroll forward. Position yourself near the edge and backflip over the next pit. Then scroll the screen forward using the previously described method. Repeat this for the remaining pits. You'll pass 5 pits with backflips before you run into some brown blocks. Punch them all for a big heart and an hourglass. Then crawl through the passage to the right. Then climb up the ladder. There are many blocks to punch up here. Crouch move to the left and punch the block left of the ladder for a black ball. Then punch the first block to the right of the ladder for an hourglass. The third block has a blue W so skip it. Go right and you'll see two blocks next to each other. Punch the one on the right for an hourglass. The last two blocks to your right both contain blue W's so just skip them. Jump through the opening to the right to fight the boss. Boss: Fireman Things are really going to heat up here. Fireman's strength is his speed. He will literally run rings around you making this a tough fight. He will burst out from either the left or right side as a fireball. He'll land just to the right or to the left of the center of the room. Next, he'll throw a flame boomerang at you or jump up if you're on a platform. Fireman will run across the room whenever you attack no matter where you are in the room. He'll run off the screen and then blaze back out moments later. After you reduce his life to 10 bars or less, he will no longer throw flame boomerangs. Instead, he will charge up and fire an oscillating energy wave out. He will still use the run after you attack though. (human form strategy) It's very difficult, but possible, to dodge Fireman's opening rush at you when the fight starts. You must quickly turn left and punch him when you enter the fight. Now IMMEDIATELY high jump to the second brown block from the left. Then Fireman will run to the right and come rushing back to the left. Now quickly jump over Fireman as he runs out to the left. This is how you avoid his opening move. Note that if you mess up anything (punch, high jump, or jump) then you will get hit. The following strategy will work for either side although I prefer to stay on the left side. Notice that there are four brown blocks in the room. Jump and stand on the second one from the left. Now face the right, charge up for a power ray, and wait for Fireman to blaze out. He'll try to throw a boomerang at you. Blast him and quickly jump up the platform above to get out of Fireman's way. Drop back down on the second block after he runs off the screen and charge up your power ray again. Wait for him come out and blast him. Then jump back up on the platform. Now repeat this pattern until he dies. It's even easier to hit Fireman if you time the power ray to hit him just as he comes out of his fireball entrance. If you want to stay on the right side, stand on the second block from the right instead and jump to the right platform instead of the left. Follow the rest of the strategy as normal. (werewolf form strategy) The big factor in this fight will be your ability to execute a quick backflip. Immediately do a backflip to dodge Fireman's opening rush at you when the fight begins. You'll land on the left platform. Now run to the right. Fireman will blaze out and appear to your left. Attack him. Then do a backflip afterwards to dodge Fireman's charge. Now jump on the second brown block from the right side. Stand there and wait. Fireman will blaze out in front of you. Attack him and he'll fly away. Stay on the block and wait. He'll appear in front of you moments later. Attack him and backflip to avoid the charge. Then get back on the block. Fireman blazes out again. Attack him this time and he flies away. Notice how Fireman will charge at you if you hit him an odd number of times while he flies away if you hit him an even number of times? This means you only need to backflip every other hit. Just keep track of what hit you have on Fireman, odd or even. Repeat this strategy until Fireman is dead. Do not use the power ray at all because it only does 4 damage to Fireman but 8 to you. You'll need all the energy that you can get for this fight. Also, this strategy must be done from the right side. You will get hit when Fireman flies away if you try to use this strategy from the left side. Stage 4 - Thick Forest ====================== Area 1 ------ The Great Spirit of Kinju will warn you about water. What he neglects to mention is that water is also the natural enemy of both werewolves AND humans. This means that if you fall into the water, you will die. I hope you have a lot of patience because this level will test your limits. Don't be surprised if you endure countless cheap deaths. I guarantee you that the cheapness in this stage matches or surpasses the birds of Ninja Gaiden. Now let's proceed. Go right. Jump across to the next ledge. Walk to the right edge and attack the piranha that jumps out at you. Then jump across to the next ledge. Walk to the right and you'll see a killer twig fly out from the left side. It will miss you. Go to the edge of the ledge and you'll see a wide pit. A log will drop down from the sky. You need to jump on the log and use it to cross the pit. You will die if you fail to get off the log in time. Watch the log drop off the screen. Now wait for another log to drop down. Jump and land on it. A piranha will pop out to your right. Wait for it to drop down. Then jump from the log to the platform to the right. Jump up to the higher platform above. Go right. Another killer twig appears from the left side. A piranha will pop up in the middle of the platform. Kill or dodge it. Then jump over to the platform to the right. Take a few steps and another piranha pops up. Dodge it and continue to the right. A killer twig appears. Go right some more and a piranha appears on the right side of the platform. Dodge it. Now there's a wide pit to the right. A log drops down. Let it fall and wait for another one to drop. Jump on it as soon as you can. Then high jump to the narrow ledge to the right. Attack while you're jumping or the piranhas will knock you into the water. Do not move a step while on the small ledge. Now wait for any piranhas on screen to drop back down. Jump straight up and you'll see a couple of piranhas pop up to the right. Now high jump to the top platform to the right. Attack while airborne to defend against the piranhas. Now go right. You'll see another wide pit. A log drops down. Let it drop and wait for another. Jump on it as soon as you can. Walk to the right side of the log and high jump to the platform to the right. Attack while you jump to kill the piranhas that pop up. Don't forget to keep pushing to the right while jumping or you jump far enough. Quickly move to the right once you land on the platform to avoid getting blasted off by the jetpack soldiers. Walk to the right side of the platform and wait. A log should fall down. If not, then take a few steps back to the left and a lot should appear then. You'll need to be extra careful here. Kill the jetpack soldiers before you jump on the log. Most likely a soldier from the left will blast you right as the log drops down. Wait for him to fly away and then jump on the log. Quickly jump off it since it should near the bottom of the screen by the time you land. Land on the platform to the right. Jump over the small pit to the next platform. Walk to the right edge and a piranha pops out. Kill it. There's a wide pit to your right. A log should drop down. If not, then you need to high jump up and move slightly to the left in the air. This should not only cause the log to drop down but also prevent any jetpack soldiers from appearing although piranhas will still pop out. Jump on the log when there are no enemies on the screen. Attack while jumping to defend against the piranhas. Then high jump on to the platform to the right. Attack while you jump. Go right and a piranha pops out. Kill it. Jump over the pit and a boulder drops down to your right. Smash it with your attack. Then jump on the higher platform to the right. More boulders drop down. Smash them all. Then continue to the right. There's a big tree in the background and some more pits. Jump up while you're on the right edge and you should see some boulders drop down from the big tree. So jump up to cause some boulders to drop. Then jump and attack in the air to land on the platform below the big tree. You should smash any other boulders that appear in the air. High jump to the platform to the right afterwards. Go right and you'll see more of Faryan's gunmen. Take them out and save a bullet. Go right and the music changes. Sub-Boss: The Giant Head What level would be complete without a fight with the Giant Head? This is a flat battle ground so there's no excuses here. Fire your bullet at him. If you were lucky you might have picked up two bullets from Faryan's gunmen. Now attack him twice and he should jump away. Keep up the attacks until you deplete half of his life. Now he'll turn red and become aggressive. Hit him once. Then run away and attack again after a second or two. The Giant Head will be invulnerable for a second or so after you hit him so that's why you need to stagger your attacks. A couple of hits will send him flying. Then repeat the hit and run until the giant is dead. He'll drop the usual red W or black ball upon defeat. Now go right and you fight more of the gunmen. Continue to the right to enter the next area. Area 2 ------ This area is short and has no cheapness like the last area. Go right. A piranha pops out. Let it drop. Jump over to the next platform. Now walk off the right edge and quickly face the left side and punch the upper right corner of the platform as you fall. A 1-up will appear. Grab it and you'll see a rope ladder to the right. Unfortunately, you can't climb it. Go left and walk off the ledge. Punch the left corner of the ledge as you fall to find get a big red ball. Now go right and walk off the ledge. Punch the right corner of the ledge as you fall to find a bullet. Then go left and walk off the ledge. Punch the corner of the ledge as you fall to find a black ball. Go right and walk off the ledge. Punch the corner of the ledge as you fall to find a big heart. Go left and walk off the ledge. You won't get anything for punching this corner. Then go right and walk off the ledge. Punch the corner for an hourglass which is very valuable since you probably don't have much time left on the clock. Go left and walk off the ledge. You won't get anything for punching this corner. Go right and walk off the ledge. The corner has nothing. Finally, go left one more time and walk off the ledge to fight the boss. Boss: Monster Dr. Faryan can create some nasty monsters but he can't give them decent names. This poor boss is called "Monster" but he's nothing more than a giant pillbug. His first attack is to slowly move toward you and fire a circular ring at you. His second attack is to teleport to where you last stood and then roll around. He will also hop at you if you get too close. That will do the usual "touch" damage. He'll use a different attack after you reduce half his life. He'll just fly back and forth at the top of the screen where he will try to dive down at you from above. (human form strategy) You will be staying on the left side by the left platform for the first half of this fight. Fire a power ray at Monster. He will most likely roll afterwards. Fire another power ray after he stops rolling. He'll then teleport. Jump on the left platform. Monster will roll around and stop near the center of the screen. Crouch under his ring attack and counter with a power ray. Then jump on the platform to dodge the roll. Drop back down, crouch under the ring attack, and attack with a power ray. He'll teleport again. Jump back on the platform. Now repeat this strategy until Monster is down to half his life. Now he'll start flying around. It will be hard to hit him. In fact, you can't reach Monster unless you jump from the left platform or hit him when he dives down. You can attack by jumping off the left platform and timing it so that Monster flies right into your fist. You can also just stand in the center of the screen and lure Monster into diving at you. Then walk out of the way and punch him as he comes down. Then stand back in the center and repeat this tactic. I find doing this is easier than jumping at Monster. Just keep track of the time because you will probably run out if you don't hurry. (werewolf form strategy) Using the power ray is suicide because it will only do 2 damage to him but 8 to you. First, you can crouch under Monster's circular ring attack. Crouch move up to Monster and attack. Step back just as Monster steps towards you to avoid touching him. Then crouch and attack again. This will cause him to teleport. Head for the left and jump on the platform there. You will just barely have enough time to make it. Monster will reappear below you and roll back to the center. Run up and attack again. Step back. Then attack a second time. He'll teleport again. Jump back on the left platform. Every other attack will cause Monster to use his teleport. Now repeat this tactic until you deplete half of Monster's life. He'll now fly around the top of the screen and dive down at you. Just walk out of the way to dodge the dive. Stay in the center of the screen and walk back and forth. Jump up and attack Monster in the back when he flies past you. Also attack him after he misses his dive attack. Keep an eye on the clock so you don't run out of time. Repeat this strategy and Monster will be dead in no time (~100 seconds). Stage 5 - Dr. Faryan Polis ========================== Area 1 ------ The Great Spirit of Kinju tries to help you but it looks like Dr. Faryan did something to him. Now he's your enemy. He jumps around like a monkey and will try to hit you. Just attack him several times to kill him off. Now this stage will have no mercy on humans so do not revert back to human form or you're pretty much dead. This area is divided into a top and bottom part. The top part is loaded with jetpack soldiers and evil dogs. The bottom part is filled with piranhas. You definitely want to stay on the top as much as possible especially as a human because you can't pass the bottom area. Back on topic, Faryan's gunmen appear. Take them all out. Then go right. Stay on the lower gray platform. Go to the right side of this platform. Above you is another gray platform with one space. Jump on it and crouch punch the yellow part to find a red W or black ball. Now you can choose to take the top path or bottom path through this area. The top consists of lots of enemies while the bottom is piranhas and pit jumping. I'd stay on the top because you can still fall down to the bottom and have a chance to live unlike the bottom where one false move spells certain doom. *** (top path) *** Jump on the platform to the right. Walk off to the lower yellow platform. Now go right. Jump on the platform with the fence to the right. Go to the right. At the end of the platform is an evil dog. Quickly attack it twice to kill it off. Stand on the small piece of the gray platform that's sticking out. Punch the yellow part of the platform for a black ball. Drop down on the lower gray platform below you. Jump off to the right to land on the gray platform to the right. Watch out for jetpack soldiers who should be appearing by now. An evil dog probably dropped on the platform above you. Stand to the left side of the gray platform to lure the dog into jumping off to the left. Then wait for any jetpack soldiers to fly away before you jump on the platform above. Go right and jump on the next high platform to the right. Go right and walk off the platform to the gray platform below. Walk to the right edge of the gray platform. There's a pit to jump over but there's another gray platform above you preventing you from making them jump. Not so. Stand on the edge and jump or high jump across. Then stand on the right edge of the small platform and attack the dog that probably followed you. Now wait for the jetpack soldiers to fly off before you jump to the small platform to the right. Jump on the platform above to the right and more jetpack soldiers appear. Kill them both and go right. Another dog should appear at the end of the platform. Kill it off quickly. Then drop down on the small gray platform below. To the right is a wide pit. Jump off to the right. You'll land on a small gray platform just below the one you just saw. Jump over the small opening. More soldiers and a dog will appear. Kill the dog off. Then wait for the soldiers to fly off. Now high jump on the small gray platform above and to the right. High jumping will let you avoid getting shot by the jetpack soldiers that appear. Now jump across the gap and head right. More soldiers and another dog appear. Kill the dog first. Then jump off to the dark gray platform to the right. You should land on the left corner of the dark gray platform. Now face the left side and wait for the jetpack soldiers to fly to the left side the of the screen. High jump to the gray platform above you. Attack while you jump up and you should kill the jetpack soldier that appeared to your right after you jumped. Quickly run to the right to enter the next area. *** (end of top path) *** *** (bottom path) *** Walk back down on the bottom gray platform. Now slowly walk off the right edge so that you drop straight down below. Do not push to the right after you fall or you'll fall into a pit. You'll land on a platform with some dark gray metal sticking out of it. Punch the metal from the left side to find an hourglass and red W. Now all of the jumps here can be done without high jumping but I recommend doing a high jump because the piranha will have a harder time hitting you if you jump higher. Always attack while jumping because there are a lot of piranha that appear out of nowhere and you don't want to get knocked into the pits. High jump over the pit to the small platform. Don't move after you land. Move to edge and attack while moving to kill any piranhas that may appear. Now high jump over to the next platform. Get on the right edge and high jump to the platform to the right. Punch the gray metal to find an hourglass and a black ball. Now high jump over to the next platform. Then high jump to the next one after that. Now high jump to the platform to the right with the metal on it. Punch the metal for another hourglass and black ball. Jump over to the next platform. Now you'll see a Cupid statue to the right. Jump over to it and punch the statue from its right side for a black ball. There will be a tall metal wall to your right. Jump and climb over it. Slowly walk off its right edge to land on a small platform below. Now stand on the right edge. You must high jump to clear the wide pit and reach the small platform to the right. Jump to the metal on your right. Punch the middle part for a big heart. Now getting it is tricky. The heart will disappear if it leaves the screen. First get the heart on the screen. Now go left and cling onto the left side of the metal. Jump from there to the heart. Then stand on the right side of the metal and high jump to the small platform to the right. Jump to the next platform after that. Then jump over to the platform with the metal to the right. Punch the metal for an hourglass and a black ball. Then stand on the right side of the platform. Do a high jump to reach the next platform to the right. Now go right and you'll see a tall gray metal wall to the right. High jump over to it. Then climb up the metal wall. Watch out for jetpack soldiers. You should land on the top left corner of the wall. Now high jump up to the platform above. Attack the right side while jumping to kill off the jetpack soldier that appeared after you jumped. Then run to the right to enter the next area. *** (end of bottom path) *** Area 2 ------ There will be lightning bolts striking down at you. Just run to the right to avoid them all. The music will change when you approach the gate in the background. Sub-Boss: The Giant Head He's back for one final battle. The ground is totally flat so there is nothing hard about this battle. Attack the giant twice to cause him to jump. Then run after him and attack again. He'll become aggressive after half his life is gone. Just attack him once and then retreat a little before attacking again. He should jump as a result of every second hit you inflict. Repeat this until he dies. Just use the power ray if you're fighting the Giant Head in human form. You'll get a red W or black ball for defeating him. Now go right. Faryan's gunmen appear. Quickly kill them and go right to fight Dr. Faryan. Note that pausing the game is not allowed during the fight. Boss: Super Werewolf Faryan Well it's time to take out the good doctor himself. He looks rather weak. However, he'll laugh at you before drinking a potion. Then he transforms into Super Werewolf Faryan. His attacks are exactly what you'd expect from a werewolf form. He just runs at you quickly and attacks. He'll also jump and attack as well. Beating Faryan is easy and you won't get hurt if you follow this strategy. Trust me, you'll need to save your energy for Faryan's second form. You should have gotten here as a werewolf so there's no reason to fight as a human. Also, after playing through so many levels, you should know the range of your claw. The key to winning here is to stay on the left side of the screen. Now let Faryan run towards you. Hit him when he gets in range. Try to hit him as early as you can because he will be able to hit you if you attack too late. Attack too early and you'll miss and get hit yourself. Hitting Faryan will cause him to leap backwards and charge at you again. Now just hit him as he runs up and repeat this tactic until he's dead. You don't even have to press anything but the A button for the entire fight if you never miss your attacks. Don't waste time using power rays because they will only do 4 damage to Faryan and the full 8 damage to you. Faryan will die and then it seems that you've won. Victory-like music will play and the timer will reset to 249 seconds. Wait! Suddenly you hear rumbling and the screen starts to shake. Don't be dumb and use a power ray now because you can still die while you're waiting for the true form of Dr. Faryan to appear. He'll appear when the clock reaches 211 seconds. Boss: Dark Lord Faryan The true form of Dr. Faryan has some new attacks. The first is seen when Faryan makes his entrance: lightning. He will glow before he sends a bolt to shock you. It's not as deadly as the instant kill lighting but it is still pretty powerful nonetheless. The second attack that he uses is to teleport to where you last stood and attack with his cape. The third attack he uses is to summon a steel beam and throw it at you. It will come at you at about a 40-45 degree angle and ricochet off the ground. Faryan will change attacks after you reduced his life in half. He will simply charge his fist and shoot an oscillating energy wave at you similar to the one that Fireman used. He will also punch you if you get real close to him. Beating Dark Lord Faryan is easy if you know how to defend against his attacks. His lightning can only be avoided by backflipping. His teleport is avoided by high jumping out of the way right before he teleports. Pay attention to the sound of his teleport and high jump out of the way as it finishes sounding off. Then move left or right while you're in the air to avoid touching Faryan as you land. Faryan's steel beam throw is avoided by waiting for him to throw it and then high jumping out of the its way. Faryan's oscillating wave can be jumped or high jumped. Finally, you shouldn't be so close to Faryan that he is punching you so there's no reason to avoid that attack. Now that you know how to dodge all of Faryan's attacks, it's time to finish him off. First, you'll need to backflip at the 211th or 212th second on the clock to dodge his entrance attack which will always be lightning. Now just run after Faryan and attack him. You should be able to get two quick hits in if you attack him after his entrance lightning and follow up afterward. Each attack you do will cause him to jump away. Run after him and attack again. If he uses lightning, then backflip through Faryan and attack him after you finish flipping. If he uses the steel beam, then you have to wait for him to throw it before you attack him because he's invincible while waiting to throw it. Don't even think about power raying Faryan here. He'll take off his helmet after you take half of his life. Now Faryan will charge his fist for a second and then fire an oscillating wave at you. Just high jump over it and attack Faryan after you land. Each attack will push Faryan back a little bit. You'll eventually push him over to the far left corner. Now you can't see his fist glow but you should have become used to the timing so just high jump and attack Faryan until he's dead. ============================================================================= VII. SECRETS AND CODES ============================================================================= Game Genie codes (from GameGenie.com) ------------------------------------- SZXNPVVK Blue W's do not cause human revert AAUNGVZA + AAUNPVAA Blue W's do not reduce life while in human form SZXTTLVG Infinite time PAENGTIA Only 1 black ball needed to become Super Werewolf ESKNTIKI Small hearts recover all life ============================================================================= VIII. CREDITS ============================================================================= This FAQ used information from the following sources. GameGenie.com <http://www.gamegenie.com/> Game Genie codes. The Unofficial World of Nintendo <http://www.world-of-nintendo.com/> Instruction manual. ============================================================================= IX. CONTACT/LEGAL INFORMATION ============================================================================= Disclaimer and FAQ Distribution ------------------------------- This FAQ is neither affiliated nor endorsed by Data East Corp. It may be distributed FREELY so long as it remains unaltered AND is the latest version (see above for where to obtain the latest version). It is intended for PRIVATE USE and may NOT be reproduced for commercial or non-commercial purposes by mechanical, electronic, or any other means. Do not try to sell it even if no profit is made off this work. In addition, this FAQ may not be used for personal gain by submission to game magazines, web sites, etc. It may not be used as part of any archive, compilation, or anything similar without prior consent by me. Contact Info ------------ Any tips, corrections, suggestions, etc relating to the game may be sent to me via email at email@example.com. Include the game title in the email subject so I will know what game that you are talking about. Also, please make sure that you are reading the latest version BEFORE you email me. Copyright © 2002 Wilson Lau.