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FAQ/Walkthrough by The Vic Viper

Version: 3.21-Final | Updated: 08/19/06

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Solar Jetman FAQ

Copyright 2004-2005 Jason Kowell

This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.

This FAQ is being used as the basis for the Solar Jetman FAQ on Strategy Wiki
(http://strategywiki.net/wiki/Solar_Jetman:_Hunt_for_the_Golden_Warpship)
with my permission.

Version 1.32 (Final) - 3/26/05

===================
 Table of Contents
===================

I. Gameplay Basics
 A. Controls
 B. Ships, Equipment, and the Planets
II. Walkthrough
III. Planet Charts
IV. Routes
V. Bonus Room
VI. Items & Equipment
 A. Collected Items
  1. Key Items
  2. Equipment
  3. Treasure
 B. Purchased Items
VII. Interstellar Marketing Co.
VIII. FAQ
IX. Misc. Info
 A. Credits
 B. Contact Info

====================
 I. Gameplay Basics
====================

Solar Jetman is a space shooter/adventure with a weird twist to it. The main 
part is exploring hostile alien planets to collect enough pickups and fuel so 
you can make your way to the next planet. Before landing, occasionally there 
are shops that let you buy weapons and other upgrades for you small spaceship 
(called a Jetpod) your spaceship is only equipped with thrusters and a gun in
the begging of the game, but with the use of the tractor beam of the Jetpod, 
you can draw pickups towards your main ship to analyze them and receive 
possible upgrades. The main goal of each level is to bring enough fuel to the 
main ship to blast off again, but before you do, you must first collect a 
piece of a legendary spaceship (the Golden Warpship) which was broken into 
12 pieces. When your spaceship is destroyed you are left along on the planet 
in just your spacesuit. Luckily, it’s also equipped with a gun and thrusters 
but it can’t be upgraded besides with different bullets. But as a last resort 
it can be rather handy, but one shot is lethal.

Controls:
Left/Right - Turn the ship
Up/Down - Raise/lower shields
B - Boosters
A - Gun
Start - Pause
Select + B - Stronger boost
Select + A - Special Weapon
Start, Select - Map

----------------------------------------

Ships, Equipment, and the Planets:

Pods - The small craft you will be flying around it, unless it is destroyed
       and you are left in your spacesuit. Only the pods have shields and
       tractor beams. You can upgrade your pod twice during the game. If you
       lose your pod, but manage to get back to the ship you get another one,
       so you only lose a life if your spacesuit is destroyed.

Spacesuit - If your pod is destroyed you are left in your spacesuit, which
            has zero defensive and very weak offensive capabilities. The
            only benefit of your suit is that moving is easier, and you
            can still the stronger booster. If you are in your spacesuit, do
            not try and fight anything; just retreat. The spacesuit is
            able to use the small wormholes to get back to the ship.

Ship - Your mobile base which can travel between planets once you find
       enough fuel for it to be able to take off. Returning to your ship
       refuels/replaces your pod, gives your full special weapons, lets
       you select your equipment, and dropping equipment (such as shields)
       into it will equip your pods with it.

Shields - The single most important item in the game. Always have these on
          unless you are carrying something. These keep bullets from 
          destroying you in one hit and reduce the amount of fuel you lose
          when hitting things. Your human form does not have shields.

Tractor Beam - A short energy beam that can carry items as long as your
               shields are down. The tractor beam engages as soon as you
               are in range and don't have shields up. If you want to drop
               an item, just raise your shields. When you upgrade your pod
               you can carry different things.

Main Gun - A somewhat automatic gun that fires directly forward. Weak, but
           you have unlimited ammo. Upgraded pods have better firing
           capabilities.

Booster - Accelerates your pod forward. How much you accelerate depends on
          what direction you are going, gravity, and if you are carrying
          anything. Using the boosters consumes fuel, so don't use it if you
          can just drift to where you want to go. Using the stronger boost
          accelerates you faster and may be necessary to build up enough
          momentum to overcome gravity, but burns fuel very rapidly.

Special Equipment - Equipment you can buy from the store in between worlds.
                    These items have a limited use, but can be refilled when
                    you go to the ship. If your pod is destroyed, you lose 
                    whatever specials you had on you.

Map/Radar - A large map of the planet you are currently on. The planet is
            automatically mapped, so you can see all areas, even if you
            haven't explored them yet. Later on you can get radar which will
            show you where all of the items and wormholes are located.

Small Wormhole - A small, glowing circle that is connected to your ship. You
                 can either drop items into it to deliver them to the ship
                 or fly into it with your spacesuit to return to the ship
                 quickly. Once you upgrade your pod you will be able to fly
                 the pod into the wormhole or carry it with your tractor
                 beam. A second upgraded pod will allow you to travel from
                 one small wormhole to another by flying through them.

Large Wormhole - A large black hole-like vortex that leads to the special
                 area containing the piece of the Golden Warpship. You will
                 not be able to enter until you have enough fuel cells.

Gravity - Gravity can be an ally in the right situation, but 99% of the time
          it will cause more of a problem than all of the enemies on the
          planet. Gravity can vary from almost non-existent, too so strong
          it feels like you are dragging a piece of the Warpship, even when
          you are not. To make things even more interesting some planets have
          reversed gravity, and certain enemies can create small gravity
          fields.

Cyberzones - Certain Planets have special blue wormholes that take you to
             a secret zone where you can collect up to ten $100 crystals
             with a $1000 bonus for getting them all. The wormholes are
             usually along an edge of the planet and start to disappear
             as soon as they are in sight. After collecting a Piece of the
             Golden Warpship you go to a special Cyberzone where you have
             ten seconds to collect 10 crystals.
             

Warpzones - Invisible wormholes that take you to a special Cyberzone with
            a number of wormholes. Each wormhole will advance you to a
            certain stage, and one warpzone will take you to a secret
            stage that is otherwise inaccessible.

===============
 Walkthrough
===============

Planet 01: Preludon
Gravity: 8
Diameter: 7
Fuel Cells: 1/1
Crystals: 1/0 ($500)
Treasure: 0
Equipment: 1 (Shields)
Tanks/Ships: 0/0
Cyberzones: 1 ($2000)
Warpzones: 0
Password: KBBKBBDBBDBB

http://db.gamefaqs.com/console/nes/file/solar_jetman_l1.gif

Planet 1 is short and easy. First thing you want to do is smash your ship
into the rocks so you are in your human form. Then quickly head left and
slightly upward. Along the left side, right underneath an overhang, is a
Cyberzone, so fly into that (It's easier to get to it in your human form.
It's hard to get to if you don't know it's there, but since it's the first
thing you do you can just start the game over and try again.

After than head downward, destroying the guns when they open up to fire.
Just be careful not to get hit by a bullet, since one hit will destroy your
ship. At the lowest point your will see a weird shaped thing, that is your
shields, so when all the guns are destroyed fly near it to pick it up, then
fly back to the large ship, drop it in, and you now have shields.

Refuel if you need, then follow the path back towards the shields, and take
a right. At the bottom of the planet after the narrow passage is a diamond,
so grab it and take it back to the ship.

Go back down the path, continuing past the crystal, destroying whatever
enemies you come across. You'll see a large wormhole in the bottom right
corner, but you can't go in yet, so head upward into a small alcove. There
is a fuel cell, so once the guns are gone, take the cell back to the
ship.

Now, refuel and head back to the wormhole. Now you can get through if you
drop your shields. You'll be in a small cave with two guns and a huge
artifact. Take out the guns and grab the artifact, which is a piece of
the Golden Warpship. Rather than trying to take the artifact back through
the large wormhole (you can't do it, so don't bother trying) take it
through the small circular wormhole. It's harder than it sounds because the
wormhole is wedged in a corner so you have to swing the Ship part into it.
If you lose your ship, just go through the large wormhole. Once you get the
ship piece through, smash your ship to get into human form and fly through
the large wormhole to leave the planet and go to the first Cyberzone.

---------------------------------------
Intermission: Store #1

[Homing Missiles, Time Bombs, Titanium Bullet Pack, Efficient Engines,
 Mapping Device]

You are now able to spend any money (points) that you earned on the first
planet on various items here. The homing missiles and time bombs aren't
that useful, and the bullets are expensive and have a limited use. Two
items you might want to buy are the Efficient Engines and the Mapping Device.
However, the engines will only help you get one item, and there is a free
mapping device on the next planet.
---------------------------------------

Planet 02: Mexomorf
Gravity: 24
Diameter: 31
Fuel Cells: 3/4
Crystals: 0/2 ($1000)
Treasure: 4 ($9429)
Equipment: 2 (Boosters, Mapping Device)
Tanks/Ships: 1/3
Cyberzones: 1
Warpzones: 0
Password: KLBLBKHBKLGB

http://db.gamefaqs.com/console/nes/file/solar_jetman_l2.gif

As soon as you enter this planet two things will become very apparent: that
this is a much larger place than Preludon, and the gravity is much, much
stronger. Mexomorf is shaped sort of like a doughnut; a large rocky
doughnut that is trying to kill you.

There is a special Bonus Zone on this planet that you should go to
immediately. Unlike the one on the first planet this will warp you to
another area on Mexomorf, not a CyberZone. The warp is on the high rock
to the right of the ship. You do not have time to get any items or switch
to your jetpack, so go as quickly as possible. It will disappear very
quickly, so you will only have one shot at it. If you are using an emulator
make use of your save states. Once through the warp you will be in the
center of a huge cavern (about one fifth of the planet's total size). On
the floor and ceiling of the cavern, more or less directly above and below
where you enter, are two treasure chests, worth $354 and $4872, and in the
upper right corner is a Radioactive. To the right of where you enter is
a large L-shaped rock formation with a Crystal at the bend. Underneath
the same formation is a small wormhole for you to drop your treasures into
and then fly through when you are done.

Due to the strong gravity, you are going to have a very hard time carrying
items, so you should get the Boosters as soon as possible. Head left
from the ship and fly over a large valley containing a Fuel Cell. After the
next peak drop down and you will see something that looks like a light bulb.
Those are your boosters, so destroy the guns and drag it back to your
ship. This is a very heavy item and can be hard to lift into the air. The 
best way is to start out behind it and fly at it, building up speed. As
long as your shields are down, you will automatically grab it and be able
to maintain your inertia to a certain degree. If you find yourself falling
uncontrollably, raise shields to drop the boosters and rush at it again.
Efficient engines can make this a bit easier, but they are rather expensive.

After getting to boosters, refuel and then grab the Fuel Cell in the valley
next to the ship that you flew over before. Then head to the right and grab
another fuel cell two valleys right of the ship. It is guarded by a very
large and powerful laser cannon, so carefully shoot at it from above. Take
the fuel back to the ship, then head as far right as you can. In the upper
right corner of the planet is a large treasure chest worth $2453.

Now that you've cleared off the planet's surface, head as far left as
possible and drop down the shaft. At the bottom is a cavern containing
a crystal. Rather than taking the crystal back to the ship, carry it down
the opening to the left. About mid-way through the tunnel you're in on the
right is a small wormhole for you to drop the crystal in, as well as a Fuel
Cell that is in an alcove in the upper left of the tunnel, basically right
below where you picked up the crystal.

If you bought a Mapping Device before landing on the planet, skip to the
next paragraph. Otherwise continue to the very bottom of the planet. At the 
bottom, near the water, is another laser cannon and a Mapping Device. Kill
the cannon and take the Device to the small wormhole. If you lose your ship
or a running low on fuel, there are two spare ships and a tank along the top
of the gigantic cavern that you are in. There is also another Fuel Cell, 
but you only need three to get off the planet.

Whether or not you got the Mapping Device, you should now be at the small
wormhole in the shaft. As I said earlier this planet is donut shaped, and
the wormhole to the ship piece is in the lower right of the planet. You can
either head back to the ship, refuel, and then drop down a shaft on the right
side of the planet, or head through the massive underground cavern at the
bottom of the planet.

If you decide to go back to your ship, refuel and then slowly work your way
down the shaft on the right of the planet. You will have to worry about a
number of guns and a few orange gravity balls, which have a strong
repulsive force. There is a small wormhole on the top of the cavern in case
of emergency, just head right after getting out of the vertical shaft.

I recommend going through the cavern below, since you have
to deal with fewer gravity balls. You will probably be low on fuel, so grab
a spare ship or the energy tank, and head to the narrow passage on the right
of the cavern. Be careful of the space snakes which appear quickly out of
nowhere and fire rapidly. As soon as you clear the passage you will be in
another cavern. Head directly up, along the left wall and soon you will
notice you are being shoved downward. That would be the three gravity balls
guarding the wormhole. Destroy them, and if you aren't too damaged, enter
the wormhole. If you need a spare ship there is one on a rock formation 
almost level with the wormhole, but near the right wall of the cavern.

The wormhole will take you to into a long narrowing shaft with a bunch of
guns. Take out the guns, and if you have enough fuel drag the
warpship piece up to the small wormhole.

As you will always want to do after collecting a warpship piece, smash your
ship and enter the large wormhole in your spacesuit.

---------------------------------------

Planet 03: Omebru
Gravity: 16
Diameter: 23
Fuel Cells: 4/4
Crystals: 1/1 ($1000)
Treasure: 4 ($4605)
Equipment: 0
Tanks/Ships: 1/2
Cyberzones: 0
Warpzones: 1 [5-6-7]
Password: KNBTMQNBRGHB

http://db.gamefaqs.com/console/nes/file/solar_jetman_l3.gif

The good news is that Omebru is smaller than Mexomorf and has weaker
gravity. The bad news is that it is nearly every surface is covered with
crystals, which cause more damage than normal rock surfaces. There is a
warpzone to planets 5, 6, and 7 in the cavern directly to the right of
the ship.

If you're just interested in the warp (which is REALLY not recommended, since
you have to finish this stage to be able to buy a ship upgrade) fly into the
hole to the right of your ship. Follow the ceiling until you get to a ring
of gunships firing inward. Drop your shields and fly in to the dead center.
You will be a Cyberzone with an enemy and three large wormholes in a row. The
first is to planet 5, the last to planet 7.

If you're staying on the planet, fly along the top of the screen until you
pass by a very high hill. On the right side of the hill is an Alien Artifact,
so take it back to your ship, then proceed down the hole to the right of
the ship. Along the left wall is a Fuel Cell, and in the upper right corner
of the cavern are a Large Treasure and a Crystal. Take them back to your
ship one at a time.

Make sure you are completely full on fuel and then head back into the cavern.
Below the warpzone, along the right hand wall, is a very narrow tunnel
overgrown with crystals. Carefully fly through it, trying to minimize the
amount of damage you take.

Right above the tunnel exit is a large treasure chest. Rather than going
through the tunnel again with your shields down, carry the chest upward.
Follow the ceiling until you get to the upper right most point of the cavern
where there is a small wormhole. After dropping the chest off, continue
following the edge downward until you get to a Fuel Cell. Take the Fuel back
to the wormhole, and then go down the shaft to the left of where the Fuel
Cell was.

The shaft is guarded by a rather powerful battleship that can only be hit
from behind. Stay above it and when it turns around, shoot it repeatedly.
Now continue down the shaft, around the rock formation, until you see a Fuel
Cell. Grab it and take it back up to the wormhole.

By now your fuel is probably low, so you can either take the wormhole back
to your ship to refuel, or grab the fuel tank which is left of the shaft
once you exit. Once you are refueled go back down the shaft and head through
another narrow crystal covered tunnel.

You are now in a small tunnel that leads to a huge cavern. The small wormhole
that you will be using is along the ground in the middle of the cavern, left
of a large rock formation. Fly up and left out of the tunnel into the
cavern, and continue left past a gap in some rocks, until you see 
another rock formation. Head below it and slightly left until you hit the
ground, where you should see the wormhole.

There are three items to collect here. Right after you get out of the narrow
crystal tunnel, head down to grab a Radioactives. As you are heading into the
cavern, you will see a crystal, and once in the cavern head downward and
follow the outer wall to get to the last Fuel Cell.

Once everything is dropped off at the wormhole, head to the bottom left of
the cavern and replace your ship to get refueled. Head upward from the ship
and go through the third and final crystal covered tunnel. You will be in a
somewhat small doughnut shaped room. Head to the lower left section to find
the large wormhole.

On the other side of the wormhole you will be in a large area, with three
paths to choose from. The left and right ones are guarded by laser barriers
that can only be destroyed from the right, so go up the middle. Fight off
another battleship like you did the last time, then grab the Piece of the
Golden Warpship. 

---------------------------------------
Intermission: Store #2

[Homing Missiles, Anti-Gravity, Time Bombs, Multiwarhead Missiles, 
 Titanium Bullet Pack, Super Shields, Efficient Engines, Nippon Sports Jetpod,
 Italian Racing Jetpod]

The Nippon Sports Jetpod is an absolute must have, so hopefully you have
at least $10,000 for it. Anti gravities can also make carrying items a lot
easier in certain situations, so grab a few if you have the money. If you
have around $15000 you might as well buy one of each, just in case the need
should arise.
---------------------------------------

Planet 04: Corso Qwero
Gravity: 8
Diameter: 39
Fuel Cells: 3/3
Crystals: 1/1 ($1000)
Treasure: 4 ($7659)
Equipment: 0
Tanks/Ships: 2/3
Cyberzones: 0
Warpzones: 0
Password: KNBHPPDBXPNB

http://db.gamefaqs.com/console/nes/file/solar_jetman_l4.gif

Gravity on this planet is very weak; as weak as on the first planet to be
precise. This would seem like a good thing, but after getting used to the
gravity on the previous two planets, keeping the pod from going out of
control can be difficult. Not only do you have to get used to the change
in gravity, but this planet adds a new challenge: water. When you are under
water you float, so it is as if gravity is reversed.

Your ship is on a narrow ledge to the right of a narrow gap that leads into
a series of tunnels. Fly into the tunnels and head right along the bottom
until you get to a Fuel Cell. Take it back and then head back and continue
along the bottom until you get to a pit. Inside the pit is a crystal, so
pick it up.

Past the pit the tunnel narrows for a second and then widens. Along the top
of the room is a spare ship, though you shouldn't need it. Continue along the
tunnel, following the bottom edge into another pit. At the bottom is a Large
Chest. Grab it and take it out of the pit and directly up. Once you get to
the ceiling head left a little ways to get to a small wormhole.

With the Nippon Sports Jetpod you can tractor the wormhole along with you as
you head to the right along the ceiling. When you read the narrow opening
to the surface, drop the wormhole. On the surface there is a Fuel Cell all
of the way to the right, which you should grab first. Then head back to the
opening and go through the extremely narrow tunnel to the right and grab
the Radioactives. If you need to refuel just go through the small wormhole.

Continuing through the main tunnel, it will drop down steeply until you can
either go down into a pit or right into a narrow tunnel. The only thing in
the pit is a fuel tank, so go through the tunnel, straight through the
next intersection, grab the Fuel Cell, and go around the bend to another 
intersection. Here you want to go straight, into a small chamber 
with a treasure and a small wormhole.

This when things get unpleasant. Grab the wormhole and go back to the
intersection, and go down. When you get to a split in the tunnel, drop the
wormhole and head right, into a large chamber. On the bottom left of the
chamber is a crystal, on the bottom right is a fuel tank, and in an alcove
on the top left is a spare ship.

Take the wormhole down and left, through a short tunnel and into another 
large chamber. When the rocks are black with a blue outline, you are
underwater, and are going to have a much harder time controlling your ship.
In the chamber, there are two paths along the left side; take the upper one
a short distance and get the treasure along the ceiling. Drop off the 
treasure into the wormhole, and now you no longer need to drag the wormhole
with you.

From the large chamber, take the lower path this time, and head through the
long and narrow tunnel. You will come to a spare ship, and if you maneuver
your pod you will be able to see (and shoot) a fuel take on the other side
of a rock wall (The fuel tank is actually in the upper path, but it takes
a while to get to and just results in you getting attacked by snakes). Grab
the fuel tank if you need it and continue left.

You be at an intersection, and once you fight off the battleship, you can
head up. At the top of the small chamber you're in is a small wormhole, and
tot the left is a larger chamber with a treasure chest in the upper left.
Drag the chest to the wormhole and don't bother taking the wormhole with
you.

Back at the intersection, take the left branch into the other section of
the long, narrow tunnel. Once you clear the tunnel you will be in a massive
chamber with the large wormhole in the upper left, out of the water. Fly
through it, and if you need to refuel, fly into it to get back to your ship.
Before you go back, try and clear as many of the guns in the room. On
your way back, grab the spare ship at the end of the first leg of the long
underwater tunnel so you go in almost full.

The Golden Warpship room is pretty basic, however there are several laser
guns that can only be hit from the right side. Carefully take all of the
guns out, and then take the Piece to the wormhole, or the wormhole to the
Piece, whichever is easier.

---------------------------------------

Planet 05: Bokky
Gravity: 32
Diameter: 29
Fuel Cells: 4/4
Crystals: 1/1 ($1000)
Treasure: 3 ($1993)
Equipment: 0
Tanks/Ships: 3/2
Cyberzones: 1 ($2000)
Warpzones: 0
Password: KMDWQHKDGBNB

http://db.gamefaqs.com/console/nes/file/solar_jetman_l5.gif

Bokky is another doughnut shaped planet, and this time the large wormhole
is in the center, accessible through the bottom. You will need to clear both
the right and left sides to get everything. The left side is a bit easier,
but has fewer items.

From your ship, fly to the left side of the planet. On the rock formation
closest to the left wall is a crystal and under the rock formation is a
Radioactives. Rather than taking the items back to the ship, take them down
along the edge, past where the Radioactives are and downward into a four-way
split. To the left is a small wormhole, so drop the items in and then
take the wormhole downward.

Right below is another four-way split, with a fuel tank to the left and
down. To the right is a narrow, crystal covered tunnel, similar to the ones
found on planet three. On the other side is a crystal near the top center of
the room and a spare ship in the lower right corner. You will need a lot of
fuel to take the crystal through the tunnel, so switch to the spare ship.

Take the wormhole further down into a twisting tunnel, and if needed grab
the fuel tank along the right wall. Further down there will be a split in
the tunnel to the left, where there is another Radioactives. At the very
bottom is a crystal covered tunnel, which leads to the chamber containing
the large wormhole. Since you only have one Fuel Cell now, don't bother
going through the tunnel; just head back to your ship and then down the
right side of the planet.

Two Fuel Cells can be picked up almost immediately. The first one is below
the ship and can be found by following the ledge the ship is on down and
to the right. The other Cell is all of the way on the right side of the
planet in a trench by the right wall.

Once the Fuel Cells are returned to the ship, follow the path down and to
the right of the ship. Past where the Fuel Cell was the path goes up a bit
then right until you get to an opening that leads downward.

Past the opening there are three paths; the one on the right leads to a
treasure chest in the lower right corner and a bonus zone in the upper
right corner. Like the bonus zone on planet 1, the wormhole disappears
quickly and leads to an area where you must dodge rocks and mines while
grabbing crystals. The path on the left leads to the last Fuel Cell, and 
straight downward leads past a fuel tank and eventually to another crystal
covered tunnel. To the left of the tunnel is a small wormhole and going
through the tunnel leads to a large vertical cavern, with another crystal
tunnel in the lower left.

Going through the vertical cavern lead to a long horizontal tunnel which
connects to the other side of the planet. In the upper right corner is a
spare ship, and in the middle is a vertical shaft leading to the large
wormhole. The shaft is guarded by two extremely powerful battleships that
can only be hit from behind.

On the other side of the wormhole is a long tunnel with a single 90 degree
turn at the end. There is one drone ship that fires missiles and is exactly
like the others in the level. After taking out the ship, grab the Piece of
the Golden Warpship at the end and take it back.

---------------------------------------
Intermission: Store #3

[Homing Missiles, Anti-Gravity, Time Bombs, Multiwarhead Missiles, 
 Titanium Bullet Pack, Super Shields, Efficient Engines, 
 Super Mapping Device]

The Super Mapping Device is a must have, but aside from that you should try
to have one of each item if possible.

---------------------------------------

Planet 06: Lemonte
Gravity: 40
Diameter: 47
Fuel Cells: 4/4
Crystals: 3/1 ($2000)
Treasure: 6 ($8295)
Equipment: 0
Tanks/Ships: 1/2
Cyberzones: 0
Warpzones: 1 [9-10]
Password: LKDDGDNDNRNB

http://db.gamefaqs.com/console/nes/file/solar_jetman_l6.gif

Lemonte is an absolutely huge planet with numerous tunnels and long vertical
shafts. There is also a ton of items to collect and countless gravity balls
there to slam you into walls.

First thing you should do is fly upward and slightly to the right to a 
floating rock with four laser cannons and a large treasure chest. The chest
is worth almost $5000, so be sure to get it.

After getting the chest, go down the shaft to the left of the ship. The 
shaft is very long and there is a gravity ball off to the side, so be
careful on the drop down. At the bottom of the shaft is a large cavern with
an underground lake. There are two laser cannons that hop around, and in the
upper right corner is a crystal. Take it back to the ship and then return to
the cavern and go up the left most shaft until you get to a small chamber
containing a crystal. Take the crystal and continue up to the end of the
shaft. At the top is a small chamber containing another lake. At the 
entrance of the chamber is a small wormhole. Along the left side of the
lake is a bouncing laser cannon and a Fuel Cell. Take the Fuel Cell to the
small wormhole. Beyond the lake is a long fight that leads to a crystal and
a warpzone. If you don't want either take the small wormhole to the ship and
skip the next two paragraphs.

To get the crystal tractor the small wormhole as you go down the long shaft
to the left of the lake. Destroy the guns if you want, but since you
won't be coming back this way they can just be avoided if it's easier. Near
the bottom of the shaft is a spare ship you can get if you need it. The
shaft empties out into another large lake, with more bouncing laser cannons.
Fight them off and proceed right. After you get past the lake is the crystal
guarded by two shielded laser guns. Take the crystal to the wormhole, and
if you are not warping take the wormhole back to the ship.

Getting to the warpzone would be simple, except for the bouncing laser 
cannons. Continue right from where the crystal was, down the drop off. At
the bottom is a spare ship, and to the right is another lake with three
double-sided bouncing laser cannons. After the enemies are destroyed find
the flat surface in the center of the lake, drop your shields, and fly into
the invisible warpzone. Inside the warpzone is a battleship that fires
homing missiles and two wormholes; the top goes to planet 9 and the bottom
to planet 10.

Assuming you did not take the warpzone, you should now be back at your
ship. Go back down the shaft and this time take the rightmost path upward
from the cavern. The shaft opens up into a cavern with a treasure along the
top that can be taken to the ship and in the lower right corner, after the
cavern drops downward, is a crystal. Grab the crystal and take it down
the shaft to the left into the next cavern.

Directly below where you enter the cavern is a fuel tank and in the upper
right corner is a small wormhole. On the opposite side of the rock formation
by the fuel tank is a treasure. Drop the crystal and treasure into the
wormhole and then continue right, through a tunnel, into a chamber containing
a Fuel Cell. Grab the Cell and fly all of the way up the shaft above to
the surface, where there is another small wormhole. Then go halfway back
down to a chamber off the left side, which contains a lot of guns and a Fuel
Cell.

On the surface, there is a crystal to the left of the small wormhole and a
spare ship a ways to the left along the high cliff. After getting all of the
items needed, fly past the high cliff and down the large gap at the bottom.
You will find a large cavern to the left, which contains the final Fuel
Cell. Grab it and continue down into a massive cavern. At the top is a small
wormhole and in the upper right, lower right, and lower left corners are
Radioactives. There are also two bouncing laser cannons at the bottom.

After getting the items fly back to the surface and then to the right. There
is another opening which leads to a small chamber with a couple of vertical 
laser guns and blue gravity balls. After clearing out the area, fly into the
large wormhole in the upper left corner.

The chamber with the Piece of the Golden Warpship is very simple. It is a 
large area with a lot of blue gravity balls. Clear them out, then grab
the small wormhole along the left wall and move it to the center of the 
area. Grab the Piece at the bottom and fly it into the wormhole.

---------------------------------------

Planet 07: Chorlton
Gravity: 32
Diameter: 35
Fuel Cells: 3/4
Crystals: 5/1 ($3000)
Treasure: 4 ($2366)
Equipment: 0
Tanks/Ships: 3/3
Cyberzones: 0
Warpzones: 0
Password: LGDZGLBHTQNB

http://db.gamefaqs.com/console/nes/file/solar_jetman_l7.gif

This planet is one of the worst in the game, with gravity orbs, gunships,
narrow passages, and water. The one redeeming thing about the planet is that
there are a lot of crystals and treasures to collect.

When you first start out go left and immediately down into the large cavern
next to your ship. At the bottom are several guns and a tube that
spawns gunships. Clear the area and take the treasure back for an easy $865. 
Now fly all the way to the left of the planet and down into the cavern over
there. Clear out all of the guns (and there are a lot of them) and
take the crystal back.

In between those two caverns in another cavern with more guns and a
crystal on the right side. Take the crystal through the gap in the floor 
into a much larger cavern with guns on the sides and a small
wormhole directly below where you came in. On the right hand side is a fuel
tank if you need one. Leave the worm hole and go through the opening at the 
bottom into a wide tunnel. Clear out all of the gravity orbs and follow the
tunnel into another cavern, destroying all of the guns and orbs you
see. Take the crystal at the top and fight off the gunships that swarm you,
then go back to the wormhole. Take the wormhole back through the tunnel
to the Fuel Cell, which is down and to the right of where the crystal was.
Drop it in then go through it yourself to get back to the ship.

Now fly to the right, onto the second plateau to the right of the ship, on
top of which sits another Fuel cell. All the way to the right of a planet
is a cavern with a treasure chest worth a whopping $1, so you probably don't
want to bother. To the left of the plateau with the Fuel Cell is the path
to the inner part of the planet, so head that way.

The center of the planet is a large cavern with two purplish rock formations
so you'll know when you're there. At the top of the cavern is a crystal,
a Radioactives is along the right wall, a Fuel Cell is in the very center,
and a small wormhole is to the right of the Fuel over a small ridge. To the
left of the cavern is a tunnel that leads to a crystal, but is heavily
guarded by gunship spawners.

Once you have everything you need, head into the water in the lower right
of the cavern, defeating a guardship on the surface. As you head down the
long tunnel you will pass by a fuel tank at a bend, then a few guns
at the bottom. Right past where the tunnel empties into a massive underwater
cavern is a spare ship along the bottom.

Inside the cavern are six rock ledges in two rows of three ledges each. At
the very bottom of the cavern is a fourth Fuel Cell, which you may or may
not need. There is also a gunship spawner near it that should be taken out
as quickly as possible. Straight up from the Fuel Cell is a small wormhole
on top of the upper middle rock, and a Radioactives on the lower middle
ledge. On the lower left ledge is a crystal, and the easiest way to get to
it is by going around the bottom of the ledges where it is much wider.

On the left wall of the cavern, between the two rows of rocks, it the tunnel
to the large wormhole. This tunnel is really narrow and crooked, and has
a battleship in the center of it. Right after the battleship is a fuel
tank, and further on the tunnel opens into a cavern with a spare ship on the
left. Another tunnel leaves the cavern in the lower right corner, with
another spare ship a short ways in. Grab the ship to make sure you have full
fuel and continue through the tunnel until you get to the wormhole.

Through the wormhole is a medium sized oval chamber, with four gun platforms,
which are basically the upper half of the battleships you fought before, and
they are also stationary. Take them out one at a time and be sure to avoid
flying into the center of them. Grab the ship piece, drop it off, and get 
off the planet.

---------------------------------------
Intermission: Store #4

[Homing Missiles, Anti-Gravity, Time Bombs, Star Bullets,  Multiwarhead 
 Missiles, Titanium Bullet Pack, Super Shields, Momentum Killers, 
 Efficient Engines, Double Strength Thrusters, Italian Racing Pod]

New toys include Star Bullets, Momentum Killers, Double Strength Thrusters,
and the all important Italian Racing Pod. The pod is $25,000, which you
should have by now, and it is worth it.

---------------------------------------

Planet 08: Shishkebab
Gravity: -24
Diameter: 29
Fuel Cells: 4/4
Crystals: 3/1 ($2000)
Treasure: 4 ($2444)
Equipment: 0
Tanks/Ships: 3/2
Cyberzones: 0
Warpzones: 1 [13]
Password: MKDVBPHDZRTB

http://db.gamefaqs.com/console/nes/file/solar_jetman_l8.gif

Welcome to the wonderful world of reversed gravity. It takes some getting
used to how fast carrying object will drag you upward. There is a warpzone
to planet 13 in the upper right corner of the planet, on the surface. After
completing planet 13 you will go directly to planet 12, which is the last
stage in the game.

If you are not going to take the warpzone, head out to the right anyway.
Past the hill is a crystal, so grab it and then head to the left side of
the planet's surface, where there is a Radioactives. Once the surface is
cleared, fly down into the pit to the left of the ship, remembering that it
is actually very hard to fly downward now.

At the bottom of the shaft is a crystal guarded by a gunship spawner. Take
it back to the ship and then head further down past where the crystal is.
A short ways downward, there is a ring shaped area with another crystal in
the lower right corner. Head right at the intersection, fight past the gun
platform in the upper right, and down to the crystal, which is next to
another gunship spawner. Ignore the crystal for now and continue down the
main shaft. Next to a Fuel Cell is a guardship, and past the guardship is
a small wormhole. Dump the Fuel Cell and the crystal into the wormhole, and
grab either the fuel tank or the spare ship, both of which are down past the
wormhole.

Fly through the wormhole into a small area with two round rock formations
above and below you. There are several clawships in the area, so clear them
out before taking the Large Treasure Chest and Radioactives in the cavern.
Along the left and right walls are narrow, crystal covered tunnels that you
have seen a lot of times by now. The cavern you are in now is located 
directly below your ship, and the left tunnel will take you back into the
shaft that you went down originally. The tunnel to the right leads to a
small cavern with a fuel tank in the upper right and a crystal along the
bottom. Clear out the enemies, grab the fuel tank, and then take the
crystal back through the tunnel to the wormhole.

By now you probably need more fuel, so either head back to the ship if
necessary. Rather than going through the narrow tunnels again, take the
first small wormhole than you came to on the planet into the cavern with
the treasure chest, and then go through it again to get to the lower part
of the planet.

Fly downward and to the right and you will see to ways to head to the right.
First take the lower path into a large area with a Radioactives in the lower
left corner. After dropping it off in the wormhole take the higher path
until you get to the intersection. In the middle of the intersection is a
group of armored things flying in a circle around a fuel tank. Take them
all out and then head upward. As you head up you will pass by a narrow
crystal tunnel that leading into the area where you go the crystal and a
fuel tank.

At the very top, the tunnel bends to the right, where a new fighter ship
is waiting to attack you. Destroy it like you would any other high powered
heavily armored ship and grab the Fuel Cell to the right of it. Take it back
to the wormhole then go back to the intersection and head right. At a bend
in the path are two gun platforms and another Fuel Cell. Further down is a
spare ship, and at the very bottom of the path is the final Fuel Cell. Take
the Cells to the wormhole, hope in the spare ship, and then head to the
lower left corner of the cavern to find the large wormhole.

Through the wormhole is a large cavern shaped like a '[' with gun turrets
along the walls. Fight through all of the guns (and there are quite a
few) then take the ship piece back. Because the small wormhole is wedged in
a corner, it is hard to get the ship piece into it. If you are having
problems drop the ship piece off slightly under and left of the wormhole as
close as possible. Fly behind the ship as fast as possible, that way your
momentum will move the ship piece forward into the wormhole without it 
swinging around behind you.

---------------------------------------

Planet 09: Zlaz Tordus
Gravity: 24
Diameter: 37
Fuel Cells: 4/5
Crystals: 3/1 ($2000)
Treasure: 4 ($2170)
Equipment: 0
Tanks/Ships: 3/1
Cyberzones: 1 ($2000)
Warpzones: 0
Password: NBGMKQDGHWTB

http://db.gamefaqs.com/console/nes/file/solar_jetman_l9.gif

This planet is where things start to get much more difficult, with the 
return of old enemies like the space snakes and battleships, as well as
new threats like the armored gunpod. On the bright side, it is also the
return of Cyberzones with $2000 worth of crystals. The Cyber zone is located
along the very top of the planet to the right of the ship, and will
disappear quickly, so be sure to grab it as soon as you land.

Besides the Cyberzone there is not a whole lot on the surface of the planet,
just two items that can be gotten later and three shafts leading into the
depths of the planet.

After the Cyberzone, fly into the first shaft to the right of the ship,
fighting past the guns as you get to them. Inside the cavern there are
two Fuel cells along the bottom of the ring shaped tunnel you are in, and
a crystal right at the top, which you will see as soon as you get through
the shaft. Above and to the left is a treasure chest worth a whopping $1,
and a small wormhole at the start of the tunnel to the left.

Halfway through the tunnel there will be an split tunnel to the right with
a crystal at the end. Take it back to the wormhole then continue down the
main tunnel into a small underground lake. Fight off the armored gunships
and guns in the crowded area to get to the Radioactives. If you are
low on fuel, there is a tank to the right of the treasure.

After taking the Radioactives back to the wormhole, go back to the ship to
refuel if necessary, and then fly into the small wormhole. You will now be
deep in the middle of the planet, in a cavern that is also accessible by
flying through the center shaft on the planet's surface.

Considering the massive size of the cavern it is relatively empty. There are
no large enemies, however you will have to be very careful of the swarms of
armored gunpods and space snakes. You enter the cavern through the small
wormhole along the top right side of the cavern. Directly left of where you
enter is a rock formation, underneath lies a crystal. There is also a fuel
tank to the left along the cavern wall you can get if it becomes necessary.

At the very bottom of a cavern is a tall stalagmite with treasure chest on
the left along the floor and a Fuel Cell on the opposite side. Once 
everything is gathered, head up through the top of the cavern into the shaft
to the surface. Along the way you will see a side tunnel that leads to the
left of the planet, but ignore it. Continuing up the shaft you will run into
a battleship, but it will be in front of you, so it will be practically
defenseless. At the very end of the shaft is a treasure chest, so drag it
back to the ship and refuel.

Head over to the third shaft along the surface and fly down it until the
intersection. Taking the left path will lead to a ring shaped tunnel,
which has a crystal along the top. Take the crystal back to the intersection
and down the right path. Head downward, left around the rock, ignoring the
path to the left, and further down is another small wormhole. Drop it off
and head back to the path to the left that you ignored earlier. Fight
through the tunnel until you get to a spare ship and the last Fuel Cell.

Either go back and get into the spare ship where the Fuel Cell was, or get a
fuel tank along the cavern floor, directly below where the small wormhole.
After refueling, head right along the cavern floor, and up the small tunnel
shooting upward from the right side to get to the large wormhole.

Through the wormhole is the standard area containing a piece of the Golden
Warpship. Fight your way through a couple of guardships and grab the piece
around the bend. Keep the ship piece below your pod if possible and fly it
into the small wormhole.

---------------------------------------
Intermission: Store #5

[Homing Missiles, Anti-Gravity, Smart Bombs, Time Bombs, Star Bullets,  
 Multiwarhead Missiles, Titanium Bullet Pack, Military Bullet System, 
 Super Shields, Momentum Killers, Efficient Engines,  Double Strength Thrusters]

The last two items, Military Bullet System and Smart Bombs, are now in stock,
making all items available now.

---------------------------------------

Planet 10: Shammy Gen
Gravity: 24
Diameter: 33
Fuel Cells: 4/5
Crystals: 4/1 ($2500)
Treasure: 3 ($1499)
Equipment: 0
Tanks/Ships: 1/2
Cyberzones: 0
Warpzones: 0
Password: NPGLHHMGNDTB

http://db.gamefaqs.com/console/nes/file/solar_jetman_l10.gif

Another crystal planet, but this one is fairly small so it shouldn't take
very long to get through. Not only is it small but there isn't a whole lot
of treasures to collect either.

To the right of your ship at the bottom of the cliff is a treasure chest 
worth a grand total of $1. Far to the right along the surface of the planet
is a crystal, and slightly to the right of the treasure chest is a small
cavern below the surface of the planet with a crystal and another chest.
Along the right wall of the cavern is a long narrow crystal tunnel that 
leads to a Fuel Cell. This is one of the hardest item in the game to collect
since you will have to travel a long ways through the narrow tunnel without
shields while being attacked by orbs and space snakes. The planet also has
an extra Fuel Cell, so don't bother with this one unless you really want a
challenge.

After getting whichever items you want head to the left of the ship and down
into a cavern below the ship. Defeat all of the gravity balls before going
through, and once inside grab a Fuel Cell in the upper right and a 
Radioactives underneath a rock formation in the center of the cavern. The
exit of the cavern is to the right, and a spare ship is right there. You 
will now be in the middle of a vertical shaft, with a crystal at the top and
another chamber at the bottom. Inside the lower chamber is a Fuel Cell below
a rock formation and a gap in the upper right that leads past a small 
wormhole to a larger cavern. After dropping the Fuel into the wormhole go to
the right cavern and grab another Fuel Cell in the middle of the upside-down
'U' shaped rock. If you need more fuel there is a tank in the upper right
side. Below the fuel tank is a narrow crystal tunnel that leads to the rest
of the planet, but take the small wormhole which is safer and leads to the
same place.

After going through the small wormhole you will find yourself in a large
chamber with a large rock formation in the center. Fly into the vertical
shaft at the top of the chamber, past the spare ship, and into another
chamber. This chamber has the last Fuel Cell on top of the rocks above you
and a crystal to the lower right, next to the exit of the narrow tunnel.

After taking everything back to the wormhole, grab the spare ship if needed
and flying through the tunnel sticking off of the right side of the cavern
with the small wormhole. After a short way the tunnel dead-ends at the
large wormhole. Inside the wormhole do the routine of destroying everything
before taking the piece of the Golden Warpship, and then get off the planet.

---------------------------------------

Planet 11: Shankoo
Gravity: 56
Diameter: 39
Fuel Cells: 4/4
Crystals: 5/1 ($3000)
Treasure: 5 ($3101)
Equipment: 0
Tanks/Ships: 3/1
Cyberzones: 0
Warpzones: 0
Password: PHGBKMKHTQTB

http://db.gamefaqs.com/console/nes/file/solar_jetman_l11.gif

And now the fun really begins. Shankoo is basically a fortress with tons of
bullet and laser cannons along the surfaces and armored gunpods and 
battleships flying around all over the place. Gravity is also much stronger
than any other planet so far, so if you have Super Shields and/or Double
Strength Thrusters, this is a good time to start using them.

Once outside of your ship fly left along the surface a pick up a treasure
chest to the left of the gap that leads into the planet and then a crystal
even further to the left past the mountain. After clearing the surface go
through the gap into a shaft which will eventually drop you into a four way
intersection. Head straight down a ways to get to a chamber which contains
a crystal on the rocks and a Fuel Cell in the lower left corner. Take both
items directly back to your ship and then head back to the intersection.

This time head right a very short distance and then down into the pit which
contains a crystal and a Radioactives. Take both back to your ship and then
go left at the intersection. As you head left you will quickly see a rock 
with a way above and below, head below and grab the treasure chest. Take it
back to the ship then go all the way through to get to a wide shaft with
tunnels splitting off to the left at the top and bottom. Stick to the top
and fly past a fuel tank to get to a Fuel Cell in the upper tunnel. Take the
Fuel Cell back to the shaft and fly downwards to get to a small wormhole
underneath an overhang. After dropping off the Fuel Cell follow the wall
down and left to get to a crystal. Drop the crystal off and then fly into
the wormhole to get to a small chamber with a battleship. Fight it off and
then follow the path out to get to a pool of lava. On the right side is a
Fuel Cell and on the far left side is a Radioactives.

If you need to refuel after taking the Radioactives to the small wormhole
head back to the left side of the lava. Go up the shaft to get to a small
area with a fuel tank above a large rock, then fly left into a large
chamber with three big rocks in the middle. If you don't need to refuel
just fly through the wormhole to get to the same chamber, except you'll be
on the right. In the chamber there is the last Fuel Cell in the lower left 
corner and a treasure chest along the top by the uppermost rock.

Take everything to the third wormhole and then fly to the right of it to get
into a chamber with a crystal along the center bottom and a spare ship at 
the very top. After than fly up the shaft directly above the wormhole
to get back to the surface. A crystal is a ways to the left and a fuel tank
is nearby on the right. After collecting what you need fly to the right,
over the ridge and downward, fighting off the gunship spawners and gravity
balls. At the very bottom of the valley is the large wormhole.

Through the wormhole is a long tunnel heading left, which will take you
past two laser cannons with telescoping necks and then two jumping laser
cannons. After destroying everything grab the piece of the Golden Warpship 
and take it all the way back to the right, then on to the final planet.

---------------------------------------
Intermission: Store #6

[Homing Missiles, Anti-Gravity, Smart Bombs, Time Bombs, Star Bullets,  
 Multiwarhead Missiles, Titanium Bullet Pack, Military Bullet System, 
 Super Shields, Momentum Killers, Efficient Engines, 
 Double Strength Thrusters]

You won't be needed any more money after this store, so buy as much of
everything that you can, because you never know when it will help.

---------------------------------------

Planet 12: Miplezur
Gravity: 72
Diameter: 45
Fuel Cells: 4/1
Crystals: 5/1 ($3000)
Treasure: 5 ($3608)
Equipment: 0
Tanks/Ships: 2/2
Cyberzones: 0
Warpzones: 0
Password: QQGLNBKKZKTB

http://db.gamefaqs.com/console/nes/file/solar_jetman_l12.gif

The fact that Miplezur is not only the largest planet, but also has by far 
the strongest gravity should be a hint that this is not a fun place. 
Fortunately the enemies aren't very numerous and most areas are fairly wide
open, so you only have to really worry about the gravity. The planet has 
three different sections: at normal surface/underground, an underwater 
section, a final cyberzone-like area. Because you really don't need money
at this point, and very shortly in won't matter how many lives you have 
(more on that later), so I'm only going to give directions Fuel Cells.

From your ship fly out and to the right, then head underground into a 
tunnel. There are two side tunnels, the first leads to a crystal and the
second is the long way to the final section. Ignore them and continue to
the right until the tunnel bend upward and then dumps you into a large
chamber. Head all the way to the left and then follow the wall upward. Fly
past the small wormhole and continue upward until you reach the end where
a Fuel Cells rests. Take it back to the wormhole and then fly through.

You will now be at the top of a large chamber. Head down, into the water,
and head right. Eventually the tunnel will narrow and bend upward. Once
it levels out again fly along the bottom to find a pit with the second
Fuel Cell. Take it back to the wormhole and then follow the ceiling from
the wormhole to the left. Continue following it as you fly left, then up a
small shaft, and then to the right, which leads to a chamber with another
Fuel Cell.

Take it back to the second wormhole and then fly through it to get to the
right side of the planet's surface. A short ways to the left of the 
wormhole are a couple of armored gunships and the final Fuel Cell of the game.
Take it back through the worm hole and then go through it to end up in the
underwater section of the planet.

The good news is that you are actually at the end of the water section, 
having used the worm holes to completely bypass it. Head left a little ways
and then right as you get to a spare ship you will see an opening where the
ocean floor opens into a humongous Cyberzone-like structure. The section
is a maze that leads to the large wormhole and the final stage of the game.
The solution to the maze can be found here: 

http://db.gamefaqs.com/console/nes/file/solar_jetman_l12_maze.gif

Basically what you need to do is head all the way to the left and then
down to the bottom. Once in the bottom left corner of the maze make your
way to the right until you are directly below the large wormhole and fly
straight up and through it.

On the other side of the wormhole is an extremely large chamber with two 
ridges sticking up from the bottom. You enter on the left and the final
piece of the Golden Warpship is on the right. Make your way through fighting
past the gravity balls and gunship spawners, navigate through the narrow
passages, and get to the piece of the Golden Warpship. As soon as you get
the Piece into the small wormhole you automatically begin the final 
flight sequence.

---------------------------------------

Planet 13: Urownd (Secret World)
Gravity: 32
Diameter: 31
Fuel Cells: 4/4
Crystals: 3/1 ($2000)
Treasure: 4 ($2802)
Equipment: 0
Tanks/Ships: 1/1
Cyberzones: 0
Warpzones: 0
Password: MKHWBPHDHXTB

http://db.gamefaqs.com/console/nes/file/solar_jetman_l13.gif

For a planet that lets you skip four very hard stages, number thirteen
is very easy. The planet is basically a planet-sized cavern with a straight
passage down the center a large rock formations on both sides. There are
very few enemies; just gravity orbs, flying balls, guns, and a few
battleships, none of which pose a major threat.

Left of the ship is a gap that leads into the planet, but first fly past it
is to a small pit with a tunnel containing a tunnel with a crystal. Past the
crystal is another small pit with a treasure in the lower left corner. After
collecting both items fly into the gap, where a treasure is along the left
wall of the short chamber.

Fly into the main chamber and take the upper rightmost path around the large
rock formations. Almost directly under where your ship is a pit containing
a Fuel Cell. Take the fuel back into the tunnel and continue around, hugging
the right wall of the planet, heading down past a fuel tank. Near the bottom
of the planet is a large rock formation, with a way past it above and below.
Take the upper route to the top of the rock where there is a small wormhole.
Head to the left and then into a small tunnel in the left wall, where there
is another treasure. Underneath the rock formation is another Fuel Cell, and
to the left of the Fuel Cell, directly below the gap to the surface, is a
crystal.

Once all of the items are collected, fly through the small wormhole to get 
to a tiny chamber containing a crystal. Drop it in the wormhole and fly 
through it until you get to the small wormhole in the western side of the
planet. Below the wormhole is the third Fuel Cell and directly to the right,
back to the eastern side of the planet, is a chamber with another crystal.

Go back to the rock formation where the third Fuel Cell was located and fly
around the left side until you reach a spare ship. Fly to the left and
up the left side of the rock overhang to get to another treasure. From the
wormhole fly up to the ceiling of the inside of the planet and head to the
left until you reach the first narrow pit, which contains the final Fuel
Cell. After dropping off the Cell return to the same area and continue to 
the left around the side of the planet. Along the side of the planet are two
paths to the right; the upper one leads to a spare ship, and the lower one
leads to the large wormhole. Get the ship if needed then clear out the area
through the wormhole and grab the piece of the Golden Warpship.

---------------------------------------

Finale: Destiny Summons

This is the end of the game, and if you aren't using an emulator, then you
are going to have to be good. You are only given one chance (since there is 
only one Golden Warpship after all) and you have no shields, so every hit does
a lot of damage (four to five hits will kill you, depending on what you get
hit by). Also, since you do not get a new password after collecting the last 
Piece of the Golden Warpship, if you die you have to redo all of the last 
planet again, which can be the most frustrating thing in you can experience.

The level is pretty much an automatically scrolling side shooter (kind of 
like a slow paced Gradius or R-Type) with large bubble like enemies floating
around, which break into smaller pieces when hit. The scrolling last for a
while, switching directions every so often. The final boss is an odd rock
shaped creature with five eyeballs on the left side. Each eyeball must be
destroyed, and can only be damaged when it is open. Basically you just have to
avoid everything that comes flying at you and move in to hit the eyeballs when
you have a clear shot. The screen will scroll a little ways back and forth
in short jerky motions (it'll seem like the rock-thing is moving but if you
watch the stars you'll see them move as well) and you can scroll up and down
a little bit since the thing is bigger than a screen. Stay as far back as you
can so you can maneuver around the blue orbs it fires and hold down the fire
button when you line up with the eyes.

As you destroy the eyeballs it'll change colors and start shooting a little
faster. When you are down to the last one the screen will begin to shake and
it will become harder to hit. Keep at it, because once the last eyeball goes
you win the game.

====================
 III. Planet Charts
====================

          | Gravi. | Dia. | Blue C. | Orange C. | Total $ |
----------------------------------------------------------|
Planet 01 |   08   |  07  |    1    |     0     |  $2500  |
----------------------------------------------------------|
Planet 02 |   24   |  31  |    0    |     2     | $10429  |
----------------------------------------------------------|
Planet 03 |   16   |  23  |    1    |     1     |  $5605  |
----------------------------------------------------------|
Planet 04 |   08   |  39  |    1    |     1     |  $8659  |
----------------------------------------------------------|
Planet 05 |   32   |  29  |    1    |     1     |  $4993  |
----------------------------------------------------------|
Planet 06 |   40   |  47  |    3    |     1     | $10295  |
----------------------------------------------------------|
Planet 07 |   32   |  35  |    5    |     1     |  $5366  |
----------------------------------------------------------|
Planet 08 |  -24   |  29  |    3    |     1     |  $4444  |
----------------------------------------------------------|
Planet 09 |   24   |  37  |    3    |     1     |  $6170  |
----------------------------------------------------------|
Planet 10 |   24   |  33  |    4    |     1     |  $3999  |
----------------------------------------------------------|
Planet 11 |   56   |  39  |    5    |     1     |  $6101  |
----------------------------------------------------------|
Planet 12 |   72   |  45  |    5    |     1     |  $3608  |
----------------------------------------------------------|
Planet 13 |   32   |  31  |    3    |     1     |  $4802  |
----------------------------------------------------------|

-------------------------------------------------------------
Cumulative Totals

          | Blue C. | Orange C. | Total $ |
------------------------------------------|
Planet 01 |    1    |     0     |  $2500  |
------------------------------------------|
Planet 02 |    1    |     2     | $12929  |
------------------------------------------|
Planet 03 |    2    |     3     | $18534  |
------------------------------------------|
Planet 04 |    3    |     4     | $27193  |
------------------------------------------|
Planet 05 |    4    |     5     | $32186  |
------------------------------------------|
Planet 06 |    7    |     6     | $42481  |
------------------------------------------|
Planet 07 |   12    |     7     | $47847  |
------------------------------------------|
Planet 08 |   15    |     8     | $52291  |
------------------------------------------|
Planet 09 |   18    |     9     | $58461  |
------------------------------------------|
Planet 10 |   22    |    10     | $62460  |
------------------------------------------|
Planet 11 |   27    |    11     | $68561  |
------------------------------------------|
Planet 12 |   33    |    12     | $72169  |
------------------------------------------|

          | Blue C. | Orange C. | Total $ |
------------------------------------------|
Planet 01 |    1    |     0     |  $2500  |
------------------------------------------|
Planet 02 |    1    |     2     | $12929  |
------------------------------------------|
Planet 03 |    2    |     3     | $18534  |
------------------------------------------|
Planet 04 |    3    |     4     | $27193  |
------------------------------------------|
Planet 05 |    4    |     5     | $32186  |
------------------------------------------|
Planet 06 |    7    |     6     | $42481  |
------------------------------------------|
Planet 07 |   12    |     7     | $47847  |
------------------------------------------|
Planet 13 |   15    |     8     | $52649  |
------------------------------------------|
Planet 12 |   20    |     9     | $56257  |
------------------------------------------|

============
 IV. Routes
============

                     .-----------.---.
                     |           |   |
                     |           v   v
 1-->2-->3-->4-->5-->6-->7-->8-->9-->10-->11-->12-->Boss
         |       ^   ^   ^   |                 ^
         |       |   |   |   |                 |
         .-------.---.---.   .------>13--------.

===================
 V. The Bonus Room
===================

After collecting a piece of the Golden Warpship and leaving the wormhole, you
will go into a Cyberzone, where you will have up to 10 seconds to collect
10 crystals for $100 each, and a bonus $1000 if you get them all. You only
get one chance per planet, but if you know the location of the crystals you
can get a pattern down and always get all 10. It is also much easier to do
this in you spacesuit than in a pod, so after getting the piece of the Golden
Warpship, smash your pod before going through the wormhole.

Map of the Bonus Room:
+------------------------+
|                        |
|           2            |
|   +--+          +--+   |
|10 |  |          |  | 3 |
|   |  |    1     |  |   |
|   |  |          |  |   |  X  - Start position
|   +--+          +--+   | #'s - location of the crystals, in the order
|           X            |       that you should get them.
|   9               4    |
|       +--------+       |
|       |        |       |
|       +--------+       |
|                        |
|           5            |
|                        |
|       +--------+       |
|   8   |        |   6   |
|       +--------+       |
|                        |
|           7            |
|                        |
+------------------------+

=======================
 VI. Items & Equipment
=======================

Collected Items

These are the items that you find on the planet and have to tractor back
to your ship to activate. There are three kinds: Key Items are needed to
finish the planet, Equipment adds abilities to your pods, and Treasure
gives you more money.

[Key Items]

Fuel Cells
Large blocks easily identified by the word Fuel on them. You will need
between one and four to be able to leave the planet after finding the
piece of the Golden Warpship.
Weight: Moderately heavy

Piece of the Golden Warpship
Your goal in the game is to find all of these pieces and reassemble the
legendary Golden Warpship. Each piece is hidden in a special area accessible
by the large wormhole on each planet.
Weight: Very heavy

[Equipment]

Shields
Lessens the damage caused by impacting enemies and surfaces and keeps bullets
from killing you in one hit. Only pods have shields and tractor beams cannot
be used when the shields are activated.
Weight: Heavy
Planet: 1

Boosters
Gives you a much strong thrust at the cost of burning fuel at a very high
rate. Thrusters make carrying object much easier and allow you to over come
gravity faster.
Weight: Moderately heavy
Planet: 2

Mapping Device
Same as the one you can buy, this allows you to view a map of the planet.
Weight: Moderately heavy
Planet: 2

Fuel Tank
Refills the fuel of the pod or spacesuit. Shoot to activate.
Weight: N/A
Planet: Various

Spare Pod
A bonus ship; fly into with your spacesuit to get.
Weight: Light
Planet: Various

[Treasure]

Fancy Alien Items
Small pentagon artifacts worth money.
Weight: Light
Value: $1000

Small Chest
Chest dropped by the gunpods; shoot to acquire.
Weight: N/A
Value: $25

Star
Symbol dropped by snakes; shoot to acquire.
Weight: N/A
Value: $50

Large Chest
Large treasure chest with varying contents.
Weight: Moderate
Value: Varies

Crystal
Blue or Orange crystals. Collect 10 to get a bonus life.
Weight: Light
Value: $500

Radioactives
Radioactive material denoted by a radiation symbol.
Weight: Light
Value: $750

---------------------------------------

Purchased Items

Items you purchase through the Interstellar Marketing Company before each
planet (except the first). Shop numbers refer to the shop you go to BEFORE
landing on a planet. In other words, if an item is sold at Shop 2, then it
is the one you get to after you leave Planet 1, but before landing on the
second planet. Special Weapons are items that are limited in use by your
special weapon meter, upgraded equipment is the better version of your
standard equipment that you lose if your pod is destroyed, and permanent
upgrades are things that you can never lose after buying.

[Special Weapons]

Star Bullets
Bullets fire from pod, then change direction once to fire at enemy.
Shops:            Cost: $400     Usage: 7

Smart Bombs
Damages all enemies on the screen.
Shops:            Cost: $2500    Usage: 2

Homing Missile
Missiles fire from ship and home in on nearby targets. Up to four missiles
can be on the screen at once.
Shops:            Cost: $400     Usage: 56

Time Bomb
Bomb is set at ships location and then creates a fairly large explosion
after a few seconds.
Shops:            Cost: $150     Usage: 7

Multi-Warhead Missiles
Each shot fires several missiles with limited homing abilities.
Shops:            Cost: $400     Usage: 14

Anti Gravity
Reverses gravity, making it easier to travel upward.
Shops:            Cost: $1000    Usage: 112 seconds

[Bullet Packs]

Efficient Engines
Boosters burn fuel at a much slower rate.
Shops:            Cost: $500

Titanium Bullet Pack
Much stronger bullets
Shops:            Cost: $800

Military Bullet System
Very strong bullets that expand as they travel.
Shops:            Cost: $1600

[Ship Parts]

Super Shields
Double strength shields
Shops:            Cost: $500

Momentum Killer
Instantly stops your pod, regardless of its current speed.
Shops:            Cost: $800

Double Strength Thrusters
Thrusters have twice the power, and as a result twice the acceleration and
better carry capability.
Shops:            Cost: $1000

[Permanent Upgrades]

Mapping Device
Pressing Start then Select will bring up a map of the planet.
Shops:            Cost: $1500

Mapping Device
The location of all items and wormholes will appear on the map.
Shops:            Cost: $5000

Nippon Sports Jetpod
Improved pod with better engines and guns, and can now carry small wormholes.
Shops:            Cost: $10000

Italian Racing Jetpod
Best pod with improved engines and guns, and can now go through small 
wormholes as well as tow spare ships and fuel tanks.
Shops:            Cost: $25000

=================================
 VII. Interstellar Marketing Co.
=================================

Before landing on even numbered planets, you will have an opportunity to 
purchase weapons and pod upgrades. You can only shop before landing, and
each shop has progressively more merchandise.


           | p02 | p04 | p06 | p08 | p10 | p12 |
------------------------------------------------
Homing M.  |  X  |  X  |  X  |  X  |  X  |  X  |
------------------------------------------------
Anti-gravs |     |  X  |  X  |  X  |  X  |  X  |
------------------------------------------------
Smart Bombs|     |     |     |     |  X  |  X  | 
------------------------------------------------
Time Bombs |  X  |  X  |  X  |  X  |  X  |  X  |
------------------------------------------------
Star Bullet|     |     |     |  X  |  X  |  X  |
------------------------------------------------
Multi Miss.|     |  X  |  X  |  X  |  X  |  X  |
------------------------------------------------
Titanium B.|  X  |  X  |  X  |  X  |  X  |  X  |
------------------------------------------------
Military B.|     |     |     |     |  X  |  X  | 
------------------------------------------------
S. Shields |     |  X  |  X  |  X  |  X  |  X  |
------------------------------------------------
Momentum K.|     |     |     |  X  |  X  |  X  |
------------------------------------------------
E. Engines |  X  |  X  |  X  |  X  |  X  |  X  |
------------------------------------------------
DS Thruster|     |     |     |  X  |  X  |  X  |
------------------------------------------------
Map Device |  X  |     |     |     |     |     |
------------------------------------------------
S. Map     |     |     |  X  |     |     |     |
------------------------------------------------
Nippon Pod |     |  X  |     |     |     |     |
------------------------------------------------
Italian Pod|     |  X  |     |  X  |     |     |
------------------------------------------------

==================================
 VIII. Frequently Asked Questions
==================================

NOTE: The section was taken directly from Frits and Axl's FAQ.

NOTE: EPoetker wrote a good FAQ with more basic questions. Check 
      http://db.gamefaqs.com/console/nes/file/solar_jetman.txt if your question
      hasn't been answered in this document.

Q: How can a person fly this ship?
A: Stop complaining and practice.

Q: Is the game gonna stay this hard?
A: Much harder.

Q: Whets the shortest way through the game?
A: The shortage (but hardest) way is to warp to level 7 from level 1, 
   complete it, go to level 8 and take the warp to planet 13 there, and finish 
   it and go to 12. There you go.

Q: But what’s the easiest then?
A: Play trough 1 and 2, take the warp in level 3, go to 6, take the warp there
   to level 10 and continue the game.

Q: Why are there so many bugs?
A: Why do you even bother asking?

Q: Should I save my cash, or just waste it to whatever I want?
A: Save it, there are only very few things you need, and those you need are 
   expensive.

Q: Do I need all the cash in the game?
A: Not all, but you do need a lot, don’t waste your time on the cash in level 12
   though.

================
 IX. Misc. Info
================

Other sources for help:

Cheat codes - http://www.gamefaqs.com/console/nes/code/8141.html

Planet Maps - http://www.gamefaqs.com/console/nes/game/8141.html

----------------------------------------

Credits:
-This FAQ is (c)2004-2005 Jason Kowell

-Solar Jetman and everything in the game are (c) 1990 Rare, Inc.

-GameFAQs is (c)2004 CNET Networks, Inc
 http://www.gamefaqs.com

-The ASCII title, Frequently Asked Questions, and various other sections were 
 taken (with permission) from an incomplete FAQ that GameFAQs users Frits van
 Wijk (Z01) and Axl de Rechter (The Other End) had started. 
 
-All other trademarks and copyrights contained in this document 
 are owned by their respective trademark and copyright holders.

Special Thanks:
-Z01 for figuring out the password to start Planet 1 with a mapping device.
-solar Jetman 95 for reminding me how to get into the center of Planet 2.
-Z01 and The Other End for sending me their Solar Jetman FAQ

----------------------------------------

Contact Info:
Email: koweja@gmail.com
AIM: koweja
GameFAQs Account: Koweja, The Vic Viper

Feel free to contact me about corrections, comments, etc to the FAQ, but 
be sure to let me know it's about this FAQ in the subject line of the
email. Any additions or alternative information to what I have is welcome,
and I'll add it to the FAQ and give credit for it.

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