Most boss enemies, and the Troll family, have a hidden regeneration ability that is not mentioned in either the game or the instruction manual. This explains why the bosses seem to take more damage than they should.
Contributed By: MI4 REAL.
In the Japanese versions of this game, there is one name you cannot enter: "roto", written in hiragana. This is the only known "forbidden" name in the game, but why it is forbidden is unknown.
Contributed By: KeyBlade999.
Dragon Warrior III's map may seem very familiar. That's due to the fact that it's an 8-bit recreation of Earth, with numerous cities placed in similar locations (i.e. Jipang is located on the island of Japan).
Dragon Warrior III was the first game in the series to feature a class system. Unlike future games, classes do not retain their levels. Instead, your stats are halved, you keep any abilities you learned and you restart from level one.
The game sold over one million copies in Japan on its first day of release, leading to the arrests of over 300 students who were absent from school to purchase the game. This incident spawned an urban myth that by law, Dragon Quest games may only be released on the weekends in Japan, but no law has ever been passed.
Contributed By: noidentity.
Dragon Warrior III had an item chart/map included in the initial release, which mistakenly claimed that the Iron Shield was cursed due to the description of the actually cursed Noh Mask accidentally having been used instead.
Contributed By: ZeoKnight.
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