In Ninjara Hoi!, one can save their file in two ways: onto the Turbo File (an external component much akin to a memory card, but only for ASCII Corp. games), or onto the game's SRAM. The latter save files are deleted upon the console's power being turned off, however. For some reason, ASCII included a code to nonetheless wipe those files off of the SRAM, even though simply turning off the console would suffice, so the redundance is a bit questionable.
This game was originally intended to be a parody of Japanese culture, particularly of the latter half of the 20th century. It ended up being one as well, although it also combined the parody with a different plotline and semi-complex RPG gameplay.
Got Some Trivia?
You can submit your own trivia, quotes, or connections for this game to share them with our users.