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FAQ by DBM11085

Version: 1.0 | Updated: 04/29/10

*****************************************************************************

              Itadaki Street: Watashi no Oten ni Yottette FAQ
                       Viewable in Shift-JIS Format
                            For the NES/Famicom
                      Version 1.0 (Created 4/30/2010)
                              By Devin Morgan

      This file is Copyright (c)2010 Devin Morgan. All rights reserved.

*****************************************************************************

Table of Contents

1. What's New
2. Introduction
3. Controls
4. Overview
5. Chance Card Listing
6. Street Maps
7. Secrets/Tips and Tricks
8. Credits
9. Copyright Notice

*****************************************************************************

-=-=-=-=-=-=-=-=-=-=
-=  1. What's New -=
-=-=-=-=-=-=-=-=-=-=

Version 1.0 (4/30/10): The first version.

*****************************************************************************

-=-=-=-=-=-=-=-=-=-=-=
-=  2. Introduction -=
-=-=-=-=-=-=-=-=-=-=-=

Itadaki Street is a fun Monopoly-type game for the Famicom. It is very much
similar to the popular board game, where you buy properties on the board and
other players get penalized for landing on the places you own. However, there
are many interesting features, such as the ability to buy shares of stock,
which can considerably bolster your total worth. There are only five stages,
or Streets, to play in this game, and once someone reaches the goal amount of
money for that stage, the game ends. I really had a lot of fun playing this,
and I think you will too, so check it out!

*****************************************************************************

-=-=-=-=-=-=-=-=-=
-=  3. Controls -=
-=-=-=-=-=-=-=-=-=

Start: Start the game

Control Pad: Move cursor

A: Make selection on menu screens

B: Cancel selection, open menu screen (during your turn)

*****************************************************************************

-=-=-=-=-=-=-=-=-=
-=  4. Overview -=
-=-=-=-=-=-=-=-=-=

========
Pre-Game
========

When you start the game, you will be able to enter your name, choose if you
are a boy or girl, then select the text speed (fast, normal, slow). You can
then select the street you wish to play on, and how many human players will
take part. If you quit the game and returned to the title screen, you will be
given the option to restart where you left off previously.

The turn order will be randomly chosen, and then the game will commence.
There are five streets you can play on; the first one only allows for three
players, and the others allow for four players. You must beat one street to
unlock the next one. Every player space will be filled by the computer if a
human player is not present.


========
Gameplay
========

General Information
-------------------

Each player starts their turn with a menu screen on the left. Unless you want
to tweak the game settings, view data, or make a trade, simply roll the dice
to move 1-6 spaces. You can then move space by space, stopping at any time by
pressing A or B to bring up the Data menu. On the bottom of the screen, there
is a box showing each player along with two numeric values. The left value is
the amount of money each player currently has, and the right value is the
total worth of their assets (properties + shares + money).

Owning shares is very important since their value will increase (a) if more
players own them, and (b) if the properties on that given block are being
developed or otherwise bringing in a lot of money. By owning shares, you also
get a cut of the rent fee charged to a player if they land on someone else's
property. It is the single easiest way to make a lot of money and increase
your worth quickly. Unfortunately, you can stand to lose a lot of money if
the value of the properties on the block goes down, and even moreso if the
share prices drop (by Chance Card or someone else selling their own shares).


Land on Unowned Property
------------------------

When you land on a property that is not owned by anyone, you will be given
two options: Buy (かう) or Not Buy (かわない). There are two values displayed
on each property's tile. The top value is the Rent (if someone lands on a
property owned by someone else, they pay that amount to that player). The
bottom value is the Price (how much you will pay to own the property). If you
choose to buy it, the property tile will change to your player's color.


Land on Your Property
---------------------

When you land on a property that you own, you will be given the option to
inject some added capital into any property you own on the map. You will go
to a different screen where the property spaces have meters that show how far
you can develop (add capital to) that property. You can choose a property,
then a menu will appear. You can Add Capital (ぞうしする), Do Nothing
(ぞうししない), or View Data (データをみる). If you choose to add capital, you
will be able to spend up to a certain amount to develop that property. You
can only develop one property per turn, so choose wisely! Also, some
properties can only be developed to a certain point, whereas others can be
injected with a LOT more capital, making things a lot more profitable for you
in the long run!


Land on Another Person's Property
---------------------------------

When you land on a property that someone else owns, you will have to pay the
designated amount of rent to that player. If anyone owns shares of the block
in which this property is located, they will get a cut of the rent payment as
well. You will also have the option of purchasing that property from the
player for 5x its current value. The options you have available are to Buy
(かう) or Not Buy (かわない).


Buying/Selling Shares
---------------------

The most important aspect of this game is the ability to buy and sell shares.
You buy shares of blocks (groupings of four properties close together) of the
street you are currently playing. The price per share starts off low for each
block, but as properties are bought and developed, the share prices will rise
and fall accordingly. You don't have to actually own the properties on the
given block to own shares for it. The share price will go up as well if more
players buy more of them for that block. Be warned that a small fee is
charged when you buy shares.

In order to buy shares, you must pass the Bank space and a menu will come up
giving you that option. Another screen will come up, listing each block's
name on the left side, and each column representing the different players for
this game. You can move to the row of your choice (you will see a small map
below showing which properties are part of that block), then press A to
select a number of shares to buy. You can buy a maximum of 99 shares at one
time.

When developing your property, it may be beneficial to develop the ones on
blocks you own shares for, so that the share price will increase as well as
that property's rent/overall value. If you have the option to develop on your
property, and you own shares for it, do so for the maximum amount. That way,
the share price will rise considerably and if you have to sell shares, you
won't lose money, plus you'll have shares at the new higher price!


Running Out of Money
--------------------

If your current money dips into the negative range, you will have to get back
into positive territory by the end of your turn. If that happens, a menu will
come up with two options: sell your shares of a block (かぶをうる), or sell
your properties (おみせをうる). It is highly recommended that you sell shares
before you sell properties, since you won't get the total value back if you
sell land. If you are still in the negatives after selling off your shares
and property, you are bankrupt and out of the game.


Auctions
--------

If a player is forced to sell one of their properties back to the Bank in
order to raise money, that property will be put up for auction. Each player
will be shown on a track at the top of the screen, and you can press A to
place a bid on the property, in increments of 10G. The three signs placed on
each player's track represents the point where they run out of money, run out
of shares, or run out of property in order to pay for their purchase here. If
you bid, your player will move along its track a set amount. After six
seconds of no bids, the auction will end and the highest bidder will win.


==============
Special Spaces
==============

Bank and Chance Spaces
----------------------

The starting point of each street is at the Bank space. It is generally set
in a neutral area in the middle of the map. If you land at the Bank space,
you will have the option to purchase shares if you so desire. On Street 5,
there will also be Sub-Banks, where you can buy shares just like at the main
Bank space.

The ? spaces scattered around the board are called Chance spaces. Each of
these spaces also has a suit icon attached to it (heart, diamond, club, or
spade). If you pass that space, you will receive that suit's icon. If you
land on the Chance space, you will draw a Chance Card (see that section later
in the guide). When you have collected all four suits by travelling along the
map, the next time you pass the Bank space, you will collect a salary, also
known as leveling up (this is proportionate to your total worth). You can
also collect a wild card (from certain Chance Cards) which can substitute a
suit if you only have three and pass the Bank.


Rent-Free Day
-------------

On each street map, there is a special space (休). If you land here, it means
that all of your properties will be rent-free for that turn. Meaning, until
your next turn, if another player lands on your properties, you do NOT get to
collect rent! This can be particularly tough if you are low on money and have
some high-valued spaces that other players may land on soon.


Casino Spaces
-------------

On the larger street maps, there are Casino spaces (with a roulette icon on
them). If you land here, all of the other players with sufficient funds will
be forced to place a bet on the roulette table (you get to choose where you
place your bet at least). The roulette wheel is spun, and if you win, you
will receive your winnings, otherwise you just lost the money you were forced
to bet. The twist is that if none of the other betting players win, you will
win (the player who landed on the space initially). The payouts are:

    Bet a Color: 2x Bet
    Bet Odds/Evens: 2x Bet
    Bet Thirds (1-4, 5-8, 9-12): 3x Bet
    Bet Number: 6x Bet

The required bet amount changes as the game progresses, and is proportionate
to how much money the player who landed on it has.


Airplane Spaces
---------------

On Street 3, there are spaces with an airplane on them. This facilitates
travel from the main continent to the western islands (resembling the US
mainland and Hawaii). When you land on this space, you will fly to or from
the islands, landing on a random Chance space at each end.


Star Spaces
-----------

On Street 4, you will see spaces with a star icon on them. These are known as
lucky spaces, and when you land there, you will earn a small percentage of
all rent collected by other players for one round of play.


========
End Game
========

Once a player reaches the goal amount and passes the Bank space, the game is
over. You will go to a screen where each player's assets are added up by
category (Money - おかね, Shares of Stock - かぶ, Property Value - しさん, and
Total Value - ごうけい).

You will then go to a second screen where a more detailed breakdown occurs,
by Gift (いただき) or Bank Transfer (ふりこみ):

Frequency (かいすう)
Total Amount (そうがく)
Average Value (へいきん)
Greatest Value (さいだい)

Profit From Stocks (かぶ もうけ)

The player with the highest overall value wins the game. You must come out in
first place in order to win and unlock the next street to play on.


=================
Menu Translations
=================

NOTE: This is the menu box that comes up at the start of a player's turn.

Dice (さいころ): Roll the dice to determine how many spaces you can move.

Data (データ): View the current game's data, including ownership of property
               shares of stock, and cash.

Trade (うりかい): Offer a trade of property/money to another player.

    Shares (かぶをうる): Attempt to trade shares with another player.

    Auction (きょうばい): Place one of your properties up for auction.

    Trade (とりひき): You can offer to trade shares or property/money with
                      another player. You will get to see right away if the
                      other party accepts or declines your offer (you can do
                      the same if an offer is made to you).

        Buy Property (おみせを かいたい): Offer to buy another player's
                                          property in exchange for an amount
                                          of money you set.

        Sell Property (おみせを うりたい): Offer to sell one of your
                                           properties to another player in
                                           exchange for an amount of money
                                           you set.

        Trade Properties (だれかと こうかん): Offer to trade up to two
                                              properties to another player in
                                              exchange for up to two
                                              properties of their own. On the
                                              next screen, you can make the
                                              request immediately (いらない),
                                              ask for a set amount of money
                                              (もらう), or offer a set amount
                                              of your money (はらう).

Map (マップ): View the current street's map.

Other Options (そのた): View the other options:

    Text Speed (ひょうじ): Adjust the game's text speed.

    Screen (がめん): Show/hide the bottom data boxes.

    Sound (サウンド): Turn on/off the game sounds.

    Turbo (ターボ): Save/load a turbo file.

    End (おわり): Exit this options menu.

*****************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  5. Chance Card Listing  -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

When you land on a Chance space during the game, you will be shown a panel
with 60 blank spaces. Select any space and you will draw a numbered card, the
effects of which are listed below. You can only pick one card each time you
land on the space, and you can't put back a card either. Once you select a
card, it will stay face up on the board with your player's color. If the same
player turns over four or more cards in the same row, they will receive an
added monetary bonus in addition to the card's effects (for four straight,
you get an extra 20G, five straight gets 40G, and so on). If all 60 cards are
drawn during the same game, the board will automatically reset.

1: Warp to any location on the board.

2: Warp to any location on the board.

3: Roll the dice a second time.

4: Roll the dice a second time.

5: Receive a wild card.

6: Receive a wild card.

7: Each player gives you 50G.

8: You receive 100G.

9: Receive 10G for each property you currently own.

10: Receive 20G for each property you currently own.

11: Receive 30G for each property you currently own.

12: Give 30G to every player.

13: You lose 100G.

14: Pay a 20G tax for each property you currently own.

15: Choose to exchange shares of your stocks.

16: Receive a 10% dividend from the shares of stock you own.

17: Receive a 20% dividend from the shares of stock you own.

18: Receive a 25% dividend from the shares of stock you own.

19: Choose to increase capital on your properties.

20: Move to any of your own properties and choose to raise capital.

21: Value of properties on a random block increase 10%.

22: Value of properties on a random block increase 15%.

23: Value of properties on a random block increase 20%.

24: Value of properties on a random block increase 25%.

25: Value of properties on a random block increase 30%.

26: Value of properties on a random block decline 10%.

27: Value of properties on a random block decline 15%.

28: Value of properties on a random block decline 20%.

29: Value of properties on a random block decline 25%.

30: You must sell one of your properties for its current value + 200G.

31: You must sell one of your properties for double its current value.

32: Choose to sell one of your properties for double its current value.

33: You must sell one of your properties for triple its current value.

34: Place one of your own properties up for auction, for double its current
    value.

35: Move to an unowned property and buy it for double its value.

36: Move to an unowned property and buy it for its current value + 150G.

37: Move to an unowned property and buy it for its current value + 100G.

38: Choose to sell one of your own properties.

39: Shares of a random block increase 30%.

40: Shares of a random block increase 20%.

41: Shares of a random block increase 10%.

42: Shares of a random block decline 10%.

43: Shares of a random block decline 20%.

44: Shares of a random block decline 30%.

45: Roll the dice and earn the dice value x 50G (example: roll 3, get 150G).

46: Roll the dice and earn the dice value x 50G (example: roll 3, get 150G).

47: Receive a special income bonus.

48: Receive a special income bonus.

49: Get paid your current salary immediately.

50: On your next turn, you can change the direction of your movement.

51: Give another player 100G.

52: Give another player 100G.

53: Move to the Bank space immediately.

54: Move to the Bank space immediately.

55: Move to the Bank space immediately.

56: Move to the Bank space immediately.

57: Choose to increase capital on your properties.

58: Receive a wild card.

59: On your next turn, you can change the direction of your movement.

60: Roll the dice and earn the dice value x 50G (example: roll 3, get 150G).

*****************************************************************************

-=-=-=-=-=-=-=-=-=-=-=
-=  6. Street Maps  -=
-=-=-=-=-=-=-=-=-=-=-=

Legend: O - Property
        ? - Chance
        R - Rent-Free
        B - Bank/Starting Point
        C - Casino (Streets 2-5)
        A - Airplane (Street 3)
        * - Lucky Star (Streets 3-4)
        D - Dice (Street 5)
        F - Space Shuttle (Street 5)
        $ - Sub-Bank (Street 5)

Property Notation is as follows: Coordinates: [Rent] / [Initial Value]
                        Example: A1: 58 / 320

======================
Street 1: おのころじま
======================

Players: 3
Goal: 10000G

   A  B  C  D  E  F  G  H  I  J  K
  ---------------------------------
1|    ?  O                 O  ?
2| O        O           O        O
3| O           R  B  ?           O
4|    ?  O  O           O  O  ?

Block 1:       Block 2:       Block 3:
--------       --------       --------

A2: 58 / 320   C4: 35 / 220   H2: 11 / 90
A3: 8 / 60     D4: 10 / 80    I1: 22 / 160
C1: 33 / 210   H4: 25 / 150   K2: 41 / 250
D2: 18 / 130   I4: 60 / 300   K3: 30 / 200


=========================
Street 2: まはらたしょとう
=========================

Players: 4
Goal: 15000G

   A  B  C  D  E  F  G  H  I
  ---------------------------
1|    ?  O  O  ?  O  O  ?
2| O                       O
3|    O  R  O     O  R  O
4|             B
5|    O  O  O     O  C  O
6| O                       O
7|    ?  O  O  ?  O  O  ?

Block 1:       Block 2:       Block 3:       Block 4:       Block 5:
--------       --------       --------       --------       --------

C1: 37 / 280   F1: 18 / 120   D3: 10 / 80    A6: 67 / 420   H5: 8 / 70
D1: 75 / 400   G1: 20 / 140   F3: 38 / 230   B5: 38 / 270   I6: 20 / 210
A2: 25 / 170   I2: 72 / 390   D5: 28 / 170   C5: 19 / 120   F7: 24 / 160
B3: 11 / 100   H3: 9 / 80     F5: 12 / 90    C7: 15 / 130   G7: 70 / 380
                                             D7: 15 / 110


=========================
Street 3: アメリカたいりく
=========================

NOTE: The Airplane (A) spaces are the only way to move to/from the different
      sections of the map. The airplane will drop you off at a Chance space
      at either end.

Players: 4
Goal: 20000G

   A  B  C  D  E  F  G  H  I  J  K  L  M  N  O
  ---------------------------------------------
1|             ?  O  O  O  O  ?  O  O  O  O  ?
2| O  A  O     O                             O
3| O     O        O  A  O  O  ?  O  O  A  O
4| R     A           C        B        *
5| O     O        O  R  O  O  ?  O  O  R  O
6| A  O  ?     O                             O
7|             ?  O  O  O  O  ?  O  O  O  O  ?

Block 1:       Block 2:       Block 3:       Block 4:       Block 5:
--------       --------       --------       --------       --------

A2: 45 / 300   F1: 12 / 100   K1: 70 / 400   E2: 20 / 150   K3: 12 / 100
A3: 10 / 100   G1: 40 / 280   L1: 150 / 800  F3: 45 / 300   L3: 70 / 380
A5: 130 / 800  H1: 120 / 700  M1: 48 / 300   H3: 25 / 200   N3: 11 / 100
C2: 20 / 150   I1: 30 / 200   N1: 90 / 500   I3: 7 / 70     O2: 36 / 250
C3: 90 / 500
C5: 20 / 200
B6: 30 / 250

Block 6:       Block 7:       Block 8:       Block 9:
--------       --------       --------       --------

E6: 70 / 400   K5: 18 / 150   F7: 40 / 250   K7: 9 / 80
F5: 35 / 200   L5: 30 / 200   G7: 65 / 400   L7: 35 / 200
H5: 25 / 150   N5: 65 / 400   H7: 180 / 900  M7: 100 / 650
I5: 6 / 50     O6: 35 / 240   I7: 20 / 150   N7: 60 / 350


=======================
Street 4: みぎはんきゅう
=======================

Players: 4
Goal: 20000G

   A  B  C  D  E  F  G  H  I  J  K  L  M  N  O
  ---------------------------------------------
1|             O  O  O  ?  O  O  O
2|             O                 O
3| O  O  O  O  ?  R  O     O  R  ?  O  O  O  O
4| ?                    B                    ?
5|    O  O  O  O  C  O     O  *  O  O  O  O
6|                O           O
7|                O           O
8|                O  O  ?  O  O

Block 1:       Block 2:       Block 3:       Block 4:       Block 5:
--------       --------       --------       --------       --------

E2: 12 / 90    I1: 44 / 280   A3: 43 / 280   B5: 24 / 160   G3: 27 / 250
E1: 43 / 290   J1: 45 / 300   B3: 59 / 390   C5: 70 / 380   G5: 16 / 170
F1: 63 / 410   K1: 26 / 170   C3: 106 / 700  D5: 20 / 210   I3: 20 / 190
G1: 29 / 190   K2: 15 / 100   D3: 27 / 180   E5: 8 / 70     I5: 10 / 110

Block 6:       Block 7:       Block 8:       Block 9:
--------       --------       --------       --------

L3: 10 / 70    K5: 45 / 300   F6: 9 / 80     J6: 11 / 100
M3: 21 / 130   L5: 33 / 210   F7: 72 / 390   J7: 25 / 170
N3: 15 / 110   M5: 39 / 260   F8: 20 / 140   J8: 37 / 280
O3: 78 / 490   N5: 51 / 330   G8: 18 / 120   I8: 75 / 400


=========================
Street 5: うちゅうせいうん
=========================

NOTE: Land on a Space Shuttle space (F) and you will move directly to the
      Bank. Land on a Sub-Bank ($) space and you can buy shares as if you
      were at the main Bank. If you are on the edge of the map, at your next
      turn you can move in any direction (this only works if you end your
      turn at the edge of the map). Also note that some blocks overlap, so
      you can benefit from having shares of different blocks that apply to
      the same couple of properties!

Players: 4
Goal: 20000G

   A  B  C  D  E  F  G
  --------------------
1| ?  O  O  C  O  O  ?
2| O  O  $  O  ?  O  O
3| O  ?  O  O  O  F  O
4| R  O  O  B  O  O  R
5| O  F  O  O  O  ?  O
6| O  O  ?  O  $  O  O
7| ?  O  O  D  O  O  ?

Block 1:       Block 2:       Block 3:       Block 4:       Block 5:
--------       --------       --------       --------       --------

A2: 23 / 170   A3: 68 / 400   A5: 92 / 500   A6: 46 / 320   B1: 36 / 280
B2: 27 / 210   C3: 17 / 140   C5: 31 / 240   B6: 70 / 380   B2: 27 / 210
D2: 39 / 310   D3: 21 / 170   D5: 7 / 60     D6: 35 / 270   B4: 29 / 220
F2: 33 / 230   E3: 27 / 210   E5: 24 / 190   F6: 10 / 90    B6: 22 / 190
G2: 50 / 360   G3: 72 / 420   G5: 28 / 220   G6: 105 / 580  B7: 94 / 530

Block 6:       Block 7:       Block 8:
--------       --------       --------

C1: 76 / 430   E1: 35 / 240   F1: 88 / 510
C3: 17 / 140   E3: 27 / 210   F2: 33 / 230
C4: 12 / 110   E4: 8 / 80     F4: 37 / 270
C5: 31 / 240   E5: 24 / 190   F6: 10 / 90
C7: 29 / 210   E7: 66 / 410   F7: 47 / 330

*****************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  7. Secrets/Tips and Tricks  -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

===========
Harder Game
===========

When you are on the screen where the Street's name and goal amount are shown,
press A and the goal amount will increase to 100,000G.


==========
Sound Test
==========

On the title screen, hold Up + Select and press Start. If done correctly, you
will enter the sound test screen.


==================
Turbo File Manager
==================

To access the Turbo File Manager screen, at the title screen, hold A and
press Start.

*****************************************************************************

-=-=-=-=-=-=-=-=-=
-=  8. Credits  -=
-=-=-=-=-=-=-=-=-=

GameFAQs: For the secrets listed in this guide.

*****************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  9. Copyright Notice -=
-=-=-=-=-=-=-=-=-=-=-=-=-=

This file is Copyright (c)2010 Devin Morgan. All rights reserved. Please view 
the following URL to see the list of sites that are allowed to post my work:

http://www.freewebs.com/dbmfaqs/allowlist.html

This list is comprised of sites I know and trust well. If your site is not on 
the aforementioned list, you are currently not allowed to post any of my 
files on your site. Please respect my work and do not steal it or post it 
without my permission. I only want my most recent work to be available and I 
do not feel that can be achieved if others take from me without my knowledge 
or permission.

If you are writing a FAQ for this game as well, and would like to use some 
information, credit me for what you use. Please do not rip me off, as that is 
blatant plagiarism and such will not be tolerated.

If you wish to contact me, do so at dbmfaqs(at)gmail(dot)com. Please only 
contact me if there are corrections to be made to information that's 
currently included. Thanks!

http://www.gamefaqs.com/features/recognition/3579.html

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