Review by Ofisil

Reviewed: 01/28/15

Mega fun or disappointment?

The fourth installment in the Mega Man franchise, offers more of the same stuff, but ain’t that what all NES Mega Mans do? Well yeah, but once again the Devil is in the details. Mega Man 4 is way better than the first, more challenging than the second, and less annoying than the third one. Generally, this is – in many ways – the most balanced MM title, but is it any good?

Story: N/A

Mega Man games… the pinnacle of Capcom’s storytelling capabilities. Each one more original that the other. This time instead of eight evil robots, we have… eight robots that are evil, and instead of Dr. Willy the bad guy is Dr. Wi-err, Dr. Cossack.

Gameplay: 7/10
Replay Value: 5.5/10

The basic Mega Man recipe is untouched, with the blue hero running across eight diverse stages, shooting at various bad robots and avoiding all sorts of deadly traps. At the end of each level awaits a boss, who upon defeat grants our hero an extra weapon. The player is in total controls of the level order and once again each boss has a lethal weakness to a weapon of another one. The only new thing here is the addition of the charged buster shot, that enables Mega Man to shoot a stronger beam at his foes by holding B for a couple of seconds. Mega Man titles have little differences between them, but all feel different. Mega Man 4 has probably the best and most innovative level design in the NES series, requiring actual skill instead of trial-and-error. The difficulty has been lowered down a bit from MM3, but so is the annoyance level; the bosses, though, are still insanely easier to beat with the right weapon. Generally, it feels like a more challenging MM2. The levels can get a bit frustrating at times and are longer than they have to, still MM4 is a very good game… but still very far from perfection.

Graphics: 8/10
Design: 7.5/10
Sound: 7.5/10
Music: 7/10

The cartoonish cyber-animals – and not only – and themed “bio-mehanical” levels of Mega Man are back and, unlike with Mega Man 3, look very good – still not as memorable as the ones in Mega Man 2 - damned nostalgia -, but great nonetheless, with a good use of colors and details. The sound effects are the typical crystal-clear fanfare of the series, but the music is a bit of a letdown. While all themes are great and catchy compositions, they aren’t as awesome as someone would expect after the perfection of MM2 or the near-perfection of MM3.

Overall: 7.1/10

Many regard Mega Man 4 as the start of the series’ decline. Some – like me – see it as a great game, which, despite the few flaws, is probably the second best of all the NES Mega Man titles and a must-have for the fans.

Rating:   3.5 - Good

Product Release: Mega Man 4 (US, 01/31/92)

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