Review by Dragon

Reviewed: 08/14/03

Slightly better than John Elway's Quarterback, but not by much

It is sort of a given that porting a game onto a system for the first time is generally bad. Of course, there are a few exceptions to this rule. However, 10 Yard Fight is not. Luckily, football games got generally better as time went on, but lets get back to the actual game.

You will start up to an unimpressive title screen, and you choose how many players you want, one or two players. But it will be pretty hard to get a friend to play this. Next you choose your difficulty level, High School, College, Professional, Playoff, and Super Bowl levels. However, you do not get to choose a team. Now you are ready to begin playing.

After the team kicks off the ball to you, you will have eight defenders all around you to defend you while you run the ball up the field. It seems that your defenders are able to predict which way you are going to run, even the ones in front of you, as if they have eyes in the back of their head. But once you get tackled (if you are playing in High School mode, you may even run for a touchdown) you are ready to play normally. This is one of the few football games that running is nearly needed, since the passing game seems to make you throw interceptions a lot.

One thing that saves the game is the different jerseys the other team wears during the game, unlike the red and blue all the time. The High School team sports gray helmets, red shirts and white pants. The college team puts on white pants, black helmets and an ugly orange shirt (maybe even not wearing any shirts at all?) The Professional team has white pants, red shirts and black helmets. The Playoff team is the best looking in my opinion, with black shirts, white pants and blue helmets. Finally, the Super Bowl team wears pink shirts, purple helmets and white pants.

But the outfits can not help the rest of the flaws of the game. Such as the controls. They are pretty responsive, but this game is pretty slow, since your player runs so slow. It takes almost three second to run five yards. But these controls can be tolerated, since they are responsive.

However, the sounds are not tolerable. There are a few different music pieces, including for when you win the football game (if you can make it through), a little drum solo while you are running down the field (taking how long it takes to run, you will be hearing this for a majority of the game), and there is also a little pre game song. Take the mute button and press it, because these sounds are horrible!

The sound effects are a little better. There is the whistle the ref makes when a play is over. Yeah, I know how you feel, buddy. A few other sound effects include the sliding noise when you get down to tackle someone, the crowd cheering when you make a good play, such as completing a long pass, getting a first down, scoring a touchdown or field goal, etc. There is also the punting sound for when you pick the ball, and also the ball going through the air as you pass the ball.

Hmm, I haven't even touched the graphics yet. This game is very similar to John Elway's Quarterback graphics, except there are a few more glitches to it, including the sprite flickering when there are multiple players in one square. This is most noticeable when there is a tackle. The graphics do not look so well for NES graphics from the outside. But if you look closer, there are a few noticeable things that separates it from JEQ. Like the quarterback moving his head from side to side, and the ball gets bigger as it is in the air, and smaller when it gets to the ground. This is the only reason this game did not get a 1.

If you played John Elway's Quarterback, you will see a lot of similarities. But there are a few things, such as the slightly better graphics, and gameplay, makes it better then JEQ, but not by much.

Rating:   1.0 - Terrible

Would you recommend this Review? Yes No

Got Your Own Opinion?

Submit a review and let your voice be heard.