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Combo/Chain Guide by Quizmaster

Version: 0.2 | Updated: 10/07/00

Pokemon Puzzle League Combo and Chain Guide
v.0.2 - October 7th, 2000
By Quizmaster v.4.0


Well, after the overwhelming response from my slightly off-kilter, semi-useful
Perfect Dark Munitions FAQ (22nd most popular author for one day, whoo-hoo!) I
decided to write an encore FAQ to stroke my ego and help all of you out
somewhat. Hurray!

But seriously folks, I became smitten in the same way when I saw Pokemon Puzzle
League as I did when I saw Perfect Dark - for some reason, I just had to write
an FAQ about it. Of course, it could have something to do with the fact that I
also became hopelessly entranced with Tetris Attack four years ago, since
Pokemon Puzzle League is *cough* loosely based on it...

Right, right, enough rambling, time for something useful!

So what's this guide all about? This guide is designed to help you with every
aspect of combos and chains - from how to spot them out of 'nowhere' to how to
sucessfully complete them. As well, in an effort to add a bit of actual as
opposed to theoritical usefulness to this guide, I'll put the puzzle solutions
in here too. But, in an effort to keep your concience clear, I'll also put in
puzzle *hints* - they may range from oblique to "Put the purple one there,
dummy" - but rest assured that you'll come away with the satisfaction that you
solved at least part of the puzzle by yourself. And isn't that what it's all
about?

---
---
I: Table of Contents
---
---

    "Contents of Table:
    1: Wood
    2: Glue
    3: Nails or Screws "
        - Earthworm Jim 2 Instruction Manual

I: Table of Contents
II: The Basics of Combos
III: The Basics of Chains
IV: Basic Combo Formation
V: Basic Chain Formation
VI: Puzzle Hints
VII: Puzzle Solutions
VIII: Battle Tactics
IX: Miscellany / Coming Soon / Copyright and Contact info

---
---
II: The Basics of Combos
---
---

    "Kiiiiiiinnnnnggg Combo!"
        - Killer Instinct

    In Tet...erm...Pokemon Puzzle League (Right, it's PPL from now on), a Combo
is when you clear more than three blocks at a time. This can range from 4
blocks to, theoretically, 216 blocks (if the screen is completely filled with
the same block in 3-D mode.) In acutal practice, however, and not puzzle mode,
combos generally hit an upper limit of about 14 blocks.

    Clearing more than three blocks at once gives you three different rewards:

    First, the screen stops scrolling upwards. This is obviously a big help if
you're overwhelmed by blocks. The time that the screen stops scrolling ranges
from 1 second to 5. (If you're a Tetris Attack veteran, note that the time the
screen stops scrolling is significantly less than it was in Tetris Attack.)
Also, if the blocks are so close to the top of the screen that they begin
pulsing (less than one row away from the top), any combo will automatically
trigger at least a three second pause - as long as at least one column of
blocks is still less than one row away from the top.

    Secondly, you get bonus points for Combos in single player mode. In
addition to the 10 points per block scored when you clear blocks, you'll also
get the following amount of bonus points:


    4-Block Combo: 30 points (30 + (10 * 4) = 70 points total)
    5-Block Combo: 60 points (60 + (10 * 5) = 110 points total)
    6-Block Combo: 150 points (150 + (10* 6) = 210 points total)
    7-Block Combo: 190 points (190 + (10 * 7) = 260 points total)
    8-Block Combo: 230 points (230 + (10 * 8) = 310 points total)
    9-Block Combo: 270 points (270 + (10 * 9 ) = 360 points total)
    10-Block Combo: 310 points (310 + (10 * 10) = 410 points total)
    ... (more as they become available)

    Finally, in multiplayer, combos will give your opponent garbage blocks to
deal with. Garbage blocks are solely there to get in the way. They cannot be
directly cleared off - however, they will break into regular blocks when a
match that touches them occurs. The bigger the combo, the bigger the block (or
blocks) your opponent recives:


    4-Block Combo: 3x1 block:       ===

    5-Block Combo: 4x1 block:       ====

    6-Block Combo: 5x1 block:       =====

    7-Block Combo: 6x1 block:       ======

    8-Block Combo: 3x1 block &         ===
        4x1 block:                  ====

    9-Block Combo: 4x1 block &        ====
        4x1 block:                  ====

    10-Block Combo: 5x1 block &      =====
        5x1 block:                  =====

    ... (more as they become available)

---
---
III: The Basics of Chains
---
---

    "Cha...cha...chaa-aa-aa-aa-aa-in, chain of fools!"
        - Aretha Franklin

    A chain in PPL happens when, after clearing three or more blocks, another
set of three or more blocks are cleared as a direct result of the first clear.
Sound a little confusing? Here's a crude ASCII example:

          O
        XXXOO  - First, the row of flames (represented by X's) clears.

          O
           OO  - After they disappear, the Yellow Circle (O) on top of the
flames falls...

            x2
          OOO  - Causing another row to clear, creating a x2 chain!

    If you position the blocks correctly before you clear one particular row
(or while that row is clearing, if you want to bend the rules a bit) then a
chain can lead to another chain, which in turn leads to yet another chain, and
so forth.

    Since chains rely on more blocks than combos, the rewards for forming
chains are much greater. Like combos, there are three basic types of awards:

    First, completing a chain of any length will stop the screen from scrolling
blocks upward for a period of time - the more chains you put together, the
longer the pause. (Again, it's quite a bit shorter than the pause you get in
Tetris Attack, so veterans beware!)

    Secondly, bonus points are awarded for Chains in the single-player mode -
all of these awards are cummulative. This means that scoring a x3 chain will
give you both the x2 and x3 chain bonus points. Also, each of the point totals
assume that all the blocks are cleared in 3-block steps - no combo-ing chains
with combos...yet!



    x2 Chain: 50 bonus points (50 + (10*3) + (10*3) = 110 points total)

    x3 Chain: 80 bonus points (80 + 110 + (10*3) = 220 points total)

    x4 Chain: 150 bonus points (150 + 220 + (10*3) = 400 points total)

    ...

    (more to come as I check the scores)

    Finally, in multiplayer, chains send garbage blocks to your opponent.
Unlike the garbage blocks caused by combos, these garbage blocks can be more
than one row thick. When they are, the opponent can only clear away the bottom
row of each garbage block with each match.


    x2 chain: 6x1 block:    ======

    x3 chain: 6x2 block:    ======
                            ======


    x4 chain: 6x3 block:    ======
                            ======
                            ======

    ...etc.


---
---
IV: Basic Combo Formations
---
---

    "Why doesn't Nintendo just make one large button labeled 'COMBO'?"
        - Gamestorm on Killer Instinct Gold

    Remember - in order to form a combo, you need at least four of the same
color block in the same horizontal or vertical column. If you're just starting
out, I recommend that you stick to combos in vertical rows - it's nearly
impossible to get a combo in a horizontal row without major fiddling. So:

    The first step in forming a combo is to locate the same color/shape piece
in four consecutive rows. In this example:

OHLLDF  H-Heart D-Diamond
LFHDDW  W-Water O-Circle
WDDWWF  F-Flame L-Leaf
FDOOFL

    See if you can find 2 four block combos. Go on, I'll wait. Hmmmm...OK,
done.

    Now, there are two possible combos here -  the flames and the diamonds. See
how there's a Flame in each row and a Diamond in each row? By flipping them
over to the next rows carefully, you can make a combo of four instead of just a
clear of three.

    A word of warning here - you have to put one of the two blocks that's
supposed to be in the center of the four-block combo *last*. Let's say that you
want to make a flame combo in this example.

Don't do this!

OHLLDF   OHLLDF   OHLLDF   OHLLDF   OHLLDF }
LFHDDW   LhfDDW   LhdfDW   LhddfW   LhddwF } - cleared 3 blocks...
WDDWWF   WDDWWF   WDDWWF   WDDWWF   WDDWWF }   no combo!
FDOOFL   FDOOFL   FDOOFL   FDOOFL   FDOOFL

Do do this!

OHLLDF   OHLLDF   OHLLDF   OHLLDF   OHLLDF }
LFHDDW   LhfDDW   LhdfDW   LhddfW   LhddwF } - cleared 4 blocks...
WDDWWF   WDDWWF   WDDWWF   WDDWWF   WDDWWF }   Combo Bonus!
FDOOlf   FDOOlf   FDOOlf   FDOOlf   FDOOlf }


    Once you're comfortable with four block combos, we'll take it up a notch
and discuss five-block combos. To form a vertical five-block combo, you've only
got to set your eyes on a four block combo, then look either below the first
row of the combo or above the last row to determine if there's just one more of
the type of block you need to complete the combo.

    Now, it's time to scroll the screen up one more row: can you find the five
block combo in this example?


OHLLDF  H-Heart D-Diamond
LFHDDW  W-Water O-Circle
WDDWWF  F-Flame L-Leaf
FDOOFL
OOLHDW

    (Hint: Remember that a five-block combo is just a four-block combo with an
additional block - so if you don't have a four block combo, you sure don't have
a 5 block combo.) Got it? Of course! It was the row of diamonds that would net
you a five-block combo.

    Another caveat awaits you here: You must complete a five-block combo by
moving the middle block into the combo last. Otherwise you'll end up with just
a 4-block combo, or worse, a 3-block ordinary match! Yikes!

Don't do this!

OHLLDF   OHLLDF   OHLLDF  }
LFHDDW   LFHDDW   LFHDDW  } 3-block clear -
WDDWWF   WDwdWF   WDwwdF  }  No bonus!
FDOOFL   FDOOFL   FDOOFL
OOLHDW   OOLHDW   OOLHDW

Do do this!

OHLLDF   OHLLDF   OHLLDF   OHLLDF   OHLLDF   OHLLDF  }
LFHDDW   LFHDDW   LFHDDW   LFHDDW   LFHDDW   LFHDDW  }
WDDWWF   WDDWWF   WDDWWF   WDDWWF   WDwdWF   WDwwdF  } - 5-block Combo -
FDOOFL   FodOFL   FoodFL   FoofdL   FoofdL   FoofdL  } with large bonus!
OOLHDW   OOLHDW   OOLHDW   OOLHDW   OOLHDW   OOLHDW  }


    All right! Now let's move on to the last of the basic combos - the six
block combo. To get a vertical six block combo, you'll need to clear two rows
of three blocks each simultaneously. The easiest way to do this is to find a
set of three rows, each with at least one tile of both of the desired colors
each. Let's take the top three rows of the previous example:


OHLLDF  H-Heart D-Diamond
LFHDDW  W-Water O-Circle
WDDWWF  F-Flame L-Leaf

    Now let's say that you're gonna go for a row of flames and a row of
diamonds at the same time. So that I don't have to draw a billion ASCII
switching diagrams, let's skip a few steps since you're getting the hang of
following what I'm saying. (I hope - drawing them things is hard!)

    I'll put the action in the second and third rows - it's really a matter of
personal prefrence where you waht to clear the combo, except for a few reasons
that I'll get into later. So: First move the top row's diamond and flame to the
2nd and 3rd columns in the top row, respectively:

Odfhll
LFHDDW
WDDWWF

    Then we'll perform just one switch in the second row, moving the diamond
one space to the left:

Odfhll
LFdhDW
WDDWWF

    Leaving the diamond and flame in a position NOT like the top diamond and
flame? But why? Here's why - the 6-block combo, done vertically, is dependent
on you switching the center pieces of the combo to finish the job (with a few
variations). For that reason, you should swap the center last.

    Another thing to keep in mind is that it's very easy to unintentionally
clear three blocks in the setup for this combo. Let's say that you wanted to
start off by putting everything in the fifth and sixth column - if you started
by switching the diamond in the bottom row over to the right - you'd be stopped
in the fifth column with a paltry three block clear! Ouch!

    With that out of the way, we can finish perparing this combo. Now drag the
bottom row's flame three spaces left and prepare for the coup de grace:

Odfhll   Odfhll }
LFdhDW   LdfhDW } 6-block combo -
WDfdww   WDfdww } with very big bonus!

    Ok! Now that you know a thing or two about combos, let's move into the
other big area: Chains...

---
---
V: Basic Chain Formations
---
---

    "Sticks and stones may break my bones;
     But whips and chains excite me."
        -Unknown

    Combos are nice, but the real meat of the game comes in chains. Since we're
starting out, I think we'll start with what I consider the easiest sort of
chain to learn - the 2x vertical chain. Now finding this chain in practice can
be a bit tricky - you'll have to wait until your stack is at least six blocks
high to find it. You're looking for a potental vertical match of three blocks
in rows 2, 3, and 4 (or 3,4,5) - and you're looking for three like colored
tiles (that are *not* the same color as the first match you looked for) in rows
1, 5, and 6 (or 1,2,6.)

    Confused yet? It looks bad to me, and I wrote it! Here, take a look at
this:


r6  O
r5  O
r4  F } Three block match      2x
r3  F } in 2,3,4 sets off...    O } 2x chain
r2  F }                         O } with falling circles!
r1  O                           O }


    Of course, your screen isn't a mere one column thick, so it's time to play
find-the-chain! Can you find the hidden 2x vertical chain?


OHLLDF  H-Heart D-Diamond
LFHDDW  W-Water O-Circle
WDDWWF  F-Flame L-Leaf
FDOOFL
OOLHDW
LFDHOW

    Found one yet? Heck, I'm having a time finding one, and I wrote this
sucker. Perhaps having authorship will give me a liscence to make better
examples, but I choose to think that selecting random blocks will give me a
better chance of keping it real. Oh, wait, I found one!


    Did you find the one I was thinking of? The one that I found involves the
diamonds in the middle and the leaves as the ends. So let's do a little
swapping - I'll put this chain in the second column:


OlhLDF
LFHDDW
WDDWWF
FDOOFL
OOLHDW
LFDHOW

OlhLDF
flHDDW
WDDWWF
FDOOFL
OOLHDW
LFDHOW

OlhLDF
flHDDW
WDDWWF
FDOOFL
OOLHDW
flDHOW

OlhLDF
flHDDW
WDDWWF }
FDOOFL } 3-block clear...
OdolhW }
flDHOW

O hLDF
f HDDW
W DWWF
FlOOFL }
OlolhW } Leading into 2x chain!
flDHOW }

    While this chain is pretty easy, it has a couple of flaws - first, the set
of blocks you use has to be at least six blocks tall, and second, it leaves a
big hole in the center (or side) of your pile! So, let's move on to another
sort of chain that doesn't involve a really tall stack - the horizontal drop
chain.

    The horizontal drop chain is the one that I used at the beginning of
Section III to show you how chains work. It has two variations:

      O                         OO
    XXXOO  - Variation I       XXXO - Variation II

    So, in order to complete a horizontal drop chain, you'll need a horizontal
row with three like colored blocks - and for that row and the row above it to
have at least three blocks of a different color. Note that without a little
piece-dropping manipulation, this scenario isn't too likely. However,
continuing my bizarre run of good luck with the randomly selected blocks I've
been using, there's a horizontal drop chain in there! Can you find it?

OHLLDF  H-Heart D-Diamond
LFHDDW  W-Water O-Circle
WDDWWF  F-Flame L-Leaf
FDOOFL
OOLHDW
LFDHOW

    I knew you could! It has to do with the three water droplets in the fourth
row, and the four diamonds total in the fourth and fifth row! Be careful,
though - if you switch the left water droplet to the right water droplets right
away, you'll only get a 3-block clear! See, when you switched the water droplet
over, the diamond was moved out of the way! Snaps!

    Let's do this the proper way, then - by moving the diamonds in the fifth
row over a bit so that they'll touch the diamonds in the fourth row:

OHLLDF
LFdhDW } Switch one diamond to the left...
WDDWWF
FDOOFL
OOLHDW
LFDHOW

OHLLDF
LFdhDW
ddwWWF } 3-block clear...
FDOOFL
OOLHDW
LFDHOW

OH   F
LFlldW
dddhdF } Leading into 2x chain!
FDOOFL
OOLHDW
LFDHOW

    But wait, there's more! You can also get a combo in this chain, for even
more bonus points (and garbage in multiplayer!)

OHLLDF
LFddhW } Switch both diamonds to the left...
WDDWWF
FDOOFL
OOLHDW
LFDHOW

OHLLDF
LFddhW
ddwWWF } 3-block clear...
FDOOFL
OOLHDW
LFDHOW

OH   F
LFlldW
ddddhF } Leading into 2x chain - and 4 block combo!
FDOOFL
OOLHDW
LFDHOW

    And still more! Remember that chains do not have to fall in the same row as
the original clear, so long as they're cleared as a *result* of the first
clear. So, let's take a look at the leaves in the fifth and sixth rows and see
it we can't do something with that...

OHLLDF
fldhDW } Switch both diamonds to the left and a leaf to the right...
WDDWWF
FDOOFL
OOLHDW
LFDHOW

OHLLDF
flddhW
ddwWWF } 3-block clear...
FDOOFL
OOLHDW
LFDHOW

OH   F
fllldW
ddddhF } Leading into 2x chain - and *7* block combo!
FDOOFL
OOLHDW
LFDHOW


    One more type of chain to go: the Horizontal/Vertical chain. This type of
chain works by clearing a horizontal row, causing a vertical row to be cleared
by chain reaction (heh heh heh, OK, I'll stop now) Like this:


    O
    O                       O }
   XXX } 3-block clear...   O } Leads to 2x chain!
    O                       O }

    All right, now for this chain to work, you'll need a horizontal row and a
like colored block in three surrounding rows - note that one must be above the
horizontal match and two below the match, or vice versa.

    With that in mind, can you find a horizontal/vertical chain in my randomly
selected six rows of everything?

OHLLDF  H-Heart D-Diamond
LFHDDW  W-Water O-Circle
WDDWWF  F-Flame L-Leaf
FDOOFL
OOLHDW
LFDHOW

    OK, I've found a couple of possiblites here...have you found one? No? Well,
just humor me, all right? Let's say that you wanted to go with the water
horizontal clear and the leaf vertical clear. Now remember to set up the
vertical clear before you get the horizontal clear. Otherwise (say it with me,
folks) You'll only get a three-block clear. It's ASCII time!

OHLLDF
LFHDDW
WDDWWF
lfdoof } First, put the leaf over on the left side...
OOLHDW
LFDHOW

lohLDF } Then, do it again in the top row...
LFHDDW
WDDWWF
lfdoof
OOLHDW
LFDHOW

lohLDF } Note the miscellaneous diamond clear too...
LFHDDW
WwwddF } The stage is set for the 3-block clear...
lfdoof
OOLHDW
LFDHOW

   L F
lohD W }
lFHd F } And subsequent 2x chain!
lfdoof }
OOLHDW
LFDHOW

    All right! You've now got a handle on the basic chain strategy! As a
special treat, before we get into a more complicated section, we'll pull off a
3x chain, using a horizontal drop chain mixed with a horizontal vertical chain!

OHLLDF  H-Heart D-Diamond
LFHDDW  W-Water O-Circle
WDDWWF  F-Flame L-Leaf
FDOOFL
OOLHDW
LFDHOW

    Remember the basic philosophies behind the chains, and concentrate on the
horizontal drop first. Can you find a 3x chain?

    Here's one way...

OHLLDF
LFHDDW
WDDWWF
lfdoof } Let's move the leaf over to the left...
OOLHDW
LFDHOW

lohLDF } And now this leaf - it helps to set up the chain from
LFHDDW   last thing cleared to first thing cleared.
WDDWWF
lfdoof
OOLHDW
LFDHOW

lohLDF
LFddhW  } Next, we'll move the diamonds over here, like in the
WDDWWF    horizontal drop example...
lfdoof
OOLHDW
LFDHOW

lohLDF
LFddhW
ddwWWF  } Now sit back and watch the fun! 3-block clear...
lfdoof
OOLHDW
LFDHOW

lo   F
LFhldW
ddddhF  } Followed by 2x chain and 4-block combo...
lfdoof
OOLHDW
LFDHOW

     F
lo  dW
lfhlhF  } Leading into 3x chain!
lfdoof
OOLHDW
LFDHOW

    One more tidbit before we move on...if you also swapped the flame in the
sixth row to put it where the circle is now, it would be a 6x combo, since it's
cleared at the same time as the leaves. Whoo-hoo!

    Coming soon...advanced combos and chains!

---
---
VI: Puzzle Hints
---
---

    "A glass chessboard? You call that a clue? 'Look under the sofa.'
     Now that's a clue!"
        - Big Bird, Big Bird in China

    As I said before, these hints can reign from the useful to the unbelivably
obilque. But, as I also said before, they're better than nothing, right?

    However, if you think you can do better (and given these hints, you
probably almost certainly can) then send your hints to quizmaster@zianet.com -
you'll get some time in the sun, everyone else gets better hints...a win-win
situation all around!

--- Class 1

    Puzzle 1: Try starting on the left.

    Puzzle 2: Drop on by anytime!

    Puzzle 3: You shouldn't have to put up with being stuck in the middle, now,
should you? (Don't worry folks, you'll appreciate these a lot more once we get
farther on!)

    Puzzle 4: Bottoms up!

    Puzzle 5: Save the red for last.

    Puzzle 6: Get down to the heart of the matter!

    Puzzle 7: Right on red!

    Puzzle 8: Right on green!

    Puzzle 9: Eight-hit combo!

    Puzzle 10: You're too tense, dear heart, you need to lie down. (Hey, you
think it's easy to come up with these? Well, actually, it kinda is.)

    Puzzle 11: Where did you start on the corporate ladder?

    Puzzle 12: Finish this one with a 5-Block combo.

    Puzzle 13: Simple traps are created by placing leaves over holes.

    Puzzle 14: What th' 'L? (Ah, if only there were flames in this one, then I
could say 'Burn 'n' 'L!' - Nah, that's too mean.)

    Puzzle 15: Start this one with a four-ceful match. (OK, now that was pretty
weak.)

    Puzzle 16: Nothing moved out of the pile of leaves until the very end...

    Puzzle 17: Save the hearts for last.

    Puzzle 18: Ever notice that fire always spreads out very quickly?

    Puzzle 19: You know it's Autumn with the first falling leaf.

    Puzzle 20: And 'lo, but a drop of water was all it took to douse the tower
of flame...

    Puzzle 21: All right, all right, time for a useful hint: Start by flipping
a heart and a circle.

    Puzzle 22: Well, all four circles have to go at once...what's left?

    Puzzle 23: Hhmph! All you can think of these days is six!

    Puzzle 24: Fire always tends to burn out pretty quickly...

    Puzzle 25: You already know one move...this should be a drop in the bucket!

    Puzzle 26: The first switch is with thin air - and it's probably not what
you think...

    Puzzle 27: At the end of the day, you know someone's had the rug pulled out
from under them.

    Puzzle 28: No way you'll get those four yellow ones vertically!

    Puzzle 29: Hey, check out my Grimshaw impression! "Welcome to...Haaaaacker
Central."

    Puzzle 30: The yellow circles are the least of your worries here.

---Class 2

    Puzzle 1: Pity th' foo! Man, I love Mr. T.

    Puzzle 2: There's a drop in here...but just one.

    Puzzle 3: The biggest combo in here is 6.

    Puzzle 4: No drops for you!

    Puzzle 5: Yet another one with no drops...and no chains either!

    Puzzle 6: The sword cuts right down the middle, slaying all in its path...

    Puzzle 7: It never pays to be stuck in the middle of a crowd.

    Puzzle 8: There're chains in them thar hills...but just one.

    Puzzle 9: Take the L-evator!

    Puzzle 10: You don't have to clear all the blocks at once, you know...

    Puzzle 11: I got the rug pulled out from under me...twice!

    Puzzle 12: So I pulled to rug out from under them...twice!

    Puzzle 13: Semi-useful hint time: The hearts are the first to go.

    Puzzle 14: (All right, I get to use this one at last!) Burn 'n' 'L'!

    Puzzle 15: There's a 6-block combo in here somewhere!

    (To be concluded!)

---Class 3

    (To be continued!)


---
---
VII: Puzzle Solutions:
---
---

    "Remember that the gaining of wisdom is no match for the thrill of
     the chase, and those that take the long road shall reap their
     reward!"
        - Graeme Base, The 11th Hour

    Does all that subtle obliqueness want to make you bash my head in with a
crowbar? Then come here for the soon to be deemed obvious solutions to the
puzzles! It'll make you want to bash your own skull in instead. Or perhaps
result in just a short carpet pounding session followed by "Geez, I'm such an
idiot." - that would be preferable all around.


--- Class 1

    Puzzle 1:   Move 1: Swap the far right flame with the blank space to its
left.

    Puzzle 2:   Move 1: Swap the bottom left circle with the blank space to its
left.

    Puzzle 3:   Move 1: Swap the highest leaf with the blank space to its
right.

    Puzzle 4:   Move 1: Swap the bottom heart and water droplet.

    Puzzle 5:   Move 1: Swap the bottom leaf with the flame to the leaf's left.

    Puzzle 6:   Move 1: Swap the highest heart with the blank space to its
right.

    Puzzle 7:   Move 1: Swap the bottom water droplet with the flame to its
right.
                Move 2: Swap the bottom water droplet with the blank space to
its right.

    Puzzle 8:   Move 1: Swap the highest leaf with the circle to its right.
                Move 2: Swap the highest leaf with the blank space to its
right.

    Puzzle 9:   Move 1: Swap the second row's droplet and circle.

                Move 2: Swap the bottom row's circle with the droplet to its
right.

    Puzzle 10:  Move 1: Swap the leftmost second row's heart with the blank
space to its left.

                Move 2: Swap the rightmost bottom row's flame with the blank
space to its right.

    Puzzle 11:  Move 1: Swap the bottom row's circle and flame.

                Move 2: Swap the third row's circle and flame.

    Puzzle 12:  Move 1: Swap the second row's droplet with the blank space to
its left.

                Move 2: Swap the third row's droplet with the blank space to
its right.

    Puzzle 13:  Move 1: Swap the bottom row's leftmost leaf with the flame to
its right.

                Move 2: Swap the bottom row's leftmost leaf with the blank
space to its right.

    Puzzle 14:  Move 1: Swap the second row's droplet with the blank space to
its right.

                Move 2: Swap the bottom row's droplet with the heart to its
right.

    Puzzle 15:  Move 1: Swap the bottom row's leftmost droplet with the blank
space to its left.

                Move 2: Swap the third row's droplet with the blank space to
its left.

    Puzzle 16:  Move 1: Swap the bottom row's rightmost leaf with the flame to
its left.

                Move 2: Swap the bottom row's rightmost leaf with the flame to
its left.

    Puzzle 17:  Move 1: Swap the bottom row's droplet with the circle to its
right.

                Move 2: Swap the second row's droplet with the heart to its
right.

    Puzzle 18:  Move 1: Swap the bottom row's droplet with the flame to its
right.

                Move 2: Swap the bottom row's diamond with the flame to its
left.

                Move 3: Swap the third row's droplet and diamond.

    Puzzle 19:  Move 1: Swap the bottom row's rightmost leaf with the blank
space to its right.

                Move 2: Swap the bottom row's leftmost leaf with the heart to
its right.

    Puzzle 20:  Move 1: Swap the bottom row's flame with the droplet on its
right.

                Move 2: Swap the third row's droplet with the blank space to
its right.

    Puzzle 21:  Move 1: Swap the bottom row's leftmost heart with the circle to
its right.

                Move 2: Swap the second row's leftmost heart with the circle to
its right.

                Move 3: Swap the bottom row's leftmost circle with the blank
space to its left.

    Puzzle 22:  Move 1: Swap the fifth row's leaf with the blank space to its
left.

                Move 2: Swap the third row's leaf with the blank space to its
left.

    Puzzle 23:  Move 1: Swap the bottom row's flame with the blank space to its
right.

                Move 2: Swap the second row's heart and leaf.

    Puzzle 24:  Move 1: Swap the second row's leaf with the blank space to its
left.

                Move 2: Swap the fifth row's flame with the blank space to its
right.

    Puzzle 25:  Move 1: Swap the second row's heart with the blank space to its
right.

                Move 2: Swap the second row's circle and droplet.

    Puzzle 26:  Move 1: Swap the third row's leaf and blank space to its left.

                Move 2: Swap the bottom row's heart and leaf.

                Move 3: Swap the third row's heart and leaf.

    Puzzle 27:  Move 1: Swap the bottom row's rightmost diamond and blank space
to its right.

                Move 2: Swap the bottom row's leftmost diamond and blank space
to its right.

    Puzzle 28:  Move 1: Swap the bottom row's flame and circle.

                Move 2: Swap the bottom row's leftmost circle and blank space
to its left.

                Move 3: Swap the third row's circle and blank space to its
left.

    Puzzle 29:  Move 1: Swap the third row's leaf and heart to its right.

                Move 2: Swap the bottom row's rightmost heart and leaf to its
left.

    Puzzle 30:  Move 1: Swap the bottom row's heart and circle to its left.

                Move 2: Swap the second row's heart and droplet to its left.

                Move 3: Swap the second row's heart and droplet to its left.


Congratulations! You've just finished the first class via cheat sheet!


--- Classes 2 and 3  - coming soon!


---
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VIII: Battle Tactics
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---
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IX: Miscellany / Coming Soon / Copyright and Contact info
---
---

    "I hate quotations. Tell me what you know."
        - Ralph Waldo Emerson

---

Got a question about something in this FAQ? Got a submission for something that
isn't in this FAQ? Want to have a thought-provoking discussion about the 1920's
political agendas? Then send me some e-mail!

quizmaster@zianet.com

Also, coming soon are some user-created puzzles! If you've created a real gem,
send it on in and I'll put it up here for the world to see! (With your name,
puzzle title, and comments, of course!)

---

Useless info with little to middling possible use:

The Pokemon Puzzle League Combo and Chain Guide, v.0.201 has 31,858 characters,
5,454 words, and is 1,081 lines long.

---

Version History:

v.0.1 - October 4th, 2000:
    Initial Release. Includes short Combo section, short Chain section, Puzzle
hints from 1-1 to 2-15 and Puzzle solutions from 1-1 to 1-30.

v.0.2 - October 7th, 2000:
    Added sections on how to form basic chains and combos, cleaned up the
formatting a bit too.

v.0.201 - Three hours after v.0.2 was submitted
    Yikes! I forgot to insert the line breaks and remove the tabs! I feel so
silly. There we go, done!

---

Copyright information, disclaimers, and so forth:

The Pokemon Puzzle League Combo and Chain Guide is (c) Copyright 2000 T.C.
Chavez (aka Quizmaster v.4.0).

T.C. Chavez is in no way affiliated with Nintendo, Game Freak, or Intelligent
Systems.

All copyrighted characters and terms mentioned in this FAQ are (c) Copyright
their original owners.

This FAQ is intended for private, non-commercial use.

---

Coming Soon to an FAQ near you:

    How to find combos and chains out of 'nothing'!
    How to effectively use combos and chains in multiplayer!
    More puzzle solutions and hints!
    Fiendishly difficult user-created puzzles!
    More self-serving, useless, ego-stroking banter! (Oops, I mean I'll edit
that out.)

---

Parting Shot:

"If something should happen to me, all the world's women will grieve!" - Edgar
Rene Figaro

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