Review by Xenon

Reviewed: 06/20/02 | Updated: 06/20/02

This is why the game was made for the PC in the first place

Porting StarCraft to the Nintendo 64 from the PC seemed like a good idea. Of course, I'm sure beet-flavored candy seemed like a good idea too.


The game plays through just like the PC version, no deviations from the storyline or anything. Blizzard even threw in the expansion Pak if you have the N64,uh, Expansion Pak.

For those of you who aren't familiar with the PC version, I'll elaborate.

StarCraft is a real-time strategy game. There are no turns. The game starts and you go to work. The Object of each mission varies, but what you'll have to do to accomplish it won't. In the case of StarCraft, some sort of violence is the answer. This is accomplished using various types of units. These units are produced at different buildings and have requirements (other facilities) that have to be met before they can be built. The buildings and units vary depending on which of the three races you are; Terran, Zerg, or Protoss.

Blizzard did a very good job with the control scheme. They made it simple and easy. To make up for Hotkeys, up to 18 units at one time can be selected.

While Blizzard did do a good job with the control scheme, it's still lacking. Retreat is difficult, because you have to use the move command instead of the usually ''A'' button press or else they'll attack on there way (hence keeping them in battle) When workers are built they immediately go to work. While this isn't always a bad thing, it can be frustrating when they go into the gas refinery when you really need them to build something.

Multiplayer Mode is a good concept, but I warn you now, you need about a 40'' TV screen for it to look right even in 2-player. 3 and 4 player modes are worse, since you only get a little tiny corner of the screen. It also kind of ruins the surprise element, since your enemy can see what race you are, what you're doing and such. They should be focusing more on their own work however, so spying isn't near the problem it seems.

Cheats before were entered in using the keyboard. Since there's no such thing as a N64 keyboard, the cheats are instead earned.

The gaming's complex, so don't think you'll become good right off the bat. It takes practice.

It's still fun, though, sort of a testament to how good of a game StarCraft really is.


StarCraft takes place many years in the future. The Terrans are the descendants of people that were exiled to alien planets. They are in a period of strife as they colonize the planets in the area.

All this is brought to a halt, though, once the Zerg arrive. They are looking to assimilate the Terran genetic structure, so that they will be able to assimilate the much more powerful Protoss.

The Overmind, master of the Zerg, has this desire because his creators, the Xel'Naga, created him with the desire to become perfect. The Protoss, an earlier project of the Xel'Naga, had become perfect in body, the Zerg perfect in spirit. The Overmind believes that by assimilating the Protoss, he will become perfect.

The Protoss, on the other hand, are well aware of the Zerg threat to the galaxy and are on a mission to stop them, even if it means destroying the Terrans along with them. What the Protoss do not know, however, is that the Zerg are really after them.


The graphics are low level version of the PC graphics. While they are basically the same, they're blurry. The pictures of the units don't move either.

The CG scenes were also blurry.


Again, I was disappointed. The music didn't have the same quality. Where before the units had several sayings, now they have been reduced to one.


The main missions get old after a while, but the multiplayer mode remains as fun as ever. Grab a couple of extra controllers and a few friends (and a big-screen TV, ugh) and play away.


StarCraft 64 isn't a bad game. But, with all it's flaws, it's not exactly a good game either. I recommend you pick up the PC version and play away. The only thing I really use StarCraft 64 for is multiplayer, and that's only because my friends’ computers won't link up with mine (latency). So, unless you have that problem, can't stand PC games at all, or don't have a computer (in which case you wouldn't be reading this, now would you?o_0 Sort of a catch 22), I say forego StarCraft 64 and go buy the PC version.

Rating: 5

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