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FAQ Part 1/2 by Jdude84

Version: 2.5 | Updated: 11/12/99

* Diddy Kong Racing FAQ Part 1 *
Author: Jdude84
E-Mail: Jdude84@Hotmail.com
Version: 2.5 (Final)

Version History
1.0 First release of this FAQ. Mostly Secrets right now...

1.1 Added tips and tricks section, been too busy playing goldeneye, and other 
things to update this FAQ. Why goldeneye? of course...i'll be making a FAQ for 
that soon..who knows when this FAQ will be next updated...

2.0 Fairly large update, added part 2 to this FAQ, item list, secret balloons.

November 10-12, 1999
2.5 Final version of part one. Just redid the headers, made it look a bit 
better. That's all. It's counterpart, part #2 has been updated as well.


1. Introduction
2. Characters
3. Vehicles
4. Secrets
5. T.T.
6. Drumstick
7. Dino Domain
8. Tips And Tricks

1. Introduction

Diddy Kong Racing, is an extremly awesome game, the graphics are good, and the 
gameplay is probably the best i've ever seen in a racing game. The story and the 
ending is a little...childish...but that's the only thing i see wrong with the 
game. If you don't want to know all the secrets about DKR, DO NOT READ ON! But 
if you are stuck, or have beaten it allready, go ahead if you'd like. You 
definetly do not want to ruin this game, trust me! Oh yeah, the most updated 
version of this FAQ can be found at www.gamefaqs.com, Enjoy!

2. Characters

There are a total of 8 normal characters, and 2 secret Characters, T.T. and 
Drumstick.  Below is a listing of all the characters, their abilities, their 
weight class, and other useless info.

Normal Characters

Top Speed: Average
Acceleration: Excellent
Steering: Excellent
Weight Class: Lightweight
Tiptup hasn't had his own game yet, and don't expect him too soon, however he 
made a apperance in Banjo-Kazooie, yet another game made by Rare.

Top Speed: Average(a bit slower)
Acceleration: Excellent
Steering: Excellent
Weight Class: Lightweight
This cute little mouse is a pretty good racer, but as a computer she's a 
pushover. Don't expect this mouse to be in any other game soon, starring, or 

Top Speed: Average
Acceleration: Average
Steering: Average
Weight Class: Middleweight
As you can see conker is an all-around average racer, a good choice for 
"rookies". In this game he's just goofing off a bit before he goes off and has 
his own game, which should be a great one, but that's a whole different FAQ....

Top Speed: Average
Acceleration: Average
Steering: Average
Weight Class: Middleweight
Well....he has the same stats as Conker, but man, this little tiger sucks, in my 
opinion, he is the main character in the plot. Even though Diddy is the main 
guy. A good choice for starters, after you get good you'll find yourself 
choosing another racer.

Top Speed: Fast
Acceleration: YUCK, talk about a SLOW starter
Steering: Very Very Very Very Very BAD!
Weight Class: HEAVYweight
>From the bad side, to the good side, Krunch The Kremling has decided to help 
diddy and the gang. He is fast once he gets going, but i find he is not that 
useful on many courses. Try Drumstick instead of him...

Top Speed: Average
Acceleration: Average
Steering: Average
Weight Class: Heavyweight
Yuck, don't like this badger, that's all i have to say...move along

Top Speed: Average
Acceleration: Slow
Steering: Average(A Bit Better)
Weight Class: Heavyweight
The way they made Banjo look in this game is awful! but he is a good racer! In 
this game he's warming up for his huge adventure: Banjo-Kazooie and the soon to 
be released Banjo-Tooie. Not only is this honey bear good at getting jiggy's, 
he's a dang good racer!

Top Speed: Average
Acceleration: Average
Steering: Average
Weight Class: Middleweight
Well you KNEW i was going to save him for last, of course! doesn't that make 
sense? anyway, he's an average racer...you'd think they'd make him a bit better 
seeing as it's his game....

Secret Characters

Top Speed: Fast
Acceleration: Fast
Steering: Bad
Weight Class: Middleweight
Nothing to say about this chicken, oh yah to access him read the section on how 
to get him, DUH!

Top Speed: Very Fast
Acceleration: Above Average
Steering: Great!
Weight Class: Middleweight
What a speed demon! check out the T.T. section for more info.

3. Vehicles

There are a total of 3 Vehicles in the game, Car, Plane, and Hovercraft, all 
have different abilities of course, and the effectiveness depends on which rider 
you choose.

Steer: Control Stick
Gas Pedal: A
Brake: B
Power Slide: R
Best Rider: T.T.
Your standard car, 4 wheels, etc. pretty simple!

Steer: Control Stick(Up is down, down is up)
Gas Pedal: A
Brake: B
R+Left Or Right: Tight Turn
R+R: Loop
Best Rider: Conker
Not really a new vehicle, but less common than your standard car, this is an 
awesome vehicle to drive!

Steer: Control Stick
Gas Pedal: A
Brake: B
R: Hop
R+Left, Right: Quick 180 degree turn
Best Character: T.T. He's fast and somewhat heavy
This is a totally new vehicle, and boy is it fun! this vehicle is a pain for the 
lightweights, but for heavier riders, this is an awesome vehicle! Also, it can 
go on land just as fast as it can on the water!

4. Secrets

Cheat Codes: Below are some useful cheat codes which will make winning much 
easier, and some codes will make your racing experience..different..have fun 
with these!

BLABBERMOUTH: Horns change to character noises.
BOMBSAWAY: All red balloons
ROCKETFUEL: All blue balloons
TOXICOFFENDER: All green balloons
BODYARMOR: All purple balloons
OPPOSITESATTRACT: All rainbow balloons
ZAPTHEZIPPERS: All Zippers are gone, dang!
FREEFRUIT: you and only you start with 10 bannanas!
NOYELLOWSTUFF: Bananas are gone in multiplayer mode, crap!
BYEBYEBALLOONS: Computer can't use weapons, haha suckers!!!
JOINTVENTURE: Two player Adventure Mode, really cool!
BOGUSBANANAS: Bananas decrease speed, what a bummer!
VITAMINB: even after 10 bannanas, you increase speed!
TIMETOLOSE: The code speaks for itself, the computer is awesome!
FREEFORAL: collect 1 ballon and you get the max power of it, cool!
OFFROAD: Four-Wheel drive, now were talking!
JUKEBOX: Sound test is added to audio options.
DOUBLEVISION: Two people can play as the same racer! can get confusing...heh heh
ARNOLD: with this code even that shrimp pispy is huge!!!!!
TEENYWEENIES: very small characters, it's hillarious to select pispy when you 
use this code!
WHODIDTHIS: View credits, how boring!

5. T.T.
T.T. is a hard character to get, but it is well worth going through the whole 
process to get him! Here is how to get him.....

First of all select time trials, you must now beat the following times on EVERY 

Ancient Lake:          1:07.00      
Fossil Canyon:         1:37.00       
Jungle Falls:          1:08.00       
Hot Top Volcano:       1:35.00       
Everfrost Peak:        1:53.00       
Walrus Cove:           2:10.00   
Snowball Valley:       1:13.00   
Frosty Village:        1:44.00   
Whale Bay:             1:19.00  
Crescent Island:       1:39.00   
Pirate Lagoon:         1:34.00  
Treasure Caves:        1:10.00   
Windmill Plains:       2:22.00   
Greenwood Village:     1:46.00   
Boulder Canyon:        2:11.00   
Haunted Woods:         1:22.00  
Spacedust Alley:       2:12.00      
Darkmoon Carverns:     2:20.00      
Spaceport Alpha:       2:16.00      
Star City:             2:07.00 

Ok, once oyu've done that T.T. will appear on the tracks, now you must beat him 
on EVERY track! WHAT? you want the times for that too? you slave drivers....oh 
allright here they are!

Ancient Lake:                1:01.28 
Fossil Canyon:               1:30.18 
Jungle Falls:                1:02.50 
Hot Top Volcano:             1:30.71 
Everfrost Peak:              1:48.00 
Walrus Cove:                 2:06.28 
Snowball Valley:             1:06.41 
Frosty Village:              1:39.40 
Whale Bay:                   1:13.11 
Crescent Island:             1:33.16 
Pirate Lagoon:               1:28.56 
Treasure Caves:              1:05.63 
Windmill Plains:             2:13.13 
Greenwood Village:           1:40.61 
Boulder Canyon:              2:02.35 
Haunted Woods:               1:09.51 
Spacedust Alley:             2:06.16 
Darkmoon Carverns:           2:12.05 
Spaceport Alpha:             2:09.03 
Star City:                   2:01.45

Ok, now you can use T.T. in any mode!!! he will now be at the character select 
screen, simply select him and race! have fun!

6. Drumstick

Drumstick, is a difficult character to get, he is not as good as T.T. by far, 
but he does pretty well in the Hovercraft and Car. He is definetly not good in a 
plane, so don't even try to use him in a Plane. Below is the requirements to 
access Drumstick:

All of the T.T. Amulet.
All of the Wizpig Amulet.

After you have all of these, go to the overworld, and find the group of frogs. 
Find one with a red feather and run over it! You will now be able to use 
drumstick, to use him select him from the driver select screen!

7. Dino Domain
Dino Domain:
8 Balloons
1 Key
1/4 Wizpig Amulet
1/4 T.T. Amulet
Wizpig Trophy
1 Balloon Needed To Enter

Dino Domain in the first world in the adverture mode, to get there, from the 
start, you will need to go directly forward and up the ramp. You need 1 balloon 
to get in, luckily for you, there is one balloon on the ramp that your on! You 
now have one balloon, so your only choice is to race the ancient lake track, 
which you need 1 balloon to enter. you will also find the key in ancient lake, 
so let's get it!

Ancient Lake:
This course is easy, to start off, grab the key on the ramp, which is on the 
right. Then get back on the course, collect bannanas, and blue balloons. once 
you have collected 3 blue balloons in a row, you will have the best boost 
possible, if oyu are on a straightaway, activate it and you will rocket into 
first! just keep repeating this until you cross the finish line! Taj will now 
give you 1 more balloon! Also now a cinema showing the locked door being 
unlocked will appear, now you can play the bonus game for this world: Fire 
Mountain. But that's later.....now you have 2 balloons, obviously you need to go 
into the 2 balloon door, which is Fossil Canyon.

Fossil Canyon:
In this course all you need to do is race, simple enough. Collect either red or 
blue balloons, they are the only ones that will help you. And try to get 7-10 
bannanas on he first lap, this will increase your speed greatly. If you are way 
behind or want to stay ahead of the pack there is a mini-shortcut accross the 
water you can use, just hit the zipper and you will rocket across the water, 
giving you a 3 0r 4 second edge. at the end of the lap, there are two paths - 
left, and right. Go right, you will be able to get a blue balloon, plus it's 
much easier to drive. The left way only has a red balloon and is hard to 
navigate. Once oyu get 1rst place, Taj will give you your 3rd balloon! Now you 
can enter the 3 Balloon door - Jungle Falls

Jungle Falls: 
No need to collect bannanas in this course, here is a sure-fire way to get 1rst 
place everytime:  Hit the first zipper on the left at the start, then collect 
the blue balloon up ahead on the right, and hit the zipper to fly across the 
bridge, just before you enter the tunnel, use the blue boost to zip through the 
tunnel, after you exit hit the zipper directly in front of you and power slide a 
bit to keep up your speed. While still sliding, go over the zipper arrow in the 
dino skull, you will now be at the end of the lap. repeat this 3 times and you 
should almost LAP everyone by the time you cross the finish line! Now Taj will 
give you another balloon, you will now have 4. But to enter the last level - Hot 
Top Volcano, you need 5 balloons. To get another balloon exit the world, and go 
talk to Taj. Have him change you into a Plane, and the head toards the ledge 
near wizpig's statue, there will be a balloon there, grab it! you will now have 
5 balloons and be able to enter the Hot-Top-Volcano stage! Now fly, or change 
back to car if you'd like, to Dino Domain and enter the last stage of the world!

This level is pretty straight-forward. All you need to do is get a good start, 
avoid the walls, and grab 3 blue balloons in a row. once you have them, use them 
at the end of the lap. your plane will rocket ahead and you should be well ahead 
by now. Do this on all 3 laps, as well as getting bannanas along the way. if you 
can, try and hit a few zippers too. Now, you shouldn't have much of a problem 
with this course. Once again Taj will give you a balloon once you've beaten the 
race, raising your total to 6. Also now the boss door will open, so you can race 
the boss. However, don't go in just yet, remember the loced door you opened with 
the key? now is the time to enter the door and beat the bonus level- Fire 

Fire Mountain:
The object of this level is to succesfully hatch 3 eggs in your characters nest, 
which is easier said thean done. Starting off, get an egg from the center and 
place it in your next, hopefully it will hatch. After that you need to take un-
hatched eggs from your OPPONENTS nests, i would take eggs from the one that has 
the most so far. Keep doing this until you hatch 3 eggs. If another player is 
about to hatch their 3rd egg, make sure you go steal it, even if you need to 
protect your eggs. The key to beating this level is: Place egg in nest, protect 
egg with missles, steal opponents eggs, repeat! Have fun beating this one! after 
you beat the level you will get 1/4 of the T.T. Amulet! Now go enter the boss 

Dino Domain Boss:
This guy is easy, he's just a fat triceratops who can't run, or do anything 
else, get a rocket start, then just grab blue balloons, only this time use just 
a single boost, not a powered up one. There is also a shortcut here, on the 
winding part of the mountain, there will be some bushes on the left, slide into 
them and you will enter a straight tunnel! this shaves off TONS of time, so make 
sure you take this shortcut. After that, just hug the wall so you don't fall off 
and you should have him beat easily! After winning, you won't get anything. 
However, the boss will tell you to beat the silver coin challenge, which is now 
accessible. The silver coin challenge is the same levels, only you must get all 
8 silver coins, AND get 1rst! Now let's go back to Ancient Lake to start off the 
silver coin challenge!

8. Tips And Tricks

2X Speed Burst 
Whenever you hit a zipper of any kind, or use any Speed Burst item, let go of 
the Accelerate button before you use the item or hit the zipper. The boost 
should be twice as powerful. 
Submitted by Drew Ressler

Adventure 2 
To play the second adventure, make your way to Space World (see below) and beat 
Wizpig again. You'll now have a new option called ADVENTURE 2. In this mode you 
have to collect platinum balloons and all the adventure tracks will be reversed. 
Submitted by Bryan Meason

Beating Wizpig 
To beat Wizpig the first time, make sure you're using Bumper and start the race. 
You have to hit every zipper on every lap; if you miss more than one you can't 
win. Remember to let off the gas right before you hit the zippers for added 
boost! If you hit all the zippers and get that extra boost you'll beat him with 

Beating Wizpig the second time is actually easier than the first if you're using 
Diddy Kong. First, turbo start and immediately grab the first blue ballon, use 
it right away and stay low. (It is very important to make all the turns, without 
hitting the sides of the walls and caves.)

Second, grab the first red ballon (low route) then the second, giving you a heat 
seeker. You should be close behind him, fire away and fly high. The high route 
gives you a turbo boost going into the caves; use it immediately (it is possible 
to pull into first going into the caves.)

As soon as you're in the caves, get the first blue ballon on the left, use it 
and stay low, this should definately boost you in front of wizpig. Stay low and 
don't worry about any other ballons until you see the Shield ballon on the left. 
Make sure you get it, you will need it to make it through Wizpig's chamber. Use 
it as soon as the space ships start shooting. If done correctly, you will stay 
in front of wizpig the rest of the race.

For the second and third laps, get only the blue ballons as before, avoid all 
red ballons, and make sure you get the shield ballon, he normally will never 
pass you once you pull ahead, as long as you don't hit walls. If he does pull 
ahead, you will only need one red ballon, then you should be able to pass once 
Submitted by The Game Dr and jkhardin@uncc.edu

Different Sky in Star City 
Usually, the sky in Star City is red, but this trick makes it blue. First go to 
the magic code screen and enter the code "doublevision". Now (if you have two 
controllers) select the same character and start racing in Star City. The sky 
will be blue instead of red. 
Submitted by Scott Kusner (skusner@yahoo.com)

Hidden Gold Balloon 
This works best with the hover car. In the lobby, go thru the waterfall to enter 
the snow-covered place. Continue down the river untill you go thru a small 
doorway. As soon as you go thru the doorway, head rihgt onto the grass. Keep 
going untill you get to a ramp. Go up the ramp and there should be a golden 
Submitted by MaxJerome33@hotmail.com

Key Locations 
Dino Domain key:
This key is located in the track called "Ancient Lake". When you start, go 
straight. Look straight ahead, you can see the key located on a ramp right in 
front of you between two Stonehenge-like monuments 

Snowflake Mountain key:
This key is located in the track called "Snowball Valley". When you start, don't 
go. Just make an immediate left and go through the path in the mountains. Then 
take another right and you should see the key in an alcove in the side of the 

Sherbert Island key:
This key is located in the track called "Crescent Island". When you start, take 
the left path. After the second zipper, lead left even more, into the water. Go 
and look at the side of the mountain straight ahead. There should be an alcove 
with the key in it. 

Dragon Forest key:
This key is located in the track called "Boulder Canyon". Get to the part of the 
track where you see a bell hanging from the ceiling. Power up your speed burst 
to level 3 (get three blue balloons). The turn around and face the bell from the 
"wrong way" then hit the bell. The drawbridge in front of you should raise. Use 
your level 3 speedburst and speed up the raising drawbridge and get the key. 
(Make sure its a 2x burst, and be sure to jump right when you reach the top of 
the bridge!) 
Submitted by Bryan Meason, Drew Ressler and The Game Dr

Play as Drumstick 
To play as Drumstick, find all of the amulets, the WizPig and the TT amulets. 
Once you've done this, go to the main feild where you usually start and go over 
to the frogs by the water. Find the frog with a little red bird on it's head and 
run over it. Drumstick will appear and you can now race with him whenever you 
Submitted by Chris Cassaro

Fossil Canyon: This one is obvious. At the fork in the road, take a left. It's a 
bit shorter and safer. 

Dino Domain Boss: This shortcut is on the boss of Dino Domain (the triceratops). 
About halfway up the mountain, after the place where you go past a large pillar 
on the right with two balloons, you should see some bushes on the right. Behind 
them is a tunnel that will almost assure that you'll win. 

Frosty Village 1: In the part where you go past several large pillars, go either 
left or right off-road. You must make use of the three Zippers of both paths. 

Frosty Village 2: You must use the hovercraft to take this shortcut without 
losing speed. Near the end, you'll see a large outcropping with three ledges on 
it on the right, surrounded by a lake. Underneath it is a tunnel. Go through it. 

Snowball Valley 1: Like Fossil Canyon, take the left path at the fork. It's 

Snowball Valley 2: The other shortcut is not really a shortcut. Instead, you 
must grab one of the shield power-ups before the snowball area. Use it to sail 
right through the snowballs and gain some ground over your snowball-dodging 

Crescent Island 1: Right before the tunnel at the beginning, you'll see a path 
on the left. Follow it to get a magnet balloon and get ahead. 

Crescent Island 2: Using the hovercraft, go left around the pirate ship to find 
a shorter tunnel. 

Crescent Island 3: Or, you can go on the ship and go on the right path next to 
the tunnel. Then hop right to go through the hole. 

Crescent Island 4: The last shortcut here is found after the pirate ship. On the 
final turn before the end, make a powerslide/hop right to go around the pillar 
on the right. It's a great way to win at the last second(and it contains a 
Silver Coin). 

Whale Bay: Use the whale near the beginning to jump over the pirate's ship and 
get a magnet power-up and jump ahead of you foes. Pirate's Lagoon: Near the end, 
use the Zipper to jump the ramp and get a Turbo power-up. 

Windmill Plains: Go through the windmills at the beginning. Both of them contain 
a Zipper and a Magnet power-up. 

Boulder Canyon: In the area after the indoor waterfall, you will see a red 
balloon on the left and a green one on the right, leading to the rest of the 
track. But grab the red one and you'll find a hidden tunnel behind it. It 
contains two coins and is shorter. 

Greenwood Village: Near the beginning, you'll go through a village area. You 
should see a well. Hit the brakes as you approach it and drive over it. You 
should fall down to a tunnel with a Zipper in it. This is the shortcut. 

Haunted Woods: At the fountain in the village area, take a right. It looks 
longer, but it gets you to the tunnel a bit faster (and it contains a Silver 

Sherbet Island Boss/Boulder Canyon: In both of these races, you should gain some 
speed if you hop over the logs with the hovercraft at the right angle. Be 
careful, if you go at the wrong angle, you'll crash into the log and lose speed! 

Star City: Choose the Airplane, then go into Star City and look for the N64 
railway train. Follow it for a shortcut. Note: Do NOT hit the train, or else it 
will go slower.

Alternatively, continue going straight when your in the glass room. When you 
exit fly high. Look for the Rareware sign (the letter R) and go right through 
Submitted by Chris Evans and SP-115 (lguppy@qc.bell.ca)

Space World 
To visit Space World, you must beat WizPig and get all of the Trophies and 
Amulets. Once you've done that, go to the sign by the lighthouse and honk at the 
sign near it. The lighthouse will transform into a rocket and into space. 
Submitted by The GameDr

Turbo Boost 
After the announcer says "Get Ready" and the words start to disappear at the 
start of a race, press the A button. You will get a turbo boost. This helps 
dramatically in your racing success! 
Submitted by Chris Evans

- Check Part Two For The Rest Of This FAQ! -

©1999 Jdude84


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