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## FAQ by Punisher_X2

Version: 1.0 | Updated: 11/07/2010

``` ___  ___  _______  __________     __      __
|   \/   ||   ____||          |   / _\    |  |
|        ||  |____ |___    ___|  / |_|\   |  |
|        ||   ____|    |  |     /  __  \  |  |
|  |\/|  ||  |____     |  |    /  /  \  \ |  |____
|__|  |__||_______|    |__|   /__/    \__\|_______|

________   _______      __      _______
|   _____| |   ____|    / _\    |   _   |
|  |       |  |____    / |_|\   |  |_|  |
|  |   __  |   ____|  /  __  \  |   __  \
|  |__|  | |  |____  /  /  \  \ |  |  \  \
|________| |_______|/__/    \__\|__|   \__\

__       ________  __  _____
/ _\     |   _____||  ||  _  \
/ |_|\    |  |      |  || | |  \
/  __  \   |  |      |  || |_|   |
/  /  \  \  |  |_____ |  ||      /
/__/    \__\ |________||__||_____/

______________________________________
/                                      \
/           TABLE OF CONTENTS            \
/__________________________________________\
|                                          |
| 1. Introduction {INT01}                  |
|                                          |
| 2. Version history {VER02}               |
|                                          |
| 3. Story {STO03}                         |
|                                          |
| 4. Controls {CON04}                      |
|                                          |
| 5. Training Walkthrough {TRW05}          |
|                                          |
| 6. Mission Pythagoras walkthrough {MPW06}|
|                                          |
| 7. Cards collection {CAC07}              |
|                                          |
| 8. FAQ {FAQ08}                           |
|                                          |
| 9. Legal stuff {LES09}                   |
|                                          |
| 10. Contact info {CON10}                 |
|                                          |
| 11. Credits and end {CAE11}              |
|__________________________________________|

_____________________________________________
/                                             \
/   _                                           \
/   | |                                           \
/    | |                                            \
/     | |      1. INTRODUCTION {INT01}                \
/      |_|                                              \
/        _                                                \
/        |_|                                                \
/                                                             \
/                                                               \
________/_________________________________________________________________\___
|
______________________________________________________________________________|

Hello fellow GameFAQs readers! I am back with a guide for Metal Gear Acid
Mobile. As for those who are wondering when will I update my Peace walker guide
all I can say is that I want you to stop sending me e-mails about how to unlock
this and that so just be patient. As for now, I recently played MGA mobile and
I found it to be fun but still it didn't appeal to me as the PSP version did
because most of the characters have been removed (including Teliko :( ...) and
the story has barely any connection to the one in the PSP version. Once again I
have putted in codes next to each section's name for faster scrolling. All you
need to do is press CTRL+F and type the code for the desired section. Now enjoy
the game!

_____________________________________________
/                                             \
/   _                                           \
/   | |                                           \
/    | |                                            \
/     | |      2. VERSION HISTORY {VER02}             \
/      |_|                                              \
/        _                                                \
/        |_|                                                \
/                                                             \
/                                                               \
________/_________________________________________________________________\___
|
______________________________________________________________________________|

History of updates for this guide:

Version 1.0 (03.11.10) - Guide created and uploaded

_____________________________________________
/                                             \
/   _                                           \
/   | |                                           \
/    | |                                            \
/     | |      3. STORY {STO03}                       \
/      |_|                                              \
/        _                                                \
/        |_|                                                \
/                                                             \
/                                                               \
________/_________________________________________________________________\___
|
______________________________________________________________________________|

Jumbo jet flight number 326 has been hijacked by an unknown group of
individuals, with the use of a powerful gas. Among the 512 passangers was a
prominent senator, a man rumored to be the next president of the United States
of America. The hijackers, such as they are, have demanded that something known
as Pythagoras be handed over to them. The biggest problem is that almost no
one admits to knowing what exactly Pythagoras is! Your mission is to infiltrate
the remote area where Pythagoras is being researched and find out what 'it' is.

Good luck!

_____________________________________________
/                                             \
/   _                                           \
/   | |                                           \
/    | |                                            \
/     | |      4. CONTROLS {CON04}                    \
/      |_|                                              \
/        _                                                \
/        |_|                                                \
/                                                             \
/                                                               \
________/_________________________________________________________________\___
|
______________________________________________________________________________|
_
| |
__________________| |
/      _____       \ |
/      (_____)       \|
|                      |
|   ________________   |
|  |                |  |
|  |                |  |
|  |                |  |
|  |                |  |
|  |________________|  |
| ____   _____    ____ |
| \__/  |  _  |   \__/ |
|       | |_| |        |
|       |_____|        |
|  ___    ___    ___   |
| (_1_)  (_2_)  (_3_)  |
|  ___    ___    ___   |
| (_4_)  (_5_)  (_6_)  |
|  ___    ___    ___   |
| (_7_)  (_8_)  (_9_)  |
|  ___    ___    ___   |
| (_*_)  (_0_)  (_#_)  |
|                      |
\                    /
\__________________/

-------------------------------------------------------------------------------

D-pad - Move

Key 2 - Move up

Key 4 - Move left

Key 5 - Select

Key 6 - Move right

Key 8 - Move down

Key 0 - Free camera mode

-------------------------------------------------------------------------------

_____________________________________________
/                                             \
/   _                                           \
/   | |                                           \
/    | |                                            \
/     | |      5. TRAINING WALKTHROUGH {TRW05}        \
/      |_|                                              \
/        _                                                \
/        |_|                                                \
/                                                             \
/                                                               \
________/_________________________________________________________________\___
|
______________________________________________________________________________|

Before you start the main game, you will first have to complete the training
in order to get used to the card system. It's not necessary but I suggest you
go through the training first.

-------------------------------------------------------------------------------
Mission 1: Movement
-------------------------------------------------------------------------------

This first training mission is very easy. All you have to do is guide Snake
into the blue circle that is in front of you. After Roger's briefing you will
select a card (you only have movement cards) and select the move option to
move. You can get to the blue circle in 3 turns.

-------------------------------------------------------------------------------
Mission 2: Enemies
-------------------------------------------------------------------------------

You will have to get passed the enemy undetected in order to complete this
training. Press 0 to go into free camera mode and point at the enemy. Now you
can see his range of vision indicated by the yellow dots in front of him. As
you can see you will have to move only on the left side of the area so make
your way through to the blue circle.

-------------------------------------------------------------------------------
Mission 3: Crawling
-------------------------------------------------------------------------------

You will have to reach the blue circle by crawling. Once you have selected the
block you want to stay on, select crawl that is beneath stay. You can only move
two blocks using crawling. Now you can just get near the blue circle and select
crawl and then reach it.

-------------------------------------------------------------------------------
Mission 4: Knocking
-------------------------------------------------------------------------------

You will now see that you are able to use weapons (Yay). Now in order to knock
you will have to get near a wall, select the direction where the wall is and
press flaten. Now skip one turn by entering the menu and selecting end turn.
Once the guard's turn is over, enter the menu again and press knock. Now the
guard will hear the knock and will rush to see whats going on. Before his turn,
just move left and stay one block before the guards vision. Once he goes away,
quickly head for the blue circle.

-------------------------------------------------------------------------------
Mission 5: Weapons
-------------------------------------------------------------------------------

Finally, you will get the chance to kill. Move near the guard and select an
assault rifle or a sub-machine gun because they take almost all his life. Once
he is on the ground finish him with your next weapon and head for the blue
circle to the right.

-------------------------------------------------------------------------------
Mission 6: Equipment
-------------------------------------------------------------------------------

There are two patrolbots guarding the exit and you can't get passed them
without being spotted. Before you go ahead, equip the box and head passed the
patrolbots. The good thing is that they won't spot you if you move passed them
so go on ahead to complete you training.

Good work! The training is complete, now it's time to head for Lobito island.

_____________________________________________
/                                             \
/   _                                           \
/   | |                                           \
/    | |                                            \
/     | |   6. MISSION PYTHAGORAS WALKTHROUGH {MPW06} \
/      |_|                                              \
/        _                                                \
/        |_|                                                \
/                                                             \
/                                                               \
________/_________________________________________________________________\___
|
______________________________________________________________________________|

From here your main mission begins. You will go through 10 stages of stealth,
action, one-liners, ID cards and finally face Pytgagoras.

-------------------------------------------------------------------------------
Mission 1: Entry gate
-------------------------------------------------------------------------------
______________________________
/        MISSION INFO          \
_______________________/________________________________\_____________________
|
Needed cards: Stun grenades                                                  |
|
Items: 2                                                                     |
|
Enemies: 4 Terrorists                                                        |
|
Objective: Get through the gate                                              |
|
______________________________________________________________________________|

Once your dialoge with Roger is over, select the free camera mode to take a
good look at the area. I suggest that you first go to the warehouse to the
right to get the extra cards inside. Once you go one block passed the fence,
go right and once you get in front of it, go down. When you are near the enemy
guarding the warehouse, go left one block before him to enter the warehouse and
get the cards inside. Now return to the fence and go north. Move right and then
make your way inside the room where the cards are stashed. Go out and move west
into the alley. Make sure that you are one block behind the alley in which the
guard patrols. When he is in front of you, make sure to wait for him to move
away to the right and go north then right. Now if you played the PSP version
you might think that you should try to knock to lure the guard but you
shouldn't even think of doing it because both of the guards will come and
eventually take you down. The best way to get through here is to use your
stun grenades. Go one block before the guards field of vision and throw the
stun grenade one block after the guard. Wait a few turns for it to explode.
Once he is stunned, use your cards to move to the blue circle to complete the
mission.

-------------------------------------------------------------------------------
Mission 2: Reception area
-------------------------------------------------------------------------------
______________________________
/        MISSION INFO          \
_______________________/________________________________\_____________________
|
Needed cards: Pistols and assault rifles                                     |
|
Items: 1                                                                     |
|
Enemies: 4 Terrorists, 3 surveillance cameras                                |
|
Objective: Make your way to the administration rooms                         |
|
______________________________________________________________________________|

First off, you should kill the guard that you see on the right. To do so just
go next to him. Your turns will end so punch him in order to stun him. Once he
gets up finish him with a weapon. Head north and make sure that you are staying
on the left side to go beneath the camera. Once you are one block away from the
camera in front of you, select a weapon and aim at the camera next to the door.
Once you destroy it, enter the door. If there is a guard in front of you, this
will be good because you can get passed him without the need of killing him.
Before you go to the door on the left, go right to take the packs of cards and
head for the door. Once the guard moves right it will be your chance to get
through the door. Ignore the guard and head north to put this mission in the
bag.

-------------------------------------------------------------------------------
Mission 3: Administration areas
-------------------------------------------------------------------------------
______________________________
/        MISSION INFO          \
_______________________/________________________________\_____________________
|
Needed cards: Chaff grenades, assault rifles and box                         |
|
Items: 1                                                                     |
|
Enemies: 4 Terrorists, 3 surveillance cameras, 1 patrol bot                  |
|
Objective: Retrieve card lv.1                                                |
|
______________________________________________________________________________|

First you will need to get card lv.1 in order to leave this area. Head left
but make sure that you don't come across the guard's vision. Once he moves
away, head for the door on the right. You will recieve a call from Roger
warning you about the patrol bot inside the room. You have 3 choices now. Use
a chaff grenade to stun it (Make sure that it is not next to the door) use an
assault rifle to also stun it or sneak passed it. I prefer you use a chaff
grenade since it will keep it in one place and you will have time to get the
cards in the room and get through the door. In the next room there is only
one guard. Go north and go to the right when he is not looking. Now in the
room ahead you will find the card but there is a surveillance camera that is
looking at it. If you try to grab it, you will raise the alarm so destroy the
camera before you proceed. Once you get it you will have to place it in your
equipment. If you have to items in your equipment the remove the one that
you don't need. Now return all the way back to where you began the mission
and head east. Before you go, equip the box to use it as a disguise to get
passed the two guards at the exit. If you have triggered the alarm then don't
go because they will notice you and trigger the alarm again. Once the two
guards are next to each other, both of them will look in opposite directions.
When this happens go to the corner to the east. When they aren't looking at
your direction, head for the corner on the right. Once the path is open, head
for the exit.

-------------------------------------------------------------------------------
Mission 4: Armoury
-------------------------------------------------------------------------------
______________________________
/        MISSION INFO          \
_______________________/________________________________\_____________________
|
Needed cards: Stun grenades, silenced guns and box                           |
|
Items: 0 ( Some Armoury this turned out to be XD )                           |
|
Enemies: 4 Terrorists, 4 surveillance cameras                                |
|
Objective: Get through the armoury                                           |
|
______________________________________________________________________________|

This place sure has tight security with all the cameras and guards here. First
off go west to leave the room. This is where you should equip the box. Hide
between the walls and move when the guard isn't looking. From here I can tell
you that you SHOULDN'T and I mean SHOULDN'T go south to where the three guards
are. Oh, but you want to check out the rooms for cards don't you? Well there
aren't any in all three rooms so don't even bother going there or you will get
seen and killed very fast. Instead go north to the door and make sure that
the guards are away or can't see you. From here you will just have to destroy
the two cameras and head for the exit.

-------------------------------------------------------------------------------
Mission 5: Residential area
-------------------------------------------------------------------------------
______________________________
/        MISSION INFO          \
_______________________/________________________________\_____________________
|
Needed cards: Stun grenades, weapons                                         |
|
Items: 1                                                                     |
|
Enemies: 5 Terrorists                                                        |
|
Objective: Retrieve card lv. 2                                               |
|
______________________________________________________________________________|

This stage has a new hazard and you might not like it. There are sensors on
each door that leads to the next area. You will have to crawl under them to
avoid setting of the alarm. I should also mention that this place is quite
narrow and getting passed the guards might be impossible withouth killing
them. First head west then north. This is the sensor so crawl under. Head for
the barrack to east to hide if the guards isn't looking there. Once you get
the chance, kill him. When you get through the sensor move left. You will
encounter the next guard but he won't be looking at you direction so you can
either stun him or kill him. OK, when you get out of the room then head right
and use the same strategy to kill the next guard as you did with the first by
hidding in the barracks. When you are nearing the last room, pay attention
to the last two guards. As you can see, one of them comes out of the barrack
to the north and goes back in. You can get passed him withouth getting seen
but will have to throw a stun grenade on the block that he stands outside.
If you are lucky you might be able to stun him and get passed him. Now from
here there is a barrack south of the exit containing the card lv.2. Go inside
and take it. Before you leave you should take out the guard that is blocking
the exit.

-------------------------------------------------------------------------------
Mission 6: Warehouse
-------------------------------------------------------------------------------
______________________________
/        MISSION INFO          \
_______________________/________________________________\_____________________
|
Needed cards: Chaff grenades, weapons and Ocelot unite                       |
|
Items: 0                                                                     |
|
Enemies: 4 Terrorists, 3 patrol bots                                         |
|
Objective: Get through the warehouse                                         |
|
______________________________________________________________________________|

This is a very easy stage since you can get through this warehouse just by
moving north from your current possition. I also suggest that if you aren't
spotted then don't shoot at the red barrels because they will make a loud
explotion and it will raise the alarm. Now head only north. You will see a
patrol bot that is standing on the left. You should stay where you are and let
it move south. WHAT YOU WEREN'T SPOTTED? Well lucky you so keep heading north
until you reach the exit.

-------------------------------------------------------------------------------
Mission 7: Power station
-------------------------------------------------------------------------------
______________________________
/        MISSION INFO          \
_______________________/________________________________\_____________________
|
Needed cards: Grenades, C4 and weapons                                       |
|
Items: 1                                                                     |
|
Enemies: 5 Terrorists, 2 gun cameras                                         |
|
Objective: Destroy the control panels to disable the electrical floors       |
Retrieve card lv.3                                                |
______________________________________________________________________________|

This is quite a heavily guarded power station. From here head right and you
will see the first control panel. I suggest that you first take out the guard
that is next to it. If you don't want the alarm to go off once you've destroyed
the control panel, kill the guard next to the electrified floor. Now you are
safe and won't trigger the alarm once you destroy the control panel. You can
destroy the control panel by either using C4 or a grenade. Now head for the
room where the floor was electrified and head north to the door. Stay on the
right side and take a look at the gun camera's vision. Take it out using a gun.
Now the next room has two guards and you might have to use assault rifles
to get passed them. Wait for when some of them comes alone. When they are all
dead, before destroying the contol panel, kill the guard that is blocking the
exit. Use a grenade and go to destroy the control panel. Go to inside the
room and take the right side to avoid going by through the gun camera. Take
the card and return to the area where you killed the guard with a grenade.
Take the exit now.

-------------------------------------------------------------------------------
Mission 8: Outside F.A.R
-------------------------------------------------------------------------------
______________________________
/        MISSION INFO          \
_______________________/________________________________\_____________________
|
Needed cards: Long range weapons and Ocelot unit                             |
|
Items: 2                                                                     |
|
Enemies: 5 Terrorists, 4 gun cameras                                         |
|
Objective: Get inside F.A.R                                                  |
|
______________________________________________________________________________|

You can directly head for F.A.R's front door but if you want some weapons for
later I suggest you take the two packs that are located in your area. First off
take down the guard near you so you can move ahead. Punch him and finish him
with an assault rifle. Now go north next to the wall and go left. This way the
guard to the south can't see you. You should see the guard that is blocking
the path to F.A.R. Take him down and the gun cameras too. Now hide behind the
containers to the right to sneak inside the big room with the cards packs. Once
you are in take them and get out the same way where you came. Head west for
the next packs located inside the room. Return to where you kill the guard
blocking the path to F.A.R. Destroy the camera along the way and go inside.

-------------------------------------------------------------------------------
Mission 9: B1F
-------------------------------------------------------------------------------
______________________________
/        MISSION INFO          \
_______________________/________________________________\_____________________
|
Needed cards: Long range weapons, chaff grenades, C4, grenades and box       |
|
Items: 0                                                                     |
|
Enemies: 1 Terrorist, 4 gun cameras and 2 patrol bots                        |
|
Objective: Take down the security to get inside Pythagora's hangar           |
|
______________________________________________________________________________|

This sure is a tough one. First off I should warn you that you can't destroy
the patrol bots no matter what you do. Your best chance is to use chaff
grenades or the box but I prefer you use the box because they won't notice
you. Before all this, go right all the way beneath the gun camera. Wait for the
guard to come there and kill him. For some reason he couldn't see you there.
Now destroy the gun camera and head right. Use your chaff grenade one turn
before the patrol bot enters the room. Use a grenade and get out. Head left to
destroy the last control panel. Use the same tactics and head north to the
door. Shoot down the turrets and enter the door.

-------------------------------------------------------------------------------
Mission 10: Pythagora's hangar
-------------------------------------------------------------------------------
______________________________
/        MISSION INFO          \
_______________________/________________________________\_____________________
|
Needed cards: Assault rifles, body armor and health items                    |
|
Items: 0                                                                     |
|
Enemies: Pythagoras (Metal gear KODOQUE), 2 gun cameras                      |
|
Objective: Destroy Pythagoras                                                |
|
______________________________________________________________________________|

Guess Pythagoras turned out to be a Metal Gear (Oh really?). To destroy
KODOQUE, you will need to take out it's arsenal before taking it down. First
destroy it's left missile arm. Watch for the orange blocks when it's KODOQUE's
turn. They indicate where the missiles will land and make sure that you don't
get hit because it take a lot of damage. The next thing you should worry about
is it's eye. It's meant for shooting a laser so once you see the orange blocks
get away. When you've taken down it's defense you will have to destroy it with
what you've got. KODOQUE won't be able to attack you so have fun.

Congratulations! You have completed mission Pythagoras!

_____________________________________________
/                                             \
/   _                                           \
/   | |                                           \
/    | |                                            \
/     | |   7. CARDS COLLECTION {CAC07}               \
/      |_|                                              \
/        _                                                \
/        |_|                                                \
/                                                             \
/                                                               \
________/_________________________________________________________________\___
|
______________________________________________________________________________|

Here is a list of all the cards you can get:

-------------------------------------------------------------------------------
Pistols:
-------------------------------------------------------------------------------

Pistol - 50
-------------------

Short range pisto.

Semi auto
-------------------

Medium attack pistol with short range

Pistol
-------------------

Short range ordinary pistol

Revolver
-------------------

Strong gun. Ocelot's favourite weapon

Auto gun
-------------------

Medium attack pistol with short range.

-------------------------------------------------------------------------------
Assault rifles:
-------------------------------------------------------------------------------

Assault rifle
-------------------

Just an assault rifle. Quite effective.

Sub machine gun
-------------------

A submachine gun nearly as effective as an assault rifle.

5.56 Rifle
-------------------

An assault rifle with a 5.56 calibur

MTK rifle
-------------------

A very strong assault rifle

-------------------------------------------------------------------------------
Shotguns:
-------------------------------------------------------------------------------

Shotgun
-------------------

An ordinary shotgun with medium range

Pump - action
-------------------

A strong shotgun with medium range

-------------------------------------------------------------------------------
Explosives:
-------------------------------------------------------------------------------

Grenade
-------------------

A frag grenade that can kill and destroy almost anything

Stun grenade
-------------------

A grenade that stuns humans

Chaff grenades
-------------------

A grenade that jams machines

Plastic explosives
-------------------

Explosives that can be detonated by shooting at them

-------------------------------------------------------------------------------
CQC:
-------------------------------------------------------------------------------

Punch
-------------------

Punches the enemy and falls to the ground

Kick
-------------------

Kicks the enemy and falls to the ground

-------------------------------------------------------------------------------
Protection:
-------------------------------------------------------------------------------

Endure
-------------------

Take 50% less damage when used

Front evade lv.1
-------------------

Evade attacks when in front. Has a 50% chance of evading

Rear evade lv.1
-------------------

Evade attacks from behind. Has a 50% chance of evading

Evade lv.1
-------------------

Evade attacks from all suroundings. Has a 50% chance of evading

Front evade lv.2
-------------------

Evade attacks when in front. Has a 75% chance of evading

Rear evade lv.2
-------------------

Evade attacks from behind. Has a 75% chance of evading

Evade lv.2
-------------------

Evade attacks from all suroundings. Has a 75% chance of evading

Front evade lv.3
-------------------

Evade attacks when in front. Has 100% chance of evading

Rear evade lv.3
-------------------

Evade attacks from behind. Has 100% chance of evading

Evade lv.3
-------------------

Evade attacks from all suroundings. Has 100% chance of evading

Body armour
-------------------

Protects character before its destroyed

-------------------------------------------------------------------------------
Health items:
-------------------------------------------------------------------------------

Ration
-------------------

A ready - to - eat military food

1st aid kit
-------------------

Restores a decent amount of health

Medi - kit 1
-------------------

Medical equipment for good healing

Medi - kit 2
-------------------

Better medical equipment for better healing

-------------------------------------------------------------------------------
Movement:
-------------------------------------------------------------------------------

Genome soldier
-------------------

Can move to 4 blocks

Gurlokuvich soldiers
-------------------

Can move to 4 blocks

Gru soldiers
-------------------

Can move to 4 blocks

Ocelot unit
-------------------

Can move to 6 blocks

Navy seals
-------------------

Can move to 4 blocks

-------------------------------------------------------------------------------
Disguises:
-------------------------------------------------------------------------------

Box A
-------------------

A cardboard box

Box B
-------------------

A different cardboard box

Box C
-------------------

Another cardboard box

-------------------------------------------------------------------------------
ID cards:
-------------------------------------------------------------------------------

Card lv.1
-------------------

An ID card used for entering the armoury

Card lv.2
-------------------

An ID card used for entering thr warehouse

Card lv.3
-------------------

An ID card used for entering F.A.R's yard

-------------------------------------------------------------------------------
Other:
-------------------------------------------------------------------------------

H.F blade
-------------------

A blade once used by Gray Fox. Makes targets bleed

Phase down
-------------------

A card that lowers down the alarms duration

_____________________________________________
/                                             \
/   _                                           \
/   | |                                           \
/    | |                                            \
/     | |      8. FAQ {INT08}                         \
/      |_|                                              \
/        _                                                \
/        |_|                                                \
/                                                             \
/                                                               \
________/_________________________________________________________________\___
|
______________________________________________________________________________|

Here is a list of questions releated to this game

Q: Is this game like the PSP version?

A: It has the same style of gameplay, identical plot but nearly all the
characters have been removed even the bosses...

Q: I can't find this game in NA. Where is it?

A: It was released in Europe.

Q: Can I use this guide on my site?

A: Yes but ask me first.

If you have a question releated to this game please see the contact info
section.

_____________________________________________
/                                             \
/   _                                           \
/   | |                                           \
/    | |                                            \
/     | |      9. LEGAL STUFF {LES09}                 \
/      |_|                                              \
/        _                                                \
/        |_|                                                \
/                                                             \
/                                                               \
________/_________________________________________________________________\___
|
______________________________________________________________________________|

I am in no way associated with Konami or Hideo Kojima. The Metal Gear series
was created by Mr. Kojima and the games are made by Konami. That is all.

_____________________________________________
/                                             \
/   _                                           \
/   | |                                           \
/    | |                                            \
/     | |      10. CONTACT INFO {CON10}               \
/      |_|                                              \
/        _                                                \
/        |_|                                                \
/                                                             \
/                                                               \
________/_________________________________________________________________\___
|
______________________________________________________________________________|

If you want to ask/tell me something, Inform me of any spelling mistakes, want
permission to use this guide on your web site, then send me an E-mail to this
address: the_punisher_x@mail.bg or visit my website:
http://www.wix.com/The_punisher/punishing-x-guides

Also make sure to follow Punishing X Guides on MySpace:
http://www.myspace.com/520502709

Follow direct updates at our Twitter:
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Note: If you ask me about emulators, roms or anything like that you won't get
any answers.

_____________________________________________
/ __________                                  \
/ / ________ \                                  \
/ / /  | |   \ \                                  \
/ / /   | |    \ \                                  \
/ | |   /   \   | |   11. CREDITS AND END {CAE11}     \
/  | |  /     \  | |                                    \
/   | | / /| |\ \ | |                                     \
/    | \/ / | | \ \/ /                                      \
/      \ \/__| |__\/ /                                        \
/        \___________/                                          \
________/_________________________________________________________________\___
|
______________________________________________________________________________|

Thanks goes to:

Konami - For making this game

Hideo Kojima - For creating the Metal gear franchise

Special thanks goes to:

My family - For supporting me

My friends - For the advice

You - For reading this guide

Important: If I missed something (item description, character info etc.)
please tell me.

Support: If you like this guide, please send me an E-mail saying you want
me to make more guides. Who knows, I might even add you to the credits
section!

Advice: If you don't like the style or the way this guide is written,
tell me and give me some advice on how to make this guide better.

Thank you for reading this FAQ/walkthrough

- Philip

Copyright 2010 Punishing X Guides
All rights reserved

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