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FAQ by tony8669
Version: 1.1 | Updated: 12/28/06
____ /\ _`\ \ \ \/\ \ ___ ___ ___ ___ _ __ _____ __ \ \ \ \ \ / __`\ / __`\ /' __` __`\ /\`'__\/\ '__`\ /'_ `\ \ \ \_\ \/\ \L\ \/\ \L\ \/\ \/\ \/\ \ \ \ \/ \ \ \L\ \/\ \L\ \ \ \____/\ \____/\ \____/\ \_\ \_\ \_\ \ \_\ \ \ ,__/\ \____ \ \/___/ \/___/ \/___/ \/_/\/_/\/_/ \/_/ \ \ \/ \/___L\ \ \ \_\ /\____/ \/_/ \_/__/ UNOFFICIAL DOOM RPG WALKTHRU v1.1 by Tony8669 (contact me at GameFAQs forums) This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. --=*> INTRO <*=-- I haven't seen any of this information compiled anywhere, so I just transcribed my notes. There may be a few things to clean up. If you see something to add to the faq, please let me know via the message boards at GameFAQs. Also see the official Doom RPG Guide at, lots of good info there: http://www.doomrpg.com/n.x/Doom%20RPG/Home/Guide I am not affiliated in any way with id Software, Fountainhead Entertainment, or the Union Aerospace Corporation (UAC). Also check out the Doom RPG Wiki, featuring graphic maps of each level: http://doom.wikia.com/wiki/Doom_RPG --=*> FAQ <*=-- Q: What is this? What are these numbers? A: The numbers next to "Secrets" are the map coordinates of the secret passages. You can find the coordinates inside the cheat menu, on the Stats page. Q: Cheat Menu?? ZOMGWTF!?!?!? Wer is dat? A: You can find it pretty easy elsewhere, but for the sake of being a complete FAQ, it's listed in the "Cheat" section, near the end. Q: You mention a "secret" website for finding all secrets and killing all monsters. What is it? A: Finish the game and find out. It's not hard, and with this FAQ it should be even easier. Q: What are the controls? A: Check the official Doom RPG guide at http://www.doomrpg.com/n.x/Doom%20RPG/Home/Guide/Controls --=*> TO DO <*=-- - list some monster vulnerabilities - list earliest location to find weapons - get stats for different dogs captured with collar --=*> Level Stats <*=-- Entrance (Intro): 6 secrets, 30 monsters Secrets: 16,20 - 7,13 - 3,7 - 29,7 - 24,16 - 26,16 Sector 1: 5 secrets, 50 monsters Secrets: 15,11 - 18,10 - 11,25 - 11,27 - 8,3 Notes: Green door Sector 2: 8 secrets, 47 monsters Secrets: 22,8 - 5,6 - 7,25 - 18,20 - 18,24 - 19,12 - 7,15 - 23,27 Notes: Blue door, Sector 55 password: 5555 Sector 3: 6 secrets, 52 monsters Secrets: 5,3 - 15,6 - 17,6 - 5,13 - 5,10 - 23,11 Notes: Green door, Green card Sector 4: 7 secrets, 37 monsters Secrets: 15,20 - 11,22 - 25,4 - 16,4 - 15,3 - 13,3 - 4,11 Sector 5: 5 secrets, 85 monsters Secrets: 11,26 - 3,15 - 20, 3 - 23,7 - 28,4 Notes: Blue door, Blue card Door Pwds: #9:6752, #13:1313, #17:1122, #27:3416, #44:8862, #61:1554, #99:1209 Sector 6: 7 secrets, 43 monsters Secrets: 28,13 - 26,20 - 21,24 - 19,25 - 10,3 - 7,13 - 4,5 Notes: Super Secret Room: 2279 Sector 7: 3 secrets, 58 monsters Secrets: 23,23 - 10,15 - 23,6 Notes: Red card Junction (Des. Junction): 3 secrets, 44 monsters Secrets: 24,26 - 26,26 - 10,9 Notes: Bonus Room: 0112358 Reactor: 1 secrets, 50 monsters Secrets: 24,16 Notes: Find secrets and kill all monsters on every level (except for Reactor) to get a bonus "Master" url at ending. --=*> WEAPONS <*=-- Axe: Consumes no ammo. Good against Zombies. Fire Extinguisher: Uses 1 Halon Pistol: Uses 1 Bullet Shotgun: uses 1 Shell Chaingun: Uses 3 Bullets Super Shotgun: uses 2 Shells Plasma Gun: Uses 3 Cells Rocket Launcher: uses 1 Rocket BFG: Uses 15 Cells Dog: varies depending on dog --=*> ITEMS <*=-- Small Medkit: use to add 25 Health Large Medkit: use to add 75 Health Soul Sphere: use to add 99 Health and 99 Armor Berserker: use to do 3x damage with any weapon in the next 30 turns. Dog Collar: use to capture a Dog. Will attack and shield you from damage. Armor Shard: add 4 Armor Flak Jacket: add 25 Armor Combat Suit: add 50 Armor Health Vial: add 4 Health Bullet Clip: add 4 Bullets Bullet Clips add 10 Bullets Halon Can: add 3 Halon ammo Halon Cans: add 10 Halon ammo Shell Clip: add 4 Shells Shell Clips: add 10 Shells Cell Clip: add 4 Cells Cell Clips: add 10 Cells Rocket: add 1 Rocket Rockets: add 4 Rockets --=*> BESTIARY <*=-- Zombie Class: Zombie Private Zombie Lieutenant Zombie Captain Hellhound Class: Hellhound Cerberus Demon Wolf Commando Class: Troop Commando Assassin Imp Class: Impling Imp Imp Lord Lost Soul Class: Phantom Lost Soul Nightmare Pinky Class: Bull Demon Pinky Belphegor Cacodemon Class: Malwrath Cacodemon Wretched Pain Elemental Class: Beholder Rahovart Pain Elemental Revenant Class: Ghoul Fiend Revenant Mancubus Class: Behemoth Mancubus Druj Archvile Class: Infernis Archvile Apollyon Baron Class: Ogre Hell Knight Baron Bosses: Kronos Cyberdemon --=*> EXTRA NOTES <*=-- [Combat Guide] Tip 099: You can skip a combat turn by pressing the 9 button while engaging an enemy. Use this strategically to draw an enemy into your line of fire. Tip 103: Crates can be smashed with weapons and often contain useful items. Beware, some crates explode if disturbed. Tip 104: Your automap is available from the game menu. Use it to help you if you're lost. Tip 133: A is for Axe; crashes like thunder. Z is for zombies, rend them asunder Tip 134: B is for buckshot, tried and true. Canines, Imps, and Barons hate you. Tip 147: Reports have come in that the Commando class is weak against plasma. Tip 148: Fire retardant has proven effective against fire creatures. Imagine that! Tip 164: Exploding barrels can damage enemies, but be careful as exploding barrels can also hurt you. --=*> CHEATS <*=-- To access the Cheat Menu, enter the menu and type in "3666" Cheats: - Noclip - walk through walls - Disable AI - monsters don't walk (do they attack? need to test) - Give all - give all weapons (items too? need to test) - Give ammo - God mode - take no damage - Level up - raise level - Give map - fills in Automap Change Map: (where the displayed level name differs from this list, it has been noted) - Intro - (display name is "Entrance") - Junction - Sector 1 - Sector 2 - Sector 3 - Sector 4 - Sector 5 - Sector 6 - Sector 7 - Des. Junction - (display name is "Junction") - Reactor - Credits - jumps to ending - Items - square level with items, weapons, and ammo Stats: - Pos - lists coordinates on level - Total - memory data - Init - memory data - Cur - memory data - Alloc - memory data - Peak - memory data - Map - memory data - Sound - memory data - Image - memory data Developer: - Vars - Benchmark - Store0 - opens a store - Store1 - opens a store - Store2 - opens a store - Store3 - opens a store - Force Error - Print Monsters - Print Memory --=*> THANKS TO <*=-- ASCII Generator at http://www.network-science.de/ascii/ angels_blade at GameFAQs for the cheat code Official Doom RPG Game Guide for listing the Bestiary (I wish I would have looked there for other stuff, like the items/weapons... oh well) Doom RPG Wiki- http://doom.wikia.com/wiki/Doom_RPG Special thanks to John Carmack and Fountainhead for making this kick-butt phone game, and to id Software in general for helping me mis-spend many hours of my youth (doing... um... "Game Research") --=*> CHANGELOG <*=-- 1.0 - Original FAQ 1.1 - Added in location of Sector 55, references to the Doom Wiki.