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by Lanzz

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Guide and Walkthrough by Lanzz

Version: 1.0 | Updated: 07/24/2013

 

Introduction

Opal's Quest is a role-playing game (RPG), that was developed by Corelane and published by Alten8. The game was released on java mobile phone in 2006. iPhone version was released in 2009. In this game; you play as Opal who is in quest to rescue his beloved Celenha from the hand of the Evil Troll Mephisto.

Versions History

  • Version 1.0 = 07 July 2013

This is a first version of this FAQ. It contains Introduction, Plot, Menu Guides, Complete Walkthrough, Items Listing, Enemies Listing, and Credits.

Plot

The story takes place on Faerhen Earth, on the year 97 after the Unknown Sword Birth. After coming back to his village, Galiena after the end of the never-ending war, Opal discovers that the Evil Troll Mephisto kidnapped his beloved Celenha.

To rescue Celenha; Opal must visit many towns and villages, and travel through deep forests, forgotten ruins, and hidden dungeons in the world of Faerhan. During his journey; he will have to battle fearsome creatures, avoid deadly traps, and resolve many riddles. But fortunately he will meet friendly and weird characters ready to help him in his quest.

Menu Guides

  • Select 'Play' to start a new game, or continue your game.
  • Select 'Options' to change sound volume, turn on/off vibration, or to reset your game.
  • Select 'Help' for plot of the game, and controls.
  • Select 'Credits' to view the credit of this game.
  • Select 'Quit' to exit the game.
Prologue

What terrible news! When returning to your village after a very long absence, you learn that Celenha, your beloved Celenha, has just been kidnapped by a vile Troll named Mephisto. Talk to village people to have information and to follow Mephisto.

Galiena Village

Talks to Galri the carpenter (yellow haired man) in the middle of village, and he'll tell you that he saw Mephisto enter the cave at the north, on the edge of the dense forest. So, head north to arrive at the dense forest.

1.1 - Dense Forest

Here, you'll find useful information for your quest by reading the sculpture in the wall.

  • To open the chest, stay in front of it, and use key [5/ Action].
  • When you have a key, it appears on top of the screen. You can use it to open doors not controlled by mechanisms.
  • There are many kinds of switches in the places you'll explore. They can be activated using key [5/ Action] except ground switches on which you must walk. Those switches can be combined to open a path or a door and sometimes you will have to show cleverness to understand how to use them.
  • Whenever you fell into a trap, or in such a situation, use soft-key 'Back' and select restart.
  • During your quest, you'll be able to collect different kinds of objects like golds (which allow you to buy in shops) or potion. To use those potions, use inventory key [3] and select the potion menu with keys [4/ Left] and [6/ Right]. Choose your potion with keys [2/ Up] and [8/ Down], the effect is immediate. To increase your maximum life number, buy a more powerful armour.
  • When you are wounded by a poisoned object, a little green drop appears above your head. In this case, use quickly a cure-poison potion in your inventory.
  • Some object like block, stones, or cases can be pushed. Take care not to block them in places where you can't use them anymore because you would be obliged to restart the level.
  • During this adventure, you'll have more and more dangerous enemies to fight. You can use two different kinds of weapons at the same time: range weapons, key [5/ Action], and throw weapons which you must select in your inventory before, pressing key [0]. Go to shops to buy better equipment.
  • Walls and grounds can conceal many traps. Be careful and observe.
  • When a character has a little bubble above his head, you can speak with him with key [5/ Action].
  • To achieve each quest, you must have to find the exit of the area. In case of success, a text will appear to warn you; otherwise you'll have to do the quest again. Once the area achieved, you have the possibility to come back to collect golds and potions.

Open the nearby chest for a key, and unlock the south door. Activate the switch on the nearby wall to open another door in the south. Ignore the switch in the south-west because it leads you to trap room.

Pick up the 10 golds, potion, and key in the south. Then push the nearby case, and unlock the door there. Kill the rat in the north by pressing key [5], and carefully walks pass the spike trap on the floor. Talks to the man named Thuhos there, and he'll tell everything that happened. He then give you Mephisto's message. Leave this place through exit near Tuthos.

Galiena Village

Talks to Galri, and he suggest you to buy better equipment in the town shop. He also tell you that you can find some golds from abandoned chest near the sunny clearing. To reach it, you must enter the rats infested cave through the sewer of his house (south-western house).

1.2 - Sunny Clearing

Collect the nearby key, and walk to the south while avoiding the wall trap. Unlock the door there, collect 10 golds, and kill the rat. Open the chest for a key, walk to the east while avoiding the floor spikes, and unlock the door in the middle of this cave.

Kill the rat, collect another key nearby, and unlock the northern door. Then, walk to the south- east while killing the rats and avoiding the traps. Open the chest there for 100 golds, and leave this cave through nearby exit in the south.

Galiena Village

Talk to Galri again, and he'll tell you that the child of his sister has been kidnapped by a goblin named Krok. He beg you to find Krok, and save his nephew. Head to the shop in the south, and buy dagger and elven cloak if you have enough golds. Now, enter the house in the north-west.

1.3 - Forest

Kill all rats here, and then push the four stones from each corners of this place into all switches in the middle of this place to open the southern door. Talk to the baby, and then leave this place through southern exit.

Galiena Village

Talk to Galri, and he'll tell you that Krok has fled into the galleries at the south of the village. Walk to the south of the village and enter the hole there.

1.4 - Forest

Activate the switch in the north-east, and then push the block into the switch near the entrance. Kill all enemies in the east including Krok the goblin, and activate the switch there. Leave this place through eastern exit.

Galiena Village

Return to Galri, and he asks you to speak to the soothsayer Ziorghos if you want to follow in Mephisto's footsteps. Talk to Ziorghos in the north-west, and she ask you to find a new holy ball for her because her old one is broken. You can found the ball from the mimic in the swamps. So, head to the swamps through south-eastern path.

1.5 - Swamps

Head to the south while killing the rat, and follow the path until you reach the north-west corner of the swamps. Push the chest there into the switch in the east to open the southern door. Push the arrow block (you'll die if you push it while it shooting an arrows) a little bit to the south until the arrow that it shoot hit the switch in the left.

Head to the south-western room, and open the chest for a key. Push the previous block again a little bit to the south until the arrow that it shoots hit the switch in the right. Head to the south-eastern room, and open the chest for a key.

Unlock the doors in the middle of swamps while killing the enemies there. Talk to the mimic if you want, and then pick up the holy ball there. Leave the swamps through the exit near that ball.

Galiena Village

Return to Ziorghos to give her the new holy ball. She tells you that Artim'Olhn the merchant and Mephisto are talking together behind the shop. He is the one that helped Mephisto to enter the village discreetly.

Talk to Artim'Olhn near the shop, and he'll tells you that he did'n know anything about Mephisto's plans, and Mephisto has betrayed him. He agree to help you to find Mephisto if you help him kill the thieves that loot his merchandise caravans. Head to the south-west of the village, and walk south through the path in the right.

1.6 - Path

Walk to the right, step on the switch, and kill the rats that escaped (one of them has a key). Unlock the southern door, and kill all enemies in the east. Leave this place through north-eastern exit.

Galiena Village

Return to Artim'Olhn, and he'll tell you that the brigand chief has fled. He asks you to talk to the chief who is hiding in Izhiel Caves, and trade his life with his name. Head to the north-west of the village, and enter that cave.

1.7 - Izhiel Caves

Walk to the south while avoiding the moving spiked trap, and then kill all enemies that you found. Speak to the brigand chief, and he'll tell you that the head of these attack is not him, but Artim'Alhn; the cousin of Artim'Olhn. Leave this place through south-eastern exit.

Galiena Village

Return to Artim'Olhn to tells him everything. He then asks you to get rid of Artim'Alhn who is hiding somewhere in the caves near Espillionne Forest. Head to the west of the village, and enter that forest.

1.8 - Espillionne Forest

Head to the north-west while avoiding various traps, and hit the left switch there to open the hidden path. Hit the switch in the right to open the door in the south-west, and open the chest there for 50 golds.

Walk to the south while avoiding the traps, and then push the stone block to the left to deactivate the floor spike trap in the south. Kill Artim'Alhn for 100 golds, and open the chest for another 100 golds. Leave this place through the exit there.

Galiena Village

Return to Artim'Olhn, and he'll tell you that Mephisto is heading north, probably for Ephisys Town. After the conversation; the chapter 1 is over, and you'll start again in Ephisys Town.

Ephisys Town

Talk to Anton the thief, and he'll tell you that his Guild Master can help you in your search for Mephisto. But you must help him to search for hoard that is hidden in a west old mine.

Head to the shop in the south, and buy gladius and chain mail for Opal. Now, take the western path to reach the west mine.

2.1 - West Mines

Hit the switch in northern wall, and then quickly step on another switch after you walk pass the traps to open the nearby door. Quickly head south before that door is closed.

Push the block into the switch in the right, and step on another switch in the left to open the door there. Open the chest in the middle of mine for 10 golds, and hit the switch nearby to open the northern door.

Head to the north-east while avoiding the traps, and step on all the switches there to open two doors there. Quickly head south before the doors are closed, but be careful with the arrow from the block in the south (if you have full health, one hit from arrow will not kill you).

Collect the treasure, and then push the arrow block to the left so that the arrow will hit the switch in the northern wall. When the door is open, leave this place through southern exit.

Ephisys Town

Return to Anton, and he'll ask you to find old sailor that sold him the map, so that he can be punished by the guild. You can reach his hiding place through the house just north from here.

2.2 - Mines

Read the Mephisto message in the wall if you like. Then hit the switch in the wall, hit the middle red switch, step on the upper switch, and lastly step on the bottom switch.

Walk to the right through the path that you make, and avoid all the traps here until you reach the southern part of this mine. Kill all enemies here, and talk to old sailor there. He asks you to take him to Anton. Leave this place through south-western exit.

Ephisys Town

Return to Anton, and he tell you that the Guild Master awaits you in the undergrounds under the house near the shop. Head to the shop, and go down the stairs in the south.

2.3 - Guild Undergrounds

Kill all enemies in the middle of screen, and read all messages in the wall. There are 10 switches here which you must activate in the right order.

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First message is 342. So push the blocks into switches number 3, 4, and 2 to open the hidden path in the west. Kill all enemies there, open the chest for 150 golds, and hit the switch there.

Second message is 917. So push the blocks into switches number 9, 1, and 7 to open the north-western door. Kill the enemy there, open the chest for cure poison potion, and hit the switch there.

Third message is 580. So push the blocks into switches number 5, 8, and 0 to open the north-eastern door. Kill all enemies there, open the chest for life potion, and hit the switch there.

After you activate all three switches, the door in the south will open. Kill all enemies there, and then push a block into switch number 6 to open secret path in the south-west.

Talk to the Guild Master, and he'll tell you that Mephisto stopped a while at Ephisys to meet Enh'Xel the necromancer. He then suggests you to seek help from Enh'Xel old enemy, the wizard Sieph Selerath. Leave this place through south-western exit.

Ephisys Town

Speak to Sieph Selerath in the south-east of town, and he agrees to help you. His Anghil Mirror can show you the place where Enh'Xel the necromancer is hiding. But his laboratory access is completely flooded. He then asks you to go to the hut in the north-east, and activate the mechanism of the water pump to free the path. Now, enter the hut in the north-east of the town.

2.4 - Laboratory Access

Pick up 10 golds in the east, and hit the switch in the north-west to open the door near the spider. Kill that spider, and the arrow trap will move to the south. When its arrows hit the switches in the west and east, you can see the path in the middle of the room for a while.

Follow the black path while avoiding the lava and arrows, and head to the room with a key through the hidden door in the east of black path. Pick up that key, and hit the switch in the room with the spider that you kill earlier.

Open the door in the north-east, and then hit the switch there (this is the water pump that you need to activate) to open the door that blocking the exit. Open the chest for 200 golds, and leave this place.

Ephisys Town

Return to Sieph Selerath, and he asks you to bring his mirror from the laboratory to him. Head to the north-east of town (near previous hut), go down the stairs in the left, and hit the box in the middle to uncover the laboratory entrance.

2.5 - Laboratory


Push block A into spot X1. Then lure orc 1 into switch 2, and then quickly push block A into switch 1 in the north so that orc 1 will be trapped there between the walls there.

Push block B into spot X2. Then lure orc 2 to the switch 3, and then quickly push block B into switch in the south so that orc 2 will be trapped there between the walls there.

Push block C into spot X3. Then lure spider 1 to the switch 5, and then quickly push block C into switch 6 in the south so that spider 1 will be trapped between the walls there.

Push block D into spot X4. Them lure spider 2 to the switch 8, and then quickly push block D into switch 7 in the north so that spider 2 will be trapped between the walls there.

The doors in the south-east will be opened after all enemies that you trapped step on switch 2, 3, 5, and 8. Collect the mirror, open the chest for 200 golds, and leave this place through the exit nearby.

Ephisys Town

Return to Sieph Selerath, and he'll tell you that Enh'Xel allied himself with orcs to pursue his disastrous researches. He then open the trap door nearby that leads to Abyss depths.

2.6 - Abyss Depth

To open the south-western door; you must activate the switches in the right order. Hit the upper switch in the middle, step on the right switch, step on the left switch, and hit the bottom switch in the middle.

Open the chest there for a key, and head north to the next room. Kill all enemies there, and then collect 10 golds and life potion in the north-west. Head to the north-east of this place, and collect 20 golds there.

Walk south while avoiding the moving traps, and open the chest there for another key. Unlock all doors in the south-east while avoiding the traps, and talk to Enh'Xel the necromancer there. He'll tell you that Mephisto already left the island. Leave this place through the exit nearby.

Ephisys Town

Talk to Captain Emphis in the middle of town, and he'll tell you that a group of orcs sacked his ship. He asks you to find these orcs, and bring back the sails of his ship so that he can help you leave this island. These orcs fled by the beach pontoon in the north. From here walk north a few steps, and take the left most path.

2.7 - Mines

The secret to finishing the quest in this place is you can't kill any enemies.

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From the entrance; walk to the right and step on the switch in the right order:- 5, 9, 10, 6, 7, 3, 4, and lastly 8 to open the door nearby. Open the chest there for mimic potion.

Return to the entrance, and then walk down a few steps. At the beginning of the railways; use the mimic potion, and quickly run to the room in the middle (room with spider and switch). Hit the switch in the northern wall of this room to open the door in the north-east, but don't kill the spider there.

Leave this room, avoid the enemies near the lava, and open the chest in the north-east for 200 golds. Pick up the sails in the north while avoiding the spider, and leave this place.

Ephisys Town

Return to Captain Emphis, and he asks you to rescue his friend in Zephyr Cave. Take the middle path in the north to enter that cave.

2.8 - Zephyr Caves

Hit all six switches in the west and east of this cave, while avoiding various traps to open the north-eastern door. Kill all spiders there, open the chest for 300 golds, and hit the switch there to uncover a secret chest.

Talk to the sailor there if you want, and open the chest that appears for a key. Head to the south of the cave, and you must step on the switches in the right order. Step on the upper-left switch, lower-right switch, upper-right switch, and lastly lower-left switch to open the nearby door. Unlock another door there, and quickly leave this place before the previous door closed.

Ephisys Town

Return to Captain Emphis, and he asks you to bring him sailor herb to cure his sailor drunkenness. You can find it in north mine, which can be reaching by taking the right-most path in the north.

2.9 - North Mines

Read the message in the wall for some clue. the solution is to make the X-shaped mark in the ground. To make it, keep walking on the grounds that you can step until the X-shaped mark formed. Walk south through the stairs that appear, and you now must solve another puzzle.

Walk to the south while carefully avoiding the traps, and remember the path that the spider there takes because it'll show you the hidden path between the lava. Head to the south-east of the cave for another puzzle.

This time, you must find a hidden path between the dark holes there until you arrive at the other side. Pick up the sailor herb there, and talk to the man named Herman. He tells you that you must choose the chest judiciously.

1 (key)2 (500 golds)3 (key)4 (empty)
5 (life potion)6 (key)7 (10 golds)8 (empty)
9 (empty)10 (empty)11 (key)12 (10 golds)
13 (10 golds)14 (key)15 (cure poison potion)16 (key)

Open all chests for various goodies, and then push chest number 6 to open the door in the north. Walk north a few steps, and leave this place.

Ephisys Town

Return to Captain Emphis to set sail to Cention.

Cention Town

When you arrived at this town, talk to Glork the slave. He'll tell you that Mephisto has sold him for mount. He then asks you to find another orcs like him in dungeons in front of barracks.

Go to the shop in the north-east and buys 2 short bows. You also should buy flail if you have enough golds. When you are done; enter the dungeons in front of barracks near the entrance.

3.1 - Dungeons

Push both blocks into two switches there to open the secret path. Head to the middle room through that path, and shot the previous blocks with your bows to destroy it.

Collect the key in the south-west, and then unlock the southern door. Talk to the orc there, and open the chest for 150 golds. Read the message on the wall, and leave this place.

Cention Town

Return to Giork, and he'll tell you the orc that you find is weak. He then asks you to follow the trails of other orcs that heading to north-west tower. Buy four short bows in the shop, and enter another dungeon near the tower in the north-west.

3.2 - Dungeon

Pick up the key and 10 golds in the south-east while avoiding the arrows from the trap. Unlock the door near the entrance; collect 10 golds, and hit the switch there to open the door near the arrow trap.

Head to the middle room, and push the block into the lower switch. Open the chest there for 150 golds, step on the upper switch, and push the previous block away. Hit the switch in the north wall to open the upper-left door, hit the switch on the wall there, and then quickly shot the switches in the west, east, and south with your bows to open the upper-right door.

Quickly enter the upper-right room before the door closed, and pick up the remains of orc's food there. Leave this place through hidden exit in the east.

Cention Town

Return to Giork, and he'll you that the item that you find is the remains of orc's food. He then asks you to searching in another dungeon. Enter the nearby dungeon in the north.

3.3 - Dungeons

Kill all orcs in the large room while avoiding the arrows, and then destroy the bottom-left trap to open the southern doors. Head south to the next room, and read the message there.

Head to the north-eastern room through the hidden path east of the large room. Walk on the floors that you can steps until the key symbol is formed, and another door in the south will be opened.

Head to another room in the south, and read the message there. From there, walk to the room in the east through the hidden path, and kill all the orcs there. Step on the floors until lock symbol is formed, and the last doors in the south will be opened.

Head to the last room in the south, and open the chest for 250 golds. Talk to the wandering orc, and leave this place.

Cention Town

Return to Giork, and he asks you to see the Walker, because he has a lot of information. Head to the north of town, and talk to No-name the Walker. He tells you that you must help him in his quest first, before he can help you finding Mephisto. He asks you to cross the souls pit without weapon to prove your courage. Head to the south-west of town, and go down the stairs there.

3.4 - Souls Pit

Destroy all blocks to open the door there. Head to the acid lake, and pick up the key while avoiding the traps. Step on the switch nearby to uncover the hidden chest and switch in the west. Open that chest for mimic potion, and step on the switch to open the door that blocking the exit.

Return to acid lake, and step on another switch while avoiding the orc (you must not kill any enemies in this stage). Unlock the door in the east, and then use your mimic potion. Quickly walk pass the orcs, open the chest for 150 golds, and then leave this place.

  • Return to this place 2-3 times to collect mimic potions, and then leave. You can sell these potions for 500 golds.

Cention Town

Return to the Walker, and he asks you to prove your strength in the stakes pit under the shop. Buy plate mail and some short bow from the shop, and then enter the pit nearby.

3.5 - Stakes Pit

The traps and enemies here can cause poison and freeze, so be careful. Head to the east while avoiding the moving arrow traps. Then push the passive arrow trap a little bits to the east, so that the arrow will hit the switch in the north wall.

Kill all archers there for a key. Unlock the southern door, and open the chest for cure poison potion. Enter the south-western room, shot the switch in the wall with bow, and then push the box into the switch there to open the door in the south-east.

Open the chest nearby for 250 golds, and then head to the south-eastern room. Kill all the zombies there and leave this place.

Cention Town

Return to the Walker, and he asks you to find the sceptre in Isghar bends east of the fortress. Head to the east of town, and go down the stairs there.

3.6 - Ishgar Bends

Kill the zombie, pick up the key in the east, and unlock the door there. Kill the enemies in that room for a key, and unlock another door there. Head to the west; kill all enemies there for a key and cure poison potion, and then unlock the door there. Head to the west; kill all enemies for a key and life potion, and then unlock the door in the north.

Return to the entrance room (without stepping on any switches). From there; head to the last unlocked room in the west, while stepping on all switches along the way. When you stepped on all switches, quickly enter the south-western room before the door is closed.

Open the chest there for 260 golds, and hit the switch there to open a way. Walk to the north, and kill the zombie there. Pick up the sceptre in the north-east, and leave this place.

Cention Town

Return to the Walker, and he tell you that he tracked Mephisto until the path of the wandering souls. But Mephisto blocked the way, and he can't follow him anymore.

There is another path, but it is blocked by the cursed door. To open that door; you must find the bone key and the silver key. You can find the bone key in the eastern tower dungeon. Head to the south-east, and enter the dungeon there.

3.7 - Dungeon

Here, you must find a way through the huge maze. Head to the south-west of this maze while avoiding the trap and enemies, and pick up the bone key there.

Now head to the north-west of the maze, and open the chest there for 250 golds. Once you're done, leave this place through the exit in the north.

Cention Town

Return to the Walker, and he asks you to find the silver key. Enter the dungeon in the south of shop.

3.8 - Dungeon

Step on the switch to open the door, and walk to the south. Step on the switch there and then quickly run to the north-east. Pick up the 10 golds there, and wait until the moving trap opened the northern door for you.

In the other side; hit the switch in the wall, and quickly run to the west. Enter the north-eastern room, and pick up the key there while avoiding the traps.

Push the passive arrow trap in the south a little bit, so that it arrow will hit the switch in the east. Unlock the door in the south-east; open the chest for 400 golds, pick up the silver key, and leave this place.

Cention Town

Return to the Walker, and he'll ask you to follow him. Your quests here are completed, and you'll leave this town.

Ab'Askar Town

You'll arrive at the last town, Ab'Askar. Talk to Vinci the artist in the west, and he'll tell you that he know another troll. That troll is in jail, and he may know where to find Mephisto. But to speak to him, you'll have to persuade Caius the notable first.

Vinci offer his help, because he knows that Caius is an art lover, mainly portraits. But, he lost his painting material when he went down in the buried city ruins beneath the town. You must enter the ruin nearby, and bring back his painting materials.

4.1 - Ruins

Walk to the south, and moving trap and block will appear. Destroy that block, and go through the hidden path in the eastern wall (the path where the block appears). Follow that path until you reach the south-east part of the ruin (leave through the hidden path where the trap appears).

Pick up the life potion in the north, and then head to the large room. Push all arrow traps behind the pillars so that the arrows will not harm you. Open the chest for 1000 golds, and pick up the drawing material in the north. To open the northern door, you must re-arrange the moving blocks until they step on the switches at the same time (its hard). When you is done, leave this place through northern exit.

Ab'Askar Town

Return to Vinci, and he asks you to find black goblin blood. You can find it in the ruins beneath the big house north of here.

4.2 - Ruins

Head to the south-west of this ruin while killing all skeleton that you found. Hit the switch there after you walk through the hidden path in eastern wall. Head to the south-east of the ruins, and step on the switch there after you find a hidden path in eastern wall (be careful with a trap).

Open the chest there for 1000 golds, and head to the north-east of the ruin. Hit the switch there after you find the hidden path in the western wall. Head to the north-west of the ruins, and hit the switch there after you find the hidden path in the western wall.

Step on all four switches in the east to open the door to the middle room. Pick up the black goblin blood there, and leave this place.

Ab'Askar Town

Return to Vinci, and he tell you that he have completely forgotten Caius face. He then asks you to find ameliorated mimic potion that can be found in the buried city ruins, and use it to transform yourself into Caius so that you can be used as model.

Buy five short bows, one fire bow, and one poison bow from the shop. Then head to the north-west of town, and enter the buried city ruins.

4.3 - Buried City

pick up 10 golds in the north-west while avoiding the moving trap, and then enter the room in the south. Push the block into the switch in floor, and then hit the bottom switch. Some symbol will appear for a while on the floor tiles. It symbolic the hidden path between the spiked floor in the middle room.

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head to the middle room, and follow the safe path (V) until you reach the other side. Head to the south-east, and you must shot the switches in the right order to make the western wall of the room there disappear. Shot the switch number 2, 4, 1, 5, 3, and lastly 6.

Return to the spiked path, and kill the skeleton in the east with poison bow. The block there then will moving into the switch, and formed a path in the north-east. Pick up the key there, and then unlock the door in the south-west.

Step on the switch there, and open the chest for 1000 golds. Head to the north-eastern room, collect the ameliorated mimic potion there, and leave this place.

Ab'Askar Town

Return to Vinci, and he asks you to drink the mimic potion so that you can transform yourself into Caius. He'll draw the portrait of Caius, and give that painting to you.

Now, talk to Caius in the north of the city. He tell you that he'll free the troll in the prison if you bring him some items. First is a pure diamond from Ab'Askar Tombs. Enter that tomb through south-western path.

4.4 - Ruins (Ab'Askar Tombs)

Kill all the enemies here, and pick up a pure diamond in the south of the tomb. Open the chest in the west for 1000 golds, and leave this place through the exit in the south-west.

Ab'Askar Town

Return to Caius, and he asks you to bring him a document that the lawyer stole from him. Enter the Lawyer's house in the north.

4.5 - Ruins (Lawyer's House)

From the entrance; head right, and then down through the hidden path to get some a key.

Return to the entrance, and be careful when you walking to the west because hidden skeleton will appear from the wall. Kill it for a key, open the door nearby, and quickly kill another enemy there.

In the south, you can find four spiked traps. You must read the hidden message on the pillars near these traps for some hint. The messages are N2, S7, N4, and S1.

Head to the switch room, and you must hit four switches there in the right order to open the door near the exit. First hit switch N2, then S7, N4, and lastly S1. Unlock the door in the north-east, pick up the documents, and leave this place.

Ab'Askar Town

Return to Caius, and he asks you to take that document and substitute it with Ethoas black book. Enter the Ethoas Throat in the south of the city.

4.6 - Ethoas Throat

Here is another place that you can't kill any enemies. Pick up mimic potion in the south, head to the north, and use the mimic potion. Quickly head to the east while avoiding the skeletons until you reach a passage with a switch.

Step on that switch, and follow the skeleton in front of you until you reach the safe spot in the middle of path there. Head west, and pick up the poison cure potion there.

Step on another switch, and follow the skeleton in front of you (don't walk to near of it because it'll kill you) until you reach the safe spot in the south.

Head west, and pick up the mimic potion there. Head to the middle room, use the mimic potion, and then pick up another mimic potion in the north of this room. Use another mimic potion after the effect is disappear, and then head to the west until you reach the safe spot. Head to the north while avoiding the skeleton there, and pick up another mimic potion.

Head to the large room in the south, use your mimic potion, and then pick up another mimic potion in that room. Pick up the key in the north of this room, use another mimic potion after it effect disappear, and head to the safe spot in the south-east.

Unlock the door there, open the chest for 1000 golds, and pick up Ethoas black book. Now, leave this place.

Ab'Askar Town

Return to Caius, and he'll give you a key so that you can free the imprisoned troll. Head to the north-east, and talk to TokTok the troll.

He tell you that he'll help you to find Mephisto. He tell you that he want to reunite the council to move away the two troll clans. First, you must bring him the shiny sceptre in Glurk clan.

Enter the Glurk Palace through the upper path in the east.

4.7 - Glurk Palace

Read the message in the wall for a hint (king's wives know the path), and then open the chest for a key. Unlock the door nearby, and hit the switch there.

Kill the enemies in the chess-like room, and then push the block and the chest into both queens position to open the north-eastern door. Open the chest there for a key, and hit the switch there. You can read the message the for another hint (kings ally to write the following).

Read the hidden messages in the wall behind both kings position for the last hint (your arrow goes where your steps stop).

Now, you must destroy the arrow block in the west by shooting an arrow through the fake wall there. When the block is destroyed, the north-western door will be opened.

Enter the room in the north-west, and open the chest for 1000 golds. Pick up the shiny sceptre, and leave this place.

Ab'Askar Town

Return to TokTok, and he asks you to find the sceptre in Grak Clan mortuary room. You can reach it through bottom eastern path.

4.8 - Mortuary Room

Head to the north-east of this place while avoiding various traps, and hit the switch there to open the door nearby. Walk through that door, and follow the path while avoiding a lot of traps until you reach the south-eastern part of this place. Open the chest there for 1000 golds, pick up the sceptre, and leave this place.

Ab'Askar Town

Return to TokTok, and he tell you that Mephisto can be found if you take the last path of the fork. Now take the middle eastern path to reach Mephisto Cave.

4.9 - Mephisto Cave


Read the message in the north-east for a hint (OPAL is a password to open the secret pathway). Now head to the north-west, and hit the switch 1 to open the doors that blocking your way to room 1.

Hit switch 2 in that room to activate tile A, quickly step on it, and walk around until letter 'O' is formed (if you fail, hit that switch again, and try again until you successed). The doors to room 2 also will be opened.

Hit switch 3 in room 2 to activate tile B, quickly step on it, and walk around until letter 'P' is formed. The doors to room 3 also will be opened.

Now, destroy the trap in room 3 with arrow. Hit switch 4 there from behind to activate tile C, quickly step on it, and walk around until letter 'A' is formed. The doors to room 4 also will be opened.

Open the chest ib room 4 for 1000 golds. Then hit switch 5 in that room to activate tile D, quickly step on it, and walk around until letter 'L' is formed. The secret path will appear in the south-east. Read the message there to learn that Mephisto is not there anymore. Leave this place through the exit there.

Ab'Askar Town

Return to TokTok, and he tell you that Mephisto was waiting the priests in the sacrifice room in the south. Buy some life potion, and head to the sacrifice room through the path in the south-east.

4.10 - Sacrifice Room

Head to the east of this place, and pick up the mimic potion between the spikes traps there. Wait until Mephisto come near you, use your mimic potion, and kill him quickly before the effect disappears. Return to the entrance, and leave this place to end the game.

Congratulation...

Epilogue

Mephisto dead, Opal and Celenha came back home at Galiena to celebrate their reunion. Vinci made them a gift, a wonderful portrait he painted with the purest blood of black goblin. After a few days and a few nights of feast, they went together to rest in the very welcoming halo forest.

Meanwhile, in Opal's home, a strange phenomenon affects the painting: His own face gets blurred, each day a little more, to finally take the appearance of the one of his worst enemy... Mephisto!!!

Items

WeaponsDagger = 100 golds, Gladius = 400 golds, Flail = 2000 golds.
ArmoursElven Cloack = 200 golds, Chain Mail = 800 golds, Plate Mail = 3000 golds.
BowsShort Bow = 80 golds, Fire Bow = 150 golds, Ice Bow = 200 golds, Poison Bow = 300 golds.
PotionsLife Potion = 30 golds, Cure Poison Potion = 200, Mimic Potion = Can be found in dungeon.
ScrollsFire Scroll = 200 golds, Ice Scroll = 300 golds, Poison Scroll = 500 golds.

Enemies

EnemiesRat, Thief, Spider, Orc, Orc Warrior, Shadow Drawf, Zombie, Black Goblin
Special EnemiesKrok the Goblin, Artim'Alhn, Mephisto
TrapsSpiked Floor, Wall Blade, Arrow Block, Moving Spiked Trap, Acid Lake, Lava

Credits

  • Corelane - For creating this amazing game.
  • Alten8 - For publishing this game.
  • Lanzz - Author of this walkthrough.
  • GameFAQs - For posting my walkthrough.

Copyrights

This FAQ is Copyright 2013 by Lanzz. All rights reserved.

This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without my permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. If you wish to host this FAQ, please e-mail me at lancer_black.knight@yahoo.com.

All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.

Final Words

  • I'm sorry if I misspelled words or make wrong sentences. English is not my native language.
  • Feel free to ask me any questions or give comment on this FAQ.
  • If I have forgotten something or you know any secret, then please contact me so that i can updating this FAQ. I will credit any help given to improve this FAQ.
  • If you could, rate this FAQ so I can get some feedback.
  • Thanks for reading. I hope you'll enjoy this game. Bye!