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Player controls one mining ship and ventures through an underground labyrinth of pathways, old abandoned mines, asteroids and military bases. Situated in a fully destructible environment, player is not forced to use already existing pathways, but can (and should) make tunnels of his own using the ship's equipment - especially drill and explosives. Each player has its own home base, functioning as a spawn point and able to recharge energy and restore ship's health (armor). The simplest motive is to destroy the enemy ship, using your weapon, drill and taking advantage of the terrain (walls, tunnels, rocks) to hide from enemy shots or to ambush the enemy from a previously impassable direction.